1.主线关卡优化 2.修改获取资源协议
This commit is contained in:
parent
849e501842
commit
c2a7ecee40
@ -218,7 +218,7 @@ func (this *ModuleBase) DispenseRes(uid string, res []*cfg.Game_atn) (code pb.Er
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this.ModuleItems.AddItem(source, uid, int32(resID), v.N)
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} else if v.A == comm.HeroType { //卡片资源
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resID, _ = strconv.Atoi(v.T)
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this.ModuleHero.ConsumeCard(uid, int32(resID), v.N)
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this.ModuleHero.CreateHero(uid, int32(resID), v.N)
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} else if v.A == comm.EquipmentType {
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resID, _ = strconv.Atoi(v.T)
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this.ModuleEquipment.AddNewEquipments(source, uid, map[int32]uint32{int32(resID): uint32(v.N)})
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@ -10,18 +10,22 @@ import (
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//参数校验
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func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.StoryChallengeReq) (code pb.ErrorCode) {
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if req.ChapterId == 0 || req.StoryId == 0 {
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code = pb.ErrorCode_ReqParameterError
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return
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}
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return
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}
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///挑战主线关卡
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func (this *apiComp) Challenge(session comm.IUserSession, req *pb.StoryChallengeReq) (code pb.ErrorCode, data proto.Message) {
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var (
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rsp = &pb.DBStory{}
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curChapter *pb.DBStory
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curChapter *pb.DBStory // 当前章节信息
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bBranch bool // 当前挑战关卡是不是分支
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)
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bBranch = false
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defer func() {
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session.SendMsg(string(this.module.GetType()), StoryChallengeResp, &pb.StoryChallengeResp{Data: rsp})
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session.SendMsg(string(this.module.GetType()), StoryChallengeResp, &pb.StoryChallengeResp{Data: curChapter})
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}()
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code = this.ChallengeCheck(session, req)
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@ -33,11 +37,12 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.StoryChallenge
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code = pb.ErrorCode_DBError
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return
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}
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sort.SliceStable(list, func(i, j int) bool { // 排序
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sort.SliceStable(list, func(i, j int) bool { // 倒序排序
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return list[i].ChapterId > list[j].ChapterId
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})
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curChapter = list[len(list)-1]
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if len(list) > 0 {
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curChapter = list[0] // 取第一条(第一条肯定是最新的)
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}
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if curChapter == nil {
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code = pb.ErrorCode_StoryNotFindChapter // 没有找到主线关卡信息
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return
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@ -56,6 +61,7 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.StoryChallenge
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return
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}
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if con.Area == 2 { //分支
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bBranch = true
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// 只需要校验小关ID 是不是大于当前ID就可以
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if curChapter.StoryId < int32(req.StoryId) { //必须大于前置关卡才可以挑战
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code = pb.ErrorCode_StoryIDFailed
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@ -63,13 +69,18 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.StoryChallenge
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}
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}
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}
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// TODU 调用战斗逻辑
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// TODO 调用战斗逻辑
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if bBranch {
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curChapter.BranchID = append(curChapter.BranchID, int32(req.ChapterId)) // 记录分支关卡
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}
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if curChapter.ChapterId == int32(req.ChapterId) && curChapter.StoryId == int32(req.StoryId) {
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update := map[string]interface{}{
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"storyId": req.StoryId,
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"storyId": req.StoryId,
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"branchID": curChapter.BranchID,
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}
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err = this.module.modelStory.modifyStoryData(session.GetUserId(), curChapter.Id, update)
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}
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// 发奖 (奖励数据还没配置,后续补充)
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return
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}
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@ -3,12 +3,13 @@ package user
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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"google.golang.org/protobuf/proto"
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)
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func (this *apiComp) AddResCheck(session comm.IUserSession, req *pb.UserAddResReq) (code pb.ErrorCode) {
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if req.ResType == "" || req.Count <= 0 {
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if req.Res.A == "" || req.Res.T == "" || req.Res.N > 0 {
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code = pb.ErrorCode_ReqParameterError
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}
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return
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@ -33,22 +34,14 @@ func (this *apiComp) AddRes(session comm.IUserSession, req *pb.UserAddResReq) (c
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code = pb.ErrorCode_UserSessionNobeing
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return
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}
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count := req.Count
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switch req.ResType {
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case comm.ResGold:
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count += user.Gold
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case comm.ResExp:
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count += user.Exp
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res := make([]*cfg.Game_atn, 0)
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atn := &cfg.Game_atn{
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A: req.Res.A,
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T: req.Res.T,
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N: req.Res.N,
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}
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code = this.module.AddAttributeValue(session.GetUserId(), req.ResType, count)
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if code != pb.ErrorCode_Success {
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return
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}
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rsp.ResType = req.ResType
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rsp.Count = count
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res = append(res, atn)
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code = this.module.DispenseRes(session.GetUserId(), res)
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rsp.Res = req.Res
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return
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}
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@ -2,7 +2,7 @@ syntax = "proto3";
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option go_package = ".;pb";
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import "errorcode.proto";
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import "user/user_db.proto";
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import "comm.proto";
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//用户登录
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message UserLoginReq {
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string account = 1; //账号
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@ -32,11 +32,10 @@ message UserCreateResp {}
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//添加用户资源
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message UserAddResReq {
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string resType = 1; //资源类型
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int32 count = 2; //资源数量
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UserAssets res = 1; //资源类型
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}
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message UserAddResResp {
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string resType = 1; //资源类型
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int32 count = 2; //资源数量
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UserAssets res = 1; //资源类型
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}
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@ -372,8 +372,7 @@ type UserAddResReq struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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ResType string `protobuf:"bytes,1,opt,name=resType,proto3" json:"resType"` //资源类型
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Count int32 `protobuf:"varint,2,opt,name=count,proto3" json:"count"` //资源数量
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Res *UserAssets `protobuf:"bytes,1,opt,name=res,proto3" json:"res"` //资源类型
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}
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func (x *UserAddResReq) Reset() {
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@ -408,18 +407,11 @@ func (*UserAddResReq) Descriptor() ([]byte, []int) {
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return file_user_user_msg_proto_rawDescGZIP(), []int{7}
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}
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func (x *UserAddResReq) GetResType() string {
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func (x *UserAddResReq) GetRes() *UserAssets {
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if x != nil {
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return x.ResType
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return x.Res
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}
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return ""
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}
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func (x *UserAddResReq) GetCount() int32 {
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if x != nil {
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return x.Count
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}
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return 0
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return nil
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}
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type UserAddResResp struct {
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@ -427,8 +419,7 @@ type UserAddResResp struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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ResType string `protobuf:"bytes,1,opt,name=resType,proto3" json:"resType"` //资源类型
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Count int32 `protobuf:"varint,2,opt,name=count,proto3" json:"count"` //资源数量
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Res *UserAssets `protobuf:"bytes,1,opt,name=res,proto3" json:"res"` //资源类型
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}
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func (x *UserAddResResp) Reset() {
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@ -463,18 +454,11 @@ func (*UserAddResResp) Descriptor() ([]byte, []int) {
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return file_user_user_msg_proto_rawDescGZIP(), []int{8}
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}
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func (x *UserAddResResp) GetResType() string {
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func (x *UserAddResResp) GetRes() *UserAssets {
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if x != nil {
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return x.ResType
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return x.Res
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}
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return ""
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}
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func (x *UserAddResResp) GetCount() int32 {
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if x != nil {
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return x.Count
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}
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return 0
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return nil
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}
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var File_user_user_msg_proto protoreflect.FileDescriptor
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@ -483,39 +467,37 @@ var file_user_user_msg_proto_rawDesc = []byte{
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||||
0x0a, 0x03, 0x72, 0x65, 0x73, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0b, 0x2e, 0x55, 0x73,
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||||
0x65, 0x72, 0x41, 0x73, 0x73, 0x65, 0x74, 0x73, 0x52, 0x03, 0x72, 0x65, 0x73, 0x42, 0x06, 0x5a,
|
||||
0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -544,16 +526,19 @@ var file_user_user_msg_proto_goTypes = []interface{}{
|
||||
(*DBUser)(nil), // 9: DBUser
|
||||
(ErrorCode)(0), // 10: ErrorCode
|
||||
(*CacheUser)(nil), // 11: CacheUser
|
||||
(*UserAssets)(nil), // 12: UserAssets
|
||||
}
|
||||
var file_user_user_msg_proto_depIdxs = []int32{
|
||||
9, // 0: UserLoginResp.data:type_name -> DBUser
|
||||
10, // 1: UserRegisterResp.Code:type_name -> ErrorCode
|
||||
11, // 2: UserLoadResp.data:type_name -> CacheUser
|
||||
3, // [3:3] is the sub-list for method output_type
|
||||
3, // [3:3] is the sub-list for method input_type
|
||||
3, // [3:3] is the sub-list for extension type_name
|
||||
3, // [3:3] is the sub-list for extension extendee
|
||||
0, // [0:3] is the sub-list for field type_name
|
||||
12, // 3: UserAddResReq.res:type_name -> UserAssets
|
||||
12, // 4: UserAddResResp.res:type_name -> UserAssets
|
||||
5, // [5:5] is the sub-list for method output_type
|
||||
5, // [5:5] is the sub-list for method input_type
|
||||
5, // [5:5] is the sub-list for extension type_name
|
||||
5, // [5:5] is the sub-list for extension extendee
|
||||
0, // [0:5] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_user_user_msg_proto_init() }
|
||||
@ -563,6 +548,7 @@ func file_user_user_msg_proto_init() {
|
||||
}
|
||||
file_errorcode_proto_init()
|
||||
file_user_user_db_proto_init()
|
||||
file_comm_proto_init()
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_user_user_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*UserLoginReq); i {
|
||||
|
Loading…
Reference in New Issue
Block a user