From 8d43d464166f5120bd6627ecf7dae4c528934b53 Mon Sep 17 00:00:00 2001
From: meixiongfeng <766881921@qq.com>
Date: Fri, 4 Aug 2023 09:16:04 +0800
Subject: [PATCH 1/4] update
---
bin/json/game_heroupstory.json | 11 +
bin/json/game_heroupstorybattle.json | 282 +
bin/json/game_heroupstorychapter.json | 490 +
bin/json/game_mail.json | 21 +
bin/json/game_mainchapter.json | 720 -
bin/json/game_mainstage.json | 29843 +---------------
bin/json/game_skillbuff.json | 350 +-
bin/json/game_stonestory.json | 115 +
sys/configure/structs/Game.BuffType.go | 158 +-
sys/configure/structs/Game.Heroupstory.go | 42 +
.../structs/Game.HeroupstoryBattle.go | 42 +
.../structs/Game.HeroupstoryBattleData.go | 71 +
.../structs/Game.HeroupstoryChapter.go | 42 +
.../structs/Game.HeroupstoryChapterData.go | 89 +
sys/configure/structs/Game.HeroupstoryData.go | 52 +
sys/configure/structs/Game.StoneStory.go | 34 +
sys/configure/structs/Game.StoneStoryData.go | 98 +
sys/configure/structs/Tables.go | 28 +
18 files changed, 1901 insertions(+), 30587 deletions(-)
create mode 100644 bin/json/game_heroupstory.json
create mode 100644 bin/json/game_heroupstorybattle.json
create mode 100644 bin/json/game_heroupstorychapter.json
create mode 100644 bin/json/game_stonestory.json
create mode 100644 sys/configure/structs/Game.Heroupstory.go
create mode 100644 sys/configure/structs/Game.HeroupstoryBattle.go
create mode 100644 sys/configure/structs/Game.HeroupstoryBattleData.go
create mode 100644 sys/configure/structs/Game.HeroupstoryChapter.go
create mode 100644 sys/configure/structs/Game.HeroupstoryChapterData.go
create mode 100644 sys/configure/structs/Game.HeroupstoryData.go
create mode 100644 sys/configure/structs/Game.StoneStory.go
create mode 100644 sys/configure/structs/Game.StoneStoryData.go
diff --git a/bin/json/game_heroupstory.json b/bin/json/game_heroupstory.json
new file mode 100644
index 000000000..a03ac1dc6
--- /dev/null
+++ b/bin/json/game_heroupstory.json
@@ -0,0 +1,11 @@
+[
+ {
+ "heroid": 25001,
+ "opentime": [
+ 0,
+ 0,
+ 0
+ ],
+ "newheroday": 2
+ }
+]
\ No newline at end of file
diff --git a/bin/json/game_heroupstorybattle.json b/bin/json/game_heroupstorybattle.json
new file mode 100644
index 000000000..9599c4bb8
--- /dev/null
+++ b/bin/json/game_heroupstorybattle.json
@@ -0,0 +1,282 @@
+[
+ {
+ "id": 101,
+ "FormatList": [
+ 700011
+ ],
+ "BattleReadyID": 127,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 102,
+ "FormatList": [
+ 700012
+ ],
+ "BattleReadyID": 127,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 103,
+ "FormatList": [
+ 700013
+ ],
+ "BattleReadyID": 126,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 104,
+ "FormatList": [
+ 700014
+ ],
+ "BattleReadyID": 126,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 105,
+ "FormatList": [
+ 700015
+ ],
+ "BattleReadyID": 117,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 106,
+ "FormatList": [
+ 700016
+ ],
+ "BattleReadyID": 126,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 107,
+ "FormatList": [
+ 700017
+ ],
+ "BattleReadyID": 126,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 108,
+ "FormatList": [
+ 700018
+ ],
+ "BattleReadyID": 117,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 109,
+ "FormatList": [
+ 700019
+ ],
+ "BattleReadyID": 126,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 110,
+ "FormatList": [
+ 700020
+ ],
+ "BattleReadyID": 126,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 111,
+ "FormatList": [
+ 700021
+ ],
+ "BattleReadyID": 126,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 112,
+ "FormatList": [
+ 700022
+ ],
+ "BattleReadyID": 126,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 113,
+ "FormatList": [
+ 700023
+ ],
+ "BattleReadyID": 126,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 114,
+ "FormatList": [
+ 700024
+ ],
+ "BattleReadyID": 126,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 115,
+ "FormatList": [
+ 700025
+ ],
+ "BattleReadyID": 126,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 116,
+ "FormatList": [
+ 700026
+ ],
+ "BattleReadyID": 126,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 117,
+ "FormatList": [
+ 700027
+ ],
+ "BattleReadyID": 126,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 118,
+ "FormatList": [
+ 700028
+ ],
+ "BattleReadyID": 126,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 119,
+ "FormatList": [
+ 700029
+ ],
+ "BattleReadyID": 126,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ },
+ {
+ "id": 120,
+ "FormatList": [
+ 700030
+ ],
+ "BattleReadyID": 126,
+ "EventList": [],
+ "playexp": {
+ "a": "attr",
+ "t": "exp",
+ "n": 0
+ },
+ "carexe": 500
+ }
+]
\ No newline at end of file
diff --git a/bin/json/game_heroupstorychapter.json b/bin/json/game_heroupstorychapter.json
new file mode 100644
index 000000000..2c0867758
--- /dev/null
+++ b/bin/json/game_heroupstorychapter.json
@@ -0,0 +1,490 @@
+[
+ {
+ "key": 1,
+ "hero": 25001,
+ "chapter": 1001,
+ "level": 101,
+ "levellink": [
+ 102
+ ],
+ "leveltype": 1,
+ "startstory": 10254,
+ "battle": 101,
+ "reward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3000
+ }
+ ],
+ "clearance": 0,
+ "txt": {
+ "key": "",
+ "text": ""
+ },
+ "circle": "",
+ "qq": 0,
+ "icon": "",
+ "head": ""
+ },
+ {
+ "key": 2,
+ "hero": 25001,
+ "chapter": 1001,
+ "level": 102,
+ "levellink": [
+ 101,
+ 103,
+ 104
+ ],
+ "leveltype": 2,
+ "startstory": 10254,
+ "battle": 101,
+ "reward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3010
+ }
+ ],
+ "clearance": 0,
+ "txt": {
+ "key": "",
+ "text": ""
+ },
+ "circle": "",
+ "qq": 0,
+ "icon": "",
+ "head": ""
+ },
+ {
+ "key": 3,
+ "hero": 25001,
+ "chapter": 1001,
+ "level": 103,
+ "levellink": [
+ 102,
+ 104
+ ],
+ "leveltype": 3,
+ "startstory": 10254,
+ "battle": 101,
+ "reward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3020
+ }
+ ],
+ "clearance": 0,
+ "txt": {
+ "key": "",
+ "text": ""
+ },
+ "circle": "",
+ "qq": 0,
+ "icon": "",
+ "head": ""
+ },
+ {
+ "key": 4,
+ "hero": 25001,
+ "chapter": 1001,
+ "level": 104,
+ "levellink": [
+ 102,
+ 103
+ ],
+ "leveltype": 4,
+ "startstory": 10254,
+ "battle": 101,
+ "reward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3030
+ }
+ ],
+ "clearance": 0,
+ "txt": {
+ "key": "",
+ "text": ""
+ },
+ "circle": "",
+ "qq": 0,
+ "icon": "",
+ "head": ""
+ },
+ {
+ "key": 5,
+ "hero": 25001,
+ "chapter": 1001,
+ "level": 105,
+ "levellink": [
+ 104
+ ],
+ "leveltype": 5,
+ "startstory": 10254,
+ "battle": 101,
+ "reward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3040
+ }
+ ],
+ "clearance": 0,
+ "txt": {
+ "key": "",
+ "text": ""
+ },
+ "circle": "",
+ "qq": 0,
+ "icon": "",
+ "head": ""
+ },
+ {
+ "key": 6,
+ "hero": 25001,
+ "chapter": 1002,
+ "level": 101,
+ "levellink": [
+ 102
+ ],
+ "leveltype": 1,
+ "startstory": 10254,
+ "battle": 101,
+ "reward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3050
+ }
+ ],
+ "clearance": 0,
+ "txt": {
+ "key": "",
+ "text": ""
+ },
+ "circle": "",
+ "qq": 0,
+ "icon": "",
+ "head": ""
+ },
+ {
+ "key": 7,
+ "hero": 25001,
+ "chapter": 1002,
+ "level": 102,
+ "levellink": [
+ 101,
+ 103,
+ 104
+ ],
+ "leveltype": 2,
+ "startstory": 10254,
+ "battle": 101,
+ "reward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3060
+ }
+ ],
+ "clearance": 0,
+ "txt": {
+ "key": "",
+ "text": ""
+ },
+ "circle": "",
+ "qq": 0,
+ "icon": "",
+ "head": ""
+ },
+ {
+ "key": 8,
+ "hero": 25001,
+ "chapter": 1002,
+ "level": 103,
+ "levellink": [
+ 102,
+ 104
+ ],
+ "leveltype": 3,
+ "startstory": 10254,
+ "battle": 101,
+ "reward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3070
+ }
+ ],
+ "clearance": 0,
+ "txt": {
+ "key": "",
+ "text": ""
+ },
+ "circle": "",
+ "qq": 0,
+ "icon": "",
+ "head": ""
+ },
+ {
+ "key": 9,
+ "hero": 25001,
+ "chapter": 1002,
+ "level": 104,
+ "levellink": [
+ 102,
+ 103
+ ],
+ "leveltype": 4,
+ "startstory": 10254,
+ "battle": 101,
+ "reward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3080
+ }
+ ],
+ "clearance": 0,
+ "txt": {
+ "key": "",
+ "text": ""
+ },
+ "circle": "",
+ "qq": 0,
+ "icon": "",
+ "head": ""
+ },
+ {
+ "key": 10,
+ "hero": 25001,
+ "chapter": 1002,
+ "level": 105,
+ "levellink": [
+ 104
+ ],
+ "leveltype": 5,
+ "startstory": 10254,
+ "battle": 101,
+ "reward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3090
+ }
+ ],
+ "clearance": 0,
+ "txt": {
+ "key": "",
+ "text": ""
+ },
+ "circle": "",
+ "qq": 0,
+ "icon": "",
+ "head": ""
+ },
+ {
+ "key": 11,
+ "hero": 25001,
+ "chapter": 1003,
+ "level": 101,
+ "levellink": [
+ 102
+ ],
+ "leveltype": 1,
+ "startstory": 10254,
+ "battle": 101,
+ "reward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3100
+ }
+ ],
+ "clearance": 0,
+ "txt": {
+ "key": "",
+ "text": ""
+ },
+ "circle": "",
+ "qq": 0,
+ "icon": "",
+ "head": ""
+ },
+ {
+ "key": 12,
+ "hero": 25001,
+ "chapter": 1003,
+ "level": 102,
+ "levellink": [
+ 101,
+ 103,
+ 104
+ ],
+ "leveltype": 2,
+ "startstory": 10254,
+ "battle": 101,
+ "reward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3110
+ }
+ ],
+ "clearance": 0,
+ "txt": {
+ "key": "",
+ "text": ""
+ },
+ "circle": "",
+ "qq": 0,
+ "icon": "",
+ "head": ""
+ },
+ {
+ "key": 13,
+ "hero": 25001,
+ "chapter": 1003,
+ "level": 103,
+ "levellink": [
+ 102,
+ 104
+ ],
+ "leveltype": 3,
+ "startstory": 10254,
+ "battle": 101,
+ "reward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3120
+ }
+ ],
+ "clearance": 0,
+ "txt": {
+ "key": "",
+ "text": ""
+ },
+ "circle": "",
+ "qq": 0,
+ "icon": "",
+ "head": ""
+ },
+ {
+ "key": 14,
+ "hero": 25001,
+ "chapter": 1003,
+ "level": 104,
+ "levellink": [
+ 102,
+ 103
+ ],
+ "leveltype": 4,
+ "startstory": 10254,
+ "battle": 101,
+ "reward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3130
+ }
+ ],
+ "clearance": 0,
+ "txt": {
+ "key": "",
+ "text": ""
+ },
+ "circle": "",
+ "qq": 0,
+ "icon": "",
+ "head": ""
+ },
+ {
+ "key": 15,
+ "hero": 25001,
+ "chapter": 1003,
+ "level": 105,
+ "levellink": [
+ 104
+ ],
+ "leveltype": 5,
+ "startstory": 10254,
+ "battle": 101,
+ "reward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3140
+ }
+ ],
+ "clearance": 0,
+ "txt": {
+ "key": "",
+ "text": ""
+ },
+ "circle": "",
+ "qq": 0,
+ "icon": "",
+ "head": ""
+ },
+ {
+ "key": 16,
+ "hero": 25001,
+ "chapter": 1004,
+ "level": 101,
+ "levellink": [
+ 102
+ ],
+ "leveltype": 1,
+ "startstory": 10254,
+ "battle": 101,
+ "reward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3150
+ }
+ ],
+ "clearance": 0,
+ "txt": {
+ "key": "",
+ "text": ""
+ },
+ "circle": "",
+ "qq": 0,
+ "icon": "",
+ "head": ""
+ },
+ {
+ "key": 17,
+ "hero": 25001,
+ "chapter": 1004,
+ "level": 102,
+ "levellink": [
+ 101
+ ],
+ "leveltype": 4,
+ "startstory": 10254,
+ "battle": 101,
+ "reward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 3160
+ }
+ ],
+ "clearance": 0,
+ "txt": {
+ "key": "",
+ "text": ""
+ },
+ "circle": "",
+ "qq": 0,
+ "icon": "",
+ "head": ""
+ }
+]
\ No newline at end of file
diff --git a/bin/json/game_mail.json b/bin/json/game_mail.json
index ed7d79925..75ec2edae 100644
--- a/bin/json/game_mail.json
+++ b/bin/json/game_mail.json
@@ -340,5 +340,26 @@
},
"reword": [],
"duration": 720
+ },
+ {
+ "id": "Venturegifts",
+ "title": {
+ "key": "mail_mail_title_16",
+ "text": "转盘活动奖励转换"
+ },
+ "recipient": {
+ "key": "",
+ "text": ""
+ },
+ "content": {
+ "key": "",
+ "text": ""
+ },
+ "sender": {
+ "key": "",
+ "text": ""
+ },
+ "reword": [],
+ "duration": 0
}
]
\ No newline at end of file
diff --git a/bin/json/game_mainchapter.json b/bin/json/game_mainchapter.json
index 82cbfb0e4..138efe3de 100644
--- a/bin/json/game_mainchapter.json
+++ b/bin/json/game_mainchapter.json
@@ -238,725 +238,5 @@
},
"starreward": 11012,
"exploreward": 11012
- },
- {
- "id": 12001,
- "name": {
- "key": "mainchapter_main_chapter_name_13",
- "text": "智取邀请函"
- },
- "chapter_type": 2,
- "map": "scenes_chapter_01",
- "camera": "",
- "title": {
- "key": "mainchapter_main_chapter_title_13",
- "text": "13"
- },
- "desc": {
- "key": "mainchapter_main_chapter_desc_13",
- "text": "故事发生在很久以前的古代中国,而且要从一只喜欢滚来滚去、滚来滚去的大熊猫身上说起。话说熊猫阿宝是一家面条店的学徒,虽然笨手笨脚,也勉强算是谋到了一份职业。"
- },
- "starreward": 12001,
- "exploreward": 12001
- },
- {
- "id": 12002,
- "name": {
- "key": "mainchapter_main_chapter_name_14",
- "text": "黑市风波"
- },
- "chapter_type": 2,
- "map": "scenes_chapter_01",
- "camera": "",
- "title": {
- "key": "mainchapter_main_chapter_title_14",
- "text": "14"
- },
- "desc": {
- "key": "mainchapter_main_chapter_desc_14",
- "text": "别看阿宝所在的“和平谷”一派欣欣向荣的安详景象,其实是一个卧虎藏龙的风水宝地,先不说五大功夫高手皆坐镇于此,更有一大师级别的宗师在这里隐居。"
- },
- "starreward": 12002,
- "exploreward": 12002
- },
- {
- "id": 12003,
- "name": {
- "key": "mainchapter_main_chapter_name_15",
- "text": "小马王 · 一路向北"
- },
- "chapter_type": 2,
- "map": "scenes_chapter_01",
- "camera": "",
- "title": {
- "key": "mainchapter_main_chapter_title_15",
- "text": "15"
- },
- "desc": {
- "key": "mainchapter_main_chapter_desc_15",
- "text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
- },
- "starreward": 12003,
- "exploreward": 12003
- },
- {
- "id": 12004,
- "name": {
- "key": "mainchapter_main_chapter_name_16",
- "text": "海洋之歌"
- },
- "chapter_type": 2,
- "map": "scenes_chapter_01",
- "camera": "",
- "title": {
- "key": "mainchapter_main_chapter_title_16",
- "text": "16"
- },
- "desc": {
- "key": "mainchapter_main_chapter_desc_16",
- "text": "自负的毒蛇大师虽然给人的感觉稍显轻浮,但对这件事的态度就有如她善变的性格,不太明朗;螳螂大师算是几位高手中最聪明的一个,对阿宝的现状很是无奈,总是暗中帮忙。"
- },
- "starreward": 12004,
- "exploreward": 12004
- },
- {
- "id": 12005,
- "name": {
- "key": "mainchapter_main_chapter_name_17",
- "text": "布兰奇的逃亡"
- },
- "chapter_type": 2,
- "map": "scenes_chapter_01",
- "camera": "",
- "title": {
- "key": "mainchapter_main_chapter_title_17",
- "text": "17"
- },
- "desc": {
- "key": "mainchapter_main_chapter_desc_17",
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- "text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
- },
- "starreward": 14009,
- "exploreward": 14009
- },
- {
- "id": 14010,
- "name": {
- "key": "mainchapter_main_chapter_name_46",
- "text": "预言之声"
- },
- "chapter_type": 4,
- "map": "scenes_chapter_01",
- "camera": "",
- "title": {
- "key": "mainchapter_main_chapter_title_22",
- "text": "46"
- },
- "desc": {
- "key": "mainchapter_main_chapter_desc_22",
- "text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
- },
- "starreward": 14010,
- "exploreward": 14010
- },
- {
- "id": 14011,
- "name": {
- "key": "mainchapter_main_chapter_name_47",
- "text": "大龙复仇记"
- },
- "chapter_type": 4,
- "map": "scenes_chapter_01",
- "camera": "",
- "title": {
- "key": "mainchapter_main_chapter_title_23",
- "text": "47"
- },
- "desc": {
- "key": "mainchapter_main_chapter_desc_23",
- "text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
- },
- "starreward": 14011,
- "exploreward": 14011
- },
- {
- "id": 14012,
- "name": {
- "key": "mainchapter_main_chapter_name_48",
- "text": "小偷与大盗"
- },
- "chapter_type": 4,
- "map": "scenes_chapter_01",
- "camera": "",
- "title": {
- "key": "mainchapter_main_chapter_title_24",
- "text": "48"
- },
- "desc": {
- "key": "mainchapter_main_chapter_desc_24",
- "text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
- },
- "starreward": 14012,
- "exploreward": 14012
}
]
\ No newline at end of file
diff --git a/bin/json/game_mainstage.json b/bin/json/game_mainstage.json
index 3f955139e..295857f75 100644
--- a/bin/json/game_mainstage.json
+++ b/bin/json/game_mainstage.json
@@ -21,7 +21,7 @@
"hide": 0,
"destroy": 1,
"progress": 0,
- "frontstoryid": 0,
+ "frontstoryid": 10240,
"afterstoryid": 0,
"maingroupName": {
"key": "",
@@ -78,7 +78,7 @@
"hide": 0,
"destroy": 1,
"progress": 1,
- "frontstoryid": 10240,
+ "frontstoryid": 0,
"afterstoryid": 10241,
"maingroupName": {
"key": "",
@@ -619,12 +619,9 @@
"Episodetype": 1,
"openlevel": 1,
"EditorStage": 0,
- "venturemodel": "",
- "venturetype": 1,
- "ventureavatar": [
- "Person/34004/34004_exhibition.prefab",
- "Person/44005/44005_exhibition.prefab"
- ],
+ "venturemodel": "Person/44005/44005_q.prefab",
+ "venturetype": 0,
+ "ventureavatar": [],
"herocolor": 1,
"heroimg": "zxgq_js_13002",
"bubbletext": {
@@ -723,26 +720,23 @@
100106
],
"previoustage": 0,
- "Episodetype": 1,
+ "Episodetype": 7,
"openlevel": 1,
"EditorStage": 0,
- "venturemodel": "",
- "venturetype": 1,
- "ventureavatar": [
- "Person/34004/34004_exhibition.prefab",
- "Person/44005/44005_exhibition.prefab"
- ],
+ "venturemodel": "Person/44005/44005_q.prefab",
+ "venturetype": 0,
+ "ventureavatar": [],
"herocolor": 1,
- "heroimg": "zxgq_js_44005",
+ "heroimg": "attr_diamond",
"bubbletext": {
"key": "main_stage_bubbletext_8",
- "text": "跟着小伊去寻找月光原石吧~"
+ "text": "瓜哥找到了神秘碎片?"
},
"animation": "",
"hide": 0,
"destroy": 1,
"progress": 1,
- "frontstoryid": 10256,
+ "frontstoryid": 0,
"afterstoryid": 0,
"maingroupName": {
"key": "",
@@ -758,6 +752,196 @@
},
"desc": {
"key": "mainchapter_main_stage_desc_8",
+ "text": "瓜哥找到了神秘碎片?"
+ },
+ "exp": 0,
+ "hero_exp": 0,
+ "ps_consume": [],
+ "ps_mg": [],
+ "firstaward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 6000
+ }
+ ],
+ "lotteryward": 0,
+ "commonaward": [],
+ "BattleReadyID": 0,
+ "FormatList": [],
+ "star": [],
+ "star_type": [],
+ "star_value": [],
+ "challengeward": 0
+ },
+ {
+ "id": 1100109,
+ "chapterid": 11001,
+ "group_id": 100108,
+ "previous_group_id": [
+ 100107
+ ],
+ "previoustage": 0,
+ "Episodetype": 7,
+ "openlevel": 1,
+ "EditorStage": 0,
+ "venturemodel": "Person/44005/44005_q.prefab",
+ "venturetype": 0,
+ "ventureavatar": [],
+ "herocolor": 1,
+ "heroimg": "attr_diamond",
+ "bubbletext": {
+ "key": "main_stage_bubbletext_9",
+ "text": "瓜哥找到了神秘碎片?"
+ },
+ "animation": "",
+ "hide": 0,
+ "destroy": 1,
+ "progress": 1,
+ "frontstoryid": 0,
+ "afterstoryid": 0,
+ "maingroupName": {
+ "key": "",
+ "text": ""
+ },
+ "mainlineName": {
+ "key": "mainchapter_main_stage_mainlineName_9",
+ "text": "1-s"
+ },
+ "title": {
+ "key": "mainchapter_main_stage_title_9",
+ "text": "小游戏"
+ },
+ "desc": {
+ "key": "mainchapter_main_stage_desc_9",
+ "text": "瓜哥找到了神秘碎片?"
+ },
+ "exp": 0,
+ "hero_exp": 0,
+ "ps_consume": [],
+ "ps_mg": [],
+ "firstaward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 6001
+ }
+ ],
+ "lotteryward": 0,
+ "commonaward": [],
+ "BattleReadyID": 0,
+ "FormatList": [],
+ "star": [],
+ "star_type": [],
+ "star_value": [],
+ "challengeward": 0
+ },
+ {
+ "id": 1100110,
+ "chapterid": 11001,
+ "group_id": 100109,
+ "previous_group_id": [
+ 100108
+ ],
+ "previoustage": 0,
+ "Episodetype": 7,
+ "openlevel": 1,
+ "EditorStage": 0,
+ "venturemodel": "",
+ "venturetype": 1,
+ "ventureavatar": [
+ "Person/13002/13002_exhibition.prefab"
+ ],
+ "herocolor": 1,
+ "heroimg": "attr_diamond",
+ "bubbletext": {
+ "key": "main_stage_bubbletext_10",
+ "text": "瓜哥找到了神秘碎片?"
+ },
+ "animation": "",
+ "hide": 0,
+ "destroy": 1,
+ "progress": 1,
+ "frontstoryid": 0,
+ "afterstoryid": 0,
+ "maingroupName": {
+ "key": "",
+ "text": ""
+ },
+ "mainlineName": {
+ "key": "mainchapter_main_stage_mainlineName_10",
+ "text": "1-7"
+ },
+ "title": {
+ "key": "mainchapter_main_stage_title_10",
+ "text": "月光暴走"
+ },
+ "desc": {
+ "key": "mainchapter_main_stage_desc_10",
+ "text": "瓜哥找到了神秘碎片?"
+ },
+ "exp": 0,
+ "hero_exp": 0,
+ "ps_consume": [],
+ "ps_mg": [],
+ "firstaward": [
+ {
+ "a": "attr",
+ "t": "gold",
+ "n": 6002
+ }
+ ],
+ "lotteryward": 0,
+ "commonaward": [],
+ "BattleReadyID": 0,
+ "FormatList": [],
+ "star": [],
+ "star_type": [],
+ "star_value": [],
+ "challengeward": 0
+ },
+ {
+ "id": 1100111,
+ "chapterid": 11001,
+ "group_id": 100110,
+ "previous_group_id": [
+ 100109
+ ],
+ "previoustage": 0,
+ "Episodetype": 1,
+ "openlevel": 1,
+ "EditorStage": 0,
+ "venturemodel": "",
+ "venturetype": 1,
+ "ventureavatar": [
+ "Person/13002/13002_exhibition.prefab"
+ ],
+ "herocolor": 1,
+ "heroimg": "zxgq_js_13002",
+ "bubbletext": {
+ "key": "main_stage_bubbletext_11",
+ "text": "跟着小伊去寻找月光原石吧~"
+ },
+ "animation": "",
+ "hide": 0,
+ "destroy": 1,
+ "progress": 1,
+ "frontstoryid": 10256,
+ "afterstoryid": 0,
+ "maingroupName": {
+ "key": "",
+ "text": ""
+ },
+ "mainlineName": {
+ "key": "mainchapter_main_stage_mainlineName_11",
+ "text": "1-x"
+ },
+ "title": {
+ "key": "mainchapter_main_stage_title_11",
+ "text": "寻找宝箱"
+ },
+ "desc": {
+ "key": "mainchapter_main_stage_desc_11",
"text": "瓜哥一家到巨型猩猩怪的领地之后,整个人……"
},
"exp": 0,
@@ -818,70 +1002,11 @@
"challengeward": 0
},
{
- "id": 1100109,
+ "id": 1100112,
"chapterid": 11001,
- "group_id": 100108,
+ "group_id": 100111,
"previous_group_id": [
- 100107
- ],
- "previoustage": 0,
- "Episodetype": 5,
- "openlevel": 1,
- "EditorStage": 0,
- "venturemodel": "",
- "venturetype": 1,
- "ventureavatar": [
- "Person/34004/34004_exhibition.prefab",
- "Person/44005/44005_exhibition.prefab"
- ],
- "herocolor": 1,
- "heroimg": "attr_diamond",
- "bubbletext": {
- "key": "main_stage_bubbletext_9",
- "text": "又一次地动山摇!好像打开了隐藏的地方?"
- },
- "animation": "",
- "hide": 1,
- "destroy": 1,
- "progress": 0,
- "frontstoryid": 0,
- "afterstoryid": 0,
- "maingroupName": {
- "key": "",
- "text": ""
- },
- "mainlineName": {
- "key": "mainchapter_main_stage_mainlineName_9",
- "text": "1-s"
- },
- "title": {
- "key": "mainchapter_main_stage_title_9",
- "text": "小游戏"
- },
- "desc": {
- "key": "mainchapter_main_stage_desc_9",
- "text": "测试事件5"
- },
- "exp": 0,
- "hero_exp": 0,
- "ps_consume": [],
- "ps_mg": [],
- "firstaward": [],
- "lotteryward": 0,
- "commonaward": [],
- "BattleReadyID": 0,
- "FormatList": [],
- "star": [],
- "star_type": [],
- "star_value": [],
- "challengeward": 0
- },
- {
- "id": 1100110,
- "chapterid": 11001,
- "group_id": 100109,
- "previous_group_id": [
- 100107
+ 100110
],
"previoustage": 0,
"Episodetype": 1,
@@ -893,9 +1018,9 @@
"Person/13002/13002_exhibition.prefab"
],
"herocolor": 1,
- "heroimg": "zxgq_js_44005",
+ "heroimg": "zxgq_js_13002",
"bubbletext": {
- "key": "main_stage_bubbletext_10",
+ "key": "main_stage_bubbletext_12",
"text": "小伊突然失控!?"
},
"animation": "",
@@ -909,15 +1034,15 @@
"text": ""
},
"mainlineName": {
- "key": "mainchapter_main_stage_mainlineName_10",
- "text": "1-7"
+ "key": "mainchapter_main_stage_mainlineName_12",
+ "text": "1-c"
},
"title": {
- "key": "mainchapter_main_stage_title_10",
- "text": "月光暴走"
+ "key": "mainchapter_main_stage_title_12",
+ "text": "寻找小游戏"
},
"desc": {
- "key": "mainchapter_main_stage_desc_10",
+ "key": "mainchapter_main_stage_desc_12",
"text": "瓜哥一家受到月光原石的影响,彻底失控。"
},
"exp": 0,
@@ -987,134 +1112,12 @@
],
"challengeward": 0
},
- {
- "id": 1100111,
- "chapterid": 11001,
- "group_id": 100110,
- "previous_group_id": [
- 100109
- ],
- "previoustage": 0,
- "Episodetype": 7,
- "openlevel": 1,
- "EditorStage": 0,
- "venturemodel": "",
- "venturetype": 1,
- "ventureavatar": [
- "Person/13002/13002_exhibition.prefab"
- ],
- "herocolor": 1,
- "heroimg": "attr_diamond",
- "bubbletext": {
- "key": "main_stage_bubbletext_11",
- "text": "隐藏宝箱"
- },
- "animation": "",
- "hide": 1,
- "destroy": 1,
- "progress": 0,
- "frontstoryid": 0,
- "afterstoryid": 0,
- "maingroupName": {
- "key": "",
- "text": ""
- },
- "mainlineName": {
- "key": "mainchapter_main_stage_mainlineName_11",
- "text": "1-x"
- },
- "title": {
- "key": "mainchapter_main_stage_title_11",
- "text": "寻找宝箱"
- },
- "desc": {
- "key": "mainchapter_main_stage_desc_11",
- "text": "寻找宝箱"
- },
- "exp": 0,
- "hero_exp": 0,
- "ps_consume": [],
- "ps_mg": [],
- "firstaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 6000
- }
- ],
- "lotteryward": 0,
- "commonaward": [],
- "BattleReadyID": 0,
- "FormatList": [],
- "star": [],
- "star_type": [],
- "star_value": [],
- "challengeward": 0
- },
- {
- "id": 1100112,
- "chapterid": 11001,
- "group_id": 100111,
- "previous_group_id": [
- 100110
- ],
- "previoustage": 0,
- "Episodetype": 5,
- "openlevel": 1,
- "EditorStage": 0,
- "venturemodel": "",
- "venturetype": 1,
- "ventureavatar": [
- "Person/13002/13002_exhibition.prefab"
- ],
- "herocolor": 1,
- "heroimg": "attr_gold",
- "bubbletext": {
- "key": "main_stage_bubbletext_12",
- "text": "常显游戏"
- },
- "animation": "",
- "hide": 0,
- "destroy": 0,
- "progress": 0,
- "frontstoryid": 0,
- "afterstoryid": 0,
- "maingroupName": {
- "key": "",
- "text": ""
- },
- "mainlineName": {
- "key": "mainchapter_main_stage_mainlineName_12",
- "text": "1-c"
- },
- "title": {
- "key": "mainchapter_main_stage_title_12",
- "text": "寻找小游戏"
- },
- "desc": {
- "key": "mainchapter_main_stage_desc_12",
- "text": "寻找小游戏"
- },
- "exp": 0,
- "hero_exp": 0,
- "ps_consume": [],
- "ps_mg": [],
- "firstaward": [],
- "lotteryward": 0,
- "commonaward": [],
- "BattleReadyID": 0,
- "FormatList": [],
- "star": [],
- "star_type": [],
- "star_value": [],
- "challengeward": 0
- },
{
"id": 1100113,
"chapterid": 11001,
"group_id": 100112,
"previous_group_id": [
- 100109
+ 100111
],
"previoustage": 0,
"Episodetype": 3,
@@ -6936,7 +6939,7 @@
],
"BattleReadyID": 119,
"FormatList": [
- 102061
+ 1000
],
"star": [
1,
@@ -7038,7 +7041,7 @@
],
"BattleReadyID": 119,
"FormatList": [
- 102071
+ 1000
],
"star": [
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@@ -7752,7 +7755,7 @@
],
"BattleReadyID": 116,
"FormatList": [
- 103061
+ 2000
],
"star": [
1,
@@ -7854,7 +7857,7 @@
],
"BattleReadyID": 116,
"FormatList": [
- 103071
+ 2000
],
"star": [
1,
@@ -8568,7 +8571,7 @@
],
"BattleReadyID": 116,
"FormatList": [
- 104061
+ 3000
],
"star": [
1,
@@ -8670,7 +8673,7 @@
],
"BattleReadyID": 116,
"FormatList": [
- 104071
+ 3000
],
"star": [
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@@ -9384,7 +9387,7 @@
],
"BattleReadyID": 118,
"FormatList": [
- 105061
+ 4000
],
"star": [
1,
@@ -9486,7 +9489,7 @@
],
"BattleReadyID": 118,
"FormatList": [
- 105071
+ 4000
],
"star": [
1,
@@ -10200,7 +10203,7 @@
],
"BattleReadyID": 116,
"FormatList": [
- 106061
+ 5000
],
"star": [
1,
@@ -10302,7 +10305,7 @@
],
"BattleReadyID": 116,
"FormatList": [
- 106071
+ 5000
],
"star": [
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@@ -11016,7 +11019,7 @@
],
"BattleReadyID": 118,
"FormatList": [
- 107061
+ 6000
],
"star": [
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@@ -11118,7 +11121,7 @@
],
"BattleReadyID": 118,
"FormatList": [
- 107071
+ 6000
],
"star": [
1,
@@ -11832,7 +11835,7 @@
],
"BattleReadyID": 116,
"FormatList": [
- 108061
+ 7000
],
"star": [
1,
@@ -11934,7 +11937,7 @@
],
"BattleReadyID": 116,
"FormatList": [
- 108071
+ 7000
],
"star": [
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@@ -12648,7 +12651,7 @@
],
"BattleReadyID": 118,
"FormatList": [
- 109061
+ 8000
],
"star": [
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@@ -12750,7 +12753,7 @@
],
"BattleReadyID": 118,
"FormatList": [
- 109071
+ 8000
],
"star": [
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@@ -13464,7 +13467,7 @@
],
"BattleReadyID": 116,
"FormatList": [
- 110061
+ 9000
],
"star": [
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@@ -13566,7 +13569,7 @@
],
"BattleReadyID": 116,
"FormatList": [
- 110071
+ 9000
],
"star": [
1,
@@ -14280,7 +14283,7 @@
],
"BattleReadyID": 118,
"FormatList": [
- 111061
+ 10000
],
"star": [
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@@ -14382,7 +14385,7 @@
],
"BattleReadyID": 118,
"FormatList": [
- 111071
+ 10000
],
"star": [
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@@ -15096,7 +15099,7 @@
],
"BattleReadyID": 116,
"FormatList": [
- 112061
+ 11000
],
"star": [
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@@ -15198,7 +15201,7 @@
],
"BattleReadyID": 116,
"FormatList": [
- 112071
+ 11000
],
"star": [
1,
@@ -15318,29381 +15321,5 @@
1
],
"challengeward": 0
- },
- {
- "id": 1100288,
- "chapterid": 12001,
- "group_id": 0,
- "previous_group_id": [],
- "previoustage": 0,
- "Episodetype": 2,
- "openlevel": 1,
- "EditorStage": 0,
- "venturemodel": "",
- "venturetype": 0,
- "ventureavatar": [],
- "herocolor": 0,
- "heroimg": "",
- "bubbletext": {
- "key": "",
- "text": ""
- },
- "animation": "",
- "hide": 0,
- "destroy": 0,
- "progress": 0,
- "frontstoryid": 0,
- "afterstoryid": 0,
- "maingroupName": {
- "key": "",
- "text": ""
- },
- "mainlineName": {
- "key": "mainchapter_main_stage_mainlineName_161",
- "text": "1-1"
- },
- "title": {
- "key": "mainchapter_main_stage_title_161",
- "text": "深夜探查"
- },
- "desc": {
- "key": "mainchapter_main_stage_desc_161",
- "text": "洞穴前,香蕉树上的香蕉被猴子们疯狂抢夺,原始人一家加入抢夺战。"
- },
- "exp": 0,
- "hero_exp": 400,
- "ps_consume": [
- {
- "a": "attr",
- "t": "ps",
- "n": 10
- }
- ],
- "ps_mg": [
- {
- "a": "attr",
- "t": "ps",
- "n": 1
- }
- ],
- "firstaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 8000
- },
- {
- "a": "equi",
- "t": "10130",
- "n": 1
- }
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- "lotteryward": 17110110,
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- "t": "gold",
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- "t": "10130",
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- 1,
- 1
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- 2
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- 1
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- "challengeward": 0
- },
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- "Episodetype": 4,
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- "EditorStage": 0,
- "venturemodel": "",
- "venturetype": 0,
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- "herocolor": 0,
- "heroimg": "",
- "bubbletext": {
- "key": "",
- "text": ""
- },
- "animation": "",
- "hide": 0,
- "destroy": 0,
- "progress": 0,
- "frontstoryid": 0,
- "afterstoryid": 0,
- "maingroupName": {
- "key": "",
- "text": ""
- },
- "mainlineName": {
- "key": "mainchapter_main_stage_mainlineName_441",
- "text": "12-1"
- },
- "title": {
- "key": "mainchapter_main_stage_title_441",
- "text": "正面挑衅"
- },
- "desc": {
- "key": "mainchapter_main_stage_desc_441",
- "text": "史莱克和公主乔装打扮逃出毒苹果酒吧,却在女巫森林遭到赏金猎人围堵。原来他们不小心带走了月光原石。"
- },
- "exp": 0,
- "hero_exp": 1000,
- "ps_consume": [
- {
- "a": "attr",
- "t": "ps",
- "n": 10
- }
- ],
- "ps_mg": [
- {
- "a": "attr",
- "t": "ps",
- "n": 1
- }
- ],
- "firstaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 20000
- },
- {
- "a": "equi",
- "t": "11350",
- "n": 1
- }
- ],
- "lotteryward": 0,
- "commonaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 20000
- },
- {
- "a": "equi",
- "t": "11350",
- "n": 1
- }
- ],
- "BattleReadyID": 116,
- "FormatList": [
- 172011
- ],
- "star": [
- 1,
- 1,
- 1
- ],
- "star_type": [
- 1,
- 2,
- 2
- ],
- "star_value": [
- 0,
- 2,
- 1
- ],
- "challengeward": 0
- },
- {
- "id": 1100569,
- "chapterid": 14012,
- "group_id": 0,
- "previous_group_id": [],
- "previoustage": 1401201,
- "Episodetype": 4,
- "openlevel": 1,
- "EditorStage": 0,
- "venturemodel": "",
- "venturetype": 0,
- "ventureavatar": [],
- "herocolor": 0,
- "heroimg": "",
- "bubbletext": {
- "key": "",
- "text": ""
- },
- "animation": "",
- "hide": 0,
- "destroy": 0,
- "progress": 0,
- "frontstoryid": 0,
- "afterstoryid": 0,
- "maingroupName": {
- "key": "",
- "text": ""
- },
- "mainlineName": {
- "key": "mainchapter_main_stage_mainlineName_442",
- "text": "12-2"
- },
- "title": {
- "key": "mainchapter_main_stage_title_442",
- "text": "紧急召回"
- },
- "desc": {
- "key": "mainchapter_main_stage_desc_442",
- "text": "关键时刻,公主吻上史莱克化身女武士,两人一起击败赏金猎人,并把原石交给守护者。"
- },
- "exp": 0,
- "hero_exp": 1000,
- "ps_consume": [
- {
- "a": "attr",
- "t": "ps",
- "n": 10
- }
- ],
- "ps_mg": [
- {
- "a": "attr",
- "t": "ps",
- "n": 1
- }
- ],
- "firstaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 20000
- },
- {
- "a": "equi",
- "t": "11351",
- "n": 1
- }
- ],
- "lotteryward": 0,
- "commonaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 20000
- },
- {
- "a": "equi",
- "t": "11351",
- "n": 1
- }
- ],
- "BattleReadyID": 116,
- "FormatList": [
- 172021
- ],
- "star": [
- 1,
- 1,
- 1
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- "star_type": [
- 1,
- 2,
- 2
- ],
- "star_value": [
- 0,
- 2,
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- "challengeward": 0
- },
- {
- "id": 1100570,
- "chapterid": 14012,
- "group_id": 0,
- "previous_group_id": [],
- "previoustage": 1401202,
- "Episodetype": 4,
- "openlevel": 1,
- "EditorStage": 0,
- "venturemodel": "",
- "venturetype": 0,
- "ventureavatar": [],
- "herocolor": 0,
- "heroimg": "",
- "bubbletext": {
- "key": "",
- "text": ""
- },
- "animation": "",
- "hide": 0,
- "destroy": 0,
- "progress": 0,
- "frontstoryid": 0,
- "afterstoryid": 0,
- "maingroupName": {
- "key": "",
- "text": ""
- },
- "mainlineName": {
- "key": "mainchapter_main_stage_mainlineName_443",
- "text": "12-3"
- },
- "title": {
- "key": "mainchapter_main_stage_title_443",
- "text": "一本无字书"
- },
- "desc": {
- "key": "mainchapter_main_stage_desc_443",
- "text": "寻找接头人史莱克,偶遇史莱克的小屋遭抢占,和史莱克合力赶走其他童话人物。"
- },
- "exp": 0,
- "hero_exp": 1000,
- "ps_consume": [
- {
- "a": "attr",
- "t": "ps",
- "n": 10
- }
- ],
- "ps_mg": [
- {
- "a": "attr",
- "t": "ps",
- "n": 1
- }
- ],
- "firstaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 20000
- },
- {
- "a": "equi",
- "t": "11352",
- "n": 1
- }
- ],
- "lotteryward": 0,
- "commonaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 20000
- },
- {
- "a": "equi",
- "t": "11352",
- "n": 1
- }
- ],
- "BattleReadyID": 116,
- "FormatList": [
- 172031
- ],
- "star": [
- 1,
- 1,
- 1
- ],
- "star_type": [
- 1,
- 2,
- 2
- ],
- "star_value": [
- 0,
- 2,
- 1
- ],
- "challengeward": 0
- },
- {
- "id": 1100571,
- "chapterid": 14012,
- "group_id": 0,
- "previous_group_id": [],
- "previoustage": 1401203,
- "Episodetype": 4,
- "openlevel": 1,
- "EditorStage": 0,
- "venturemodel": "",
- "venturetype": 0,
- "ventureavatar": [],
- "herocolor": 0,
- "heroimg": "",
- "bubbletext": {
- "key": "",
- "text": ""
- },
- "animation": "",
- "hide": 0,
- "destroy": 0,
- "progress": 0,
- "frontstoryid": 0,
- "afterstoryid": 0,
- "maingroupName": {
- "key": "",
- "text": ""
- },
- "mainlineName": {
- "key": "mainchapter_main_stage_mainlineName_444",
- "text": "12-4"
- },
- "title": {
- "key": "mainchapter_main_stage_title_444",
- "text": "回到过去"
- },
- "desc": {
- "key": "mainchapter_main_stage_desc_444",
- "text": "史莱克来到童话王国,希望国王能够把大沼泽的所有权给他,但国王出尔反尔,命令士兵抓捕史莱克。"
- },
- "exp": 0,
- "hero_exp": 1000,
- "ps_consume": [
- {
- "a": "attr",
- "t": "ps",
- "n": 10
- }
- ],
- "ps_mg": [
- {
- "a": "attr",
- "t": "ps",
- "n": 1
- }
- ],
- "firstaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 20000
- },
- {
- "a": "equi",
- "t": "11353",
- "n": 1
- }
- ],
- "lotteryward": 0,
- "commonaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 20000
- },
- {
- "a": "equi",
- "t": "11353",
- "n": 1
- }
- ],
- "BattleReadyID": 116,
- "FormatList": [
- 172041
- ],
- "star": [
- 1,
- 1,
- 1
- ],
- "star_type": [
- 1,
- 2,
- 2
- ],
- "star_value": [
- 0,
- 2,
- 1
- ],
- "challengeward": 0
- },
- {
- "id": 1100572,
- "chapterid": 14012,
- "group_id": 0,
- "previous_group_id": [],
- "previoustage": 1401204,
- "Episodetype": 4,
- "openlevel": 1,
- "EditorStage": 0,
- "venturemodel": "",
- "venturetype": 0,
- "ventureavatar": [],
- "herocolor": 0,
- "heroimg": "",
- "bubbletext": {
- "key": "",
- "text": ""
- },
- "animation": "",
- "hide": 0,
- "destroy": 0,
- "progress": 0,
- "frontstoryid": 0,
- "afterstoryid": 0,
- "maingroupName": {
- "key": "",
- "text": ""
- },
- "mainlineName": {
- "key": "mainchapter_main_stage_mainlineName_445",
- "text": "12-5"
- },
- "title": {
- "key": "mainchapter_main_stage_title_445",
- "text": "全员大集合"
- },
- "desc": {
- "key": "mainchapter_main_stage_desc_445",
- "text": "史莱克答应国王来到恶龙守卫的城堡营救公主,趁恶龙不注意,史莱克成功救出公主。"
- },
- "exp": 0,
- "hero_exp": 1000,
- "ps_consume": [
- {
- "a": "attr",
- "t": "ps",
- "n": 10
- }
- ],
- "ps_mg": [
- {
- "a": "attr",
- "t": "ps",
- "n": 1
- }
- ],
- "firstaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 20000
- },
- {
- "a": "equi",
- "t": "11354",
- "n": 1
- }
- ],
- "lotteryward": 0,
- "commonaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 20000
- },
- {
- "a": "equi",
- "t": "11354",
- "n": 1
- }
- ],
- "BattleReadyID": 116,
- "FormatList": [
- 172051
- ],
- "star": [
- 1,
- 1,
- 1
- ],
- "star_type": [
- 1,
- 2,
- 2
- ],
- "star_value": [
- 0,
- 2,
- 1
- ],
- "challengeward": 0
- },
- {
- "id": 1100573,
- "chapterid": 14012,
- "group_id": 0,
- "previous_group_id": [],
- "previoustage": 1401205,
- "Episodetype": 4,
- "openlevel": 1,
- "EditorStage": 0,
- "venturemodel": "",
- "venturetype": 0,
- "ventureavatar": [],
- "herocolor": 0,
- "heroimg": "",
- "bubbletext": {
- "key": "",
- "text": ""
- },
- "animation": "",
- "hide": 0,
- "destroy": 0,
- "progress": 0,
- "frontstoryid": 0,
- "afterstoryid": 0,
- "maingroupName": {
- "key": "",
- "text": ""
- },
- "mainlineName": {
- "key": "mainchapter_main_stage_mainlineName_446",
- "text": "12-6"
- },
- "title": {
- "key": "mainchapter_main_stage_title_446",
- "text": "深入峡谷腹地"
- },
- "desc": {
- "key": "mainchapter_main_stage_desc_446",
- "text": "史莱克和公主途经毒苹果酒吧,卷入黑市交易。"
- },
- "exp": 0,
- "hero_exp": 1000,
- "ps_consume": [
- {
- "a": "attr",
- "t": "ps",
- "n": 10
- }
- ],
- "ps_mg": [
- {
- "a": "attr",
- "t": "ps",
- "n": 1
- }
- ],
- "firstaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 20000
- },
- {
- "a": "equi",
- "t": "11355",
- "n": 1
- }
- ],
- "lotteryward": 0,
- "commonaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 20000
- },
- {
- "a": "equi",
- "t": "11355",
- "n": 1
- }
- ],
- "BattleReadyID": 116,
- "FormatList": [
- 172061
- ],
- "star": [
- 1,
- 1,
- 1
- ],
- "star_type": [
- 1,
- 2,
- 2
- ],
- "star_value": [
- 0,
- 2,
- 1
- ],
- "challengeward": 0
- },
- {
- "id": 1100574,
- "chapterid": 14012,
- "group_id": 0,
- "previous_group_id": [],
- "previoustage": 1401206,
- "Episodetype": 4,
- "openlevel": 1,
- "EditorStage": 0,
- "venturemodel": "",
- "venturetype": 0,
- "ventureavatar": [],
- "herocolor": 0,
- "heroimg": "",
- "bubbletext": {
- "key": "",
- "text": ""
- },
- "animation": "",
- "hide": 0,
- "destroy": 0,
- "progress": 0,
- "frontstoryid": 0,
- "afterstoryid": 0,
- "maingroupName": {
- "key": "",
- "text": ""
- },
- "mainlineName": {
- "key": "mainchapter_main_stage_mainlineName_447",
- "text": "12-7"
- },
- "title": {
- "key": "mainchapter_main_stage_title_447",
- "text": "远古的魔法"
- },
- "desc": {
- "key": "mainchapter_main_stage_desc_447",
- "text": "史莱克和公主乔装打扮逃出毒苹果酒吧,却在女巫森林遭到赏金猎人围堵。原来他们不小心带走了月光原石。"
- },
- "exp": 0,
- "hero_exp": 1000,
- "ps_consume": [
- {
- "a": "attr",
- "t": "ps",
- "n": 10
- }
- ],
- "ps_mg": [
- {
- "a": "attr",
- "t": "ps",
- "n": 1
- }
- ],
- "firstaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 20000
- },
- {
- "a": "equi",
- "t": "11354",
- "n": 1
- }
- ],
- "lotteryward": 0,
- "commonaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 20000
- },
- {
- "a": "equi",
- "t": "11354",
- "n": 1
- }
- ],
- "BattleReadyID": 116,
- "FormatList": [
- 172071
- ],
- "star": [
- 1,
- 1,
- 1
- ],
- "star_type": [
- 1,
- 2,
- 2
- ],
- "star_value": [
- 0,
- 2,
- 1
- ],
- "challengeward": 0
- },
- {
- "id": 1100575,
- "chapterid": 14012,
- "group_id": 0,
- "previous_group_id": [],
- "previoustage": 1401207,
- "Episodetype": 4,
- "openlevel": 1,
- "EditorStage": 0,
- "venturemodel": "",
- "venturetype": 0,
- "ventureavatar": [],
- "herocolor": 0,
- "heroimg": "",
- "bubbletext": {
- "key": "",
- "text": ""
- },
- "animation": "",
- "hide": 0,
- "destroy": 0,
- "progress": 0,
- "frontstoryid": 0,
- "afterstoryid": 0,
- "maingroupName": {
- "key": "",
- "text": ""
- },
- "mainlineName": {
- "key": "mainchapter_main_stage_mainlineName_448",
- "text": "12-8"
- },
- "title": {
- "key": "mainchapter_main_stage_title_448",
- "text": "守护者蜕变"
- },
- "desc": {
- "key": "mainchapter_main_stage_desc_448",
- "text": "关键时刻,公主吻上史莱克化身女武士,两人一起击败赏金猎人,并把原石交给守护者。"
- },
- "exp": 0,
- "hero_exp": 1000,
- "ps_consume": [
- {
- "a": "attr",
- "t": "ps",
- "n": 10
- }
- ],
- "ps_mg": [
- {
- "a": "attr",
- "t": "ps",
- "n": 1
- }
- ],
- "firstaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 20000
- },
- {
- "a": "equi",
- "t": "11355",
- "n": 1
- }
- ],
- "lotteryward": 0,
- "commonaward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 20000
- },
- {
- "a": "equi",
- "t": "11355",
- "n": 1
- }
- ],
- "BattleReadyID": 116,
- "FormatList": [
- 172081
- ],
- "star": [
- 1,
- 1,
- 1
- ],
- "star_type": [
- 1,
- 2,
- 2
- ],
- "star_value": [
- 0,
- 2,
- 1
- ],
- "challengeward": 0
}
]
\ No newline at end of file
diff --git a/bin/json/game_skillbuff.json b/bin/json/game_skillbuff.json
index 787c14886..20776b235 100644
--- a/bin/json/game_skillbuff.json
+++ b/bin/json/game_skillbuff.json
@@ -6,10 +6,10 @@
"text": "[color=#37d8a9]攻击提升[/color] "
},
"Desc": {
- "key": "780002904",
+ "key": "skill_skill_buff_Desc_390001001",
"text": "攻击提升60%。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
22,
600
@@ -40,7 +40,7 @@
"key": "skill_skill_buff_Desc_390001002",
"text": "防御提升60%。"
},
- "BuffType": 2,
+ "BuffType": 20,
"EffectArgu": [
23,
600
@@ -71,7 +71,7 @@
"key": "skill_skill_buff_Desc_390001003",
"text": "速度提升30%。"
},
- "BuffType": 3,
+ "BuffType": 20,
"EffectArgu": [
24,
300
@@ -102,7 +102,7 @@
"key": "skill_skill_buff_Desc_390001004",
"text": "暴击率提升30%。"
},
- "BuffType": 4,
+ "BuffType": 20,
"EffectArgu": [
33,
300
@@ -133,7 +133,7 @@
"key": "skill_skill_buff_Desc_390001005",
"text": "受到暴击概率降低30%。"
},
- "BuffType": 5,
+ "BuffType": 20,
"EffectArgu": [
0,
300
@@ -164,7 +164,7 @@
"key": "skill_skill_buff_Desc_390001006",
"text": "攻击下降60%。"
},
- "BuffType": 6,
+ "BuffType": 20,
"EffectArgu": [
22,
-600
@@ -195,7 +195,7 @@
"key": "skill_skill_buff_Desc_390001007",
"text": "防御下降60%。"
},
- "BuffType": 7,
+ "BuffType": 20,
"EffectArgu": [
23,
-600
@@ -226,7 +226,7 @@
"key": "skill_skill_buff_Desc_390001008",
"text": "速度下降30%。"
},
- "BuffType": 8,
+ "BuffType": 20,
"EffectArgu": [
24,
-300
@@ -234,8 +234,8 @@
"BufParNum": 1,
"RelyCheckArgu": [],
"CoexistCheckArgu": [
- 55,
- 50
+ 57,
+ 52
],
"Effect": [
1
@@ -260,7 +260,7 @@
"key": "skill_skill_buff_Desc_390001009",
"text": "暴击率下降30%。"
},
- "BuffType": 9,
+ "BuffType": 20,
"EffectArgu": [
33,
-300
@@ -291,7 +291,7 @@
"key": "skill_skill_buff_Desc_390001010",
"text": "生命下降30%。"
},
- "BuffType": 27,
+ "BuffType": 20,
"EffectArgu": [
21,
-600
@@ -322,7 +322,7 @@
"key": "skill_skill_buff_Desc_390001011",
"text": "造成伤害提升10%。"
},
- "BuffType": 30,
+ "BuffType": 33,
"EffectArgu": [
100
],
@@ -352,7 +352,7 @@
"key": "skill_skill_buff_Desc_390001012",
"text": "造成伤害提升15%。"
},
- "BuffType": 30,
+ "BuffType": 33,
"EffectArgu": [
150
],
@@ -382,7 +382,7 @@
"key": "skill_skill_buff_Desc_390001101",
"text": "受到的伤害提高15%。"
},
- "BuffType": 10,
+ "BuffType": 20,
"EffectArgu": [
13,
150
@@ -413,7 +413,7 @@
"key": "skill_skill_buff_Desc_390001102",
"text": "失手率提升50%。"
},
- "BuffType": 11,
+ "BuffType": 20,
"EffectArgu": [
11,
500
@@ -444,7 +444,7 @@
"key": "skill_skill_buff_Desc_390001103",
"text": "不会受到任何伤害。"
},
- "BuffType": 12,
+ "BuffType": 22,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -472,7 +472,7 @@
"key": "skill_skill_buff_Desc_390001104",
"text": "生命最低降为1。"
},
- "BuffType": 13,
+ "BuffType": 23,
"EffectArgu": [
1
],
@@ -502,7 +502,7 @@
"key": "skill_skill_buff_Desc_390001105",
"text": "无法进行任何行动。"
},
- "BuffType": 14,
+ "BuffType": 24,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -531,12 +531,10 @@
"key": "skill_skill_buff_Desc_390001106",
"text": "无法进行任何行动。"
},
- "BuffType": 15,
+ "BuffType": 25,
"EffectArgu": [],
"BufParNum": 1,
- "RelyCheckArgu": [
- 2
- ],
+ "RelyCheckArgu": [],
"CoexistCheckArgu": [],
"Effect": [
2
@@ -561,7 +559,7 @@
"key": "skill_skill_buff_Desc_390001107",
"text": "无法恢复生命。"
},
- "BuffType": 16,
+ "BuffType": 26,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -589,7 +587,7 @@
"key": "skill_skill_buff_Desc_390001108",
"text": "无法进行任何行动,不会随着回合到来降低技能冷却。"
},
- "BuffType": 17,
+ "BuffType": 27,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -618,7 +616,7 @@
"key": "skill_skill_buff_Desc_390001109",
"text": "只能释放基础技能。"
},
- "BuffType": 18,
+ "BuffType": 28,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -647,7 +645,7 @@
"key": "skill_skill_buff_Desc_390001110",
"text": "回合开始时,会被迫向附加状态者释放基础技能。"
},
- "BuffType": 19,
+ "BuffType": 29,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -676,7 +674,7 @@
"key": "skill_skill_buff_Desc_390001111",
"text": "无法获得减益效果。"
},
- "BuffType": 20,
+ "BuffType": 30,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -704,7 +702,7 @@
"key": "skill_skill_buff_Desc_390001112",
"text": "增加护盾。"
},
- "BuffType": 21,
+ "BuffType": 31,
"EffectArgu": [
1,
4,
@@ -736,7 +734,7 @@
"key": "skill_skill_buff_Desc_390001113",
"text": "无法进行任何行动,无法被选中,无法被攻击,无法获得任何强化及弱化效果。"
},
- "BuffType": 34,
+ "BuffType": 37,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -764,7 +762,7 @@
"key": "skill_skill_buff_Desc_390001114",
"text": "不会失手。"
},
- "BuffType": 0,
+ "BuffType": 38,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -792,7 +790,7 @@
"key": "skill_skill_buff_Desc_390001115",
"text": "无法附加增益状态。"
},
- "BuffType": 36,
+ "BuffType": 39,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -820,7 +818,7 @@
"key": "skill_skill_buff_Desc_390001116",
"text": "无法被附加任何控制效果。"
},
- "BuffType": 37,
+ "BuffType": 40,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -848,8 +846,10 @@
"key": "skill_skill_buff_Desc_390001117",
"text": "免除死亡。"
},
- "BuffType": 0,
- "EffectArgu": [],
+ "BuffType": 36,
+ "EffectArgu": [
+ 1
+ ],
"BufParNum": 1,
"RelyCheckArgu": [],
"CoexistCheckArgu": [],
@@ -876,7 +876,7 @@
"key": "skill_skill_buff_Desc_390001118",
"text": "睡眠。"
},
- "BuffType": 38,
+ "BuffType": 41,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -989,7 +989,7 @@
"key": "skill_skill_buff_Desc_390001122",
"text": "护盾量为最大生命值10%。"
},
- "BuffType": 21,
+ "BuffType": 31,
"EffectArgu": [
1,
2,
@@ -1021,7 +1021,7 @@
"key": "skill_skill_buff_Desc_390001123",
"text": "护盾量为最大生命值5%。"
},
- "BuffType": 21,
+ "BuffType": 31,
"EffectArgu": [
1,
2,
@@ -1053,7 +1053,7 @@
"key": "skill_skill_buff_Desc_390001124",
"text": "无法复活。"
},
- "BuffType": 0,
+ "BuffType": 70,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -1081,7 +1081,7 @@
"key": "skill_skill_buff_Desc_390001125",
"text": "增加护盾。"
},
- "BuffType": 21,
+ "BuffType": 31,
"EffectArgu": [
2,
2,
@@ -1113,7 +1113,7 @@
"key": "skill_skill_buff_Desc_390001126",
"text": "无法附加减益状态。"
},
- "BuffType": 20,
+ "BuffType": 30,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -1141,7 +1141,7 @@
"key": "skill_skill_buff_Desc_390001127",
"text": "回合开始时受到治疗,治疗量为最大生命值的15%。"
},
- "BuffType": 47,
+ "BuffType": 49,
"EffectArgu": [
1,
2,
@@ -1201,7 +1201,7 @@
"key": "skill_skill_buff_Desc_390001129",
"text": "护盾量为最大生命值35%。"
},
- "BuffType": 21,
+ "BuffType": 31,
"EffectArgu": [
1,
2,
@@ -1233,7 +1233,7 @@
"key": "skill_skill_buff_Desc_390001130",
"text": "护盾量为最大生命值50%。"
},
- "BuffType": 21,
+ "BuffType": 31,
"EffectArgu": [
1,
2,
@@ -1296,7 +1296,7 @@
"key": "skill_skill_buff_Desc_390001202",
"text": "每层使自身基础防御提升10%,效果抵抗提升5%,最多可叠加10层。"
},
- "BuffType": 46,
+ "BuffType": 48,
"EffectArgu": [
60,
100,
@@ -1357,7 +1357,7 @@
"key": "skill_skill_buff_Desc_390001205",
"text": "(无法驱散类状态)可以增强自身攻击的威力。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
22,
140
@@ -1388,7 +1388,7 @@
"key": "skill_skill_buff_Desc_390001206",
"text": "每层为(释放者)提供15%伤害减免。"
},
- "BuffType": 0,
+ "BuffType": 20,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -1416,7 +1416,7 @@
"key": "skill_skill_buff_Desc_390001207",
"text": "无法移动。"
},
- "BuffType": 22,
+ "BuffType": 32,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -1444,7 +1444,7 @@
"key": "skill_skill_buff_Desc_390001208",
"text": "受到伤害降低。"
},
- "BuffType": 23,
+ "BuffType": 20,
"EffectArgu": [
13,
350
@@ -1475,7 +1475,7 @@
"key": "skill_skill_buff_Desc_390001209",
"text": "每次受到攻击提升20%的防御,最多叠加5层。"
},
- "BuffType": 39,
+ "BuffType": 42,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -1503,7 +1503,7 @@
"key": "skill_skill_buff_Desc_390001210",
"text": "每次受到攻击提升20%的防御,最多叠加5层。"
},
- "BuffType": 2,
+ "BuffType": 20,
"EffectArgu": [
23,
20
@@ -1534,7 +1534,7 @@
"key": "skill_skill_buff_Desc_390001211",
"text": "状态携带者受击5次后,[color=#e5621b]童真[/color] 自动引爆,对该目标及随机2个地方目标造成该状态释放者攻击力85%的伤害,并有50%概率对被童真影响的目标附加2回合[color=#e5621b]沉默[/color] 。"
},
- "BuffType": 69,
+ "BuffType": 71,
"EffectArgu": [
2,
224002214,
@@ -1566,7 +1566,7 @@
"key": "skill_skill_buff_Desc_390001212",
"text": "检测效果,最多叠加50层。"
},
- "BuffType": 45,
+ "BuffType": 47,
"EffectArgu": [
50,
30
@@ -1597,7 +1597,7 @@
"key": "skill_skill_buff_Desc_390001213",
"text": "一方收到攻击,另一方收到此次伤害的80%的真实伤害。"
},
- "BuffType": 54,
+ "BuffType": 56,
"EffectArgu": [
800
],
@@ -1627,7 +1627,7 @@
"key": "skill_skill_buff_Desc_390001214",
"text": "无法行动。"
},
- "BuffType": 22,
+ "BuffType": 32,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -1655,9 +1655,10 @@
"key": "skill_skill_buff_Desc_390001215",
"text": "无法被附加减益,任意友方行动结束后,状态携带者行动值提升15%。"
},
- "BuffType": 3,
+ "BuffType": 20,
"EffectArgu": [
- 300
+ 17,
+ 150
],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -1685,7 +1686,7 @@
"key": "skill_skill_buff_Desc_390001216",
"text": "行动两次后触发,扣除50%的当前生命值并附加1回合[color=#e5621b]眩晕[/color] 。"
},
- "BuffType": 71,
+ "BuffType": 73,
"EffectArgu": [
244004314
],
@@ -1744,7 +1745,7 @@
"key": "skill_skill_buff_Desc_390001218",
"text": "攻击提升7%。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
22,
70
@@ -1775,7 +1776,7 @@
"key": "skill_skill_buff_Desc_390001301",
"text": "生命提升20%。"
},
- "BuffType": 24,
+ "BuffType": 20,
"EffectArgu": [
54,
200
@@ -1806,7 +1807,7 @@
"key": "skill_skill_buff_Desc_390001302",
"text": "攻击提升20%。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
57,
200
@@ -1837,7 +1838,7 @@
"key": "skill_skill_buff_Desc_390001303",
"text": "防御提升20%。"
},
- "BuffType": 2,
+ "BuffType": 20,
"EffectArgu": [
60,
200
@@ -1868,7 +1869,7 @@
"key": "skill_skill_buff_Desc_390001304",
"text": "速度提升15%。"
},
- "BuffType": 3,
+ "BuffType": 20,
"EffectArgu": [
63,
200
@@ -1899,7 +1900,7 @@
"key": "skill_skill_buff_Desc_390001305",
"text": "暴击提升20%。"
},
- "BuffType": 4,
+ "BuffType": 20,
"EffectArgu": [
70,
150
@@ -1930,7 +1931,7 @@
"key": "skill_skill_buff_Desc_390001306",
"text": "命中提升20%。"
},
- "BuffType": 25,
+ "BuffType": 20,
"EffectArgu": [
73,
200
@@ -1961,7 +1962,7 @@
"key": "skill_skill_buff_Desc_390001307",
"text": "抵抗提升20%。"
},
- "BuffType": 26,
+ "BuffType": 20,
"EffectArgu": [
76,
200
@@ -1992,7 +1993,7 @@
"key": "skill_skill_buff_Desc_390001311",
"text": "生命提升24%。"
},
- "BuffType": 24,
+ "BuffType": 20,
"EffectArgu": [
54,
240
@@ -2023,7 +2024,7 @@
"key": "skill_skill_buff_Desc_390001312",
"text": "攻击提升25%。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
57,
250
@@ -2054,7 +2055,7 @@
"key": "skill_skill_buff_Desc_390001313",
"text": "防御提升25%。"
},
- "BuffType": 2,
+ "BuffType": 20,
"EffectArgu": [
60,
250
@@ -2085,7 +2086,7 @@
"key": "skill_skill_buff_Desc_390001314",
"text": "速度提升20%。"
},
- "BuffType": 3,
+ "BuffType": 20,
"EffectArgu": [
63,
200
@@ -2116,7 +2117,7 @@
"key": "skill_skill_buff_Desc_390001315",
"text": "暴击提升25%。"
},
- "BuffType": 4,
+ "BuffType": 20,
"EffectArgu": [
70,
200
@@ -2147,7 +2148,7 @@
"key": "skill_skill_buff_Desc_390001316",
"text": "命中提升30%。"
},
- "BuffType": 25,
+ "BuffType": 20,
"EffectArgu": [
73,
300
@@ -2178,7 +2179,7 @@
"key": "skill_skill_buff_Desc_390001317",
"text": "抵抗提升30%。"
},
- "BuffType": 26,
+ "BuffType": 20,
"EffectArgu": [
76,
300
@@ -2209,7 +2210,7 @@
"key": "skill_skill_buff_Desc_390001321",
"text": "生命提升30%。"
},
- "BuffType": 24,
+ "BuffType": 20,
"EffectArgu": [
54,
300
@@ -2240,7 +2241,7 @@
"key": "skill_skill_buff_Desc_390001322",
"text": "攻击提升30%。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
57,
300
@@ -2271,7 +2272,7 @@
"key": "skill_skill_buff_Desc_390001323",
"text": "防御提升30%。"
},
- "BuffType": 2,
+ "BuffType": 20,
"EffectArgu": [
60,
300
@@ -2302,7 +2303,7 @@
"key": "skill_skill_buff_Desc_390001324",
"text": "速度提升25%。"
},
- "BuffType": 3,
+ "BuffType": 20,
"EffectArgu": [
63,
250
@@ -2333,7 +2334,7 @@
"key": "skill_skill_buff_Desc_390001325",
"text": "暴击提升30%。"
},
- "BuffType": 4,
+ "BuffType": 20,
"EffectArgu": [
70,
300
@@ -2364,7 +2365,7 @@
"key": "skill_skill_buff_Desc_390001326",
"text": "命中提升40%。"
},
- "BuffType": 25,
+ "BuffType": 20,
"EffectArgu": [
73,
400
@@ -2395,7 +2396,7 @@
"key": "skill_skill_buff_Desc_390001327",
"text": "抵抗提升40%。"
},
- "BuffType": 26,
+ "BuffType": 20,
"EffectArgu": [
76,
400
@@ -2426,7 +2427,7 @@
"key": "skill_skill_buff_Desc_390001328",
"text": "防御提升40%。"
},
- "BuffType": 2,
+ "BuffType": 20,
"EffectArgu": [
60,
400
@@ -2457,7 +2458,7 @@
"key": "skill_skill_buff_Desc_390001329",
"text": "防御提升24%。"
},
- "BuffType": 2,
+ "BuffType": 20,
"EffectArgu": [
60,
240
@@ -2488,7 +2489,7 @@
"key": "skill_skill_buff_Desc_390001330",
"text": "防御提升18%。"
},
- "BuffType": 2,
+ "BuffType": 20,
"EffectArgu": [
60,
180
@@ -2519,7 +2520,7 @@
"key": "skill_skill_buff_Desc_390001331",
"text": "攻击提升40%。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
57,
400
@@ -2550,7 +2551,7 @@
"key": "skill_skill_buff_Desc_390001332",
"text": "攻击提升24%。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
57,
240
@@ -2581,7 +2582,7 @@
"key": "skill_skill_buff_Desc_390001333",
"text": "攻击提升18%。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
57,
180
@@ -2612,7 +2613,7 @@
"key": "skill_skill_buff_Desc_390001401",
"text": "回合开始时受到伤害,伤害为最大生命值4%。"
},
- "BuffType": 31,
+ "BuffType": 34,
"EffectArgu": [
1,
2,
@@ -2621,7 +2622,7 @@
"BufParNum": 1,
"RelyCheckArgu": [],
"CoexistCheckArgu": [
- 70
+ 72
],
"Effect": [
1
@@ -2646,7 +2647,7 @@
"key": "skill_skill_buff_Desc_390001402",
"text": "自身每损失10%最大生命值,伤害增加5%。"
},
- "BuffType": 1,
+ "BuffType": 0,
"EffectArgu": [
500
],
@@ -2676,7 +2677,7 @@
"key": "skill_skill_buff_Desc_390001403",
"text": "目标防御比自身低时,自身伤害提升,每1%差值提供1%额外伤害,最高40%。"
},
- "BuffType": 1,
+ "BuffType": 0,
"EffectArgu": [
500
],
@@ -2706,7 +2707,7 @@
"key": "skill_skill_buff_Desc_390001404",
"text": "回合开始时受到伤害,附加者攻击力50%。"
},
- "BuffType": 73,
+ "BuffType": 75,
"EffectArgu": [
2,
4,
@@ -2738,7 +2739,7 @@
"key": "skill_skill_buff_Desc_390001405",
"text": "自身每损失10%的生命,伤害增加6%。"
},
- "BuffType": 41,
+ "BuffType": 43,
"EffectArgu": [
100,
60
@@ -2769,7 +2770,7 @@
"key": "skill_skill_buff_Desc_390001406",
"text": "最大生命值上限下降。"
},
- "BuffType": 40,
+ "BuffType": 20,
"EffectArgu": [
21,
-250
@@ -2800,7 +2801,7 @@
"key": "skill_skill_buff_Desc_390001407",
"text": "伤害提升50%。"
},
- "BuffType": 30,
+ "BuffType": 33,
"EffectArgu": [
500
],
@@ -2830,7 +2831,7 @@
"key": "skill_skill_buff_Desc_390001408",
"text": "自身每损失10%的生命,伤害增加5%。"
},
- "BuffType": 41,
+ "BuffType": 43,
"EffectArgu": [
100,
50
@@ -2861,7 +2862,7 @@
"key": "skill_skill_buff_Desc_390001409",
"text": "可以根据自身增益BUFF数量提高3技能的伤害,自身每一个增益BUFF提高10%的伤害。"
},
- "BuffType": 48,
+ "BuffType": 50,
"EffectArgu": [
100
],
@@ -2891,7 +2892,7 @@
"key": "skill_skill_buff_Desc_390001410",
"text": "伤害提升100%。"
},
- "BuffType": 30,
+ "BuffType": 33,
"EffectArgu": [
1000
],
@@ -2921,7 +2922,7 @@
"key": "skill_skill_buff_Desc_390001411",
"text": "伤害提升100%。"
},
- "BuffType": 30,
+ "BuffType": 33,
"EffectArgu": [
200
],
@@ -2951,7 +2952,7 @@
"key": "skill_skill_buff_Desc_390001412",
"text": "敌方血量伤害越低,此次伤害越高。"
},
- "BuffType": 52,
+ "BuffType": 54,
"EffectArgu": [
200
],
@@ -3009,7 +3010,7 @@
"key": "skill_skill_buff_Desc_390001414",
"text": "根据敌方数量多少增加伤害。"
},
- "BuffType": 30,
+ "BuffType": 33,
"EffectArgu": [
1000
],
@@ -3039,7 +3040,7 @@
"key": "skill_skill_buff_Desc_390001415",
"text": "受到伤害降低。"
},
- "BuffType": 72,
+ "BuffType": 74,
"EffectArgu": [
50
],
@@ -3099,8 +3100,9 @@
"key": "skill_skill_buff_Desc_390001418",
"text": "消耗自身20%HP。"
},
- "BuffType": 27,
+ "BuffType": 20,
"EffectArgu": [
+ 2,
200
],
"BufParNum": 1,
@@ -3129,7 +3131,7 @@
"key": "skill_skill_buff_Desc_390001419",
"text": "无视100%防御。"
},
- "BuffType": 42,
+ "BuffType": 44,
"EffectArgu": [
1000
],
@@ -3159,7 +3161,7 @@
"key": "skill_skill_buff_Desc_390001420",
"text": "护盾量为最大生命值15%。"
},
- "BuffType": 21,
+ "BuffType": 31,
"EffectArgu": [
1,
1,
@@ -3191,7 +3193,7 @@
"key": "skill_skill_buff_Desc_390001421",
"text": "免疫速度下降类效果。"
},
- "BuffType": 50,
+ "BuffType": 52,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -3219,7 +3221,7 @@
"key": "skill_skill_buff_Desc_390001422",
"text": "每次受到的伤害不会超过自身最大生命值的35%。"
},
- "BuffType": 49,
+ "BuffType": 51,
"EffectArgu": [
350
],
@@ -3249,7 +3251,7 @@
"key": "skill_skill_buff_Desc_390001423",
"text": "造成伤害提升10%。"
},
- "BuffType": 30,
+ "BuffType": 33,
"EffectArgu": [
100
],
@@ -3279,7 +3281,7 @@
"key": "skill_skill_buff_Desc_390001424",
"text": "为1个友方附加2回合[color=#37d8a9]生死簿[/color] 记录当前生命值,2 回合后,回溯其生命值至记录值。。"
},
- "BuffType": 57,
+ "BuffType": 59,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -3307,7 +3309,7 @@
"key": "skill_skill_buff_Desc_390001425",
"text": "最大生命值上限下降。"
},
- "BuffType": 40,
+ "BuffType": 20,
"EffectArgu": [
21,
-300
@@ -3338,7 +3340,7 @@
"key": "skill_skill_buff_Desc_390001426",
"text": "状态消失时,状态携带者受到效果附加伤害,伤害为状态存在时间内携带者所受伤害总和20%。"
},
- "BuffType": 56,
+ "BuffType": 58,
"EffectArgu": [
200
],
@@ -3368,7 +3370,7 @@
"key": "skill_skill_buff_Desc_390001427",
"text": "优先攻击不重复的敌方,对重复目标的伤害依次衰减15%。"
},
- "BuffType": 23,
+ "BuffType": 0,
"EffectArgu": [
150
],
@@ -3398,7 +3400,7 @@
"key": "skill_skill_buff_Desc_390001428",
"text": "目标每损失最大生命值10%,治疗量增加10%。"
},
- "BuffType": 53,
+ "BuffType": 55,
"EffectArgu": [
100,
100
@@ -3457,7 +3459,7 @@
"key": "skill_skill_buff_Desc_390001430",
"text": "回合开始时受到伤害,伤害为附加者攻击力50%。"
},
- "BuffType": 73,
+ "BuffType": 75,
"EffectArgu": [
2,
4,
@@ -3489,7 +3491,7 @@
"key": "skill_skill_buff_Desc_390001431",
"text": "下一次攻击暴击率提升100%。"
},
- "BuffType": 4,
+ "BuffType": 67,
"EffectArgu": [
1000
],
@@ -3519,7 +3521,7 @@
"key": "skill_skill_buff_Desc_390001432",
"text": "携带者受到伤害时,对攻击者反弹所受伤害60%的真实伤害;携带者回合开始时净化其1个减益。。"
},
- "BuffType": 62,
+ "BuffType": 64,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -3547,7 +3549,7 @@
"key": "skill_skill_buff_Desc_390001433",
"text": "无法被附加[color=#e5621b]中毒[/color] 状态,受击时有概率为攻击者附加1回合[color=#e5621b]中毒[/color] 。"
},
- "BuffType": 70,
+ "BuffType": 72,
"EffectArgu": [
234005212
],
@@ -3577,7 +3579,7 @@
"key": "skill_skill_buff_Desc_390001434",
"text": "护盾量为最大生命值22%。"
},
- "BuffType": 21,
+ "BuffType": 31,
"EffectArgu": [
1,
2,
@@ -3609,7 +3611,7 @@
"key": "skill_skill_buff_Desc_390001435",
"text": "每层提高30点速度。"
},
- "BuffType": 63,
+ "BuffType": 20,
"EffectArgu": [
32,
30
@@ -3640,7 +3642,7 @@
"key": "skill_skill_buff_Desc_390001436",
"text": "受到的伤害降低50%。"
},
- "BuffType": 23,
+ "BuffType": 20,
"EffectArgu": [
13,
500
@@ -3671,7 +3673,7 @@
"key": "skill_skill_buff_Desc_390001437",
"text": "攻击提升2%。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
22,
20
@@ -3702,7 +3704,7 @@
"key": "skill_skill_buff_Desc_390001438",
"text": "防御提升2%。"
},
- "BuffType": 2,
+ "BuffType": 20,
"EffectArgu": [
23,
20
@@ -3733,7 +3735,7 @@
"key": "skill_skill_buff_Desc_390001439",
"text": "暴击率提升2%。"
},
- "BuffType": 4,
+ "BuffType": 20,
"EffectArgu": [
33,
20
@@ -3764,7 +3766,7 @@
"key": "skill_skill_buff_Desc_390001440",
"text": "受到暴击概率降低2%。"
},
- "BuffType": 5,
+ "BuffType": 0,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -3792,7 +3794,7 @@
"key": "skill_skill_buff_Desc_390001441",
"text": "命中提升2%。"
},
- "BuffType": 25,
+ "BuffType": 20,
"EffectArgu": [
35,
20
@@ -3823,7 +3825,7 @@
"key": "skill_skill_buff_Desc_390001442",
"text": "抵抗提升2%。"
},
- "BuffType": 26,
+ "BuffType": 20,
"EffectArgu": [
36,
20
@@ -3854,7 +3856,7 @@
"key": "skill_skill_buff_Desc_390001443",
"text": "减益效果%+10%伤害。"
},
- "BuffType": 58,
+ "BuffType": 60,
"EffectArgu": [
1,
100
@@ -3885,7 +3887,7 @@
"key": "skill_skill_buff_Desc_390001444",
"text": "速度降低100%,无法进行任何行动,无法驱散。"
},
- "BuffType": 55,
+ "BuffType": 57,
"EffectArgu": [
24,
1000
@@ -3916,7 +3918,7 @@
"key": "skill_skill_buff_Desc_390001445",
"text": "无法复活。"
},
- "BuffType": 68,
+ "BuffType": 70,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
@@ -3944,7 +3946,7 @@
"key": "skill_skill_buff_Desc_390001446",
"text": "造成伤害提升50%。"
},
- "BuffType": 30,
+ "BuffType": 33,
"EffectArgu": [
50
],
@@ -4030,7 +4032,7 @@
"key": "skill_skill_buff_Desc_390001449",
"text": "治疗造成伤害的35%。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
102,
350
@@ -4061,7 +4063,7 @@
"key": "skill_skill_buff_Desc_390001450",
"text": "每层增加30%暴击伤害。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
70,
300
@@ -4092,7 +4094,7 @@
"key": "skill_skill_buff_Desc_390001451",
"text": "无法被附加任何控制效果。"
},
- "BuffType": 37,
+ "BuffType": 40,
"EffectArgu": [
5,
0
@@ -4151,7 +4153,7 @@
"key": "skill_skill_buff_Desc_390001453",
"text": "攻击提升20%。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
22,
200
@@ -4182,7 +4184,7 @@
"key": "skill_skill_buff_Desc_390001454",
"text": "攻击提升30%。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
22,
300
@@ -4213,7 +4215,7 @@
"key": "skill_skill_buff_Desc_390001455",
"text": "暴击率提升15%。"
},
- "BuffType": 4,
+ "BuffType": 20,
"EffectArgu": [
33,
150
@@ -4244,7 +4246,7 @@
"key": "skill_skill_buff_Desc_390001456",
"text": "暴击率提升15%。"
},
- "BuffType": 4,
+ "BuffType": 20,
"EffectArgu": [
33,
225
@@ -4275,7 +4277,7 @@
"key": "skill_skill_buff_Desc_390001457",
"text": "暴击伤害提升25%。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
34,
250
@@ -4306,7 +4308,7 @@
"key": "skill_skill_buff_Desc_390001458",
"text": "暴击伤害提升25%。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
34,
375
@@ -4337,7 +4339,7 @@
"key": "skill_skill_buff_Desc_390001459",
"text": "速度提升15%。"
},
- "BuffType": 3,
+ "BuffType": 20,
"EffectArgu": [
24,
150
@@ -4368,7 +4370,7 @@
"key": "skill_skill_buff_Desc_390001460",
"text": "速度提升22.5%。"
},
- "BuffType": 3,
+ "BuffType": 20,
"EffectArgu": [
24,
225
@@ -4399,7 +4401,7 @@
"key": "skill_skill_buff_Desc_390001461",
"text": "守护者每损失1%生命值,攻击力提高0.4%。"
},
- "BuffType": 74,
+ "BuffType": 76,
"EffectArgu": [
22,
4
@@ -4430,7 +4432,7 @@
"key": "skill_skill_buff_Desc_390001462",
"text": "守护者每损失1%生命值,攻击力提高0.6%。"
},
- "BuffType": 74,
+ "BuffType": 76,
"EffectArgu": [
22,
6
@@ -4461,7 +4463,7 @@
"key": "skill_skill_buff_Desc_390001463",
"text": "守护者每损失1%生命值,暴击概率提高0.3%。"
},
- "BuffType": 74,
+ "BuffType": 76,
"EffectArgu": [
33,
3
@@ -4492,7 +4494,7 @@
"key": "skill_skill_buff_Desc_390001464",
"text": "守护者每损失1%生命值,暴击概率提高0.45%。"
},
- "BuffType": 74,
+ "BuffType": 76,
"EffectArgu": [
33,
3
@@ -4523,7 +4525,7 @@
"key": "skill_skill_buff_Desc_390001465",
"text": "守护者每损失1%生命值,暴击伤害提高0.5%。"
},
- "BuffType": 74,
+ "BuffType": 76,
"EffectArgu": [
34,
5
@@ -4554,7 +4556,7 @@
"key": "skill_skill_buff_Desc_390001466",
"text": "守护者每损失1%生命值,暴击伤害提高0.75%。"
},
- "BuffType": 74,
+ "BuffType": 76,
"EffectArgu": [
34,
7
@@ -4585,7 +4587,7 @@
"key": "skill_skill_buff_Desc_390001467",
"text": "每拥有1个进攻符文,最终伤害提高5%(最多可叠加6次)。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
14,
50
@@ -4616,7 +4618,7 @@
"key": "skill_skill_buff_Desc_390001468",
"text": "每拥有1个进攻符文,最终伤害提高7.5%(最多可叠加6次)。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
14,
75
@@ -4647,7 +4649,7 @@
"key": "skill_skill_buff_Desc_390001470",
"text": "当前生命低于50%时获得15%的吸血。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
102,
150
@@ -4678,7 +4680,7 @@
"key": "skill_skill_buff_Desc_390001471",
"text": "攻击无视敌方40%的防御。"
},
- "BuffType": 42,
+ "BuffType": 44,
"EffectArgu": [
400
],
@@ -4708,7 +4710,7 @@
"key": "skill_skill_buff_Desc_390001474",
"text": "当前生命低于50%时,造成伤害增加15%。"
},
- "BuffType": 1,
+ "BuffType": 0,
"EffectArgu": [
14,
150
@@ -4739,7 +4741,7 @@
"key": "skill_skill_buff_Desc_390001477",
"text": "攻击提升5%。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
22,
50
@@ -4770,7 +4772,7 @@
"key": "skill_skill_buff_Desc_390001478",
"text": "暴击伤害提升5%。"
},
- "BuffType": 1,
+ "BuffType": 20,
"EffectArgu": [
34,
50
@@ -4801,7 +4803,7 @@
"key": "skill_skill_buff_Desc_390001479",
"text": "防御提升20%。"
},
- "BuffType": 2,
+ "BuffType": 20,
"EffectArgu": [
60,
200
@@ -4832,7 +4834,7 @@
"key": "skill_skill_buff_Desc_390001480",
"text": "防御提升30%。"
},
- "BuffType": 2,
+ "BuffType": 20,
"EffectArgu": [
60,
300
@@ -4863,7 +4865,7 @@
"key": "skill_skill_buff_Desc_390001481",
"text": "生命提升20%。"
},
- "BuffType": 24,
+ "BuffType": 20,
"EffectArgu": [
54,
200
@@ -4894,7 +4896,7 @@
"key": "skill_skill_buff_Desc_390001482",
"text": "生命提升30%。"
},
- "BuffType": 24,
+ "BuffType": 20,
"EffectArgu": [
54,
300
@@ -4925,7 +4927,7 @@
"key": "skill_skill_buff_Desc_390001483",
"text": "效果抵抗提升20%。"
},
- "BuffType": 26,
+ "BuffType": 20,
"EffectArgu": [
76,
200
@@ -4956,7 +4958,7 @@
"key": "skill_skill_buff_Desc_390001484",
"text": "效果抵抗提升30%。"
},
- "BuffType": 26,
+ "BuffType": 20,
"EffectArgu": [
76,
300
@@ -4987,7 +4989,7 @@
"key": "skill_skill_buff_Desc_390001485",
"text": "守护者每损失1%生命值,效果抵抗提高0.4%。"
},
- "BuffType": 74,
+ "BuffType": 76,
"EffectArgu": [
76,
4
@@ -5018,7 +5020,7 @@
"key": "skill_skill_buff_Desc_390001486",
"text": "守护者每损失1%生命值,效果抵抗提高0.45%。"
},
- "BuffType": 74,
+ "BuffType": 76,
"EffectArgu": [
76,
5
@@ -5049,7 +5051,7 @@
"key": "skill_skill_buff_Desc_390001487",
"text": "守护者每损失1%生命值,防御力提高0.4%。"
},
- "BuffType": 74,
+ "BuffType": 76,
"EffectArgu": [
60,
4
@@ -5080,7 +5082,7 @@
"key": "skill_skill_buff_Desc_390001488",
"text": "守护者每损失1%生命值,防御力提高0.6%。"
},
- "BuffType": 74,
+ "BuffType": 76,
"EffectArgu": [
60,
6
@@ -5111,7 +5113,7 @@
"key": "skill_skill_buff_Desc_390001489",
"text": "护盾量为最大生命值30%。"
},
- "BuffType": 21,
+ "BuffType": 31,
"EffectArgu": [
1,
2,
@@ -5143,7 +5145,7 @@
"key": "skill_skill_buff_Desc_390001490",
"text": "护盾量为最大生命值45%。"
},
- "BuffType": 21,
+ "BuffType": 31,
"EffectArgu": [
1,
2,
@@ -5175,7 +5177,7 @@
"key": "skill_skill_buff_Desc_390001496",
"text": "每拥有1个防御符文,受到伤害减少5%(最多可叠加6次)。"
},
- "BuffType": 23,
+ "BuffType": 20,
"EffectArgu": [
13,
50
@@ -5206,7 +5208,7 @@
"key": "skill_skill_buff_Desc_390001497",
"text": "每拥有1个防御符文,受到伤害减少7.5%(最多可叠加6次)。"
},
- "BuffType": 23,
+ "BuffType": 20,
"EffectArgu": [
13,
75
@@ -5237,7 +5239,7 @@
"key": "skill_skill_buff_Desc_390001498",
"text": "守护者接受治疗后,防御力提高24%,持续1回合。"
},
- "BuffType": 2,
+ "BuffType": 20,
"EffectArgu": [
60,
240
@@ -5268,7 +5270,7 @@
"key": "skill_skill_buff_Desc_390001499",
"text": "守护者接受治疗后,防御力提高36%,持续1回合。"
},
- "BuffType": 2,
+ "BuffType": 20,
"EffectArgu": [
60,
360
@@ -5299,7 +5301,7 @@
"key": "skill_skill_buff_Desc_390001503",
"text": "免疫控制。"
},
- "BuffType": 37,
+ "BuffType": 40,
"EffectArgu": [
5,
0
@@ -5330,8 +5332,10 @@
"key": "skill_skill_buff_Desc_390001533",
"text": "睡眠。"
},
- "BuffType": 14,
- "EffectArgu": [],
+ "BuffType": 41,
+ "EffectArgu": [
+ 1
+ ],
"BufParNum": 1,
"RelyCheckArgu": [],
"CoexistCheckArgu": [],
diff --git a/bin/json/game_stonestory.json b/bin/json/game_stonestory.json
new file mode 100644
index 000000000..5d6612951
--- /dev/null
+++ b/bin/json/game_stonestory.json
@@ -0,0 +1,115 @@
+[
+ {
+ "Id": 1,
+ "StoryGroupId": 10001,
+ "StepId": 1,
+ "StoryDesc": {
+ "key": "text_1",
+ "text": "测试文本1"
+ },
+ "OptionEventIdGroup1": [],
+ "EndEventId1": 0,
+ "OptionDesc1": {
+ "key": "",
+ "text": ""
+ },
+ "OptionEventIdGroup2": [],
+ "EndEventId2": 0,
+ "OptionDesc2": {
+ "key": "",
+ "text": ""
+ },
+ "OptionEventIdGroup3": [
+ "-1"
+ ],
+ "EndEventId3": -1,
+ "OptionDesc3": {
+ "key": "",
+ "text": ""
+ }
+ },
+ {
+ "Id": 2,
+ "StoryGroupId": 10001,
+ "StepId": 2,
+ "StoryDesc": {
+ "key": "text_2",
+ "text": "测试文本1"
+ },
+ "OptionEventIdGroup1": [
+ "25100001,50,3",
+ "25100002,70,3"
+ ],
+ "EndEventId1": 0,
+ "OptionDesc1": {
+ "key": "text_2",
+ "text": "测试文本1"
+ },
+ "OptionEventIdGroup2": [],
+ "EndEventId2": 0,
+ "OptionDesc2": {
+ "key": "",
+ "text": ""
+ },
+ "OptionEventIdGroup3": [],
+ "EndEventId3": 0,
+ "OptionDesc3": {
+ "key": "",
+ "text": ""
+ }
+ },
+ {
+ "Id": 3,
+ "StoryGroupId": 10001,
+ "StepId": 3,
+ "StoryDesc": {
+ "key": "text_3",
+ "text": "测试文本1"
+ },
+ "OptionEventIdGroup1": [],
+ "EndEventId1": 0,
+ "OptionDesc1": {
+ "key": "",
+ "text": ""
+ },
+ "OptionEventIdGroup2": [],
+ "EndEventId2": 0,
+ "OptionDesc2": {
+ "key": "",
+ "text": ""
+ },
+ "OptionEventIdGroup3": [],
+ "EndEventId3": 0,
+ "OptionDesc3": {
+ "key": "",
+ "text": ""
+ }
+ },
+ {
+ "Id": 4,
+ "StoryGroupId": 10001,
+ "StepId": 4,
+ "StoryDesc": {
+ "key": "text_4",
+ "text": "测试文本1"
+ },
+ "OptionEventIdGroup1": [],
+ "EndEventId1": -1,
+ "OptionDesc1": {
+ "key": "",
+ "text": ""
+ },
+ "OptionEventIdGroup2": [],
+ "EndEventId2": 0,
+ "OptionDesc2": {
+ "key": "",
+ "text": ""
+ },
+ "OptionEventIdGroup3": [],
+ "EndEventId3": 0,
+ "OptionDesc3": {
+ "key": "",
+ "text": ""
+ }
+ }
+]
\ No newline at end of file
diff --git a/sys/configure/structs/Game.BuffType.go b/sys/configure/structs/Game.BuffType.go
index b7944e41f..627559b59 100644
--- a/sys/configure/structs/Game.BuffType.go
+++ b/sys/configure/structs/Game.BuffType.go
@@ -10,90 +10,76 @@ package cfg
const (
GameBuffType_NONE = 0
- GameBuffType_ATKUP = 1
- GameBuffType_DEFUP = 2
- GameBuffType_SPDUP = 3
- GameBuffType_CRATEUP = 4
- GameBuffType_CRITRESIST = 5
- GameBuffType_ATKDOWN = 6
- GameBuffType_DEFDOWN = 7
- GameBuffType_SPDDOWN = 8
- GameBuffType_CRATEDOWN = 9
- GameBuffType_SEAR = 10
- GameBuffType_MISSRATEUP = 11
- GameBuffType_INVINCIBILITY = 12
- GameBuffType_STANDOFF = 13
- GameBuffType_STUN = 14
- GameBuffType_FREEZE = 15
- GameBuffType_DISEASED = 16
- GameBuffType_PETRIFICATION = 17
- GameBuffType_SILENCE = 18
- GameBuffType_TAUNT = 19
- GameBuffType_IMMUNITY = 20
- GameBuffType_SHIELD = 21
- GameBuffType_NOTSPEED = 22
- GameBuffType_DAMREUP = 23
- GameBuffType_HPUP = 24
- GameBuffType_EFFHITUP = 25
- GameBuffType_EFFREUP = 26
- GameBuffType_HPDOWN = 27
- GameBuffType_EFFHITDOWN = 28
- GameBuffType_EFFREDOWN = 29
- GameBuffType_CAUSEDAMUP = 30
- GameBuffType_POISON = 31
- GameBuffType_ATTRTRANS = 32
- GameBuffType_UNDEAD = 33
- GameBuffType_DEVOUR = 34
- GameBuffType_DONTMISS = 35
- GameBuffType_NOTGAIN = 36
- GameBuffType_NOTCONTROL = 37
- GameBuffType_SLEEP = 38
- GameBuffType_XUANYU = 39
- GameBuffType_HPDOWN_PRO = 40
- GameBuffType_LOSTPERHPCAUSEDAMUP = 41
- GameBuffType_MATH = 42
- GameBuffType_NOTSKILLCD = 43
- GameBuffType_MODIFYBUFFDURATION = 44
- GameBuffType_SIGHPOWER = 45
- GameBuffType_CHIEFWRATH = 46
- GameBuffType_RECOVERY = 47
- GameBuffType_GAINNUMADDDMG = 48
- GameBuffType_SINGLEDMGLIMIT = 49
- GameBuffType_IMMUNEACTVALUEDOWN = 50
- GameBuffType_LOSEHPADDCAUSEDAM_UP = 51
- GameBuffType_TARGETLOSTHPCAUSEDAM_UP = 52
- GameBuffType_LOSTPERHPADDTRE = 53
- GameBuffType_CHAIN = 54
- GameBuffType_DISASTER_ICE_FIELD = 55
- GameBuffType_HORUS_EYE = 56
- GameBuffType_LIFE_DEATH_BOOK = 57
- GameBuffType_BUFF_COUNT_ADD_DMG = 58
- GameBuffType_CRIT_ADD_THIS_TIME_DMG = 59
- GameBuffType_POISON_ADD_THIS_TIME_DMG = 60
- GameBuffType_HUNT = 61
- GameBuffType_NIGHTINGALE_KISS = 62
- GameBuffType_STRONG_WIND = 63
- GameBuffType_FINAL_DMG_DOWN = 64
- GameBuffType_TIGER_ROAR = 65
- GameBuffType_FORGET = 66
- GameBuffType_RAMPAGE = 67
- GameBuffType_DISABLE_REVIVE = 68
- GameBuffType_INNOCENCE = 69
- GameBuffType_FANGS = 70
- GameBuffType_HACKER_FORESIGHT = 71
- GameBuffType_FROST_STONE = 72
- GameBuffType_BLEED = 73
- GameBuffType_LOSEHPADDPRO = 74
- GameBuffType_RESISTBUFF = 75
- GameBuffType_NODEF = 76
- GameBuffType_TREUP = 77
- GameBuffType_SEAL = 78
- GameBuffType_FIXED_DEF = 79
- GameBuffType_FIXED_DEF_PRO = 80
- GameBuffType_IMMDOT = 81
- GameBuffType_NO_BUFFEFFECT_ADD_DMG = 82
- GameBuffType_BE_CRIT_ADD_THIS_TIME_DMG = 83
- GameBuffType_EFFMUSTHIT = 84
- GameBuffType_PROPERTY_LOW_ADD_DMG = 85
- GameBuffType_REPLACE_BUFF = 86
+ GameBuffType_ADJUST_PRO = 20
+ GameBuffType_SEAR = 21
+ GameBuffType_INVINCIBILITY = 22
+ GameBuffType_STANDOFF = 23
+ GameBuffType_STUN = 24
+ GameBuffType_FREEZE = 25
+ GameBuffType_DISEASED = 26
+ GameBuffType_PETRIFICATION = 27
+ GameBuffType_SILENCE = 28
+ GameBuffType_TAUNT = 29
+ GameBuffType_IMMUNITY = 30
+ GameBuffType_SHIELD = 31
+ GameBuffType_NOTSPEED = 32
+ GameBuffType_CAUSEDAMUP = 33
+ GameBuffType_POISON = 34
+ GameBuffType_ATTRTRANS = 35
+ GameBuffType_UNDEAD = 36
+ GameBuffType_DEVOUR = 37
+ GameBuffType_DONTMISS = 38
+ GameBuffType_NOTGAIN = 39
+ GameBuffType_NOTCONTROL = 40
+ GameBuffType_SLEEP = 41
+ GameBuffType_XUANYU = 42
+ GameBuffType_LOSTPERHPCAUSEDAMUP = 43
+ GameBuffType_MATH = 44
+ GameBuffType_NOTSKILLCD = 45
+ GameBuffType_MODIFYBUFFDURATION = 46
+ GameBuffType_SIGHPOWER = 47
+ GameBuffType_CHIEFWRATH = 48
+ GameBuffType_RECOVERY = 49
+ GameBuffType_GAINNUMADDDMG = 50
+ GameBuffType_SINGLEDMGLIMIT = 51
+ GameBuffType_IMMUNEACTVALUEDOWN = 52
+ GameBuffType_LOSEHPADDCAUSEDAM_UP = 53
+ GameBuffType_TARGETLOSTHPCAUSEDAM_UP = 54
+ GameBuffType_LOSTPERHPADDTRE = 55
+ GameBuffType_CHAIN = 56
+ GameBuffType_DISASTER_ICE_FIELD = 57
+ GameBuffType_HORUS_EYE = 58
+ GameBuffType_LIFE_DEATH_BOOK = 59
+ GameBuffType_BUFF_COUNT_ADD_DMG = 60
+ GameBuffType_CRIT_ADD_THIS_TIME_DMG = 61
+ GameBuffType_POISON_ADD_THIS_TIME_DMG = 62
+ GameBuffType_HUNT = 63
+ GameBuffType_NIGHTINGALE_KISS = 64
+ GameBuffType_STRONG_WIND = 65
+ GameBuffType_FINAL_DMG_DOWN = 66
+ GameBuffType_TIGER_ROAR = 67
+ GameBuffType_FORGET = 68
+ GameBuffType_RAMPAGE = 69
+ GameBuffType_DISABLE_REVIVE = 70
+ GameBuffType_INNOCENCE = 71
+ GameBuffType_FANGS = 72
+ GameBuffType_HACKER_FORESIGHT = 73
+ GameBuffType_FROST_STONE = 74
+ GameBuffType_BLEED = 75
+ GameBuffType_LOSEHPADDPRO = 76
+ GameBuffType_RESISTBUFF = 77
+ GameBuffType_NODEF = 78
+ GameBuffType_TREUP = 79
+ GameBuffType_SEAL = 80
+ GameBuffType_FIXED_DEF = 81
+ GameBuffType_FIXED_DEF_PRO = 82
+ GameBuffType_IMMDOT = 83
+ GameBuffType_NO_BUFFEFFECT_ADD_DMG = 84
+ GameBuffType_BE_CRIT_ADD_THIS_TIME_DMG = 85
+ GameBuffType_EFFMUSTHIT = 86
+ GameBuffType_PROPERTY_LOW_ADD_DMG = 87
+ GameBuffType_REPLACE_BUFF = 88
+ GameBuffType_SPEED_SET_MIN_ROLE = 89
+ GameBuffType_HAS_BUFF_ADD_DMG = 90
+ GameBuffType_BUFF_DOT_ADD_DMG = 91
)
diff --git a/sys/configure/structs/Game.Heroupstory.go b/sys/configure/structs/Game.Heroupstory.go
new file mode 100644
index 000000000..bb287e1cc
--- /dev/null
+++ b/sys/configure/structs/Game.Heroupstory.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameHeroupstory struct {
+ _dataMap map[int32]*GameHeroupstoryData
+ _dataList []*GameHeroupstoryData
+}
+
+func NewGameHeroupstory(_buf []map[string]interface{}) (*GameHeroupstory, error) {
+ _dataList := make([]*GameHeroupstoryData, 0, len(_buf))
+ dataMap := make(map[int32]*GameHeroupstoryData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameHeroupstoryData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.Heroid] = _v
+ }
+ }
+ return &GameHeroupstory{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameHeroupstory) GetDataMap() map[int32]*GameHeroupstoryData {
+ return table._dataMap
+}
+
+func (table *GameHeroupstory) GetDataList() []*GameHeroupstoryData {
+ return table._dataList
+}
+
+func (table *GameHeroupstory) Get(key int32) *GameHeroupstoryData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.HeroupstoryBattle.go b/sys/configure/structs/Game.HeroupstoryBattle.go
new file mode 100644
index 000000000..3886e58c7
--- /dev/null
+++ b/sys/configure/structs/Game.HeroupstoryBattle.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameHeroupstoryBattle struct {
+ _dataMap map[int32]*GameHeroupstoryBattleData
+ _dataList []*GameHeroupstoryBattleData
+}
+
+func NewGameHeroupstoryBattle(_buf []map[string]interface{}) (*GameHeroupstoryBattle, error) {
+ _dataList := make([]*GameHeroupstoryBattleData, 0, len(_buf))
+ dataMap := make(map[int32]*GameHeroupstoryBattleData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameHeroupstoryBattleData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.Id] = _v
+ }
+ }
+ return &GameHeroupstoryBattle{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameHeroupstoryBattle) GetDataMap() map[int32]*GameHeroupstoryBattleData {
+ return table._dataMap
+}
+
+func (table *GameHeroupstoryBattle) GetDataList() []*GameHeroupstoryBattleData {
+ return table._dataList
+}
+
+func (table *GameHeroupstoryBattle) Get(key int32) *GameHeroupstoryBattleData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.HeroupstoryBattleData.go b/sys/configure/structs/Game.HeroupstoryBattleData.go
new file mode 100644
index 000000000..fab0a7ce0
--- /dev/null
+++ b/sys/configure/structs/Game.HeroupstoryBattleData.go
@@ -0,0 +1,71 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+import "errors"
+
+type GameHeroupstoryBattleData struct {
+ Id int32
+ FormatList []int32
+ BattleReadyID int32
+ EventList []int32
+ Playexp *Gameatn
+ Carexe int32
+}
+
+const TypeId_GameHeroupstoryBattleData = -2087695962
+
+func (*GameHeroupstoryBattleData) GetTypeId() int32 {
+ return -2087695962
+}
+
+func (_v *GameHeroupstoryBattleData)Deserialize(_buf map[string]interface{}) (err error) {
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["FormatList"].([]interface{}); !_ok_ { err = errors.New("FormatList error"); return }
+
+ _v.FormatList = make([]int32, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ int32
+ { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
+ _v.FormatList = append(_v.FormatList, _list_v_)
+ }
+ }
+
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BattleReadyID"].(float64); !_ok_ { err = errors.New("BattleReadyID error"); return }; _v.BattleReadyID = int32(_tempNum_) }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["EventList"].([]interface{}); !_ok_ { err = errors.New("EventList error"); return }
+
+ _v.EventList = make([]int32, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ int32
+ { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
+ _v.EventList = append(_v.EventList, _list_v_)
+ }
+ }
+
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["playexp"].(map[string]interface{}); !_ok_ { err = errors.New("playexp error"); return }; if _v.Playexp, err = DeserializeGameatn(_x_); err != nil { return } }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["carexe"].(float64); !_ok_ { err = errors.New("carexe error"); return }; _v.Carexe = int32(_tempNum_) }
+ return
+}
+
+func DeserializeGameHeroupstoryBattleData(_buf map[string]interface{}) (*GameHeroupstoryBattleData, error) {
+ v := &GameHeroupstoryBattleData{}
+ if err := v.Deserialize(_buf); err == nil {
+ return v, nil
+ } else {
+ return nil, err
+ }
+}
diff --git a/sys/configure/structs/Game.HeroupstoryChapter.go b/sys/configure/structs/Game.HeroupstoryChapter.go
new file mode 100644
index 000000000..ada13dac8
--- /dev/null
+++ b/sys/configure/structs/Game.HeroupstoryChapter.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameHeroupstoryChapter struct {
+ _dataMap map[int32]*GameHeroupstoryChapterData
+ _dataList []*GameHeroupstoryChapterData
+}
+
+func NewGameHeroupstoryChapter(_buf []map[string]interface{}) (*GameHeroupstoryChapter, error) {
+ _dataList := make([]*GameHeroupstoryChapterData, 0, len(_buf))
+ dataMap := make(map[int32]*GameHeroupstoryChapterData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameHeroupstoryChapterData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.Key] = _v
+ }
+ }
+ return &GameHeroupstoryChapter{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameHeroupstoryChapter) GetDataMap() map[int32]*GameHeroupstoryChapterData {
+ return table._dataMap
+}
+
+func (table *GameHeroupstoryChapter) GetDataList() []*GameHeroupstoryChapterData {
+ return table._dataList
+}
+
+func (table *GameHeroupstoryChapter) Get(key int32) *GameHeroupstoryChapterData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.HeroupstoryChapterData.go b/sys/configure/structs/Game.HeroupstoryChapterData.go
new file mode 100644
index 000000000..b70a8218a
--- /dev/null
+++ b/sys/configure/structs/Game.HeroupstoryChapterData.go
@@ -0,0 +1,89 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+import "errors"
+
+type GameHeroupstoryChapterData struct {
+ Key int32
+ Hero int32
+ Chapter int32
+ Level int32
+ Levellink []int32
+ Leveltype int32
+ Startstory int32
+ Battle int32
+ Reward []*Gameatn
+ Clearance int32
+ Txt string
+ Circle string
+ Qq int32
+ Icon string
+ Head string
+}
+
+const TypeId_GameHeroupstoryChapterData = 980641011
+
+func (*GameHeroupstoryChapterData) GetTypeId() int32 {
+ return 980641011
+}
+
+func (_v *GameHeroupstoryChapterData)Deserialize(_buf map[string]interface{}) (err error) {
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hero"].(float64); !_ok_ { err = errors.New("hero error"); return }; _v.Hero = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["chapter"].(float64); !_ok_ { err = errors.New("chapter error"); return }; _v.Chapter = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["level"].(float64); !_ok_ { err = errors.New("level error"); return }; _v.Level = int32(_tempNum_) }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["levellink"].([]interface{}); !_ok_ { err = errors.New("levellink error"); return }
+
+ _v.Levellink = make([]int32, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ int32
+ { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
+ _v.Levellink = append(_v.Levellink, _list_v_)
+ }
+ }
+
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["leveltype"].(float64); !_ok_ { err = errors.New("leveltype error"); return }; _v.Leveltype = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["startstory"].(float64); !_ok_ { err = errors.New("startstory error"); return }; _v.Startstory = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["battle"].(float64); !_ok_ { err = errors.New("battle error"); return }; _v.Battle = int32(_tempNum_) }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["reward"].([]interface{}); !_ok_ { err = errors.New("reward error"); return }
+
+ _v.Reward = make([]*Gameatn, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ *Gameatn
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
+ _v.Reward = append(_v.Reward, _list_v_)
+ }
+ }
+
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["clearance"].(float64); !_ok_ { err = errors.New("clearance error"); return }; _v.Clearance = int32(_tempNum_) }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["txt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Txt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Txt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ { var _ok_ bool; if _v.Circle, _ok_ = _buf["circle"].(string); !_ok_ { err = errors.New("circle error"); return } }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["qq"].(float64); !_ok_ { err = errors.New("qq error"); return }; _v.Qq = int32(_tempNum_) }
+ { var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
+ { var _ok_ bool; if _v.Head, _ok_ = _buf["head"].(string); !_ok_ { err = errors.New("head error"); return } }
+ return
+}
+
+func DeserializeGameHeroupstoryChapterData(_buf map[string]interface{}) (*GameHeroupstoryChapterData, error) {
+ v := &GameHeroupstoryChapterData{}
+ if err := v.Deserialize(_buf); err == nil {
+ return v, nil
+ } else {
+ return nil, err
+ }
+}
diff --git a/sys/configure/structs/Game.HeroupstoryData.go b/sys/configure/structs/Game.HeroupstoryData.go
new file mode 100644
index 000000000..6470af7c1
--- /dev/null
+++ b/sys/configure/structs/Game.HeroupstoryData.go
@@ -0,0 +1,52 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+import "errors"
+
+type GameHeroupstoryData struct {
+ Heroid int32
+ Opentime []int32
+ Newheroday int32
+}
+
+const TypeId_GameHeroupstoryData = 2045922254
+
+func (*GameHeroupstoryData) GetTypeId() int32 {
+ return 2045922254
+}
+
+func (_v *GameHeroupstoryData)Deserialize(_buf map[string]interface{}) (err error) {
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["heroid"].(float64); !_ok_ { err = errors.New("heroid error"); return }; _v.Heroid = int32(_tempNum_) }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["opentime"].([]interface{}); !_ok_ { err = errors.New("opentime error"); return }
+
+ _v.Opentime = make([]int32, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ int32
+ { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
+ _v.Opentime = append(_v.Opentime, _list_v_)
+ }
+ }
+
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["newheroday"].(float64); !_ok_ { err = errors.New("newheroday error"); return }; _v.Newheroday = int32(_tempNum_) }
+ return
+}
+
+func DeserializeGameHeroupstoryData(_buf map[string]interface{}) (*GameHeroupstoryData, error) {
+ v := &GameHeroupstoryData{}
+ if err := v.Deserialize(_buf); err == nil {
+ return v, nil
+ } else {
+ return nil, err
+ }
+}
diff --git a/sys/configure/structs/Game.StoneStory.go b/sys/configure/structs/Game.StoneStory.go
new file mode 100644
index 000000000..8f9d74e82
--- /dev/null
+++ b/sys/configure/structs/Game.StoneStory.go
@@ -0,0 +1,34 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameStoneStory struct {
+ _dataList []*GameStoneStoryData
+}
+
+func NewGameStoneStory(_buf []map[string]interface{}) (*GameStoneStory, error) {
+ _dataList := make([]*GameStoneStoryData, 0, len(_buf))
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameStoneStoryData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ }
+ }
+ return &GameStoneStory{_dataList:_dataList}, nil
+}
+
+func (table *GameStoneStory) GetDataList() []*GameStoneStoryData {
+ return table._dataList
+}
+
+func (table *GameStoneStory) Get(index int) *GameStoneStoryData {
+ return table._dataList[index]
+}
+
diff --git a/sys/configure/structs/Game.StoneStoryData.go b/sys/configure/structs/Game.StoneStoryData.go
new file mode 100644
index 000000000..4744a576b
--- /dev/null
+++ b/sys/configure/structs/Game.StoneStoryData.go
@@ -0,0 +1,98 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+import "errors"
+
+type GameStoneStoryData struct {
+ Id int32
+ StoryGroupId int32
+ StepId int32
+ StoryDesc string
+ OptionEventIdGroup1 []string
+ EndEventId1 int32
+ OptionDesc1 string
+ OptionEventIdGroup2 []string
+ EndEventId2 int32
+ OptionDesc2 string
+ OptionEventIdGroup3 []string
+ EndEventId3 int32
+ OptionDesc3 string
+}
+
+const TypeId_GameStoneStoryData = -557883178
+
+func (*GameStoneStoryData) GetTypeId() int32 {
+ return -557883178
+}
+
+func (_v *GameStoneStoryData)Deserialize(_buf map[string]interface{}) (err error) {
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["StoryGroupId"].(float64); !_ok_ { err = errors.New("StoryGroupId error"); return }; _v.StoryGroupId = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["StepId"].(float64); !_ok_ { err = errors.New("StepId error"); return }; _v.StepId = int32(_tempNum_) }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["StoryDesc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.StoryDesc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.StoryDesc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["OptionEventIdGroup1"].([]interface{}); !_ok_ { err = errors.New("OptionEventIdGroup1 error"); return }
+
+ _v.OptionEventIdGroup1 = make([]string, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ string
+ { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
+ _v.OptionEventIdGroup1 = append(_v.OptionEventIdGroup1, _list_v_)
+ }
+ }
+
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EndEventId1"].(float64); !_ok_ { err = errors.New("EndEventId1 error"); return }; _v.EndEventId1 = int32(_tempNum_) }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["OptionDesc1"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionDesc1 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionDesc1, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["OptionEventIdGroup2"].([]interface{}); !_ok_ { err = errors.New("OptionEventIdGroup2 error"); return }
+
+ _v.OptionEventIdGroup2 = make([]string, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ string
+ { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
+ _v.OptionEventIdGroup2 = append(_v.OptionEventIdGroup2, _list_v_)
+ }
+ }
+
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EndEventId2"].(float64); !_ok_ { err = errors.New("EndEventId2 error"); return }; _v.EndEventId2 = int32(_tempNum_) }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["OptionDesc2"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionDesc2 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionDesc2, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["OptionEventIdGroup3"].([]interface{}); !_ok_ { err = errors.New("OptionEventIdGroup3 error"); return }
+
+ _v.OptionEventIdGroup3 = make([]string, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ string
+ { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
+ _v.OptionEventIdGroup3 = append(_v.OptionEventIdGroup3, _list_v_)
+ }
+ }
+
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EndEventId3"].(float64); !_ok_ { err = errors.New("EndEventId3 error"); return }; _v.EndEventId3 = int32(_tempNum_) }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["OptionDesc3"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionDesc3 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionDesc3, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ return
+}
+
+func DeserializeGameStoneStoryData(_buf map[string]interface{}) (*GameStoneStoryData, error) {
+ v := &GameStoneStoryData{}
+ if err := v.Deserialize(_buf); err == nil {
+ return v, nil
+ } else {
+ return nil, err
+ }
+}
diff --git a/sys/configure/structs/Tables.go b/sys/configure/structs/Tables.go
index 465871e2d..fa6b9beaa 100644
--- a/sys/configure/structs/Tables.go
+++ b/sys/configure/structs/Tables.go
@@ -213,6 +213,7 @@ type Tables struct {
StoneEvent *GameStoneEvent
StoneBattle *GameStoneBattle
StoneStore *GameStoneStore
+ StoneStory *GameStoneStory
GameSummaryTab *GameGameSummaryTab
GameSummary *GameGameSummary
CompositeAll *GameCompositeAll
@@ -229,6 +230,9 @@ type Tables struct {
ShopCenterFund *GameShopCenterFund
Accumulate *GameAccumulate
Celebration *GameCelebration
+ Heroupstory *GameHeroupstory
+ HeroupstoryChapter *GameHeroupstoryChapter
+ HeroupstoryBattle *GameHeroupstoryBattle
}
func NewTables(loader JsonLoader) (*Tables, error) {
@@ -1448,6 +1452,12 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.StoneStore, err = NewGameStoneStore(buf) ; err != nil {
return nil, err
}
+ if buf, err = loader("game_stonestory") ; err != nil {
+ return nil, err
+ }
+ if tables.StoneStory, err = NewGameStoneStory(buf) ; err != nil {
+ return nil, err
+ }
if buf, err = loader("game_gamesummarytab") ; err != nil {
return nil, err
}
@@ -1544,5 +1554,23 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.Celebration, err = NewGameCelebration(buf) ; err != nil {
return nil, err
}
+ if buf, err = loader("game_heroupstory") ; err != nil {
+ return nil, err
+ }
+ if tables.Heroupstory, err = NewGameHeroupstory(buf) ; err != nil {
+ return nil, err
+ }
+ if buf, err = loader("game_heroupstorychapter") ; err != nil {
+ return nil, err
+ }
+ if tables.HeroupstoryChapter, err = NewGameHeroupstoryChapter(buf) ; err != nil {
+ return nil, err
+ }
+ if buf, err = loader("game_heroupstorybattle") ; err != nil {
+ return nil, err
+ }
+ if tables.HeroupstoryBattle, err = NewGameHeroupstoryBattle(buf) ; err != nil {
+ return nil, err
+ }
return tables, nil
}
From f8e9e0e453edeafdff7b49914b2fc94e4bff6ff7 Mon Sep 17 00:00:00 2001
From: meixiongfeng <766881921@qq.com>
Date: Fri, 4 Aug 2023 09:42:54 +0800
Subject: [PATCH 2/4] =?UTF-8?q?=E7=A7=BB=E9=99=A4=E4=B8=8D=E7=94=A8?=
=?UTF-8?q?=E7=9A=84=E9=85=8D=E7=BD=AE?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
bin/json/game_venturegiftslottery.json | 20 --------
.../structs/Game.VenturegiftsLottery.go | 42 ----------------
.../structs/Game.VenturegiftsLotteryData.go | 50 -------------------
3 files changed, 112 deletions(-)
delete mode 100644 bin/json/game_venturegiftslottery.json
delete mode 100644 sys/configure/structs/Game.VenturegiftsLottery.go
delete mode 100644 sys/configure/structs/Game.VenturegiftsLotteryData.go
diff --git a/bin/json/game_venturegiftslottery.json b/bin/json/game_venturegiftslottery.json
deleted file mode 100644
index 4d6683fe0..000000000
--- a/bin/json/game_venturegiftslottery.json
+++ /dev/null
@@ -1,20 +0,0 @@
-[
- {
- "rewardkey": 1,
- "drawreward_type": [
- {
- "k": 6,
- "s": "inevitable_10001"
- }
- ]
- },
- {
- "rewardkey": 2,
- "drawreward_type": [
- {
- "k": 6,
- "s": "inevitable_10002"
- }
- ]
- }
-]
\ No newline at end of file
diff --git a/sys/configure/structs/Game.VenturegiftsLottery.go b/sys/configure/structs/Game.VenturegiftsLottery.go
deleted file mode 100644
index 232e6a476..000000000
--- a/sys/configure/structs/Game.VenturegiftsLottery.go
+++ /dev/null
@@ -1,42 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-package cfg
-
-type GameVenturegiftsLottery struct {
- _dataMap map[int32]*GameVenturegiftsLotteryData
- _dataList []*GameVenturegiftsLotteryData
-}
-
-func NewGameVenturegiftsLottery(_buf []map[string]interface{}) (*GameVenturegiftsLottery, error) {
- _dataList := make([]*GameVenturegiftsLotteryData, 0, len(_buf))
- dataMap := make(map[int32]*GameVenturegiftsLotteryData)
- for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameVenturegiftsLotteryData(_ele_); err2 != nil {
- return nil, err2
- } else {
- _dataList = append(_dataList, _v)
- dataMap[_v.Rewardkey] = _v
- }
- }
- return &GameVenturegiftsLottery{_dataList:_dataList, _dataMap:dataMap}, nil
-}
-
-func (table *GameVenturegiftsLottery) GetDataMap() map[int32]*GameVenturegiftsLotteryData {
- return table._dataMap
-}
-
-func (table *GameVenturegiftsLottery) GetDataList() []*GameVenturegiftsLotteryData {
- return table._dataList
-}
-
-func (table *GameVenturegiftsLottery) Get(key int32) *GameVenturegiftsLotteryData {
- return table._dataMap[key]
-}
-
-
diff --git a/sys/configure/structs/Game.VenturegiftsLotteryData.go b/sys/configure/structs/Game.VenturegiftsLotteryData.go
deleted file mode 100644
index 24c0c5030..000000000
--- a/sys/configure/structs/Game.VenturegiftsLotteryData.go
+++ /dev/null
@@ -1,50 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-package cfg
-
-import "errors"
-
-type GameVenturegiftsLotteryData struct {
- Rewardkey int32
- DrawrewardType []*Gameks
-}
-
-const TypeId_GameVenturegiftsLotteryData = -1609823769
-
-func (*GameVenturegiftsLotteryData) GetTypeId() int32 {
- return -1609823769
-}
-
-func (_v *GameVenturegiftsLotteryData)Deserialize(_buf map[string]interface{}) (err error) {
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rewardkey"].(float64); !_ok_ { err = errors.New("rewardkey error"); return }; _v.Rewardkey = int32(_tempNum_) }
- {
- var _arr_ []interface{}
- var _ok_ bool
- if _arr_, _ok_ = _buf["drawreward_type"].([]interface{}); !_ok_ { err = errors.New("drawreward_type error"); return }
-
- _v.DrawrewardType = make([]*Gameks, 0, len(_arr_))
-
- for _, _e_ := range _arr_ {
- var _list_v_ *Gameks
- { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameks(_x_); err != nil { return } }
- _v.DrawrewardType = append(_v.DrawrewardType, _list_v_)
- }
- }
-
- return
-}
-
-func DeserializeGameVenturegiftsLotteryData(_buf map[string]interface{}) (*GameVenturegiftsLotteryData, error) {
- v := &GameVenturegiftsLotteryData{}
- if err := v.Deserialize(_buf); err == nil {
- return v, nil
- } else {
- return nil, err
- }
-}
From e7959048ebbc82da34c3f0d355ee572dea51344b Mon Sep 17 00:00:00 2001
From: meixiongfeng <766881921@qq.com>
Date: Fri, 4 Aug 2023 11:43:25 +0800
Subject: [PATCH 3/4] =?UTF-8?q?=E5=BC=80=E6=9C=8D=E5=BA=86=E5=85=B8?=
=?UTF-8?q?=E6=B4=BB=E5=8A=A8?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
bin/json/game_hdcelebration.json | 39 +++++++++++
bin/json/game_playerinfor_overview.json | 6 ++
comm/const.go | 24 ++++---
comm/imodule.go | 3 +
modules/activity/api_gethddata.go | 21 +++++-
modules/activity/comp_configure.go | 27 ++++++++
modules/activity/model_hddata.go | 2 +
modules/activity/model_hdlist.go | 6 ++
modules/activity/module.go | 63 +++++++++++++++++
sys/configure/structs/Game.HDCelebration.go | 42 +++++++++++
.../structs/Game.HDCelebrationData.go | 69 +++++++++++++++++++
.../structs/Game.PlayerInfor_overviewData.go | 2 +
sys/configure/structs/Tables.go | 7 ++
13 files changed, 300 insertions(+), 11 deletions(-)
create mode 100644 bin/json/game_hdcelebration.json
create mode 100644 sys/configure/structs/Game.HDCelebration.go
create mode 100644 sys/configure/structs/Game.HDCelebrationData.go
diff --git a/bin/json/game_hdcelebration.json b/bin/json/game_hdcelebration.json
new file mode 100644
index 000000000..720d72f02
--- /dev/null
+++ b/bin/json/game_hdcelebration.json
@@ -0,0 +1,39 @@
+[
+ {
+ "ID": 1,
+ "systemtype": 1,
+ "bosstype": [
+ 0
+ ],
+ "num": [
+ 6
+ ],
+ "days": 2
+ },
+ {
+ "ID": 2,
+ "systemtype": 2,
+ "bosstype": [
+ 31
+ ],
+ "num": [
+ 6
+ ],
+ "days": 2
+ },
+ {
+ "ID": 3,
+ "systemtype": 2,
+ "bosstype": [
+ 1,
+ 2,
+ 3
+ ],
+ "num": [
+ 2,
+ 2,
+ 2
+ ],
+ "days": 2
+ }
+]
\ No newline at end of file
diff --git a/bin/json/game_playerinfor_overview.json b/bin/json/game_playerinfor_overview.json
index e41518040..4231094c8 100644
--- a/bin/json/game_playerinfor_overview.json
+++ b/bin/json/game_playerinfor_overview.json
@@ -11,6 +11,7 @@
"resources": "Person/10000/10000M.prefab",
"vague": "Person/10000/10000MT.prefab",
"pvpAnimator": "Person/10000/10000_MPvp.controller",
+ "mainq": "Person/10000/10000M_q.prefab",
"playerhead": "tx_js_nz",
"name": {
"key": "playerinfor_playerinfor_overview_name_1",
@@ -29,6 +30,7 @@
"resources": "Person/10000/10000W.prefab",
"vague": "Person/10000/10000WT.prefab",
"pvpAnimator": "Person/10000/10000_WPvp.controller",
+ "mainq": "Person/10000/10000W_q.prefab",
"playerhead": "tx_js_nvz",
"name": {
"key": "playerinfor_playerinfor_overview_name_2",
@@ -47,6 +49,7 @@
"resources": "",
"vague": "",
"pvpAnimator": "",
+ "mainq": "",
"playerhead": "tx_js_nz",
"name": {
"key": "playerinfor_playerinfor_overview_name_3",
@@ -65,6 +68,7 @@
"resources": "",
"vague": "",
"pvpAnimator": "",
+ "mainq": "",
"playerhead": "tx_js_nvz",
"name": {
"key": "playerinfor_playerinfor_overview_name_4",
@@ -83,6 +87,7 @@
"resources": "",
"vague": "",
"pvpAnimator": "",
+ "mainq": "",
"playerhead": "tx_js_nz",
"name": {
"key": "playerinfor_playerinfor_overview_name_5",
@@ -101,6 +106,7 @@
"resources": "",
"vague": "",
"pvpAnimator": "",
+ "mainq": "",
"playerhead": "tx_js_nvz",
"name": {
"key": "playerinfor_playerinfor_overview_name_6",
diff --git a/comm/const.go b/comm/const.go
index 4f42d6ebf..f41170b71 100644
--- a/comm/const.go
+++ b/comm/const.go
@@ -988,14 +988,18 @@ const (
)
const (
- HdTypeWarorder = 1 //圣桃战令类型
- HdTypePay = 2 //圣桃充值礼包
- KFSevenTask = 3 //开服任务
- XSFundPhysical = 4 //现时活动 体力基金
- XSFundRecruit = 5 //现时活动 招募基金
- XSFundExp = 6 //现时活动 经验基金
- HdLevel = 7 //开服等级活动
- HdTypeSign = 8 //七日签到
- HdTypeTurntable = 9 //大转盘
- AddUpRecharge = 10 //累计充值
+ HdTypeWarorder = 1 //圣桃战令类型
+ HdTypePay = 2 //圣桃充值礼包
+ KFSevenTask = 3 //开服任务
+ XSFundPhysical = 4 //现时活动 体力基金
+ XSFundRecruit = 5 //现时活动 招募基金
+ XSFundExp = 6 //现时活动 经验基金
+ HdLevel = 7 //开服等级活动
+ HdTypeSign = 8 //七日签到
+
+ AddUpRecharge = 10 //累计充值
+
+ // 特殊类型活动 只受活动开启限制
+ HdTypeTurntable = 1001 //大转盘
+ HdCelebration = 1002 // 庆典活动
)
diff --git a/comm/imodule.go b/comm/imodule.go
index 3a84f5f14..d8afed5e9 100644
--- a/comm/imodule.go
+++ b/comm/imodule.go
@@ -594,6 +594,9 @@ type (
GetAllHdInfo() (hdList map[int32][]*pb.DBHuodong) // 获取所有活动信息
GetHdInfoByItype(itype int32) (result []*pb.DBHuodong, err error) //
UpdateActivitySlider(session IUserSession) // 修改活动进度
+
+ // 庆典活动
+ HDCelebration(session IUserSession, systemtype int32, bosstype int32)
}
//每日任务
IDailytask interface {
diff --git a/modules/activity/api_gethddata.go b/modules/activity/api_gethddata.go
index fd868127d..7c33c5250 100644
--- a/modules/activity/api_gethddata.go
+++ b/modules/activity/api_gethddata.go
@@ -24,7 +24,7 @@ func (this *apiComp) GetHdData(session comm.IUserSession, req *pb.ActivityGetHdD
curTime := configure.Now().Unix()
for _, id := range req.Oid {
if activity, err = this.module.modelhdList.getHdListByHdId(id); err != nil {
- if activity.Stime <= curTime && curTime <= activity.Etime {
+ if activity.Stime > curTime || curTime > activity.Etime { // 不在活动范围内数据不给活动记录数据
continue
}
}
@@ -52,6 +52,25 @@ func (this *apiComp) GetHdData(session comm.IUserSession, req *pb.ActivityGetHdD
}
}
}
+
+ // 获取开服庆典活动
+ if activity.Itype == comm.HdCelebration {
+ key := fmt.Sprintf("%s:%s", session.GetUserId(), id)
+ if data, err := this.module.modelhdData.getHddataByOid(session.GetUserId(), key); err != nil {
+ // 注意 Gotarr:map[int32]int32 key value 已经挑战的次数
+ if !utils.IsToday(data.Lasttime) { // 不是今天重置
+ data.Lasttime = configure.Now().Unix()
+ data.Gotarr = make(map[int32]int32)
+ // 计算进度
+ data.Val = int32((configure.Now().Unix()-activity.Stime)/24*3600) + 1
+ update := make(map[string]interface{})
+ update["lasttime"] = data.Lasttime
+ update["val"] = data.Val
+ update["gotarr"] = data.Gotarr
+ this.module.modelhdData.ModifyActivityList(session.GetUserId(), data.Id, update)
+ }
+ }
+ }
result = append(result, list)
}
diff --git a/modules/activity/comp_configure.go b/modules/activity/comp_configure.go
index c220eb16a..1122a340d 100644
--- a/modules/activity/comp_configure.go
+++ b/modules/activity/comp_configure.go
@@ -12,6 +12,7 @@ import (
const (
venturegiftsdraw = "game_venturegiftsdraw.json" //大转盘
+ hdcelebration = "game_hdcelebration.json" //开服庆典
)
// /配置管理基础组件
@@ -29,6 +30,7 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
this.module = module.(*Activity)
err = this.LoadMultiConfigure(map[string]interface{}{
venturegiftsdraw: cfg.NewGameVenturegiftsDraw,
+ hdcelebration: cfg.NewGameCelebration,
})
configure.RegisterConfigure(venturegiftsdraw, cfg.NewGameVenturegiftsDraw, func() {
@@ -97,3 +99,28 @@ func (this *configureComp) GetPool1() (m map[int32]*cfg.GameVenturegiftsDrawData
func (this *configureComp) GetPool2() (m map[int32]*cfg.GameVenturegiftsDrawData) {
return this.pool2
}
+
+// id
+func (this *configureComp) GetHDCelebration(id int32) (conf *cfg.GameCelebrationData, err error) {
+ var (
+ v interface{}
+ ok bool
+ )
+ if v, err = this.GetConfigure(hdcelebration); err == nil {
+ if conf, ok = v.(*cfg.GameCelebration).GetDataMap()[id]; !ok {
+ err = fmt.Errorf("%T no is *cfg.GameCelebrationData", v)
+ return
+ }
+ }
+ return
+}
+
+func (this *configureComp) GetHDCelebrationData() (days []int32) {
+
+ if v, err := this.GetConfigure(hdcelebration); err == nil {
+ for _, v := range v.(*cfg.GameCelebration).GetDataList() {
+ days = append(days, v.Days)
+ }
+ }
+ return
+}
diff --git a/modules/activity/model_hddata.go b/modules/activity/model_hddata.go
index 839e1f74a..c3f9cf023 100644
--- a/modules/activity/model_hddata.go
+++ b/modules/activity/model_hddata.go
@@ -6,6 +6,7 @@ import (
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
+ "go_dreamfactory/sys/configure"
"go.mongodb.org/mongo-driver/mongo"
"go.mongodb.org/mongo-driver/x/bsonx"
@@ -54,6 +55,7 @@ func (this *modelhdData) getHddataByOid(uid string, oid string) (result *pb.DBAc
result.Id = fmt.Sprintf("%s:%s", uid, oid)
result.Uid = uid
result.Hdoid = oid
+ result.Lasttime = configure.Now().Unix()
this.AddList(uid, result.Id, result)
err = nil
return
diff --git a/modules/activity/model_hdlist.go b/modules/activity/model_hdlist.go
index e2ecf84d5..e2fc21f7e 100644
--- a/modules/activity/model_hdlist.go
+++ b/modules/activity/model_hdlist.go
@@ -93,3 +93,9 @@ func (this *modelHdList) LoadActivityData() {
}
}
}
+func (this *modelHdList) getHdInfoByType(itype int32) (activity []*pb.DBHuodong) {
+ if v, ok := this.activity[itype]; ok {
+ return v
+ }
+ return nil
+}
diff --git a/modules/activity/module.go b/modules/activity/module.go
index 1f774ae3c..469d168db 100644
--- a/modules/activity/module.go
+++ b/modules/activity/module.go
@@ -6,8 +6,10 @@ import (
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
+ "go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs"
"go_dreamfactory/sys/db"
+ "go_dreamfactory/utils"
)
type Activity struct {
@@ -205,3 +207,64 @@ func (this *Activity) Turntable(drawIndex int32, reward []int32) (item *cfg.Game
return
}
+
+// 统计庆典活动完成情况
+func (this *Activity) HDCelebration(session comm.IUserSession, systemtype int32, bosstype int32) bool {
+ bDouble := false // 是否开启双倍奖励
+ if activity := this.modelhdList.getHdInfoByType(comm.HdCelebration); activity != nil {
+ for _, v := range activity {
+ if configure.Now().Unix() > v.Stime && configure.Now().Unix() < v.Etime { // 活动范围内
+ update := make(map[string]interface{})
+ bChange := false
+ // 查询玩家活动记录
+ key := fmt.Sprintf("%s:%s", session.GetUserId(), v.Id)
+ if data, err := this.modelhdData.getHddataByOid(session.GetUserId(), key); err != nil {
+ // 注意 Gotarr:map[int32]int32 key value 已经挑战的次数
+ if !utils.IsToday(data.Lasttime) { // 不是今天重置
+ data.Lasttime = configure.Now().Unix()
+ data.Gotarr = make(map[int32]int32)
+ // 计算进度
+ data.Val = int32((configure.Now().Unix()-v.Stime)/24*3600) + 1
+ update["lasttime"] = data.Lasttime
+ update["val"] = data.Val
+ update["gotarr"] = data.Gotarr
+ bChange = true
+ }
+ var pos int32
+
+ for index, v := range this.configure.GetHDCelebrationData() {
+ for i := 0; i < int(v); i++ {
+ pos++
+ if data.Val == pos {
+ if conf, err := this.configure.GetHDCelebration(int32(index) + 1); err != nil {
+ // kay = bosstype << 8 + systemtype
+ if conf.Systemtype == systemtype {
+ data.Gotarr[bosstype] += 1
+ // 天数
+ var idays int32
+ for i, v1 := range conf.Bosstype {
+ if v1 == systemtype {
+ idays = conf.Num[i]
+ break
+ }
+ }
+ // 更新信息
+ update["gotarr"] = data.Gotarr
+ bChange = true
+ if data.Gotarr[bosstype] <= idays {
+ bDouble = true
+ }
+ }
+ }
+ }
+ }
+ }
+ if bChange {
+ this.modelhdData.ModifyActivityList(session.GetUserId(), data.Id, update)
+ }
+ }
+ }
+ }
+ }
+ return bDouble
+}
diff --git a/sys/configure/structs/Game.HDCelebration.go b/sys/configure/structs/Game.HDCelebration.go
new file mode 100644
index 000000000..d4d3b50be
--- /dev/null
+++ b/sys/configure/structs/Game.HDCelebration.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameHDCelebration struct {
+ _dataMap map[int32]*GameHDCelebrationData
+ _dataList []*GameHDCelebrationData
+}
+
+func NewGameHDCelebration(_buf []map[string]interface{}) (*GameHDCelebration, error) {
+ _dataList := make([]*GameHDCelebrationData, 0, len(_buf))
+ dataMap := make(map[int32]*GameHDCelebrationData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameHDCelebrationData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.ID] = _v
+ }
+ }
+ return &GameHDCelebration{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameHDCelebration) GetDataMap() map[int32]*GameHDCelebrationData {
+ return table._dataMap
+}
+
+func (table *GameHDCelebration) GetDataList() []*GameHDCelebrationData {
+ return table._dataList
+}
+
+func (table *GameHDCelebration) Get(key int32) *GameHDCelebrationData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.HDCelebrationData.go b/sys/configure/structs/Game.HDCelebrationData.go
new file mode 100644
index 000000000..508619275
--- /dev/null
+++ b/sys/configure/structs/Game.HDCelebrationData.go
@@ -0,0 +1,69 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+import "errors"
+
+type GameHDCelebrationData struct {
+ ID int32
+ Systemtype int32
+ Bosstype []int32
+ Num []int32
+ Days int32
+}
+
+const TypeId_GameHDCelebrationData = -1921981892
+
+func (*GameHDCelebrationData) GetTypeId() int32 {
+ return -1921981892
+}
+
+func (_v *GameHDCelebrationData)Deserialize(_buf map[string]interface{}) (err error) {
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ID"].(float64); !_ok_ { err = errors.New("ID error"); return }; _v.ID = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["systemtype"].(float64); !_ok_ { err = errors.New("systemtype error"); return }; _v.Systemtype = int32(_tempNum_) }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["bosstype"].([]interface{}); !_ok_ { err = errors.New("bosstype error"); return }
+
+ _v.Bosstype = make([]int32, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ int32
+ { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
+ _v.Bosstype = append(_v.Bosstype, _list_v_)
+ }
+ }
+
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["num"].([]interface{}); !_ok_ { err = errors.New("num error"); return }
+
+ _v.Num = make([]int32, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ int32
+ { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
+ _v.Num = append(_v.Num, _list_v_)
+ }
+ }
+
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["days"].(float64); !_ok_ { err = errors.New("days error"); return }; _v.Days = int32(_tempNum_) }
+ return
+}
+
+func DeserializeGameHDCelebrationData(_buf map[string]interface{}) (*GameHDCelebrationData, error) {
+ v := &GameHDCelebrationData{}
+ if err := v.Deserialize(_buf); err == nil {
+ return v, nil
+ } else {
+ return nil, err
+ }
+}
diff --git a/sys/configure/structs/Game.PlayerInfor_overviewData.go b/sys/configure/structs/Game.PlayerInfor_overviewData.go
index 49f557d11..4ce0b7c9d 100644
--- a/sys/configure/structs/Game.PlayerInfor_overviewData.go
+++ b/sys/configure/structs/Game.PlayerInfor_overviewData.go
@@ -20,6 +20,7 @@ type GamePlayerInfor_overviewData struct {
Resources string
Vague string
PvpAnimator string
+ Mainq string
Playerhead string
Name string
}
@@ -53,6 +54,7 @@ func (_v *GamePlayerInfor_overviewData)Deserialize(_buf map[string]interface{})
{ var _ok_ bool; if _v.Resources, _ok_ = _buf["resources"].(string); !_ok_ { err = errors.New("resources error"); return } }
{ var _ok_ bool; if _v.Vague, _ok_ = _buf["vague"].(string); !_ok_ { err = errors.New("vague error"); return } }
{ var _ok_ bool; if _v.PvpAnimator, _ok_ = _buf["pvpAnimator"].(string); !_ok_ { err = errors.New("pvpAnimator error"); return } }
+ { var _ok_ bool; if _v.Mainq, _ok_ = _buf["mainq"].(string); !_ok_ { err = errors.New("mainq error"); return } }
{ var _ok_ bool; if _v.Playerhead, _ok_ = _buf["playerhead"].(string); !_ok_ { err = errors.New("playerhead error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
return
diff --git a/sys/configure/structs/Tables.go b/sys/configure/structs/Tables.go
index fa6b9beaa..077f4bb32 100644
--- a/sys/configure/structs/Tables.go
+++ b/sys/configure/structs/Tables.go
@@ -233,6 +233,7 @@ type Tables struct {
Heroupstory *GameHeroupstory
HeroupstoryChapter *GameHeroupstoryChapter
HeroupstoryBattle *GameHeroupstoryBattle
+ HDCelebration *GameHDCelebration
}
func NewTables(loader JsonLoader) (*Tables, error) {
@@ -1572,5 +1573,11 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.HeroupstoryBattle, err = NewGameHeroupstoryBattle(buf) ; err != nil {
return nil, err
}
+ if buf, err = loader("game_hdcelebration") ; err != nil {
+ return nil, err
+ }
+ if tables.HDCelebration, err = NewGameHDCelebration(buf) ; err != nil {
+ return nil, err
+ }
return tables, nil
}
From 990d3eafc8c4ec2c754f820359c9e9a0b0277b5e Mon Sep 17 00:00:00 2001
From: meixiongfeng <766881921@qq.com>
Date: Fri, 4 Aug 2023 14:47:52 +0800
Subject: [PATCH 4/4] =?UTF-8?q?=E5=BA=86=E5=85=B8=E6=B4=BB=E5=8A=A8?=
=?UTF-8?q?=E6=95=B0=E6=8D=AE=E5=8F=98=E5=8C=96=E8=B4=B4=E6=8E=A8=E9=80=81?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
comm/imodule.go | 2 +-
modules/activity/module.go | 8 ++-
modules/hunting/api_challengeover.go | 14 ++--
modules/viking/api_challengeover.go | 11 ++-
pb/activity_db.pb.go | 2 +-
pb/activity_msg.pb.go | 102 ++++++++++++++++++++++-----
6 files changed, 111 insertions(+), 28 deletions(-)
diff --git a/comm/imodule.go b/comm/imodule.go
index d8afed5e9..02bc224a5 100644
--- a/comm/imodule.go
+++ b/comm/imodule.go
@@ -596,7 +596,7 @@ type (
UpdateActivitySlider(session IUserSession) // 修改活动进度
// 庆典活动
- HDCelebration(session IUserSession, systemtype int32, bosstype int32)
+ HDCelebration(session IUserSession, systemtype int32, bosstype int32) bool
}
//每日任务
IDailytask interface {
diff --git a/modules/activity/module.go b/modules/activity/module.go
index 469d168db..7bf2e14aa 100644
--- a/modules/activity/module.go
+++ b/modules/activity/module.go
@@ -237,13 +237,13 @@ func (this *Activity) HDCelebration(session comm.IUserSession, systemtype int32,
pos++
if data.Val == pos {
if conf, err := this.configure.GetHDCelebration(int32(index) + 1); err != nil {
- // kay = bosstype << 8 + systemtype
+
if conf.Systemtype == systemtype {
data.Gotarr[bosstype] += 1
// 天数
var idays int32
for i, v1 := range conf.Bosstype {
- if v1 == systemtype {
+ if v1 == systemtype || v1 == 0 { // bosstype 为0 表示所有的boss 类型都算
idays = conf.Num[i]
break
}
@@ -261,6 +261,10 @@ func (this *Activity) HDCelebration(session comm.IUserSession, systemtype int32,
}
if bChange {
this.modelhdData.ModifyActivityList(session.GetUserId(), data.Id, update)
+ // 推送活动数据进度变化
+ session.SendMsg(string(this.GetType()), "change", &pb.ActivityDataChangePush{
+ Data: []*pb.DBActivityData{data},
+ })
}
}
}
diff --git a/modules/hunting/api_challengeover.go b/modules/hunting/api_challengeover.go
index df348bb2a..de3afdbbf 100644
--- a/modules/hunting/api_challengeover.go
+++ b/modules/hunting/api_challengeover.go
@@ -97,12 +97,8 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
key := strconv.Itoa(int(req.BossType)) + "_" + strconv.Itoa(int(req.Difficulty))
if hunting.BossTime[key] == 0 { // 新关卡挑战通过 发放首通奖励
- //hunting.BossTime[key] = req.Report.Costtime
- //mapData["bossTime"] = hunting.BossTime
res = append(res, cfgHunting.Firstprize...)
- // if errdata = this.module.DispenseRes(session, cfgHunting.Firstprize, true); errdata != nil {
- // return
- // }
+
for _, v := range cfgHunting.Firstprize {
if _conf, err := this.module.configure.GetItemConfigureData(v.T); err == nil {
if _conf.Usetype == comm.UseType8 {
@@ -121,6 +117,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
//reward = this.module.configure.GetDropReward(cfgHunting.Drop) // 获取掉落奖励
user := this.module.ModuleUser.GetUser(session.GetUserId())
reward = this.module.ModuleTools.GetGroupDataByLottery(cfgHunting.Drop, user.Vip, user.Lv) // 走新的掉落
+ b := this.module.ModuleActivity.HDCelebration(session, 1, req.BossType)
for _, v := range reward {
bFound := false
if v.A == "equp" {
@@ -131,6 +128,10 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
bFound = true
del = append(del, cfg.Id)
res = append(res, cfg.Sale...)
+ if b {
+ del = append(del, cfg.Id)
+ res = append(res, cfg.Sale...)
+ }
}
break
}
@@ -138,6 +139,9 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
}
if !bFound {
res = append(res, v)
+ if b {
+ res = append(res, v)
+ }
}
}
if errdata, atno = this.module.DispenseAtno(session, res, true); errdata != nil {
diff --git a/modules/viking/api_challengeover.go b/modules/viking/api_challengeover.go
index 2c382d37a..d0a411257 100644
--- a/modules/viking/api_challengeover.go
+++ b/modules/viking/api_challengeover.go
@@ -117,6 +117,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
viking.Round[req.Auto] = req.Report.Round
mapData["round"] = viking.Round
}
+ // 连续自动战斗
if len(viking.Round) == 10 {
var total int32
for _, v := range viking.Round {
@@ -141,7 +142,8 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
user := this.module.ModuleUser.GetUser(session.GetUserId())
reward = this.module.ModuleTools.GetGroupDataByLottery(vikingCfg.Drop, user.Vip, user.Lv)
- //reward = this.module.configure.GetDropReward(vikingCfg.Drop) // 获取掉落奖励
+
+ b := this.module.ModuleActivity.HDCelebration(session, 2, req.BossId)
// 星级校验
for _, v := range reward {
bFound := false
@@ -153,6 +155,10 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
bFound = true
del = append(del, cfg.Id)
res = append(res, cfg.Sale...)
+ if b { // 活动双倍
+ del = append(del, cfg.Id)
+ res = append(res, cfg.Sale...)
+ }
}
break
}
@@ -161,6 +167,9 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
if !bFound {
res = append(res, v)
+ if b { // 活动双倍
+ res = append(res, v)
+ }
}
}
diff --git a/pb/activity_db.pb.go b/pb/activity_db.pb.go
index f1031592b..7d60e0e73 100644
--- a/pb/activity_db.pb.go
+++ b/pb/activity_db.pb.go
@@ -332,7 +332,7 @@ type DBActivityData struct {
Hdoid string `protobuf:"bytes,3,opt,name=hdoid,proto3" json:"hdoid"` // 活动唯一id
Gotarr map[int32]int32 `protobuf:"bytes,4,rep,name=gotarr,proto3" json:"gotarr" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"`
Lasttime int64 `protobuf:"varint,5,opt,name=lasttime,proto3" json:"lasttime"`
- Val int32 `protobuf:"varint,6,opt,name=val,proto3" json:"val"` // 第几天登录
+ Val int32 `protobuf:"varint,6,opt,name=val,proto3" json:"val"`
}
func (x *DBActivityData) Reset() {
diff --git a/pb/activity_msg.pb.go b/pb/activity_msg.pb.go
index 003aa4c90..f0e1625e6 100644
--- a/pb/activity_msg.pb.go
+++ b/pb/activity_msg.pb.go
@@ -418,6 +418,54 @@ func (x *ActivityTurntableRewardResp) GetAtno() []*UserAtno {
return nil
}
+// 活动数据变更推送
+type ActivityDataChangePush struct {
+ state protoimpl.MessageState
+ sizeCache protoimpl.SizeCache
+ unknownFields protoimpl.UnknownFields
+
+ Data []*DBActivityData `protobuf:"bytes,1,rep,name=data,proto3" json:"data"`
+}
+
+func (x *ActivityDataChangePush) Reset() {
+ *x = ActivityDataChangePush{}
+ if protoimpl.UnsafeEnabled {
+ mi := &file_activity_activity_msg_proto_msgTypes[8]
+ ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
+ ms.StoreMessageInfo(mi)
+ }
+}
+
+func (x *ActivityDataChangePush) String() string {
+ return protoimpl.X.MessageStringOf(x)
+}
+
+func (*ActivityDataChangePush) ProtoMessage() {}
+
+func (x *ActivityDataChangePush) ProtoReflect() protoreflect.Message {
+ mi := &file_activity_activity_msg_proto_msgTypes[8]
+ if protoimpl.UnsafeEnabled && x != nil {
+ ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
+ if ms.LoadMessageInfo() == nil {
+ ms.StoreMessageInfo(mi)
+ }
+ return ms
+ }
+ return mi.MessageOf(x)
+}
+
+// Deprecated: Use ActivityDataChangePush.ProtoReflect.Descriptor instead.
+func (*ActivityDataChangePush) Descriptor() ([]byte, []int) {
+ return file_activity_activity_msg_proto_rawDescGZIP(), []int{8}
+}
+
+func (x *ActivityDataChangePush) GetData() []*DBActivityData {
+ if x != nil {
+ return x.Data
+ }
+ return nil
+}
+
var File_activity_activity_msg_proto protoreflect.FileDescriptor
var file_activity_activity_msg_proto_rawDesc = []byte{
@@ -455,8 +503,12 @@ var file_activity_activity_msg_proto_rawDesc = []byte{
0x32, 0x0f, 0x2e, 0x44, 0x42, 0x41, 0x63, 0x74, 0x69, 0x76, 0x69, 0x74, 0x79, 0x44, 0x61, 0x74,
0x61, 0x52, 0x04, 0x64, 0x61, 0x74, 0x61, 0x12, 0x1d, 0x0a, 0x04, 0x61, 0x74, 0x6e, 0x6f, 0x18,
0x02, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x09, 0x2e, 0x55, 0x73, 0x65, 0x72, 0x41, 0x74, 0x6e, 0x6f,
- 0x52, 0x04, 0x61, 0x74, 0x6e, 0x6f, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06,
- 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
+ 0x52, 0x04, 0x61, 0x74, 0x6e, 0x6f, 0x22, 0x3d, 0x0a, 0x16, 0x41, 0x63, 0x74, 0x69, 0x76, 0x69,
+ 0x74, 0x79, 0x44, 0x61, 0x74, 0x61, 0x43, 0x68, 0x61, 0x6e, 0x67, 0x65, 0x50, 0x75, 0x73, 0x68,
+ 0x12, 0x23, 0x0a, 0x04, 0x64, 0x61, 0x74, 0x61, 0x18, 0x01, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x0f,
+ 0x2e, 0x44, 0x42, 0x41, 0x63, 0x74, 0x69, 0x76, 0x69, 0x74, 0x79, 0x44, 0x61, 0x74, 0x61, 0x52,
+ 0x04, 0x64, 0x61, 0x74, 0x61, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70,
+ 0x72, 0x6f, 0x74, 0x6f, 0x33,
}
var (
@@ -471,7 +523,7 @@ func file_activity_activity_msg_proto_rawDescGZIP() []byte {
return file_activity_activity_msg_proto_rawDescData
}
-var file_activity_activity_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 8)
+var file_activity_activity_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 9)
var file_activity_activity_msg_proto_goTypes = []interface{}{
(*ActivityGetListReq)(nil), // 0: ActivityGetListReq
(*ActivityGetListResp)(nil), // 1: ActivityGetListResp
@@ -481,22 +533,24 @@ var file_activity_activity_msg_proto_goTypes = []interface{}{
(*ActivityGetRewardResp)(nil), // 5: ActivityGetRewardResp
(*ActivityTurntableRewardReq)(nil), // 6: ActivityTurntableRewardReq
(*ActivityTurntableRewardResp)(nil), // 7: ActivityTurntableRewardResp
- (*DBHuodong)(nil), // 8: DBHuodong
- (*DBActivityData)(nil), // 9: DBActivityData
- (*UserAtno)(nil), // 10: UserAtno
+ (*ActivityDataChangePush)(nil), // 8: ActivityDataChangePush
+ (*DBHuodong)(nil), // 9: DBHuodong
+ (*DBActivityData)(nil), // 10: DBActivityData
+ (*UserAtno)(nil), // 11: UserAtno
}
var file_activity_activity_msg_proto_depIdxs = []int32{
- 8, // 0: ActivityGetListResp.data:type_name -> DBHuodong
- 9, // 1: ActivityGetHdDataResp.data:type_name -> DBActivityData
- 9, // 2: ActivityGetRewardResp.data:type_name -> DBActivityData
- 10, // 3: ActivityGetRewardResp.atno:type_name -> UserAtno
- 9, // 4: ActivityTurntableRewardResp.data:type_name -> DBActivityData
- 10, // 5: ActivityTurntableRewardResp.atno:type_name -> UserAtno
- 6, // [6:6] is the sub-list for method output_type
- 6, // [6:6] is the sub-list for method input_type
- 6, // [6:6] is the sub-list for extension type_name
- 6, // [6:6] is the sub-list for extension extendee
- 0, // [0:6] is the sub-list for field type_name
+ 9, // 0: ActivityGetListResp.data:type_name -> DBHuodong
+ 10, // 1: ActivityGetHdDataResp.data:type_name -> DBActivityData
+ 10, // 2: ActivityGetRewardResp.data:type_name -> DBActivityData
+ 11, // 3: ActivityGetRewardResp.atno:type_name -> UserAtno
+ 10, // 4: ActivityTurntableRewardResp.data:type_name -> DBActivityData
+ 11, // 5: ActivityTurntableRewardResp.atno:type_name -> UserAtno
+ 10, // 6: ActivityDataChangePush.data:type_name -> DBActivityData
+ 7, // [7:7] is the sub-list for method output_type
+ 7, // [7:7] is the sub-list for method input_type
+ 7, // [7:7] is the sub-list for extension type_name
+ 7, // [7:7] is the sub-list for extension extendee
+ 0, // [0:7] is the sub-list for field type_name
}
func init() { file_activity_activity_msg_proto_init() }
@@ -603,6 +657,18 @@ func file_activity_activity_msg_proto_init() {
return nil
}
}
+ file_activity_activity_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
+ switch v := v.(*ActivityDataChangePush); i {
+ case 0:
+ return &v.state
+ case 1:
+ return &v.sizeCache
+ case 2:
+ return &v.unknownFields
+ default:
+ return nil
+ }
+ }
}
type x struct{}
out := protoimpl.TypeBuilder{
@@ -610,7 +676,7 @@ func file_activity_activity_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_activity_activity_msg_proto_rawDesc,
NumEnums: 0,
- NumMessages: 8,
+ NumMessages: 9,
NumExtensions: 0,
NumServices: 0,
},