上传武馆领取奖励后 状态修改
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@ -66,6 +66,8 @@ func (this *apiComp) Receive(session comm.IUserSession, req *pb.MartialhallRecei
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if code = this.module.ModuleHero.AddHeroExp(session, pillar.Hero, pillar.Reward); code != pb.ErrorCode_Success {
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if code = this.module.ModuleHero.AddHeroExp(session, pillar.Hero, pillar.Reward); code != pb.ErrorCode_Success {
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return
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return
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}
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}
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pillar.Hero = ""
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pillar.State = pb.PillarState_NoUse
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this.module.modelMartialhall.Change(session.GetUserId(), map[string]interface{}{
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this.module.modelMartialhall.Change(session.GetUserId(), map[string]interface{}{
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filed: pillar,
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filed: pillar,
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