From 8d43d464166f5120bd6627ecf7dae4c528934b53 Mon Sep 17 00:00:00 2001 From: meixiongfeng <766881921@qq.com> Date: Fri, 4 Aug 2023 09:16:04 +0800 Subject: [PATCH 1/4] update --- bin/json/game_heroupstory.json | 11 + bin/json/game_heroupstorybattle.json | 282 + bin/json/game_heroupstorychapter.json | 490 + bin/json/game_mail.json | 21 + bin/json/game_mainchapter.json | 720 - bin/json/game_mainstage.json | 29843 +--------------- bin/json/game_skillbuff.json | 350 +- bin/json/game_stonestory.json | 115 + sys/configure/structs/Game.BuffType.go | 158 +- sys/configure/structs/Game.Heroupstory.go | 42 + .../structs/Game.HeroupstoryBattle.go | 42 + .../structs/Game.HeroupstoryBattleData.go | 71 + .../structs/Game.HeroupstoryChapter.go | 42 + .../structs/Game.HeroupstoryChapterData.go | 89 + sys/configure/structs/Game.HeroupstoryData.go | 52 + sys/configure/structs/Game.StoneStory.go | 34 + sys/configure/structs/Game.StoneStoryData.go | 98 + sys/configure/structs/Tables.go | 28 + 18 files changed, 1901 insertions(+), 30587 deletions(-) create mode 100644 bin/json/game_heroupstory.json create mode 100644 bin/json/game_heroupstorybattle.json create mode 100644 bin/json/game_heroupstorychapter.json create mode 100644 bin/json/game_stonestory.json create mode 100644 sys/configure/structs/Game.Heroupstory.go create mode 100644 sys/configure/structs/Game.HeroupstoryBattle.go create mode 100644 sys/configure/structs/Game.HeroupstoryBattleData.go create mode 100644 sys/configure/structs/Game.HeroupstoryChapter.go create mode 100644 sys/configure/structs/Game.HeroupstoryChapterData.go create mode 100644 sys/configure/structs/Game.HeroupstoryData.go create mode 100644 sys/configure/structs/Game.StoneStory.go create mode 100644 sys/configure/structs/Game.StoneStoryData.go diff --git a/bin/json/game_heroupstory.json b/bin/json/game_heroupstory.json new file mode 100644 index 000000000..a03ac1dc6 --- /dev/null +++ b/bin/json/game_heroupstory.json @@ -0,0 +1,11 @@ +[ + { + "heroid": 25001, + "opentime": [ + 0, + 0, + 0 + ], + "newheroday": 2 + } +] \ No newline at end of file diff --git a/bin/json/game_heroupstorybattle.json b/bin/json/game_heroupstorybattle.json new file mode 100644 index 000000000..9599c4bb8 --- /dev/null +++ b/bin/json/game_heroupstorybattle.json @@ -0,0 +1,282 @@ +[ + { + "id": 101, + "FormatList": [ + 700011 + ], + "BattleReadyID": 127, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 102, + "FormatList": [ + 700012 + ], + "BattleReadyID": 127, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 103, + "FormatList": [ + 700013 + ], + "BattleReadyID": 126, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 104, + "FormatList": [ + 700014 + ], + "BattleReadyID": 126, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 105, + "FormatList": [ + 700015 + ], + "BattleReadyID": 117, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 106, + "FormatList": [ + 700016 + ], + "BattleReadyID": 126, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 107, + "FormatList": [ + 700017 + ], + "BattleReadyID": 126, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 108, + "FormatList": [ + 700018 + ], + "BattleReadyID": 117, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 109, + "FormatList": [ + 700019 + ], + "BattleReadyID": 126, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 110, + "FormatList": [ + 700020 + ], + "BattleReadyID": 126, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 111, + "FormatList": [ + 700021 + ], + "BattleReadyID": 126, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 112, + "FormatList": [ + 700022 + ], + "BattleReadyID": 126, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 113, + "FormatList": [ + 700023 + ], + "BattleReadyID": 126, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 114, + "FormatList": [ + 700024 + ], + "BattleReadyID": 126, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 115, + "FormatList": [ + 700025 + ], + "BattleReadyID": 126, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 116, + "FormatList": [ + 700026 + ], + "BattleReadyID": 126, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 117, + "FormatList": [ + 700027 + ], + "BattleReadyID": 126, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 118, + "FormatList": [ + 700028 + ], + "BattleReadyID": 126, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 119, + "FormatList": [ + 700029 + ], + "BattleReadyID": 126, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + }, + { + "id": 120, + "FormatList": [ + 700030 + ], + "BattleReadyID": 126, + "EventList": [], + "playexp": { + "a": "attr", + "t": "exp", + "n": 0 + }, + "carexe": 500 + } +] \ No newline at end of file diff --git a/bin/json/game_heroupstorychapter.json b/bin/json/game_heroupstorychapter.json new file mode 100644 index 000000000..2c0867758 --- /dev/null +++ b/bin/json/game_heroupstorychapter.json @@ -0,0 +1,490 @@ +[ + { + "key": 1, + "hero": 25001, + "chapter": 1001, + "level": 101, + "levellink": [ + 102 + ], + "leveltype": 1, + "startstory": 10254, + "battle": 101, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 3000 + } + ], + "clearance": 0, + "txt": { + "key": "", + "text": "" + }, + "circle": "", + "qq": 0, + "icon": "", + "head": "" + }, + { + "key": 2, + "hero": 25001, + "chapter": 1001, + "level": 102, + "levellink": [ + 101, + 103, + 104 + ], + "leveltype": 2, + "startstory": 10254, + "battle": 101, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 3010 + } + ], + "clearance": 0, + "txt": { + "key": "", + "text": "" + }, + "circle": "", + "qq": 0, + "icon": "", + "head": "" + }, + { + "key": 3, + "hero": 25001, + "chapter": 1001, + "level": 103, + "levellink": [ + 102, + 104 + ], + "leveltype": 3, + "startstory": 10254, + "battle": 101, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 3020 + } + ], + "clearance": 0, + "txt": { + "key": "", + "text": "" + }, + "circle": "", + "qq": 0, + "icon": "", + "head": "" + }, + { + "key": 4, + "hero": 25001, + "chapter": 1001, + "level": 104, + "levellink": [ + 102, + 103 + ], + "leveltype": 4, + "startstory": 10254, + "battle": 101, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 3030 + } + ], + "clearance": 0, + "txt": { + "key": "", + "text": "" + }, + "circle": "", + "qq": 0, + "icon": "", + "head": "" + }, + { + "key": 5, + "hero": 25001, + "chapter": 1001, + "level": 105, + "levellink": [ + 104 + ], + "leveltype": 5, + "startstory": 10254, + "battle": 101, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 3040 + } + ], + "clearance": 0, + "txt": { + "key": "", + "text": "" + }, + "circle": "", + "qq": 0, + "icon": "", + "head": "" + }, + { + "key": 6, + "hero": 25001, + "chapter": 1002, + "level": 101, + "levellink": [ + 102 + ], + "leveltype": 1, + "startstory": 10254, + "battle": 101, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 3050 + } + ], + "clearance": 0, + "txt": { + "key": "", + "text": "" + }, + "circle": "", + "qq": 0, + "icon": "", + "head": "" + }, + { + "key": 7, + "hero": 25001, + "chapter": 1002, + "level": 102, + "levellink": [ + 101, + 103, + 104 + ], + "leveltype": 2, + "startstory": 10254, + "battle": 101, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 3060 + } + ], + "clearance": 0, + "txt": { + "key": "", + "text": "" + }, + "circle": "", + "qq": 0, + "icon": "", + "head": "" + }, + { + "key": 8, + "hero": 25001, + "chapter": 1002, + "level": 103, + "levellink": [ + 102, + 104 + ], + "leveltype": 3, + "startstory": 10254, + "battle": 101, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 3070 + } + ], + "clearance": 0, + "txt": { + "key": "", + "text": "" + }, + "circle": "", + "qq": 0, + "icon": "", + "head": "" + }, + { + "key": 9, + "hero": 25001, + "chapter": 1002, + "level": 104, + "levellink": [ + 102, + 103 + ], + "leveltype": 4, + "startstory": 10254, + "battle": 101, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 3080 + } + ], + "clearance": 0, + "txt": { + "key": "", + "text": "" + }, + "circle": "", + "qq": 0, + "icon": "", + "head": "" + }, + { + "key": 10, + "hero": 25001, + "chapter": 1002, + "level": 105, + "levellink": [ + 104 + ], + "leveltype": 5, + "startstory": 10254, + "battle": 101, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 3090 + } + ], + "clearance": 0, + "txt": { + "key": "", + "text": "" + }, + "circle": "", + "qq": 0, + "icon": "", + "head": "" + }, + { + "key": 11, + "hero": 25001, + "chapter": 1003, + "level": 101, + "levellink": [ + 102 + ], + "leveltype": 1, + "startstory": 10254, + "battle": 101, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 3100 + } + ], + "clearance": 0, + "txt": { + "key": "", + "text": "" + }, + "circle": "", + "qq": 0, + "icon": "", + "head": "" + }, + { + "key": 12, + "hero": 25001, + "chapter": 1003, + "level": 102, + "levellink": [ + 101, + 103, + 104 + ], + "leveltype": 2, + "startstory": 10254, + "battle": 101, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 3110 + } + ], + "clearance": 0, + "txt": { + "key": "", + "text": "" + }, + "circle": "", + "qq": 0, + "icon": "", + "head": "" + }, + { + "key": 13, + "hero": 25001, + "chapter": 1003, + "level": 103, + "levellink": [ + 102, + 104 + ], + "leveltype": 3, + "startstory": 10254, + "battle": 101, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 3120 + } + ], + "clearance": 0, + "txt": { + "key": "", + "text": "" + }, + "circle": "", + "qq": 0, + "icon": "", + "head": "" + }, + { + "key": 14, + "hero": 25001, + "chapter": 1003, + "level": 104, + "levellink": [ + 102, + 103 + ], + "leveltype": 4, + "startstory": 10254, + "battle": 101, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 3130 + } + ], + "clearance": 0, + "txt": { + "key": "", + "text": "" + }, + "circle": "", + "qq": 0, + "icon": "", + "head": "" + }, + { + "key": 15, + "hero": 25001, + "chapter": 1003, + "level": 105, + "levellink": [ + 104 + ], + "leveltype": 5, + "startstory": 10254, + "battle": 101, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 3140 + } + ], + "clearance": 0, + "txt": { + "key": "", + "text": "" + }, + "circle": "", + "qq": 0, + "icon": "", + "head": "" + }, + { + "key": 16, + "hero": 25001, + "chapter": 1004, + "level": 101, + "levellink": [ + 102 + ], + "leveltype": 1, + "startstory": 10254, + "battle": 101, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 3150 + } + ], + "clearance": 0, + "txt": { + "key": "", + "text": "" + }, + "circle": "", + "qq": 0, + "icon": "", + "head": "" + }, + { + "key": 17, + "hero": 25001, + "chapter": 1004, + "level": 102, + "levellink": [ + 101 + ], + "leveltype": 4, + "startstory": 10254, + "battle": 101, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 3160 + } + ], + "clearance": 0, + "txt": { + "key": "", + "text": "" + }, + "circle": "", + "qq": 0, + "icon": "", + "head": "" + } +] \ No newline at end of file diff --git a/bin/json/game_mail.json b/bin/json/game_mail.json index ed7d79925..75ec2edae 100644 --- a/bin/json/game_mail.json +++ b/bin/json/game_mail.json @@ -340,5 +340,26 @@ }, "reword": [], "duration": 720 + }, + { + "id": "Venturegifts", + "title": { + "key": "mail_mail_title_16", + "text": "转盘活动奖励转换" + }, + "recipient": { + "key": "", + "text": "" + }, + "content": { + "key": "", + "text": "" + }, + "sender": { + "key": "", + "text": "" + }, + "reword": [], + "duration": 0 } ] \ No newline at end of file diff --git a/bin/json/game_mainchapter.json b/bin/json/game_mainchapter.json index 82cbfb0e4..138efe3de 100644 --- a/bin/json/game_mainchapter.json +++ b/bin/json/game_mainchapter.json @@ -238,725 +238,5 @@ }, "starreward": 11012, "exploreward": 11012 - }, - { - "id": 12001, - "name": { - "key": "mainchapter_main_chapter_name_13", - "text": "智取邀请函" - }, - "chapter_type": 2, - "map": "scenes_chapter_01", - "camera": "", - "title": { - "key": "mainchapter_main_chapter_title_13", - "text": "13" - }, - "desc": { - "key": "mainchapter_main_chapter_desc_13", - "text": "故事发生在很久以前的古代中国,而且要从一只喜欢滚来滚去、滚来滚去的大熊猫身上说起。话说熊猫阿宝是一家面条店的学徒,虽然笨手笨脚,也勉强算是谋到了一份职业。" - }, - "starreward": 12001, - "exploreward": 12001 - }, - { - "id": 12002, - "name": { - "key": "mainchapter_main_chapter_name_14", - "text": "黑市风波" - }, - "chapter_type": 2, - "map": "scenes_chapter_01", - "camera": "", - "title": { - "key": "mainchapter_main_chapter_title_14", - "text": "14" - }, - "desc": { - "key": "mainchapter_main_chapter_desc_14", - "text": "别看阿宝所在的“和平谷”一派欣欣向荣的安详景象,其实是一个卧虎藏龙的风水宝地,先不说五大功夫高手皆坐镇于此,更有一大师级别的宗师在这里隐居。" - }, - "starreward": 12002, - "exploreward": 12002 - }, - { - "id": 12003, - "name": { - "key": "mainchapter_main_chapter_name_15", - "text": "小马王 · 一路向北" - }, - "chapter_type": 2, - "map": "scenes_chapter_01", - "camera": "", - "title": { - "key": "mainchapter_main_chapter_title_15", - "text": "15" - }, - "desc": { - "key": "mainchapter_main_chapter_desc_15", - "text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。" - }, - "starreward": 12003, - "exploreward": 12003 - }, - { - "id": 12004, - "name": { - "key": "mainchapter_main_chapter_name_16", - "text": "海洋之歌" - }, - "chapter_type": 2, - "map": "scenes_chapter_01", - "camera": "", - "title": { - "key": "mainchapter_main_chapter_title_16", - "text": "16" - }, - "desc": { - "key": "mainchapter_main_chapter_desc_16", - "text": "自负的毒蛇大师虽然给人的感觉稍显轻浮,但对这件事的态度就有如她善变的性格,不太明朗;螳螂大师算是几位高手中最聪明的一个,对阿宝的现状很是无奈,总是暗中帮忙。" - }, - "starreward": 12004, - "exploreward": 12004 - }, - { - "id": 12005, - "name": { - "key": "mainchapter_main_chapter_name_17", - "text": "布兰奇的逃亡" - }, - "chapter_type": 2, - "map": "scenes_chapter_01", - "camera": "", - "title": { - "key": "mainchapter_main_chapter_title_17", - "text": "17" - }, - "desc": { - "key": "mainchapter_main_chapter_desc_17", - "text": "最后要将阿宝调教成“功夫高手”的一代宗师“师父”华丽丽地出场了,然而有着一身好功夫并不意味着就是完美的,“师父”因为过去犯下的一个错误,一直纠结着没办法释然。" - }, - "starreward": 12005, - "exploreward": 12005 - }, - { - "id": 12006, - "name": { - "key": "mainchapter_main_chapter_name_18", - "text": "配方奶工厂" - }, - "chapter_type": 2, - "map": "scenes_chapter_01", - "camera": "", - "title": { - "key": "mainchapter_main_chapter_title_18", - "text": "18" - }, - "desc": { - "key": "mainchapter_main_chapter_desc_18", - "text": "至于那个让人人都如临大敌的太郎,则是一只非常自恋的雪豹,他等待复仇的这一天,已经整整等了20年了,可是他做梦也没想到,自己等来的竟然是一只大熊猫。" - }, - "starreward": 12006, - "exploreward": 12006 - }, - { - "id": 12007, - "name": { - "key": "mainchapter_main_chapter_name_19", - "text": "预言之声" - }, - "chapter_type": 2, - "map": "scenes_chapter_01", - "camera": "", - "title": { - "key": "mainchapter_main_chapter_title_19", - "text": "19" - }, - "desc": { - "key": "mainchapter_main_chapter_desc_19", - "text": "激烈的战斗后,阿宝以自己对武功的悟性和师父传授的武术,战胜了太郎,拯救了山谷,为山谷带来了和平。" - }, - "starreward": 12007, - "exploreward": 12007 - }, - { - "id": 12008, - "name": { - "key": "mainchapter_main_chapter_name_20", - "text": "大龙复仇记" - }, - 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"commonaward": [], + "BattleReadyID": 0, + "FormatList": [], + "star": [], + "star_type": [], + "star_value": [], + "challengeward": 0 + }, + { + "id": 1100109, + "chapterid": 11001, + "group_id": 100108, + "previous_group_id": [ + 100107 + ], + "previoustage": 0, + "Episodetype": 7, + "openlevel": 1, + "EditorStage": 0, + "venturemodel": "Person/44005/44005_q.prefab", + "venturetype": 0, + "ventureavatar": [], + "herocolor": 1, + "heroimg": "attr_diamond", + "bubbletext": { + "key": "main_stage_bubbletext_9", + "text": "瓜哥找到了神秘碎片?" + }, + "animation": "", + "hide": 0, + "destroy": 1, + "progress": 1, + "frontstoryid": 0, + "afterstoryid": 0, + "maingroupName": { + "key": "", + "text": "" + }, + "mainlineName": { + "key": "mainchapter_main_stage_mainlineName_9", + "text": "1-s" + }, + "title": { + "key": "mainchapter_main_stage_title_9", + "text": "小游戏" + }, + "desc": { + "key": "mainchapter_main_stage_desc_9", + "text": "瓜哥找到了神秘碎片?" + }, + "exp": 0, + "hero_exp": 0, + "ps_consume": [], + "ps_mg": [], + "firstaward": [ + { + "a": "attr", + "t": "gold", + "n": 6001 + } + ], + "lotteryward": 0, + "commonaward": [], + "BattleReadyID": 0, + "FormatList": [], + "star": [], + "star_type": [], + "star_value": [], + "challengeward": 0 + }, + { + "id": 1100110, + "chapterid": 11001, + "group_id": 100109, + "previous_group_id": [ + 100108 + ], + "previoustage": 0, + "Episodetype": 7, + "openlevel": 1, + "EditorStage": 0, + "venturemodel": "", + "venturetype": 1, + "ventureavatar": [ + "Person/13002/13002_exhibition.prefab" + ], + "herocolor": 1, + "heroimg": "attr_diamond", + "bubbletext": { + "key": "main_stage_bubbletext_10", + "text": "瓜哥找到了神秘碎片?" + }, + "animation": "", + "hide": 0, + "destroy": 1, + "progress": 1, + "frontstoryid": 0, + "afterstoryid": 0, + "maingroupName": { + "key": "", + "text": "" + }, + "mainlineName": { + "key": "mainchapter_main_stage_mainlineName_10", + "text": "1-7" + }, + "title": { + "key": "mainchapter_main_stage_title_10", + "text": "月光暴走" + }, + "desc": { + "key": "mainchapter_main_stage_desc_10", + "text": "瓜哥找到了神秘碎片?" + }, + "exp": 0, + "hero_exp": 0, + "ps_consume": [], + "ps_mg": [], + "firstaward": [ + { + "a": "attr", + "t": "gold", + "n": 6002 + } + ], + "lotteryward": 0, + "commonaward": [], + "BattleReadyID": 0, + "FormatList": [], + "star": [], + "star_type": [], + "star_value": [], + "challengeward": 0 + }, + { + "id": 1100111, + "chapterid": 11001, + "group_id": 100110, + "previous_group_id": [ + 100109 + ], + "previoustage": 0, + "Episodetype": 1, + "openlevel": 1, + "EditorStage": 0, + "venturemodel": "", + "venturetype": 1, + "ventureavatar": [ + "Person/13002/13002_exhibition.prefab" + ], + "herocolor": 1, + "heroimg": "zxgq_js_13002", + "bubbletext": { + "key": "main_stage_bubbletext_11", + "text": "跟着小伊去寻找月光原石吧~" + }, + "animation": "", + "hide": 0, + "destroy": 1, + "progress": 1, + "frontstoryid": 10256, + "afterstoryid": 0, + "maingroupName": { + "key": "", + "text": "" + }, + "mainlineName": { + "key": "mainchapter_main_stage_mainlineName_11", + "text": "1-x" + }, + "title": { + "key": "mainchapter_main_stage_title_11", + "text": "寻找宝箱" + }, + "desc": { + "key": "mainchapter_main_stage_desc_11", "text": "瓜哥一家到巨型猩猩怪的领地之后,整个人……" }, "exp": 0, @@ -818,70 +1002,11 @@ "challengeward": 0 }, { - "id": 1100109, + "id": 1100112, "chapterid": 11001, - "group_id": 100108, + "group_id": 100111, "previous_group_id": [ - 100107 - ], - "previoustage": 0, - "Episodetype": 5, - "openlevel": 1, - "EditorStage": 0, - "venturemodel": "", - "venturetype": 1, - "ventureavatar": [ - "Person/34004/34004_exhibition.prefab", - "Person/44005/44005_exhibition.prefab" - ], - "herocolor": 1, - "heroimg": "attr_diamond", - "bubbletext": { - "key": "main_stage_bubbletext_9", - "text": "又一次地动山摇!好像打开了隐藏的地方?" - }, - "animation": "", - "hide": 1, - "destroy": 1, - "progress": 0, - "frontstoryid": 0, - "afterstoryid": 0, - "maingroupName": { - "key": "", - "text": "" - }, - "mainlineName": { - "key": "mainchapter_main_stage_mainlineName_9", - "text": "1-s" - }, - "title": { - "key": "mainchapter_main_stage_title_9", - "text": "小游戏" - }, - "desc": { - "key": "mainchapter_main_stage_desc_9", - "text": "测试事件5" - }, - "exp": 0, - "hero_exp": 0, - "ps_consume": [], - "ps_mg": [], - "firstaward": [], - "lotteryward": 0, - "commonaward": [], - "BattleReadyID": 0, - "FormatList": [], - "star": [], - "star_type": [], - "star_value": [], - "challengeward": 0 - }, - { - "id": 1100110, - "chapterid": 11001, - "group_id": 100109, - "previous_group_id": [ - 100107 + 100110 ], "previoustage": 0, "Episodetype": 1, @@ -893,9 +1018,9 @@ "Person/13002/13002_exhibition.prefab" ], "herocolor": 1, - "heroimg": "zxgq_js_44005", + "heroimg": "zxgq_js_13002", "bubbletext": { - "key": "main_stage_bubbletext_10", + "key": "main_stage_bubbletext_12", "text": "小伊突然失控!?" }, "animation": "", @@ -909,15 +1034,15 @@ "text": "" }, "mainlineName": { - "key": "mainchapter_main_stage_mainlineName_10", - "text": "1-7" + "key": "mainchapter_main_stage_mainlineName_12", + "text": "1-c" }, "title": { - "key": "mainchapter_main_stage_title_10", - "text": "月光暴走" + "key": "mainchapter_main_stage_title_12", + "text": "寻找小游戏" }, "desc": { - "key": "mainchapter_main_stage_desc_10", + "key": "mainchapter_main_stage_desc_12", "text": "瓜哥一家受到月光原石的影响,彻底失控。" }, "exp": 0, @@ -987,134 +1112,12 @@ ], "challengeward": 0 }, - { - "id": 1100111, - "chapterid": 11001, - "group_id": 100110, - "previous_group_id": [ - 100109 - ], - "previoustage": 0, - "Episodetype": 7, - "openlevel": 1, - "EditorStage": 0, - "venturemodel": "", - "venturetype": 1, - "ventureavatar": [ - "Person/13002/13002_exhibition.prefab" - ], - "herocolor": 1, - "heroimg": "attr_diamond", - "bubbletext": { - "key": "main_stage_bubbletext_11", - "text": "隐藏宝箱" - }, - "animation": "", - "hide": 1, - "destroy": 1, - "progress": 0, - "frontstoryid": 0, - "afterstoryid": 0, - "maingroupName": { - "key": "", - "text": "" - }, - "mainlineName": { - "key": "mainchapter_main_stage_mainlineName_11", - "text": "1-x" - }, - "title": { - "key": "mainchapter_main_stage_title_11", - "text": "寻找宝箱" - }, - "desc": { - "key": "mainchapter_main_stage_desc_11", - "text": "寻找宝箱" - }, - "exp": 0, - "hero_exp": 0, - "ps_consume": [], - "ps_mg": [], - "firstaward": [ - { - "a": "attr", - "t": "gold", - "n": 6000 - } - ], - "lotteryward": 0, - "commonaward": [], - "BattleReadyID": 0, - "FormatList": [], - "star": [], - "star_type": [], - "star_value": [], - "challengeward": 0 - }, - { - "id": 1100112, - "chapterid": 11001, - "group_id": 100111, - "previous_group_id": [ - 100110 - ], - "previoustage": 0, - "Episodetype": 5, - "openlevel": 1, - "EditorStage": 0, - "venturemodel": "", - "venturetype": 1, - "ventureavatar": [ - "Person/13002/13002_exhibition.prefab" - ], - "herocolor": 1, - "heroimg": "attr_gold", - "bubbletext": { - "key": "main_stage_bubbletext_12", - "text": "常显游戏" - }, - "animation": "", - "hide": 0, - "destroy": 0, - "progress": 0, - "frontstoryid": 0, - "afterstoryid": 0, - "maingroupName": { - "key": "", - "text": "" - }, - "mainlineName": { - "key": "mainchapter_main_stage_mainlineName_12", - "text": "1-c" - }, - "title": { - "key": "mainchapter_main_stage_title_12", - "text": "寻找小游戏" - }, - "desc": { - "key": "mainchapter_main_stage_desc_12", - "text": "寻找小游戏" - }, - "exp": 0, - "hero_exp": 0, - "ps_consume": [], - "ps_mg": [], - "firstaward": [], - "lotteryward": 0, - "commonaward": [], - "BattleReadyID": 0, - "FormatList": [], - "star": [], - "star_type": [], - "star_value": [], - "challengeward": 0 - }, { "id": 1100113, "chapterid": 11001, "group_id": 100112, "previous_group_id": [ - 100109 + 100111 ], "previoustage": 0, "Episodetype": 3, @@ -6936,7 +6939,7 @@ ], "BattleReadyID": 119, "FormatList": [ - 102061 + 1000 ], "star": [ 1, @@ -7038,7 +7041,7 @@ ], "BattleReadyID": 119, "FormatList": [ - 102071 + 1000 ], "star": [ 1, @@ -7752,7 +7755,7 @@ ], "BattleReadyID": 116, "FormatList": [ - 103061 + 2000 ], 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"史莱克来到童话王国,希望国王能够把大沼泽的所有权给他,但国王出尔反尔,命令士兵抓捕史莱克。" - }, - "exp": 0, - "hero_exp": 950, - "ps_consume": [ - { - "a": "attr", - "t": "ps", - "n": 10 - } - ], - "ps_mg": [ - { - "a": "attr", - "t": "ps", - "n": 1 - } - ], - "firstaward": [ - { - "a": "attr", - "t": "gold", - "n": 19000 - }, - { - "a": "equi", - "t": "10845", - "n": 1 - } - ], - "lotteryward": 17110810, - "commonaward": [ - { - "a": "attr", - "t": "gold", - "n": 19000 - }, - { - "a": "equi", - "t": "10845", - "n": 1 - } - ], - "BattleReadyID": 118, - "FormatList": [ - 151061 - ], - "star": [ - 1, - 1, - 1 - ], - "star_type": [ - 1, - 2, - 2 - ], - "star_value": [ - 0, - 2, - 1 - ], - "challengeward": 0 - }, - { - "id": 1100470, - "chapterid": 13011, - "group_id": 0, - "previous_group_id": [], - "previoustage": 1301106, - "Episodetype": 3, - "openlevel": 1, - "EditorStage": 0, - "venturemodel": "", - "venturetype": 0, - "ventureavatar": [], - "herocolor": 0, - "heroimg": "", - "bubbletext": { - "key": "", - "text": "" - }, - 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"firstaward": [ - { - "a": "attr", - "t": "gold", - "n": 20000 - }, - { - "a": "equi", - "t": "11352", - "n": 1 - } - ], - "lotteryward": 0, - "commonaward": [ - { - "a": "attr", - "t": "gold", - "n": 20000 - }, - { - "a": "equi", - "t": "11352", - "n": 1 - } - ], - "BattleReadyID": 116, - "FormatList": [ - 172031 - ], - "star": [ - 1, - 1, - 1 - ], - "star_type": [ - 1, - 2, - 2 - ], - "star_value": [ - 0, - 2, - 1 - ], - "challengeward": 0 - }, - { - "id": 1100571, - "chapterid": 14012, - "group_id": 0, - "previous_group_id": [], - "previoustage": 1401203, - "Episodetype": 4, - "openlevel": 1, - "EditorStage": 0, - "venturemodel": "", - "venturetype": 0, - "ventureavatar": [], - "herocolor": 0, - "heroimg": "", - "bubbletext": { - "key": "", - "text": "" - }, - "animation": "", - "hide": 0, - "destroy": 0, - "progress": 0, - "frontstoryid": 0, - "afterstoryid": 0, - "maingroupName": { - "key": "", - "text": "" - }, - "mainlineName": { - "key": "mainchapter_main_stage_mainlineName_444", - "text": "12-4" - }, - "title": { - "key": "mainchapter_main_stage_title_444", - "text": "回到过去" - }, - "desc": { - "key": "mainchapter_main_stage_desc_444", - "text": "史莱克来到童话王国,希望国王能够把大沼泽的所有权给他,但国王出尔反尔,命令士兵抓捕史莱克。" - }, - "exp": 0, - "hero_exp": 1000, - "ps_consume": [ - { - "a": "attr", - "t": "ps", - "n": 10 - } - ], - "ps_mg": [ - { - "a": "attr", - "t": "ps", - "n": 1 - } - ], - "firstaward": [ - { - "a": "attr", - "t": "gold", - "n": 20000 - }, - { - "a": "equi", - "t": "11353", - "n": 1 - } - ], - "lotteryward": 0, - "commonaward": [ - { - "a": "attr", - "t": "gold", - "n": 20000 - }, - { - "a": "equi", - "t": "11353", - "n": 1 - } - ], - "BattleReadyID": 116, - "FormatList": [ - 172041 - ], - "star": [ - 1, - 1, - 1 - ], - "star_type": [ - 1, - 2, - 2 - ], - "star_value": [ - 0, - 2, - 1 - ], - "challengeward": 0 - }, - { - "id": 1100572, - "chapterid": 14012, - "group_id": 0, - "previous_group_id": [], - "previoustage": 1401204, - "Episodetype": 4, - "openlevel": 1, - "EditorStage": 0, - "venturemodel": "", - "venturetype": 0, - "ventureavatar": [], - "herocolor": 0, - "heroimg": "", - "bubbletext": { - "key": "", - "text": "" - }, - "animation": "", - "hide": 0, - "destroy": 0, - "progress": 0, - "frontstoryid": 0, - "afterstoryid": 0, - "maingroupName": { - "key": "", - "text": "" - }, - "mainlineName": { - "key": "mainchapter_main_stage_mainlineName_445", - "text": "12-5" - }, - "title": { - "key": "mainchapter_main_stage_title_445", - "text": "全员大集合" - }, - "desc": { - "key": "mainchapter_main_stage_desc_445", - "text": "史莱克答应国王来到恶龙守卫的城堡营救公主,趁恶龙不注意,史莱克成功救出公主。" - }, - "exp": 0, - "hero_exp": 1000, - "ps_consume": [ - { - "a": "attr", - "t": "ps", - "n": 10 - } - ], - "ps_mg": [ - { - "a": "attr", - "t": "ps", - "n": 1 - } - ], - "firstaward": [ - { - "a": "attr", - "t": "gold", - "n": 20000 - }, - { - "a": "equi", - "t": "11354", - "n": 1 - } - ], - "lotteryward": 0, - "commonaward": [ - { - "a": "attr", - "t": "gold", - "n": 20000 - }, - { - "a": "equi", - "t": "11354", - "n": 1 - } - ], - "BattleReadyID": 116, - "FormatList": [ - 172051 - ], - "star": [ - 1, - 1, - 1 - ], - "star_type": [ - 1, - 2, - 2 - ], - "star_value": [ - 0, - 2, - 1 - ], - "challengeward": 0 - }, - { - "id": 1100573, - "chapterid": 14012, - "group_id": 0, - "previous_group_id": [], - "previoustage": 1401205, - "Episodetype": 4, - "openlevel": 1, - "EditorStage": 0, - "venturemodel": "", - "venturetype": 0, - "ventureavatar": [], - "herocolor": 0, - "heroimg": "", - "bubbletext": { - "key": "", - "text": "" - }, - "animation": "", - "hide": 0, - "destroy": 0, - "progress": 0, - "frontstoryid": 0, - "afterstoryid": 0, - "maingroupName": { - "key": "", - "text": "" - }, - "mainlineName": { - "key": "mainchapter_main_stage_mainlineName_446", - "text": "12-6" - }, - "title": { - "key": "mainchapter_main_stage_title_446", - "text": "深入峡谷腹地" - }, - "desc": { - "key": "mainchapter_main_stage_desc_446", - "text": "史莱克和公主途经毒苹果酒吧,卷入黑市交易。" - }, - "exp": 0, - "hero_exp": 1000, - "ps_consume": [ - { - "a": "attr", - "t": "ps", - "n": 10 - } - ], - "ps_mg": [ - { - "a": "attr", - "t": "ps", - "n": 1 - } - ], - "firstaward": [ - { - "a": "attr", - "t": "gold", - "n": 20000 - }, - { - "a": "equi", - "t": "11355", - "n": 1 - } - ], - "lotteryward": 0, - "commonaward": [ - { - "a": "attr", - "t": "gold", - "n": 20000 - }, - { - "a": "equi", - "t": "11355", - "n": 1 - } - ], - "BattleReadyID": 116, - "FormatList": [ - 172061 - ], - "star": [ - 1, - 1, - 1 - ], - "star_type": [ - 1, - 2, - 2 - ], - "star_value": [ - 0, - 2, - 1 - ], - "challengeward": 0 - }, - { - "id": 1100574, - "chapterid": 14012, - "group_id": 0, - "previous_group_id": [], - "previoustage": 1401206, - "Episodetype": 4, - "openlevel": 1, - "EditorStage": 0, - "venturemodel": "", - "venturetype": 0, - "ventureavatar": [], - "herocolor": 0, - "heroimg": "", - "bubbletext": { - "key": "", - "text": "" - }, - "animation": "", - "hide": 0, - "destroy": 0, - "progress": 0, - "frontstoryid": 0, - "afterstoryid": 0, - "maingroupName": { - "key": "", - "text": "" - }, - "mainlineName": { - "key": "mainchapter_main_stage_mainlineName_447", - "text": "12-7" - }, - "title": { - "key": "mainchapter_main_stage_title_447", - "text": "远古的魔法" - }, - "desc": { - "key": "mainchapter_main_stage_desc_447", - "text": "史莱克和公主乔装打扮逃出毒苹果酒吧,却在女巫森林遭到赏金猎人围堵。原来他们不小心带走了月光原石。" - }, - "exp": 0, - "hero_exp": 1000, - "ps_consume": [ - { - "a": "attr", - "t": "ps", - "n": 10 - } - ], - "ps_mg": [ - { - "a": "attr", - "t": "ps", - "n": 1 - } - ], - "firstaward": [ - { - "a": "attr", - "t": "gold", - "n": 20000 - }, - { - "a": "equi", - "t": "11354", - "n": 1 - } - ], - "lotteryward": 0, - "commonaward": [ - { - "a": "attr", - "t": "gold", - "n": 20000 - }, - { - "a": "equi", - "t": "11354", - "n": 1 - } - ], - "BattleReadyID": 116, - "FormatList": [ - 172071 - ], - "star": [ - 1, - 1, - 1 - ], - "star_type": [ - 1, - 2, - 2 - ], - "star_value": [ - 0, - 2, - 1 - ], - "challengeward": 0 - }, - { - "id": 1100575, - "chapterid": 14012, - "group_id": 0, - "previous_group_id": [], - "previoustage": 1401207, - "Episodetype": 4, - "openlevel": 1, - "EditorStage": 0, - "venturemodel": "", - "venturetype": 0, - "ventureavatar": [], - "herocolor": 0, - "heroimg": "", - "bubbletext": { - "key": "", - "text": "" - }, - "animation": "", - "hide": 0, - "destroy": 0, - "progress": 0, - "frontstoryid": 0, - "afterstoryid": 0, - "maingroupName": { - "key": "", - "text": "" - }, - "mainlineName": { - "key": "mainchapter_main_stage_mainlineName_448", - "text": "12-8" - }, - "title": { - "key": "mainchapter_main_stage_title_448", - "text": "守护者蜕变" - }, - "desc": { - "key": "mainchapter_main_stage_desc_448", - "text": "关键时刻,公主吻上史莱克化身女武士,两人一起击败赏金猎人,并把原石交给守护者。" - }, - "exp": 0, - "hero_exp": 1000, - "ps_consume": [ - { - "a": "attr", - "t": "ps", - "n": 10 - } - ], - "ps_mg": [ - { - "a": "attr", - "t": "ps", - "n": 1 - } - ], - "firstaward": [ - { - "a": "attr", - "t": "gold", - "n": 20000 - }, - { - "a": "equi", - "t": "11355", - "n": 1 - } - ], - "lotteryward": 0, - "commonaward": [ - { - "a": "attr", - "t": "gold", - "n": 20000 - }, - { - "a": "equi", - "t": "11355", - "n": 1 - } - ], - "BattleReadyID": 116, - "FormatList": [ - 172081 - ], - "star": [ - 1, - 1, - 1 - ], - "star_type": [ - 1, - 2, - 2 - ], - "star_value": [ - 0, - 2, - 1 - ], - "challengeward": 0 } ] \ No newline at end of file diff --git a/bin/json/game_skillbuff.json b/bin/json/game_skillbuff.json index 787c14886..20776b235 100644 --- a/bin/json/game_skillbuff.json +++ b/bin/json/game_skillbuff.json @@ -6,10 +6,10 @@ "text": "[color=#37d8a9]攻击提升[/color] " }, "Desc": { - "key": "780002904", + "key": "skill_skill_buff_Desc_390001001", "text": "攻击提升60%。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 22, 600 @@ -40,7 +40,7 @@ "key": "skill_skill_buff_Desc_390001002", "text": "防御提升60%。" }, - "BuffType": 2, + "BuffType": 20, "EffectArgu": [ 23, 600 @@ -71,7 +71,7 @@ "key": "skill_skill_buff_Desc_390001003", "text": "速度提升30%。" }, - "BuffType": 3, + "BuffType": 20, "EffectArgu": [ 24, 300 @@ -102,7 +102,7 @@ "key": "skill_skill_buff_Desc_390001004", "text": "暴击率提升30%。" }, - "BuffType": 4, + "BuffType": 20, "EffectArgu": [ 33, 300 @@ -133,7 +133,7 @@ "key": "skill_skill_buff_Desc_390001005", "text": "受到暴击概率降低30%。" }, - "BuffType": 5, + "BuffType": 20, "EffectArgu": [ 0, 300 @@ -164,7 +164,7 @@ "key": "skill_skill_buff_Desc_390001006", "text": "攻击下降60%。" }, - "BuffType": 6, + "BuffType": 20, "EffectArgu": [ 22, -600 @@ -195,7 +195,7 @@ "key": "skill_skill_buff_Desc_390001007", "text": "防御下降60%。" }, - "BuffType": 7, + "BuffType": 20, "EffectArgu": [ 23, -600 @@ -226,7 +226,7 @@ "key": "skill_skill_buff_Desc_390001008", "text": "速度下降30%。" }, - "BuffType": 8, + "BuffType": 20, "EffectArgu": [ 24, -300 @@ -234,8 +234,8 @@ "BufParNum": 1, "RelyCheckArgu": [], "CoexistCheckArgu": [ - 55, - 50 + 57, + 52 ], "Effect": [ 1 @@ -260,7 +260,7 @@ "key": "skill_skill_buff_Desc_390001009", "text": "暴击率下降30%。" }, - "BuffType": 9, + "BuffType": 20, "EffectArgu": [ 33, -300 @@ -291,7 +291,7 @@ "key": "skill_skill_buff_Desc_390001010", "text": "生命下降30%。" }, - "BuffType": 27, + "BuffType": 20, "EffectArgu": [ 21, -600 @@ -322,7 +322,7 @@ "key": "skill_skill_buff_Desc_390001011", "text": "造成伤害提升10%。" }, - "BuffType": 30, + "BuffType": 33, "EffectArgu": [ 100 ], @@ -352,7 +352,7 @@ "key": "skill_skill_buff_Desc_390001012", "text": "造成伤害提升15%。" }, - "BuffType": 30, + "BuffType": 33, "EffectArgu": [ 150 ], @@ -382,7 +382,7 @@ "key": "skill_skill_buff_Desc_390001101", "text": "受到的伤害提高15%。" }, - "BuffType": 10, + "BuffType": 20, "EffectArgu": [ 13, 150 @@ -413,7 +413,7 @@ "key": "skill_skill_buff_Desc_390001102", "text": "失手率提升50%。" }, - "BuffType": 11, + "BuffType": 20, "EffectArgu": [ 11, 500 @@ -444,7 +444,7 @@ "key": "skill_skill_buff_Desc_390001103", "text": "不会受到任何伤害。" }, - "BuffType": 12, + "BuffType": 22, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -472,7 +472,7 @@ "key": "skill_skill_buff_Desc_390001104", "text": "生命最低降为1。" }, - "BuffType": 13, + "BuffType": 23, "EffectArgu": [ 1 ], @@ -502,7 +502,7 @@ "key": "skill_skill_buff_Desc_390001105", "text": "无法进行任何行动。" }, - "BuffType": 14, + "BuffType": 24, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -531,12 +531,10 @@ "key": "skill_skill_buff_Desc_390001106", "text": "无法进行任何行动。" }, - "BuffType": 15, + "BuffType": 25, "EffectArgu": [], "BufParNum": 1, - "RelyCheckArgu": [ - 2 - ], + "RelyCheckArgu": [], "CoexistCheckArgu": [], "Effect": [ 2 @@ -561,7 +559,7 @@ "key": "skill_skill_buff_Desc_390001107", "text": "无法恢复生命。" }, - "BuffType": 16, + "BuffType": 26, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -589,7 +587,7 @@ "key": "skill_skill_buff_Desc_390001108", "text": "无法进行任何行动,不会随着回合到来降低技能冷却。" }, - "BuffType": 17, + "BuffType": 27, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -618,7 +616,7 @@ "key": "skill_skill_buff_Desc_390001109", "text": "只能释放基础技能。" }, - "BuffType": 18, + "BuffType": 28, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -647,7 +645,7 @@ "key": "skill_skill_buff_Desc_390001110", "text": "回合开始时,会被迫向附加状态者释放基础技能。" }, - "BuffType": 19, + "BuffType": 29, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -676,7 +674,7 @@ "key": "skill_skill_buff_Desc_390001111", "text": "无法获得减益效果。" }, - "BuffType": 20, + "BuffType": 30, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -704,7 +702,7 @@ "key": "skill_skill_buff_Desc_390001112", "text": "增加护盾。" }, - "BuffType": 21, + "BuffType": 31, "EffectArgu": [ 1, 4, @@ -736,7 +734,7 @@ "key": "skill_skill_buff_Desc_390001113", "text": "无法进行任何行动,无法被选中,无法被攻击,无法获得任何强化及弱化效果。" }, - "BuffType": 34, + "BuffType": 37, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -764,7 +762,7 @@ "key": "skill_skill_buff_Desc_390001114", "text": "不会失手。" }, - "BuffType": 0, + "BuffType": 38, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -792,7 +790,7 @@ "key": "skill_skill_buff_Desc_390001115", "text": "无法附加增益状态。" }, - "BuffType": 36, + "BuffType": 39, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -820,7 +818,7 @@ "key": "skill_skill_buff_Desc_390001116", "text": "无法被附加任何控制效果。" }, - "BuffType": 37, + "BuffType": 40, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -848,8 +846,10 @@ "key": "skill_skill_buff_Desc_390001117", "text": "免除死亡。" }, - "BuffType": 0, - "EffectArgu": [], + "BuffType": 36, + "EffectArgu": [ + 1 + ], "BufParNum": 1, "RelyCheckArgu": [], "CoexistCheckArgu": [], @@ -876,7 +876,7 @@ "key": "skill_skill_buff_Desc_390001118", "text": "睡眠。" }, - "BuffType": 38, + "BuffType": 41, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -989,7 +989,7 @@ "key": "skill_skill_buff_Desc_390001122", "text": "护盾量为最大生命值10%。" }, - "BuffType": 21, + "BuffType": 31, "EffectArgu": [ 1, 2, @@ -1021,7 +1021,7 @@ "key": "skill_skill_buff_Desc_390001123", "text": "护盾量为最大生命值5%。" }, - "BuffType": 21, + "BuffType": 31, "EffectArgu": [ 1, 2, @@ -1053,7 +1053,7 @@ "key": "skill_skill_buff_Desc_390001124", "text": "无法复活。" }, - "BuffType": 0, + "BuffType": 70, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -1081,7 +1081,7 @@ "key": "skill_skill_buff_Desc_390001125", "text": "增加护盾。" }, - "BuffType": 21, + "BuffType": 31, "EffectArgu": [ 2, 2, @@ -1113,7 +1113,7 @@ "key": "skill_skill_buff_Desc_390001126", "text": "无法附加减益状态。" }, - "BuffType": 20, + "BuffType": 30, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -1141,7 +1141,7 @@ "key": "skill_skill_buff_Desc_390001127", "text": "回合开始时受到治疗,治疗量为最大生命值的15%。" }, - "BuffType": 47, + "BuffType": 49, "EffectArgu": [ 1, 2, @@ -1201,7 +1201,7 @@ "key": "skill_skill_buff_Desc_390001129", "text": "护盾量为最大生命值35%。" }, - "BuffType": 21, + "BuffType": 31, "EffectArgu": [ 1, 2, @@ -1233,7 +1233,7 @@ "key": "skill_skill_buff_Desc_390001130", "text": "护盾量为最大生命值50%。" }, - "BuffType": 21, + "BuffType": 31, "EffectArgu": [ 1, 2, @@ -1296,7 +1296,7 @@ "key": "skill_skill_buff_Desc_390001202", "text": "每层使自身基础防御提升10%,效果抵抗提升5%,最多可叠加10层。" }, - "BuffType": 46, + "BuffType": 48, "EffectArgu": [ 60, 100, @@ -1357,7 +1357,7 @@ "key": "skill_skill_buff_Desc_390001205", "text": "(无法驱散类状态)可以增强自身攻击的威力。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 22, 140 @@ -1388,7 +1388,7 @@ "key": "skill_skill_buff_Desc_390001206", "text": "每层为(释放者)提供15%伤害减免。" }, - "BuffType": 0, + "BuffType": 20, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -1416,7 +1416,7 @@ "key": "skill_skill_buff_Desc_390001207", "text": "无法移动。" }, - "BuffType": 22, + "BuffType": 32, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -1444,7 +1444,7 @@ "key": "skill_skill_buff_Desc_390001208", "text": "受到伤害降低。" }, - "BuffType": 23, + "BuffType": 20, "EffectArgu": [ 13, 350 @@ -1475,7 +1475,7 @@ "key": "skill_skill_buff_Desc_390001209", "text": "每次受到攻击提升20%的防御,最多叠加5层。" }, - "BuffType": 39, + "BuffType": 42, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -1503,7 +1503,7 @@ "key": "skill_skill_buff_Desc_390001210", "text": "每次受到攻击提升20%的防御,最多叠加5层。" }, - "BuffType": 2, + "BuffType": 20, "EffectArgu": [ 23, 20 @@ -1534,7 +1534,7 @@ "key": "skill_skill_buff_Desc_390001211", "text": "状态携带者受击5次后,[color=#e5621b]童真[/color] 自动引爆,对该目标及随机2个地方目标造成该状态释放者攻击力85%的伤害,并有50%概率对被童真影响的目标附加2回合[color=#e5621b]沉默[/color] 。" }, - "BuffType": 69, + "BuffType": 71, "EffectArgu": [ 2, 224002214, @@ -1566,7 +1566,7 @@ "key": "skill_skill_buff_Desc_390001212", "text": "检测效果,最多叠加50层。" }, - "BuffType": 45, + "BuffType": 47, "EffectArgu": [ 50, 30 @@ -1597,7 +1597,7 @@ "key": "skill_skill_buff_Desc_390001213", "text": "一方收到攻击,另一方收到此次伤害的80%的真实伤害。" }, - "BuffType": 54, + "BuffType": 56, "EffectArgu": [ 800 ], @@ -1627,7 +1627,7 @@ "key": "skill_skill_buff_Desc_390001214", "text": "无法行动。" }, - "BuffType": 22, + "BuffType": 32, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -1655,9 +1655,10 @@ "key": "skill_skill_buff_Desc_390001215", "text": "无法被附加减益,任意友方行动结束后,状态携带者行动值提升15%。" }, - "BuffType": 3, + "BuffType": 20, "EffectArgu": [ - 300 + 17, + 150 ], "BufParNum": 1, "RelyCheckArgu": [], @@ -1685,7 +1686,7 @@ "key": "skill_skill_buff_Desc_390001216", "text": "行动两次后触发,扣除50%的当前生命值并附加1回合[color=#e5621b]眩晕[/color] 。" }, - "BuffType": 71, + "BuffType": 73, "EffectArgu": [ 244004314 ], @@ -1744,7 +1745,7 @@ "key": "skill_skill_buff_Desc_390001218", "text": "攻击提升7%。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 22, 70 @@ -1775,7 +1776,7 @@ "key": "skill_skill_buff_Desc_390001301", "text": "生命提升20%。" }, - "BuffType": 24, + "BuffType": 20, "EffectArgu": [ 54, 200 @@ -1806,7 +1807,7 @@ "key": "skill_skill_buff_Desc_390001302", "text": "攻击提升20%。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 57, 200 @@ -1837,7 +1838,7 @@ "key": "skill_skill_buff_Desc_390001303", "text": "防御提升20%。" }, - "BuffType": 2, + "BuffType": 20, "EffectArgu": [ 60, 200 @@ -1868,7 +1869,7 @@ "key": "skill_skill_buff_Desc_390001304", "text": "速度提升15%。" }, - "BuffType": 3, + "BuffType": 20, "EffectArgu": [ 63, 200 @@ -1899,7 +1900,7 @@ "key": "skill_skill_buff_Desc_390001305", "text": "暴击提升20%。" }, - "BuffType": 4, + "BuffType": 20, "EffectArgu": [ 70, 150 @@ -1930,7 +1931,7 @@ "key": "skill_skill_buff_Desc_390001306", "text": "命中提升20%。" }, - "BuffType": 25, + "BuffType": 20, "EffectArgu": [ 73, 200 @@ -1961,7 +1962,7 @@ "key": "skill_skill_buff_Desc_390001307", "text": "抵抗提升20%。" }, - "BuffType": 26, + "BuffType": 20, "EffectArgu": [ 76, 200 @@ -1992,7 +1993,7 @@ "key": "skill_skill_buff_Desc_390001311", "text": "生命提升24%。" }, - "BuffType": 24, + "BuffType": 20, "EffectArgu": [ 54, 240 @@ -2023,7 +2024,7 @@ "key": "skill_skill_buff_Desc_390001312", "text": "攻击提升25%。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 57, 250 @@ -2054,7 +2055,7 @@ "key": "skill_skill_buff_Desc_390001313", "text": "防御提升25%。" }, - "BuffType": 2, + "BuffType": 20, "EffectArgu": [ 60, 250 @@ -2085,7 +2086,7 @@ "key": "skill_skill_buff_Desc_390001314", "text": "速度提升20%。" }, - "BuffType": 3, + "BuffType": 20, "EffectArgu": [ 63, 200 @@ -2116,7 +2117,7 @@ "key": "skill_skill_buff_Desc_390001315", "text": "暴击提升25%。" }, - "BuffType": 4, + "BuffType": 20, "EffectArgu": [ 70, 200 @@ -2147,7 +2148,7 @@ "key": "skill_skill_buff_Desc_390001316", "text": "命中提升30%。" }, - "BuffType": 25, + "BuffType": 20, "EffectArgu": [ 73, 300 @@ -2178,7 +2179,7 @@ "key": "skill_skill_buff_Desc_390001317", "text": "抵抗提升30%。" }, - "BuffType": 26, + "BuffType": 20, "EffectArgu": [ 76, 300 @@ -2209,7 +2210,7 @@ "key": "skill_skill_buff_Desc_390001321", "text": "生命提升30%。" }, - "BuffType": 24, + "BuffType": 20, "EffectArgu": [ 54, 300 @@ -2240,7 +2241,7 @@ "key": "skill_skill_buff_Desc_390001322", "text": "攻击提升30%。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 57, 300 @@ -2271,7 +2272,7 @@ "key": "skill_skill_buff_Desc_390001323", "text": "防御提升30%。" }, - "BuffType": 2, + "BuffType": 20, "EffectArgu": [ 60, 300 @@ -2302,7 +2303,7 @@ "key": "skill_skill_buff_Desc_390001324", "text": "速度提升25%。" }, - "BuffType": 3, + "BuffType": 20, "EffectArgu": [ 63, 250 @@ -2333,7 +2334,7 @@ "key": "skill_skill_buff_Desc_390001325", "text": "暴击提升30%。" }, - "BuffType": 4, + "BuffType": 20, "EffectArgu": [ 70, 300 @@ -2364,7 +2365,7 @@ "key": "skill_skill_buff_Desc_390001326", "text": "命中提升40%。" }, - "BuffType": 25, + "BuffType": 20, "EffectArgu": [ 73, 400 @@ -2395,7 +2396,7 @@ "key": "skill_skill_buff_Desc_390001327", "text": "抵抗提升40%。" }, - "BuffType": 26, + "BuffType": 20, "EffectArgu": [ 76, 400 @@ -2426,7 +2427,7 @@ "key": "skill_skill_buff_Desc_390001328", "text": "防御提升40%。" }, - "BuffType": 2, + "BuffType": 20, "EffectArgu": [ 60, 400 @@ -2457,7 +2458,7 @@ "key": "skill_skill_buff_Desc_390001329", "text": "防御提升24%。" }, - "BuffType": 2, + "BuffType": 20, "EffectArgu": [ 60, 240 @@ -2488,7 +2489,7 @@ "key": "skill_skill_buff_Desc_390001330", "text": "防御提升18%。" }, - "BuffType": 2, + "BuffType": 20, "EffectArgu": [ 60, 180 @@ -2519,7 +2520,7 @@ "key": "skill_skill_buff_Desc_390001331", "text": "攻击提升40%。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 57, 400 @@ -2550,7 +2551,7 @@ "key": "skill_skill_buff_Desc_390001332", "text": "攻击提升24%。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 57, 240 @@ -2581,7 +2582,7 @@ "key": "skill_skill_buff_Desc_390001333", "text": "攻击提升18%。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 57, 180 @@ -2612,7 +2613,7 @@ "key": "skill_skill_buff_Desc_390001401", "text": "回合开始时受到伤害,伤害为最大生命值4%。" }, - "BuffType": 31, + "BuffType": 34, "EffectArgu": [ 1, 2, @@ -2621,7 +2622,7 @@ "BufParNum": 1, "RelyCheckArgu": [], "CoexistCheckArgu": [ - 70 + 72 ], "Effect": [ 1 @@ -2646,7 +2647,7 @@ "key": "skill_skill_buff_Desc_390001402", "text": "自身每损失10%最大生命值,伤害增加5%。" }, - "BuffType": 1, + "BuffType": 0, "EffectArgu": [ 500 ], @@ -2676,7 +2677,7 @@ "key": "skill_skill_buff_Desc_390001403", "text": "目标防御比自身低时,自身伤害提升,每1%差值提供1%额外伤害,最高40%。" }, - "BuffType": 1, + "BuffType": 0, "EffectArgu": [ 500 ], @@ -2706,7 +2707,7 @@ "key": "skill_skill_buff_Desc_390001404", "text": "回合开始时受到伤害,附加者攻击力50%。" }, - "BuffType": 73, + "BuffType": 75, "EffectArgu": [ 2, 4, @@ -2738,7 +2739,7 @@ "key": "skill_skill_buff_Desc_390001405", "text": "自身每损失10%的生命,伤害增加6%。" }, - "BuffType": 41, + "BuffType": 43, "EffectArgu": [ 100, 60 @@ -2769,7 +2770,7 @@ "key": "skill_skill_buff_Desc_390001406", "text": "最大生命值上限下降。" }, - "BuffType": 40, + "BuffType": 20, "EffectArgu": [ 21, -250 @@ -2800,7 +2801,7 @@ "key": "skill_skill_buff_Desc_390001407", "text": "伤害提升50%。" }, - "BuffType": 30, + "BuffType": 33, "EffectArgu": [ 500 ], @@ -2830,7 +2831,7 @@ "key": "skill_skill_buff_Desc_390001408", "text": "自身每损失10%的生命,伤害增加5%。" }, - "BuffType": 41, + "BuffType": 43, "EffectArgu": [ 100, 50 @@ -2861,7 +2862,7 @@ "key": "skill_skill_buff_Desc_390001409", "text": "可以根据自身增益BUFF数量提高3技能的伤害,自身每一个增益BUFF提高10%的伤害。" }, - "BuffType": 48, + "BuffType": 50, "EffectArgu": [ 100 ], @@ -2891,7 +2892,7 @@ "key": "skill_skill_buff_Desc_390001410", "text": "伤害提升100%。" }, - "BuffType": 30, + "BuffType": 33, "EffectArgu": [ 1000 ], @@ -2921,7 +2922,7 @@ "key": "skill_skill_buff_Desc_390001411", "text": "伤害提升100%。" }, - "BuffType": 30, + "BuffType": 33, "EffectArgu": [ 200 ], @@ -2951,7 +2952,7 @@ "key": "skill_skill_buff_Desc_390001412", "text": "敌方血量伤害越低,此次伤害越高。" }, - "BuffType": 52, + "BuffType": 54, "EffectArgu": [ 200 ], @@ -3009,7 +3010,7 @@ "key": "skill_skill_buff_Desc_390001414", "text": "根据敌方数量多少增加伤害。" }, - "BuffType": 30, + "BuffType": 33, "EffectArgu": [ 1000 ], @@ -3039,7 +3040,7 @@ "key": "skill_skill_buff_Desc_390001415", "text": "受到伤害降低。" }, - "BuffType": 72, + "BuffType": 74, "EffectArgu": [ 50 ], @@ -3099,8 +3100,9 @@ "key": "skill_skill_buff_Desc_390001418", "text": "消耗自身20%HP。" }, - "BuffType": 27, + "BuffType": 20, "EffectArgu": [ + 2, 200 ], "BufParNum": 1, @@ -3129,7 +3131,7 @@ "key": "skill_skill_buff_Desc_390001419", "text": "无视100%防御。" }, - "BuffType": 42, + "BuffType": 44, "EffectArgu": [ 1000 ], @@ -3159,7 +3161,7 @@ "key": "skill_skill_buff_Desc_390001420", "text": "护盾量为最大生命值15%。" }, - "BuffType": 21, + "BuffType": 31, "EffectArgu": [ 1, 1, @@ -3191,7 +3193,7 @@ "key": "skill_skill_buff_Desc_390001421", "text": "免疫速度下降类效果。" }, - "BuffType": 50, + "BuffType": 52, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -3219,7 +3221,7 @@ "key": "skill_skill_buff_Desc_390001422", "text": "每次受到的伤害不会超过自身最大生命值的35%。" }, - "BuffType": 49, + "BuffType": 51, "EffectArgu": [ 350 ], @@ -3249,7 +3251,7 @@ "key": "skill_skill_buff_Desc_390001423", "text": "造成伤害提升10%。" }, - "BuffType": 30, + "BuffType": 33, "EffectArgu": [ 100 ], @@ -3279,7 +3281,7 @@ "key": "skill_skill_buff_Desc_390001424", "text": "为1个友方附加2回合[color=#37d8a9]生死簿[/color] 记录当前生命值,2 回合后,回溯其生命值至记录值。。" }, - "BuffType": 57, + "BuffType": 59, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -3307,7 +3309,7 @@ "key": "skill_skill_buff_Desc_390001425", "text": "最大生命值上限下降。" }, - "BuffType": 40, + "BuffType": 20, "EffectArgu": [ 21, -300 @@ -3338,7 +3340,7 @@ "key": "skill_skill_buff_Desc_390001426", "text": "状态消失时,状态携带者受到效果附加伤害,伤害为状态存在时间内携带者所受伤害总和20%。" }, - "BuffType": 56, + "BuffType": 58, "EffectArgu": [ 200 ], @@ -3368,7 +3370,7 @@ "key": "skill_skill_buff_Desc_390001427", "text": "优先攻击不重复的敌方,对重复目标的伤害依次衰减15%。" }, - "BuffType": 23, + "BuffType": 0, "EffectArgu": [ 150 ], @@ -3398,7 +3400,7 @@ "key": "skill_skill_buff_Desc_390001428", "text": "目标每损失最大生命值10%,治疗量增加10%。" }, - "BuffType": 53, + "BuffType": 55, "EffectArgu": [ 100, 100 @@ -3457,7 +3459,7 @@ "key": "skill_skill_buff_Desc_390001430", "text": "回合开始时受到伤害,伤害为附加者攻击力50%。" }, - "BuffType": 73, + "BuffType": 75, "EffectArgu": [ 2, 4, @@ -3489,7 +3491,7 @@ "key": "skill_skill_buff_Desc_390001431", "text": "下一次攻击暴击率提升100%。" }, - "BuffType": 4, + "BuffType": 67, "EffectArgu": [ 1000 ], @@ -3519,7 +3521,7 @@ "key": "skill_skill_buff_Desc_390001432", "text": "携带者受到伤害时,对攻击者反弹所受伤害60%的真实伤害;携带者回合开始时净化其1个减益。。" }, - "BuffType": 62, + "BuffType": 64, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -3547,7 +3549,7 @@ "key": "skill_skill_buff_Desc_390001433", "text": "无法被附加[color=#e5621b]中毒[/color] 状态,受击时有概率为攻击者附加1回合[color=#e5621b]中毒[/color] 。" }, - "BuffType": 70, + "BuffType": 72, "EffectArgu": [ 234005212 ], @@ -3577,7 +3579,7 @@ "key": "skill_skill_buff_Desc_390001434", "text": "护盾量为最大生命值22%。" }, - "BuffType": 21, + "BuffType": 31, "EffectArgu": [ 1, 2, @@ -3609,7 +3611,7 @@ "key": "skill_skill_buff_Desc_390001435", "text": "每层提高30点速度。" }, - "BuffType": 63, + "BuffType": 20, "EffectArgu": [ 32, 30 @@ -3640,7 +3642,7 @@ "key": "skill_skill_buff_Desc_390001436", "text": "受到的伤害降低50%。" }, - "BuffType": 23, + "BuffType": 20, "EffectArgu": [ 13, 500 @@ -3671,7 +3673,7 @@ "key": "skill_skill_buff_Desc_390001437", "text": "攻击提升2%。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 22, 20 @@ -3702,7 +3704,7 @@ "key": "skill_skill_buff_Desc_390001438", "text": "防御提升2%。" }, - "BuffType": 2, + "BuffType": 20, "EffectArgu": [ 23, 20 @@ -3733,7 +3735,7 @@ "key": "skill_skill_buff_Desc_390001439", "text": "暴击率提升2%。" }, - "BuffType": 4, + "BuffType": 20, "EffectArgu": [ 33, 20 @@ -3764,7 +3766,7 @@ "key": "skill_skill_buff_Desc_390001440", "text": "受到暴击概率降低2%。" }, - "BuffType": 5, + "BuffType": 0, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -3792,7 +3794,7 @@ "key": "skill_skill_buff_Desc_390001441", "text": "命中提升2%。" }, - "BuffType": 25, + "BuffType": 20, "EffectArgu": [ 35, 20 @@ -3823,7 +3825,7 @@ "key": "skill_skill_buff_Desc_390001442", "text": "抵抗提升2%。" }, - "BuffType": 26, + "BuffType": 20, "EffectArgu": [ 36, 20 @@ -3854,7 +3856,7 @@ "key": "skill_skill_buff_Desc_390001443", "text": "减益效果%+10%伤害。" }, - "BuffType": 58, + "BuffType": 60, "EffectArgu": [ 1, 100 @@ -3885,7 +3887,7 @@ "key": "skill_skill_buff_Desc_390001444", "text": "速度降低100%,无法进行任何行动,无法驱散。" }, - "BuffType": 55, + "BuffType": 57, "EffectArgu": [ 24, 1000 @@ -3916,7 +3918,7 @@ "key": "skill_skill_buff_Desc_390001445", "text": "无法复活。" }, - "BuffType": 68, + "BuffType": 70, "EffectArgu": [], "BufParNum": 1, "RelyCheckArgu": [], @@ -3944,7 +3946,7 @@ "key": "skill_skill_buff_Desc_390001446", "text": "造成伤害提升50%。" }, - "BuffType": 30, + "BuffType": 33, "EffectArgu": [ 50 ], @@ -4030,7 +4032,7 @@ "key": "skill_skill_buff_Desc_390001449", "text": "治疗造成伤害的35%。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 102, 350 @@ -4061,7 +4063,7 @@ "key": "skill_skill_buff_Desc_390001450", "text": "每层增加30%暴击伤害。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 70, 300 @@ -4092,7 +4094,7 @@ "key": "skill_skill_buff_Desc_390001451", "text": "无法被附加任何控制效果。" }, - "BuffType": 37, + "BuffType": 40, "EffectArgu": [ 5, 0 @@ -4151,7 +4153,7 @@ "key": "skill_skill_buff_Desc_390001453", "text": "攻击提升20%。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 22, 200 @@ -4182,7 +4184,7 @@ "key": "skill_skill_buff_Desc_390001454", "text": "攻击提升30%。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 22, 300 @@ -4213,7 +4215,7 @@ "key": "skill_skill_buff_Desc_390001455", "text": "暴击率提升15%。" }, - "BuffType": 4, + "BuffType": 20, "EffectArgu": [ 33, 150 @@ -4244,7 +4246,7 @@ "key": "skill_skill_buff_Desc_390001456", "text": "暴击率提升15%。" }, - "BuffType": 4, + "BuffType": 20, "EffectArgu": [ 33, 225 @@ -4275,7 +4277,7 @@ "key": "skill_skill_buff_Desc_390001457", "text": "暴击伤害提升25%。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 34, 250 @@ -4306,7 +4308,7 @@ "key": "skill_skill_buff_Desc_390001458", "text": "暴击伤害提升25%。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 34, 375 @@ -4337,7 +4339,7 @@ "key": "skill_skill_buff_Desc_390001459", "text": "速度提升15%。" }, - "BuffType": 3, + "BuffType": 20, "EffectArgu": [ 24, 150 @@ -4368,7 +4370,7 @@ "key": "skill_skill_buff_Desc_390001460", "text": "速度提升22.5%。" }, - "BuffType": 3, + "BuffType": 20, "EffectArgu": [ 24, 225 @@ -4399,7 +4401,7 @@ "key": "skill_skill_buff_Desc_390001461", "text": "守护者每损失1%生命值,攻击力提高0.4%。" }, - "BuffType": 74, + "BuffType": 76, "EffectArgu": [ 22, 4 @@ -4430,7 +4432,7 @@ "key": "skill_skill_buff_Desc_390001462", "text": "守护者每损失1%生命值,攻击力提高0.6%。" }, - "BuffType": 74, + "BuffType": 76, "EffectArgu": [ 22, 6 @@ -4461,7 +4463,7 @@ "key": "skill_skill_buff_Desc_390001463", "text": "守护者每损失1%生命值,暴击概率提高0.3%。" }, - "BuffType": 74, + "BuffType": 76, "EffectArgu": [ 33, 3 @@ -4492,7 +4494,7 @@ "key": "skill_skill_buff_Desc_390001464", "text": "守护者每损失1%生命值,暴击概率提高0.45%。" }, - "BuffType": 74, + "BuffType": 76, "EffectArgu": [ 33, 3 @@ -4523,7 +4525,7 @@ "key": "skill_skill_buff_Desc_390001465", "text": "守护者每损失1%生命值,暴击伤害提高0.5%。" }, - "BuffType": 74, + "BuffType": 76, "EffectArgu": [ 34, 5 @@ -4554,7 +4556,7 @@ "key": "skill_skill_buff_Desc_390001466", "text": "守护者每损失1%生命值,暴击伤害提高0.75%。" }, - "BuffType": 74, + "BuffType": 76, "EffectArgu": [ 34, 7 @@ -4585,7 +4587,7 @@ "key": "skill_skill_buff_Desc_390001467", "text": "每拥有1个进攻符文,最终伤害提高5%(最多可叠加6次)。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 14, 50 @@ -4616,7 +4618,7 @@ "key": "skill_skill_buff_Desc_390001468", "text": "每拥有1个进攻符文,最终伤害提高7.5%(最多可叠加6次)。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 14, 75 @@ -4647,7 +4649,7 @@ "key": "skill_skill_buff_Desc_390001470", "text": "当前生命低于50%时获得15%的吸血。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 102, 150 @@ -4678,7 +4680,7 @@ "key": "skill_skill_buff_Desc_390001471", "text": "攻击无视敌方40%的防御。" }, - "BuffType": 42, + "BuffType": 44, "EffectArgu": [ 400 ], @@ -4708,7 +4710,7 @@ "key": "skill_skill_buff_Desc_390001474", "text": "当前生命低于50%时,造成伤害增加15%。" }, - "BuffType": 1, + "BuffType": 0, "EffectArgu": [ 14, 150 @@ -4739,7 +4741,7 @@ "key": "skill_skill_buff_Desc_390001477", "text": "攻击提升5%。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 22, 50 @@ -4770,7 +4772,7 @@ "key": "skill_skill_buff_Desc_390001478", "text": "暴击伤害提升5%。" }, - "BuffType": 1, + "BuffType": 20, "EffectArgu": [ 34, 50 @@ -4801,7 +4803,7 @@ "key": "skill_skill_buff_Desc_390001479", "text": "防御提升20%。" }, - "BuffType": 2, + "BuffType": 20, "EffectArgu": [ 60, 200 @@ -4832,7 +4834,7 @@ "key": "skill_skill_buff_Desc_390001480", "text": "防御提升30%。" }, - "BuffType": 2, + "BuffType": 20, "EffectArgu": [ 60, 300 @@ -4863,7 +4865,7 @@ "key": "skill_skill_buff_Desc_390001481", "text": "生命提升20%。" }, - "BuffType": 24, + "BuffType": 20, "EffectArgu": [ 54, 200 @@ -4894,7 +4896,7 @@ "key": "skill_skill_buff_Desc_390001482", "text": "生命提升30%。" }, - "BuffType": 24, + "BuffType": 20, "EffectArgu": [ 54, 300 @@ -4925,7 +4927,7 @@ "key": "skill_skill_buff_Desc_390001483", "text": "效果抵抗提升20%。" }, - "BuffType": 26, + "BuffType": 20, "EffectArgu": [ 76, 200 @@ -4956,7 +4958,7 @@ "key": "skill_skill_buff_Desc_390001484", "text": "效果抵抗提升30%。" }, - "BuffType": 26, + "BuffType": 20, "EffectArgu": [ 76, 300 @@ -4987,7 +4989,7 @@ "key": "skill_skill_buff_Desc_390001485", "text": "守护者每损失1%生命值,效果抵抗提高0.4%。" }, - "BuffType": 74, + "BuffType": 76, "EffectArgu": [ 76, 4 @@ -5018,7 +5020,7 @@ "key": "skill_skill_buff_Desc_390001486", "text": "守护者每损失1%生命值,效果抵抗提高0.45%。" }, - "BuffType": 74, + "BuffType": 76, "EffectArgu": [ 76, 5 @@ -5049,7 +5051,7 @@ "key": "skill_skill_buff_Desc_390001487", "text": "守护者每损失1%生命值,防御力提高0.4%。" }, - "BuffType": 74, + "BuffType": 76, "EffectArgu": [ 60, 4 @@ -5080,7 +5082,7 @@ "key": "skill_skill_buff_Desc_390001488", "text": "守护者每损失1%生命值,防御力提高0.6%。" }, - "BuffType": 74, + "BuffType": 76, "EffectArgu": [ 60, 6 @@ -5111,7 +5113,7 @@ "key": "skill_skill_buff_Desc_390001489", "text": "护盾量为最大生命值30%。" }, - "BuffType": 21, + "BuffType": 31, "EffectArgu": [ 1, 2, @@ -5143,7 +5145,7 @@ "key": "skill_skill_buff_Desc_390001490", "text": "护盾量为最大生命值45%。" }, - "BuffType": 21, + "BuffType": 31, "EffectArgu": [ 1, 2, @@ -5175,7 +5177,7 @@ "key": "skill_skill_buff_Desc_390001496", "text": "每拥有1个防御符文,受到伤害减少5%(最多可叠加6次)。" }, - "BuffType": 23, + "BuffType": 20, "EffectArgu": [ 13, 50 @@ -5206,7 +5208,7 @@ "key": "skill_skill_buff_Desc_390001497", "text": "每拥有1个防御符文,受到伤害减少7.5%(最多可叠加6次)。" }, - "BuffType": 23, + "BuffType": 20, "EffectArgu": [ 13, 75 @@ -5237,7 +5239,7 @@ "key": "skill_skill_buff_Desc_390001498", "text": "守护者接受治疗后,防御力提高24%,持续1回合。" }, - "BuffType": 2, + "BuffType": 20, "EffectArgu": [ 60, 240 @@ -5268,7 +5270,7 @@ "key": "skill_skill_buff_Desc_390001499", "text": "守护者接受治疗后,防御力提高36%,持续1回合。" }, - "BuffType": 2, + "BuffType": 20, "EffectArgu": [ 60, 360 @@ -5299,7 +5301,7 @@ "key": "skill_skill_buff_Desc_390001503", "text": "免疫控制。" }, - "BuffType": 37, + "BuffType": 40, "EffectArgu": [ 5, 0 @@ -5330,8 +5332,10 @@ "key": "skill_skill_buff_Desc_390001533", "text": "睡眠。" }, - "BuffType": 14, - "EffectArgu": [], + "BuffType": 41, + "EffectArgu": [ + 1 + ], "BufParNum": 1, "RelyCheckArgu": [], "CoexistCheckArgu": [], diff --git a/bin/json/game_stonestory.json b/bin/json/game_stonestory.json new file mode 100644 index 000000000..5d6612951 --- /dev/null +++ b/bin/json/game_stonestory.json @@ -0,0 +1,115 @@ +[ + { + "Id": 1, + "StoryGroupId": 10001, + "StepId": 1, + "StoryDesc": { + "key": "text_1", + "text": "测试文本1" + }, + "OptionEventIdGroup1": [], + "EndEventId1": 0, + "OptionDesc1": { + "key": "", + "text": "" + }, + "OptionEventIdGroup2": [], + "EndEventId2": 0, + "OptionDesc2": { + "key": "", + "text": "" + }, + "OptionEventIdGroup3": [ + "-1" + ], + "EndEventId3": -1, + "OptionDesc3": { + "key": "", + "text": "" + } + }, + { + "Id": 2, + "StoryGroupId": 10001, + "StepId": 2, + "StoryDesc": { + "key": "text_2", + "text": "测试文本1" + }, + "OptionEventIdGroup1": [ + "25100001,50,3", + "25100002,70,3" + ], + "EndEventId1": 0, + "OptionDesc1": { + "key": "text_2", + "text": "测试文本1" + }, + "OptionEventIdGroup2": [], + "EndEventId2": 0, + "OptionDesc2": { + "key": "", + "text": "" + }, + "OptionEventIdGroup3": [], + "EndEventId3": 0, + "OptionDesc3": { + "key": "", + "text": "" + } + }, + { + "Id": 3, + "StoryGroupId": 10001, + "StepId": 3, + "StoryDesc": { + "key": "text_3", + "text": "测试文本1" + }, + "OptionEventIdGroup1": [], + "EndEventId1": 0, + "OptionDesc1": { + "key": "", + "text": "" + }, + "OptionEventIdGroup2": [], + "EndEventId2": 0, + "OptionDesc2": { + "key": "", + "text": "" + }, + "OptionEventIdGroup3": [], + "EndEventId3": 0, + "OptionDesc3": { + "key": "", + "text": "" + } + }, + { + "Id": 4, + "StoryGroupId": 10001, + "StepId": 4, + "StoryDesc": { + "key": "text_4", + "text": "测试文本1" + }, + "OptionEventIdGroup1": [], + "EndEventId1": -1, + "OptionDesc1": { + "key": "", + "text": "" + }, + "OptionEventIdGroup2": [], + "EndEventId2": 0, + "OptionDesc2": { + "key": "", + "text": "" + }, + "OptionEventIdGroup3": [], + "EndEventId3": 0, + "OptionDesc3": { + "key": "", + "text": "" + } + } +] \ No newline at end of file diff --git a/sys/configure/structs/Game.BuffType.go b/sys/configure/structs/Game.BuffType.go index b7944e41f..627559b59 100644 --- a/sys/configure/structs/Game.BuffType.go +++ b/sys/configure/structs/Game.BuffType.go @@ -10,90 +10,76 @@ package cfg const ( GameBuffType_NONE = 0 - GameBuffType_ATKUP = 1 - GameBuffType_DEFUP = 2 - GameBuffType_SPDUP = 3 - GameBuffType_CRATEUP = 4 - GameBuffType_CRITRESIST = 5 - GameBuffType_ATKDOWN = 6 - GameBuffType_DEFDOWN = 7 - GameBuffType_SPDDOWN = 8 - GameBuffType_CRATEDOWN = 9 - GameBuffType_SEAR = 10 - GameBuffType_MISSRATEUP = 11 - GameBuffType_INVINCIBILITY = 12 - GameBuffType_STANDOFF = 13 - GameBuffType_STUN = 14 - GameBuffType_FREEZE = 15 - GameBuffType_DISEASED = 16 - GameBuffType_PETRIFICATION = 17 - GameBuffType_SILENCE = 18 - GameBuffType_TAUNT = 19 - GameBuffType_IMMUNITY = 20 - GameBuffType_SHIELD = 21 - GameBuffType_NOTSPEED = 22 - GameBuffType_DAMREUP = 23 - GameBuffType_HPUP = 24 - GameBuffType_EFFHITUP = 25 - GameBuffType_EFFREUP = 26 - GameBuffType_HPDOWN = 27 - GameBuffType_EFFHITDOWN = 28 - GameBuffType_EFFREDOWN = 29 - GameBuffType_CAUSEDAMUP = 30 - GameBuffType_POISON = 31 - GameBuffType_ATTRTRANS = 32 - GameBuffType_UNDEAD = 33 - GameBuffType_DEVOUR = 34 - GameBuffType_DONTMISS = 35 - GameBuffType_NOTGAIN = 36 - GameBuffType_NOTCONTROL = 37 - GameBuffType_SLEEP = 38 - GameBuffType_XUANYU = 39 - GameBuffType_HPDOWN_PRO = 40 - GameBuffType_LOSTPERHPCAUSEDAMUP = 41 - GameBuffType_MATH = 42 - GameBuffType_NOTSKILLCD = 43 - GameBuffType_MODIFYBUFFDURATION = 44 - GameBuffType_SIGHPOWER = 45 - GameBuffType_CHIEFWRATH = 46 - GameBuffType_RECOVERY = 47 - GameBuffType_GAINNUMADDDMG = 48 - GameBuffType_SINGLEDMGLIMIT = 49 - GameBuffType_IMMUNEACTVALUEDOWN = 50 - GameBuffType_LOSEHPADDCAUSEDAM_UP = 51 - GameBuffType_TARGETLOSTHPCAUSEDAM_UP = 52 - GameBuffType_LOSTPERHPADDTRE = 53 - GameBuffType_CHAIN = 54 - GameBuffType_DISASTER_ICE_FIELD = 55 - GameBuffType_HORUS_EYE = 56 - GameBuffType_LIFE_DEATH_BOOK = 57 - GameBuffType_BUFF_COUNT_ADD_DMG = 58 - GameBuffType_CRIT_ADD_THIS_TIME_DMG = 59 - GameBuffType_POISON_ADD_THIS_TIME_DMG = 60 - GameBuffType_HUNT = 61 - GameBuffType_NIGHTINGALE_KISS = 62 - GameBuffType_STRONG_WIND = 63 - GameBuffType_FINAL_DMG_DOWN = 64 - GameBuffType_TIGER_ROAR = 65 - GameBuffType_FORGET = 66 - GameBuffType_RAMPAGE = 67 - GameBuffType_DISABLE_REVIVE = 68 - GameBuffType_INNOCENCE = 69 - GameBuffType_FANGS = 70 - GameBuffType_HACKER_FORESIGHT = 71 - GameBuffType_FROST_STONE = 72 - GameBuffType_BLEED = 73 - GameBuffType_LOSEHPADDPRO = 74 - GameBuffType_RESISTBUFF = 75 - GameBuffType_NODEF = 76 - GameBuffType_TREUP = 77 - GameBuffType_SEAL = 78 - GameBuffType_FIXED_DEF = 79 - GameBuffType_FIXED_DEF_PRO = 80 - GameBuffType_IMMDOT = 81 - GameBuffType_NO_BUFFEFFECT_ADD_DMG = 82 - GameBuffType_BE_CRIT_ADD_THIS_TIME_DMG = 83 - GameBuffType_EFFMUSTHIT = 84 - GameBuffType_PROPERTY_LOW_ADD_DMG = 85 - GameBuffType_REPLACE_BUFF = 86 + GameBuffType_ADJUST_PRO = 20 + GameBuffType_SEAR = 21 + GameBuffType_INVINCIBILITY = 22 + GameBuffType_STANDOFF = 23 + GameBuffType_STUN = 24 + GameBuffType_FREEZE = 25 + GameBuffType_DISEASED = 26 + GameBuffType_PETRIFICATION = 27 + GameBuffType_SILENCE = 28 + GameBuffType_TAUNT = 29 + GameBuffType_IMMUNITY = 30 + GameBuffType_SHIELD = 31 + GameBuffType_NOTSPEED = 32 + GameBuffType_CAUSEDAMUP = 33 + GameBuffType_POISON = 34 + GameBuffType_ATTRTRANS = 35 + GameBuffType_UNDEAD = 36 + GameBuffType_DEVOUR = 37 + GameBuffType_DONTMISS = 38 + GameBuffType_NOTGAIN = 39 + GameBuffType_NOTCONTROL = 40 + GameBuffType_SLEEP = 41 + GameBuffType_XUANYU = 42 + GameBuffType_LOSTPERHPCAUSEDAMUP = 43 + GameBuffType_MATH = 44 + GameBuffType_NOTSKILLCD = 45 + GameBuffType_MODIFYBUFFDURATION = 46 + GameBuffType_SIGHPOWER = 47 + GameBuffType_CHIEFWRATH = 48 + GameBuffType_RECOVERY = 49 + GameBuffType_GAINNUMADDDMG = 50 + GameBuffType_SINGLEDMGLIMIT = 51 + GameBuffType_IMMUNEACTVALUEDOWN = 52 + GameBuffType_LOSEHPADDCAUSEDAM_UP = 53 + GameBuffType_TARGETLOSTHPCAUSEDAM_UP = 54 + GameBuffType_LOSTPERHPADDTRE = 55 + GameBuffType_CHAIN = 56 + GameBuffType_DISASTER_ICE_FIELD = 57 + GameBuffType_HORUS_EYE = 58 + GameBuffType_LIFE_DEATH_BOOK = 59 + GameBuffType_BUFF_COUNT_ADD_DMG = 60 + GameBuffType_CRIT_ADD_THIS_TIME_DMG = 61 + GameBuffType_POISON_ADD_THIS_TIME_DMG = 62 + GameBuffType_HUNT = 63 + GameBuffType_NIGHTINGALE_KISS = 64 + GameBuffType_STRONG_WIND = 65 + GameBuffType_FINAL_DMG_DOWN = 66 + GameBuffType_TIGER_ROAR = 67 + GameBuffType_FORGET = 68 + GameBuffType_RAMPAGE = 69 + GameBuffType_DISABLE_REVIVE = 70 + GameBuffType_INNOCENCE = 71 + GameBuffType_FANGS = 72 + GameBuffType_HACKER_FORESIGHT = 73 + GameBuffType_FROST_STONE = 74 + GameBuffType_BLEED = 75 + GameBuffType_LOSEHPADDPRO = 76 + GameBuffType_RESISTBUFF = 77 + GameBuffType_NODEF = 78 + GameBuffType_TREUP = 79 + GameBuffType_SEAL = 80 + GameBuffType_FIXED_DEF = 81 + GameBuffType_FIXED_DEF_PRO = 82 + GameBuffType_IMMDOT = 83 + GameBuffType_NO_BUFFEFFECT_ADD_DMG = 84 + GameBuffType_BE_CRIT_ADD_THIS_TIME_DMG = 85 + GameBuffType_EFFMUSTHIT = 86 + GameBuffType_PROPERTY_LOW_ADD_DMG = 87 + GameBuffType_REPLACE_BUFF = 88 + GameBuffType_SPEED_SET_MIN_ROLE = 89 + GameBuffType_HAS_BUFF_ADD_DMG = 90 + GameBuffType_BUFF_DOT_ADD_DMG = 91 ) diff --git a/sys/configure/structs/Game.Heroupstory.go b/sys/configure/structs/Game.Heroupstory.go new file mode 100644 index 000000000..bb287e1cc --- /dev/null +++ b/sys/configure/structs/Game.Heroupstory.go @@ -0,0 +1,42 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +type GameHeroupstory struct { + _dataMap map[int32]*GameHeroupstoryData + _dataList []*GameHeroupstoryData +} + +func NewGameHeroupstory(_buf []map[string]interface{}) (*GameHeroupstory, error) { + _dataList := make([]*GameHeroupstoryData, 0, len(_buf)) + dataMap := make(map[int32]*GameHeroupstoryData) + for _, _ele_ := range _buf { + if _v, err2 := DeserializeGameHeroupstoryData(_ele_); err2 != nil { + return nil, err2 + } else { + _dataList = append(_dataList, _v) + dataMap[_v.Heroid] = _v + } + } + return &GameHeroupstory{_dataList:_dataList, _dataMap:dataMap}, nil +} + +func (table *GameHeroupstory) GetDataMap() map[int32]*GameHeroupstoryData { + return table._dataMap +} + +func (table *GameHeroupstory) GetDataList() []*GameHeroupstoryData { + return table._dataList +} + +func (table *GameHeroupstory) Get(key int32) *GameHeroupstoryData { + return table._dataMap[key] +} + + diff --git a/sys/configure/structs/Game.HeroupstoryBattle.go b/sys/configure/structs/Game.HeroupstoryBattle.go new file mode 100644 index 000000000..3886e58c7 --- /dev/null +++ b/sys/configure/structs/Game.HeroupstoryBattle.go @@ -0,0 +1,42 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +type GameHeroupstoryBattle struct { + _dataMap map[int32]*GameHeroupstoryBattleData + _dataList []*GameHeroupstoryBattleData +} + +func NewGameHeroupstoryBattle(_buf []map[string]interface{}) (*GameHeroupstoryBattle, error) { + _dataList := make([]*GameHeroupstoryBattleData, 0, len(_buf)) + dataMap := make(map[int32]*GameHeroupstoryBattleData) + for _, _ele_ := range _buf { + if _v, err2 := DeserializeGameHeroupstoryBattleData(_ele_); err2 != nil { + return nil, err2 + } else { + _dataList = append(_dataList, _v) + dataMap[_v.Id] = _v + } + } + return &GameHeroupstoryBattle{_dataList:_dataList, _dataMap:dataMap}, nil +} + +func (table *GameHeroupstoryBattle) GetDataMap() map[int32]*GameHeroupstoryBattleData { + return table._dataMap +} + +func (table *GameHeroupstoryBattle) GetDataList() []*GameHeroupstoryBattleData { + return table._dataList +} + +func (table *GameHeroupstoryBattle) Get(key int32) *GameHeroupstoryBattleData { + return table._dataMap[key] +} + + diff --git a/sys/configure/structs/Game.HeroupstoryBattleData.go b/sys/configure/structs/Game.HeroupstoryBattleData.go new file mode 100644 index 000000000..fab0a7ce0 --- /dev/null +++ b/sys/configure/structs/Game.HeroupstoryBattleData.go @@ -0,0 +1,71 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +import "errors" + +type GameHeroupstoryBattleData struct { + Id int32 + FormatList []int32 + BattleReadyID int32 + EventList []int32 + Playexp *Gameatn + Carexe int32 +} + +const TypeId_GameHeroupstoryBattleData = -2087695962 + +func (*GameHeroupstoryBattleData) GetTypeId() int32 { + return -2087695962 +} + +func (_v *GameHeroupstoryBattleData)Deserialize(_buf map[string]interface{}) (err error) { + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["FormatList"].([]interface{}); !_ok_ { err = errors.New("FormatList error"); return } + + _v.FormatList = make([]int32, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ int32 + { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } + _v.FormatList = append(_v.FormatList, _list_v_) + } + } + + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BattleReadyID"].(float64); !_ok_ { err = errors.New("BattleReadyID error"); return }; _v.BattleReadyID = int32(_tempNum_) } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["EventList"].([]interface{}); !_ok_ { err = errors.New("EventList error"); return } + + _v.EventList = make([]int32, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ int32 + { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } + _v.EventList = append(_v.EventList, _list_v_) + } + } + + { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["playexp"].(map[string]interface{}); !_ok_ { err = errors.New("playexp error"); return }; if _v.Playexp, err = DeserializeGameatn(_x_); err != nil { return } } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["carexe"].(float64); !_ok_ { err = errors.New("carexe error"); return }; _v.Carexe = int32(_tempNum_) } + return +} + +func DeserializeGameHeroupstoryBattleData(_buf map[string]interface{}) (*GameHeroupstoryBattleData, error) { + v := &GameHeroupstoryBattleData{} + if err := v.Deserialize(_buf); err == nil { + return v, nil + } else { + return nil, err + } +} diff --git a/sys/configure/structs/Game.HeroupstoryChapter.go b/sys/configure/structs/Game.HeroupstoryChapter.go new file mode 100644 index 000000000..ada13dac8 --- /dev/null +++ b/sys/configure/structs/Game.HeroupstoryChapter.go @@ -0,0 +1,42 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +type GameHeroupstoryChapter struct { + _dataMap map[int32]*GameHeroupstoryChapterData + _dataList []*GameHeroupstoryChapterData +} + +func NewGameHeroupstoryChapter(_buf []map[string]interface{}) (*GameHeroupstoryChapter, error) { + _dataList := make([]*GameHeroupstoryChapterData, 0, len(_buf)) + dataMap := make(map[int32]*GameHeroupstoryChapterData) + for _, _ele_ := range _buf { + if _v, err2 := DeserializeGameHeroupstoryChapterData(_ele_); err2 != nil { + return nil, err2 + } else { + _dataList = append(_dataList, _v) + dataMap[_v.Key] = _v + } + } + return &GameHeroupstoryChapter{_dataList:_dataList, _dataMap:dataMap}, nil +} + +func (table *GameHeroupstoryChapter) GetDataMap() map[int32]*GameHeroupstoryChapterData { + return table._dataMap +} + +func (table *GameHeroupstoryChapter) GetDataList() []*GameHeroupstoryChapterData { + return table._dataList +} + +func (table *GameHeroupstoryChapter) Get(key int32) *GameHeroupstoryChapterData { + return table._dataMap[key] +} + + diff --git a/sys/configure/structs/Game.HeroupstoryChapterData.go b/sys/configure/structs/Game.HeroupstoryChapterData.go new file mode 100644 index 000000000..b70a8218a --- /dev/null +++ b/sys/configure/structs/Game.HeroupstoryChapterData.go @@ -0,0 +1,89 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +import "errors" + +type GameHeroupstoryChapterData struct { + Key int32 + Hero int32 + Chapter int32 + Level int32 + Levellink []int32 + Leveltype int32 + Startstory int32 + Battle int32 + Reward []*Gameatn + Clearance int32 + Txt string + Circle string + Qq int32 + Icon string + Head string +} + +const TypeId_GameHeroupstoryChapterData = 980641011 + +func (*GameHeroupstoryChapterData) GetTypeId() int32 { + return 980641011 +} + +func (_v *GameHeroupstoryChapterData)Deserialize(_buf map[string]interface{}) (err error) { + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hero"].(float64); !_ok_ { err = errors.New("hero error"); return }; _v.Hero = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["chapter"].(float64); !_ok_ { err = errors.New("chapter error"); return }; _v.Chapter = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["level"].(float64); !_ok_ { err = errors.New("level error"); return }; _v.Level = int32(_tempNum_) } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["levellink"].([]interface{}); !_ok_ { err = errors.New("levellink error"); return } + + _v.Levellink = make([]int32, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ int32 + { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } + _v.Levellink = append(_v.Levellink, _list_v_) + } + } + + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["leveltype"].(float64); !_ok_ { err = errors.New("leveltype error"); return }; _v.Leveltype = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["startstory"].(float64); !_ok_ { err = errors.New("startstory error"); return }; _v.Startstory = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["battle"].(float64); !_ok_ { err = errors.New("battle error"); return }; _v.Battle = int32(_tempNum_) } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["reward"].([]interface{}); !_ok_ { err = errors.New("reward error"); return } + + _v.Reward = make([]*Gameatn, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ *Gameatn + { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } + _v.Reward = append(_v.Reward, _list_v_) + } + } + + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["clearance"].(float64); !_ok_ { err = errors.New("clearance error"); return }; _v.Clearance = int32(_tempNum_) } + {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["txt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Txt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Txt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } + { var _ok_ bool; if _v.Circle, _ok_ = _buf["circle"].(string); !_ok_ { err = errors.New("circle error"); return } } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["qq"].(float64); !_ok_ { err = errors.New("qq error"); return }; _v.Qq = int32(_tempNum_) } + { var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } } + { var _ok_ bool; if _v.Head, _ok_ = _buf["head"].(string); !_ok_ { err = errors.New("head error"); return } } + return +} + +func DeserializeGameHeroupstoryChapterData(_buf map[string]interface{}) (*GameHeroupstoryChapterData, error) { + v := &GameHeroupstoryChapterData{} + if err := v.Deserialize(_buf); err == nil { + return v, nil + } else { + return nil, err + } +} diff --git a/sys/configure/structs/Game.HeroupstoryData.go b/sys/configure/structs/Game.HeroupstoryData.go new file mode 100644 index 000000000..6470af7c1 --- /dev/null +++ b/sys/configure/structs/Game.HeroupstoryData.go @@ -0,0 +1,52 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +import "errors" + +type GameHeroupstoryData struct { + Heroid int32 + Opentime []int32 + Newheroday int32 +} + +const TypeId_GameHeroupstoryData = 2045922254 + +func (*GameHeroupstoryData) GetTypeId() int32 { + return 2045922254 +} + +func (_v *GameHeroupstoryData)Deserialize(_buf map[string]interface{}) (err error) { + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["heroid"].(float64); !_ok_ { err = errors.New("heroid error"); return }; _v.Heroid = int32(_tempNum_) } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["opentime"].([]interface{}); !_ok_ { err = errors.New("opentime error"); return } + + _v.Opentime = make([]int32, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ int32 + { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } + _v.Opentime = append(_v.Opentime, _list_v_) + } + } + + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["newheroday"].(float64); !_ok_ { err = errors.New("newheroday error"); return }; _v.Newheroday = int32(_tempNum_) } + return +} + +func DeserializeGameHeroupstoryData(_buf map[string]interface{}) (*GameHeroupstoryData, error) { + v := &GameHeroupstoryData{} + if err := v.Deserialize(_buf); err == nil { + return v, nil + } else { + return nil, err + } +} diff --git a/sys/configure/structs/Game.StoneStory.go b/sys/configure/structs/Game.StoneStory.go new file mode 100644 index 000000000..8f9d74e82 --- /dev/null +++ b/sys/configure/structs/Game.StoneStory.go @@ -0,0 +1,34 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +type GameStoneStory struct { + _dataList []*GameStoneStoryData +} + +func NewGameStoneStory(_buf []map[string]interface{}) (*GameStoneStory, error) { + _dataList := make([]*GameStoneStoryData, 0, len(_buf)) + for _, _ele_ := range _buf { + if _v, err2 := DeserializeGameStoneStoryData(_ele_); err2 != nil { + return nil, err2 + } else { + _dataList = append(_dataList, _v) + } + } + return &GameStoneStory{_dataList:_dataList}, nil +} + +func (table *GameStoneStory) GetDataList() []*GameStoneStoryData { + return table._dataList +} + +func (table *GameStoneStory) Get(index int) *GameStoneStoryData { + return table._dataList[index] +} + diff --git a/sys/configure/structs/Game.StoneStoryData.go b/sys/configure/structs/Game.StoneStoryData.go new file mode 100644 index 000000000..4744a576b --- /dev/null +++ b/sys/configure/structs/Game.StoneStoryData.go @@ -0,0 +1,98 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +import "errors" + +type GameStoneStoryData struct { + Id int32 + StoryGroupId int32 + StepId int32 + StoryDesc string + OptionEventIdGroup1 []string + EndEventId1 int32 + OptionDesc1 string + OptionEventIdGroup2 []string + EndEventId2 int32 + OptionDesc2 string + OptionEventIdGroup3 []string + EndEventId3 int32 + OptionDesc3 string +} + +const TypeId_GameStoneStoryData = -557883178 + +func (*GameStoneStoryData) GetTypeId() int32 { + return -557883178 +} + +func (_v *GameStoneStoryData)Deserialize(_buf map[string]interface{}) (err error) { + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["StoryGroupId"].(float64); !_ok_ { err = errors.New("StoryGroupId error"); return }; _v.StoryGroupId = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["StepId"].(float64); !_ok_ { err = errors.New("StepId error"); return }; _v.StepId = int32(_tempNum_) } + {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["StoryDesc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.StoryDesc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.StoryDesc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["OptionEventIdGroup1"].([]interface{}); !_ok_ { err = errors.New("OptionEventIdGroup1 error"); return } + + _v.OptionEventIdGroup1 = make([]string, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ string + { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } } + _v.OptionEventIdGroup1 = append(_v.OptionEventIdGroup1, _list_v_) + } + } + + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EndEventId1"].(float64); !_ok_ { err = errors.New("EndEventId1 error"); return }; _v.EndEventId1 = int32(_tempNum_) } + {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["OptionDesc1"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionDesc1 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionDesc1, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["OptionEventIdGroup2"].([]interface{}); !_ok_ { err = errors.New("OptionEventIdGroup2 error"); return } + + _v.OptionEventIdGroup2 = make([]string, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ string + { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } } + _v.OptionEventIdGroup2 = append(_v.OptionEventIdGroup2, _list_v_) + } + } + + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EndEventId2"].(float64); !_ok_ { err = errors.New("EndEventId2 error"); return }; _v.EndEventId2 = int32(_tempNum_) } + {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["OptionDesc2"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionDesc2 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionDesc2, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["OptionEventIdGroup3"].([]interface{}); !_ok_ { err = errors.New("OptionEventIdGroup3 error"); return } + + _v.OptionEventIdGroup3 = make([]string, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ string + { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } } + _v.OptionEventIdGroup3 = append(_v.OptionEventIdGroup3, _list_v_) + } + } + + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EndEventId3"].(float64); !_ok_ { err = errors.New("EndEventId3 error"); return }; _v.EndEventId3 = int32(_tempNum_) } + {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["OptionDesc3"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionDesc3 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionDesc3, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } + return +} + +func DeserializeGameStoneStoryData(_buf map[string]interface{}) (*GameStoneStoryData, error) { + v := &GameStoneStoryData{} + if err := v.Deserialize(_buf); err == nil { + return v, nil + } else { + return nil, err + } +} diff --git a/sys/configure/structs/Tables.go b/sys/configure/structs/Tables.go index 465871e2d..fa6b9beaa 100644 --- a/sys/configure/structs/Tables.go +++ b/sys/configure/structs/Tables.go @@ -213,6 +213,7 @@ type Tables struct { StoneEvent *GameStoneEvent StoneBattle *GameStoneBattle StoneStore *GameStoneStore + StoneStory *GameStoneStory GameSummaryTab *GameGameSummaryTab GameSummary *GameGameSummary CompositeAll *GameCompositeAll @@ -229,6 +230,9 @@ type Tables struct { ShopCenterFund *GameShopCenterFund Accumulate *GameAccumulate Celebration *GameCelebration + Heroupstory *GameHeroupstory + HeroupstoryChapter *GameHeroupstoryChapter + HeroupstoryBattle *GameHeroupstoryBattle } func NewTables(loader JsonLoader) (*Tables, error) { @@ -1448,6 +1452,12 @@ func NewTables(loader JsonLoader) (*Tables, error) { if tables.StoneStore, err = NewGameStoneStore(buf) ; err != nil { return nil, err } + if buf, err = loader("game_stonestory") ; err != nil { + return nil, err + } + if tables.StoneStory, err = NewGameStoneStory(buf) ; err != nil { + return nil, err + } if buf, err = loader("game_gamesummarytab") ; err != nil { return nil, err } @@ -1544,5 +1554,23 @@ func NewTables(loader JsonLoader) (*Tables, error) { if tables.Celebration, err = NewGameCelebration(buf) ; err != nil { return nil, err } + if buf, err = loader("game_heroupstory") ; err != nil { + return nil, err + } + if tables.Heroupstory, err = NewGameHeroupstory(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_heroupstorychapter") ; err != nil { + return nil, err + } + if tables.HeroupstoryChapter, err = NewGameHeroupstoryChapter(buf) ; err != nil { + return nil, err + } + if buf, err = loader("game_heroupstorybattle") ; err != nil { + return nil, err + } + if tables.HeroupstoryBattle, err = NewGameHeroupstoryBattle(buf) ; err != nil { + return nil, err + } return tables, nil } From f8e9e0e453edeafdff7b49914b2fc94e4bff6ff7 Mon Sep 17 00:00:00 2001 From: meixiongfeng <766881921@qq.com> Date: Fri, 4 Aug 2023 09:42:54 +0800 Subject: [PATCH 2/4] =?UTF-8?q?=E7=A7=BB=E9=99=A4=E4=B8=8D=E7=94=A8?= =?UTF-8?q?=E7=9A=84=E9=85=8D=E7=BD=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- bin/json/game_venturegiftslottery.json | 20 -------- .../structs/Game.VenturegiftsLottery.go | 42 ---------------- .../structs/Game.VenturegiftsLotteryData.go | 50 ------------------- 3 files changed, 112 deletions(-) delete mode 100644 bin/json/game_venturegiftslottery.json delete mode 100644 sys/configure/structs/Game.VenturegiftsLottery.go delete mode 100644 sys/configure/structs/Game.VenturegiftsLotteryData.go diff --git a/bin/json/game_venturegiftslottery.json b/bin/json/game_venturegiftslottery.json deleted file mode 100644 index 4d6683fe0..000000000 --- a/bin/json/game_venturegiftslottery.json +++ /dev/null @@ -1,20 +0,0 @@ -[ - { - "rewardkey": 1, - "drawreward_type": [ - { - "k": 6, - "s": "inevitable_10001" - } - ] - }, - { - "rewardkey": 2, - "drawreward_type": [ - { - "k": 6, - "s": "inevitable_10002" - } - ] - } -] \ No newline at end of file diff --git a/sys/configure/structs/Game.VenturegiftsLottery.go b/sys/configure/structs/Game.VenturegiftsLottery.go deleted file mode 100644 index 232e6a476..000000000 --- a/sys/configure/structs/Game.VenturegiftsLottery.go +++ /dev/null @@ -1,42 +0,0 @@ -//------------------------------------------------------------------------------ -// -// This code was generated by a tool. -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. -// -//------------------------------------------------------------------------------ - -package cfg - -type GameVenturegiftsLottery struct { - _dataMap map[int32]*GameVenturegiftsLotteryData - _dataList []*GameVenturegiftsLotteryData -} - -func NewGameVenturegiftsLottery(_buf []map[string]interface{}) (*GameVenturegiftsLottery, error) { - _dataList := make([]*GameVenturegiftsLotteryData, 0, len(_buf)) - dataMap := make(map[int32]*GameVenturegiftsLotteryData) - for _, _ele_ := range _buf { - if _v, err2 := DeserializeGameVenturegiftsLotteryData(_ele_); err2 != nil { - return nil, err2 - } else { - _dataList = append(_dataList, _v) - dataMap[_v.Rewardkey] = _v - } - } - return &GameVenturegiftsLottery{_dataList:_dataList, _dataMap:dataMap}, nil -} - -func (table *GameVenturegiftsLottery) GetDataMap() map[int32]*GameVenturegiftsLotteryData { - return table._dataMap -} - -func (table *GameVenturegiftsLottery) GetDataList() []*GameVenturegiftsLotteryData { - return table._dataList -} - -func (table *GameVenturegiftsLottery) Get(key int32) *GameVenturegiftsLotteryData { - return table._dataMap[key] -} - - diff --git a/sys/configure/structs/Game.VenturegiftsLotteryData.go b/sys/configure/structs/Game.VenturegiftsLotteryData.go deleted file mode 100644 index 24c0c5030..000000000 --- a/sys/configure/structs/Game.VenturegiftsLotteryData.go +++ /dev/null @@ -1,50 +0,0 @@ -//------------------------------------------------------------------------------ -// -// This code was generated by a tool. -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. -// -//------------------------------------------------------------------------------ - -package cfg - -import "errors" - -type GameVenturegiftsLotteryData struct { - Rewardkey int32 - DrawrewardType []*Gameks -} - -const TypeId_GameVenturegiftsLotteryData = -1609823769 - -func (*GameVenturegiftsLotteryData) GetTypeId() int32 { - return -1609823769 -} - -func (_v *GameVenturegiftsLotteryData)Deserialize(_buf map[string]interface{}) (err error) { - { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rewardkey"].(float64); !_ok_ { err = errors.New("rewardkey error"); return }; _v.Rewardkey = int32(_tempNum_) } - { - var _arr_ []interface{} - var _ok_ bool - if _arr_, _ok_ = _buf["drawreward_type"].([]interface{}); !_ok_ { err = errors.New("drawreward_type error"); return } - - _v.DrawrewardType = make([]*Gameks, 0, len(_arr_)) - - for _, _e_ := range _arr_ { - var _list_v_ *Gameks - { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameks(_x_); err != nil { return } } - _v.DrawrewardType = append(_v.DrawrewardType, _list_v_) - } - } - - return -} - -func DeserializeGameVenturegiftsLotteryData(_buf map[string]interface{}) (*GameVenturegiftsLotteryData, error) { - v := &GameVenturegiftsLotteryData{} - if err := v.Deserialize(_buf); err == nil { - return v, nil - } else { - return nil, err - } -} From e7959048ebbc82da34c3f0d355ee572dea51344b Mon Sep 17 00:00:00 2001 From: meixiongfeng <766881921@qq.com> Date: Fri, 4 Aug 2023 11:43:25 +0800 Subject: [PATCH 3/4] =?UTF-8?q?=E5=BC=80=E6=9C=8D=E5=BA=86=E5=85=B8?= =?UTF-8?q?=E6=B4=BB=E5=8A=A8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- bin/json/game_hdcelebration.json | 39 +++++++++++ bin/json/game_playerinfor_overview.json | 6 ++ comm/const.go | 24 ++++--- comm/imodule.go | 3 + modules/activity/api_gethddata.go | 21 +++++- modules/activity/comp_configure.go | 27 ++++++++ modules/activity/model_hddata.go | 2 + modules/activity/model_hdlist.go | 6 ++ modules/activity/module.go | 63 +++++++++++++++++ sys/configure/structs/Game.HDCelebration.go | 42 +++++++++++ .../structs/Game.HDCelebrationData.go | 69 +++++++++++++++++++ .../structs/Game.PlayerInfor_overviewData.go | 2 + sys/configure/structs/Tables.go | 7 ++ 13 files changed, 300 insertions(+), 11 deletions(-) create mode 100644 bin/json/game_hdcelebration.json create mode 100644 sys/configure/structs/Game.HDCelebration.go create mode 100644 sys/configure/structs/Game.HDCelebrationData.go diff --git a/bin/json/game_hdcelebration.json b/bin/json/game_hdcelebration.json new file mode 100644 index 000000000..720d72f02 --- /dev/null +++ b/bin/json/game_hdcelebration.json @@ -0,0 +1,39 @@ +[ + { + "ID": 1, + "systemtype": 1, + "bosstype": [ + 0 + ], + "num": [ + 6 + ], + "days": 2 + }, + { + "ID": 2, + "systemtype": 2, + "bosstype": [ + 31 + ], + "num": [ + 6 + ], + "days": 2 + }, + { + "ID": 3, + "systemtype": 2, + "bosstype": [ + 1, + 2, + 3 + ], + "num": [ + 2, + 2, + 2 + ], + "days": 2 + } +] \ No newline at end of file diff --git a/bin/json/game_playerinfor_overview.json b/bin/json/game_playerinfor_overview.json index e41518040..4231094c8 100644 --- a/bin/json/game_playerinfor_overview.json +++ b/bin/json/game_playerinfor_overview.json @@ -11,6 +11,7 @@ "resources": "Person/10000/10000M.prefab", "vague": "Person/10000/10000MT.prefab", "pvpAnimator": "Person/10000/10000_MPvp.controller", + "mainq": "Person/10000/10000M_q.prefab", "playerhead": "tx_js_nz", "name": { "key": "playerinfor_playerinfor_overview_name_1", @@ -29,6 +30,7 @@ "resources": "Person/10000/10000W.prefab", "vague": "Person/10000/10000WT.prefab", "pvpAnimator": "Person/10000/10000_WPvp.controller", + "mainq": "Person/10000/10000W_q.prefab", "playerhead": "tx_js_nvz", "name": { "key": "playerinfor_playerinfor_overview_name_2", @@ -47,6 +49,7 @@ "resources": "", "vague": "", "pvpAnimator": "", + "mainq": "", "playerhead": "tx_js_nz", "name": { "key": "playerinfor_playerinfor_overview_name_3", @@ -65,6 +68,7 @@ "resources": "", "vague": "", "pvpAnimator": "", + "mainq": "", "playerhead": "tx_js_nvz", "name": { "key": "playerinfor_playerinfor_overview_name_4", @@ -83,6 +87,7 @@ "resources": "", "vague": "", "pvpAnimator": "", + "mainq": "", "playerhead": "tx_js_nz", "name": { "key": "playerinfor_playerinfor_overview_name_5", @@ -101,6 +106,7 @@ "resources": "", "vague": "", "pvpAnimator": "", + "mainq": "", "playerhead": "tx_js_nvz", "name": { "key": "playerinfor_playerinfor_overview_name_6", diff --git a/comm/const.go b/comm/const.go index 4f42d6ebf..f41170b71 100644 --- a/comm/const.go +++ b/comm/const.go @@ -988,14 +988,18 @@ const ( ) const ( - HdTypeWarorder = 1 //圣桃战令类型 - HdTypePay = 2 //圣桃充值礼包 - KFSevenTask = 3 //开服任务 - XSFundPhysical = 4 //现时活动 体力基金 - XSFundRecruit = 5 //现时活动 招募基金 - XSFundExp = 6 //现时活动 经验基金 - HdLevel = 7 //开服等级活动 - HdTypeSign = 8 //七日签到 - HdTypeTurntable = 9 //大转盘 - AddUpRecharge = 10 //累计充值 + HdTypeWarorder = 1 //圣桃战令类型 + HdTypePay = 2 //圣桃充值礼包 + KFSevenTask = 3 //开服任务 + XSFundPhysical = 4 //现时活动 体力基金 + XSFundRecruit = 5 //现时活动 招募基金 + XSFundExp = 6 //现时活动 经验基金 + HdLevel = 7 //开服等级活动 + HdTypeSign = 8 //七日签到 + + AddUpRecharge = 10 //累计充值 + + // 特殊类型活动 只受活动开启限制 + HdTypeTurntable = 1001 //大转盘 + HdCelebration = 1002 // 庆典活动 ) diff --git a/comm/imodule.go b/comm/imodule.go index 3a84f5f14..d8afed5e9 100644 --- a/comm/imodule.go +++ b/comm/imodule.go @@ -594,6 +594,9 @@ type ( GetAllHdInfo() (hdList map[int32][]*pb.DBHuodong) // 获取所有活动信息 GetHdInfoByItype(itype int32) (result []*pb.DBHuodong, err error) // UpdateActivitySlider(session IUserSession) // 修改活动进度 + + // 庆典活动 + HDCelebration(session IUserSession, systemtype int32, bosstype int32) } //每日任务 IDailytask interface { diff --git a/modules/activity/api_gethddata.go b/modules/activity/api_gethddata.go index fd868127d..7c33c5250 100644 --- a/modules/activity/api_gethddata.go +++ b/modules/activity/api_gethddata.go @@ -24,7 +24,7 @@ func (this *apiComp) GetHdData(session comm.IUserSession, req *pb.ActivityGetHdD curTime := configure.Now().Unix() for _, id := range req.Oid { if activity, err = this.module.modelhdList.getHdListByHdId(id); err != nil { - if activity.Stime <= curTime && curTime <= activity.Etime { + if activity.Stime > curTime || curTime > activity.Etime { // 不在活动范围内数据不给活动记录数据 continue } } @@ -52,6 +52,25 @@ func (this *apiComp) GetHdData(session comm.IUserSession, req *pb.ActivityGetHdD } } } + + // 获取开服庆典活动 + if activity.Itype == comm.HdCelebration { + key := fmt.Sprintf("%s:%s", session.GetUserId(), id) + if data, err := this.module.modelhdData.getHddataByOid(session.GetUserId(), key); err != nil { + // 注意 Gotarr:map[int32]int32 key value 已经挑战的次数 + if !utils.IsToday(data.Lasttime) { // 不是今天重置 + data.Lasttime = configure.Now().Unix() + data.Gotarr = make(map[int32]int32) + // 计算进度 + data.Val = int32((configure.Now().Unix()-activity.Stime)/24*3600) + 1 + update := make(map[string]interface{}) + update["lasttime"] = data.Lasttime + update["val"] = data.Val + update["gotarr"] = data.Gotarr + this.module.modelhdData.ModifyActivityList(session.GetUserId(), data.Id, update) + } + } + } result = append(result, list) } diff --git a/modules/activity/comp_configure.go b/modules/activity/comp_configure.go index c220eb16a..1122a340d 100644 --- a/modules/activity/comp_configure.go +++ b/modules/activity/comp_configure.go @@ -12,6 +12,7 @@ import ( const ( venturegiftsdraw = "game_venturegiftsdraw.json" //大转盘 + hdcelebration = "game_hdcelebration.json" //开服庆典 ) // /配置管理基础组件 @@ -29,6 +30,7 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp this.module = module.(*Activity) err = this.LoadMultiConfigure(map[string]interface{}{ venturegiftsdraw: cfg.NewGameVenturegiftsDraw, + hdcelebration: cfg.NewGameCelebration, }) configure.RegisterConfigure(venturegiftsdraw, cfg.NewGameVenturegiftsDraw, func() { @@ -97,3 +99,28 @@ func (this *configureComp) GetPool1() (m map[int32]*cfg.GameVenturegiftsDrawData func (this *configureComp) GetPool2() (m map[int32]*cfg.GameVenturegiftsDrawData) { return this.pool2 } + +// id +func (this *configureComp) GetHDCelebration(id int32) (conf *cfg.GameCelebrationData, err error) { + var ( + v interface{} + ok bool + ) + if v, err = this.GetConfigure(hdcelebration); err == nil { + if conf, ok = v.(*cfg.GameCelebration).GetDataMap()[id]; !ok { + err = fmt.Errorf("%T no is *cfg.GameCelebrationData", v) + return + } + } + return +} + +func (this *configureComp) GetHDCelebrationData() (days []int32) { + + if v, err := this.GetConfigure(hdcelebration); err == nil { + for _, v := range v.(*cfg.GameCelebration).GetDataList() { + days = append(days, v.Days) + } + } + return +} diff --git a/modules/activity/model_hddata.go b/modules/activity/model_hddata.go index 839e1f74a..c3f9cf023 100644 --- a/modules/activity/model_hddata.go +++ b/modules/activity/model_hddata.go @@ -6,6 +6,7 @@ import ( "go_dreamfactory/lego/core" "go_dreamfactory/modules" "go_dreamfactory/pb" + "go_dreamfactory/sys/configure" "go.mongodb.org/mongo-driver/mongo" "go.mongodb.org/mongo-driver/x/bsonx" @@ -54,6 +55,7 @@ func (this *modelhdData) getHddataByOid(uid string, oid string) (result *pb.DBAc result.Id = fmt.Sprintf("%s:%s", uid, oid) result.Uid = uid result.Hdoid = oid + result.Lasttime = configure.Now().Unix() this.AddList(uid, result.Id, result) err = nil return diff --git a/modules/activity/model_hdlist.go b/modules/activity/model_hdlist.go index e2ecf84d5..e2fc21f7e 100644 --- a/modules/activity/model_hdlist.go +++ b/modules/activity/model_hdlist.go @@ -93,3 +93,9 @@ func (this *modelHdList) LoadActivityData() { } } } +func (this *modelHdList) getHdInfoByType(itype int32) (activity []*pb.DBHuodong) { + if v, ok := this.activity[itype]; ok { + return v + } + return nil +} diff --git a/modules/activity/module.go b/modules/activity/module.go index 1f774ae3c..469d168db 100644 --- a/modules/activity/module.go +++ b/modules/activity/module.go @@ -6,8 +6,10 @@ import ( "go_dreamfactory/lego/core" "go_dreamfactory/modules" "go_dreamfactory/pb" + "go_dreamfactory/sys/configure" cfg "go_dreamfactory/sys/configure/structs" "go_dreamfactory/sys/db" + "go_dreamfactory/utils" ) type Activity struct { @@ -205,3 +207,64 @@ func (this *Activity) Turntable(drawIndex int32, reward []int32) (item *cfg.Game return } + +// 统计庆典活动完成情况 +func (this *Activity) HDCelebration(session comm.IUserSession, systemtype int32, bosstype int32) bool { + bDouble := false // 是否开启双倍奖励 + if activity := this.modelhdList.getHdInfoByType(comm.HdCelebration); activity != nil { + for _, v := range activity { + if configure.Now().Unix() > v.Stime && configure.Now().Unix() < v.Etime { // 活动范围内 + update := make(map[string]interface{}) + bChange := false + // 查询玩家活动记录 + key := fmt.Sprintf("%s:%s", session.GetUserId(), v.Id) + if data, err := this.modelhdData.getHddataByOid(session.GetUserId(), key); err != nil { + // 注意 Gotarr:map[int32]int32 key value 已经挑战的次数 + if !utils.IsToday(data.Lasttime) { // 不是今天重置 + data.Lasttime = configure.Now().Unix() + data.Gotarr = make(map[int32]int32) + // 计算进度 + data.Val = int32((configure.Now().Unix()-v.Stime)/24*3600) + 1 + update["lasttime"] = data.Lasttime + update["val"] = data.Val + update["gotarr"] = data.Gotarr + bChange = true + } + var pos int32 + + for index, v := range this.configure.GetHDCelebrationData() { + for i := 0; i < int(v); i++ { + pos++ + if data.Val == pos { + if conf, err := this.configure.GetHDCelebration(int32(index) + 1); err != nil { + // kay = bosstype << 8 + systemtype + if conf.Systemtype == systemtype { + data.Gotarr[bosstype] += 1 + // 天数 + var idays int32 + for i, v1 := range conf.Bosstype { + if v1 == systemtype { + idays = conf.Num[i] + break + } + } + // 更新信息 + update["gotarr"] = data.Gotarr + bChange = true + if data.Gotarr[bosstype] <= idays { + bDouble = true + } + } + } + } + } + } + if bChange { + this.modelhdData.ModifyActivityList(session.GetUserId(), data.Id, update) + } + } + } + } + } + return bDouble +} diff --git a/sys/configure/structs/Game.HDCelebration.go b/sys/configure/structs/Game.HDCelebration.go new file mode 100644 index 000000000..d4d3b50be --- /dev/null +++ b/sys/configure/structs/Game.HDCelebration.go @@ -0,0 +1,42 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +type GameHDCelebration struct { + _dataMap map[int32]*GameHDCelebrationData + _dataList []*GameHDCelebrationData +} + +func NewGameHDCelebration(_buf []map[string]interface{}) (*GameHDCelebration, error) { + _dataList := make([]*GameHDCelebrationData, 0, len(_buf)) + dataMap := make(map[int32]*GameHDCelebrationData) + for _, _ele_ := range _buf { + if _v, err2 := DeserializeGameHDCelebrationData(_ele_); err2 != nil { + return nil, err2 + } else { + _dataList = append(_dataList, _v) + dataMap[_v.ID] = _v + } + } + return &GameHDCelebration{_dataList:_dataList, _dataMap:dataMap}, nil +} + +func (table *GameHDCelebration) GetDataMap() map[int32]*GameHDCelebrationData { + return table._dataMap +} + +func (table *GameHDCelebration) GetDataList() []*GameHDCelebrationData { + return table._dataList +} + +func (table *GameHDCelebration) Get(key int32) *GameHDCelebrationData { + return table._dataMap[key] +} + + diff --git a/sys/configure/structs/Game.HDCelebrationData.go b/sys/configure/structs/Game.HDCelebrationData.go new file mode 100644 index 000000000..508619275 --- /dev/null +++ b/sys/configure/structs/Game.HDCelebrationData.go @@ -0,0 +1,69 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +import "errors" + +type GameHDCelebrationData struct { + ID int32 + Systemtype int32 + Bosstype []int32 + Num []int32 + Days int32 +} + +const TypeId_GameHDCelebrationData = -1921981892 + +func (*GameHDCelebrationData) GetTypeId() int32 { + return -1921981892 +} + +func (_v *GameHDCelebrationData)Deserialize(_buf map[string]interface{}) (err error) { + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ID"].(float64); !_ok_ { err = errors.New("ID error"); return }; _v.ID = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["systemtype"].(float64); !_ok_ { err = errors.New("systemtype error"); return }; _v.Systemtype = int32(_tempNum_) } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["bosstype"].([]interface{}); !_ok_ { err = errors.New("bosstype error"); return } + + _v.Bosstype = make([]int32, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ int32 + { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } + _v.Bosstype = append(_v.Bosstype, _list_v_) + } + } + + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["num"].([]interface{}); !_ok_ { err = errors.New("num error"); return } + + _v.Num = make([]int32, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ int32 + { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } + _v.Num = append(_v.Num, _list_v_) + } + } + + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["days"].(float64); !_ok_ { err = errors.New("days error"); return }; _v.Days = int32(_tempNum_) } + return +} + +func DeserializeGameHDCelebrationData(_buf map[string]interface{}) (*GameHDCelebrationData, error) { + v := &GameHDCelebrationData{} + if err := v.Deserialize(_buf); err == nil { + return v, nil + } else { + return nil, err + } +} diff --git a/sys/configure/structs/Game.PlayerInfor_overviewData.go b/sys/configure/structs/Game.PlayerInfor_overviewData.go index 49f557d11..4ce0b7c9d 100644 --- a/sys/configure/structs/Game.PlayerInfor_overviewData.go +++ b/sys/configure/structs/Game.PlayerInfor_overviewData.go @@ -20,6 +20,7 @@ type GamePlayerInfor_overviewData struct { Resources string Vague string PvpAnimator string + Mainq string Playerhead string Name string } @@ -53,6 +54,7 @@ func (_v *GamePlayerInfor_overviewData)Deserialize(_buf map[string]interface{}) { var _ok_ bool; if _v.Resources, _ok_ = _buf["resources"].(string); !_ok_ { err = errors.New("resources error"); return } } { var _ok_ bool; if _v.Vague, _ok_ = _buf["vague"].(string); !_ok_ { err = errors.New("vague error"); return } } { var _ok_ bool; if _v.PvpAnimator, _ok_ = _buf["pvpAnimator"].(string); !_ok_ { err = errors.New("pvpAnimator error"); return } } + { var _ok_ bool; if _v.Mainq, _ok_ = _buf["mainq"].(string); !_ok_ { err = errors.New("mainq error"); return } } { var _ok_ bool; if _v.Playerhead, _ok_ = _buf["playerhead"].(string); !_ok_ { err = errors.New("playerhead error"); return } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } return diff --git a/sys/configure/structs/Tables.go b/sys/configure/structs/Tables.go index fa6b9beaa..077f4bb32 100644 --- a/sys/configure/structs/Tables.go +++ b/sys/configure/structs/Tables.go @@ -233,6 +233,7 @@ type Tables struct { Heroupstory *GameHeroupstory HeroupstoryChapter *GameHeroupstoryChapter HeroupstoryBattle *GameHeroupstoryBattle + HDCelebration *GameHDCelebration } func NewTables(loader JsonLoader) (*Tables, error) { @@ -1572,5 +1573,11 @@ func NewTables(loader JsonLoader) (*Tables, error) { if tables.HeroupstoryBattle, err = NewGameHeroupstoryBattle(buf) ; err != nil { return nil, err } + if buf, err = loader("game_hdcelebration") ; err != nil { + return nil, err + } + if tables.HDCelebration, err = NewGameHDCelebration(buf) ; err != nil { + return nil, err + } return tables, nil } From 990d3eafc8c4ec2c754f820359c9e9a0b0277b5e Mon Sep 17 00:00:00 2001 From: meixiongfeng <766881921@qq.com> Date: Fri, 4 Aug 2023 14:47:52 +0800 Subject: [PATCH 4/4] =?UTF-8?q?=E5=BA=86=E5=85=B8=E6=B4=BB=E5=8A=A8?= =?UTF-8?q?=E6=95=B0=E6=8D=AE=E5=8F=98=E5=8C=96=E8=B4=B4=E6=8E=A8=E9=80=81?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- comm/imodule.go | 2 +- modules/activity/module.go | 8 ++- modules/hunting/api_challengeover.go | 14 ++-- modules/viking/api_challengeover.go | 11 ++- pb/activity_db.pb.go | 2 +- pb/activity_msg.pb.go | 102 ++++++++++++++++++++++----- 6 files changed, 111 insertions(+), 28 deletions(-) diff --git a/comm/imodule.go b/comm/imodule.go index d8afed5e9..02bc224a5 100644 --- a/comm/imodule.go +++ b/comm/imodule.go @@ -596,7 +596,7 @@ type ( UpdateActivitySlider(session IUserSession) // 修改活动进度 // 庆典活动 - HDCelebration(session IUserSession, systemtype int32, bosstype int32) + HDCelebration(session IUserSession, systemtype int32, bosstype int32) bool } //每日任务 IDailytask interface { diff --git a/modules/activity/module.go b/modules/activity/module.go index 469d168db..7bf2e14aa 100644 --- a/modules/activity/module.go +++ b/modules/activity/module.go @@ -237,13 +237,13 @@ func (this *Activity) HDCelebration(session comm.IUserSession, systemtype int32, pos++ if data.Val == pos { if conf, err := this.configure.GetHDCelebration(int32(index) + 1); err != nil { - // kay = bosstype << 8 + systemtype + if conf.Systemtype == systemtype { data.Gotarr[bosstype] += 1 // 天数 var idays int32 for i, v1 := range conf.Bosstype { - if v1 == systemtype { + if v1 == systemtype || v1 == 0 { // bosstype 为0 表示所有的boss 类型都算 idays = conf.Num[i] break } @@ -261,6 +261,10 @@ func (this *Activity) HDCelebration(session comm.IUserSession, systemtype int32, } if bChange { this.modelhdData.ModifyActivityList(session.GetUserId(), data.Id, update) + // 推送活动数据进度变化 + session.SendMsg(string(this.GetType()), "change", &pb.ActivityDataChangePush{ + Data: []*pb.DBActivityData{data}, + }) } } } diff --git a/modules/hunting/api_challengeover.go b/modules/hunting/api_challengeover.go index df348bb2a..de3afdbbf 100644 --- a/modules/hunting/api_challengeover.go +++ b/modules/hunting/api_challengeover.go @@ -97,12 +97,8 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha key := strconv.Itoa(int(req.BossType)) + "_" + strconv.Itoa(int(req.Difficulty)) if hunting.BossTime[key] == 0 { // 新关卡挑战通过 发放首通奖励 - //hunting.BossTime[key] = req.Report.Costtime - //mapData["bossTime"] = hunting.BossTime res = append(res, cfgHunting.Firstprize...) - // if errdata = this.module.DispenseRes(session, cfgHunting.Firstprize, true); errdata != nil { - // return - // } + for _, v := range cfgHunting.Firstprize { if _conf, err := this.module.configure.GetItemConfigureData(v.T); err == nil { if _conf.Usetype == comm.UseType8 { @@ -121,6 +117,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha //reward = this.module.configure.GetDropReward(cfgHunting.Drop) // 获取掉落奖励 user := this.module.ModuleUser.GetUser(session.GetUserId()) reward = this.module.ModuleTools.GetGroupDataByLottery(cfgHunting.Drop, user.Vip, user.Lv) // 走新的掉落 + b := this.module.ModuleActivity.HDCelebration(session, 1, req.BossType) for _, v := range reward { bFound := false if v.A == "equp" { @@ -131,6 +128,10 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha bFound = true del = append(del, cfg.Id) res = append(res, cfg.Sale...) + if b { + del = append(del, cfg.Id) + res = append(res, cfg.Sale...) + } } break } @@ -138,6 +139,9 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha } if !bFound { res = append(res, v) + if b { + res = append(res, v) + } } } if errdata, atno = this.module.DispenseAtno(session, res, true); errdata != nil { diff --git a/modules/viking/api_challengeover.go b/modules/viking/api_challengeover.go index 2c382d37a..d0a411257 100644 --- a/modules/viking/api_challengeover.go +++ b/modules/viking/api_challengeover.go @@ -117,6 +117,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal viking.Round[req.Auto] = req.Report.Round mapData["round"] = viking.Round } + // 连续自动战斗 if len(viking.Round) == 10 { var total int32 for _, v := range viking.Round { @@ -141,7 +142,8 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal user := this.module.ModuleUser.GetUser(session.GetUserId()) reward = this.module.ModuleTools.GetGroupDataByLottery(vikingCfg.Drop, user.Vip, user.Lv) - //reward = this.module.configure.GetDropReward(vikingCfg.Drop) // 获取掉落奖励 + + b := this.module.ModuleActivity.HDCelebration(session, 2, req.BossId) // 星级校验 for _, v := range reward { bFound := false @@ -153,6 +155,10 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal bFound = true del = append(del, cfg.Id) res = append(res, cfg.Sale...) + if b { // 活动双倍 + del = append(del, cfg.Id) + res = append(res, cfg.Sale...) + } } break } @@ -161,6 +167,9 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal if !bFound { res = append(res, v) + if b { // 活动双倍 + res = append(res, v) + } } } diff --git a/pb/activity_db.pb.go b/pb/activity_db.pb.go index f1031592b..7d60e0e73 100644 --- a/pb/activity_db.pb.go +++ b/pb/activity_db.pb.go @@ -332,7 +332,7 @@ type DBActivityData struct { Hdoid string `protobuf:"bytes,3,opt,name=hdoid,proto3" json:"hdoid"` // 活动唯一id Gotarr map[int32]int32 `protobuf:"bytes,4,rep,name=gotarr,proto3" json:"gotarr" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` Lasttime int64 `protobuf:"varint,5,opt,name=lasttime,proto3" json:"lasttime"` - Val int32 `protobuf:"varint,6,opt,name=val,proto3" json:"val"` // 第几天登录 + Val int32 `protobuf:"varint,6,opt,name=val,proto3" json:"val"` } func (x *DBActivityData) Reset() { diff --git a/pb/activity_msg.pb.go b/pb/activity_msg.pb.go index 003aa4c90..f0e1625e6 100644 --- a/pb/activity_msg.pb.go +++ b/pb/activity_msg.pb.go @@ -418,6 +418,54 @@ func (x *ActivityTurntableRewardResp) GetAtno() []*UserAtno { return nil } +// 活动数据变更推送 +type ActivityDataChangePush struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Data []*DBActivityData `protobuf:"bytes,1,rep,name=data,proto3" json:"data"` +} + +func (x *ActivityDataChangePush) Reset() { + *x = ActivityDataChangePush{} + if protoimpl.UnsafeEnabled { + mi := &file_activity_activity_msg_proto_msgTypes[8] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *ActivityDataChangePush) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*ActivityDataChangePush) ProtoMessage() {} + +func (x *ActivityDataChangePush) ProtoReflect() protoreflect.Message { + mi := &file_activity_activity_msg_proto_msgTypes[8] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use ActivityDataChangePush.ProtoReflect.Descriptor instead. +func (*ActivityDataChangePush) Descriptor() ([]byte, []int) { + return file_activity_activity_msg_proto_rawDescGZIP(), []int{8} +} + +func (x *ActivityDataChangePush) GetData() []*DBActivityData { + if x != nil { + return x.Data + } + return nil +} + var File_activity_activity_msg_proto protoreflect.FileDescriptor var file_activity_activity_msg_proto_rawDesc = []byte{ @@ -455,8 +503,12 @@ var file_activity_activity_msg_proto_rawDesc = []byte{ 0x32, 0x0f, 0x2e, 0x44, 0x42, 0x41, 0x63, 0x74, 0x69, 0x76, 0x69, 0x74, 0x79, 0x44, 0x61, 0x74, 0x61, 0x52, 0x04, 0x64, 0x61, 0x74, 0x61, 0x12, 0x1d, 0x0a, 0x04, 0x61, 0x74, 0x6e, 0x6f, 0x18, 0x02, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x09, 0x2e, 0x55, 0x73, 0x65, 0x72, 0x41, 0x74, 0x6e, 0x6f, - 0x52, 0x04, 0x61, 0x74, 0x6e, 0x6f, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, - 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, + 0x52, 0x04, 0x61, 0x74, 0x6e, 0x6f, 0x22, 0x3d, 0x0a, 0x16, 0x41, 0x63, 0x74, 0x69, 0x76, 0x69, + 0x74, 0x79, 0x44, 0x61, 0x74, 0x61, 0x43, 0x68, 0x61, 0x6e, 0x67, 0x65, 0x50, 0x75, 0x73, 0x68, + 0x12, 0x23, 0x0a, 0x04, 0x64, 0x61, 0x74, 0x61, 0x18, 0x01, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x0f, + 0x2e, 0x44, 0x42, 0x41, 0x63, 0x74, 0x69, 0x76, 0x69, 0x74, 0x79, 0x44, 0x61, 0x74, 0x61, 0x52, + 0x04, 0x64, 0x61, 0x74, 0x61, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, + 0x72, 0x6f, 0x74, 0x6f, 0x33, } var ( @@ -471,7 +523,7 @@ func file_activity_activity_msg_proto_rawDescGZIP() []byte { return file_activity_activity_msg_proto_rawDescData } -var file_activity_activity_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 8) +var file_activity_activity_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 9) var file_activity_activity_msg_proto_goTypes = []interface{}{ (*ActivityGetListReq)(nil), // 0: ActivityGetListReq (*ActivityGetListResp)(nil), // 1: ActivityGetListResp @@ -481,22 +533,24 @@ var file_activity_activity_msg_proto_goTypes = []interface{}{ (*ActivityGetRewardResp)(nil), // 5: ActivityGetRewardResp (*ActivityTurntableRewardReq)(nil), // 6: ActivityTurntableRewardReq (*ActivityTurntableRewardResp)(nil), // 7: ActivityTurntableRewardResp - (*DBHuodong)(nil), // 8: DBHuodong - (*DBActivityData)(nil), // 9: DBActivityData - (*UserAtno)(nil), // 10: UserAtno + (*ActivityDataChangePush)(nil), // 8: ActivityDataChangePush + (*DBHuodong)(nil), // 9: DBHuodong + (*DBActivityData)(nil), // 10: DBActivityData + (*UserAtno)(nil), // 11: UserAtno } var file_activity_activity_msg_proto_depIdxs = []int32{ - 8, // 0: ActivityGetListResp.data:type_name -> DBHuodong - 9, // 1: ActivityGetHdDataResp.data:type_name -> DBActivityData - 9, // 2: ActivityGetRewardResp.data:type_name -> DBActivityData - 10, // 3: ActivityGetRewardResp.atno:type_name -> UserAtno - 9, // 4: ActivityTurntableRewardResp.data:type_name -> DBActivityData - 10, // 5: ActivityTurntableRewardResp.atno:type_name -> UserAtno - 6, // [6:6] is the sub-list for method output_type - 6, // [6:6] is the sub-list for method input_type - 6, // [6:6] is the sub-list for extension type_name - 6, // [6:6] is the sub-list for extension extendee - 0, // [0:6] is the sub-list for field type_name + 9, // 0: ActivityGetListResp.data:type_name -> DBHuodong + 10, // 1: ActivityGetHdDataResp.data:type_name -> DBActivityData + 10, // 2: ActivityGetRewardResp.data:type_name -> DBActivityData + 11, // 3: ActivityGetRewardResp.atno:type_name -> UserAtno + 10, // 4: ActivityTurntableRewardResp.data:type_name -> DBActivityData + 11, // 5: ActivityTurntableRewardResp.atno:type_name -> UserAtno + 10, // 6: ActivityDataChangePush.data:type_name -> DBActivityData + 7, // [7:7] is the sub-list for method output_type + 7, // [7:7] is the sub-list for method input_type + 7, // [7:7] is the sub-list for extension type_name + 7, // [7:7] is the sub-list for extension extendee + 0, // [0:7] is the sub-list for field type_name } func init() { file_activity_activity_msg_proto_init() } @@ -603,6 +657,18 @@ func file_activity_activity_msg_proto_init() { return nil } } + file_activity_activity_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*ActivityDataChangePush); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } } type x struct{} out := protoimpl.TypeBuilder{ @@ -610,7 +676,7 @@ func file_activity_activity_msg_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_activity_activity_msg_proto_rawDesc, NumEnums: 0, - NumMessages: 8, + NumMessages: 9, NumExtensions: 0, NumServices: 0, },