This commit is contained in:
liwei 2023-08-09 15:13:31 +08:00
commit b63eae8242
6 changed files with 206 additions and 83 deletions

View File

@ -621,4 +621,7 @@ type (
IPushgiftbag interface { IPushgiftbag interface {
IBuriedUpdateNotify IBuriedUpdateNotify
} }
IUiGame interface {
HDPSTodayConsum(uid string, ps int32) // 今日消耗的体力
}
) )

View File

@ -35,8 +35,7 @@ func (this *modelHdList) Init(service core.IService, module core.IModule, comp c
} }
func (this *modelHdList) getHdInfo() (activity map[pb.HdType]*pb.DBHuodong) { func (this *modelHdList) getHdInfo() (activity map[pb.HdType]*pb.DBHuodong) {
//this.LoadActivityData() // 临时处理 活动数据完善 删除
this.LoadActivityData() // 临时处理 活动数据完善 删除
return this.activity return this.activity
} }

View File

@ -44,6 +44,7 @@ type ModuleBase struct {
ModuleBuried comm.IBuried //触发埋点中心 ModuleBuried comm.IBuried //触发埋点中心
ModuleMail comm.Imail //邮件 ModuleMail comm.Imail //邮件
ModuleActivity comm.IActivity //活动模块 ModuleActivity comm.IActivity //活动模块
ModuleUiGame comm.IUiGame //
} }
// 重构模块配置对象 // 重构模块配置对象
@ -151,6 +152,11 @@ func (this *ModuleBase) Start() (err error) {
return return
} }
this.ModuleActivity = module.(comm.IActivity) this.ModuleActivity = module.(comm.IActivity)
if module, err = this.service.GetModule(comm.ModulePuzzle); err != nil {
return
}
this.ModuleUiGame = module.(comm.IUiGame)
return return
} }
@ -395,6 +401,8 @@ func (this *ModuleBase) ConsumeRes(session comm.IUserSession, res []*cfg.Gameatn
this.ModuleUser.ChangeUserExpand(session.GetUserId(), map[string]interface{}{ this.ModuleUser.ChangeUserExpand(session.GetUserId(), map[string]interface{}{
"consumPs": userexpand.ConsumPs, "consumPs": userexpand.ConsumPs,
}) })
go this.ModuleUiGame.HDPSTodayConsum(session.GetUserId(), userexpand.ConsumPs) //
} }
} }
} }

View File

@ -50,6 +50,6 @@ func (this *modelPuzzle) getPuzzleList(uid string, hid string) (result *pb.DBPuz
return result, err return result, err
} }
// func (this *modelPuzzle) modifyVikingDataByObjId(uid string, data map[string]interface{}) error { func (this *modelPuzzle) modifyPuzzleListByObjId(uid string, data map[string]interface{}) error {
// return this.Change(uid, data) return this.Change(uid, data)
// } }

View File

@ -4,6 +4,9 @@ import (
"go_dreamfactory/comm" "go_dreamfactory/comm"
"go_dreamfactory/lego/base" "go_dreamfactory/lego/base"
"go_dreamfactory/lego/core" "go_dreamfactory/lego/core"
"go_dreamfactory/pb"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs"
"go_dreamfactory/modules" "go_dreamfactory/modules"
) )
@ -44,3 +47,48 @@ func (this *UiGame) Start() (err error) {
return return
} }
func (this *UiGame) HDPSTodayConsum(uid string, ps int32) {
activity := this.ModuleActivity.GetAllHdInfo()
curTime := configure.Now().Unix()
if v, ok := activity[pb.HdType_HdPuzzle]; ok { // 拼图小游戏
if v.Stime >= curTime && curTime <= v.Etime { // 活动时间范围内
if rst, err := this.modelPuzzle.getPuzzleList(uid, v.Id); err == nil {
if conf, err := this.configure.GetPuzzleConsumConf(); err != nil {
if conf.Getmax > rst.Val { // 超过今日上限
tmp := ps / conf.Usepawer
if tmp > rst.Val {
l := rst.Val
rst.Val = tmp
if conf.Getmax < rst.Val { // 超过今日上限
rst.Val = conf.Getmax
}
sub := rst.Val - l // 增长的
s, ok := this.GetUserSession(uid)
if sub > 0 {
var res *cfg.Gameatn
res = &cfg.Gameatn{
A: conf.Itemget.A,
T: conf.Itemget.T,
N: conf.Itemget.N * sub,
}
this.DispenseRes(s, []*cfg.Gameatn{res}, true)
}
update := make(map[string]interface{})
update["val"] = rst.Val
this.modelPuzzle.modifyPuzzleListByObjId(uid, update)
// 推送活动数据进度变化
if ok {
s.SendMsg(string(this.GetType()), "puzzlechange", &pb.UiGamePuzzleChangePush{
Data: rst,
})
s.Push()
}
}
}
}
}
}
}
}

View File

@ -338,6 +338,54 @@ func (x *UiGamePuzzleRewardResp) GetAtno() []*UserAtno {
return nil return nil
} }
// 进度变化推送
type UiGamePuzzleChangePush struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Data *DBPuzzleData `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
}
func (x *UiGamePuzzleChangePush) Reset() {
*x = UiGamePuzzleChangePush{}
if protoimpl.UnsafeEnabled {
mi := &file_uigame_uigame_msg_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *UiGamePuzzleChangePush) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*UiGamePuzzleChangePush) ProtoMessage() {}
func (x *UiGamePuzzleChangePush) ProtoReflect() protoreflect.Message {
mi := &file_uigame_uigame_msg_proto_msgTypes[6]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use UiGamePuzzleChangePush.ProtoReflect.Descriptor instead.
func (*UiGamePuzzleChangePush) Descriptor() ([]byte, []int) {
return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{6}
}
func (x *UiGamePuzzleChangePush) GetData() *DBPuzzleData {
if x != nil {
return x.Data
}
return nil
}
///////////////////// /////////////////////
type UiGameGetLatticeReq struct { type UiGameGetLatticeReq struct {
state protoimpl.MessageState state protoimpl.MessageState
@ -350,7 +398,7 @@ type UiGameGetLatticeReq struct {
func (x *UiGameGetLatticeReq) Reset() { func (x *UiGameGetLatticeReq) Reset() {
*x = UiGameGetLatticeReq{} *x = UiGameGetLatticeReq{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_uigame_uigame_msg_proto_msgTypes[6] mi := &file_uigame_uigame_msg_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -363,7 +411,7 @@ func (x *UiGameGetLatticeReq) String() string {
func (*UiGameGetLatticeReq) ProtoMessage() {} func (*UiGameGetLatticeReq) ProtoMessage() {}
func (x *UiGameGetLatticeReq) ProtoReflect() protoreflect.Message { func (x *UiGameGetLatticeReq) ProtoReflect() protoreflect.Message {
mi := &file_uigame_uigame_msg_proto_msgTypes[6] mi := &file_uigame_uigame_msg_proto_msgTypes[7]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -376,7 +424,7 @@ func (x *UiGameGetLatticeReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use UiGameGetLatticeReq.ProtoReflect.Descriptor instead. // Deprecated: Use UiGameGetLatticeReq.ProtoReflect.Descriptor instead.
func (*UiGameGetLatticeReq) Descriptor() ([]byte, []int) { func (*UiGameGetLatticeReq) Descriptor() ([]byte, []int) {
return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{6} return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{7}
} }
func (x *UiGameGetLatticeReq) GetHdid() string { func (x *UiGameGetLatticeReq) GetHdid() string {
@ -398,7 +446,7 @@ type UiGameGetLatticeResp struct {
func (x *UiGameGetLatticeResp) Reset() { func (x *UiGameGetLatticeResp) Reset() {
*x = UiGameGetLatticeResp{} *x = UiGameGetLatticeResp{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_uigame_uigame_msg_proto_msgTypes[7] mi := &file_uigame_uigame_msg_proto_msgTypes[8]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -411,7 +459,7 @@ func (x *UiGameGetLatticeResp) String() string {
func (*UiGameGetLatticeResp) ProtoMessage() {} func (*UiGameGetLatticeResp) ProtoMessage() {}
func (x *UiGameGetLatticeResp) ProtoReflect() protoreflect.Message { func (x *UiGameGetLatticeResp) ProtoReflect() protoreflect.Message {
mi := &file_uigame_uigame_msg_proto_msgTypes[7] mi := &file_uigame_uigame_msg_proto_msgTypes[8]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -424,7 +472,7 @@ func (x *UiGameGetLatticeResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use UiGameGetLatticeResp.ProtoReflect.Descriptor instead. // Deprecated: Use UiGameGetLatticeResp.ProtoReflect.Descriptor instead.
func (*UiGameGetLatticeResp) Descriptor() ([]byte, []int) { func (*UiGameGetLatticeResp) Descriptor() ([]byte, []int) {
return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{7} return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{8}
} }
func (x *UiGameGetLatticeResp) GetData() *DBLatticeData { func (x *UiGameGetLatticeResp) GetData() *DBLatticeData {
@ -434,7 +482,7 @@ func (x *UiGameGetLatticeResp) GetData() *DBLatticeData {
return nil return nil
} }
// 拼图 // 走迷宫格子
type UiGameLatticeGridReq struct { type UiGameLatticeGridReq struct {
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
@ -447,7 +495,7 @@ type UiGameLatticeGridReq struct {
func (x *UiGameLatticeGridReq) Reset() { func (x *UiGameLatticeGridReq) Reset() {
*x = UiGameLatticeGridReq{} *x = UiGameLatticeGridReq{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_uigame_uigame_msg_proto_msgTypes[8] mi := &file_uigame_uigame_msg_proto_msgTypes[9]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -460,7 +508,7 @@ func (x *UiGameLatticeGridReq) String() string {
func (*UiGameLatticeGridReq) ProtoMessage() {} func (*UiGameLatticeGridReq) ProtoMessage() {}
func (x *UiGameLatticeGridReq) ProtoReflect() protoreflect.Message { func (x *UiGameLatticeGridReq) ProtoReflect() protoreflect.Message {
mi := &file_uigame_uigame_msg_proto_msgTypes[8] mi := &file_uigame_uigame_msg_proto_msgTypes[9]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -473,7 +521,7 @@ func (x *UiGameLatticeGridReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use UiGameLatticeGridReq.ProtoReflect.Descriptor instead. // Deprecated: Use UiGameLatticeGridReq.ProtoReflect.Descriptor instead.
func (*UiGameLatticeGridReq) Descriptor() ([]byte, []int) { func (*UiGameLatticeGridReq) Descriptor() ([]byte, []int) {
return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{8} return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{9}
} }
func (x *UiGameLatticeGridReq) GetHdid() string { func (x *UiGameLatticeGridReq) GetHdid() string {
@ -502,7 +550,7 @@ type UiGameLatticeGridResp struct {
func (x *UiGameLatticeGridResp) Reset() { func (x *UiGameLatticeGridResp) Reset() {
*x = UiGameLatticeGridResp{} *x = UiGameLatticeGridResp{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_uigame_uigame_msg_proto_msgTypes[9] mi := &file_uigame_uigame_msg_proto_msgTypes[10]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -515,7 +563,7 @@ func (x *UiGameLatticeGridResp) String() string {
func (*UiGameLatticeGridResp) ProtoMessage() {} func (*UiGameLatticeGridResp) ProtoMessage() {}
func (x *UiGameLatticeGridResp) ProtoReflect() protoreflect.Message { func (x *UiGameLatticeGridResp) ProtoReflect() protoreflect.Message {
mi := &file_uigame_uigame_msg_proto_msgTypes[9] mi := &file_uigame_uigame_msg_proto_msgTypes[10]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -528,7 +576,7 @@ func (x *UiGameLatticeGridResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use UiGameLatticeGridResp.ProtoReflect.Descriptor instead. // Deprecated: Use UiGameLatticeGridResp.ProtoReflect.Descriptor instead.
func (*UiGameLatticeGridResp) Descriptor() ([]byte, []int) { func (*UiGameLatticeGridResp) Descriptor() ([]byte, []int) {
return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{9} return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{10}
} }
func (x *UiGameLatticeGridResp) GetData() *DBLatticeData { func (x *UiGameLatticeGridResp) GetData() *DBLatticeData {
@ -545,20 +593,20 @@ func (x *UiGameLatticeGridResp) GetAtno() []*UserAtno {
return nil return nil
} }
// 拼图领取奖励 // 迷宫领取进度奖励
type UiGameLatticeRewardReq struct { type UiGameLatticeRewardReq struct {
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Hdid string `protobuf:"bytes,1,opt,name=hdid,proto3" json:"hdid"` // 拼图活动ID Hdid string `protobuf:"bytes,1,opt,name=hdid,proto3" json:"hdid"` // 活动ID
Id int32 `protobuf:"varint,2,opt,name=id,proto3" json:"id"` Id int32 `protobuf:"varint,2,opt,name=id,proto3" json:"id"`
} }
func (x *UiGameLatticeRewardReq) Reset() { func (x *UiGameLatticeRewardReq) Reset() {
*x = UiGameLatticeRewardReq{} *x = UiGameLatticeRewardReq{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_uigame_uigame_msg_proto_msgTypes[10] mi := &file_uigame_uigame_msg_proto_msgTypes[11]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -571,7 +619,7 @@ func (x *UiGameLatticeRewardReq) String() string {
func (*UiGameLatticeRewardReq) ProtoMessage() {} func (*UiGameLatticeRewardReq) ProtoMessage() {}
func (x *UiGameLatticeRewardReq) ProtoReflect() protoreflect.Message { func (x *UiGameLatticeRewardReq) ProtoReflect() protoreflect.Message {
mi := &file_uigame_uigame_msg_proto_msgTypes[10] mi := &file_uigame_uigame_msg_proto_msgTypes[11]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -584,7 +632,7 @@ func (x *UiGameLatticeRewardReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use UiGameLatticeRewardReq.ProtoReflect.Descriptor instead. // Deprecated: Use UiGameLatticeRewardReq.ProtoReflect.Descriptor instead.
func (*UiGameLatticeRewardReq) Descriptor() ([]byte, []int) { func (*UiGameLatticeRewardReq) Descriptor() ([]byte, []int) {
return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{10} return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{11}
} }
func (x *UiGameLatticeRewardReq) GetHdid() string { func (x *UiGameLatticeRewardReq) GetHdid() string {
@ -601,7 +649,6 @@ func (x *UiGameLatticeRewardReq) GetId() int32 {
return 0 return 0
} }
// 获取活动列表
type UiGameLatticeRewardResp struct { type UiGameLatticeRewardResp struct {
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
@ -614,7 +661,7 @@ type UiGameLatticeRewardResp struct {
func (x *UiGameLatticeRewardResp) Reset() { func (x *UiGameLatticeRewardResp) Reset() {
*x = UiGameLatticeRewardResp{} *x = UiGameLatticeRewardResp{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_uigame_uigame_msg_proto_msgTypes[11] mi := &file_uigame_uigame_msg_proto_msgTypes[12]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -627,7 +674,7 @@ func (x *UiGameLatticeRewardResp) String() string {
func (*UiGameLatticeRewardResp) ProtoMessage() {} func (*UiGameLatticeRewardResp) ProtoMessage() {}
func (x *UiGameLatticeRewardResp) ProtoReflect() protoreflect.Message { func (x *UiGameLatticeRewardResp) ProtoReflect() protoreflect.Message {
mi := &file_uigame_uigame_msg_proto_msgTypes[11] mi := &file_uigame_uigame_msg_proto_msgTypes[12]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -640,7 +687,7 @@ func (x *UiGameLatticeRewardResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use UiGameLatticeRewardResp.ProtoReflect.Descriptor instead. // Deprecated: Use UiGameLatticeRewardResp.ProtoReflect.Descriptor instead.
func (*UiGameLatticeRewardResp) Descriptor() ([]byte, []int) { func (*UiGameLatticeRewardResp) Descriptor() ([]byte, []int) {
return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{11} return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{12}
} }
func (x *UiGameLatticeRewardResp) GetData() *DBLatticeData { func (x *UiGameLatticeRewardResp) GetData() *DBLatticeData {
@ -690,33 +737,37 @@ var file_uigame_uigame_msg_proto_rawDesc = []byte{
0x50, 0x75, 0x7a, 0x7a, 0x6c, 0x65, 0x44, 0x61, 0x74, 0x61, 0x52, 0x04, 0x64, 0x61, 0x74, 0x61, 0x50, 0x75, 0x7a, 0x7a, 0x6c, 0x65, 0x44, 0x61, 0x74, 0x61, 0x52, 0x04, 0x64, 0x61, 0x74, 0x61,
0x12, 0x1d, 0x0a, 0x04, 0x61, 0x74, 0x6e, 0x6f, 0x18, 0x02, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x09, 0x12, 0x1d, 0x0a, 0x04, 0x61, 0x74, 0x6e, 0x6f, 0x18, 0x02, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x09,
0x2e, 0x55, 0x73, 0x65, 0x72, 0x41, 0x74, 0x6e, 0x6f, 0x52, 0x04, 0x61, 0x74, 0x6e, 0x6f, 0x22, 0x2e, 0x55, 0x73, 0x65, 0x72, 0x41, 0x74, 0x6e, 0x6f, 0x52, 0x04, 0x61, 0x74, 0x6e, 0x6f, 0x22,
0x29, 0x0a, 0x13, 0x55, 0x69, 0x47, 0x61, 0x6d, 0x65, 0x47, 0x65, 0x74, 0x4c, 0x61, 0x74, 0x74, 0x3b, 0x0a, 0x16, 0x55, 0x69, 0x47, 0x61, 0x6d, 0x65, 0x50, 0x75, 0x7a, 0x7a, 0x6c, 0x65, 0x43,
0x69, 0x63, 0x65, 0x52, 0x65, 0x71, 0x12, 0x12, 0x0a, 0x04, 0x68, 0x64, 0x69, 0x64, 0x18, 0x01, 0x68, 0x61, 0x6e, 0x67, 0x65, 0x50, 0x75, 0x73, 0x68, 0x12, 0x21, 0x0a, 0x04, 0x64, 0x61, 0x74,
0x20, 0x01, 0x28, 0x09, 0x52, 0x04, 0x68, 0x64, 0x69, 0x64, 0x22, 0x3a, 0x0a, 0x14, 0x55, 0x69, 0x61, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0d, 0x2e, 0x44, 0x42, 0x50, 0x75, 0x7a, 0x7a,
0x47, 0x61, 0x6d, 0x65, 0x47, 0x65, 0x74, 0x4c, 0x61, 0x74, 0x74, 0x69, 0x63, 0x65, 0x52, 0x65, 0x6c, 0x65, 0x44, 0x61, 0x74, 0x61, 0x52, 0x04, 0x64, 0x61, 0x74, 0x61, 0x22, 0x29, 0x0a, 0x13,
0x73, 0x70, 0x12, 0x22, 0x0a, 0x04, 0x64, 0x61, 0x74, 0x61, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x55, 0x69, 0x47, 0x61, 0x6d, 0x65, 0x47, 0x65, 0x74, 0x4c, 0x61, 0x74, 0x74, 0x69, 0x63, 0x65,
0x32, 0x0e, 0x2e, 0x44, 0x42, 0x4c, 0x61, 0x74, 0x74, 0x69, 0x63, 0x65, 0x44, 0x61, 0x74, 0x61, 0x52, 0x65, 0x71, 0x12, 0x12, 0x0a, 0x04, 0x68, 0x64, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28,
0x52, 0x04, 0x64, 0x61, 0x74, 0x61, 0x22, 0x3e, 0x0a, 0x14, 0x55, 0x69, 0x47, 0x61, 0x6d, 0x65, 0x09, 0x52, 0x04, 0x68, 0x64, 0x69, 0x64, 0x22, 0x3a, 0x0a, 0x14, 0x55, 0x69, 0x47, 0x61, 0x6d,
0x4c, 0x61, 0x74, 0x74, 0x69, 0x63, 0x65, 0x47, 0x72, 0x69, 0x64, 0x52, 0x65, 0x71, 0x12, 0x12, 0x65, 0x47, 0x65, 0x74, 0x4c, 0x61, 0x74, 0x74, 0x69, 0x63, 0x65, 0x52, 0x65, 0x73, 0x70, 0x12,
0x0a, 0x04, 0x68, 0x64, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x04, 0x68, 0x64,
0x69, 0x64, 0x12, 0x12, 0x0a, 0x04, 0x67, 0x72, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05,
0x52, 0x04, 0x67, 0x72, 0x69, 0x64, 0x22, 0x5a, 0x0a, 0x15, 0x55, 0x69, 0x47, 0x61, 0x6d, 0x65,
0x4c, 0x61, 0x74, 0x74, 0x69, 0x63, 0x65, 0x47, 0x72, 0x69, 0x64, 0x52, 0x65, 0x73, 0x70, 0x12,
0x22, 0x0a, 0x04, 0x64, 0x61, 0x74, 0x61, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0e, 0x2e, 0x22, 0x0a, 0x04, 0x64, 0x61, 0x74, 0x61, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0e, 0x2e,
0x44, 0x42, 0x4c, 0x61, 0x74, 0x74, 0x69, 0x63, 0x65, 0x44, 0x61, 0x74, 0x61, 0x52, 0x04, 0x64, 0x44, 0x42, 0x4c, 0x61, 0x74, 0x74, 0x69, 0x63, 0x65, 0x44, 0x61, 0x74, 0x61, 0x52, 0x04, 0x64,
0x61, 0x74, 0x61, 0x12, 0x1d, 0x0a, 0x04, 0x61, 0x74, 0x6e, 0x6f, 0x18, 0x02, 0x20, 0x03, 0x28, 0x61, 0x74, 0x61, 0x22, 0x3e, 0x0a, 0x14, 0x55, 0x69, 0x47, 0x61, 0x6d, 0x65, 0x4c, 0x61, 0x74,
0x0b, 0x32, 0x09, 0x2e, 0x55, 0x73, 0x65, 0x72, 0x41, 0x74, 0x6e, 0x6f, 0x52, 0x04, 0x61, 0x74, 0x74, 0x69, 0x63, 0x65, 0x47, 0x72, 0x69, 0x64, 0x52, 0x65, 0x71, 0x12, 0x12, 0x0a, 0x04, 0x68,
0x6e, 0x6f, 0x22, 0x3c, 0x0a, 0x16, 0x55, 0x69, 0x47, 0x61, 0x6d, 0x65, 0x4c, 0x61, 0x74, 0x74, 0x64, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x04, 0x68, 0x64, 0x69, 0x64, 0x12,
0x69, 0x63, 0x65, 0x52, 0x65, 0x77, 0x61, 0x72, 0x64, 0x52, 0x65, 0x71, 0x12, 0x12, 0x0a, 0x04, 0x12, 0x0a, 0x04, 0x67, 0x72, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x04, 0x67,
0x68, 0x64, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x04, 0x68, 0x64, 0x69, 0x64, 0x72, 0x69, 0x64, 0x22, 0x5a, 0x0a, 0x15, 0x55, 0x69, 0x47, 0x61, 0x6d, 0x65, 0x4c, 0x61, 0x74,
0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02, 0x69, 0x64, 0x74, 0x69, 0x63, 0x65, 0x47, 0x72, 0x69, 0x64, 0x52, 0x65, 0x73, 0x70, 0x12, 0x22, 0x0a, 0x04,
0x22, 0x5c, 0x0a, 0x17, 0x55, 0x69, 0x47, 0x61, 0x6d, 0x65, 0x4c, 0x61, 0x74, 0x74, 0x69, 0x63, 0x64, 0x61, 0x74, 0x61, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0e, 0x2e, 0x44, 0x42, 0x4c,
0x65, 0x52, 0x65, 0x77, 0x61, 0x72, 0x64, 0x52, 0x65, 0x73, 0x70, 0x12, 0x22, 0x0a, 0x04, 0x64, 0x61, 0x74, 0x74, 0x69, 0x63, 0x65, 0x44, 0x61, 0x74, 0x61, 0x52, 0x04, 0x64, 0x61, 0x74, 0x61,
0x61, 0x74, 0x61, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0e, 0x2e, 0x44, 0x42, 0x4c, 0x61, 0x12, 0x1d, 0x0a, 0x04, 0x61, 0x74, 0x6e, 0x6f, 0x18, 0x02, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x09,
0x74, 0x74, 0x69, 0x63, 0x65, 0x44, 0x61, 0x74, 0x61, 0x52, 0x04, 0x64, 0x61, 0x74, 0x61, 0x12, 0x2e, 0x55, 0x73, 0x65, 0x72, 0x41, 0x74, 0x6e, 0x6f, 0x52, 0x04, 0x61, 0x74, 0x6e, 0x6f, 0x22,
0x1d, 0x0a, 0x04, 0x61, 0x74, 0x6e, 0x6f, 0x18, 0x02, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x09, 0x2e, 0x3c, 0x0a, 0x16, 0x55, 0x69, 0x47, 0x61, 0x6d, 0x65, 0x4c, 0x61, 0x74, 0x74, 0x69, 0x63, 0x65,
0x55, 0x73, 0x65, 0x72, 0x41, 0x74, 0x6e, 0x6f, 0x52, 0x04, 0x61, 0x74, 0x6e, 0x6f, 0x42, 0x06, 0x52, 0x65, 0x77, 0x61, 0x72, 0x64, 0x52, 0x65, 0x71, 0x12, 0x12, 0x0a, 0x04, 0x68, 0x64, 0x69,
0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x04, 0x68, 0x64, 0x69, 0x64, 0x12, 0x0e, 0x0a,
0x02, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02, 0x69, 0x64, 0x22, 0x5c, 0x0a,
0x17, 0x55, 0x69, 0x47, 0x61, 0x6d, 0x65, 0x4c, 0x61, 0x74, 0x74, 0x69, 0x63, 0x65, 0x52, 0x65,
0x77, 0x61, 0x72, 0x64, 0x52, 0x65, 0x73, 0x70, 0x12, 0x22, 0x0a, 0x04, 0x64, 0x61, 0x74, 0x61,
0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0e, 0x2e, 0x44, 0x42, 0x4c, 0x61, 0x74, 0x74, 0x69,
0x63, 0x65, 0x44, 0x61, 0x74, 0x61, 0x52, 0x04, 0x64, 0x61, 0x74, 0x61, 0x12, 0x1d, 0x0a, 0x04,
0x61, 0x74, 0x6e, 0x6f, 0x18, 0x02, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x09, 0x2e, 0x55, 0x73, 0x65,
0x72, 0x41, 0x74, 0x6e, 0x6f, 0x52, 0x04, 0x61, 0x74, 0x6e, 0x6f, 0x42, 0x06, 0x5a, 0x04, 0x2e,
0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
} }
var ( var (
@ -731,7 +782,7 @@ func file_uigame_uigame_msg_proto_rawDescGZIP() []byte {
return file_uigame_uigame_msg_proto_rawDescData return file_uigame_uigame_msg_proto_rawDescData
} }
var file_uigame_uigame_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 12) var file_uigame_uigame_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 13)
var file_uigame_uigame_msg_proto_goTypes = []interface{}{ var file_uigame_uigame_msg_proto_goTypes = []interface{}{
(*UiGameGetPuzzleReq)(nil), // 0: UiGameGetPuzzleReq (*UiGameGetPuzzleReq)(nil), // 0: UiGameGetPuzzleReq
(*UiGameGetPuzzleResp)(nil), // 1: UiGameGetPuzzleResp (*UiGameGetPuzzleResp)(nil), // 1: UiGameGetPuzzleResp
@ -739,32 +790,34 @@ var file_uigame_uigame_msg_proto_goTypes = []interface{}{
(*UiGamePuzzleGridResp)(nil), // 3: UiGamePuzzleGridResp (*UiGamePuzzleGridResp)(nil), // 3: UiGamePuzzleGridResp
(*UiGamePuzzleRewardReq)(nil), // 4: UiGamePuzzleRewardReq (*UiGamePuzzleRewardReq)(nil), // 4: UiGamePuzzleRewardReq
(*UiGamePuzzleRewardResp)(nil), // 5: UiGamePuzzleRewardResp (*UiGamePuzzleRewardResp)(nil), // 5: UiGamePuzzleRewardResp
(*UiGameGetLatticeReq)(nil), // 6: UiGameGetLatticeReq (*UiGamePuzzleChangePush)(nil), // 6: UiGamePuzzleChangePush
(*UiGameGetLatticeResp)(nil), // 7: UiGameGetLatticeResp (*UiGameGetLatticeReq)(nil), // 7: UiGameGetLatticeReq
(*UiGameLatticeGridReq)(nil), // 8: UiGameLatticeGridReq (*UiGameGetLatticeResp)(nil), // 8: UiGameGetLatticeResp
(*UiGameLatticeGridResp)(nil), // 9: UiGameLatticeGridResp (*UiGameLatticeGridReq)(nil), // 9: UiGameLatticeGridReq
(*UiGameLatticeRewardReq)(nil), // 10: UiGameLatticeRewardReq (*UiGameLatticeGridResp)(nil), // 10: UiGameLatticeGridResp
(*UiGameLatticeRewardResp)(nil), // 11: UiGameLatticeRewardResp (*UiGameLatticeRewardReq)(nil), // 11: UiGameLatticeRewardReq
(*DBPuzzleData)(nil), // 12: DBPuzzleData (*UiGameLatticeRewardResp)(nil), // 12: UiGameLatticeRewardResp
(*UserAtno)(nil), // 13: UserAtno (*DBPuzzleData)(nil), // 13: DBPuzzleData
(*DBLatticeData)(nil), // 14: DBLatticeData (*UserAtno)(nil), // 14: UserAtno
(*DBLatticeData)(nil), // 15: DBLatticeData
} }
var file_uigame_uigame_msg_proto_depIdxs = []int32{ var file_uigame_uigame_msg_proto_depIdxs = []int32{
12, // 0: UiGameGetPuzzleResp.data:type_name -> DBPuzzleData 13, // 0: UiGameGetPuzzleResp.data:type_name -> DBPuzzleData
12, // 1: UiGamePuzzleGridResp.data:type_name -> DBPuzzleData 13, // 1: UiGamePuzzleGridResp.data:type_name -> DBPuzzleData
13, // 2: UiGamePuzzleGridResp.atno:type_name -> UserAtno 14, // 2: UiGamePuzzleGridResp.atno:type_name -> UserAtno
12, // 3: UiGamePuzzleRewardResp.data:type_name -> DBPuzzleData 13, // 3: UiGamePuzzleRewardResp.data:type_name -> DBPuzzleData
13, // 4: UiGamePuzzleRewardResp.atno:type_name -> UserAtno 14, // 4: UiGamePuzzleRewardResp.atno:type_name -> UserAtno
14, // 5: UiGameGetLatticeResp.data:type_name -> DBLatticeData 13, // 5: UiGamePuzzleChangePush.data:type_name -> DBPuzzleData
14, // 6: UiGameLatticeGridResp.data:type_name -> DBLatticeData 15, // 6: UiGameGetLatticeResp.data:type_name -> DBLatticeData
13, // 7: UiGameLatticeGridResp.atno:type_name -> UserAtno 15, // 7: UiGameLatticeGridResp.data:type_name -> DBLatticeData
14, // 8: UiGameLatticeRewardResp.data:type_name -> DBLatticeData 14, // 8: UiGameLatticeGridResp.atno:type_name -> UserAtno
13, // 9: UiGameLatticeRewardResp.atno:type_name -> UserAtno 15, // 9: UiGameLatticeRewardResp.data:type_name -> DBLatticeData
10, // [10:10] is the sub-list for method output_type 14, // 10: UiGameLatticeRewardResp.atno:type_name -> UserAtno
10, // [10:10] is the sub-list for method input_type 11, // [11:11] is the sub-list for method output_type
10, // [10:10] is the sub-list for extension type_name 11, // [11:11] is the sub-list for method input_type
10, // [10:10] is the sub-list for extension extendee 11, // [11:11] is the sub-list for extension type_name
0, // [0:10] is the sub-list for field type_name 11, // [11:11] is the sub-list for extension extendee
0, // [0:11] is the sub-list for field type_name
} }
func init() { file_uigame_uigame_msg_proto_init() } func init() { file_uigame_uigame_msg_proto_init() }
@ -848,7 +901,7 @@ func file_uigame_uigame_msg_proto_init() {
} }
} }
file_uigame_uigame_msg_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { file_uigame_uigame_msg_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*UiGameGetLatticeReq); i { switch v := v.(*UiGamePuzzleChangePush); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -860,7 +913,7 @@ func file_uigame_uigame_msg_proto_init() {
} }
} }
file_uigame_uigame_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} { file_uigame_uigame_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*UiGameGetLatticeResp); i { switch v := v.(*UiGameGetLatticeReq); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -872,7 +925,7 @@ func file_uigame_uigame_msg_proto_init() {
} }
} }
file_uigame_uigame_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { file_uigame_uigame_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*UiGameLatticeGridReq); i { switch v := v.(*UiGameGetLatticeResp); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -884,7 +937,7 @@ func file_uigame_uigame_msg_proto_init() {
} }
} }
file_uigame_uigame_msg_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} { file_uigame_uigame_msg_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*UiGameLatticeGridResp); i { switch v := v.(*UiGameLatticeGridReq); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -896,7 +949,7 @@ func file_uigame_uigame_msg_proto_init() {
} }
} }
file_uigame_uigame_msg_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} { file_uigame_uigame_msg_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*UiGameLatticeRewardReq); i { switch v := v.(*UiGameLatticeGridResp); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -908,6 +961,18 @@ func file_uigame_uigame_msg_proto_init() {
} }
} }
file_uigame_uigame_msg_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} { file_uigame_uigame_msg_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*UiGameLatticeRewardReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_uigame_uigame_msg_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*UiGameLatticeRewardResp); i { switch v := v.(*UiGameLatticeRewardResp); i {
case 0: case 0:
return &v.state return &v.state
@ -926,7 +991,7 @@ func file_uigame_uigame_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_uigame_uigame_msg_proto_rawDesc, RawDescriptor: file_uigame_uigame_msg_proto_rawDesc,
NumEnums: 0, NumEnums: 0,
NumMessages: 12, NumMessages: 13,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },