上传代码

This commit is contained in:
liwei1dao 2024-01-11 18:42:56 +08:00
parent c0bc22d916
commit b8edcc9a73
20 changed files with 34577 additions and 783 deletions

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@ -0,0 +1,26 @@
[
{
"num": 1,
"ComboMin": 0,
"ComboMax": 20,
"value": 1000
},
{
"num": 2,
"ComboMin": 21,
"ComboMax": 40,
"value": 1200
},
{
"num": 3,
"ComboMin": 41,
"ComboMax": 60,
"value": 1400
},
{
"num": 4,
"ComboMin": 61,
"ComboMax": 0,
"value": 1800
}
]

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,434 @@
[
{
"id": 1,
"star": 3,
"level": 5,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 2,
"star": 3,
"level": 10,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 3,
"star": 3,
"level": 15,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 4,
"star": 3,
"level": 20,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 5,
"star": 3,
"level": 25,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 6,
"star": 3,
"level": 30,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 7,
"star": 3,
"level": 35,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 8,
"star": 3,
"level": 40,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 9,
"star": 3,
"level": 45,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 10,
"star": 3,
"level": 50,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 11,
"star": 3,
"level": 55,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 12,
"star": 3,
"level": 60,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 13,
"star": 4,
"level": 5,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 14,
"star": 4,
"level": 10,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 15,
"star": 4,
"level": 15,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 16,
"star": 4,
"level": 20,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 17,
"star": 4,
"level": 25,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 18,
"star": 4,
"level": 30,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 19,
"star": 4,
"level": 35,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 20,
"star": 4,
"level": 40,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 21,
"star": 4,
"level": 45,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 22,
"star": 4,
"level": 50,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 23,
"star": 4,
"level": 55,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 24,
"star": 4,
"level": 60,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 25,
"star": 5,
"level": 5,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 26,
"star": 5,
"level": 10,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 27,
"star": 5,
"level": 15,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 28,
"star": 5,
"level": 20,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 29,
"star": 5,
"level": 25,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 30,
"star": 5,
"level": 30,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 31,
"star": 5,
"level": 35,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 32,
"star": 5,
"level": 40,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 33,
"star": 5,
"level": 45,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 34,
"star": 5,
"level": 50,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 35,
"star": 5,
"level": 55,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
},
{
"id": 36,
"star": 5,
"level": 60,
"starup": [
{
"a": "attr",
"t": "starcoin",
"n": 1
}
]
}
]

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@ -1,212 +0,0 @@
[
{
"id": 10001,
"pay_id": "passcheck_1",
"parameter": 5,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10001",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10002,
"pay_id": "passcheck_1",
"parameter": 10,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10002",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10003,
"pay_id": "passcheck_1",
"parameter": 15,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10003",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10004,
"pay_id": "passcheck_1",
"parameter": 20,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10004",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10005,
"pay_id": "passcheck_1",
"parameter": 25,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10005",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10006,
"pay_id": "passcheck_1",
"parameter": 30,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10006",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10007,
"pay_id": "passcheck_1",
"parameter": 35,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10007",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10008,
"pay_id": "passcheck_1",
"parameter": 40,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10008",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10009,
"pay_id": "passcheck_1",
"parameter": 45,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10009",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
},
{
"id": 10010,
"pay_id": "passcheck_1",
"parameter": 50,
"unlock_text": {
"key": "passcheck_passcheck_unlock_text_10010",
"text": "{0}个地格"
},
"free_reward": {
"a": "attr",
"t": "diamond",
"n": 30
},
"pay_reward": [
{
"a": "attr",
"t": "diamond",
"n": 300
}
]
}
]

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@ -1,50 +0,0 @@
[
{
"key": 1,
"tpye": 1,
"cycle": 1,
"maximums": [
{
"a": "item",
"t": "24022003",
"n": 3
}
]
},
{
"key": 2,
"tpye": 1,
"cycle": 1,
"maximums": [
{
"a": "item",
"t": "24013003",
"n": 8
}
]
},
{
"key": 3,
"tpye": 1,
"cycle": 1,
"maximums": [
{
"a": "item",
"t": "18000004",
"n": 10
}
]
},
{
"key": 4,
"tpye": 2,
"cycle": 30,
"maximums": [
{
"a": "attr",
"t": "consumeexp",
"n": 0
}
]
}
]

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@ -8,5 +8,10 @@
"Id": 2, "Id": 2,
"TrackType": 2, "TrackType": 2,
"TrackName": "track_story" "TrackName": "track_story"
},
{
"Id": 3,
"TrackType": 3,
"TrackName": "track_2"
} }
] ]

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@ -41,6 +41,8 @@ const (
// 限定招募和许愿招募 // 限定招募和许愿招募
draw_replace = "game_drawreplace.json" // 设置5星英雄 draw_replace = "game_drawreplace.json" // 设置5星英雄
draw_reward = "game_drawreward.json" //新手招募奖励 draw_reward = "game_drawreward.json" //新手招募奖励
game_herolevelupreward = "game_herolevelupreward.json" //英雄升级奖励
) )
type CondData struct { type CondData struct {
@ -90,6 +92,7 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
hero_skill: cfg.NewGameHeroSkill, hero_skill: cfg.NewGameHeroSkill,
hero_draw: cfg.NewGameDrawPool, hero_draw: cfg.NewGameDrawPool,
draw_reward: cfg.NewGamedrawReward, draw_reward: cfg.NewGamedrawReward,
game_herolevelupreward: cfg.NewGameHeroLevelupreward,
//hero_cardweight: cfg.NewGameDrawWeight, //hero_cardweight: cfg.NewGameDrawWeight,
}) })
//this.drawCardCfg = make(map[string]map[int32][]*cfg.GameDrawCardData, 0) //this.drawCardCfg = make(map[string]map[int32][]*cfg.GameDrawCardData, 0)
@ -581,3 +584,21 @@ func (this *configureComp) GetHeroByPoolExcept(pool string, cards map[string]str
err = comm.NewNotFoundConfErr(moduleName, hero_cardpool, pool) err = comm.NewNotFoundConfErr(moduleName, hero_cardpool, pool)
return return
} }
// 获取英雄升级属性变化相关配置数据
func (this *configureComp) GetHeroLvUpR(star int32, lv int32) (conf *cfg.GameHeroLeveluprewardData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_herolevelupreward); err != nil {
}
for _, conf = range v.(*cfg.GameHeroLevelupreward).GetDataList() {
if conf.Star == star && lv == conf.Level {
return
}
}
err = fmt.Errorf("no found")
return
}

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@ -0,0 +1,36 @@
package parkour
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
)
//参数校验
func (this *apiComp) EatCoinCheck(session comm.IUserSession, req *pb.ParkourEatCoinReq) (errdata *pb.ErrorData) {
return
}
///匹配请求
func (this *apiComp) EatCoin(session comm.IUserSession, req *pb.ParkourEatCoinReq) (errdata *pb.ErrorData) {
var (
ok bool
)
if errdata = this.EatCoinCheck(session, req); errdata != nil {
return
}
this.module.lock.RLock()
_, ok = this.module.battles[req.Battleid]
this.module.lock.RUnlock()
if ok {
go this.module.eat(req.Battleid, session.GetUserId())
} else {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
return
}
session.SendMsg(string(this.module.GetType()), "eatcoin", &pb.ParkourEatCoinResp{})
return
}

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@ -19,6 +19,7 @@ const (
game_buzkashilv = "game_buzkashilv.json" //评级表 game_buzkashilv = "game_buzkashilv.json" //评级表
game_qualifying = "game_qualifying.json" //段位 game_qualifying = "game_qualifying.json" //段位
game_dragonweeklyreward = "game_dragonweeklyreward.json" //周长 game_dragonweeklyreward = "game_dragonweeklyreward.json" //周长
game_buzkashicombo = "game_buzkashicombo.json" //周长
) )
// /背包配置管理组件 // /背包配置管理组件
@ -258,3 +259,22 @@ func (this *configureComp) getGameDragonWeeklyreward(id int32) (result *cfg.Game
} }
return return
} }
//查询积分段位信息
func (this *configureComp) getGameBuzkashicombo(value int32) (conf *cfg.GameBuzkashiComboData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_buzkashicombo); err != nil {
this.module.Errorln(err)
} else {
for _, conf = range v.(*cfg.GameBuzkashiCombo).GetDataList() {
if value >= conf.ComboMin && (value < conf.ComboMax || conf.ComboMax == -1) {
return
}
}
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_dragonweeklyreward, value)
return
}
return
}

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@ -262,6 +262,76 @@ func (this *Parkour) qte(id string, uid string, time float32, conf *cfg.GameBuzk
} }
} }
// 射门
func (this *Parkour) eat(id string, uid string) {
this.Debug("qte", log.Field{Key: "id", Value: id})
var (
battle *RaceItem
lcoins int32
side int32
ok bool
conf *cfg.GameBuzkashiComboData
member *pb.DBRaceMember
teamScores int32
sessions []comm.IUserSession = make([]comm.IUserSession, 0)
err error
)
this.lock.RLock()
battle, ok = this.battles[id]
this.lock.RUnlock()
if ok {
ok = false
for _, v := range battle.RedMember {
if v.User.Uid == uid {
ok = true
v.Lcoins++
lcoins = v.Lcoins
side = 1
member = v
break
}
}
if !ok {
for _, v := range battle.BuleMember {
if v.User.Uid == uid {
ok = true
v.Lcoins++
lcoins = v.Lcoins
side = 2
member = v
break
}
}
}
if !ok {
this.Error("qte on found Member !", log.Field{Key: "uid", Value: uid})
return
}
if conf, err = this.configure.getGameBuzkashicombo(lcoins); err != nil {
this.Error("eat on found conf !", log.Field{Key: "err", Value: err.Error()})
return
}
member.Scores += conf.Value
if side == 1 {
teamScores = battle.RedScore
} else {
teamScores = battle.BuleScore
}
for _, v := range battle.Session {
sessions = append(sessions, v)
}
if err = this.SendMsgToSession(string(this.GetType()), "eatcoinoperate", &pb.ParkourEatCoinOperatePush{
Uid: uid,
Lcoins: member.Lcoins,
Teamscore: teamScores,
Playerscore: member.Scores,
}, sessions...); err != nil {
this.Errorln(err)
}
}
}
// 射门 // 射门
func (this *Parkour) shot(id string, uid string) { func (this *Parkour) shot(id string, uid string) {
this.Debug("shot", log.Field{Key: "id", Value: id}) this.Debug("shot", log.Field{Key: "id", Value: id})
@ -369,6 +439,7 @@ func (this *Parkour) avoid(id string, uid string, distance float32, atype int32,
} }
if conf == nil { if conf == nil {
member.Lcoins = 0
member.Currhp -= this.ModuleTools.GetGlobalConf().BuzkashiSpeedbumphp member.Currhp -= this.ModuleTools.GetGlobalConf().BuzkashiSpeedbumphp
if member.Currhp <= 0 { if member.Currhp <= 0 {
timewheel.Add(time.Second*time.Duration(this.ModuleTools.GetGlobalConf().BuzkashiResurrection), this.resurrectiontimer, battle.Id, member.User.Uid) timewheel.Add(time.Second*time.Duration(this.ModuleTools.GetGlobalConf().BuzkashiResurrection), this.resurrectiontimer, battle.Id, member.User.Uid)
@ -392,6 +463,7 @@ func (this *Parkour) avoid(id string, uid string, distance float32, atype int32,
Uid: uid, Uid: uid,
Hp: member.Currhp, Hp: member.Currhp,
Distance: distance, Distance: distance,
Lcoins: member.Lcoins,
Atype: atype, Atype: atype,
Teamscore: teamScores, Teamscore: teamScores,
Playerscore: member.Scores, Playerscore: member.Scores,

View File

@ -1922,6 +1922,78 @@ func (x *ComReplaceSkill) GetSkillInfo() []*ComSkillInfo {
return nil return nil
} }
//额外表现效果(被动buff效果触发时候)
type ComExtraEffect struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
From int32 `protobuf:"varint,1,opt,name=from,proto3" json:"from"` //发起者
Id int32 `protobuf:"varint,2,opt,name=id,proto3" json:"id"` //buffID 或者子技能ID
AniName string `protobuf:"bytes,3,opt,name=aniName,proto3" json:"aniName"` //播放的动画名称
Target []int32 `protobuf:"varint,4,rep,packed,name=target,proto3" json:"target"` //目标(弹道类技能会用到)
}
func (x *ComExtraEffect) Reset() {
*x = ComExtraEffect{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_struct_proto_msgTypes[27]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ComExtraEffect) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ComExtraEffect) ProtoMessage() {}
func (x *ComExtraEffect) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_struct_proto_msgTypes[27]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ComExtraEffect.ProtoReflect.Descriptor instead.
func (*ComExtraEffect) Descriptor() ([]byte, []int) {
return file_battle_battle_struct_proto_rawDescGZIP(), []int{27}
}
func (x *ComExtraEffect) GetFrom() int32 {
if x != nil {
return x.From
}
return 0
}
func (x *ComExtraEffect) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
func (x *ComExtraEffect) GetAniName() string {
if x != nil {
return x.AniName
}
return ""
}
func (x *ComExtraEffect) GetTarget() []int32 {
if x != nil {
return x.Target
}
return nil
}
var File_battle_battle_struct_proto protoreflect.FileDescriptor var File_battle_battle_struct_proto protoreflect.FileDescriptor
var file_battle_battle_struct_proto_rawDesc = []byte{ var file_battle_battle_struct_proto_rawDesc = []byte{
@ -2096,32 +2168,38 @@ var file_battle_battle_struct_proto_rawDesc = []byte{
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} }
var ( var (
@ -2137,7 +2215,7 @@ func file_battle_battle_struct_proto_rawDescGZIP() []byte {
} }
var file_battle_battle_struct_proto_enumTypes = make([]protoimpl.EnumInfo, 1) var file_battle_battle_struct_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_battle_battle_struct_proto_msgTypes = make([]protoimpl.MessageInfo, 27) var file_battle_battle_struct_proto_msgTypes = make([]protoimpl.MessageInfo, 28)
var file_battle_battle_struct_proto_goTypes = []interface{}{ var file_battle_battle_struct_proto_goTypes = []interface{}{
(EffectTipsType)(0), // 0: EffectTipsType (EffectTipsType)(0), // 0: EffectTipsType
(*ComModifyOperate)(nil), // 1: ComModifyOperate (*ComModifyOperate)(nil), // 1: ComModifyOperate
@ -2167,17 +2245,18 @@ var file_battle_battle_struct_proto_goTypes = []interface{}{
(*ComBuffEffect)(nil), // 25: ComBuffEffect (*ComBuffEffect)(nil), // 25: ComBuffEffect
(*ComSwitchScene)(nil), // 26: ComSwitchScene (*ComSwitchScene)(nil), // 26: ComSwitchScene
(*ComReplaceSkill)(nil), // 27: ComReplaceSkill (*ComReplaceSkill)(nil), // 27: ComReplaceSkill
(*BattleRole)(nil), // 28: BattleRole (*ComExtraEffect)(nil), // 28: ComExtraEffect
(*BattleCmd)(nil), // 29: BattleCmd (*BattleRole)(nil), // 29: BattleRole
(*BattleCmd)(nil), // 30: BattleCmd
} }
var file_battle_battle_struct_proto_depIdxs = []int32{ var file_battle_battle_struct_proto_depIdxs = []int32{
28, // 0: ComInitFight.roles:type_name -> BattleRole 29, // 0: ComInitFight.roles:type_name -> BattleRole
6, // 1: ComStartAction.skillInfo:type_name -> ComSkillInfo 6, // 1: ComStartAction.skillInfo:type_name -> ComSkillInfo
6, // 2: ComSkillCDAction.skillInfo:type_name -> ComSkillInfo 6, // 2: ComSkillCDAction.skillInfo:type_name -> ComSkillInfo
12, // 3: ComSkillAtk.comList:type_name -> ComSkillAfterAtk 12, // 3: ComSkillAtk.comList:type_name -> ComSkillAfterAtk
29, // 4: ComSkillAfterAtk.comList:type_name -> BattleCmd 30, // 4: ComSkillAfterAtk.comList:type_name -> BattleCmd
0, // 5: ComModifyHealth.tips:type_name -> EffectTipsType 0, // 5: ComModifyHealth.tips:type_name -> EffectTipsType
28, // 6: ComCreateRoles.roles:type_name -> BattleRole 29, // 6: ComCreateRoles.roles:type_name -> BattleRole
0, // 7: ComEffectTips.type:type_name -> EffectTipsType 0, // 7: ComEffectTips.type:type_name -> EffectTipsType
6, // 8: ComReplaceSkill.skillInfo:type_name -> ComSkillInfo 6, // 8: ComReplaceSkill.skillInfo:type_name -> ComSkillInfo
9, // [9:9] is the sub-list for method output_type 9, // [9:9] is the sub-list for method output_type
@ -2519,6 +2598,18 @@ func file_battle_battle_struct_proto_init() {
return nil return nil
} }
} }
file_battle_battle_struct_proto_msgTypes[27].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ComExtraEffect); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
} }
type x struct{} type x struct{}
out := protoimpl.TypeBuilder{ out := protoimpl.TypeBuilder{
@ -2526,7 +2617,7 @@ func file_battle_battle_struct_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_battle_battle_struct_proto_rawDesc, RawDescriptor: file_battle_battle_struct_proto_rawDesc,
NumEnums: 1, NumEnums: 1,
NumMessages: 27, NumMessages: 28,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -141,6 +141,7 @@ type DBRaceMember struct {
Shot int32 `protobuf:"varint,14,opt,name=shot,proto3" json:"shot"` //射门次数 Shot int32 `protobuf:"varint,14,opt,name=shot,proto3" json:"shot"` //射门次数
Weekintegral int32 `protobuf:"varint,15,opt,name=weekintegral,proto3" json:"weekintegral"` //周积分 Weekintegral int32 `protobuf:"varint,15,opt,name=weekintegral,proto3" json:"weekintegral"` //周积分
Rating int32 `protobuf:"varint,16,opt,name=rating,proto3" json:"rating"` //评级 Rating int32 `protobuf:"varint,16,opt,name=rating,proto3" json:"rating"` //评级
Lcoins int32 `protobuf:"varint,17,opt,name=lcoins,proto3" json:"lcoins"` //连续吃金币多少个
} }
func (x *DBRaceMember) Reset() { func (x *DBRaceMember) Reset() {
@ -287,6 +288,13 @@ func (x *DBRaceMember) GetRating() int32 {
return 0 return 0
} }
func (x *DBRaceMember) GetLcoins() int32 {
if x != nil {
return x.Lcoins
}
return 0
}
type DBRaceInvite struct { type DBRaceInvite struct {
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
@ -747,7 +755,7 @@ var File_parkour_parkour_db_proto protoreflect.FileDescriptor
var file_parkour_parkour_db_proto_rawDesc = []byte{ var file_parkour_parkour_db_proto_rawDesc = []byte{
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} }
var ( var (

File diff suppressed because it is too large Load Diff

View File

@ -251,7 +251,7 @@ func (x *PracticeFriendRommResp) GetInfos() map[string]*DBPracticeRoom {
return nil return nil
} }
///升级请求 ///柱子解锁请求
type PracticeUnLockReq struct { type PracticeUnLockReq struct {
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameBuzkashiCombo struct {
_dataMap map[int32]*GameBuzkashiComboData
_dataList []*GameBuzkashiComboData
}
func NewGameBuzkashiCombo(_buf []map[string]interface{}) (*GameBuzkashiCombo, error) {
_dataList := make([]*GameBuzkashiComboData, 0, len(_buf))
dataMap := make(map[int32]*GameBuzkashiComboData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameBuzkashiComboData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Num] = _v
}
}
return &GameBuzkashiCombo{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameBuzkashiCombo) GetDataMap() map[int32]*GameBuzkashiComboData {
return table._dataMap
}
func (table *GameBuzkashiCombo) GetDataList() []*GameBuzkashiComboData {
return table._dataList
}
func (table *GameBuzkashiCombo) Get(key int32) *GameBuzkashiComboData {
return table._dataMap[key]
}

View File

@ -0,0 +1,41 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameBuzkashiComboData struct {
Num int32
ComboMin int32
ComboMax int32
Value int32
}
const TypeId_GameBuzkashiComboData = -660484187
func (*GameBuzkashiComboData) GetTypeId() int32 {
return -660484187
}
func (_v *GameBuzkashiComboData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["num"].(float64); !_ok_ { err = errors.New("num error"); return }; _v.Num = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ComboMin"].(float64); !_ok_ { err = errors.New("ComboMin error"); return }; _v.ComboMin = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ComboMax"].(float64); !_ok_ { err = errors.New("ComboMax error"); return }; _v.ComboMax = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["value"].(float64); !_ok_ { err = errors.New("value error"); return }; _v.Value = int32(_tempNum_) }
return
}
func DeserializeGameBuzkashiComboData(_buf map[string]interface{}) (*GameBuzkashiComboData, error) {
v := &GameBuzkashiComboData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameHeroLevelupreward struct {
_dataMap map[int32]*GameHeroLeveluprewardData
_dataList []*GameHeroLeveluprewardData
}
func NewGameHeroLevelupreward(_buf []map[string]interface{}) (*GameHeroLevelupreward, error) {
_dataList := make([]*GameHeroLeveluprewardData, 0, len(_buf))
dataMap := make(map[int32]*GameHeroLeveluprewardData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameHeroLeveluprewardData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
return &GameHeroLevelupreward{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameHeroLevelupreward) GetDataMap() map[int32]*GameHeroLeveluprewardData {
return table._dataMap
}
func (table *GameHeroLevelupreward) GetDataList() []*GameHeroLeveluprewardData {
return table._dataList
}
func (table *GameHeroLevelupreward) Get(key int32) *GameHeroLeveluprewardData {
return table._dataMap[key]
}

View File

@ -0,0 +1,54 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameHeroLeveluprewardData struct {
Id int32
Star int32
Level int32
Starup []*Gameatn
}
const TypeId_GameHeroLeveluprewardData = 1002390530
func (*GameHeroLeveluprewardData) GetTypeId() int32 {
return 1002390530
}
func (_v *GameHeroLeveluprewardData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["level"].(float64); !_ok_ { err = errors.New("level error"); return }; _v.Level = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["starup"].([]interface{}); !_ok_ { err = errors.New("starup error"); return }
_v.Starup = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.Starup = append(_v.Starup, _list_v_)
}
}
return
}
func DeserializeGameHeroLeveluprewardData(_buf map[string]interface{}) (*GameHeroLeveluprewardData, error) {
v := &GameHeroLeveluprewardData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -24,6 +24,7 @@ type Tables struct {
HeroStarup *GameHeroStarup HeroStarup *GameHeroStarup
HeroSkill *GameHeroSkill HeroSkill *GameHeroSkill
HeroExp *GameHeroExp HeroExp *GameHeroExp
HeroLevelupreward *GameHeroLevelupreward
HeroLevelup *GameHeroLevelup HeroLevelup *GameHeroLevelup
Equip *GameEquip Equip *GameEquip
EquipAttrlibraryS *GameEquipAttrlibraryS EquipAttrlibraryS *GameEquipAttrlibraryS
@ -327,6 +328,7 @@ type Tables struct {
IntegralCondition *GameIntegralCondition IntegralCondition *GameIntegralCondition
IntegralTime *GameIntegralTime IntegralTime *GameIntegralTime
CatchbugSetstage *GameCatchbugSetstage CatchbugSetstage *GameCatchbugSetstage
BuzkashiCombo *GameBuzkashiCombo
} }
func NewTables(loader JsonLoader) (*Tables, error) { func NewTables(loader JsonLoader) (*Tables, error) {
@ -412,6 +414,12 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.HeroExp, err = NewGameHeroExp(buf) ; err != nil { if tables.HeroExp, err = NewGameHeroExp(buf) ; err != nil {
return nil, err return nil, err
} }
if buf, err = loader("game_herolevelupreward") ; err != nil {
return nil, err
}
if tables.HeroLevelupreward, err = NewGameHeroLevelupreward(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_herolevelup") ; err != nil { if buf, err = loader("game_herolevelup") ; err != nil {
return nil, err return nil, err
} }
@ -2230,5 +2238,11 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.CatchbugSetstage, err = NewGameCatchbugSetstage(buf) ; err != nil { if tables.CatchbugSetstage, err = NewGameCatchbugSetstage(buf) ; err != nil {
return nil, err return nil, err
} }
if buf, err = loader("game_buzkashicombo") ; err != nil {
return nil, err
}
if tables.BuzkashiCombo, err = NewGameBuzkashiCombo(buf) ; err != nil {
return nil, err
}
return tables, nil return tables, nil
} }