坐骑加经验

This commit is contained in:
meixiongfeng 2023-09-01 11:20:21 +08:00
parent f8b9dba761
commit b839fc7d38
20 changed files with 1207 additions and 936 deletions

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@ -36,7 +36,8 @@
"text": "原始人聚集地惊现能量强大的月光原石,主角和守护者们前往收集,却遭到当地“土著居民”们的轮番驱赶……"
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@ -75,7 +76,8 @@
"text": "复仇者强势归来,带着怨恨与不甘,大龙的回归之路,既是守护者的试炼,亦是神龙大侠的考验。"
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@ -114,7 +116,8 @@
"text": "善良之花滋养罪恶,铁窗下的小小豚鼠正伺机而动,捕食他的猎物。"
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@ -153,7 +156,8 @@
"text": "“欢迎来到杜洛克,我们有些规矩要同你讲,别兴风作浪、服从管理,我们就会是好朋友……杜洛克是,杜洛克是,杜洛克是个完美的好地方!”"
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"text": "暗夜追寻光的身影,迷雾森林到处是彼此交织的轮舞,是谁在追寻守护者的脚步,誓不罢休!"
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@ -231,7 +236,8 @@
"text": "亚丝翠告诉主角团,致命纳得喜欢闪亮亮的东西,自从它得到一块会发光的月光原石后,便远离人群,用其筑巢求偶。为了拿回月光原石,主角团不得不投其所好,趁机夺宝……"
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"text": "激烈的战斗后,阿宝以自己对武功的悟性和师父传授的武术,战胜了太郎,拯救了山谷,为山谷带来了和平。"
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"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
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"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
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"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
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"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
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"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
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"ps_mg": [],
"firstaward": [],
"lotteryward": 0,
"commonaward": [],
"BattleReadyID": 0,
"FormatList": [],
"helphero": [],
"banhero": [],
"star": [
1,
1,
1
],
"star_type": [
1,
2,
2
],
"star_value": [
0,
2,
1
],
"star": [],
"star_type": [],
"star_value": [],
"challengeward": 0
},
{
@ -10166,8 +10022,8 @@
"destroy": 1,
"progress": 1,
"stroyshow": 0,
"frontstoryid": 0,
"afterstoryid": 20318,
"frontstoryid": 20230,
"afterstoryid": 20231,
"maingroupName": {
"key": "",
"text": ""
@ -10227,7 +10083,7 @@
],
"BattleReadyID": 116,
"FormatList": [
102011
103071
],
"helphero": [],
"banhero": [],
@ -10279,8 +10135,8 @@
"destroy": 1,
"progress": 1,
"stroyshow": 0,
"frontstoryid": 20321,
"afterstoryid": 20322,
"frontstoryid": 20232,
"afterstoryid": 20233,
"maingroupName": {
"key": "",
"text": ""
@ -10340,7 +10196,7 @@
],
"BattleReadyID": 116,
"FormatList": [
102011
103081
],
"helphero": [],
"banhero": [],
@ -10363,13 +10219,13 @@
},
{
"id": 1100312,
"chapterid": 11004,
"group_id": 100401,
"chapterid": 11003,
"group_id": 100312,
"previous_group_id": [
100311
],
"previoustage": 0,
"Episodetype": 1,
"Episodetype": 7,
"openlevel": 1,
"EditorStage": 0,
"venturemodelspeed": 0,
@ -10381,104 +10237,58 @@
},
"venturetype": 0,
"ventureavatar": [],
"herocolor": 0,
"heroimg": "",
"herocolor": 2,
"heroimg": "zxgq_qp_icon_gth",
"bubbletext": {
"key": "",
"text": ""
},
"animation": [],
"hide": 0,
"destroy": 0,
"progress": 0,
"destroy": 1,
"progress": 1,
"stroyshow": 0,
"frontstoryid": 20323,
"afterstoryid": 20326,
"frontstoryid": 20236,
"afterstoryid": 0,
"maingroupName": {
"key": "",
"text": ""
},
"mainlineName": {
"key": "mainchapter_main_stage_mainlineName_107",
"text": "4-8"
"key": "",
"text": ""
},
"title": {
"key": "mainchapter_main_stage_title_107",
"text": "智取邀请函"
"key": "",
"text": ""
},
"desc": {
"key": "mainchapter_main_stage_desc_103",
"text": "结识新伙伴,一起去平先生面馆打卡吃美食吧!"
"key": "",
"text": ""
},
"exp": 0,
"hero_exp": 400,
"ps_consume": [
{
"a": "attr",
"t": "ps",
"n": 9
}
],
"ps_mg": [
{
"a": "attr",
"t": "ps",
"n": 1
}
],
"firstaward": [
{
"a": "attr",
"t": "gold",
"n": 8000
},
{
"a": "equi",
"t": "11615",
"n": 1
}
],
"lotteryward": 17111610,
"commonaward": [
{
"a": "attr",
"t": "gold",
"n": 8000
},
{
"a": "equi",
"t": "11625",
"n": 1
}
],
"BattleReadyID": 116,
"FormatList": [
102011
],
"hero_exp": 0,
"ps_consume": [],
"ps_mg": [],
"firstaward": [],
"lotteryward": 0,
"commonaward": [],
"BattleReadyID": 0,
"FormatList": [],
"helphero": [],
"banhero": [],
"star": [
1,
1,
1
],
"star_type": [
1,
2,
2
],
"star_value": [
0,
2,
1
],
"star": [],
"star_type": [],
"star_value": [],
"challengeward": 0
},
{
"id": 1100313,
"chapterid": 11005,
"group_id": 0,
"previous_group_id": [],
"chapterid": 11004,
"group_id": 100400,
"previous_group_id": [
100312
],
"previoustage": 0,
"Episodetype": 1,
"openlevel": 1,
@ -10587,9 +10397,11 @@
},
{
"id": 1100314,
"chapterid": 11005,
"group_id": 0,
"previous_group_id": [],
"chapterid": 11004,
"group_id": 100401,
"previous_group_id": [
100312
],
"previoustage": 0,
"Episodetype": 1,
"openlevel": 1,
@ -10698,7 +10510,7 @@
},
{
"id": 1100315,
"chapterid": 11005,
"chapterid": 11004,
"group_id": 0,
"previous_group_id": [],
"previoustage": 0,
@ -10809,7 +10621,7 @@
},
{
"id": 1100316,
"chapterid": 11005,
"chapterid": 11004,
"group_id": 0,
"previous_group_id": [],
"previoustage": 0,

View File

@ -124665,7 +124665,7 @@
"captainId": 1,
"IsBoss": 0,
"bossHpCnt": 0,
"heroid": 53003,
"heroid": 14002,
"star": 3,
"equip": [],
"newskill": [],
@ -124965,7 +124965,7 @@
"captainId": 1,
"IsBoss": 0,
"bossHpCnt": 0,
"heroid": 53003,
"heroid": 14002,
"star": 3,
"equip": [],
"newskill": [],
@ -125265,7 +125265,7 @@
"captainId": 1,
"IsBoss": 0,
"bossHpCnt": 0,
"heroid": 53003,
"heroid": 14002,
"star": 3,
"equip": [],
"newskill": [],
@ -125565,7 +125565,7 @@
"captainId": 1,
"IsBoss": 0,
"bossHpCnt": 0,
"heroid": 53003,
"heroid": 14002,
"star": 3,
"equip": [],
"newskill": [],
@ -125865,7 +125865,7 @@
"captainId": 1,
"IsBoss": 0,
"bossHpCnt": 0,
"heroid": 53003,
"heroid": 14002,
"star": 4,
"equip": [],
"newskill": [],
@ -126165,7 +126165,7 @@
"captainId": 1,
"IsBoss": 0,
"bossHpCnt": 0,
"heroid": 53003,
"heroid": 14002,
"star": 4,
"equip": [],
"newskill": [],
@ -126465,7 +126465,7 @@
"captainId": 1,
"IsBoss": 0,
"bossHpCnt": 0,
"heroid": 53003,
"heroid": 14002,
"star": 4,
"equip": [],
"newskill": [],
@ -126765,7 +126765,7 @@
"captainId": 1,
"IsBoss": 0,
"bossHpCnt": 0,
"heroid": 53003,
"heroid": 14002,
"star": 4,
"equip": [],
"newskill": [],
@ -127065,7 +127065,7 @@
"captainId": 1,
"IsBoss": 0,
"bossHpCnt": 0,
"heroid": 53003,
"heroid": 14002,
"star": 5,
"equip": [],
"newskill": [],
@ -127365,7 +127365,7 @@
"captainId": 1,
"IsBoss": 0,
"bossHpCnt": 0,
"heroid": 53003,
"heroid": 14002,
"star": 5,
"equip": [],
"newskill": [],
@ -127665,7 +127665,7 @@
"captainId": 1,
"IsBoss": 0,
"bossHpCnt": 0,
"heroid": 53003,
"heroid": 14002,
"star": 5,
"equip": [],
"newskill": [],
@ -127965,7 +127965,7 @@
"captainId": 1,
"IsBoss": 0,
"bossHpCnt": 0,
"heroid": 53003,
"heroid": 14002,
"star": 5,
"equip": [],
"newskill": [],

View File

@ -26512,10 +26512,10 @@
"ExecuteCnt": 1,
"Type": 3,
"Argu": [
390001404,
390001401,
1000,
1,
3
1
],
"FollowSK": [],
"SucFollowSK": [],
@ -26592,6 +26592,30 @@
"RevisiCondition": "",
"RevisiParams": []
},
{
"Id": 255004214,
"EmitPR": 1000,
"From": 3,
"Where": [],
"Order": "",
"Limit": 10,
"ExecuteCnt": 1,
"Type": 3,
"Argu": [
391000071,
1000,
1,
-1
],
"FollowSK": [],
"SucFollowSK": [],
"FailFollowSK": [],
"MustHit": false,
"DpsRevisiType": 0,
"DpsCondition": "",
"RevisiCondition": "",
"RevisiParams": []
},
{
"Id": 255004311,
"EmitPR": 1000,
@ -26650,10 +26674,10 @@
"ExecuteCnt": 1,
"Type": 3,
"Argu": [
390001105,
390001401,
1000,
1,
1
2
],
"FollowSK": [],
"SucFollowSK": [],
@ -26937,7 +26961,7 @@
"Type": 3,
"Argu": [
390001404,
1000,
800,
1,
3
],
@ -27215,7 +27239,7 @@
"ExecuteCnt": 1,
"Type": 3,
"Argu": [
390001401,
390001105,
1000,
1,
1
@ -27552,10 +27576,10 @@
2,
500
],
"FollowSK": [],
"SucFollowSK": [
"FollowSK": [
255006213
],
"SucFollowSK": [],
"FailFollowSK": [],
"MustHit": false,
"DpsRevisiType": 0,

View File

@ -20425,9 +20425,11 @@
"passSkill": [],
"Desc": {
"key": "skill_skill_atk_Desc_155004111_1",
"text": "对敌方发起一次攻击并造成1次伤害。"
"text": "对敌方发起一次攻击并造成1次伤害有概率为目标附加1回合【中毒】。"
},
"buffid": [],
"buffid": [
390001401
],
"map": ""
},
{
@ -20449,8 +20451,8 @@
"Target": 2,
"ChildSkill": {
"Id": [
255004211,
255004213
255004213,
255004214
]
},
"passSkill": [],
@ -20489,7 +20491,7 @@
"passSkill": [],
"Desc": {
"key": "skill_skill_atk_Desc_155004311_1",
"text": "对敌方造成1次伤害并附带2回合[color=#e5621b]中毒[/color]状态。"
"text": "对全体造成敌方伤害并附带2回合[color=#e5621b]中毒[/color]状态。"
},
"buffid": [
390001401
@ -20619,9 +20621,11 @@
"passSkill": [],
"Desc": {
"key": "skill_skill_atk_Desc_155003111_1",
"text": "对敌方发起一次攻击并造成1次伤害。"
"text": "对敌方发起一次攻击并造成1次伤害有概率附加3回合[color=#e5621b]流血[/color]。"
},
"buffid": [],
"buffid": [
390001404
],
"map": ""
},
{
@ -20650,7 +20654,7 @@
"passSkill": [],
"Desc": {
"key": "skill_skill_atk_Desc_155003211_1",
"text": "自身身上有[color=#37d8a9]护盾[/color]状态时,造成伤害提升,受到伤害降低。"
"text": "(被动)有敌人死亡时立即获得回合。"
},
"buffid": [],
"map": ""
@ -20680,9 +20684,11 @@
"passSkill": [],
"Desc": {
"key": "skill_skill_atk_Desc_155003311_1",
"text": "对敌方目标造成1次伤害并获得以自身最大生命值为一定比例的[color=#37d8a9]护盾[/color]。"
"text": "对敌方所有目标造成伤害并附带1回合[color=#e5621b]眩晕[/color状态。"
},
"buffid": [],
"buffid": [
390001105
],
"map": ""
},
{
@ -20776,7 +20782,7 @@
"text": "对敌方目标造成1次伤害并附带1回合[color=#e5621b]眩晕[/color]。"
},
"buffid": [
390001401
390001105
],
"map": ""
},
@ -21751,7 +21757,9 @@
"key": "skill_skill_atk_Desc_114002111_2",
"text": "伤害提升至110%。"
},
"buffid": [],
"buffid": [
390001110
],
"map": ""
},
{
@ -21781,7 +21789,9 @@
"key": "skill_skill_atk_Desc_114002111_3",
"text": "伤害提升至120%。"
},
"buffid": [],
"buffid": [
390001110
],
"map": ""
},
{
@ -21811,7 +21821,9 @@
"key": "skill_skill_atk_Desc_114002111_4",
"text": "伤害提升至130%。"
},
"buffid": [],
"buffid": [
390001110
],
"map": ""
},
{
@ -21841,7 +21853,9 @@
"key": "skill_skill_atk_Desc_114002111_5",
"text": "伤害提升至140%。"
},
"buffid": [],
"buffid": [
390001110
],
"map": ""
},
{
@ -21936,7 +21950,9 @@
"key": "skill_skill_atk_Desc_114002311_2",
"text": "伤害提升480%。"
},
"buffid": [],
"buffid": [
390001426
],
"map": ""
},
{
@ -21966,7 +21982,9 @@
"key": "skill_skill_atk_Desc_114002311_3",
"text": "伤害提升560%。"
},
"buffid": [],
"buffid": [
390001426
],
"map": ""
},
{
@ -21996,7 +22014,9 @@
"key": "skill_skill_atk_Desc_114002311_4",
"text": "伤害提升640%。"
},
"buffid": [],
"buffid": [
390001426
],
"map": ""
},
{
@ -22026,7 +22046,9 @@
"key": "skill_skill_atk_Desc_114002311_5",
"text": "伤害提升720%。"
},
"buffid": [],
"buffid": [
390001426
],
"map": ""
},
{
@ -26494,8 +26516,8 @@
},
"ico": "jn_34005_3",
"CorrectPos": 0,
"IsMelee": 1,
"act": "Skill_4",
"IsMelee": 0,
"act": "Skill_3",
"Type": 1,
"CD": 5,
"Where": [],
@ -26526,8 +26548,8 @@
},
"ico": "jn_34005_3",
"CorrectPos": 0,
"IsMelee": 2,
"act": "Skill_5",
"IsMelee": 0,
"act": "Skill_3",
"Type": 1,
"CD": 5,
"Where": [],
@ -26558,8 +26580,8 @@
},
"ico": "jn_34005_3",
"CorrectPos": 0,
"IsMelee": 3,
"act": "Skill_6",
"IsMelee": 0,
"act": "Skill_3",
"Type": 1,
"CD": 5,
"Where": [],
@ -26590,8 +26612,8 @@
},
"ico": "jn_34005_3",
"CorrectPos": 0,
"IsMelee": 4,
"act": "Skill_7",
"IsMelee": 0,
"act": "Skill_3",
"Type": 1,
"CD": 5,
"Where": [],

View File

@ -10745,5 +10745,39 @@
"buffeffect": "",
"buffpos": "",
"forbidFloat": 0
},
{
"Id": 391000071,
"Name": {
"key": "skill_skill_buff_Name_391000070",
"text": "有中毒状态伤害提升25%"
},
"Desc": {
"key": "skill_skill_buff_Desc_391000071",
"text": "有中毒状态伤害提升25%"
},
"BuffType": 90,
"EffectArgu": [
250,
390001401
],
"BufParNum": 1,
"RelyCheckArgu": [],
"CoexistCheckArgu": [],
"Effect": [
3,
0
],
"AddEffect": false,
"RemoveType": false,
"Priority": 0,
"NotOverlay": 0,
"OverlayTimes": 1,
"SameID": false,
"golbalbufficon": "",
"buffIcon": "",
"buffeffect": "",
"buffpos": "",
"forbidFloat": 0
}
]

View File

@ -13,6 +13,8 @@ func (this *apiComp) ListCheck(session comm.IUserSession, req *pb.DragonGetListR
func (this *apiComp) List(session comm.IUserSession, req *pb.DragonGetListReq) (errdata *pb.ErrorData) {
rsp := &pb.DragonGetListResp{}
rsp.Dragons, _ = this.module.modelDragon.GetDragonList(session.GetUserId())
session.SendMsg(string(this.module.GetType()), "", rsp)
return
}

View File

@ -0,0 +1,83 @@
package dragon
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
//参数校验
func (this *apiComp) TrainCheck(session comm.IUserSession, req *pb.DragonTrainReq) (errdata *pb.ErrorData) {
if len(req.Oid) == 0 || req.Ttype == 0 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
}
return
}
func (this *apiComp) Train(session comm.IUserSession, req *pb.DragonTrainReq) (errdata *pb.ErrorData) {
var (
err error
dragon *pb.DBDragon
addExp int32 // 获得的训练值
playConf *cfg.GameDragonPlayData
update map[string]interface{}
)
update = make(map[string]interface{})
rsp := &pb.DragonTrainResp{}
if errdata = this.TrainCheck(session, req); errdata != nil {
return
}
if dragon, err = this.module.modelDragon.GetDragonByOid(session.GetUserId(), req.Oid); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
Message: err.Error(),
}
}
if conf, err := this.module.configure.GetDragonConfById(dragon.Dragonid, dragon.Lv); err == nil {
if playConf, err = this.module.configure.GetDragonPlayConfById(dragon.Dragonid, conf.Type, req.Ttype); err == nil {
addExp = playConf.Exp
// 校验消耗
if errdata = this.module.CheckRes(session, []*cfg.Gameatn{playConf.Deplete}); errdata != nil {
return
}
} else {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
dragon.Exp += playConf.Exp // 加经验
for {
if dragon.Exp >= conf.Exp {
dragon.Lv += 1
dragon.Exp -= conf.Exp
if conf, err = this.module.configure.GetDragonConfById(dragon.Dragonid, dragon.Lv); err != nil {
dragon.Lv -= 1
dragon.Exp += conf.Exp
break
}
}else{
break
}
}
}
// 校验训练次数
if dragon.Play[req.Ttype] >= playConf.Time {
return
}
dragon.Play[req.Ttype] += 1 // 次数+1
update["play"] = dragon.Play
this.module.modelDragon.UpdateDragonData(session.GetUserId(), dragon.Id, update)
session.SendMsg(string(this.module.GetType()), "", rsp)
return
}

View File

@ -16,6 +16,7 @@ import (
const moduleName = "dragon"
const (
dragon_trainlv = "game_trainlv.json"
dragon_play = "game_dragonplay.json"
)
// /配置管理组件
@ -24,6 +25,7 @@ type configureComp struct {
module *Dragon
hlock sync.RWMutex
dragon map[string]*cfg.GameTrainlvData
play map[string]*cfg.GameDragonPlayData
}
// 组件初始化接口
@ -35,7 +37,7 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
//dragon_trainlv: cfg.NewGameTrainlv,
})
configure.RegisterConfigure(dragon_trainlv, cfg.NewGameTrainlv, this.LoadDragon)
configure.RegisterConfigure(dragon_play, cfg.NewGameDragonPlay, this.LoadDragonPlay)
return
}
@ -54,6 +56,21 @@ func (this *configureComp) LoadDragon() {
err = fmt.Errorf("%T no is *cfg.GameTrainlv", v)
}
}
func (this *configureComp) LoadDragonPlay() {
if v, err := this.GetConfigure(dragon_play); err == nil {
this.hlock.Lock()
defer this.hlock.Unlock()
this.play = make(map[string]*cfg.GameDragonPlayData)
if _configure, ok := v.(*cfg.GameDragonPlay); ok {
for _, v := range _configure.GetDataList() {
this.play[v.Id+"-"+strconv.Itoa(int(v.Grow))+"-"+strconv.Itoa(int(v.Type))] = v
}
return
}
} else {
err = fmt.Errorf("%T no is *cfg.GameDragonPlay", v)
}
}
//加载多个配置文件
func (this *configureComp) LoadMultiConfigure(confs map[string]interface{}) (err error) {
@ -96,3 +113,15 @@ func (this *configureComp) GetDragonConfById(id string, lv int32) (conf *cfg.Gam
err = comm.NewNotFoundConfErr(moduleName, dragon_trainlv, fmt.Sprintf("id:%s,lv:%d", id, lv))
return
}
func (this *configureComp) GetDragonPlayConfById(id string, grow int32, itype int32) (conf *cfg.GameDragonPlayData, err error) {
key := id + "-" + strconv.Itoa(int(grow)) + "-" + strconv.Itoa(int(itype))
this.hlock.RLock()
defer this.hlock.RUnlock()
ok := false
if conf, ok = this.play[key]; ok {
return
}
err = comm.NewNotFoundConfErr(moduleName, dragon_trainlv, fmt.Sprintf("id:%s,grow:%d,itype:%d", id, grow, itype))
return
}

View File

@ -105,6 +105,8 @@ func (this *ModelDragon) CreateDragon(session comm.IUserSession, dragons map[str
Lv: lv,
Exp: 0,
Property: map[int32]int32{},
Play: map[int32]int32{},
Rtime: 0,
}
if dbModel != nil {
if dbModel, err1 := this.module.GetDBModelByUid(uid, this.TableName); err1 == nil {
@ -157,3 +159,11 @@ func (this *ModelDragon) UpdateDragonData(uid string, oid string, data map[strin
}
return
}
func (this *ModelDragon) GetDragonByOid(uid string, oid string) (dragon *pb.DBDragon, err error) {
dragon = &pb.DBDragon{}
if err = this.GetListObj(uid, oid, dragon); err != nil {
this.module.Errorf("err:%v", err)
}
return
}

View File

@ -32,6 +32,7 @@ type DBDragon struct {
Exp int32 `protobuf:"varint,5,opt,name=exp,proto3" json:"exp"` // 经验
Property map[int32]int32 `protobuf:"bytes,6,rep,name=property,proto3" json:"property" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 坐骑属性
Play map[int32]int32 `protobuf:"bytes,7,rep,name=play,proto3" json:"play" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 坐骑训练次数
Rtime int64 `protobuf:"varint,8,opt,name=rtime,proto3" json:"rtime"`
}
func (x *DBDragon) Reset() {
@ -115,11 +116,18 @@ func (x *DBDragon) GetPlay() map[int32]int32 {
return nil
}
func (x *DBDragon) GetRtime() int64 {
if x != nil {
return x.Rtime
}
return 0
}
var File_dragon_dragon_db_proto protoreflect.FileDescriptor
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}
var (

View File

@ -168,7 +168,8 @@ type DragonTrainResp struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Dragons *DBDragon `protobuf:"bytes,1,opt,name=dragons,proto3" json:"dragons"`
Dragons *DBDragon `protobuf:"bytes,1,opt,name=dragons,proto3" json:"dragons"`
Reward []*UserAtno `protobuf:"bytes,2,rep,name=reward,proto3" json:"reward"` // 升级奖励
}
func (x *DragonTrainResp) Reset() {
@ -210,26 +211,35 @@ func (x *DragonTrainResp) GetDragons() *DBDragon {
return nil
}
func (x *DragonTrainResp) GetReward() []*UserAtno {
if x != nil {
return x.Reward
}
return nil
}
var File_dragon_dragon_msg_proto protoreflect.FileDescriptor
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}
var (
@ -251,15 +261,17 @@ var file_dragon_dragon_msg_proto_goTypes = []interface{}{
(*DragonTrainReq)(nil), // 2: DragonTrainReq
(*DragonTrainResp)(nil), // 3: DragonTrainResp
(*DBDragon)(nil), // 4: DBDragon
(*UserAtno)(nil), // 5: UserAtno
}
var file_dragon_dragon_msg_proto_depIdxs = []int32{
4, // 0: DragonGetListResp.dragons:type_name -> DBDragon
4, // 1: DragonTrainResp.dragons:type_name -> DBDragon
2, // [2:2] is the sub-list for method output_type
2, // [2:2] is the sub-list for method input_type
2, // [2:2] is the sub-list for extension type_name
2, // [2:2] is the sub-list for extension extendee
0, // [0:2] is the sub-list for field type_name
5, // 2: DragonTrainResp.reward:type_name -> UserAtno
3, // [3:3] is the sub-list for method output_type
3, // [3:3] is the sub-list for method input_type
3, // [3:3] is the sub-list for extension type_name
3, // [3:3] is the sub-list for extension extendee
0, // [0:3] is the sub-list for field type_name
}
func init() { file_dragon_dragon_msg_proto_init() }
@ -268,6 +280,7 @@ func file_dragon_dragon_msg_proto_init() {
return
}
file_dragon_dragon_db_proto_init()
file_comm_proto_init()
if !protoimpl.UnsafeEnabled {
file_dragon_dragon_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DragonGetListReq); i {

View File

@ -26,6 +26,7 @@ type GameMainChapterData struct {
Desc string
Starreward int32
Exploreward int32
Bosspro int32
}
const TypeId_GameMainChapterData = 2014963746
@ -50,6 +51,7 @@ func (_v *GameMainChapterData)Deserialize(_buf map[string]interface{}) (err erro
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["desc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Desc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Desc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["starreward"].(float64); !_ok_ { err = errors.New("starreward error"); return }; _v.Starreward = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["exploreward"].(float64); !_ok_ { err = errors.New("exploreward error"); return }; _v.Exploreward = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["bosspro"].(float64); !_ok_ { err = errors.New("bosspro error"); return }; _v.Bosspro = int32(_tempNum_) }
return
}

View File

@ -162,6 +162,7 @@ type GameGlobalData struct {
LibraryStoryUnlocking int32
PsRecovery int32
PsUl int32
MianBossNum int32
PsBuy []*Gameatn
PsLimit int32
PsItem *Gameatn
@ -233,6 +234,8 @@ type GameGlobalData struct {
BuzkashiCaddtracktime int32
BuzkashiAddtracktime int32
BuzkashiSubtracktime int32
BuzkashiCaddblurtime int32
BuzkashiCsubblurtime int32
BuzkashiBumpspeedtime int32
BuzkashiDeathsubtime int32
BuzkashiCatchsubtime int32
@ -775,6 +778,7 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["library_StoryUnlocking"].(float64); !_ok_ { err = errors.New("library_StoryUnlocking error"); return }; _v.LibraryStoryUnlocking = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ps_recovery"].(float64); !_ok_ { err = errors.New("ps_recovery error"); return }; _v.PsRecovery = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ps_ul"].(float64); !_ok_ { err = errors.New("ps_ul error"); return }; _v.PsUl = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Mian_BossNum"].(float64); !_ok_ { err = errors.New("Mian_BossNum error"); return }; _v.MianBossNum = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
@ -989,6 +993,8 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buzkashi_caddtracktime"].(float64); !_ok_ { err = errors.New("buzkashi_caddtracktime error"); return }; _v.BuzkashiCaddtracktime = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buzkashi_addtracktime"].(float64); !_ok_ { err = errors.New("buzkashi_addtracktime error"); return }; _v.BuzkashiAddtracktime = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buzkashi_subtracktime"].(float64); !_ok_ { err = errors.New("buzkashi_subtracktime error"); return }; _v.BuzkashiSubtracktime = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buzkashi_caddblurtime"].(float64); !_ok_ { err = errors.New("buzkashi_caddblurtime error"); return }; _v.BuzkashiCaddblurtime = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buzkashi_csubblurtime"].(float64); !_ok_ { err = errors.New("buzkashi_csubblurtime error"); return }; _v.BuzkashiCsubblurtime = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buzkashi_bumpspeedtime"].(float64); !_ok_ { err = errors.New("buzkashi_bumpspeedtime error"); return }; _v.BuzkashiBumpspeedtime = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buzkashi_deathsubtime"].(float64); !_ok_ { err = errors.New("buzkashi_deathsubtime error"); return }; _v.BuzkashiDeathsubtime = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buzkashi_catchsubtime"].(float64); !_ok_ { err = errors.New("buzkashi_catchsubtime error"); return }; _v.BuzkashiCatchsubtime = int32(_tempNum_) }