Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
b70c994e17
@ -1,6 +1,7 @@
|
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package expedition
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/pb"
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@ -18,19 +19,21 @@ func (this *apiComp) Info(session comm.IUserSession, req *pb.ExpeditionInfoReq)
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var (
|
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member *pb.DBGuildMember
|
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info *pb.DBExpedition
|
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boos *pb.DBExpeditionBoos
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err error
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)
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if errdata = this.InfoCheck(session, req); errdata != nil {
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return
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}
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lock, _ := this.module.modelExpedition.userlock(req.Guildid)
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state := getSysDayTimeState()
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lock, _ := this.module.model.userlock(req.Guildid)
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err = lock.Lock()
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if err != nil {
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this.module.Error("公会战分布式锁 err!", log.Field{Key: "Guildid", Value: req.Guildid}, log.Field{Key: "err", Value: err.Error()})
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return
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}
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defer lock.Unlock()
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if info, err = this.module.modelExpedition.getInfo(req.Guildid); err != nil {
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if info, err = this.module.model.getInfo(req.Guildid); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Message: err.Error(),
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@ -38,8 +41,25 @@ func (this *apiComp) Info(session comm.IUserSession, req *pb.ExpeditionInfoReq)
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return
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}
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if !utils.IsSameWeek(member.Refreshtime) {
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this.module.modelExpedition.refreshBoos(info)
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this.module.model.refreshBoos(info)
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}
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if state == 2 || state == 3 {
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boos = info.Boos[info.Indexboos]
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if boos == nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_SystemError,
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Message: fmt.Sprintf("no found currboos:%d", info.Indexboos),
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}
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session.SendMsg(string(this.module.GetType()), "info", &pb.ExpeditionInfoResp{Info: info})
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return
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}
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if !boos.Crusaded {
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if this.module.model.settlementboos(info, boos) {
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this.module.model.updateExpedition(info)
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}
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}
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}
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session.SendMsg(string(this.module.GetType()), "info", &pb.ExpeditionInfoResp{Info: info, State: state})
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return
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}
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|
137
modules/expedition/api_receive.go
Normal file
137
modules/expedition/api_receive.go
Normal file
@ -0,0 +1,137 @@
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package expedition
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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)
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// 参数校验
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func (this *apiComp) ReceiveCheck(session comm.IUserSession, req *pb.ExpeditionReceiveReq) (errdata *pb.ErrorData) {
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|
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return
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}
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// 获取工会boos战信息
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func (this *apiComp) Receive(session comm.IUserSession, req *pb.ExpeditionReceiveReq) (errdata *pb.ErrorData) {
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var (
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conf *cfg.GameExpeditionBoosData
|
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info *pb.DBExpedition
|
||||
boos *pb.DBExpeditionBoos
|
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member *pb.DBExpeditionMember
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award []*pb.UserAtno
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err error
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ok bool
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)
|
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if errdata = this.ReceiveCheck(session, req); errdata != nil {
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return
|
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}
|
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lock, _ := this.module.model.userlock(req.Guildid)
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err = lock.Lock()
|
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if err != nil {
|
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this.module.Error("公会战分布式锁 err!", log.Field{Key: "Guildid", Value: req.Guildid}, log.Field{Key: "err", Value: err.Error()})
|
||||
return
|
||||
}
|
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defer lock.Unlock()
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if info, err = this.module.model.getInfo(req.Guildid); err != nil {
|
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errdata = &pb.ErrorData{
|
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Code: pb.ErrorCode_DBError,
|
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Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
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for _, v := range info.Boos {
|
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if v.Boosid == req.Boosid {
|
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boos = v
|
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}
|
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}
|
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if boos == nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_SystemError,
|
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Message: fmt.Sprintf("no found currboos:%d", req.Boosid),
|
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}
|
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return
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}
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if !boos.Crusaded {
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this.module.model.settlementboos(info, boos)
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}
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if conf, err = this.module.configure.getGameExpeditionBoosData(boos.Boosid); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ConfigNoFound,
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
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if boos.Hp > 0 {
|
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if state := getSysDayTimeState(); state != 2 {
|
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errdata = &pb.ErrorData{
|
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Code: pb.ErrorCode_ReqParameterError,
|
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Message: "curr no in award time!",
|
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}
|
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return
|
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}
|
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if member, ok = boos.Members[session.GetUserId()]; !ok || member.State == 0 {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ReqParameterError,
|
||||
Message: "Not involved!",
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||||
}
|
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return
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}
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member.State = 2
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if errdata, award = this.module.DispenseAtno(session, conf.FailReward, true); errdata != nil {
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return
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}
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} else {
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if member, ok = boos.Members[session.GetUserId()]; ok {
|
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if member.State == 2 {
|
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errdata = &pb.ErrorData{
|
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Code: pb.ErrorCode_ReqParameterError,
|
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Message: "Received!",
|
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}
|
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return
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}
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member.State = 2
|
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} else {
|
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boos.Members[session.GetUserId()] = &pb.DBExpeditionMember{
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Uid: session.GetUserId(),
|
||||
State: 2,
|
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}
|
||||
}
|
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|
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user, err := this.module.GetUserForSession(session)
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if err != nil {
|
||||
errdata = &pb.ErrorData{
|
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Code: pb.ErrorCode_DBError,
|
||||
Title: pb.ErrorCode_DBError.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if prop := this.module.ModuleTools.GetGroupDataByLottery(conf.KillReward, user.Vip, user.Lv); len(prop) == 0 {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ConfigNoFound,
|
||||
Title: pb.ErrorCode_ConfigNoFound.ToString(),
|
||||
Message: fmt.Sprintf("掉落组未找到:%d", conf.KillReward),
|
||||
}
|
||||
return
|
||||
} else {
|
||||
if errdata, award = this.module.DispenseAtno(session, prop, true); errdata != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if err = this.module.model.updateExpedition(info); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_DBError,
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
session.SendMsg(string(this.module.GetType()), "info", &pb.ExpeditionReceiveResp{Boosid: req.Boosid, Award: award})
|
||||
return
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||||
}
|
@ -5,6 +5,8 @@ import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/sys/log"
|
||||
"go_dreamfactory/pb"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
"math"
|
||||
)
|
||||
|
||||
// 参数校验
|
||||
@ -16,67 +18,123 @@ func (this *apiComp) UpHeroCheck(session comm.IUserSession, req *pb.ExpeditionUp
|
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// 获取工会boos战信息
|
||||
func (this *apiComp) UpHero(session comm.IUserSession, req *pb.ExpeditionUpHeroReq) (errdata *pb.ErrorData) {
|
||||
var (
|
||||
// conf *cfg.GameExpeditionBoosData
|
||||
conf *cfg.GameExpeditionBoosData
|
||||
hconf *cfg.GameHeroData
|
||||
member *pb.DBExpeditionMember
|
||||
info *pb.DBExpedition
|
||||
boos *pb.DBExpeditionBoos
|
||||
// heros []*pb.DBHero
|
||||
heros []*pb.DBHero
|
||||
condition []int32
|
||||
addpwaer int32
|
||||
err error
|
||||
)
|
||||
if errdata = this.UpHeroCheck(session, req); errdata != nil {
|
||||
return
|
||||
}
|
||||
|
||||
lock, _ := this.module.modelExpedition.userlock(req.Guildid)
|
||||
if state := getSysDayTimeState(); state != 1 {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ReqParameterError,
|
||||
Message: "curr no in uptime!",
|
||||
}
|
||||
return
|
||||
}
|
||||
lock, _ := this.module.model.userlock(req.Guildid)
|
||||
err = lock.Lock()
|
||||
if err != nil {
|
||||
this.module.Error("公会战分布式锁 err!", log.Field{Key: "Guildid", Value: req.Guildid}, log.Field{Key: "err", Value: err.Error()})
|
||||
return
|
||||
}
|
||||
defer lock.Unlock()
|
||||
if info, err = this.module.modelExpedition.getInfo(req.Guildid); err != nil {
|
||||
if info, err = this.module.model.getInfo(req.Guildid); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_DBError,
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
for _, v := range info.Boos {
|
||||
if v.Boosid == info.Currboos {
|
||||
boos = v
|
||||
}
|
||||
}
|
||||
|
||||
boos = info.Boos[info.Indexboos]
|
||||
if boos == nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_SystemError,
|
||||
Message: fmt.Sprintf("no found currboos:%d", info.Currboos),
|
||||
Message: fmt.Sprintf("no found currboos:%d", info.Indexboos),
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// if conf, err = this.module.configure.getGameExpeditionBoosData(info.Currboos); err != nil {
|
||||
// errdata = &pb.ErrorData{
|
||||
// Code: pb.ErrorCode_ConfigNoFound,
|
||||
// Message: err.Error(),
|
||||
// }
|
||||
// return
|
||||
// }
|
||||
// if heros, err = this.module.ModuleHero.QueryCrossMultipleHeroinfo(req.Heros); err != nil {
|
||||
// errdata = &pb.ErrorData{
|
||||
// Code: pb.ErrorCode_DBError,
|
||||
// Message: err.Error(),
|
||||
// }
|
||||
// return
|
||||
// }
|
||||
if conf, err = this.module.configure.getGameExpeditionBoosData(boos.Boosid); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ConfigNoFound,
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
if heros, err = this.module.ModuleHero.QueryCrossMultipleHeroinfo(session.GetUserId(), req.Heros); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_DBError,
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
member = &pb.DBExpeditionMember{
|
||||
Uid: session.GetUserId(),
|
||||
Heros: req.Heros,
|
||||
Totalpower: 100,
|
||||
State: 1,
|
||||
}
|
||||
condition = make([]int32, 4)
|
||||
for _, v := range heros {
|
||||
if hconf, err = this.module.ModuleTools.GetHeroConfig(v.HeroID); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ConfigNoFound,
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if len(conf.Race) == 2 {
|
||||
if hconf.Race == conf.Race[0] {
|
||||
condition[0]++
|
||||
}
|
||||
}
|
||||
if len(conf.Job) == 2 {
|
||||
if hconf.Job == conf.Job[0] {
|
||||
condition[1]++
|
||||
}
|
||||
}
|
||||
for _, v := range conf.Hid {
|
||||
if hconf.Hid == v {
|
||||
condition[2]++
|
||||
}
|
||||
}
|
||||
if len(conf.Color) == 2 {
|
||||
if hconf.Color == conf.Color[0] {
|
||||
condition[3]++
|
||||
}
|
||||
}
|
||||
member.Totalpower += v.Fightvalue
|
||||
}
|
||||
|
||||
if condition[0] >= conf.Race[1] {
|
||||
addpwaer += conf.Fight
|
||||
}
|
||||
if condition[1] >= conf.Job[1] {
|
||||
addpwaer += conf.Fight
|
||||
}
|
||||
if condition[2] >= int32(len(conf.Hid)) {
|
||||
addpwaer += conf.Fight
|
||||
}
|
||||
if condition[3] >= conf.Color[1] {
|
||||
addpwaer += conf.Fight
|
||||
}
|
||||
member.Totalpower = member.Totalpower + int32(math.Floor(float64(member.Totalpower)*float64(addpwaer)/float64(1000)))
|
||||
boos.Members[session.GetUserId()] = member
|
||||
this.module.modelExpedition.updateGuildGve(info)
|
||||
if err = this.module.model.updateExpedition(info); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_DBError,
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
session.SendMsg(string(this.module.GetType()), "info", &pb.ExpeditionInfoResp{Info: info})
|
||||
return
|
||||
}
|
||||
|
@ -1,5 +1,20 @@
|
||||
package expedition
|
||||
|
||||
import "go_dreamfactory/sys/configure"
|
||||
|
||||
const (
|
||||
UnionGveBoosCoonfKey = "UnionGveBoosCoonf"
|
||||
)
|
||||
|
||||
func getSysDayTimeState() (state int32) {
|
||||
hour := configure.Now().Hour()
|
||||
if hour < 10 {
|
||||
return 0
|
||||
} else if hour < 20 {
|
||||
return 1
|
||||
} else if hour < 21 {
|
||||
return 2
|
||||
} else {
|
||||
return 3
|
||||
}
|
||||
}
|
||||
|
@ -63,6 +63,7 @@ func (this *ModelExpedition) getInfo(guildid string) (result *pb.DBExpedition, e
|
||||
Guildid: guildid,
|
||||
Lv: 1,
|
||||
Refresh: configure.Now().Unix(),
|
||||
Indexboos: 0,
|
||||
Boos: make([]*pb.DBExpeditionBoos, 0),
|
||||
}
|
||||
for _, v := range confs {
|
||||
@ -72,14 +73,15 @@ func (this *ModelExpedition) getInfo(guildid string) (result *pb.DBExpedition, e
|
||||
Members: make(map[string]*pb.DBExpeditionMember),
|
||||
})
|
||||
}
|
||||
result.Currboos = result.Boos[0].Boosid
|
||||
err = this.Add(guildid, result)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (this *ModelExpedition) updateGuildGve(data *pb.DBExpedition) (err error) {
|
||||
func (this *ModelExpedition) updateExpedition(data *pb.DBExpedition) (err error) {
|
||||
if err = this.ChangeById(data.Guildid, map[string]interface{}{
|
||||
"lv": data.Lv,
|
||||
"indexboos": data.Indexboos,
|
||||
"boos": data.Boos,
|
||||
}); err != nil {
|
||||
this.module.Error("更新用户任务数据 错误!", log.Field{Key: "err", Value: err.Error()})
|
||||
@ -104,7 +106,32 @@ func (this *ModelExpedition) refreshBoos(info *pb.DBExpedition) (conf *pb.DBGuil
|
||||
Members: make(map[string]*pb.DBExpeditionMember),
|
||||
})
|
||||
}
|
||||
info.Currboos = info.Boos[0].Boosid
|
||||
info.Refresh = configure.Now().Unix()
|
||||
info.Indexboos = 0
|
||||
return
|
||||
}
|
||||
|
||||
//结算boos
|
||||
func (this *ModelExpedition) settlementboos(info *pb.DBExpedition, boos *pb.DBExpeditionBoos) (changed bool) {
|
||||
var (
|
||||
fightingValue int32
|
||||
)
|
||||
if len(boos.Members) == 0 {
|
||||
return
|
||||
}
|
||||
for _, v := range boos.Members {
|
||||
fightingValue += v.Totalpower
|
||||
}
|
||||
boos.Hp -= fightingValue
|
||||
if boos.Hp < 0 {
|
||||
if info.Indexboos < int32(len(info.Boos))-1 {
|
||||
info.Indexboos++
|
||||
} else {
|
||||
info.Lv++
|
||||
}
|
||||
}
|
||||
boos.Crusaded = true
|
||||
changed = true
|
||||
return
|
||||
}
|
||||
|
@ -22,7 +22,7 @@ type Expedition struct {
|
||||
sociaty comm.ISociaty
|
||||
mail comm.Imail
|
||||
api *apiComp
|
||||
modelExpedition *ModelExpedition
|
||||
model *ModelExpedition
|
||||
configure *MCompConfigure
|
||||
}
|
||||
|
||||
@ -60,7 +60,7 @@ func (this *Expedition) OnInstallComp() {
|
||||
this.ModuleBase.OnInstallComp()
|
||||
this.api = this.RegisterComp(new(apiComp)).(*apiComp)
|
||||
this.configure = this.RegisterComp(new(MCompConfigure)).(*MCompConfigure)
|
||||
this.modelExpedition = this.RegisterComp(new(ModelExpedition)).(*ModelExpedition)
|
||||
this.model = this.RegisterComp(new(ModelExpedition)).(*ModelExpedition)
|
||||
}
|
||||
|
||||
// 红点
|
||||
|
@ -29,7 +29,7 @@ type DBExpedition struct {
|
||||
Guildid string `protobuf:"bytes,1,opt,name=guildid,proto3" json:"guildid" bson:"_id"`
|
||||
Lv int32 `protobuf:"varint,2,opt,name=lv,proto3" json:"lv"` //当前第几阶段
|
||||
Refresh int64 `protobuf:"varint,3,opt,name=refresh,proto3" json:"refresh"` //最后刷新时间
|
||||
Currboos int32 `protobuf:"varint,4,opt,name=currboos,proto3" json:"currboos"` //当前boos
|
||||
Indexboos int32 `protobuf:"varint,4,opt,name=indexboos,proto3" json:"indexboos"` //当前boos
|
||||
Boos []*DBExpeditionBoos `protobuf:"bytes,5,rep,name=boos,proto3" json:"boos"` //boos列表
|
||||
}
|
||||
|
||||
@ -86,9 +86,9 @@ func (x *DBExpedition) GetRefresh() int64 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBExpedition) GetCurrboos() int32 {
|
||||
func (x *DBExpedition) GetIndexboos() int32 {
|
||||
if x != nil {
|
||||
return x.Currboos
|
||||
return x.Indexboos
|
||||
}
|
||||
return 0
|
||||
}
|
||||
@ -107,7 +107,8 @@ type DBExpeditionBoos struct {
|
||||
|
||||
Boosid int32 `protobuf:"varint,1,opt,name=boosid,proto3" json:"boosid"`
|
||||
Hp int32 `protobuf:"varint,2,opt,name=hp,proto3" json:"hp"`
|
||||
Members map[string]*DBExpeditionMember `protobuf:"bytes,3,rep,name=members,proto3" json:"members" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
|
||||
Crusaded bool `protobuf:"varint,3,opt,name=crusaded,proto3" json:"crusaded"` //是否讨伐完毕
|
||||
Members map[string]*DBExpeditionMember `protobuf:"bytes,4,rep,name=members,proto3" json:"members" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
|
||||
}
|
||||
|
||||
func (x *DBExpeditionBoos) Reset() {
|
||||
@ -156,6 +157,13 @@ func (x *DBExpeditionBoos) GetHp() int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBExpeditionBoos) GetCrusaded() bool {
|
||||
if x != nil {
|
||||
return x.Crusaded
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (x *DBExpeditionBoos) GetMembers() map[string]*DBExpeditionMember {
|
||||
if x != nil {
|
||||
return x.Members
|
||||
@ -240,37 +248,39 @@ var File_expedition_expedition_db_proto protoreflect.FileDescriptor
|
||||
var file_expedition_expedition_db_proto_rawDesc = []byte{
|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -74,6 +74,7 @@ type ExpeditionInfoResp struct {
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Info *DBExpedition `protobuf:"bytes,1,opt,name=info,proto3" json:"info"`
|
||||
State int32 `protobuf:"varint,2,opt,name=state,proto3" json:"state"` //0 未开放 1 准备中 2讨伐中 3结算中
|
||||
}
|
||||
|
||||
func (x *ExpeditionInfoResp) Reset() {
|
||||
@ -115,6 +116,13 @@ func (x *ExpeditionInfoResp) GetInfo() *DBExpedition {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *ExpeditionInfoResp) GetState() int32 {
|
||||
if x != nil {
|
||||
return x.State
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
//上英雄
|
||||
type ExpeditionUpHeroReq struct {
|
||||
state protoimpl.MessageState
|
||||
@ -338,30 +346,32 @@ var file_expedition_expedition_msg_proto_rawDesc = []byte{
|
||||
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}
|
||||
|
||||
var (
|
||||
|
Loading…
Reference in New Issue
Block a user