优化日志

This commit is contained in:
liwei 2023-07-20 17:54:38 +08:00
parent 1a535d07ca
commit c363d6e742
2 changed files with 1 additions and 2 deletions

View File

@ -691,7 +691,7 @@ func (this *Buried) updateAndCheckBuried(bconf *cfg.GameBuriedTypeData, bdata *p
// 判断埋点数据的有效性
func (this *Buried) checkburied(buried *pb.BuriedParam, bconf *cfg.GameBuriedTypeData, conf *cfg.GameBuriedCondiData) (efficient bool) {
if !(len(buried.Filter) == len(conf.Filter) && len(bconf.Filter) == len(conf.Filter)) {
this.Error("校验埋点错误!", log.Field{Key: "buried", Value: buried}, log.Field{Key: "conf", Value: conf})
this.Debug("校验埋点错误!", log.Field{Key: "buried", Value: buried}, log.Field{Key: "conf", Value: conf})
return
}
for i, v := range conf.Filter {

View File

@ -178,7 +178,6 @@ func (this *Sociaty) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (
reddot = make(map[comm.ReddotType]*pb.ReddotItem)
sociaty := this.modelSociaty.getUserSociaty(session.GetUserId())
if sociaty == nil || sociaty.Id == "" {
log.Warn("公会红点未获得公会信息", log.Field{Key: "uid", Value: session.GetUserId()})
for _, v := range rid {
reddot[v] = &pb.ReddotItem{
Rid: int32(v),