上传配置
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@ -399,5 +399,29 @@
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"n": 1
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"n": 1
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}
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}
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]
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]
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},
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{
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"id": 100101,
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"type": 1,
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"sencenstory": [],
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"time": 0,
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"clickstory": 0,
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"BattleReadyID": 10103001,
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"formatList": [
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103051
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],
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"award": []
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},
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{
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"id": 100102,
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"type": 1,
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"sencenstory": [],
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"time": 0,
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"clickstory": 0,
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"BattleReadyID": 10103001,
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"formatList": [
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103061
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],
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"award": []
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}
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}
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]
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]
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@ -25,7 +25,13 @@
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}
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}
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],
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],
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"consumeB": [],
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"consumeB": [],
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"consumeB10": []
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"consumeB10": [],
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"baodihelp": {
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"key": "drawcard_drawpool_baodihelp_1",
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"text": "<br>新手池中,可进行[color=#37d8a9]30次[/color]十连召唤,将心仪的召唤结果暂时留存(至多留存[color=#37d8a9]3组[/color]),最后选定一组结果,作为新手池的召唤成果"
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},
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"weightreadonly": "SSR|2%,SR|20%,R|78%",
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"upweight": 0
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},
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},
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{
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{
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"key": 2,
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"key": 2,
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@ -80,7 +86,13 @@
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"t": "diamond",
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"t": "diamond",
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"n": 1600
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"n": 1600
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}
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}
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]
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],
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"baodihelp": {
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"key": "drawcard_drawpool_baodihelp_2",
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"text": "<br>1.常驻卡池,每次抽取将消耗圣桃枝<br>2.每[color=#37d8a9]10次[/color]抽卡必定获得[color=#37d8a9]SR[/color]及以上守护者<br>3.随连续未抽到[color=#37d8a9]SSR[/color]角色卡牌的数量,逐步提升[color=#37d8a9]SSR[/color]角色卡牌的概率<br>4.连续[color=#37d8a9]40次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.08%[/color]<br>5.连续[color=#37d8a9]50次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.16%[/color]<br>6.连续[color=#37d8a9]60次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.32%[/color]<br>7.连续[color=#37d8a9]69次[/color]未抽到SSR卡牌时,第[color=#37d8a9]70抽[/color]必为SSR卡牌"
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},
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"weightreadonly": "SSR|2%,SR|20%,R|78%",
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"upweight": 0
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},
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},
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{
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{
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"key": 3,
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"key": 3,
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@ -126,7 +138,13 @@
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"t": "diamond",
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"t": "diamond",
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"n": 1600
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"n": 1600
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}
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}
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]
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],
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"baodihelp": {
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"key": "drawcard_drawpool_baodihelp_3",
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"text": "<br>1.在阵营召唤中,将召唤指定阵营的英雄<br>2.每次召唤将消耗对应阵营的圣桃枝<br>3.每[color=#37d8a9]10次[/color]抽卡必定获得[color=#37d8a9]SR[/color]及以上守护者<br>4.随连续未抽到[color=#37d8a9]SSR[/color]角色卡牌的数量,逐步提升[color=#37d8a9]SSR[/color]角色卡牌的概率<br>5.连续[color=#37d8a9]40次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.08%[/color]<br>6.连续[color=#37d8a9]50次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.16%[/color]<br>7.连续[color=#37d8a9]60次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.32%[/color]<br>8.连续[color=#37d8a9]69次[/color]未抽到SSR卡牌时,第[color=#37d8a9]70抽[/color]必为SSR卡牌<br>9.所有阵营的召唤保底次数[color=#37d8a9]共享"
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},
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"weightreadonly": "SSR|2%,SR|20%,R|78%",
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"upweight": 0
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},
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},
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{
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{
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"key": 4,
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"key": 4,
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@ -172,7 +190,13 @@
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"t": "diamond",
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"t": "diamond",
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"n": 1600
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"n": 1600
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}
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}
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]
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],
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"baodihelp": {
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"key": "drawcard_drawpool_baodihelp_4",
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"text": "<br>1.在阵营召唤中,将召唤指定阵营的英雄<br>2.每次召唤将消耗对应阵营的圣桃枝<br>3.每[color=#37d8a9]10次[/color]抽卡必定获得[color=#37d8a9]SR[/color]及以上守护者<br>4.随连续未抽到[color=#37d8a9]SSR[/color]角色卡牌的数量,逐步提升[color=#37d8a9]SSR[/color]角色卡牌的概率<br>5.连续[color=#37d8a9]40次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.08%[/color]<br>6.连续[color=#37d8a9]50次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.16%[/color]<br>7.连续[color=#37d8a9]60次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.32%[/color]<br>8.连续[color=#37d8a9]69次[/color]未抽到SSR卡牌时,第[color=#37d8a9]70抽[/color]必为SSR卡牌<br>9.所有阵营的召唤保底次数[color=#37d8a9]共享"
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},
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"weightreadonly": "SSR|2%,SR|20%,R|78%",
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"upweight": 0
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},
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},
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{
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{
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"key": 5,
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"key": 5,
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@ -218,7 +242,13 @@
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"t": "diamond",
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"t": "diamond",
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"n": 1600
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"n": 1600
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}
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}
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]
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],
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"baodihelp": {
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"key": "drawcard_drawpool_baodihelp_5",
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"text": "<br>1.在阵营召唤中,将召唤指定阵营的英雄<br>2.每次召唤将消耗对应阵营的圣桃枝<br>3.每[color=#37d8a9]10次[/color]抽卡必定获得[color=#37d8a9]SR[/color]及以上守护者<br>4.随连续未抽到[color=#37d8a9]SSR[/color]角色卡牌的数量,逐步提升[color=#37d8a9]SSR[/color]角色卡牌的概率<br>5.连续[color=#37d8a9]40次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.08%[/color]<br>6.连续[color=#37d8a9]50次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.16%[/color]<br>7.连续[color=#37d8a9]60次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.32%[/color]<br>8.连续[color=#37d8a9]69次[/color]未抽到SSR卡牌时,第[color=#37d8a9]70抽[/color]必为SSR卡牌<br>9.所有阵营的召唤保底次数[color=#37d8a9]共享"
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},
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"weightreadonly": "SSR|2%,SR|20%,R|78%",
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"upweight": 0
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},
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},
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{
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{
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"key": 7,
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"key": 7,
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@ -252,7 +282,13 @@
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}
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}
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],
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],
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"consumeB": [],
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"consumeB": [],
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"consumeB10": []
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"consumeB10": [],
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"baodihelp": {
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"key": "drawcard_drawpool_baodihelp_7",
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"text": "<br>1.召唤中,获取SSR卡时有[color=#37d8a9]50%[/color]概率可获得本次卡池概率提升的SSR卡<br>2.可以在列表中,选择心仪的守护者作为本期的概率提升SSR<br>3.每次召唤到的SSR角色不是保底SSR角色时,下次召唤到的SSR角色必为该保底SSR角色<br>4.每[color=#37d8a9]10次[/color]抽卡必定获得[color=#37d8a9]SR[/color]及以上守护者<br>5.随连续未抽到[color=#37d8a9]SSR[/color]角色卡牌的数量,逐步提升[color=#37d8a9]SSR[/color]角色卡牌的概率<br>6.连续[color=#37d8a9]40次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.08%[/color]<br>7.连续[color=#37d8a9]50次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.16%[/color]<br>8.连续[color=#37d8a9]60次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.32%[/color]<br>9.连续[color=#37d8a9]69次[/color]未抽到SSR卡牌时,第[color=#37d8a9]70抽[/color]必为SSR卡牌<br>10.中途更换选定英雄,仍将[color=#37d8a9]保留[/color]保底次数<br>11.限定卡池结束后,召唤保底次数将[color=#37d8a9]保留[/color]至下个限定卡池"
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},
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"weightreadonly": "SSR|2%,SR|20%,R|78%",
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"upweight": 5000
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},
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},
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{
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{
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"key": 8,
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"key": 8,
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@ -280,7 +316,13 @@
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],
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],
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"consumeA10": [],
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"consumeA10": [],
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"consumeB": [],
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"consumeB": [],
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"consumeB10": []
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"consumeB10": [],
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"baodihelp": {
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"key": "drawcard_drawpool_baodihelp_8",
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"text": "<br>1.召唤中,可选择指定守护者作为许愿守护者<br>2.每次召唤将消耗[color=#37d8a9]100圣桃[/color],必出许愿守护者<br>3.召唤出许愿守护者后,[color=#37d8a9]60天[/color]内无法再对该守护者进行许愿召唤<br>4.随抽取次数增加,而解锁其他守护者的许愿机会"
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},
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"weightreadonly": "SSR|2%,SR|20%,R|78%",
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"upweight": 0
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},
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},
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{
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{
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"key": 9,
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"key": 9,
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@ -302,6 +344,12 @@
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"consumeA": [],
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"consumeA": [],
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"consumeA10": [],
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"consumeA10": [],
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"consumeB": [],
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"consumeB": [],
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"consumeB10": []
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"consumeB10": [],
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"baodihelp": {
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"key": "drawcard_drawpool_baodihelp_9",
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"text": "待补充"
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},
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"weightreadonly": "SSR|2%,SR|20%,R|78%",
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"upweight": 0
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}
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}
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]
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]
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@ -645,7 +645,7 @@
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"startPar": "",
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"startPar": "",
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"parameter": "",
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"parameter": "",
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"interface": "",
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"interface": "",
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"condition": "worldtaskexit_accept_20042",
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"condition": "worldtaskexit_accept_20043",
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"followtj": "OpenNpcOption_熊猫_圣桃树_面对无牙仔",
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"followtj": "OpenNpcOption_熊猫_圣桃树_面对无牙仔",
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"followguide": 1001002,
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"followguide": 1001002,
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"finger": [
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"finger": [
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@ -1150,7 +1150,7 @@
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"startPar": "",
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"startPar": "",
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"parameter": "",
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"parameter": "",
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"interface": "",
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"interface": "",
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"condition": "funcopen_treasuremap",
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"condition": "",
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"followtj": "",
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"followtj": "",
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"followguide": 1000602,
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"followguide": 1000602,
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"finger": [
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"finger": [
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@ -3127,5 +3127,89 @@
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"skip": 0,
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"skip": 0,
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"skipgroup": 0,
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"skipgroup": 0,
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"reward": []
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"reward": []
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},
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{
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"id": 1001701,
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"group": 17,
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"type": 3,
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"startPar": "",
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"parameter": "",
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"interface": "",
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"condition": "guide_catchbugs",
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"followtj": "",
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"followguide": 1001702,
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"finger": [
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"catchbugsplaysingle",
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"catch insects$.insect2"
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],
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"offset": {
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"x": 0,
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"y": 0
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},
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"fingerTime": 0.5,
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"objSize": {
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"x": 0,
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"y": 0
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},
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"objOffset": {
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"x": 0,
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"y": 0
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},
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"txt": "",
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"txtoffset": {
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"x": 0,
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"y": 0
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},
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"speakerface": 0,
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"sound": "",
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"mask": 0,
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"lock": 0,
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"uishow": 0,
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"skiptime": 10000,
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"skip": 0,
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"skipgroup": 0,
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"reward": []
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},
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{
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"id": 1001702,
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"group": 17,
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"type": 3,
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"startPar": "",
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"parameter": "",
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"interface": "",
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"condition": "",
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"followtj": "",
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"followguide": 0,
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"finger": [
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"catchbugsplaysingle",
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"catch insects$.insect8"
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],
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"offset": {
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"x": 0,
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"y": 0
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},
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"fingerTime": 0.5,
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"objSize": {
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"x": 0,
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"y": 0
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},
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"objOffset": {
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"x": 0,
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"y": 0
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},
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"txt": "",
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"txtoffset": {
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"x": 0,
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"y": 0
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},
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"speakerface": 0,
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"sound": "",
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"mask": 0,
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"lock": 0,
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"uishow": 0,
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"skiptime": 10000,
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"skip": 0,
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"skipgroup": 0,
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"reward": []
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}
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}
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]
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]
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@ -1700,10 +1700,10 @@
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"z": 0
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"z": 0
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},
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},
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"capskillrule": 101,
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"capskillrule": 101,
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"skill": 123004011,
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"skill": 0,
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"skill1": 123004111,
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"skill1": 123011111,
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"skill2": 123004211,
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"skill2": 123001111,
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"skill3": 123004311,
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"skill3": 123011311,
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"txt": {
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"txt": {
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"key": "atlas_23011",
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"key": "atlas_23011",
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"text": ""
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"text": ""
|
||||||
@ -5900,7 +5900,7 @@
|
|||||||
},
|
},
|
||||||
"star": 5,
|
"star": 5,
|
||||||
"color": 4,
|
"color": 4,
|
||||||
"race": 4,
|
"race": 1,
|
||||||
"job": 3,
|
"job": 3,
|
||||||
"type": 1,
|
"type": 1,
|
||||||
"ip": 8,
|
"ip": 8,
|
||||||
@ -13241,8 +13241,8 @@
|
|||||||
"capskillrule": 101,
|
"capskillrule": 101,
|
||||||
"skill": 0,
|
"skill": 0,
|
||||||
"skill1": 151057111,
|
"skill1": 151057111,
|
||||||
"skill2": 151057211,
|
"skill2": 0,
|
||||||
"skill3": 0,
|
"skill3": 151057211,
|
||||||
"txt": {
|
"txt": {
|
||||||
"key": "atlas_51057",
|
"key": "atlas_51057",
|
||||||
"text": ""
|
"text": ""
|
||||||
|
@ -3079,6 +3079,50 @@
|
|||||||
"defgrow": 1250,
|
"defgrow": 1250,
|
||||||
"speedgrow": 0
|
"speedgrow": 0
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"id": "51056",
|
||||||
|
"hp": 0,
|
||||||
|
"atk": 0,
|
||||||
|
"def": 0,
|
||||||
|
"speed": 183,
|
||||||
|
"cri": 100,
|
||||||
|
"cridam": 1500,
|
||||||
|
"effhit": 0,
|
||||||
|
"effre": 200,
|
||||||
|
"losthold": 0,
|
||||||
|
"understand": 0,
|
||||||
|
"damre": 0,
|
||||||
|
"causedam": 0,
|
||||||
|
"treadd": 0,
|
||||||
|
"betreadd": 0,
|
||||||
|
"suckblood": 0,
|
||||||
|
"hpgrow": 1000,
|
||||||
|
"atkgrow": 1300,
|
||||||
|
"defgrow": 1250,
|
||||||
|
"speedgrow": 0
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": "51057",
|
||||||
|
"hp": 0,
|
||||||
|
"atk": 0,
|
||||||
|
"def": 0,
|
||||||
|
"speed": 183,
|
||||||
|
"cri": 100,
|
||||||
|
"cridam": 1500,
|
||||||
|
"effhit": 0,
|
||||||
|
"effre": 200,
|
||||||
|
"losthold": 0,
|
||||||
|
"understand": 0,
|
||||||
|
"damre": 0,
|
||||||
|
"causedam": 0,
|
||||||
|
"treadd": 0,
|
||||||
|
"betreadd": 0,
|
||||||
|
"suckblood": 0,
|
||||||
|
"hpgrow": 1000,
|
||||||
|
"atkgrow": 1300,
|
||||||
|
"defgrow": 1250,
|
||||||
|
"speedgrow": 0
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"id": "51100",
|
"id": "51100",
|
||||||
"hp": 0,
|
"hp": 0,
|
||||||
|
@ -12519,7 +12519,7 @@
|
|||||||
},
|
},
|
||||||
"describe": {
|
"describe": {
|
||||||
"key": "item_item_describe_253",
|
"key": "item_item_describe_253",
|
||||||
"text": "细密的水滴,发出滴答之声,若抱着友好的态度靠近,它不会抗拒。猎魂头目的初级掉落物,可用于感观之林阵营守护者回响。"
|
"text": "古老的朽木,几乎无声无息,只是在一处静止不动。猎魂头目的初级掉落物,可用于感观之林阵营守护者回响。"
|
||||||
},
|
},
|
||||||
"dialogue": {
|
"dialogue": {
|
||||||
"key": "item_item_dialogue_251",
|
"key": "item_item_dialogue_251",
|
||||||
@ -12580,7 +12580,7 @@
|
|||||||
},
|
},
|
||||||
"describe": {
|
"describe": {
|
||||||
"key": "item_item_describe_254",
|
"key": "item_item_describe_254",
|
||||||
"text": "古老的朽木,几乎无声无息,只是在一处静止不动。猎魂头目的初级掉落物,可用于包容之水阵营守护者回响。"
|
"text": "细密的水滴,发出滴答之声,若抱着友好的态度靠近,它不会抗拒。猎魂头目的初级掉落物,可用于包容之水阵营守护者回响。"
|
||||||
},
|
},
|
||||||
"dialogue": {
|
"dialogue": {
|
||||||
"key": "item_item_dialogue_252",
|
"key": "item_item_dialogue_252",
|
||||||
@ -12787,7 +12787,7 @@
|
|||||||
},
|
},
|
||||||
"describe": {
|
"describe": {
|
||||||
"key": "item_item_describe_257",
|
"key": "item_item_describe_257",
|
||||||
"text": "澎湃的浪花,散发着冰冷的海气,只是静静团成一团。猎魂头目的中级掉落物,可用于感观之林阵营守护者回响。"
|
"text": "蜿蜒的荆枝,散发着温暖的木香,以肉眼轻微可察觉的状态生长着。猎魂头目的中级掉落物,可用于感观之林阵营守护者回响。"
|
||||||
},
|
},
|
||||||
"dialogue": {
|
"dialogue": {
|
||||||
"key": "item_item_dialogue_255",
|
"key": "item_item_dialogue_255",
|
||||||
@ -12860,7 +12860,7 @@
|
|||||||
},
|
},
|
||||||
"describe": {
|
"describe": {
|
||||||
"key": "item_item_describe_258",
|
"key": "item_item_describe_258",
|
||||||
"text": "蜿蜒的荆枝,散发着温暖的木香,以肉眼轻微可察觉的状态生长着。猎魂头目的中级掉落物,可用于包容之水阵营守护者回响。"
|
"text": "澎湃的浪花,散发着冰冷的海气,只是静静团成一团。猎魂头目的中级掉落物,可用于包容之水阵营守护者回响。"
|
||||||
},
|
},
|
||||||
"dialogue": {
|
"dialogue": {
|
||||||
"key": "item_item_dialogue_256",
|
"key": "item_item_dialogue_256",
|
||||||
@ -13055,7 +13055,7 @@
|
|||||||
},
|
},
|
||||||
"describe": {
|
"describe": {
|
||||||
"key": "item_item_describe_261",
|
"key": "item_item_describe_261",
|
||||||
"text": "汹涌的滔天巨浪,会将冒犯者囫囵淹没,浓烈的海腥味令人窒息。猎魂头目的高级掉落物,可用于感观之林阵营守护者回响。"
|
"text": "交错环绕的林木,以飞快的速度疯狂生长着。虽是木枝,却弥漫着馥郁的花香。猎魂头目的高级掉落物,可用于感观之林阵营守护者回响。"
|
||||||
},
|
},
|
||||||
"dialogue": {
|
"dialogue": {
|
||||||
"key": "item_item_dialogue_259",
|
"key": "item_item_dialogue_259",
|
||||||
@ -13116,7 +13116,7 @@
|
|||||||
},
|
},
|
||||||
"describe": {
|
"describe": {
|
||||||
"key": "item_item_describe_262",
|
"key": "item_item_describe_262",
|
||||||
"text": "交错环绕的林木,以飞快的速度疯狂生长着。虽是木枝,却弥漫着馥郁的花香。猎魂头目的高级掉落物,可用于包容之水阵营守护者回响。"
|
"text": "汹涌的滔天巨浪,会将冒犯者囫囵淹没,浓烈的海腥味令人窒息。猎魂头目的高级掉落物,可用于包容之水阵营守护者回响。"
|
||||||
},
|
},
|
||||||
"dialogue": {
|
"dialogue": {
|
||||||
"key": "item_item_dialogue_260",
|
"key": "item_item_dialogue_260",
|
||||||
@ -19872,7 +19872,7 @@
|
|||||||
"gm": 1
|
"gm": 1
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"id": "25001001",
|
"id": "24011001",
|
||||||
"name": {
|
"name": {
|
||||||
"key": "item_item_name_402",
|
"key": "item_item_name_402",
|
||||||
"text": "龙币"
|
"text": "龙币"
|
||||||
@ -19896,7 +19896,7 @@
|
|||||||
"access": [],
|
"access": [],
|
||||||
"use_skip": 0,
|
"use_skip": 0,
|
||||||
"upper_limit": 0,
|
"upper_limit": 0,
|
||||||
"img": "item_25001001",
|
"img": "item_24011001",
|
||||||
"intr": {
|
"intr": {
|
||||||
"key": "item_item_intr_404",
|
"key": "item_item_intr_404",
|
||||||
"text": "剧情货币,剧情探索中获得并在章节内的商店使用。"
|
"text": "剧情货币,剧情探索中获得并在章节内的商店使用。"
|
||||||
|
@ -8864,7 +8864,7 @@
|
|||||||
],
|
],
|
||||||
"previoustage": 0,
|
"previoustage": 0,
|
||||||
"buried_type": 2,
|
"buried_type": 2,
|
||||||
"buried": 2,
|
"buried": 1,
|
||||||
"grouptype": [],
|
"grouptype": [],
|
||||||
"Episodetype": 7,
|
"Episodetype": 7,
|
||||||
"stage_param": 0,
|
"stage_param": 0,
|
||||||
@ -9391,11 +9391,11 @@
|
|||||||
"chapterid": 11001,
|
"chapterid": 11001,
|
||||||
"group_id": 100168,
|
"group_id": 100168,
|
||||||
"previous_group_id": [
|
"previous_group_id": [
|
||||||
100160
|
100168
|
||||||
],
|
],
|
||||||
"previoustage": 0,
|
"previoustage": 0,
|
||||||
"buried_type": 2,
|
"buried_type": 0,
|
||||||
"buried": 1,
|
"buried": 0,
|
||||||
"grouptype": [],
|
"grouptype": [],
|
||||||
"Episodetype": 3,
|
"Episodetype": 3,
|
||||||
"stage_param": 0,
|
"stage_param": 0,
|
||||||
@ -15565,12 +15565,12 @@
|
|||||||
"text": ""
|
"text": ""
|
||||||
},
|
},
|
||||||
"title": {
|
"title": {
|
||||||
"key": "",
|
"key": "mainchapter_main_stage_title_138",
|
||||||
"text": ""
|
"text": "鸟蛋争夺战"
|
||||||
},
|
},
|
||||||
"desc": {
|
"desc": {
|
||||||
"key": "",
|
"key": "mainchapter_main_stage_desc_140",
|
||||||
"text": ""
|
"text": "平凡的日子依然会为生计发愁,帮巫嘎找些十五来吧!"
|
||||||
},
|
},
|
||||||
"exp": 0,
|
"exp": 0,
|
||||||
"hero_exp": 330,
|
"hero_exp": 330,
|
||||||
@ -15693,12 +15693,12 @@
|
|||||||
"text": ""
|
"text": ""
|
||||||
},
|
},
|
||||||
"title": {
|
"title": {
|
||||||
"key": "",
|
"key": "mainchapter_main_stage_title_139",
|
||||||
"text": ""
|
"text": "鸟蛋争夺战"
|
||||||
},
|
},
|
||||||
"desc": {
|
"desc": {
|
||||||
"key": "",
|
"key": "mainchapter_main_stage_desc_141",
|
||||||
"text": ""
|
"text": "想不到原始人地区鸟蛋还是紧销货,看来得加把劲!"
|
||||||
},
|
},
|
||||||
"exp": 0,
|
"exp": 0,
|
||||||
"hero_exp": 330,
|
"hero_exp": 330,
|
||||||
@ -16227,12 +16227,12 @@
|
|||||||
"text": ""
|
"text": ""
|
||||||
},
|
},
|
||||||
"title": {
|
"title": {
|
||||||
"key": "",
|
"key": "mainchapter_main_stage_title_145",
|
||||||
"text": ""
|
"text": "狂暴拳猴"
|
||||||
},
|
},
|
||||||
"desc": {
|
"desc": {
|
||||||
"key": "",
|
"key": "mainchapter_main_stage_desc_147",
|
||||||
"text": ""
|
"text": "拳猴们不知道为什么袭击瓜哥一家,不管怎样说,先击退它们吧!"
|
||||||
},
|
},
|
||||||
"exp": 0,
|
"exp": 0,
|
||||||
"hero_exp": 330,
|
"hero_exp": 330,
|
||||||
@ -16773,12 +16773,12 @@
|
|||||||
"text": ""
|
"text": ""
|
||||||
},
|
},
|
||||||
"title": {
|
"title": {
|
||||||
"key": "",
|
"key": "mainchapter_main_stage_title_151",
|
||||||
"text": ""
|
"text": "危险武器"
|
||||||
},
|
},
|
||||||
"desc": {
|
"desc": {
|
||||||
"key": "",
|
"key": "mainchapter_main_stage_desc_153",
|
||||||
"text": ""
|
"text": "危险!太危险!食人鱼先生你把什么武器带来了!小伊,坦克快停下来!"
|
||||||
},
|
},
|
||||||
"exp": 0,
|
"exp": 0,
|
||||||
"hero_exp": 330,
|
"hero_exp": 330,
|
||||||
@ -19068,8 +19068,8 @@
|
|||||||
"progress": 1,
|
"progress": 1,
|
||||||
"timelineplayer": 0,
|
"timelineplayer": 0,
|
||||||
"stroyshow": 0,
|
"stroyshow": 0,
|
||||||
"frontstoryid": 0,
|
"frontstoryid": 202101,
|
||||||
"afterstoryid": 0,
|
"afterstoryid": 202102,
|
||||||
"maingroupName": {
|
"maingroupName": {
|
||||||
"key": "",
|
"key": "",
|
||||||
"text": ""
|
"text": ""
|
||||||
@ -19120,7 +19120,7 @@
|
|||||||
"venturemodelspeed": 0,
|
"venturemodelspeed": 0,
|
||||||
"venturemodelscale": 0,
|
"venturemodelscale": 0,
|
||||||
"move_type": 0,
|
"move_type": 0,
|
||||||
"venturemodel": "",
|
"venturemodel": "Person/43002/43002_q.prefab",
|
||||||
"bubbletalk": {
|
"bubbletalk": {
|
||||||
"key": "",
|
"key": "",
|
||||||
"text": ""
|
"text": ""
|
||||||
@ -19148,7 +19148,7 @@
|
|||||||
"progress": 1,
|
"progress": 1,
|
||||||
"timelineplayer": 0,
|
"timelineplayer": 0,
|
||||||
"stroyshow": 0,
|
"stroyshow": 0,
|
||||||
"frontstoryid": 0,
|
"frontstoryid": 202103,
|
||||||
"afterstoryid": 0,
|
"afterstoryid": 0,
|
||||||
"maingroupName": {
|
"maingroupName": {
|
||||||
"key": "",
|
"key": "",
|
||||||
@ -19197,16 +19197,19 @@
|
|||||||
"stage_param": 0,
|
"stage_param": 0,
|
||||||
"inherit": 0,
|
"inherit": 0,
|
||||||
"battle_fail": 0,
|
"battle_fail": 0,
|
||||||
"venturemodelspeed": 0,
|
"venturemodelspeed": 12,
|
||||||
"venturemodelscale": 0,
|
"venturemodelscale": 1,
|
||||||
"move_type": 0,
|
"move_type": 0,
|
||||||
"venturemodel": "",
|
"venturemodel": "Person/badcar/badcar.prefab",
|
||||||
"bubbletalk": {
|
"bubbletalk": {
|
||||||
"key": "",
|
"key": "",
|
||||||
"text": ""
|
"text": ""
|
||||||
},
|
},
|
||||||
"venturetype": 0,
|
"venturetype": 2,
|
||||||
"ventureavatar": [],
|
"ventureavatar": [
|
||||||
|
"player",
|
||||||
|
"sbkp_js_25002"
|
||||||
|
],
|
||||||
"scene_effect": [],
|
"scene_effect": [],
|
||||||
"scene_effectfilter": "",
|
"scene_effectfilter": "",
|
||||||
"is_near": 0,
|
"is_near": 0,
|
||||||
@ -19228,7 +19231,7 @@
|
|||||||
"progress": 1,
|
"progress": 1,
|
||||||
"timelineplayer": 0,
|
"timelineplayer": 0,
|
||||||
"stroyshow": 0,
|
"stroyshow": 0,
|
||||||
"frontstoryid": 0,
|
"frontstoryid": 202104,
|
||||||
"afterstoryid": 0,
|
"afterstoryid": 0,
|
||||||
"maingroupName": {
|
"maingroupName": {
|
||||||
"key": "",
|
"key": "",
|
||||||
@ -20134,13 +20137,7 @@
|
|||||||
"hero_exp": 0,
|
"hero_exp": 0,
|
||||||
"ps_consume": [],
|
"ps_consume": [],
|
||||||
"ps_mg": [],
|
"ps_mg": [],
|
||||||
"firstaward": [
|
"firstaward": [],
|
||||||
{
|
|
||||||
"a": "attr",
|
|
||||||
"t": "gold",
|
|
||||||
"n": 8000
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"lotteryward": 0,
|
"lotteryward": 0,
|
||||||
"commonaward": [],
|
"commonaward": [],
|
||||||
"BattleReadyID": 0,
|
"BattleReadyID": 0,
|
||||||
@ -22246,7 +22243,7 @@
|
|||||||
"progress": 0,
|
"progress": 0,
|
||||||
"timelineplayer": 0,
|
"timelineplayer": 0,
|
||||||
"stroyshow": 0,
|
"stroyshow": 0,
|
||||||
"frontstoryid": 0,
|
"frontstoryid": 303000,
|
||||||
"afterstoryid": 0,
|
"afterstoryid": 0,
|
||||||
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|
@ -79,7 +79,9 @@
|
|||||||
"key": "mainchapter_main_venture_venturetext_8",
|
"key": "mainchapter_main_venture_venturetext_8",
|
||||||
"text": "捉虫子"
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"text": "捉虫子"
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},
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},
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|
||||||
|
10068
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|
@ -147,8 +147,8 @@
|
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@ -2930,9 +2931,9 @@
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@ -2940,18 +2941,48 @@
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|
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|
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|
10360
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@ -2963,9 +2994,23 @@
|
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|
"901"
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|
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|
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|
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@ -2978,9 +3023,24 @@
|
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|
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10,
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|
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"901"
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"901"
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|
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|
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|
||||||
@ -3014,7 +3074,7 @@
|
|||||||
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|
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|
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
"901"
|
"901"
|
||||||
],
|
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|
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|
@ -70691,5 +70691,400 @@
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|
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||||||
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
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|
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|
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|
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|
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|
||||||
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|
{
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
1
|
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|
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|
||||||
|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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||||||
|
100
|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
||||||
|
{
|
||||||
|
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|
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|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
100
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
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|
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|
@ -58770,5 +58770,393 @@
|
|||||||
},
|
},
|
||||||
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|
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|
||||||
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|
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|
||||||
|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
},
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
"Desc": {
|
||||||
|
"key": "skill_skill_atk_Desc_835012421_1",
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
"level": 1,
|
||||||
|
"MaxLV": 1,
|
||||||
|
"UnavailablePlayTypes": [],
|
||||||
|
"SkillFlag": 0,
|
||||||
|
"EffectFlag": 0,
|
||||||
|
"Name": {
|
||||||
|
"key": "skill_skill_atk_Name_835012422",
|
||||||
|
"text": "回响二阶段"
|
||||||
|
},
|
||||||
|
"ico": "",
|
||||||
|
"CorrectPos": 0,
|
||||||
|
"IsMelee": 0,
|
||||||
|
"act": "",
|
||||||
|
"Type": 4,
|
||||||
|
"CD": 0,
|
||||||
|
"Where": [],
|
||||||
|
"Target": 0,
|
||||||
|
"ChildSkill": {
|
||||||
|
"Id": [
|
||||||
|
835012212
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"passSkill": [],
|
||||||
|
"Desc": {
|
||||||
|
"key": "skill_skill_atk_Desc_835012422_1",
|
||||||
|
"text": "场上每存活1名友方自身攻击增加3%"
|
||||||
|
},
|
||||||
|
"buffid": [],
|
||||||
|
"map": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 835012413,
|
||||||
|
"level": 1,
|
||||||
|
"MaxLV": 1,
|
||||||
|
"UnavailablePlayTypes": [],
|
||||||
|
"SkillFlag": 0,
|
||||||
|
"EffectFlag": 0,
|
||||||
|
"Name": {
|
||||||
|
"key": "skill_skill_atk_Name_835012413",
|
||||||
|
"text": "回响三阶段"
|
||||||
|
},
|
||||||
|
"ico": "",
|
||||||
|
"CorrectPos": 0,
|
||||||
|
"IsMelee": 0,
|
||||||
|
"act": "",
|
||||||
|
"Type": 4,
|
||||||
|
"CD": 0,
|
||||||
|
"Where": [],
|
||||||
|
"Target": 0,
|
||||||
|
"ChildSkill": {
|
||||||
|
"Id": [
|
||||||
|
835012111
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"passSkill": [],
|
||||||
|
"Desc": {
|
||||||
|
"key": "skill_skill_atk_Desc_835012413_1",
|
||||||
|
"text": "1技能60%附加1回合【重伤】"
|
||||||
|
},
|
||||||
|
"buffid": [],
|
||||||
|
"map": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 935012431,
|
||||||
|
"level": 1,
|
||||||
|
"MaxLV": 1,
|
||||||
|
"UnavailablePlayTypes": [],
|
||||||
|
"SkillFlag": 0,
|
||||||
|
"EffectFlag": 0,
|
||||||
|
"Name": {
|
||||||
|
"key": "skill_skill_atk_Name_935012431",
|
||||||
|
"text": "觉醒一阶段"
|
||||||
|
},
|
||||||
|
"ico": "",
|
||||||
|
"CorrectPos": 0,
|
||||||
|
"IsMelee": 0,
|
||||||
|
"act": "",
|
||||||
|
"Type": 4,
|
||||||
|
"CD": 0,
|
||||||
|
"Where": [],
|
||||||
|
"Target": 0,
|
||||||
|
"ChildSkill": {
|
||||||
|
"Id": [
|
||||||
|
935012311
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"passSkill": [],
|
||||||
|
"Desc": {
|
||||||
|
"key": "skill_skill_atk_Desc_935012431_1",
|
||||||
|
"text": "3技能最终伤害增加10%。"
|
||||||
|
},
|
||||||
|
"buffid": [],
|
||||||
|
"map": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 935012432,
|
||||||
|
"level": 1,
|
||||||
|
"MaxLV": 1,
|
||||||
|
"UnavailablePlayTypes": [],
|
||||||
|
"SkillFlag": 0,
|
||||||
|
"EffectFlag": 0,
|
||||||
|
"Name": {
|
||||||
|
"key": "skill_skill_atk_Name_935012432",
|
||||||
|
"text": "觉醒二阶段"
|
||||||
|
},
|
||||||
|
"ico": "",
|
||||||
|
"CorrectPos": 0,
|
||||||
|
"IsMelee": 0,
|
||||||
|
"act": "",
|
||||||
|
"Type": 4,
|
||||||
|
"CD": 0,
|
||||||
|
"Where": [],
|
||||||
|
"Target": 0,
|
||||||
|
"ChildSkill": {
|
||||||
|
"Id": [
|
||||||
|
935012312
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"passSkill": [],
|
||||||
|
"Desc": {
|
||||||
|
"key": "skill_skill_atk_Desc_935012432_1",
|
||||||
|
"text": "增加10%攻击力。"
|
||||||
|
},
|
||||||
|
"buffid": [],
|
||||||
|
"map": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 935012433,
|
||||||
|
"level": 1,
|
||||||
|
"MaxLV": 1,
|
||||||
|
"UnavailablePlayTypes": [],
|
||||||
|
"SkillFlag": 0,
|
||||||
|
"EffectFlag": 0,
|
||||||
|
"Name": {
|
||||||
|
"key": "skill_skill_atk_Name_935012433",
|
||||||
|
"text": "觉醒三阶段"
|
||||||
|
},
|
||||||
|
"ico": "",
|
||||||
|
"CorrectPos": 0,
|
||||||
|
"IsMelee": 0,
|
||||||
|
"act": "",
|
||||||
|
"Type": 4,
|
||||||
|
"CD": 0,
|
||||||
|
"Where": [],
|
||||||
|
"Target": 0,
|
||||||
|
"ChildSkill": {
|
||||||
|
"Id": [
|
||||||
|
935012313
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"passSkill": [],
|
||||||
|
"Desc": {
|
||||||
|
"key": "skill_skill_atk_Desc_935012433_1",
|
||||||
|
"text": "3技能额外造成目标最大生命值6%的附加伤害。"
|
||||||
|
},
|
||||||
|
"buffid": [],
|
||||||
|
"map": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 825003421,
|
||||||
|
"level": 1,
|
||||||
|
"MaxLV": 1,
|
||||||
|
"UnavailablePlayTypes": [],
|
||||||
|
"SkillFlag": 0,
|
||||||
|
"EffectFlag": 0,
|
||||||
|
"Name": {
|
||||||
|
"key": "skill_skill_atk_Name_825003421",
|
||||||
|
"text": "回响一阶段"
|
||||||
|
},
|
||||||
|
"ico": "",
|
||||||
|
"CorrectPos": 0,
|
||||||
|
"IsMelee": 0,
|
||||||
|
"act": "",
|
||||||
|
"Type": 4,
|
||||||
|
"CD": 0,
|
||||||
|
"Where": [],
|
||||||
|
"Target": 0,
|
||||||
|
"ChildSkill": {
|
||||||
|
"Id": [
|
||||||
|
825003211
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"passSkill": [
|
||||||
|
825003211
|
||||||
|
],
|
||||||
|
"Desc": {
|
||||||
|
"key": "skill_skill_atk_Desc_825003421_1",
|
||||||
|
"text": "血量首次低于60%时净化自己身上全部减益效果"
|
||||||
|
},
|
||||||
|
"buffid": [],
|
||||||
|
"map": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 825003422,
|
||||||
|
"level": 1,
|
||||||
|
"MaxLV": 1,
|
||||||
|
"UnavailablePlayTypes": [],
|
||||||
|
"SkillFlag": 0,
|
||||||
|
"EffectFlag": 0,
|
||||||
|
"Name": {
|
||||||
|
"key": "skill_skill_atk_Name_825003422",
|
||||||
|
"text": "回响二阶段"
|
||||||
|
},
|
||||||
|
"ico": "",
|
||||||
|
"CorrectPos": 0,
|
||||||
|
"IsMelee": 0,
|
||||||
|
"act": "",
|
||||||
|
"Type": 4,
|
||||||
|
"CD": 0,
|
||||||
|
"Where": [],
|
||||||
|
"Target": 0,
|
||||||
|
"ChildSkill": {
|
||||||
|
"Id": [
|
||||||
|
825003213
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"passSkill": [],
|
||||||
|
"Desc": {
|
||||||
|
"key": "skill_skill_atk_Desc_825003422_1",
|
||||||
|
"text": "场上每存活1名友方自身防御增加5%"
|
||||||
|
},
|
||||||
|
"buffid": [],
|
||||||
|
"map": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 825003423,
|
||||||
|
"level": 1,
|
||||||
|
"MaxLV": 1,
|
||||||
|
"UnavailablePlayTypes": [],
|
||||||
|
"SkillFlag": 0,
|
||||||
|
"EffectFlag": 0,
|
||||||
|
"Name": {
|
||||||
|
"key": "skill_skill_atk_Name_825003423",
|
||||||
|
"text": "回响三阶段"
|
||||||
|
},
|
||||||
|
"ico": "",
|
||||||
|
"CorrectPos": 0,
|
||||||
|
"IsMelee": 0,
|
||||||
|
"act": "",
|
||||||
|
"Type": 4,
|
||||||
|
"CD": 0,
|
||||||
|
"Where": [],
|
||||||
|
"Target": 0,
|
||||||
|
"ChildSkill": {
|
||||||
|
"Id": [
|
||||||
|
825003214
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"passSkill": [],
|
||||||
|
"Desc": {
|
||||||
|
"key": "skill_skill_atk_Desc_825003423_1",
|
||||||
|
"text": "2技能额外增加吸收10%行动值"
|
||||||
|
},
|
||||||
|
"buffid": [],
|
||||||
|
"map": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 925003431,
|
||||||
|
"level": 1,
|
||||||
|
"MaxLV": 1,
|
||||||
|
"UnavailablePlayTypes": [],
|
||||||
|
"SkillFlag": 0,
|
||||||
|
"EffectFlag": 0,
|
||||||
|
"Name": {
|
||||||
|
"key": "skill_skill_atk_Name_925003431",
|
||||||
|
"text": "觉醒一阶段"
|
||||||
|
},
|
||||||
|
"ico": "",
|
||||||
|
"CorrectPos": 0,
|
||||||
|
"IsMelee": 0,
|
||||||
|
"act": "",
|
||||||
|
"Type": 4,
|
||||||
|
"CD": 0,
|
||||||
|
"Where": [],
|
||||||
|
"Target": 0,
|
||||||
|
"ChildSkill": {
|
||||||
|
"Id": [
|
||||||
|
925003311
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"passSkill": [],
|
||||||
|
"Desc": {
|
||||||
|
"key": "skill_skill_atk_Desc_925003431_1",
|
||||||
|
"text": "3技能最终伤害增加10%。"
|
||||||
|
},
|
||||||
|
"buffid": [],
|
||||||
|
"map": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 925003432,
|
||||||
|
"level": 1,
|
||||||
|
"MaxLV": 1,
|
||||||
|
"UnavailablePlayTypes": [],
|
||||||
|
"SkillFlag": 0,
|
||||||
|
"EffectFlag": 0,
|
||||||
|
"Name": {
|
||||||
|
"key": "skill_skill_atk_Name_925003432",
|
||||||
|
"text": "觉醒二阶段"
|
||||||
|
},
|
||||||
|
"ico": "",
|
||||||
|
"CorrectPos": 0,
|
||||||
|
"IsMelee": 0,
|
||||||
|
"act": "",
|
||||||
|
"Type": 4,
|
||||||
|
"CD": 0,
|
||||||
|
"Where": [],
|
||||||
|
"Target": 0,
|
||||||
|
"ChildSkill": {
|
||||||
|
"Id": [
|
||||||
|
925003312
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"passSkill": [],
|
||||||
|
"Desc": {
|
||||||
|
"key": "skill_skill_atk_Desc_925003432_1",
|
||||||
|
"text": "增加10%生命值。"
|
||||||
|
},
|
||||||
|
"buffid": [],
|
||||||
|
"map": ""
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"id": 925003433,
|
||||||
|
"level": 1,
|
||||||
|
"MaxLV": 1,
|
||||||
|
"UnavailablePlayTypes": [],
|
||||||
|
"SkillFlag": 0,
|
||||||
|
"EffectFlag": 0,
|
||||||
|
"Name": {
|
||||||
|
"key": "skill_skill_atk_Name_925003433",
|
||||||
|
"text": "觉醒三阶段"
|
||||||
|
},
|
||||||
|
"ico": "",
|
||||||
|
"CorrectPos": 0,
|
||||||
|
"IsMelee": 0,
|
||||||
|
"act": "",
|
||||||
|
"Type": 4,
|
||||||
|
"CD": 0,
|
||||||
|
"Where": [],
|
||||||
|
"Target": 0,
|
||||||
|
"ChildSkill": {
|
||||||
|
"Id": [
|
||||||
|
925003313
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"passSkill": [
|
||||||
|
925003313
|
||||||
|
],
|
||||||
|
"Desc": {
|
||||||
|
"key": "skill_skill_atk_Desc_925003433_1",
|
||||||
|
"text": "吸收行动值成功时,提升友方10%行动值"
|
||||||
|
},
|
||||||
|
"buffid": [],
|
||||||
|
"map": ""
|
||||||
}
|
}
|
||||||
]
|
]
|
@ -10203,5 +10203,105 @@
|
|||||||
"Callback": [
|
"Callback": [
|
||||||
945013314
|
945013314
|
||||||
]
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"Id": 483501211,
|
||||||
|
"When": 16,
|
||||||
|
"FromCheck": "Target=3",
|
||||||
|
"TargetCheck": "",
|
||||||
|
"MainSkillCheck": "SkillPos=1",
|
||||||
|
"AfterSkillCheck": "",
|
||||||
|
"BuffCheck": "",
|
||||||
|
"DpsCheck": "",
|
||||||
|
"AddCon": [],
|
||||||
|
"PasPr": 1000,
|
||||||
|
"PasCorrection": 0,
|
||||||
|
"Type": "CallSkillPas",
|
||||||
|
"MaxEmitTimesInRoundByRole": 0,
|
||||||
|
"MaxEmitTimes": 0,
|
||||||
|
"MaxEmitTimesInRound": 1,
|
||||||
|
"Callback": [
|
||||||
|
835012112
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"Id": 493501231,
|
||||||
|
"When": 16,
|
||||||
|
"FromCheck": "Target=3",
|
||||||
|
"TargetCheck": "",
|
||||||
|
"MainSkillCheck": "SkillPos=3",
|
||||||
|
"AfterSkillCheck": "",
|
||||||
|
"BuffCheck": "",
|
||||||
|
"DpsCheck": "CriCal=1",
|
||||||
|
"AddCon": [],
|
||||||
|
"PasPr": 1000,
|
||||||
|
"PasCorrection": 0,
|
||||||
|
"Type": "CallSkillPas",
|
||||||
|
"MaxEmitTimesInRoundByRole": 0,
|
||||||
|
"MaxEmitTimes": 0,
|
||||||
|
"MaxEmitTimesInRound": 1,
|
||||||
|
"Callback": [
|
||||||
|
935012314
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"Id": 482500321,
|
||||||
|
"When": 16,
|
||||||
|
"FromCheck": "",
|
||||||
|
"TargetCheck": "Target=3,Hpproless=600",
|
||||||
|
"MainSkillCheck": "",
|
||||||
|
"AfterSkillCheck": "",
|
||||||
|
"BuffCheck": "",
|
||||||
|
"DpsCheck": "",
|
||||||
|
"AddCon": [],
|
||||||
|
"PasPr": 1000,
|
||||||
|
"PasCorrection": 0,
|
||||||
|
"Type": "CallSkillPas",
|
||||||
|
"MaxEmitTimesInRoundByRole": 0,
|
||||||
|
"MaxEmitTimes": 1,
|
||||||
|
"MaxEmitTimesInRound": 0,
|
||||||
|
"Callback": [
|
||||||
|
825003212
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"Id": 482500322,
|
||||||
|
"When": 20,
|
||||||
|
"FromCheck": "Target=3",
|
||||||
|
"TargetCheck": "",
|
||||||
|
"MainSkillCheck": "SkillPos=2",
|
||||||
|
"AfterSkillCheck": "",
|
||||||
|
"BuffCheck": "",
|
||||||
|
"DpsCheck": "",
|
||||||
|
"AddCon": [],
|
||||||
|
"PasPr": 1000,
|
||||||
|
"PasCorrection": 0,
|
||||||
|
"Type": "CallSkillPas",
|
||||||
|
"MaxEmitTimesInRoundByRole": 0,
|
||||||
|
"MaxEmitTimes": 0,
|
||||||
|
"MaxEmitTimesInRound": 0,
|
||||||
|
"Callback": [
|
||||||
|
825003215
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"Id": 492500331,
|
||||||
|
"When": 16,
|
||||||
|
"FromCheck": "Target=3",
|
||||||
|
"TargetCheck": "",
|
||||||
|
"MainSkillCheck": "SkillPos=3",
|
||||||
|
"AfterSkillCheck": "",
|
||||||
|
"BuffCheck": "",
|
||||||
|
"DpsCheck": "CriCal=1",
|
||||||
|
"AddCon": [],
|
||||||
|
"PasPr": 1000,
|
||||||
|
"PasCorrection": 0,
|
||||||
|
"Type": "CallSkillPas",
|
||||||
|
"MaxEmitTimesInRoundByRole": 0,
|
||||||
|
"MaxEmitTimes": 0,
|
||||||
|
"MaxEmitTimesInRound": 1,
|
||||||
|
"Callback": [
|
||||||
|
925003314
|
||||||
|
]
|
||||||
}
|
}
|
||||||
]
|
]
|
@ -1,71 +1,6 @@
|
|||||||
[
|
[
|
||||||
{
|
{
|
||||||
"id": 1,
|
"id": 1,
|
||||||
"pic": "cbt_sp01_00",
|
|
||||||
"chapter": 1,
|
|
||||||
"type": 0,
|
|
||||||
"unlock": [
|
|
||||||
{
|
|
||||||
"a": "item",
|
|
||||||
"t": "24012012",
|
|
||||||
"n": 1
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"a": "item",
|
|
||||||
"t": "24012013",
|
|
||||||
"n": 1
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"a": "item",
|
|
||||||
"t": "24012014",
|
|
||||||
"n": 1
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"a": "item",
|
|
||||||
"t": "24012012",
|
|
||||||
"n": 1
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"a": "item",
|
|
||||||
"t": "24012013",
|
|
||||||
"n": 1
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"a": "item",
|
|
||||||
"t": "24012014",
|
|
||||||
"n": 1
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"a": "item",
|
|
||||||
"t": "24012012",
|
|
||||||
"n": 1
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"a": "item",
|
|
||||||
"t": "24012013",
|
|
||||||
"n": 1
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"a": "item",
|
|
||||||
"t": "24012014",
|
|
||||||
"n": 1
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"name": {
|
|
||||||
"key": "treasuremap_map_name_1",
|
|
||||||
"text": "博克岛的藏宝图"
|
|
||||||
},
|
|
||||||
"explain": {
|
|
||||||
"key": "treasuremap_map_explain_1",
|
|
||||||
"text": "扭扭曲曲的字大概描写着:一只?两只?三只!"
|
|
||||||
},
|
|
||||||
"describe": {
|
|
||||||
"key": "treasuremap_map_desribe_1",
|
|
||||||
"text": "在博克岛到处搜索找到的藏宝图,已经分裂成了碎片,极其碎片才能促使宝藏出现。上面标记着只在博客岛的宝藏,集齐后跟随着藏宝图好好寻找吧!"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"id": 2,
|
|
||||||
"pic": "cbt_sp03_00",
|
"pic": "cbt_sp03_00",
|
||||||
"chapter": 1,
|
"chapter": 1,
|
||||||
"type": 2,
|
"type": 2,
|
||||||
|
@ -565,7 +565,7 @@
|
|||||||
"lock": 1,
|
"lock": 1,
|
||||||
"lockend": 999,
|
"lockend": 999,
|
||||||
"ontxe": 20035,
|
"ontxe": 20035,
|
||||||
"id_after": 20050,
|
"id_after": 20043,
|
||||||
"group": 10,
|
"group": 10,
|
||||||
"exgroup": 210,
|
"exgroup": 210,
|
||||||
"des": 2,
|
"des": 2,
|
||||||
@ -662,7 +662,7 @@
|
|||||||
"opencond": "",
|
"opencond": "",
|
||||||
"lock": 1,
|
"lock": 1,
|
||||||
"lockend": 999,
|
"lockend": 999,
|
||||||
"ontxe": 20042,
|
"ontxe": 20043,
|
||||||
"id_after": 20100,
|
"id_after": 20100,
|
||||||
"group": 10,
|
"group": 10,
|
||||||
"exgroup": 210,
|
"exgroup": 210,
|
||||||
@ -2703,7 +2703,9 @@
|
|||||||
"get_item": [],
|
"get_item": [],
|
||||||
"trigger": 0,
|
"trigger": 0,
|
||||||
"npc": 110300,
|
"npc": 110300,
|
||||||
"completetask": [],
|
"completetask": [
|
||||||
|
12070320
|
||||||
|
],
|
||||||
"deliver_npc": 0,
|
"deliver_npc": 0,
|
||||||
"taskend_removeitem": [],
|
"taskend_removeitem": [],
|
||||||
"auto_accept": 1,
|
"auto_accept": 1,
|
||||||
@ -2743,10 +2745,12 @@
|
|||||||
"get_item": [],
|
"get_item": [],
|
||||||
"trigger": 0,
|
"trigger": 0,
|
||||||
"npc": 110310,
|
"npc": 110310,
|
||||||
"completetask": [],
|
"completetask": [
|
||||||
|
12070330
|
||||||
|
],
|
||||||
"deliver_npc": 0,
|
"deliver_npc": 0,
|
||||||
"taskend_removeitem": [],
|
"taskend_removeitem": [],
|
||||||
"auto_accept": 1,
|
"auto_accept": 0,
|
||||||
"tasktips": 0,
|
"tasktips": 0,
|
||||||
"deliver_task": 0,
|
"deliver_task": 0,
|
||||||
"deliver_task_npc": 0,
|
"deliver_task_npc": 0,
|
||||||
@ -2778,12 +2782,14 @@
|
|||||||
},
|
},
|
||||||
"npctxt": {
|
"npctxt": {
|
||||||
"key": "worldtask_world_task_npctxt_48",
|
"key": "worldtask_world_task_npctxt_48",
|
||||||
"text": "找骇客蛛聊一聊"
|
"text": "打恐惧灵"
|
||||||
},
|
},
|
||||||
"get_item": [],
|
"get_item": [],
|
||||||
"trigger": 0,
|
"trigger": 0,
|
||||||
"npc": 110320,
|
"npc": 110320,
|
||||||
"completetask": [],
|
"completetask": [
|
||||||
|
12070340
|
||||||
|
],
|
||||||
"deliver_npc": 0,
|
"deliver_npc": 0,
|
||||||
"taskend_removeitem": [],
|
"taskend_removeitem": [],
|
||||||
"auto_accept": 1,
|
"auto_accept": 1,
|
||||||
@ -2818,12 +2824,14 @@
|
|||||||
},
|
},
|
||||||
"npctxt": {
|
"npctxt": {
|
||||||
"key": "worldtask_world_task_npctxt_49",
|
"key": "worldtask_world_task_npctxt_49",
|
||||||
"text": "打恐惧灵"
|
"text": "和师傅聊聊"
|
||||||
},
|
},
|
||||||
"get_item": [],
|
"get_item": [],
|
||||||
"trigger": 0,
|
"trigger": 0,
|
||||||
"npc": 110330,
|
"npc": 110330,
|
||||||
"completetask": [],
|
"completetask": [
|
||||||
|
12070350
|
||||||
|
],
|
||||||
"deliver_npc": 0,
|
"deliver_npc": 0,
|
||||||
"taskend_removeitem": [],
|
"taskend_removeitem": [],
|
||||||
"auto_accept": 1,
|
"auto_accept": 1,
|
||||||
@ -2858,12 +2866,14 @@
|
|||||||
},
|
},
|
||||||
"npctxt": {
|
"npctxt": {
|
||||||
"key": "worldtask_world_task_npctxt_50",
|
"key": "worldtask_world_task_npctxt_50",
|
||||||
"text": "向大师打听"
|
"text": "木桩"
|
||||||
},
|
},
|
||||||
"get_item": [],
|
"get_item": [],
|
||||||
"trigger": 0,
|
"trigger": 0,
|
||||||
"npc": 110340,
|
"npc": 110340,
|
||||||
"completetask": [],
|
"completetask": [
|
||||||
|
12070360
|
||||||
|
],
|
||||||
"deliver_npc": 0,
|
"deliver_npc": 0,
|
||||||
"taskend_removeitem": [],
|
"taskend_removeitem": [],
|
||||||
"auto_accept": 2,
|
"auto_accept": 2,
|
||||||
@ -2898,13 +2908,15 @@
|
|||||||
},
|
},
|
||||||
"npctxt": {
|
"npctxt": {
|
||||||
"key": "worldtask_world_task_npctxt_51",
|
"key": "worldtask_world_task_npctxt_51",
|
||||||
"text": "向大师打听"
|
"text": "教习"
|
||||||
},
|
},
|
||||||
"get_item": [],
|
"get_item": [],
|
||||||
"trigger": 0,
|
"trigger": 0,
|
||||||
"npc": 110345,
|
"npc": 110345,
|
||||||
"completetask": [],
|
"completetask": [
|
||||||
"deliver_npc": 0,
|
12070370
|
||||||
|
],
|
||||||
|
"deliver_npc": 110349,
|
||||||
"taskend_removeitem": [],
|
"taskend_removeitem": [],
|
||||||
"auto_accept": 0,
|
"auto_accept": 0,
|
||||||
"tasktips": 0,
|
"tasktips": 0,
|
||||||
@ -2943,8 +2955,10 @@
|
|||||||
"get_item": [],
|
"get_item": [],
|
||||||
"trigger": 0,
|
"trigger": 0,
|
||||||
"npc": 110350,
|
"npc": 110350,
|
||||||
"completetask": [],
|
"completetask": [
|
||||||
"deliver_npc": 0,
|
12070371
|
||||||
|
],
|
||||||
|
"deliver_npc": 110351,
|
||||||
"taskend_removeitem": [],
|
"taskend_removeitem": [],
|
||||||
"auto_accept": 0,
|
"auto_accept": 0,
|
||||||
"tasktips": 0,
|
"tasktips": 0,
|
||||||
@ -2983,7 +2997,9 @@
|
|||||||
"get_item": [],
|
"get_item": [],
|
||||||
"trigger": 0,
|
"trigger": 0,
|
||||||
"npc": 110352,
|
"npc": 110352,
|
||||||
"completetask": [],
|
"completetask": [
|
||||||
|
12070372
|
||||||
|
],
|
||||||
"deliver_npc": 0,
|
"deliver_npc": 0,
|
||||||
"taskend_removeitem": [],
|
"taskend_removeitem": [],
|
||||||
"auto_accept": 2,
|
"auto_accept": 2,
|
||||||
|
@ -26,6 +26,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PagodaChal
|
|||||||
var (
|
var (
|
||||||
mapData map[string]interface{}
|
mapData map[string]interface{}
|
||||||
pagoda *pb.DBPagoda
|
pagoda *pb.DBPagoda
|
||||||
|
user *pb.DBUser
|
||||||
isWin bool
|
isWin bool
|
||||||
err error
|
err error
|
||||||
)
|
)
|
||||||
@ -125,10 +126,27 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PagodaChal
|
|||||||
mapData["complete"] = pagoda.Complete
|
mapData["complete"] = pagoda.Complete
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
// 数据直接插入跨服数据库中
|
||||||
|
if user, err = this.module.ModuleUser.GetUser(session.GetUserId()); err != nil {
|
||||||
|
errdata = &pb.ErrorData{
|
||||||
|
Code: pb.ErrorCode_DBError,
|
||||||
|
Title: pb.ErrorCode_DBError.ToString(),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
|
return
|
||||||
|
}
|
||||||
|
session.SetMate(comm.Session_User, user)
|
||||||
|
// 通关奖励
|
||||||
|
if errdata = this.module.DispenseRes(session, conf.Reward, true); errdata != nil {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
errdata = this.module.ModifyPagodaData(session.GetUserId(), mapData)
|
if errdata = this.module.ModifyPagodaData(session.GetUserId(), mapData); errdata != nil {
|
||||||
|
return
|
||||||
|
}
|
||||||
session.SendMsg(string(this.module.GetType()), PagodaChallengeOverResp, &pb.PagodaChallengeOverResp{Data: pagoda})
|
session.SendMsg(string(this.module.GetType()), PagodaChallengeOverResp, &pb.PagodaChallengeOverResp{Data: pagoda})
|
||||||
|
|
||||||
|
go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
|
||||||
// 记录爬塔明细数据
|
// 记录爬塔明细数据
|
||||||
if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
|
if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
|
||||||
leadpos := req.Report.Info.Redflist[0].Leadpos
|
leadpos := req.Report.Info.Redflist[0].Leadpos
|
||||||
@ -142,25 +160,14 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PagodaChal
|
|||||||
})
|
})
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// 数据直接插入跨服数据库中
|
|
||||||
uid := session.GetUserId()
|
|
||||||
userinfo, err := this.module.ModuleUser.GetUser(session.GetUserId())
|
|
||||||
if err != nil {
|
|
||||||
errdata = &pb.ErrorData{
|
|
||||||
Code: pb.ErrorCode_DBError,
|
|
||||||
Title: pb.ErrorCode_DBError.ToString(),
|
|
||||||
Message: err.Error(),
|
|
||||||
}
|
|
||||||
return
|
|
||||||
}
|
|
||||||
newData := &pb.DBPagodaRecord{
|
newData := &pb.DBPagodaRecord{
|
||||||
Id: primitive.NewObjectID().Hex(),
|
Id: primitive.NewObjectID().Hex(),
|
||||||
Uid: session.GetUserId(),
|
Uid: session.GetUserId(),
|
||||||
PagodaId: pagoda.PagodaId,
|
PagodaId: pagoda.PagodaId,
|
||||||
Type: pagoda.Type,
|
Type: pagoda.Type,
|
||||||
Nickname: userinfo.Name,
|
Nickname: user.Name,
|
||||||
Icon: userinfo.CurSkin,
|
Icon: user.CurSkin,
|
||||||
Lv: userinfo.Lv,
|
Lv: user.Lv,
|
||||||
Leadpos: leadpos,
|
Leadpos: leadpos,
|
||||||
Line: szLine,
|
Line: szLine,
|
||||||
CostTime: req.Report.Costtime,
|
CostTime: req.Report.Costtime,
|
||||||
@ -170,26 +177,13 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PagodaChal
|
|||||||
// 数据写到跨服中
|
// 数据写到跨服中
|
||||||
if conn_, err := db.Cross(); err == nil {
|
if conn_, err := db.Cross(); err == nil {
|
||||||
dbModel := db.NewDBModel(comm.TablePagodaRecord, conn_)
|
dbModel := db.NewDBModel(comm.TablePagodaRecord, conn_)
|
||||||
dbModel.AddList(uid, newData.Id, newData)
|
dbModel.AddList(session.GetUserId(), newData.Id, newData)
|
||||||
} else {
|
} else {
|
||||||
this.module.Errorf("db crosserr :%v", err)
|
this.module.Errorf("db crosserr :%v", err)
|
||||||
}
|
}
|
||||||
|
|
||||||
this.module.SetPagodaRankList("pagodaList"+strconv.Itoa(int(newData.PagodaId)), pagoda.PagodaId, newData.Id)
|
this.module.SetPagodaRankList("pagodaList"+strconv.Itoa(int(newData.PagodaId)), pagoda.PagodaId, newData.Id)
|
||||||
}
|
}
|
||||||
|
|
||||||
// 通关奖励
|
|
||||||
errdata = this.module.DispenseRes(session, conf.Reward, true)
|
|
||||||
if errdata != nil {
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
|
|
||||||
if user, err := this.module.ModuleUser.GetUser(session.GetUserId()); err == nil { // 发系统公告
|
|
||||||
this.chat.SendSysChatToWorld(session, comm.ChatSystem4, nil, pagoda.PagodaId, 0, user.Name)
|
this.chat.SendSysChatToWorld(session, comm.ChatSystem4, nil, pagoda.PagodaId, 0, user.Name)
|
||||||
} else {
|
|
||||||
this.module.Errorf("no found userdata uid:%s", session.GetUserId())
|
|
||||||
}
|
|
||||||
this.module.ModuleSys.CheckOpenCond(session, comm.OpencondTypePagoda, conf.Key)
|
this.module.ModuleSys.CheckOpenCond(session, comm.OpencondTypePagoda, conf.Key)
|
||||||
this.module.ModuleBuried.TriggerBuried(session, comm.GetBuriedParam(comm.Rtype168, pagoda.Data[conf.Tab], conf.Tab))
|
this.module.ModuleBuried.TriggerBuried(session, comm.GetBuriedParam(comm.Rtype168, pagoda.Data[conf.Tab], conf.Tab))
|
||||||
this.module.WriteUserLog(session.GetUserId(), req, comm.GMResAddType, "PagodaChallengeOverReq", conf.Reward)
|
this.module.WriteUserLog(session.GetUserId(), req, comm.GMResAddType, "PagodaChallengeOverReq", conf.Reward)
|
||||||
|
@ -479,6 +479,7 @@ func (this *User) change(session comm.IUserSession, attrs map[string]int32) (atn
|
|||||||
)
|
)
|
||||||
if ok, userMate := session.GetMate(comm.Session_User); ok {
|
if ok, userMate := session.GetMate(comm.Session_User); ok {
|
||||||
user = userMate.(*pb.DBUser)
|
user = userMate.(*pb.DBUser)
|
||||||
|
session.SetMate(comm.Session_User, user)
|
||||||
} else {
|
} else {
|
||||||
if user, err = this.GetUser(session.GetUserId()); err != nil {
|
if user, err = this.GetUser(session.GetUserId()); err != nil {
|
||||||
errdata = &pb.ErrorData{
|
errdata = &pb.ErrorData{
|
||||||
@ -492,6 +493,7 @@ func (this *User) change(session comm.IUserSession, attrs map[string]int32) (atn
|
|||||||
|
|
||||||
if ok, userMate := session.GetMate(comm.Session_UserExpand); ok {
|
if ok, userMate := session.GetMate(comm.Session_UserExpand); ok {
|
||||||
userEx = userMate.(*pb.DBUserExpand)
|
userEx = userMate.(*pb.DBUserExpand)
|
||||||
|
session.SetMate(comm.Session_UserExpand, userEx)
|
||||||
} else {
|
} else {
|
||||||
if userEx, err = this.GetUserExpand(uid); err != nil {
|
if userEx, err = this.GetUserExpand(uid); err != nil {
|
||||||
errdata = &pb.ErrorData{
|
errdata = &pb.ErrorData{
|
||||||
@ -524,7 +526,6 @@ func (this *User) change(session comm.IUserSession, attrs map[string]int32) (atn
|
|||||||
Integral: user.Integral,
|
Integral: user.Integral,
|
||||||
Profit: user.Profit,
|
Profit: user.Profit,
|
||||||
Deposit: user.Deposit,
|
Deposit: user.Deposit,
|
||||||
|
|
||||||
Consumemoney: user.Consumemoney,
|
Consumemoney: user.Consumemoney,
|
||||||
}
|
}
|
||||||
atno = make([]*pb.UserAtno, 0, len(attrs))
|
atno = make([]*pb.UserAtno, 0, len(attrs))
|
||||||
@ -840,8 +841,29 @@ func (this *User) change(session comm.IUserSession, attrs map[string]int32) (atn
|
|||||||
Title: pb.ErrorCode_DBError.ToString(),
|
Title: pb.ErrorCode_DBError.ToString(),
|
||||||
Message: err.Error(),
|
Message: err.Error(),
|
||||||
}
|
}
|
||||||
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
user.Gold = change.Gold
|
||||||
|
user.Diamond = change.Diamond
|
||||||
|
user.Exp = change.Exp
|
||||||
|
user.Lv = change.Lv
|
||||||
|
user.Vipexp = change.Vipexp
|
||||||
|
user.Vip = change.Vip
|
||||||
|
user.Starcoin = change.Starcoin
|
||||||
|
user.Ps = change.Ps
|
||||||
|
user.Moongold = change.Moongold
|
||||||
|
user.Talent1 = change.Talent1
|
||||||
|
user.Talent2 = change.Talent2
|
||||||
|
user.Talent3 = change.Talent3
|
||||||
|
user.Talent4 = change.Talent4
|
||||||
|
user.Merchantmoney = change.Merchantmoney
|
||||||
|
user.Integral = change.Integral
|
||||||
|
user.Profit = change.Profit
|
||||||
|
user.Deposit = change.Deposit
|
||||||
|
user.Consumeexp = change.Consumeexp
|
||||||
|
user.Consumemoney = change.Consumemoney
|
||||||
|
|
||||||
if err := this.modelExpand.ChangeUserExpand(uid, updateEx); err != nil {
|
if err := this.modelExpand.ChangeUserExpand(uid, updateEx); err != nil {
|
||||||
this.Errorf("AddAttributeValue ex err:%v", err)
|
this.Errorf("AddAttributeValue ex err:%v", err)
|
||||||
errdata = &pb.ErrorData{
|
errdata = &pb.ErrorData{
|
||||||
@ -849,8 +871,11 @@ func (this *User) change(session comm.IUserSession, attrs map[string]int32) (atn
|
|||||||
Title: pb.ErrorCode_DBError.ToString(),
|
Title: pb.ErrorCode_DBError.ToString(),
|
||||||
Message: err.Error(),
|
Message: err.Error(),
|
||||||
}
|
}
|
||||||
|
return
|
||||||
}
|
}
|
||||||
|
userEx.FriendPoint = change.Friend
|
||||||
|
userEx.Guildcoin = change.Guildcoin
|
||||||
|
userEx.Arenacoin = change.Arenacoin
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1229,6 +1254,7 @@ func (this *User) AddPer(session comm.IUserSession, pers map[string]int32, bPush
|
|||||||
)
|
)
|
||||||
if ok, userMate := session.GetMate(comm.Session_User); ok {
|
if ok, userMate := session.GetMate(comm.Session_User); ok {
|
||||||
user = userMate.(*pb.DBUser)
|
user = userMate.(*pb.DBUser)
|
||||||
|
session.SetMate(comm.Session_User, user)
|
||||||
} else {
|
} else {
|
||||||
if user, err = this.GetUser(session.GetUserId()); err != nil {
|
if user, err = this.GetUser(session.GetUserId()); err != nil {
|
||||||
errdata = &pb.ErrorData{
|
errdata = &pb.ErrorData{
|
||||||
|
@ -24,6 +24,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
|
|||||||
var (
|
var (
|
||||||
mapData map[string]interface{}
|
mapData map[string]interface{}
|
||||||
reward []*cfg.Gameatn
|
reward []*cfg.Gameatn
|
||||||
|
user *pb.DBUser
|
||||||
bWin bool // 战斗是否胜利
|
bWin bool // 战斗是否胜利
|
||||||
atno []*pb.UserAtno // atno 类型
|
atno []*pb.UserAtno // atno 类型
|
||||||
del []string // 自动出售的装备
|
del []string // 自动出售的装备
|
||||||
@ -33,6 +34,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
|
|||||||
oldDifficulty int32 // 记录通关之前的难度
|
oldDifficulty int32 // 记录通关之前的难度
|
||||||
consumPs int32
|
consumPs int32
|
||||||
szAtno []*pb.UserAtno // atno 类型
|
szAtno []*pb.UserAtno // atno 类型
|
||||||
|
err error
|
||||||
)
|
)
|
||||||
changExp = make(map[string]int32, 0)
|
changExp = make(map[string]int32, 0)
|
||||||
mapData = make(map[string]interface{}, 0)
|
mapData = make(map[string]interface{}, 0)
|
||||||
@ -77,7 +79,15 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
|
|||||||
viking.Boss[req.BossId] = req.Difficulty
|
viking.Boss[req.BossId] = req.Difficulty
|
||||||
mapData["boss"] = viking.Boss
|
mapData["boss"] = viking.Boss
|
||||||
}
|
}
|
||||||
|
if user, err = this.module.ModuleUser.GetUser(session.GetUserId()); err != nil {
|
||||||
|
errdata = &pb.ErrorData{
|
||||||
|
Code: pb.ErrorCode_DBError,
|
||||||
|
Title: pb.ErrorCode_DBError.ToString(),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
|
return
|
||||||
|
}
|
||||||
|
session.SetMate(comm.Session_User, user)
|
||||||
pskey := req.BossId<<8 + req.Difficulty
|
pskey := req.BossId<<8 + req.Difficulty
|
||||||
errdata, bWin = this.module.battle.CheckBattleReport(session, req.Report)
|
errdata, bWin = this.module.battle.CheckBattleReport(session, req.Report)
|
||||||
consumPs = viking.Ps[pskey]
|
consumPs = viking.Ps[pskey]
|
||||||
@ -144,15 +154,6 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
|
|||||||
this.module.CheckSeasonRank(session.GetUserId(), req.BossId, req.Difficulty, Leadpos, szLine, total)
|
this.module.CheckSeasonRank(session.GetUserId(), req.BossId, req.Difficulty, Leadpos, szLine, total)
|
||||||
}
|
}
|
||||||
|
|
||||||
user, err := this.module.ModuleUser.GetUser(session.GetUserId())
|
|
||||||
if err != nil {
|
|
||||||
errdata = &pb.ErrorData{
|
|
||||||
Code: pb.ErrorCode_DBError,
|
|
||||||
Title: pb.ErrorCode_DBError.ToString(),
|
|
||||||
Message: err.Error(),
|
|
||||||
}
|
|
||||||
return
|
|
||||||
}
|
|
||||||
reward = this.module.ModuleTools.GetGroupDataByLottery(vikingCfg.Drop, user.Vip, user.Lv)
|
reward = this.module.ModuleTools.GetGroupDataByLottery(vikingCfg.Drop, user.Vip, user.Lv)
|
||||||
|
|
||||||
b := this.module.ModuleActivity.HDCelebration(session, 2, req.BossId)
|
b := this.module.ModuleActivity.HDCelebration(session, 2, req.BossId)
|
||||||
@ -248,12 +249,8 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
|
|||||||
tasks = append(tasks, comm.GetBuriedParam(comm.Rtype180, req.BossId, 1))
|
tasks = append(tasks, comm.GetBuriedParam(comm.Rtype180, req.BossId, 1))
|
||||||
}
|
}
|
||||||
if len(tasks) > 0 {
|
if len(tasks) > 0 {
|
||||||
if user, err := this.module.ModuleUser.GetUser(session.GetUserId()); err == nil {
|
|
||||||
this.chat.SendSysChatToWorld(session, comm.ChatSystem14, nil, req.BossId, req.Difficulty, user.Name)
|
|
||||||
} else {
|
|
||||||
this.module.Errorf("no found userdata uid:%s", session.GetUserId())
|
|
||||||
}
|
|
||||||
go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
|
go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
|
||||||
|
this.chat.SendSysChatToWorld(session, comm.ChatSystem14, nil, req.BossId, req.Difficulty, user.Name)
|
||||||
this.module.ModuleBuried.TriggerBuried(session, tasks...)
|
this.module.ModuleBuried.TriggerBuried(session, tasks...)
|
||||||
this.module.WriteUserLog(session.GetUserId(), req, comm.GMResAddType, "VikingChallengeOverReq", szAtno)
|
this.module.WriteUserLog(session.GetUserId(), req, comm.GMResAddType, "VikingChallengeOverReq", szAtno)
|
||||||
})
|
})
|
||||||
|
Loading…
Reference in New Issue
Block a user