Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
c3913c609f
@ -91,7 +91,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.EnchantCha
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}
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}
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}
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}
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mapData["challengeTime"] = enchant.BossTime
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mapData["bossTime"] = enchant.BossTime
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mapData["boss"] = enchant.Boss
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mapData["boss"] = enchant.Boss
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code = this.module.ModifyEnchantData(session.GetUserId(), mapData)
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code = this.module.ModifyEnchantData(session.GetUserId(), mapData)
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session.SendMsg(string(this.module.GetType()), EnchantChallengeOverResp, &pb.EnchantChallengeOverResp{Data: enchant})
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session.SendMsg(string(this.module.GetType()), EnchantChallengeOverResp, &pb.EnchantChallengeOverResp{Data: enchant})
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@ -52,13 +52,11 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.HuntingChallen
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}
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}
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value, ok := hunting.Boss[req.BossType]
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value, ok := hunting.Boss[req.BossType]
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if !ok { // 类型校验
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if !ok { // 类型校验
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hunting.Boss[req.BossType] = 0
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hunting.Boss[req.BossType] = 1
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}
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}
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if value < req.Difficulty {
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if value < req.Difficulty {
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if value+1 != req.Difficulty {
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code = pb.ErrorCode_HuntingLvErr
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code = pb.ErrorCode_HuntingLvErr
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return
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return
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}
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}
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}
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code, record := this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{
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code, record := this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{
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@ -61,14 +61,14 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
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}
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}
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value, ok := hunting.Boss[req.BossType]
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value, ok := hunting.Boss[req.BossType]
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if !ok { // 类型校验
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if !ok { // 类型校验
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hunting.Boss[req.BossType] = 0
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hunting.Boss[req.BossType] = 1
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}
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}
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if value < req.Difficulty {
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if value == req.Difficulty {
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if value+1 != req.Difficulty {
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code = pb.ErrorCode_HuntingLvErr
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return
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}
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newChallenge = true
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newChallenge = true
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} else if value < req.Difficulty {
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code = pb.ErrorCode_HuntingLvErr
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return
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}
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}
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// 校验门票数量够不够
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// 校验门票数量够不够
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if code = this.module.ConsumeRes(session, []*cfg.Gameatn{costRes}, true); code != pb.ErrorCode_Success {
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if code = this.module.ConsumeRes(session, []*cfg.Gameatn{costRes}, true); code != pb.ErrorCode_Success {
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@ -104,10 +104,8 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
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mapData["boss"] = hunting.Boss
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mapData["boss"] = hunting.Boss
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}
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}
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for k := range hunting.Boss {
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hunting.Boss[k] += 1
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mapData["bossTime"] = hunting.BossTime
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}
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mapData["challengeTime"] = hunting.BossTime
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code = this.module.ModifyHuntingData(session.GetUserId(), mapData)
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code = this.module.ModifyHuntingData(session.GetUserId(), mapData)
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session.SendMsg(string(this.module.GetType()), HuntingChallengeOverResp, &pb.HuntingChallengeOverResp{Data: hunting})
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session.SendMsg(string(this.module.GetType()), HuntingChallengeOverResp, &pb.HuntingChallengeOverResp{Data: hunting})
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@ -51,8 +51,8 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.HuntingGetListRe
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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return
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return
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}
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}
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iCont := conf.EnchantbossInitial
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iCont := conf.HuntingNum
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atn := conf.EnchantbossCos
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atn := conf.HuntingCos
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if iCont > 0 {
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if iCont > 0 {
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this.module.DispenseRes(session, []*cfg.Gameatn{&cfg.Gameatn{
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this.module.DispenseRes(session, []*cfg.Gameatn{&cfg.Gameatn{
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@ -173,9 +173,7 @@ func (this *Hunting) CompleteAllLevel(session comm.IUserSession) (code pb.ErrorC
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}
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}
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mapData["boss"] = list.Boss
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mapData["boss"] = list.Boss
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code = this.ModifyHuntingData(session.GetUserId(), mapData)
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code = this.ModifyHuntingData(session.GetUserId(), mapData)
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for k := range list.Boss {
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list.Boss[k] += 1
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}
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session.SendMsg(string(this.GetType()), HuntingGetListResp, &pb.HuntingGetListResp{Data: list})
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session.SendMsg(string(this.GetType()), HuntingGetListResp, &pb.HuntingGetListResp{Data: list})
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return
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return
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}
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}
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@ -2,11 +2,14 @@ package viking
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import (
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/sys/mgo"
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"go_dreamfactory/pb"
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"go_dreamfactory/pb"
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"go_dreamfactory/sys/configure"
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"go_dreamfactory/sys/configure"
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cfg "go_dreamfactory/sys/configure/structs"
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cfg "go_dreamfactory/sys/configure/structs"
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"go_dreamfactory/utils"
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"go_dreamfactory/utils"
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"strconv"
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"go.mongodb.org/mongo-driver/bson/primitive"
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"google.golang.org/protobuf/proto"
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"google.golang.org/protobuf/proto"
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)
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)
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@ -28,9 +31,36 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.VikingGetListReq
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}
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}
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list, err := this.module.modelViking.getVikingList(session.GetUserId())
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list, err := this.module.modelViking.getVikingList(session.GetUserId())
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if err != nil {
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if mgo.MongodbNil == err {
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code = pb.ErrorCode_DBError
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list = &pb.DBViking{
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return
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Id: primitive.NewObjectID().Hex(),
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Uid: session.GetUserId(),
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Boss: make(map[int32]int32),
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BossTime: make(map[string]int32),
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}
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_cfg := this.module.configure.GetVikingBossTypeConfigData()
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for k := range _cfg {
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list.Boss[k] = 0
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str := strconv.Itoa(int(k)) + "_1"
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list.BossTime[str] = 0
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}
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this.module.modelViking.Add(session.GetUserId(), list)
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conf := this.module.configure.GetGlobalConf()
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if conf == nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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iCont := conf.VikingNum
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atn := conf.VikingExpeditionCos
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if iCont > 0 {
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this.module.DispenseRes(session, []*cfg.Gameatn{&cfg.Gameatn{
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A: atn.A,
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T: atn.T,
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N: iCont,
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}}, true)
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}
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}
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}
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// 校验 是不是当天
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// 校验 是不是当天
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@ -3,10 +3,8 @@ package viking
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import (
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/mgo"
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"go_dreamfactory/modules"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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"go_dreamfactory/pb"
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"strconv"
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"go.mongodb.org/mongo-driver/bson/primitive"
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"go.mongodb.org/mongo-driver/bson/primitive"
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"go.mongodb.org/mongo-driver/mongo"
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"go.mongodb.org/mongo-driver/mongo"
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@ -36,21 +34,11 @@ func (this *modelViking) getVikingList(uid string) (result *pb.DBViking, err err
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Boss: make(map[int32]int32),
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Boss: make(map[int32]int32),
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BossTime: make(map[string]int32),
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BossTime: make(map[string]int32),
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}
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}
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if err = this.Get(uid, result); err != nil && mgo.MongodbNil != err {
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if err = this.Get(uid, result); err != nil {
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return
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return
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}
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}
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if mgo.MongodbNil == err {
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if len(result.Boss) == 0 {
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_cfg := this.module.configure.GetVikingBossTypeConfigData()
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for k := range _cfg {
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result.Boss[k] = 0
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str := strconv.Itoa(int(k)) + "_1"
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result.BossTime[str] = 0
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}
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}
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this.Add(uid, result)
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}
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err = nil
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err = nil
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return result, err
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return result, err
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}
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}
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