From b7ec9ffd247956db62cc7f3276eec8d6ad8fc795 Mon Sep 17 00:00:00 2001 From: liwei1dao Date: Fri, 30 Dec 2022 16:34:07 +0800 Subject: [PATCH] =?UTF-8?q?=E4=B8=8A=E4=BC=A0=E8=A3=85=E5=A4=87=E6=A8=A1?= =?UTF-8?q?=E5=9D=97=E9=94=99=E8=AF=AF=E6=97=A5=E5=BF=97=E8=A1=A5=E5=85=A8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- modules/equipment/modelEquipment.go | 3 +++ 1 file changed, 3 insertions(+) diff --git a/modules/equipment/modelEquipment.go b/modules/equipment/modelEquipment.go index a90a0a903..14146da05 100644 --- a/modules/equipment/modelEquipment.go +++ b/modules/equipment/modelEquipment.go @@ -1,6 +1,7 @@ package equipment import ( + "fmt" "go_dreamfactory/comm" "go_dreamfactory/lego/core" "go_dreamfactory/modules" @@ -258,6 +259,8 @@ func (this *modelEquipmentComp) newEquipment(uid string, conf *cfg.GameEquipData IsInitialState: false, } if mattr, err = this.module.configure.GetEquipmentAttrlibraryConfigureById(conf.Leadlibrary); err != nil || len(mattr) == 0 { + err = fmt.Errorf("no found mattr%d", conf.Leadlibrary) + this.module.Errorln(err) return } equipment.MainEntry = &pb.EquipmentAttributeEntry{