diff --git a/modules/buried/module.go b/modules/buried/module.go index 6e0b6874d..08cd948ee 100644 --- a/modules/buried/module.go +++ b/modules/buried/module.go @@ -691,7 +691,7 @@ func (this *Buried) updateAndCheckBuried(bconf *cfg.GameBuriedTypeData, bdata *p // 判断埋点数据的有效性 func (this *Buried) checkburied(buried *pb.BuriedParam, bconf *cfg.GameBuriedTypeData, conf *cfg.GameBuriedCondiData) (efficient bool) { if !(len(buried.Filter) == len(conf.Filter) && len(bconf.Filter) == len(conf.Filter)) { - this.Error("校验埋点错误!", log.Field{Key: "buried", Value: buried}, log.Field{Key: "conf", Value: conf}) + this.Debug("校验埋点错误!", log.Field{Key: "buried", Value: buried}, log.Field{Key: "conf", Value: conf}) return } for i, v := range conf.Filter { diff --git a/modules/sociaty/module.go b/modules/sociaty/module.go index 80b948f5c..4c9f827bf 100644 --- a/modules/sociaty/module.go +++ b/modules/sociaty/module.go @@ -178,7 +178,6 @@ func (this *Sociaty) Reddot(session comm.IUserSession, rid ...comm.ReddotType) ( reddot = make(map[comm.ReddotType]*pb.ReddotItem) sociaty := this.modelSociaty.getUserSociaty(session.GetUserId()) if sociaty == nil || sociaty.Id == "" { - log.Warn("公会红点未获得公会信息", log.Field{Key: "uid", Value: session.GetUserId()}) for _, v := range rid { reddot[v] = &pb.ReddotItem{ Rid: int32(v),