This commit is contained in:
liwei1dao 2024-01-04 16:18:48 +08:00
commit bfcec3f226
48 changed files with 1585 additions and 973 deletions

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@ -12,7 +12,7 @@
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@ -173,7 +173,7 @@
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@ -242,7 +242,7 @@
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View File

@ -1,7 +1,7 @@
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File diff suppressed because it is too large Load Diff

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@ -2,42 +2,42 @@
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@ -1442,7 +1442,7 @@
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@ -34,7 +34,7 @@
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"eventweight": 250, "eventweight": 250,
"eventtype": 1, "eventtype": 1,
"mustdo": 2, "mustdo": false,
"citystory": 50020010, "citystory": 50020010,
"citynormal": 50020030, "citynormal": 50020030,
"cityabnormal": 50020020, "cityabnormal": 50020020,
@ -64,7 +64,7 @@
"eventgroup": 1, "eventgroup": 1,
"eventweight": 250, "eventweight": 250,
"eventtype": 1, "eventtype": 1,
"mustdo": 2, "mustdo": false,
"citystory": 50020010, "citystory": 50020010,
"citynormal": 50020030, "citynormal": 50020030,
"cityabnormal": 50020020, "cityabnormal": 50020020,
@ -94,7 +94,7 @@
"eventgroup": 1, "eventgroup": 1,
"eventweight": 250, "eventweight": 250,
"eventtype": 1, "eventtype": 1,
"mustdo": 2, "mustdo": false,
"citystory": 50020010, "citystory": 50020010,
"citynormal": 50020030, "citynormal": 50020030,
"cityabnormal": 50020020, "cityabnormal": 50020020,

View File

@ -678,9 +678,9 @@
}, },
"passlvmax": 50, "passlvmax": 50,
"guildboss_roulette": { "guildboss_roulette": {
"a": "attr", "a": "item",
"t": "arenacoin", "t": "22100001",
"n": 1000 "n": 1
}, },
"guildboss_kill_Preview": [ "guildboss_kill_Preview": [
{ {

View File

@ -828,5 +828,15 @@
}, },
"data": "触发条件", "data": "触发条件",
"prefix": "" "prefix": ""
},
{
"id": 84,
"type": 2,
"text": {
"key": "GM_GM_text_131",
"text": "辉月等级"
},
"data": "3",
"prefix": "bingo:moonlv,{0}"
} }
] ]

View File

@ -19424,7 +19424,7 @@
"access": [], "access": [],
"use_skip": 0, "use_skip": 0,
"upper_limit": 9999, "upper_limit": 9999,
"img": "wp_icon_jjcq", "img": "item_23000001",
"intr": { "intr": {
"key": "item_item_intr_23000001", "key": "item_item_intr_23000001",
"text": "可以用于开服活动中抽奖。" "text": "可以用于开服活动中抽奖。"
@ -19471,7 +19471,7 @@
"access": [], "access": [],
"use_skip": 0, "use_skip": 0,
"upper_limit": 9999, "upper_limit": 9999,
"img": "wp_icon_jjcq", "img": "item_23000002",
"intr": { "intr": {
"key": "item_item_intr_23000002", "key": "item_item_intr_23000002",
"text": "可用于拼图游戏中完成拼图游戏。" "text": "可用于拼图游戏中完成拼图游戏。"
@ -19518,7 +19518,7 @@
"access": [], "access": [],
"use_skip": 0, "use_skip": 0,
"upper_limit": 9999, "upper_limit": 9999,
"img": "wp_icon_jjcq", "img": "item_23000003",
"intr": { "intr": {
"key": "item_item_intr_23000003", "key": "item_item_intr_23000003",
"text": "可用于云上行走游戏中。" "text": "可用于云上行走游戏中。"
@ -19565,7 +19565,7 @@
"access": [], "access": [],
"use_skip": 0, "use_skip": 0,
"upper_limit": 9999, "upper_limit": 9999,
"img": "wp_icon_jjcq", "img": "item_23000004",
"intr": { "intr": {
"key": "item_item_intr_23000004", "key": "item_item_intr_23000004",
"text": "可用于黄金矿工游戏中。" "text": "可用于黄金矿工游戏中。"

View File

@ -6172,7 +6172,7 @@
"n": 1 "n": 1
} }
], ],
"BattleReadyID": 10103004, "BattleReadyID": 10103001,
"FormatList": [ "FormatList": [
1104008 1104008
], ],
@ -21440,7 +21440,7 @@
"frontstoryid": 303000, "frontstoryid": 303000,
"afterstoryid": 0, "afterstoryid": 0,
"maingroupName": { "maingroupName": {
"key": "mainchapter_main_stage_maingroupName_167", "key": "",
"text": "" "text": ""
}, },
"maingroupIcon": "", "maingroupIcon": "",
@ -23848,9 +23848,11 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab"
],
"scene_effect": [ "scene_effect": [
"senlinmiwu", "senlinmiwu01",
"miwu" "miwu"
], ],
"scene_effectfilter": "", "scene_effectfilter": "",
@ -23932,9 +23934,11 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab"
],
"scene_effect": [ "scene_effect": [
"senlinmiwu", "senlinmiwu01",
"miwu" "miwu"
], ],
"scene_effectfilter": "", "scene_effectfilter": "",
@ -24064,9 +24068,11 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab"
],
"scene_effect": [ "scene_effect": [
"senlinmiwu", "senlinmiwu01",
"miwu" "miwu"
], ],
"scene_effectfilter": "", "scene_effectfilter": "",
@ -24148,9 +24154,11 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab"
],
"scene_effect": [ "scene_effect": [
"senlinmiwu", "senlinmiwu01",
"miwu" "miwu"
], ],
"scene_effectfilter": "", "scene_effectfilter": "",
@ -24282,6 +24290,7 @@
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [],
"scene_effect": [ "scene_effect": [
"senlinmiwu02",
"miwu" "miwu"
], ],
"scene_effectfilter": "", "scene_effectfilter": "",
@ -24413,6 +24422,7 @@
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [],
"scene_effect": [ "scene_effect": [
"senlinmiwu03",
"miwu" "miwu"
], ],
"scene_effectfilter": "", "scene_effectfilter": "",
@ -24542,7 +24552,10 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab",
"Person/45004/45004_q.prefab"
],
"scene_effect": [ "scene_effect": [
"miwu" "miwu"
], ],
@ -24673,7 +24686,10 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab",
"Person/45004/45004_q.prefab"
],
"scene_effect": [ "scene_effect": [
"miwu" "miwu"
], ],
@ -24756,7 +24772,10 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab",
"Person/45004/45004_q.prefab"
],
"scene_effect": [ "scene_effect": [
"miwu" "miwu"
], ],
@ -24839,7 +24858,10 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab",
"Person/45004/45004_q.prefab"
],
"scene_effect": [ "scene_effect": [
"miwu" "miwu"
], ],
@ -24922,7 +24944,10 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab",
"Person/45004/45004_q.prefab"
],
"scene_effect": [ "scene_effect": [
"miwu" "miwu"
], ],
@ -25005,7 +25030,10 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab",
"Person/45004/45004_q.prefab"
],
"scene_effect": [ "scene_effect": [
"miwu" "miwu"
], ],
@ -25136,7 +25164,10 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab",
"Person/45004/45004_q.prefab"
],
"scene_effect": [ "scene_effect": [
"miwu" "miwu"
], ],
@ -25219,7 +25250,9 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab"
],
"scene_effect": [ "scene_effect": [
"miwu" "miwu"
], ],
@ -25302,7 +25335,10 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab",
"Person/13004/13004_q.prefab"
],
"scene_effect": [ "scene_effect": [
"miwu" "miwu"
], ],
@ -25385,10 +25421,11 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"scene_effect": [ "Person/24004/24004_q.prefab",
"miwuxiaosan" "Person/13004/13004_q.prefab"
], ],
"scene_effect": [],
"scene_effectfilter": "", "scene_effectfilter": "",
"is_near": 0, "is_near": 0,
"openlevel": 1, "openlevel": 1,
@ -25468,7 +25505,9 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab"
],
"scene_effect": [], "scene_effect": [],
"scene_effectfilter": "", "scene_effectfilter": "",
"is_near": 0, "is_near": 0,
@ -25597,7 +25636,9 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab"
],
"scene_effect": [], "scene_effect": [],
"scene_effectfilter": "", "scene_effectfilter": "",
"is_near": 0, "is_near": 0,
@ -25678,7 +25719,9 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab"
],
"scene_effect": [], "scene_effect": [],
"scene_effectfilter": "", "scene_effectfilter": "",
"is_near": 0, "is_near": 0,
@ -25807,7 +25850,10 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab",
"Person/45004/45004_q.prefab"
],
"scene_effect": [], "scene_effect": [],
"scene_effectfilter": "", "scene_effectfilter": "",
"is_near": 0, "is_near": 0,
@ -25936,7 +25982,10 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab",
"Person/45004/45004_q.prefab"
],
"scene_effect": [], "scene_effect": [],
"scene_effectfilter": "", "scene_effectfilter": "",
"is_near": 0, "is_near": 0,
@ -26323,7 +26372,10 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab",
"Person/45004/45004_q.prefab"
],
"scene_effect": [], "scene_effect": [],
"scene_effectfilter": "", "scene_effectfilter": "",
"is_near": 0, "is_near": 0,
@ -26452,7 +26504,10 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab",
"Person/45004/45004_q.prefab"
],
"scene_effect": [], "scene_effect": [],
"scene_effectfilter": "", "scene_effectfilter": "",
"is_near": 0, "is_near": 0,
@ -26662,7 +26717,10 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab",
"Person/45004/45004_q.prefab"
],
"scene_effect": [], "scene_effect": [],
"scene_effectfilter": "", "scene_effectfilter": "",
"is_near": 0, "is_near": 0,
@ -26743,7 +26801,10 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab",
"Person/45004/45004_q.prefab"
],
"scene_effect": [], "scene_effect": [],
"scene_effectfilter": "", "scene_effectfilter": "",
"is_near": 0, "is_near": 0,
@ -26872,7 +26933,9 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab"
],
"scene_effect": [], "scene_effect": [],
"scene_effectfilter": "", "scene_effectfilter": "",
"is_near": 0, "is_near": 0,
@ -26953,7 +27016,10 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab",
"Person/45004/45004_q.prefab"
],
"scene_effect": [], "scene_effect": [],
"scene_effectfilter": "", "scene_effectfilter": "",
"is_near": 0, "is_near": 0,
@ -27082,7 +27148,10 @@
"text": "" "text": ""
}, },
"venturetype": 0, "venturetype": 0,
"ventureavatar": [], "ventureavatar": [
"Person/24004/24004_q.prefab",
"Person/45004/45004_q.prefab"
],
"scene_effect": [], "scene_effect": [],
"scene_effectfilter": "", "scene_effectfilter": "",
"is_near": 0, "is_near": 0,
@ -30263,8 +30332,8 @@
"frontstoryid": 0, "frontstoryid": 0,
"afterstoryid": 0, "afterstoryid": 0,
"maingroupName": { "maingroupName": {
"key": "", "key": "mainchapter_main_stage_maingroupName_167",
"text": "" "text": "国王的新装"
}, },
"maingroupIcon": "13004", "maingroupIcon": "13004",
"mainlineName": { "mainlineName": {
@ -30392,8 +30461,8 @@
"frontstoryid": 0, "frontstoryid": 0,
"afterstoryid": 0, "afterstoryid": 0,
"maingroupName": { "maingroupName": {
"key": "", "key": "mainchapter_main_stage_maingroupName_168",
"text": "" "text": "国王的新装"
}, },
"maingroupIcon": "13004", "maingroupIcon": "13004",
"mainlineName": { "mainlineName": {
@ -30521,8 +30590,8 @@
"frontstoryid": 0, "frontstoryid": 0,
"afterstoryid": 0, "afterstoryid": 0,
"maingroupName": { "maingroupName": {
"key": "", "key": "mainchapter_main_stage_maingroupName_169",
"text": "" "text": "国王的新装"
}, },
"maingroupIcon": "13004", "maingroupIcon": "13004",
"mainlineName": { "mainlineName": {
@ -30650,8 +30719,8 @@
"frontstoryid": 0, "frontstoryid": 0,
"afterstoryid": 0, "afterstoryid": 0,
"maingroupName": { "maingroupName": {
"key": "", "key": "mainchapter_main_stage_maingroupName_170",
"text": "" "text": "国王的新装"
}, },
"maingroupIcon": "13004", "maingroupIcon": "13004",
"mainlineName": { "mainlineName": {
@ -30779,8 +30848,8 @@
"frontstoryid": 0, "frontstoryid": 0,
"afterstoryid": 0, "afterstoryid": 0,
"maingroupName": { "maingroupName": {
"key": "", "key": "mainchapter_main_stage_maingroupName_171",
"text": "" "text": "国王的新装"
}, },
"maingroupIcon": "13004", "maingroupIcon": "13004",
"mainlineName": { "mainlineName": {
@ -30908,8 +30977,8 @@
"frontstoryid": 0, "frontstoryid": 0,
"afterstoryid": 0, "afterstoryid": 0,
"maingroupName": { "maingroupName": {
"key": "", "key": "mainchapter_main_stage_maingroupName_172",
"text": "" "text": "国王的新装"
}, },
"maingroupIcon": "13004", "maingroupIcon": "13004",
"mainlineName": { "mainlineName": {
@ -31037,8 +31106,8 @@
"frontstoryid": 0, "frontstoryid": 0,
"afterstoryid": 0, "afterstoryid": 0,
"maingroupName": { "maingroupName": {
"key": "", "key": "mainchapter_main_stage_maingroupName_173",
"text": "" "text": "国王的新装"
}, },
"maingroupIcon": "13004", "maingroupIcon": "13004",
"mainlineName": { "mainlineName": {
@ -31166,8 +31235,8 @@
"frontstoryid": 0, "frontstoryid": 0,
"afterstoryid": 0, "afterstoryid": 0,
"maingroupName": { "maingroupName": {
"key": "", "key": "mainchapter_main_stage_maingroupName_174",
"text": "" "text": "国王的新装"
}, },
"maingroupIcon": "13004", "maingroupIcon": "13004",
"mainlineName": { "mainlineName": {
@ -31295,8 +31364,8 @@
"frontstoryid": 0, "frontstoryid": 0,
"afterstoryid": 0, "afterstoryid": 0,
"maingroupName": { "maingroupName": {
"key": "", "key": "mainchapter_main_stage_maingroupName_175",
"text": "" "text": "魂之挽歌"
}, },
"maingroupIcon": "54016", "maingroupIcon": "54016",
"mainlineName": { "mainlineName": {
@ -31424,8 +31493,8 @@
"frontstoryid": 0, "frontstoryid": 0,
"afterstoryid": 0, "afterstoryid": 0,
"maingroupName": { "maingroupName": {
"key": "", "key": "mainchapter_main_stage_maingroupName_176",
"text": "" "text": "魂之挽歌"
}, },
"maingroupIcon": "54016", "maingroupIcon": "54016",
"mainlineName": { "mainlineName": {
@ -31553,8 +31622,8 @@
"frontstoryid": 0, "frontstoryid": 0,
"afterstoryid": 0, "afterstoryid": 0,
"maingroupName": { "maingroupName": {
"key": "", "key": "mainchapter_main_stage_maingroupName_177",
"text": "" "text": "魂之挽歌"
}, },
"maingroupIcon": "54016", "maingroupIcon": "54016",
"mainlineName": { "mainlineName": {
@ -31682,8 +31751,8 @@
"frontstoryid": 0, "frontstoryid": 0,
"afterstoryid": 0, "afterstoryid": 0,
"maingroupName": { "maingroupName": {
"key": "", "key": "mainchapter_main_stage_maingroupName_178",
"text": "" "text": "魂之挽歌"
}, },
"maingroupIcon": "54016", "maingroupIcon": "54016",
"mainlineName": { "mainlineName": {
@ -31811,8 +31880,8 @@
"frontstoryid": 0, "frontstoryid": 0,
"afterstoryid": 0, "afterstoryid": 0,
"maingroupName": { "maingroupName": {
"key": "", "key": "mainchapter_main_stage_maingroupName_179",
"text": "" "text": "魂之挽歌"
}, },
"maingroupIcon": "54016", "maingroupIcon": "54016",
"mainlineName": { "mainlineName": {
@ -31940,8 +32009,8 @@
"frontstoryid": 0, "frontstoryid": 0,
"afterstoryid": 0, "afterstoryid": 0,
"maingroupName": { "maingroupName": {
"key": "", "key": "mainchapter_main_stage_maingroupName_180",
"text": "" "text": "魂之挽歌"
}, },
"maingroupIcon": "54016", "maingroupIcon": "54016",
"mainlineName": { "mainlineName": {
@ -32069,8 +32138,8 @@
"frontstoryid": 0, "frontstoryid": 0,
"afterstoryid": 0, "afterstoryid": 0,
"maingroupName": { "maingroupName": {
"key": "", "key": "mainchapter_main_stage_maingroupName_181",
"text": "" "text": "魂之挽歌"
}, },
"maingroupIcon": "54016", "maingroupIcon": "54016",
"mainlineName": { "mainlineName": {
@ -32198,8 +32267,8 @@
"frontstoryid": 0, "frontstoryid": 0,
"afterstoryid": 0, "afterstoryid": 0,
"maingroupName": { "maingroupName": {
"key": "", "key": "mainchapter_main_stage_maingroupName_182",
"text": "" "text": "魂之挽歌"
}, },
"maingroupIcon": "54016", "maingroupIcon": "54016",
"mainlineName": { "mainlineName": {

View File

@ -250036,7 +250036,7 @@
"Id": 1104008, "Id": 1104008,
"pos": 1, "pos": 1,
"captainId": 0, "captainId": 0,
"IsBoss": 1, "IsBoss": 0,
"bossHpCnt": 0, "bossHpCnt": 0,
"heroid": 55007, "heroid": 55007,
"star": 3, "star": 3,

View File

@ -174,7 +174,7 @@
"text": "每日一练" "text": "每日一练"
}, },
"npcName": [ "npcName": [
"每日一练" "阿宝"
], ],
"functionicon": "ty_qp_mryj", "functionicon": "ty_qp_mryj",
"jumpId": 10002 "jumpId": 10002
@ -228,7 +228,7 @@
"text": "打造" "text": "打造"
}, },
"npcName": [ "npcName": [
"打造" "阿宝"
], ],
"functionicon": "ty_qp_zm", "functionicon": "ty_qp_zm",
"jumpId": 1001 "jumpId": 1001
@ -279,7 +279,7 @@
"sceneicon": "ty_qp_my01", "sceneicon": "ty_qp_my01",
"functionname": { "functionname": {
"key": "navigation_Sheet1_functionname_17", "key": "navigation_Sheet1_functionname_17",
"text": "纸牌接龙" "text": "纸牌对决"
}, },
"npcName": [ "npcName": [
"功能入口-纸牌接龙" "功能入口-纸牌接龙"
@ -315,7 +315,7 @@
"sceneicon": "ty_qp_my01", "sceneicon": "ty_qp_my01",
"functionname": { "functionname": {
"key": "navigation_Sheet1_functionname_19", "key": "navigation_Sheet1_functionname_19",
"text": "猜颜色" "text": "缤纷乐声"
}, },
"npcName": [ "npcName": [
"功能入口-藏书馆" "功能入口-藏书馆"

View File

@ -2945,8 +2945,8 @@
}, },
"main": [ "main": [
{ {
"key": 1, "key": 2,
"param": 40 "param": 1103015
} }
], ],
"wkqbx": 2, "wkqbx": 2,
@ -2973,8 +2973,8 @@
}, },
"main": [ "main": [
{ {
"key": 1, "key": 2,
"param": 41 "param": 1104031
} }
], ],
"wkqbx": 2, "wkqbx": 2,

View File

@ -2363,7 +2363,7 @@
"key": "pandamas_pagoda_name_display_71", "key": "pandamas_pagoda_name_display_71",
"text": "第1层" "text": "第1层"
}, },
"model_display": 25001, "model_display": 44002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2394,7 +2394,7 @@
"key": "pandamas_pagoda_name_display_72", "key": "pandamas_pagoda_name_display_72",
"text": "第2层" "text": "第2层"
}, },
"model_display": 25001, "model_display": 44002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2425,7 +2425,7 @@
"key": "pandamas_pagoda_name_display_73", "key": "pandamas_pagoda_name_display_73",
"text": "第3层" "text": "第3层"
}, },
"model_display": 25001, "model_display": 44002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2456,7 +2456,7 @@
"key": "pandamas_pagoda_name_display_74", "key": "pandamas_pagoda_name_display_74",
"text": "第4层" "text": "第4层"
}, },
"model_display": 25001, "model_display": 44002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2498,7 +2498,7 @@
"key": "pandamas_pagoda_name_display_75", "key": "pandamas_pagoda_name_display_75",
"text": "第5层" "text": "第5层"
}, },
"model_display": 25001, "model_display": 44002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2529,7 +2529,7 @@
"key": "pandamas_pagoda_name_display_76", "key": "pandamas_pagoda_name_display_76",
"text": "第6层" "text": "第6层"
}, },
"model_display": 25001, "model_display": 44002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2560,7 +2560,7 @@
"key": "pandamas_pagoda_name_display_77", "key": "pandamas_pagoda_name_display_77",
"text": "第7层" "text": "第7层"
}, },
"model_display": 25001, "model_display": 44002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2591,7 +2591,7 @@
"key": "pandamas_pagoda_name_display_78", "key": "pandamas_pagoda_name_display_78",
"text": "第8层" "text": "第8层"
}, },
"model_display": 25001, "model_display": 44002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2622,7 +2622,7 @@
"key": "pandamas_pagoda_name_display_79", "key": "pandamas_pagoda_name_display_79",
"text": "第9层" "text": "第9层"
}, },
"model_display": 25001, "model_display": 44002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2665,7 +2665,7 @@
"key": "pandamas_pagoda_name_display_80", "key": "pandamas_pagoda_name_display_80",
"text": "第10层" "text": "第10层"
}, },
"model_display": 25001, "model_display": 44002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2696,7 +2696,7 @@
"key": "pandamas_pagoda_name_display_81", "key": "pandamas_pagoda_name_display_81",
"text": "第1层" "text": "第1层"
}, },
"model_display": 45001, "model_display": 35002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2727,7 +2727,7 @@
"key": "pandamas_pagoda_name_display_82", "key": "pandamas_pagoda_name_display_82",
"text": "第2层" "text": "第2层"
}, },
"model_display": 45001, "model_display": 35002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2758,7 +2758,7 @@
"key": "pandamas_pagoda_name_display_83", "key": "pandamas_pagoda_name_display_83",
"text": "第3层" "text": "第3层"
}, },
"model_display": 45001, "model_display": 35002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2789,7 +2789,7 @@
"key": "pandamas_pagoda_name_display_84", "key": "pandamas_pagoda_name_display_84",
"text": "第4层" "text": "第4层"
}, },
"model_display": 45001, "model_display": 35002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2831,7 +2831,7 @@
"key": "pandamas_pagoda_name_display_85", "key": "pandamas_pagoda_name_display_85",
"text": "第5层" "text": "第5层"
}, },
"model_display": 45001, "model_display": 35002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2862,7 +2862,7 @@
"key": "pandamas_pagoda_name_display_86", "key": "pandamas_pagoda_name_display_86",
"text": "第6层" "text": "第6层"
}, },
"model_display": 45001, "model_display": 35002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2893,7 +2893,7 @@
"key": "pandamas_pagoda_name_display_87", "key": "pandamas_pagoda_name_display_87",
"text": "第7层" "text": "第7层"
}, },
"model_display": 45001, "model_display": 35002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2924,7 +2924,7 @@
"key": "pandamas_pagoda_name_display_88", "key": "pandamas_pagoda_name_display_88",
"text": "第8层" "text": "第8层"
}, },
"model_display": 45001, "model_display": 35002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2955,7 +2955,7 @@
"key": "pandamas_pagoda_name_display_89", "key": "pandamas_pagoda_name_display_89",
"text": "第9层" "text": "第9层"
}, },
"model_display": 45001, "model_display": 35002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -2998,7 +2998,7 @@
"key": "pandamas_pagoda_name_display_90", "key": "pandamas_pagoda_name_display_90",
"text": "第10层" "text": "第10层"
}, },
"model_display": 45001, "model_display": 35002,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -3029,7 +3029,7 @@
"key": "pandamas_pagoda_name_display_91", "key": "pandamas_pagoda_name_display_91",
"text": "第1层" "text": "第1层"
}, },
"model_display": 45001, "model_display": 45004,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -3060,7 +3060,7 @@
"key": "pandamas_pagoda_name_display_92", "key": "pandamas_pagoda_name_display_92",
"text": "第2层" "text": "第2层"
}, },
"model_display": 45001, "model_display": 45004,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -3091,7 +3091,7 @@
"key": "pandamas_pagoda_name_display_93", "key": "pandamas_pagoda_name_display_93",
"text": "第3层" "text": "第3层"
}, },
"model_display": 45001, "model_display": 45004,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -3122,7 +3122,7 @@
"key": "pandamas_pagoda_name_display_94", "key": "pandamas_pagoda_name_display_94",
"text": "第4层" "text": "第4层"
}, },
"model_display": 45001, "model_display": 45004,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -3164,7 +3164,7 @@
"key": "pandamas_pagoda_name_display_95", "key": "pandamas_pagoda_name_display_95",
"text": "第5层" "text": "第5层"
}, },
"model_display": 45001, "model_display": 45004,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -3195,7 +3195,7 @@
"key": "pandamas_pagoda_name_display_96", "key": "pandamas_pagoda_name_display_96",
"text": "第6层" "text": "第6层"
}, },
"model_display": 45001, "model_display": 45004,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -3226,7 +3226,7 @@
"key": "pandamas_pagoda_name_display_97", "key": "pandamas_pagoda_name_display_97",
"text": "第7层" "text": "第7层"
}, },
"model_display": 45001, "model_display": 45004,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -3257,7 +3257,7 @@
"key": "pandamas_pagoda_name_display_98", "key": "pandamas_pagoda_name_display_98",
"text": "第8层" "text": "第8层"
}, },
"model_display": 45001, "model_display": 45004,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -3288,7 +3288,7 @@
"key": "pandamas_pagoda_name_display_99", "key": "pandamas_pagoda_name_display_99",
"text": "第9层" "text": "第9层"
}, },
"model_display": 45001, "model_display": 45004,
"unlock": 1101007 "unlock": 1101007
}, },
{ {
@ -3331,7 +3331,7 @@
"key": "pandamas_pagoda_name_display_100", "key": "pandamas_pagoda_name_display_100",
"text": "第10层" "text": "第10层"
}, },
"model_display": 45001, "model_display": 45004,
"unlock": 1101007 "unlock": 1101007
} }
] ]

View File

@ -3,11 +3,14 @@
"id": 20001, "id": 20001,
"type": 1, "type": 1,
"type2": 101, "type2": 101,
"rank": 2,
"day": 1, "day": 1,
"repeat_num": 1, "repeat_num": 1,
"refreshtime": 1, "refreshtime": 1,
"packagetype": "", "packagetype": "",
"buy_num": 1, "buy_num": 1,
"issp": 0,
"isrecommend": 0,
"packagename": { "packagename": {
"key": "paypackage_paypackage_packagename_20001", "key": "paypackage_paypackage_packagename_20001",
"text": "每日好礼" "text": "每日好礼"
@ -31,11 +34,14 @@
"id": 20002, "id": 20002,
"type": 1, "type": 1,
"type2": 101, "type2": 101,
"rank": 3,
"day": 2, "day": 2,
"repeat_num": 1, "repeat_num": 1,
"refreshtime": 1, "refreshtime": 1,
"packagetype": "", "packagetype": "",
"buy_num": 1, "buy_num": 1,
"issp": 0,
"isrecommend": 0,
"packagename": { "packagename": {
"key": "paypackage_paypackage_packagename_20002", "key": "paypackage_paypackage_packagename_20002",
"text": "每日好礼" "text": "每日好礼"
@ -59,11 +65,14 @@
"id": 20003, "id": 20003,
"type": 1, "type": 1,
"type2": 101, "type2": 101,
"rank": 4,
"day": 3, "day": 3,
"repeat_num": 1, "repeat_num": 1,
"refreshtime": 1, "refreshtime": 1,
"packagetype": "", "packagetype": "",
"buy_num": 1, "buy_num": 1,
"issp": 0,
"isrecommend": 0,
"packagename": { "packagename": {
"key": "paypackage_paypackage_packagename_20003", "key": "paypackage_paypackage_packagename_20003",
"text": "每日好礼" "text": "每日好礼"
@ -87,11 +96,14 @@
"id": 20004, "id": 20004,
"type": 1, "type": 1,
"type2": 101, "type2": 101,
"rank": 5,
"day": 4, "day": 4,
"repeat_num": 1, "repeat_num": 1,
"refreshtime": 1, "refreshtime": 1,
"packagetype": "", "packagetype": "",
"buy_num": 1, "buy_num": 1,
"issp": 0,
"isrecommend": 0,
"packagename": { "packagename": {
"key": "paypackage_paypackage_packagename_20004", "key": "paypackage_paypackage_packagename_20004",
"text": "每日好礼" "text": "每日好礼"
@ -115,11 +127,14 @@
"id": 20005, "id": 20005,
"type": 1, "type": 1,
"type2": 101, "type2": 101,
"rank": 6,
"day": 5, "day": 5,
"repeat_num": 1, "repeat_num": 1,
"refreshtime": 1, "refreshtime": 1,
"packagetype": "", "packagetype": "",
"buy_num": 1, "buy_num": 1,
"issp": 0,
"isrecommend": 0,
"packagename": { "packagename": {
"key": "paypackage_paypackage_packagename_20005", "key": "paypackage_paypackage_packagename_20005",
"text": "每日好礼" "text": "每日好礼"
@ -143,11 +158,14 @@
"id": 20006, "id": 20006,
"type": 1, "type": 1,
"type2": 102, "type2": 102,
"rank": 1,
"day": 0, "day": 0,
"repeat_num": 2, "repeat_num": 2,
"refreshtime": 30, "refreshtime": 30,
"packagetype": "", "packagetype": "",
"buy_num": 2, "buy_num": 2,
"issp": 1,
"isrecommend": 1,
"packagename": { "packagename": {
"key": "paypackage_paypackage_packagename_20006", "key": "paypackage_paypackage_packagename_20006",
"text": "兑换礼包" "text": "兑换礼包"
@ -171,11 +189,14 @@
"id": 20007, "id": 20007,
"type": 1, "type": 1,
"type2": 103, "type2": 103,
"rank": 0,
"day": 0, "day": 0,
"repeat_num": 3, "repeat_num": 3,
"refreshtime": 30, "refreshtime": 30,
"packagetype": "drawcard_pack1", "packagetype": "drawcard_pack1",
"buy_num": 3, "buy_num": 3,
"issp": 0,
"isrecommend": 0,
"packagename": { "packagename": {
"key": "paypackage_paypackage_packagename_20007", "key": "paypackage_paypackage_packagename_20007",
"text": "招募礼包1" "text": "招募礼包1"
@ -193,11 +214,14 @@
"id": 20008, "id": 20008,
"type": 2, "type": 2,
"type2": 104, "type2": 104,
"rank": 0,
"day": 0, "day": 0,
"repeat_num": 3, "repeat_num": 3,
"refreshtime": 30, "refreshtime": 30,
"packagetype": "drawcard_pack2", "packagetype": "drawcard_pack2",
"buy_num": 3, "buy_num": 3,
"issp": 0,
"isrecommend": 0,
"packagename": { "packagename": {
"key": "paypackage_paypackage_packagename_20008", "key": "paypackage_paypackage_packagename_20008",
"text": "限时礼包1" "text": "限时礼包1"
@ -215,11 +239,14 @@
"id": 20009, "id": 20009,
"type": 2, "type": 2,
"type2": 104, "type2": 104,
"rank": 0,
"day": 0, "day": 0,
"repeat_num": 3, "repeat_num": 3,
"refreshtime": 30, "refreshtime": 30,
"packagetype": "drawcard_pack3", "packagetype": "drawcard_pack3",
"buy_num": 3, "buy_num": 3,
"issp": 0,
"isrecommend": 0,
"packagename": { "packagename": {
"key": "paypackage_paypackage_packagename_20009", "key": "paypackage_paypackage_packagename_20009",
"text": "限时礼包2" "text": "限时礼包2"
@ -237,11 +264,14 @@
"id": 20010, "id": 20010,
"type": 2, "type": 2,
"type2": 104, "type2": 104,
"rank": 0,
"day": 0, "day": 0,
"repeat_num": 3, "repeat_num": 3,
"refreshtime": 30, "refreshtime": 30,
"packagetype": "drawcard_pack4", "packagetype": "drawcard_pack4",
"buy_num": 3, "buy_num": 3,
"issp": 0,
"isrecommend": 0,
"packagename": { "packagename": {
"key": "paypackage_paypackage_packagename_20010", "key": "paypackage_paypackage_packagename_20010",
"text": "限时礼包3" "text": "限时礼包3"

View File

@ -1,6 +1,6 @@
[ [
{ {
"key": 10001, "key": "10001",
"skillvalue": 0, "skillvalue": 0,
"icon": "sx_img_cz", "icon": "sx_img_cz",
"name": { "name": {
@ -17,7 +17,7 @@
"jump": 103 "jump": 103
}, },
{ {
"key": 10002, "key": "10002",
"skillvalue": 0, "skillvalue": 0,
"icon": "sx_img_fj", "icon": "sx_img_fj",
"name": { "name": {
@ -34,7 +34,7 @@
"jump": 103 "jump": 103
}, },
{ {
"key": 10003, "key": "10003",
"skillvalue": 0, "skillvalue": 0,
"icon": "sx_img_pz", "icon": "sx_img_pz",
"name": { "name": {

View File

@ -403,5 +403,34 @@
28011, 28011,
28012 28012
] ]
},
{
"shopid": 15,
"tab": 15,
"shopname": {
"key": "shop_shop_shopname_15",
"text": "巅峰商店"
},
"upper_shop": {
"key": "",
"text": ""
},
"opencond": "shop15",
"rtype": 2,
"rtime": 1,
"rnum": 10,
"rneed": [
{
"a": "attr",
"t": "diamond",
"n": 50
}
],
"shopitem": [
30001,
30002,
30003,
30004
]
} }
] ]

View File

@ -28438,5 +28438,437 @@
"lvmax": 60, "lvmax": 60,
"mapidmin": 101, "mapidmin": 101,
"mapidmax": 9999 "mapidmax": 9999
},
{
"key": 807,
"id": 30001,
"iteminfo": [
{
"a": "item",
"t": "27000100",
"n": 10
}
],
"preview": false,
"probability": 1000,
"need": [
{
"a": "attr",
"t": "consumemoney",
"n": 100
}
],
"sale": 1000,
"salelist": [
1000,
1000,
1000,
1000,
1000,
1000
],
"buyminnum": 10,
"buymaxnum": 10,
"vip": 0,
"lvmin": 1,
"lvmax": 60,
"mapidmin": 101,
"mapidmax": 9999
},
{
"key": 808,
"id": 30001,
"iteminfo": [
{
"a": "item",
"t": "27000100",
"n": 10
}
],
"preview": false,
"probability": 1000,
"need": [
{
"a": "attr",
"t": "consumemoney",
"n": 100
}
],
"sale": 1000,
"salelist": [
1000,
1000,
1000,
1000,
1000,
1000
],
"buyminnum": 10,
"buymaxnum": 10,
"vip": 0,
"lvmin": 1,
"lvmax": 60,
"mapidmin": 101,
"mapidmax": 9999
},
{
"key": 809,
"id": 30001,
"iteminfo": [
{
"a": "item",
"t": "27000100",
"n": 10
}
],
"preview": false,
"probability": 1000,
"need": [
{
"a": "attr",
"t": "consumemoney",
"n": 100
}
],
"sale": 1000,
"salelist": [
1000,
1000,
1000,
1000,
1000,
1000
],
"buyminnum": 10,
"buymaxnum": 10,
"vip": 0,
"lvmin": 1,
"lvmax": 60,
"mapidmin": 101,
"mapidmax": 9999
},
{
"key": 810,
"id": 30002,
"iteminfo": [
{
"a": "item",
"t": "27000102",
"n": 10
}
],
"preview": false,
"probability": 1000,
"need": [
{
"a": "attr",
"t": "consumemoney",
"n": 100
}
],
"sale": 1000,
"salelist": [
1000,
1000,
1000,
1000,
1000,
1000
],
"buyminnum": 10,
"buymaxnum": 10,
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"mapidmax": 9999
},
{
"key": 811,
"id": 30002,
"iteminfo": [
{
"a": "item",
"t": "27000102",
"n": 10
}
],
"preview": false,
"probability": 1000,
"need": [
{
"a": "attr",
"t": "consumemoney",
"n": 100
}
],
"sale": 1000,
"salelist": [
1000,
1000,
1000,
1000,
1000,
1000
],
"buyminnum": 10,
"buymaxnum": 10,
"vip": 0,
"lvmin": 1,
"lvmax": 60,
"mapidmin": 101,
"mapidmax": 9999
},
{
"key": 812,
"id": 30002,
"iteminfo": [
{
"a": "item",
"t": "27000102",
"n": 10
}
],
"preview": false,
"probability": 1000,
"need": [
{
"a": "attr",
"t": "consumemoney",
"n": 100
}
],
"sale": 1000,
"salelist": [
1000,
1000,
1000,
1000,
1000,
1000
],
"buyminnum": 10,
"buymaxnum": 10,
"vip": 0,
"lvmin": 1,
"lvmax": 60,
"mapidmin": 101,
"mapidmax": 9999
},
{
"key": 813,
"id": 30003,
"iteminfo": [
{
"a": "item",
"t": "27000103",
"n": 10
}
],
"preview": false,
"probability": 1000,
"need": [
{
"a": "attr",
"t": "consumemoney",
"n": 100
}
],
"sale": 1000,
"salelist": [
1000,
1000,
1000,
1000,
1000,
1000
],
"buyminnum": 10,
"buymaxnum": 10,
"vip": 0,
"lvmin": 1,
"lvmax": 60,
"mapidmin": 101,
"mapidmax": 9999
},
{
"key": 814,
"id": 30003,
"iteminfo": [
{
"a": "item",
"t": "27000103",
"n": 10
}
],
"preview": false,
"probability": 1000,
"need": [
{
"a": "attr",
"t": "consumemoney",
"n": 100
}
],
"sale": 1000,
"salelist": [
1000,
1000,
1000,
1000,
1000,
1000
],
"buyminnum": 10,
"buymaxnum": 10,
"vip": 0,
"lvmin": 1,
"lvmax": 60,
"mapidmin": 101,
"mapidmax": 9999
},
{
"key": 815,
"id": 30003,
"iteminfo": [
{
"a": "item",
"t": "27000103",
"n": 10
}
],
"preview": false,
"probability": 1000,
"need": [
{
"a": "attr",
"t": "consumemoney",
"n": 100
}
],
"sale": 1000,
"salelist": [
1000,
1000,
1000,
1000,
1000,
1000
],
"buyminnum": 10,
"buymaxnum": 10,
"vip": 0,
"lvmin": 1,
"lvmax": 60,
"mapidmin": 101,
"mapidmax": 9999
},
{
"key": 816,
"id": 30004,
"iteminfo": [
{
"a": "item",
"t": "27000104",
"n": 10
}
],
"preview": false,
"probability": 1000,
"need": [
{
"a": "attr",
"t": "consumemoney",
"n": 100
}
],
"sale": 1000,
"salelist": [
1000,
1000,
1000,
1000,
1000,
1000
],
"buyminnum": 10,
"buymaxnum": 10,
"vip": 0,
"lvmin": 1,
"lvmax": 60,
"mapidmin": 101,
"mapidmax": 9999
},
{
"key": 817,
"id": 30004,
"iteminfo": [
{
"a": "item",
"t": "27000104",
"n": 10
}
],
"preview": false,
"probability": 1000,
"need": [
{
"a": "attr",
"t": "consumemoney",
"n": 100
}
],
"sale": 1000,
"salelist": [
1000,
1000,
1000,
1000,
1000,
1000
],
"buyminnum": 10,
"buymaxnum": 10,
"vip": 0,
"lvmin": 1,
"lvmax": 60,
"mapidmin": 101,
"mapidmax": 9999
},
{
"key": 818,
"id": 30004,
"iteminfo": [
{
"a": "item",
"t": "27000104",
"n": 10
}
],
"preview": false,
"probability": 1000,
"need": [
{
"a": "attr",
"t": "consumemoney",
"n": 100
}
],
"sale": 1000,
"salelist": [
1000,
1000,
1000,
1000,
1000,
1000
],
"buyminnum": 10,
"buymaxnum": 10,
"vip": 0,
"lvmin": 1,
"lvmax": 60,
"mapidmin": 101,
"mapidmax": 9999
} }
] ]

View File

@ -112,7 +112,7 @@ type (
CleanData(uid string) CleanData(uid string)
// 英雄加经验 // 英雄加经验
AddHerosExp(session IUserSession, heroObjs []string, exp int32) (curAddExp []int32, errdata *pb.ErrorData) AddHerosExp(session IUserSession, heroObjs []string, exp int32) (curAddExp map[string]int32, errdata *pb.ErrorData)
// 英雄练功 // 英雄练功
KungFuHero(session IUserSession, heroObjID string, bKongfu bool, kongfuUid string) (errdata *pb.ErrorData) KungFuHero(session IUserSession, heroObjID string, bKongfu bool, kongfuUid string) (errdata *pb.ErrorData)

View File

@ -620,9 +620,9 @@ func (this *Buried) trigger(session comm.IUserSession, burieds ...*pb.BuriedPara
if len(pass) > 0 { if len(pass) > 0 {
if ok, mate := session.GetMate(comm.Session_Buried); ok { if ok, mate := session.GetMate(comm.Session_Buried); ok {
bdatas = mate.(*pb.DBBuried) bdatas = mate.(*pb.DBBuried)
return
} else { } else {
if bdatas, err = model.getSessionBuried(session); err != nil { if bdatas, err = model.getSessionBuried(session); err != nil {
this.Errorln(err)
return return
} }
} }

View File

@ -56,7 +56,7 @@ func (this *apiComp) GotoCity(session comm.IUserSession, req *pb.CaravanGotoCity
if list.Tasktime-configure.Now().Unix() > int64(event.Eventtime) { //TODO 任务超时 if list.Tasktime-configure.Now().Unix() > int64(event.Eventtime) { //TODO 任务超时
this.module.CheckCaravanTask(session, list) this.module.CheckCaravanTask(session, list)
} }
if event.Mustdo == 1 { // 需要完成强制任务 if event.Mustdo { // 需要完成强制任务
errdata = &pb.ErrorData{ errdata = &pb.ErrorData{
Code: pb.ErrorCode_TrollTask, Code: pb.ErrorCode_TrollTask,
Title: pb.ErrorCode_TrollTask.ToString(), Title: pb.ErrorCode_TrollTask.ToString(),

View File

@ -78,7 +78,7 @@ func (this *apiComp) Match(session comm.IUserSession, req *pb.EntertainMatchReq)
} }
} }
mySkill := make(map[int32]int32, 0) mySkill := make(map[string]int32, 0)
for _, v := range req.Skillcard { for _, v := range req.Skillcard {
mySkill[v] = 1 mySkill[v] = 1
} }

View File

@ -278,7 +278,7 @@ func (this *configureComp) GetGameNormalElem() (rd int32) {
rd = comm.GetRandW(szWeight) + 1 rd = comm.GetRandW(szWeight) + 1
return return
} }
func (this *configureComp) GetGamePlaySkill(skillid int32) (conf *cfg.GamePlayerSkillData, err error) { func (this *configureComp) GetGamePlaySkill(skillid string) (conf *cfg.GamePlayerSkillData, err error) {
var ( var (
v interface{} v interface{}
) )
@ -341,7 +341,7 @@ func (this *configureComp) getPassCheckCfg() (data *cfg.GamePassCheck, err error
return return
} }
func (this *configureComp) GetInitGameConsumeSkill() (skill []int32) { func (this *configureComp) GetInitGameConsumeSkill() (skill []string) {
if v, err := this.GetConfigure(game_playerskill); err == nil { if v, err := this.GetConfigure(game_playerskill); err == nil {
if configure, ok := v.(*cfg.GamePlayerSkill); ok { if configure, ok := v.(*cfg.GamePlayerSkill); ok {

View File

@ -68,7 +68,6 @@ func (this *matchComp) MatchNotic(players map[string]interface{}) (err error) {
playerSlice = append(playerSlice, v.(*pb.DBXXLMatch)) playerSlice = append(playerSlice, v.(*pb.DBXXLMatch))
} }
for pos, v := range playerSlice { for pos, v := range playerSlice {
if pos == 0 { if pos == 0 {
p1 = &pb.PlayerData{ p1 = &pb.PlayerData{
Userinfo: v.Userinfo, Userinfo: v.Userinfo,

View File

@ -44,7 +44,7 @@ func (this *modelComp) getEntertainmList(uid string) (result *pb.DBXXLData, err
result = &pb.DBXXLData{ result = &pb.DBXXLData{
Reward: map[int32]int32{}, Reward: map[int32]int32{},
Card: map[string]int32{}, Card: map[string]int32{},
Skill: map[int32]int32{}, Skill: map[string]int32{},
} }
err = this.Get(uid, result) err = this.Get(uid, result)

View File

@ -11,7 +11,6 @@ import (
"go_dreamfactory/modules" "go_dreamfactory/modules"
"go_dreamfactory/pb" "go_dreamfactory/pb"
"go_dreamfactory/sys/db" "go_dreamfactory/sys/db"
"strconv"
) )
func NewModule() core.IModule { func NewModule() core.IModule {
@ -185,8 +184,8 @@ func (this *Entertainment) CreateRoom(sessions []comm.IUserSession, rulesStr str
RoomType: 0, RoomType: 0,
Card1: "", Card1: "",
Card2: "", Card2: "",
Skill1: make(map[int32]int32), Skill1: make(map[string]int32),
Skill2: make(map[int32]int32), Skill2: make(map[string]int32),
} }
red *pb.DBUser red *pb.DBUser
blue *pb.DBUser blue *pb.DBUser
@ -231,6 +230,7 @@ func (this *Entertainment) CreateRoom(sessions []comm.IUserSession, rulesStr str
Lv: red.Lv, Lv: red.Lv,
}, },
Cardid: rules.Card1, Cardid: rules.Card1,
Skill: rules.Skill1,
} }
p2 = &pb.PlayerData{ p2 = &pb.PlayerData{
Userinfo: &pb.BaseUserInfo{ Userinfo: &pb.BaseUserInfo{
@ -244,6 +244,7 @@ func (this *Entertainment) CreateRoom(sessions []comm.IUserSession, rulesStr str
Lv: blue.Lv, Lv: blue.Lv,
}, },
Cardid: rules.Card2, Cardid: rules.Card2,
Skill: rules.Skill2,
} }
if room, err = this.gameMgr.CreateRoomByType(p1, p2, rules.RoomType); err != nil { if room, err = this.gameMgr.CreateRoomByType(p1, p2, rules.RoomType); err != nil {
@ -266,30 +267,11 @@ func (this *Entertainment) AddXxlSkillCard(session comm.IUserSession, skill map[
result *pb.DBXXLData result *pb.DBXXLData
err error err error
) )
// for k := range skill {
// if _, err := this.model.module.configure.GetGameConsumeHero(k); err != nil {
// errdata = &pb.ErrorData{
// Code: pb.ErrorCode_ReqParameterError,
// Title: pb.ErrorCode_ReqParameterError.ToString(),
// Message: err.Error(),
// }
// return
// }
// }
if result, err = this.model.getEntertainmList(session.GetUserId()); err != nil { if result, err = this.model.getEntertainmList(session.GetUserId()); err != nil {
return return
} }
for k, v := range skill { for k, v := range skill {
if iKey, err := strconv.Atoi(k); err != nil { result.Skill[k] += v
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
Message: err.Error(),
}
return
} else {
result.Skill[int32(iKey)] += v
}
} }
this.model.modifyEntertainmList(session.GetUserId(), map[string]interface{}{ this.model.modifyEntertainmList(session.GetUserId(), map[string]interface{}{
"skill": result.Skill, "skill": result.Skill,
@ -304,7 +286,7 @@ func (this *Entertainment) AddXxlSkillCard(session comm.IUserSession, skill map[
} }
// 消耗一张技能卡 // 消耗一张技能卡
func (this *Entertainment) ConsumXxlSkillCard(session comm.IUserSession, skillCard int32) (errdata *pb.ErrorData) { func (this *Entertainment) ConsumXxlSkillCard(session comm.IUserSession, skillCard string) (errdata *pb.ErrorData) {
var ( var (
result *pb.DBXXLData result *pb.DBXXLData

View File

@ -149,26 +149,29 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr
color = 2 color = 2
curPlayer = this.player2 curPlayer = this.player2
} }
if req.Itype == 1 { //释放技能 if req.Itype == "cardskill" { //释放技能
if errdata = this.UserSkillUp(color, req.Curid); errdata != nil { if errdata = this.UserSkillUp(color, req.Curid); errdata != nil {
return return
} }
return return
} else if req.Itype > 0 { //玩家卡牌技能 } else if req.Itype != "swap" { //玩家卡牌技能
if curPlayer.Skill[req.Itype] <= 0 { if conf, err := this.module.configure.GetGamePlaySkill(req.Itype); err == nil {
if curPlayer.Skill[conf.Key] <= 0 {
errdata = &pb.ErrorData{ errdata = &pb.ErrorData{
Code: pb.ErrorCode_EntertainNoSkillCard, // 技能卡不足 Code: pb.ErrorCode_EntertainNoSkillCard, // 技能卡不足
Title: pb.ErrorCode_EntertainNoSkillCard.ToString(), Title: pb.ErrorCode_EntertainNoSkillCard.ToString(),
} }
return return
} }
curPlayer.Skill[req.Itype] -= 1 curPlayer.Skill[conf.Key] -= 1
if errdata = this.UserCardSkill(curPlayer, color, req.Itype, req.Curid); errdata != nil { if errdata = this.UserCardSkill(curPlayer, color, conf.Key, req.Curid); errdata != nil {
return return
} }
}
return return
} }
if req.Itype == 0 && req.Curid == 0 && req.Targetid == 0 { if req.Itype == "swap" && req.Curid == 0 && req.Targetid == 0 {
if this.curPower == this.player1.Userinfo.Uid { if this.curPower == this.player1.Userinfo.Uid {
this.NexPower = this.player2.Userinfo.Uid this.NexPower = this.player2.Userinfo.Uid
this.player2.Ps = 2 this.player2.Ps = 2
@ -807,7 +810,7 @@ func (this *Room) AutoOperator(uid string) {
Round: this.round, Round: this.round,
User1: this.player1, User1: this.player1,
User2: this.player2, User2: this.player2,
Itype: 0, Itype: "swap",
Curid: oid1, Curid: oid1,
Targetid: oid2, Targetid: oid2,
}, this.szSession...); err != nil { }, this.szSession...); err != nil {
@ -910,7 +913,7 @@ func (this *Room) UserSkillUp(color int32, curid int32) (errdata *pb.ErrorData)
Round: this.round, Round: this.round,
User1: this.player1, User1: this.player1,
User2: this.player2, User2: this.player2,
Itype: 1, Itype: "cardskill",
Curid: oid1, Curid: oid1,
Targetid: oid2, Targetid: oid2,
}, this.szSession...); err != nil { }, this.szSession...); err != nil {
@ -934,7 +937,7 @@ func (this *Room) ChangePower() {
} }
// 玩家释放技能 // 玩家释放技能
func (this *Room) UserCardSkill(curPlayer *pb.PlayerData, color int32, skillid int32, curid int32) (errdata *pb.ErrorData) { func (this *Room) UserCardSkill(curPlayer *pb.PlayerData, color int32, skillid string, curid int32) (errdata *pb.ErrorData) {
var ( var (
curScore int32 // 该次操作的得分 curScore int32 // 该次操作的得分
oid1 int32 // 唯一id oid1 int32 // 唯一id
@ -1006,7 +1009,7 @@ func (this *Room) UserCardSkill(curPlayer *pb.PlayerData, color int32, skillid i
Round: this.round, Round: this.round,
User1: this.player1, User1: this.player1,
User2: this.player2, User2: this.player2,
Itype: skillid, Itype: conf.Key,
Curid: oid1, Curid: oid1,
Targetid: oid2, Targetid: oid2,
}, this.szSession...); err != nil { }, this.szSession...); err != nil {

View File

@ -52,6 +52,7 @@ func (this *apiComp) setDefaultFriendUserBaseInfo(userId string) *pb.FriendBase
Skin: user.CurSkin, Skin: user.CurSkin,
OfflineTime: user.Offlinetime, OfflineTime: user.Offlinetime,
Gender: user.Gender, Gender: user.Gender,
Aframe: user.Curaframe,
} }
} }

View File

@ -94,6 +94,7 @@ func (this *apiComp) Randlist(session comm.IUserSession, req *pb.FriendRandlistR
Level: user.Info.Lv, Level: user.Info.Lv,
Skin: user.Info.Skin, Skin: user.Info.Skin,
Gender: user.Info.Gender, Gender: user.Info.Gender,
Aframe: user.Info.Aframe,
} }
if base == nil { if base == nil {
this.module.Debug("未找到玩家信息", this.module.Debug("未找到玩家信息",

View File

@ -54,6 +54,7 @@ func (this *apiComp) Search(session comm.IUserSession, req *pb.FriendSearchReq)
Skin: u.CurSkin, Skin: u.CurSkin,
ServerId: u.Sid, ServerId: u.Sid,
Gender: u.Gender, Gender: u.Gender,
Aframe: u.Curaframe,
} }
target, err := this.module.modelFriend.GetFriend(u.Uid) target, err := this.module.modelFriend.GetFriend(u.Uid)

View File

@ -398,14 +398,14 @@ func (this *ModelHero) cleanData(uid string) {
} }
} }
func (this *ModelHero) AddCardExp(session comm.IUserSession, heros []*pb.DBHero, exp int32, model *db.DBModel) (curAddExp []int32, errdata *pb.ErrorData) { func (this *ModelHero) AddCardExp(session comm.IUserSession, heros []*pb.DBHero, exp int32, model *db.DBModel) (curAddExp map[string]int32, errdata *pb.ErrorData) {
var ( var (
tasks []*pb.BuriedParam tasks []*pb.BuriedParam
changeupdate map[string]interface{} = make(map[string]interface{}) changeupdate map[string]interface{} = make(map[string]interface{})
maxlvhero *pb.DBHero maxlvhero *pb.DBHero
) )
curAddExp = make([]int32, len(heros)) curAddExp = make(map[string]int32, len(heros))
for i, hero := range heros { for _, hero := range heros {
var ( var (
preLv int32 //加经验之前的等级 preLv int32 //加经验之前的等级
curExp int32 // 加经验之后的经验 curExp int32 // 加经验之后的经验
@ -446,21 +446,23 @@ func (this *ModelHero) AddCardExp(session comm.IUserSession, heros []*pb.DBHero,
var maxExp int32 var maxExp int32
maxExp = _data.Heroexp maxExp = _data.Heroexp
if maxLv <= curLv && curExp >= maxExp { // 加经验之前校验是否达到最大等级 if maxLv <= curLv && curExp >= maxExp { // 加经验之前校验是否达到最大等级
curAddExp[i] = 0 // 已经满级的时候 curAddExp[hero.Id] = 0
//code = pb.ErrorCode_HeroMaxLv //
this.module.Debugf("英雄已经满级 不需要升级heroid:%s,addexp:%d", hero.Id, exp) this.module.Debugf("英雄已经满级 不需要升级heroid:%s,addexp:%d", hero.Id, exp)
return return
} }
var fullexp int32 // 溢出的经验
curExp += exp // 先把经验加上 curExp += exp // 先把经验加上
for { // 死循环判断一键升级 for { // 死循环判断一键升级
if _data.Heroexp == 0 { if _data.Heroexp == 0 {
curAddExp[i] = exp - (curExp - maxExp) // 减去超过部分的经验 fullexp = (curExp - maxExp)
//curAddExp[hero.Id] = exp - (curExp - maxExp) // 减去超过部分的经验
curExp = 0 curExp = 0
break break
} }
maxExp = _data.Heroexp maxExp = _data.Heroexp
if maxLv <= curLv && curExp >= maxExp { // 设置最大经验和等级 if maxLv <= curLv && curExp >= maxExp { // 设置最大经验和等级
curAddExp[i] = exp - (curExp - maxExp) // 减去超过部分的经验 fullexp = (curExp - maxExp)
//curAddExp[hero.Id] = exp - (curExp - maxExp) // 减去超过部分的经验
curLv = maxLv curLv = maxLv
curExp = maxExp curExp = maxExp
break break
@ -472,14 +474,17 @@ func (this *ModelHero) AddCardExp(session comm.IUserSession, heros []*pb.DBHero,
curLv += 1 // 经验够了 那么等级+1 curLv += 1 // 经验够了 那么等级+1
_data = this.module.configure.GetHeroLv(curLv) _data = this.module.configure.GetHeroLv(curLv)
if _data == nil { // 等级加失败了 回到原来的等级 if _data == nil { // 等级加失败了 回到原来的等级
fullexp = (curExp - maxExp)
curLv -= 1 curLv -= 1
break break
} }
} }
} }
if curAddExp[i] != 0 { if curAddExp[hero.Id] == 0 {
curAddExp[i] = exp // 真正加的经验 curAddExp[hero.Id] = exp // 真正加的经验
} else {
curAddExp[hero.Id] = (exp - fullexp)
} }
this.module.Debugf("add hero exp :old lv:%d,old exp:%d,new lv:%d,new exp:%d,addexp:%d", hero.Lv, hero.Exp, curLv, curExp, exp) this.module.Debugf("add hero exp :old lv:%d,old exp:%d,new lv:%d,new exp:%d,addexp:%d", hero.Lv, hero.Exp, curLv, curExp, exp)

View File

@ -835,15 +835,14 @@ func (this *Hero) CheckPeachReward(session comm.IUserSession, ctime int64) {
return return
} }
func (this *Hero) AddHerosExp(session comm.IUserSession, heroObjs []string, exp int32) (curAddExp []int32, errdata *pb.ErrorData) { func (this *Hero) AddHerosExp(session comm.IUserSession, heroObjs []string, exp int32) (curAddExp map[string]int32, errdata *pb.ErrorData) {
var ( var (
ids []string = make([]string, 0) ids []string = make([]string, 0)
heros []*pb.DBHero heros []*pb.DBHero
changeHero []*pb.DBHero // 变化的英雄 changeHero []*pb.DBHero // 变化的英雄
addExp []int32
err error err error
) )
curAddExp = make([]int32, len(heroObjs)) curAddExp = make(map[string]int32, len(heroObjs))
for _, v := range heroObjs { for _, v := range heroObjs {
if v != "" { if v != "" {
ids = append(ids, v) ids = append(ids, v)
@ -860,16 +859,10 @@ func (this *Hero) AddHerosExp(session comm.IUserSession, heroObjs []string, exp
} }
return return
} }
if addExp, errdata = this.modelHero.AddCardExp(session, heros, exp, model); errdata != nil { if curAddExp, errdata = this.modelHero.AddCardExp(session, heros, exp, model); errdata != nil {
return return
} }
for i, v := range heros {
for n, id := range heroObjs {
if v.Id == id {
curAddExp[n] = addExp[i]
}
}
}
changeHero = append(changeHero, heros...) changeHero = append(changeHero, heros...)
} }
} else { } else {
@ -881,16 +874,9 @@ func (this *Hero) AddHerosExp(session comm.IUserSession, heroObjs []string, exp
return return
} }
if addExp, errdata = this.modelHero.AddCardExp(session, heros, exp, nil); errdata != nil { if curAddExp, errdata = this.modelHero.AddCardExp(session, heros, exp, nil); errdata != nil {
return return
} }
for i, v := range heros {
for n, id := range heroObjs {
if v.Id == id {
curAddExp[n] = addExp[i]
}
}
}
changeHero = append(changeHero, heros...) changeHero = append(changeHero, heros...)
} }
if len(changeHero) > 0 { if len(changeHero) > 0 {

View File

@ -165,11 +165,12 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
for _, v := range req.Report.Info.Redflist[0].Team { for _, v := range req.Report.Info.Redflist[0].Team {
if v.Oid != "" && !v.Ishelp { // 助战英雄不加经验 if v.Oid != "" && !v.Ishelp { // 助战英雄不加经验
heroObjs = append(heroObjs, v.Oid) heroObjs = append(heroObjs, v.Oid)
changExp[v.Oid] = cfgHunting.Heroexp
} }
} }
} }
this.module.ModuleHero.AddHerosExp(session, heroObjs, cfgHunting.Heroexp) if changExp, errdata = this.module.ModuleHero.AddHerosExp(session, heroObjs, cfgHunting.Heroexp); errdata != nil {
return
}
} }
errdata = this.module.ModifyHuntingData(session.GetUserId(), mapData) errdata = this.module.ModifyHuntingData(session.GetUserId(), mapData)

View File

@ -28,7 +28,6 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.IntegralCh
harm int32 harm int32
changExp map[string]int32 changExp map[string]int32
atno []*pb.UserAtno // atno 类型 atno []*pb.UserAtno // atno 类型
curAddExp []int32
) )
changExp = make(map[string]int32) changExp = make(map[string]int32)
harm = req.Report.Harm harm = req.Report.Harm
@ -139,17 +138,13 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.IntegralCh
if v.HeroID != "" { if v.HeroID != "" {
if !v.Ishelp { // 助战英雄不加经验 if !v.Ishelp { // 助战英雄不加经验
heroObjs = append(heroObjs, v.Oid) heroObjs = append(heroObjs, v.Oid)
changExp[v.Oid] = 0
} }
} }
} }
} }
if curAddExp, errdata = this.module.ModuleHero.AddHerosExp(session, heroObjs, cfgData.Heroexp); errdata != nil { if changExp, errdata = this.module.ModuleHero.AddHerosExp(session, heroObjs, cfgData.Heroexp); errdata != nil {
return return
} }
for pos, v := range heroObjs {
changExp[v] = curAddExp[pos]
}
} }
err = this.module.modelIntegral.modifyIntegralData(session.GetUserId(), update) err = this.module.modelIntegral.modifyIntegralData(session.GetUserId(), update)

View File

@ -679,9 +679,10 @@ func (this *User) change(session comm.IUserSession, attrs map[string]int32) (atn
} }
return return
} }
this.recoverUserPs(user)
user.Ps += add user.Ps += add
userEx.ConsumPs += -add userEx.ConsumPs += -add
this.recoverUserPs(user)
change.Ps = user.Ps change.Ps = user.Ps
go this.ModuleUiGame.HDPSTodayConsum(session.GetUserId(), userEx.ConsumPs) go this.ModuleUiGame.HDPSTodayConsum(session.GetUserId(), userEx.ConsumPs)
} else { } else {
@ -1104,7 +1105,7 @@ func (this *User) recoverUserPs(user *pb.DBUser) (change bool, total int32, next
yu int32 yu int32
add int32 add int32
) )
cur := configure.Now().Unix()
ggd := this.ModuleTools.GetGlobalConf() ggd := this.ModuleTools.GetGlobalConf()
if ggd == nil { if ggd == nil {
return return
@ -1114,10 +1115,11 @@ func (this *User) recoverUserPs(user *pb.DBUser) (change bool, total int32, next
return return
} }
if user.Ps >= pconf.PsCeiling { if user.Ps >= pconf.PsCeiling {
user.LastRecoverPsSec = cur
return return
} }
total = pconf.PsCeiling total = pconf.PsCeiling
cur := configure.Now().Unix()
if user.LastRecoverPsSec == 0 { if user.LastRecoverPsSec == 0 {
user.LastRecoverPsSec = cur user.LastRecoverPsSec = cur
change = true change = true

View File

@ -214,7 +214,9 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
} }
} }
} }
this.module.ModuleHero.AddHerosExp(session, heroObjs, vikingCfg.Heroexp) if changExp, errdata = this.module.ModuleHero.AddHerosExp(session, heroObjs, vikingCfg.Heroexp); errdata != nil {
return
}
} }
session.SendMsg(string(this.module.GetType()), VikingChallengeOverResp, &pb.VikingChallengeOverResp{ session.SendMsg(string(this.module.GetType()), VikingChallengeOverResp, &pb.VikingChallengeOverResp{

View File

@ -183,7 +183,7 @@ type PlayerData struct {
Cardid string `protobuf:"bytes,4,opt,name=cardid,proto3" json:"cardid"` // 出战的英雄卡 Cardid string `protobuf:"bytes,4,opt,name=cardid,proto3" json:"cardid"` // 出战的英雄卡
Energy int32 `protobuf:"varint,5,opt,name=energy,proto3" json:"energy"` // 能量进度 Energy int32 `protobuf:"varint,5,opt,name=energy,proto3" json:"energy"` // 能量进度
Consumeexp int32 `protobuf:"varint,6,opt,name=consumeexp,proto3" json:"consumeexp"` // 消消乐积分 Consumeexp int32 `protobuf:"varint,6,opt,name=consumeexp,proto3" json:"consumeexp"` // 消消乐积分
Skill map[int32]int32 `protobuf:"bytes,7,rep,name=skill,proto3" json:"skill" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 出战的技能卡 key consume_playerskill表中cid value 数量 Skill map[string]int32 `protobuf:"bytes,7,rep,name=skill,proto3" json:"skill" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 出战的技能卡 key consume_playerskill表中cid value 数量
} }
func (x *PlayerData) Reset() { func (x *PlayerData) Reset() {
@ -260,7 +260,7 @@ func (x *PlayerData) GetConsumeexp() int32 {
return 0 return 0
} }
func (x *PlayerData) GetSkill() map[int32]int32 { func (x *PlayerData) GetSkill() map[string]int32 {
if x != nil { if x != nil {
return x.Skill return x.Skill
} }
@ -276,7 +276,7 @@ type DBXXLMatch struct {
Userinfo *BaseUserInfo `protobuf:"bytes,1,opt,name=userinfo,proto3" json:"userinfo"` Userinfo *BaseUserInfo `protobuf:"bytes,1,opt,name=userinfo,proto3" json:"userinfo"`
Cardid string `protobuf:"bytes,2,opt,name=cardid,proto3" json:"cardid"` // 选择的卡片ID Cardid string `protobuf:"bytes,2,opt,name=cardid,proto3" json:"cardid"` // 选择的卡片ID
Consumeexp int32 `protobuf:"varint,3,opt,name=consumeexp,proto3" json:"consumeexp"` // 消消乐积分 Consumeexp int32 `protobuf:"varint,3,opt,name=consumeexp,proto3" json:"consumeexp"` // 消消乐积分
Skill map[int32]int32 `protobuf:"bytes,4,rep,name=skill,proto3" json:"skill" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // Skill map[string]int32 `protobuf:"bytes,4,rep,name=skill,proto3" json:"skill" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //
} }
func (x *DBXXLMatch) Reset() { func (x *DBXXLMatch) Reset() {
@ -332,7 +332,7 @@ func (x *DBXXLMatch) GetConsumeexp() int32 {
return 0 return 0
} }
func (x *DBXXLMatch) GetSkill() map[int32]int32 { func (x *DBXXLMatch) GetSkill() map[string]int32 {
if x != nil { if x != nil {
return x.Skill return x.Skill
} }
@ -410,7 +410,7 @@ type DBXXLData struct {
ServicePath string `protobuf:"bytes,9,opt,name=servicePath,proto3" json:"servicePath"` // 目标服务节点 重连RPC用 ServicePath string `protobuf:"bytes,9,opt,name=servicePath,proto3" json:"servicePath"` // 目标服务节点 重连RPC用
Etime int64 `protobuf:"varint,10,opt,name=etime,proto3" json:"etime"` // 赛季结束时间 Etime int64 `protobuf:"varint,10,opt,name=etime,proto3" json:"etime"` // 赛季结束时间
Touxiang int32 `protobuf:"varint,11,opt,name=touxiang,proto3" json:"touxiang"` // 今天投降的次数 Touxiang int32 `protobuf:"varint,11,opt,name=touxiang,proto3" json:"touxiang"` // 今天投降的次数
Skill map[int32]int32 `protobuf:"bytes,12,rep,name=skill,proto3" json:"skill" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 技能id value 数量(可为0) Skill map[string]int32 `protobuf:"bytes,12,rep,name=skill,proto3" json:"skill" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 技能id value 数量(可为0)
Liansheng int32 `protobuf:"varint,13,opt,name=liansheng,proto3" json:"liansheng"` // 连胜 Liansheng int32 `protobuf:"varint,13,opt,name=liansheng,proto3" json:"liansheng"` // 连胜
Freeprogress int32 `protobuf:"varint,14,opt,name=freeprogress,proto3" json:"freeprogress"` //已领取进度 Freeprogress int32 `protobuf:"varint,14,opt,name=freeprogress,proto3" json:"freeprogress"` //已领取进度
Payprogress int32 `protobuf:"varint,15,opt,name=payprogress,proto3" json:"payprogress"` Payprogress int32 `protobuf:"varint,15,opt,name=payprogress,proto3" json:"payprogress"`
@ -531,7 +531,7 @@ func (x *DBXXLData) GetTouxiang() int32 {
return 0 return 0
} }
func (x *DBXXLData) GetSkill() map[int32]int32 { func (x *DBXXLData) GetSkill() map[string]int32 {
if x != nil { if x != nil {
return x.Skill return x.Skill
} }
@ -610,8 +610,8 @@ type DBXxlRules struct {
RoomType int32 `protobuf:"varint,1,opt,name=RoomType,proto3" json:"RoomType"` // 房间类型 RoomType int32 `protobuf:"varint,1,opt,name=RoomType,proto3" json:"RoomType"` // 房间类型
Card1 string `protobuf:"bytes,2,opt,name=card1,proto3" json:"card1"` // player1 卡 Card1 string `protobuf:"bytes,2,opt,name=card1,proto3" json:"card1"` // player1 卡
Card2 string `protobuf:"bytes,3,opt,name=card2,proto3" json:"card2"` // player2 卡 Card2 string `protobuf:"bytes,3,opt,name=card2,proto3" json:"card2"` // player2 卡
Skill1 map[int32]int32 `protobuf:"bytes,4,rep,name=skill1,proto3" json:"skill1" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 玩家1携带的技能 Skill1 map[string]int32 `protobuf:"bytes,4,rep,name=skill1,proto3" json:"skill1" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 玩家1携带的技能
Skill2 map[int32]int32 `protobuf:"bytes,5,rep,name=skill2,proto3" json:"skill2" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 玩家2携带的技能 Skill2 map[string]int32 `protobuf:"bytes,5,rep,name=skill2,proto3" json:"skill2" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 玩家2携带的技能
} }
func (x *DBXxlRules) Reset() { func (x *DBXxlRules) Reset() {
@ -667,14 +667,14 @@ func (x *DBXxlRules) GetCard2() string {
return "" return ""
} }
func (x *DBXxlRules) GetSkill1() map[int32]int32 { func (x *DBXxlRules) GetSkill1() map[string]int32 {
if x != nil { if x != nil {
return x.Skill1 return x.Skill1
} }
return nil return nil
} }
func (x *DBXxlRules) GetSkill2() map[int32]int32 { func (x *DBXxlRules) GetSkill2() map[string]int32 {
if x != nil { if x != nil {
return x.Skill2 return x.Skill2
} }
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@ -1027,7 +1027,7 @@ var file_entertain_entertain_db_proto_rawDesc = []byte{
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@ -1042,11 +1042,11 @@ var file_entertain_entertain_db_proto_rawDesc = []byte{
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View File

@ -27,7 +27,7 @@ type EntertainMatchReq struct {
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Idcard string `protobuf:"bytes,1,opt,name=idcard,proto3" json:"idcard"` //出战的英雄卡 Idcard string `protobuf:"bytes,1,opt,name=idcard,proto3" json:"idcard"` //出战的英雄卡
Skillcard []int32 `protobuf:"varint,2,rep,packed,name=skillcard,proto3" json:"skillcard"` Skillcard []string `protobuf:"bytes,2,rep,name=skillcard,proto3" json:"skillcard"`
} }
func (x *EntertainMatchReq) Reset() { func (x *EntertainMatchReq) Reset() {
@ -69,7 +69,7 @@ func (x *EntertainMatchReq) GetIdcard() string {
return "" return ""
} }
func (x *EntertainMatchReq) GetSkillcard() []int32 { func (x *EntertainMatchReq) GetSkillcard() []string {
if x != nil { if x != nil {
return x.Skillcard return x.Skillcard
} }
@ -409,7 +409,7 @@ type EntertainOperatorReq struct {
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Roomid string `protobuf:"bytes,1,opt,name=roomid,proto3" json:"roomid"` // 房间id Roomid string `protobuf:"bytes,1,opt,name=roomid,proto3" json:"roomid"` // 房间id
Itype int32 `protobuf:"varint,2,opt,name=itype,proto3" json:"itype"` // 操作类型 0 默认交换元素 1 卡片技能 Itype string `protobuf:"bytes,2,opt,name=itype,proto3" json:"itype"` // 操作类型 "swap" 默认交换元素 "cardskill" 卡片技能 playerskill 传对应的key
Curid int32 `protobuf:"varint,3,opt,name=curid,proto3" json:"curid"` // 当前key Curid int32 `protobuf:"varint,3,opt,name=curid,proto3" json:"curid"` // 当前key
Targetid int32 `protobuf:"varint,4,opt,name=targetid,proto3" json:"targetid"` // 目标key Targetid int32 `protobuf:"varint,4,opt,name=targetid,proto3" json:"targetid"` // 目标key
} }
@ -453,11 +453,11 @@ func (x *EntertainOperatorReq) GetRoomid() string {
return "" return ""
} }
func (x *EntertainOperatorReq) GetItype() int32 { func (x *EntertainOperatorReq) GetItype() string {
if x != nil { if x != nil {
return x.Itype return x.Itype
} }
return 0 return ""
} }
func (x *EntertainOperatorReq) GetCurid() int32 { func (x *EntertainOperatorReq) GetCurid() int32 {
@ -535,7 +535,7 @@ type EntertainOperatorRstPush struct {
Round int32 `protobuf:"varint,5,opt,name=round,proto3" json:"round"` // 轮数 Round int32 `protobuf:"varint,5,opt,name=round,proto3" json:"round"` // 轮数
User1 *PlayerData `protobuf:"bytes,6,opt,name=user1,proto3" json:"user1"` // 玩家数据也需要同步 User1 *PlayerData `protobuf:"bytes,6,opt,name=user1,proto3" json:"user1"` // 玩家数据也需要同步
User2 *PlayerData `protobuf:"bytes,7,opt,name=user2,proto3" json:"user2"` User2 *PlayerData `protobuf:"bytes,7,opt,name=user2,proto3" json:"user2"`
Itype int32 `protobuf:"varint,8,opt,name=itype,proto3" json:"itype"` // 操作类型 0 默认交换元素 Itype string `protobuf:"bytes,8,opt,name=itype,proto3" json:"itype"` // 操作类型 0 默认交换元素
Curid int32 `protobuf:"varint,9,opt,name=curid,proto3" json:"curid"` // 当前key Curid int32 `protobuf:"varint,9,opt,name=curid,proto3" json:"curid"` // 当前key
Targetid int32 `protobuf:"varint,10,opt,name=targetid,proto3" json:"targetid"` // 目标key Targetid int32 `protobuf:"varint,10,opt,name=targetid,proto3" json:"targetid"` // 目标key
} }
@ -621,11 +621,11 @@ func (x *EntertainOperatorRstPush) GetUser2() *PlayerData {
return nil return nil
} }
func (x *EntertainOperatorRstPush) GetItype() int32 { func (x *EntertainOperatorRstPush) GetItype() string {
if x != nil { if x != nil {
return x.Itype return x.Itype
} }
return 0 return ""
} }
func (x *EntertainOperatorRstPush) GetCurid() int32 { func (x *EntertainOperatorRstPush) GetCurid() int32 {
@ -1314,7 +1314,7 @@ type EntertainChangePush struct {
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Card map[string]int32 `protobuf:"bytes,1,rep,name=card,proto3" json:"card" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 卡id value 数量(可为0) Card map[string]int32 `protobuf:"bytes,1,rep,name=card,proto3" json:"card" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 卡id value 数量(可为0)
Skill map[int32]int32 `protobuf:"bytes,2,rep,name=skill,proto3" json:"skill" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // Skill map[string]int32 `protobuf:"bytes,2,rep,name=skill,proto3" json:"skill" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //
} }
func (x *EntertainChangePush) Reset() { func (x *EntertainChangePush) Reset() {
@ -1356,7 +1356,7 @@ func (x *EntertainChangePush) GetCard() map[string]int32 {
return nil return nil
} }
func (x *EntertainChangePush) GetSkill() map[int32]int32 { func (x *EntertainChangePush) GetSkill() map[string]int32 {
if x != nil { if x != nil {
return x.Skill return x.Skill
} }
@ -2641,7 +2641,7 @@ var file_entertain_entertain_msg_proto_rawDesc = []byte{
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@ -2695,7 +2695,7 @@ var file_entertain_entertain_msg_proto_rawDesc = []byte{
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@ -2782,7 +2782,7 @@ var file_entertain_entertain_msg_proto_rawDesc = []byte{
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View File

@ -39,6 +39,7 @@ type FriendBase struct {
Score int32 `protobuf:"varint,12,opt,name=score,proto3" json:"score"` //助战分数 Score int32 `protobuf:"varint,12,opt,name=score,proto3" json:"score"` //助战分数
UpdateTime int64 `protobuf:"varint,13,opt,name=updateTime,proto3" json:"updateTime"` //更新时间 UpdateTime int64 `protobuf:"varint,13,opt,name=updateTime,proto3" json:"updateTime"` //更新时间
Gender int32 `protobuf:"varint,14,opt,name=gender,proto3" json:"gender"` //性别 Gender int32 `protobuf:"varint,14,opt,name=gender,proto3" json:"gender"` //性别
Aframe string `protobuf:"bytes,15,opt,name=aframe,proto3" json:"aframe"` //头像框
} }
func (x *FriendBase) Reset() { func (x *FriendBase) Reset() {
@ -171,6 +172,13 @@ func (x *FriendBase) GetGender() int32 {
return 0 return 0
} }
func (x *FriendBase) GetAframe() string {
if x != nil {
return x.Aframe
}
return ""
}
//好友列表 //好友列表
type FriendListReq struct { type FriendListReq struct {
state protoimpl.MessageState state protoimpl.MessageState
@ -2593,7 +2601,7 @@ var file_friend_friend_msg_proto_rawDesc = []byte{
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@ -2617,181 +2625,183 @@ var file_friend_friend_msg_proto_rawDesc = []byte{
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} }
var ( var (

View File

@ -659,7 +659,7 @@ type DBHeroDrawRecord struct {
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
HeroId []string `protobuf:"bytes,3,rep,name=heroId,proto3" json:"heroId"` // 英雄ID HeroId []string `protobuf:"bytes,3,rep,name=heroId,proto3" json:"heroId"` // 英雄ID
Drawtype int32 `protobuf:"varint,4,opt,name=drawtype,proto3" json:"drawtype"` // 卡池 Drawtype int32 `protobuf:"varint,4,opt,name=drawtype,proto3" json:"drawtype"` // 卡池
Ctime int64 `protobuf:"varint,5,opt,name=ctime,proto3" json:"ctime"` Ctime int64 `protobuf:"varint,5,opt,name=ctime,proto3" json:"ctime"` // 抽卡时间
} }
func (x *DBHeroDrawRecord) Reset() { func (x *DBHeroDrawRecord) Reset() {

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@ -0,0 +1,34 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
const (
GameBattlePlayType_Null = 0
GameBattlePlayType_Mainline = 1
GameBattlePlayType_Pagoda = 2
GameBattlePlayType_Rtask = 3
GameBattlePlayType_Hunting = 4
GameBattlePlayType_Viking = 5
GameBattlePlayType_Moonfantasy = 6
GameBattlePlayType_Arena = 7
GameBattlePlayType_Academy = 8
GameBattlePlayType_Heroteaching = 9
GameBattlePlayType_Combat = 10
GameBattlePlayType_Enchant = 11
GameBattlePlayType_Sociaty = 12
GameBattlePlayType_Friendsmeet = 13
GameBattlePlayType_Practicenpc = 14
GameBattlePlayType_Race = 15
GameBattlePlayType_Cycle = 16
GameBattlePlayType_Guildgve = 17
GameBattlePlayType_Stone = 18
GameBattlePlayType_Expboos = 19
GameBattlePlayType_IsLand = 20
GameBattlePlayType_Integral = 21
)

View File

@ -18,13 +18,13 @@ type GameBattleReadyData struct {
BattleScenes []string BattleScenes []string
BGMusic string BGMusic string
LoadingId int32 LoadingId int32
HideAlienSpace int32 HideAlienSpace bool
HideFightUI int32 HideFightUI bool
RuleTips string RuleTips string
BattleTips string BattleTips string
BattleEvents []int32 BattleEvents []int32
ScoreGroupID int32 ScoreGroupID int32
DisableAiCamera int32 DisableAiCamera bool
ChoseCamp []int32 ChoseCamp []int32
DisableCamp []int32 DisableCamp []int32
DefaultHero int32 DefaultHero int32
@ -34,7 +34,7 @@ type GameBattleReadyData struct {
HeroCheck []string HeroCheck []string
RedAssistTeam int32 RedAssistTeam int32
BlueAssistTeam int32 BlueAssistTeam int32
CanFriendHelp int32 CanFriendHelp bool
Numrounds int32 Numrounds int32
} }
@ -65,8 +65,8 @@ func (_v *GameBattleReadyData)Deserialize(_buf map[string]interface{}) (err erro
{ var _ok_ bool; if _v.BGMusic, _ok_ = _buf["BGMusic"].(string); !_ok_ { err = errors.New("BGMusic error"); return } } { var _ok_ bool; if _v.BGMusic, _ok_ = _buf["BGMusic"].(string); !_ok_ { err = errors.New("BGMusic error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["LoadingId"].(float64); !_ok_ { err = errors.New("LoadingId error"); return }; _v.LoadingId = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["LoadingId"].(float64); !_ok_ { err = errors.New("LoadingId error"); return }; _v.LoadingId = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["HideAlienSpace"].(float64); !_ok_ { err = errors.New("HideAlienSpace error"); return }; _v.HideAlienSpace = int32(_tempNum_) } { var _ok_ bool; if _v.HideAlienSpace, _ok_ = _buf["HideAlienSpace"].(bool); !_ok_ { err = errors.New("HideAlienSpace error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["HideFightUI"].(float64); !_ok_ { err = errors.New("HideFightUI error"); return }; _v.HideFightUI = int32(_tempNum_) } { var _ok_ bool; if _v.HideFightUI, _ok_ = _buf["HideFightUI"].(bool); !_ok_ { err = errors.New("HideFightUI error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["RuleTips"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.RuleTips error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.RuleTips, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["RuleTips"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.RuleTips error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.RuleTips, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["BattleTips"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.BattleTips error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.BattleTips, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["BattleTips"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.BattleTips error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.BattleTips, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ {
@ -84,7 +84,7 @@ func (_v *GameBattleReadyData)Deserialize(_buf map[string]interface{}) (err erro
} }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ScoreGroupID"].(float64); !_ok_ { err = errors.New("ScoreGroupID error"); return }; _v.ScoreGroupID = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ScoreGroupID"].(float64); !_ok_ { err = errors.New("ScoreGroupID error"); return }; _v.ScoreGroupID = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["disableAiCamera"].(float64); !_ok_ { err = errors.New("disableAiCamera error"); return }; _v.DisableAiCamera = int32(_tempNum_) } { var _ok_ bool; if _v.DisableAiCamera, _ok_ = _buf["disableAiCamera"].(bool); !_ok_ { err = errors.New("disableAiCamera error"); return } }
{ {
var _arr_ []interface{} var _arr_ []interface{}
var _ok_ bool var _ok_ bool
@ -172,7 +172,7 @@ func (_v *GameBattleReadyData)Deserialize(_buf map[string]interface{}) (err erro
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RedAssistTeam"].(float64); !_ok_ { err = errors.New("RedAssistTeam error"); return }; _v.RedAssistTeam = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RedAssistTeam"].(float64); !_ok_ { err = errors.New("RedAssistTeam error"); return }; _v.RedAssistTeam = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BlueAssistTeam"].(float64); !_ok_ { err = errors.New("BlueAssistTeam error"); return }; _v.BlueAssistTeam = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BlueAssistTeam"].(float64); !_ok_ { err = errors.New("BlueAssistTeam error"); return }; _v.BlueAssistTeam = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["CanFriendHelp"].(float64); !_ok_ { err = errors.New("CanFriendHelp error"); return }; _v.CanFriendHelp = int32(_tempNum_) } { var _ok_ bool; if _v.CanFriendHelp, _ok_ = _buf["CanFriendHelp"].(bool); !_ok_ { err = errors.New("CanFriendHelp error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Numrounds"].(float64); !_ok_ { err = errors.New("Numrounds error"); return }; _v.Numrounds = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Numrounds"].(float64); !_ok_ { err = errors.New("Numrounds error"); return }; _v.Numrounds = int32(_tempNum_) }
return return
} }

View File

@ -0,0 +1,14 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
const (
GameBattleScoreType_Ordinary = 0
GameBattleScoreType_Coefficient = 1
)

View File

@ -15,7 +15,7 @@ type GameCaravanEventData struct {
Eventgroup int32 Eventgroup int32
Eventweight int32 Eventweight int32
Eventtype int32 Eventtype int32
Mustdo int32 Mustdo bool
Citystory int32 Citystory int32
Citynormal int32 Citynormal int32
Cityabnormal int32 Cityabnormal int32
@ -41,7 +41,7 @@ func (_v *GameCaravanEventData)Deserialize(_buf map[string]interface{}) (err err
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["eventgroup"].(float64); !_ok_ { err = errors.New("eventgroup error"); return }; _v.Eventgroup = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["eventgroup"].(float64); !_ok_ { err = errors.New("eventgroup error"); return }; _v.Eventgroup = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["eventweight"].(float64); !_ok_ { err = errors.New("eventweight error"); return }; _v.Eventweight = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["eventweight"].(float64); !_ok_ { err = errors.New("eventweight error"); return }; _v.Eventweight = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["eventtype"].(float64); !_ok_ { err = errors.New("eventtype error"); return }; _v.Eventtype = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["eventtype"].(float64); !_ok_ { err = errors.New("eventtype error"); return }; _v.Eventtype = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["mustdo"].(float64); !_ok_ { err = errors.New("mustdo error"); return }; _v.Mustdo = int32(_tempNum_) } { var _ok_ bool; if _v.Mustdo, _ok_ = _buf["mustdo"].(bool); !_ok_ { err = errors.New("mustdo error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["citystory"].(float64); !_ok_ { err = errors.New("citystory error"); return }; _v.Citystory = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["citystory"].(float64); !_ok_ { err = errors.New("citystory error"); return }; _v.Citystory = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["citynormal"].(float64); !_ok_ { err = errors.New("citynormal error"); return }; _v.Citynormal = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["citynormal"].(float64); !_ok_ { err = errors.New("citynormal error"); return }; _v.Citynormal = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["cityabnormal"].(float64); !_ok_ { err = errors.New("cityabnormal error"); return }; _v.Cityabnormal = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["cityabnormal"].(float64); !_ok_ { err = errors.New("cityabnormal error"); return }; _v.Cityabnormal = int32(_tempNum_) }

View File

@ -14,11 +14,14 @@ type GamePayGiftpackData struct {
Id int32 Id int32
Type int32 Type int32
Type2 int32 Type2 int32
Rank int32
Day int32 Day int32
RepeatNum int32 RepeatNum int32
Refreshtime int32 Refreshtime int32
Packagetype string Packagetype string
BuyNum int32 BuyNum int32
Issp int32
Isrecommend int32
Packagename string Packagename string
Costitem []*Gameatn Costitem []*Gameatn
Item []*Gameatn Item []*Gameatn
@ -34,11 +37,14 @@ func (_v *GamePayGiftpackData)Deserialize(_buf map[string]interface{}) (err erro
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type2"].(float64); !_ok_ { err = errors.New("type2 error"); return }; _v.Type2 = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type2"].(float64); !_ok_ { err = errors.New("type2 error"); return }; _v.Type2 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rank"].(float64); !_ok_ { err = errors.New("rank error"); return }; _v.Rank = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["day"].(float64); !_ok_ { err = errors.New("day error"); return }; _v.Day = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["day"].(float64); !_ok_ { err = errors.New("day error"); return }; _v.Day = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["repeat_num"].(float64); !_ok_ { err = errors.New("repeat_num error"); return }; _v.RepeatNum = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["repeat_num"].(float64); !_ok_ { err = errors.New("repeat_num error"); return }; _v.RepeatNum = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["refreshtime"].(float64); !_ok_ { err = errors.New("refreshtime error"); return }; _v.Refreshtime = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["refreshtime"].(float64); !_ok_ { err = errors.New("refreshtime error"); return }; _v.Refreshtime = int32(_tempNum_) }
{ var _ok_ bool; if _v.Packagetype, _ok_ = _buf["packagetype"].(string); !_ok_ { err = errors.New("packagetype error"); return } } { var _ok_ bool; if _v.Packagetype, _ok_ = _buf["packagetype"].(string); !_ok_ { err = errors.New("packagetype error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buy_num"].(float64); !_ok_ { err = errors.New("buy_num error"); return }; _v.BuyNum = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buy_num"].(float64); !_ok_ { err = errors.New("buy_num error"); return }; _v.BuyNum = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["issp"].(float64); !_ok_ { err = errors.New("issp error"); return }; _v.Issp = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["isrecommend"].(float64); !_ok_ { err = errors.New("isrecommend error"); return }; _v.Isrecommend = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["packagename"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Packagename error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Packagename, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["packagename"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Packagename error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Packagename, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ {
var _arr_ []interface{} var _arr_ []interface{}

View File

@ -9,13 +9,13 @@
package cfg package cfg
type GamePlayerSkill struct { type GamePlayerSkill struct {
_dataMap map[int32]*GamePlayerSkillData _dataMap map[string]*GamePlayerSkillData
_dataList []*GamePlayerSkillData _dataList []*GamePlayerSkillData
} }
func NewGamePlayerSkill(_buf []map[string]interface{}) (*GamePlayerSkill, error) { func NewGamePlayerSkill(_buf []map[string]interface{}) (*GamePlayerSkill, error) {
_dataList := make([]*GamePlayerSkillData, 0, len(_buf)) _dataList := make([]*GamePlayerSkillData, 0, len(_buf))
dataMap := make(map[int32]*GamePlayerSkillData) dataMap := make(map[string]*GamePlayerSkillData)
for _, _ele_ := range _buf { for _, _ele_ := range _buf {
if _v, err2 := DeserializeGamePlayerSkillData(_ele_); err2 != nil { if _v, err2 := DeserializeGamePlayerSkillData(_ele_); err2 != nil {
return nil, err2 return nil, err2
@ -27,7 +27,7 @@ func NewGamePlayerSkill(_buf []map[string]interface{}) (*GamePlayerSkill, error)
return &GamePlayerSkill{_dataList:_dataList, _dataMap:dataMap}, nil return &GamePlayerSkill{_dataList:_dataList, _dataMap:dataMap}, nil
} }
func (table *GamePlayerSkill) GetDataMap() map[int32]*GamePlayerSkillData { func (table *GamePlayerSkill) GetDataMap() map[string]*GamePlayerSkillData {
return table._dataMap return table._dataMap
} }
@ -35,7 +35,7 @@ func (table *GamePlayerSkill) GetDataList() []*GamePlayerSkillData {
return table._dataList return table._dataList
} }
func (table *GamePlayerSkill) Get(key int32) *GamePlayerSkillData { func (table *GamePlayerSkill) Get(key string) *GamePlayerSkillData {
return table._dataMap[key] return table._dataMap[key]
} }

View File

@ -11,7 +11,7 @@ package cfg
import "errors" import "errors"
type GamePlayerSkillData struct { type GamePlayerSkillData struct {
Key int32 Key string
Skillvalue int32 Skillvalue int32
Icon string Icon string
Name string Name string
@ -29,7 +29,7 @@ func (*GamePlayerSkillData) GetTypeId() int32 {
} }
func (_v *GamePlayerSkillData)Deserialize(_buf map[string]interface{}) (err error) { func (_v *GamePlayerSkillData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) } { var _ok_ bool; if _v.Key, _ok_ = _buf["key"].(string); !_ok_ { err = errors.New("key error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skillvalue"].(float64); !_ok_ { err = errors.New("skillvalue error"); return }; _v.Skillvalue = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skillvalue"].(float64); !_ok_ { err = errors.New("skillvalue error"); return }; _v.Skillvalue = int32(_tempNum_) }
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } } { var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }