改checklist手动调用
This commit is contained in:
parent
76dc1a3574
commit
b5680788f4
@ -23,12 +23,13 @@ var (
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subType: friend.FriendSubTypeBlacklist,
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subType: friend.FriendSubTypeBlacklist,
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req: &pb.FriendBlackListReq{},
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req: &pb.FriendBlackListReq{},
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rsp: &pb.FriendBlackListResp{},
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rsp: &pb.FriendBlackListResp{},
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// enabled: true,
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}, {
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}, {
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//search
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//search
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mainType: string(comm.ModuleFriend),
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mainType: string(comm.ModuleFriend),
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subType: friend.FriendSubTypeSearch,
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subType: friend.FriendSubTypeSearch,
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req: &pb.FriendSearchReq{
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req: &pb.FriendSearchReq{
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NickName: "", //设置测试参数
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NickName: "乐谷745", //设置测试参数
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},
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},
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rsp: &pb.FriendSearchResp{},
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rsp: &pb.FriendSearchResp{},
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// enabled: true,
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// enabled: true,
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@ -36,7 +37,9 @@ var (
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//apply
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//apply
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mainType: string(comm.ModuleFriend),
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mainType: string(comm.ModuleFriend),
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subType: friend.FriendSubTypeApply,
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subType: friend.FriendSubTypeApply,
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req: &pb.FriendApplyReq{},
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req: &pb.FriendApplyReq{
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FriendId: "0_62c28ab569b7d416cf9eb8c7",
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},
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rsp: &pb.FriendApplyResp{},
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rsp: &pb.FriendApplyResp{},
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// enabled: true,
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// enabled: true,
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}, {
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}, {
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@ -45,24 +48,31 @@ var (
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subType: friend.FriendSubTypeApplyList,
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subType: friend.FriendSubTypeApplyList,
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req: &pb.FriendApplyListReq{},
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req: &pb.FriendApplyListReq{},
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rsp: &pb.FriendApplyListResp{},
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rsp: &pb.FriendApplyListResp{},
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enabled: true,
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}, {
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}, {
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//agree
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//agree
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mainType: string(comm.ModuleFriend),
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mainType: string(comm.ModuleFriend),
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subType: friend.FriendSubTypeAgree,
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subType: friend.FriendSubTypeAgree,
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req: &pb.FriendAgreeReq{},
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req: &pb.FriendAgreeReq{
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FriendIds: []string{"0_62c28ab569b7d416cf9eb8c7"},
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},
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rsp: &pb.FriendAgreeResp{},
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rsp: &pb.FriendAgreeResp{},
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// enabled: true,
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}, {
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}, {
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//refuse
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//refuse
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mainType: string(comm.ModuleFriend),
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mainType: string(comm.ModuleFriend),
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subType: friend.FriendSubTypeRefuse,
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subType: friend.FriendSubTypeRefuse,
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req: &pb.FriendAgreeReq{},
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req: &pb.FriendRefuseReq{
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rsp: &pb.FriendAgreeResp{},
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FriendIds: []string{"0_62c28bcb69b7d416cf9eb8c9"},
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},
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rsp: &pb.FriendRefuseResp{},
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enabled: true,
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}, {
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}, {
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//addblack
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//addblack
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mainType: string(comm.ModuleFriend),
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mainType: string(comm.ModuleFriend),
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subType: friend.FriendSubTypeAddBlack,
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subType: friend.FriendSubTypeAddBlack,
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req: &pb.FriendBlackAddReq{
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req: &pb.FriendBlackAddReq{
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FriendId: "0_62be9f40f67327fb53039b70",
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FriendId: "0_62c26323e5cc5577d41bf591",
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},
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},
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rsp: &pb.FriendBlackAddResp{},
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rsp: &pb.FriendBlackAddResp{},
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// enabled: true,
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// enabled: true,
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@ -72,6 +82,7 @@ var (
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subType: friend.FriendSubTypeDelBlack,
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subType: friend.FriendSubTypeDelBlack,
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req: &pb.FriendDelBlackReq{},
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req: &pb.FriendDelBlackReq{},
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rsp: &pb.FriendDelBlackResp{},
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rsp: &pb.FriendDelBlackResp{},
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// enabled: true,
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},
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},
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}
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}
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)
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)
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@ -24,7 +24,7 @@ var (
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fmt.Printf("%d- %v\n", (i + 1), v)
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fmt.Printf("%d- %v\n", (i + 1), v)
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}
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}
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},
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},
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enabled: true,
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// enabled: true,
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}, {
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}, {
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mainType: string(comm.ModuleHero),
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mainType: string(comm.ModuleHero),
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subType: hero.HeroSubTypeInfo,
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subType: hero.HeroSubTypeInfo,
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@ -14,7 +14,7 @@ var user_builders = []*TestCase{
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mainType: string(comm.ModuleUser),
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mainType: string(comm.ModuleUser),
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subType: user.UserSubTypeCreate,
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subType: user.UserSubTypeCreate,
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req: &pb.UserCreateReq{ //设置请求参数
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req: &pb.UserCreateReq{ //设置请求参数
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NickName: "乐谷6301",
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NickName: "乐谷748",
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},
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},
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rsp: &pb.UserCreateResp{},
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rsp: &pb.UserCreateResp{},
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// enabled: true,
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// enabled: true,
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@ -17,6 +17,10 @@ func (this *apiComp) AddblackCheck(session comm.IUserSession, req *pb.FriendBlac
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//加入黑名单
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//加入黑名单
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func (this *apiComp) Addblack(session comm.IUserSession, req *pb.FriendBlackAddReq) (code pb.ErrorCode, data proto.Message) {
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func (this *apiComp) Addblack(session comm.IUserSession, req *pb.FriendBlackAddReq) (code pb.ErrorCode, data proto.Message) {
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if code = this.AddblackCheck(session, req); code != pb.ErrorCode_Success {
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return
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}
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var (
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var (
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err error
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err error
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self *pb.DBFriend
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self *pb.DBFriend
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@ -18,6 +18,9 @@ func (this *apiComp) AgreeCheck(session comm.IUserSession, req *pb.FriendAgreeRe
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//单个/批量同意
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//单个/批量同意
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func (this *apiComp) Agree(session comm.IUserSession, req *pb.FriendAgreeReq) (code pb.ErrorCode, data proto.Message) {
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func (this *apiComp) Agree(session comm.IUserSession, req *pb.FriendAgreeReq) (code pb.ErrorCode, data proto.Message) {
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if code = this.AgreeCheck(session, req); code != pb.ErrorCode_Success {
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return
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}
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var (
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var (
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err error
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err error
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self *pb.DBFriend
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self *pb.DBFriend
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@ -18,6 +18,10 @@ func (this *apiComp) ApplyCheck(session comm.IUserSession, req *pb.FriendApplyRe
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//好友申请
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//好友申请
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func (this *apiComp) Apply(session comm.IUserSession, req *pb.FriendApplyReq) (code pb.ErrorCode, data proto.Message) {
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func (this *apiComp) Apply(session comm.IUserSession, req *pb.FriendApplyReq) (code pb.ErrorCode, data proto.Message) {
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if code = this.ApplyCheck(session, req); code != pb.ErrorCode_Success {
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return
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}
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var (
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var (
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err error
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err error
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self *pb.DBFriend
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self *pb.DBFriend
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@ -45,14 +49,14 @@ func (this *apiComp) Apply(session comm.IUserSession, req *pb.FriendApplyReq) (c
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//获取玩家自己好友数据
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//获取玩家自己好友数据
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self = this.module.modelFriend.GetFriend(session.GetUserId())
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self = this.module.modelFriend.GetFriend(session.GetUserId())
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if self == nil || err != nil {
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if self == nil {
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code = pb.ErrorCode_FriendSelfNoData
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code = pb.ErrorCode_FriendSelfNoData
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return
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return
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}
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}
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//获取好友数据
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//获取好友数据
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target = this.module.modelFriend.GetFriend(req.FriendId)
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target = this.module.modelFriend.GetFriend(req.FriendId)
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if target == nil || err != nil {
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if target == nil {
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code = pb.ErrorCode_FriendTargetNoData
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code = pb.ErrorCode_FriendTargetNoData
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return
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return
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}
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}
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@ -3,17 +3,17 @@ package friend
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import (
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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"go_dreamfactory/pb"
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"google.golang.org/protobuf/proto"
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)
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)
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func (this *apiComp) ApplyListCheck(session comm.IUserSession, req *pb.FriendApplyListReq) (code pb.ErrorCode) {
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func (this *apiComp) ApplyListCheck(session comm.IUserSession, req *pb.FriendApplyListReq) (code pb.ErrorCode) {
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return
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return
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}
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}
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//申请列表
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//申请列表
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func (this *apiComp) ApplyList(session comm.IUserSession, req *pb.FriendApplyListReq) (code pb.ErrorCode) {
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func (this *apiComp) ApplyList(session comm.IUserSession, req *pb.FriendApplyListReq) (code pb.ErrorCode, data proto.Message) {
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var (
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var (
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err error
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self *pb.DBFriend
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self *pb.DBFriend
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Resp *pb.FriendApplyListResp
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Resp *pb.FriendApplyListResp
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list []*pb.FriendBase
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list []*pb.FriendBase
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@ -31,7 +31,7 @@ func (this *apiComp) ApplyList(session comm.IUserSession, req *pb.FriendApplyLis
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}()
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}()
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self = this.module.modelFriend.GetFriend(session.GetUserId())
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self = this.module.modelFriend.GetFriend(session.GetUserId())
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if self == nil || err != nil {
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if self == nil {
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code = pb.ErrorCode_FriendSelfNoData
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code = pb.ErrorCode_FriendSelfNoData
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return
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return
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}
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}
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@ -14,7 +14,6 @@ func (this *apiComp) BlacklistCheck(session comm.IUserSession, req *pb.FriendBla
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//黑名单
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//黑名单
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func (this *apiComp) Blacklist(session comm.IUserSession, req *pb.FriendBlackListReq) (code pb.ErrorCode, data proto.Message) {
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func (this *apiComp) Blacklist(session comm.IUserSession, req *pb.FriendBlackListReq) (code pb.ErrorCode, data proto.Message) {
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var (
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var (
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err error
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self *pb.DBFriend
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self *pb.DBFriend
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Resp *pb.FriendBlackListResp
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Resp *pb.FriendBlackListResp
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list []*pb.FriendBase
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list []*pb.FriendBase
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@ -33,7 +32,7 @@ func (this *apiComp) Blacklist(session comm.IUserSession, req *pb.FriendBlackLis
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}()
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}()
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self = this.module.modelFriend.GetFriend(session.GetUserId())
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self = this.module.modelFriend.GetFriend(session.GetUserId())
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if self == nil || err != nil {
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if self == nil {
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code = pb.ErrorCode_FriendSelfNoData
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code = pb.ErrorCode_FriendSelfNoData
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return
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return
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}
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}
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@ -17,6 +17,9 @@ func (this *apiComp) DelblackCheck(session comm.IUserSession, req *pb.FriendDelB
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//删除黑名单
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//删除黑名单
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func (this *apiComp) Delblack(session comm.IUserSession, req *pb.FriendDelBlackReq) (code pb.ErrorCode, data proto.Message) {
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func (this *apiComp) Delblack(session comm.IUserSession, req *pb.FriendDelBlackReq) (code pb.ErrorCode, data proto.Message) {
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if code = this.DelblackCheck(session, req); code != pb.ErrorCode_Success {
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return
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}
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var (
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var (
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err error
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err error
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self *pb.DBFriend
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self *pb.DBFriend
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@ -37,7 +40,7 @@ func (this *apiComp) Delblack(session comm.IUserSession, req *pb.FriendDelBlackR
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}()
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}()
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self = this.module.modelFriend.GetFriend(session.GetUserId())
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self = this.module.modelFriend.GetFriend(session.GetUserId())
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if self == nil || err != nil {
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if self == nil {
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code = pb.ErrorCode_FriendSelfNoData
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code = pb.ErrorCode_FriendSelfNoData
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return
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return
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}
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}
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@ -18,9 +18,11 @@ func (this *apiComp) RefuseCheck(session comm.IUserSession, req *pb.FriendRefuse
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//单个/批量拒绝
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//单个/批量拒绝
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func (this *apiComp) Refuse(session comm.IUserSession, req *pb.FriendRefuseReq) (code pb.ErrorCode, data proto.Message) {
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func (this *apiComp) Refuse(session comm.IUserSession, req *pb.FriendRefuseReq) (code pb.ErrorCode, data proto.Message) {
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if code = this.RefuseCheck(session, req); code != pb.ErrorCode_Success {
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return
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}
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//将申请人从申请列表中删除
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//将申请人从申请列表中删除
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var (
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var (
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err error
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self *pb.DBFriend
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self *pb.DBFriend
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Resp *pb.FriendRefuseResp
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Resp *pb.FriendRefuseResp
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optNum int32
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optNum int32
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@ -39,7 +41,7 @@ func (this *apiComp) Refuse(session comm.IUserSession, req *pb.FriendRefuseReq)
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//获取玩家自己好友数据
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//获取玩家自己好友数据
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self = this.module.modelFriend.GetFriend(session.GetUserId())
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self = this.module.modelFriend.GetFriend(session.GetUserId())
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if self == nil || err != nil {
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if self == nil {
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code = pb.ErrorCode_FriendSelfNoData
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code = pb.ErrorCode_FriendSelfNoData
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return
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return
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}
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}
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@ -17,6 +17,10 @@ func (this *apiComp) SearchCheck(session comm.IUserSession, req *pb.FriendSearch
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//搜索
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//搜索
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func (this *apiComp) Search(session comm.IUserSession, req *pb.FriendSearchReq) (code pb.ErrorCode, data proto.Message) {
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func (this *apiComp) Search(session comm.IUserSession, req *pb.FriendSearchReq) (code pb.ErrorCode, data proto.Message) {
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if code = this.SearchCheck(session, req); code != pb.ErrorCode_Success {
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return
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}
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var (
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var (
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Resp *pb.FriendSearchResp
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Resp *pb.FriendSearchResp
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friend *pb.FriendBase
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friend *pb.FriendBase
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@ -10,10 +10,17 @@ import (
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//参数校验
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//参数校验
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func (this *apiComp) InfoCheck(session comm.IUserSession, req *pb.HeroInfoReq) (code pb.ErrorCode) {
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func (this *apiComp) InfoCheck(session comm.IUserSession, req *pb.HeroInfoReq) (code pb.ErrorCode) {
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if req.HeroId != "" {
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code = pb.ErrorCode_ReqParameterError
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}
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return
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return
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}
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}
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func (this *apiComp) Info(session comm.IUserSession, req *pb.HeroInfoReq) (code pb.ErrorCode, data proto.Message) {
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func (this *apiComp) Info(session comm.IUserSession, req *pb.HeroInfoReq) (code pb.ErrorCode, data proto.Message) {
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if code = this.InfoCheck(session, req); code != pb.ErrorCode_Success {
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return
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}
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rsp := &pb.HeroInfoResp{}
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rsp := &pb.HeroInfoResp{}
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defer func() {
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defer func() {
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err := session.SendMsg(string(this.module.GetType()), HeroSubTypeInfo, rsp)
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err := session.SendMsg(string(this.module.GetType()), HeroSubTypeInfo, rsp)
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@ -166,14 +166,11 @@ func (this *ModelHero) getHeroList(uid string) ([]*pb.DBHero, error) {
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}
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}
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//更新装备
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//更新装备
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func (this *ModelHero) setEquipment(uid, heroId string, equipIds []string) pb.ErrorCode {
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func (this *ModelHero) setEquipment(uid, heroId string, equipIds []string) error {
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hero := this.getOneHero(uid, heroId)
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update := map[string]interface{}{
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if hero == nil {
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"equipID": equipIds,
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return pb.ErrorCode_HeroNoExist
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}
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}
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return this.moduleHero.modelHero.modifyHeroData(uid, heroId, update)
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hero.EquipID = equipIds
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return pb.ErrorCode_Success
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}
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}
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//合并属性即属性值累加
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//合并属性即属性值累加
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@ -96,7 +96,11 @@ func (this *Hero) UpdateEquipment(hero *pb.DBHero, equip []*pb.DB_Equipment) (co
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this.modelHero.mergeMainProperty(hero.Uid, hero.Id, property)
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this.modelHero.mergeMainProperty(hero.Uid, hero.Id, property)
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this.modelHero.mergeAddProperty(hero.Uid, hero.Id, addProperty)
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this.modelHero.mergeAddProperty(hero.Uid, hero.Id, addProperty)
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return this.modelHero.setEquipment(hero.Uid, hero.Id, equipIds)
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if err := this.modelHero.setEquipment(hero.Uid, hero.Id, equipIds); err != nil {
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code = pb.ErrorCode_HeroEquipUpdate
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return
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}
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return
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}
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}
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//英雄列表
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//英雄列表
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@ -19,6 +19,9 @@ func (this *apiComp) CreateCheck(session comm.IUserSession, req *pb.UserCreateRe
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//创角
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//创角
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func (this *apiComp) Create(session comm.IUserSession, req *pb.UserCreateReq) (code pb.ErrorCode, data proto.Message) {
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func (this *apiComp) Create(session comm.IUserSession, req *pb.UserCreateReq) (code pb.ErrorCode, data proto.Message) {
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if code = this.CreateCheck(session, req); code != pb.ErrorCode_Success {
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return
|
||||||
|
}
|
||||||
var err error
|
var err error
|
||||||
defer utils.TraceFunc(session.GetUserId(), string(this.module.GetType()), UserSubTypeCreate, req, nil)
|
defer utils.TraceFunc(session.GetUserId(), string(this.module.GetType()), UserSubTypeCreate, req, nil)
|
||||||
|
|
||||||
|
@ -22,6 +22,9 @@ func (this *apiComp) LoginCheck(session comm.IUserSession, req *pb.UserLoginReq)
|
|||||||
|
|
||||||
//登录
|
//登录
|
||||||
func (this *apiComp) Login(session comm.IUserSession, req *pb.UserLoginReq) (code pb.ErrorCode, data proto.Message) {
|
func (this *apiComp) Login(session comm.IUserSession, req *pb.UserLoginReq) (code pb.ErrorCode, data proto.Message) {
|
||||||
|
if code = this.LoginCheck(session, req); code != pb.ErrorCode_Success {
|
||||||
|
return
|
||||||
|
}
|
||||||
var (
|
var (
|
||||||
err error
|
err error
|
||||||
user *pb.DBUser
|
user *pb.DBUser
|
||||||
@ -40,7 +43,6 @@ func (this *apiComp) Login(session comm.IUserSession, req *pb.UserLoginReq) (cod
|
|||||||
}
|
}
|
||||||
}()
|
}()
|
||||||
|
|
||||||
|
|
||||||
//从mgo查询user
|
//从mgo查询user
|
||||||
user, err = this.module.modelUser.User_FindByAccount(req.Sid, req.Account)
|
user, err = this.module.modelUser.User_FindByAccount(req.Sid, req.Account)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
|
@ -15,6 +15,10 @@ func (this *apiComp) AddResCheck(session comm.IUserSession, req *pb.UserAddResRe
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (this *apiComp) AddRes(session comm.IUserSession, req *pb.UserAddResReq) (code pb.ErrorCode, data proto.Message) {
|
func (this *apiComp) AddRes(session comm.IUserSession, req *pb.UserAddResReq) (code pb.ErrorCode, data proto.Message) {
|
||||||
|
if code = this.AddResCheck(session, req); code != pb.ErrorCode_Success {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
rsp := &pb.UserAddResResp{}
|
rsp := &pb.UserAddResResp{}
|
||||||
|
|
||||||
defer func() {
|
defer func() {
|
||||||
|
@ -79,6 +79,7 @@ const (
|
|||||||
ErrorCode_HeroNotNeedResonate ErrorCode = 1308 // 不需要重置共鸣
|
ErrorCode_HeroNotNeedResonate ErrorCode = 1308 // 不需要重置共鸣
|
||||||
ErrorCode_HeroNoEnergy ErrorCode = 1309 // 没有能量点数
|
ErrorCode_HeroNoEnergy ErrorCode = 1309 // 没有能量点数
|
||||||
ErrorCode_HeroCreate ErrorCode = 1310 // 创建卡失败
|
ErrorCode_HeroCreate ErrorCode = 1310 // 创建卡失败
|
||||||
|
ErrorCode_HeroEquipUpdate ErrorCode = 1311 //更新装备失败
|
||||||
// equipment
|
// equipment
|
||||||
ErrorCode_EquipmentOnFoundEquipment ErrorCode = 1400 // 未找到武器
|
ErrorCode_EquipmentOnFoundEquipment ErrorCode = 1400 // 未找到武器
|
||||||
ErrorCode_EquipmentLvlimitReached ErrorCode = 1401 // 武器等级已达上限
|
ErrorCode_EquipmentLvlimitReached ErrorCode = 1401 // 武器等级已达上限
|
||||||
@ -139,6 +140,7 @@ var (
|
|||||||
1308: "HeroNotNeedResonate",
|
1308: "HeroNotNeedResonate",
|
||||||
1309: "HeroNoEnergy",
|
1309: "HeroNoEnergy",
|
||||||
1310: "HeroCreate",
|
1310: "HeroCreate",
|
||||||
|
1311: "HeroEquipUpdate",
|
||||||
1400: "EquipmentOnFoundEquipment",
|
1400: "EquipmentOnFoundEquipment",
|
||||||
1401: "EquipmentLvlimitReached",
|
1401: "EquipmentLvlimitReached",
|
||||||
}
|
}
|
||||||
@ -195,6 +197,7 @@ var (
|
|||||||
"HeroNotNeedResonate": 1308,
|
"HeroNotNeedResonate": 1308,
|
||||||
"HeroNoEnergy": 1309,
|
"HeroNoEnergy": 1309,
|
||||||
"HeroCreate": 1310,
|
"HeroCreate": 1310,
|
||||||
|
"HeroEquipUpdate": 1311,
|
||||||
"EquipmentOnFoundEquipment": 1400,
|
"EquipmentOnFoundEquipment": 1400,
|
||||||
"EquipmentLvlimitReached": 1401,
|
"EquipmentLvlimitReached": 1401,
|
||||||
}
|
}
|
||||||
@ -231,7 +234,7 @@ var File_errorcode_proto protoreflect.FileDescriptor
|
|||||||
|
|
||||||
var file_errorcode_proto_rawDesc = []byte{
|
var file_errorcode_proto_rawDesc = []byte{
|
||||||
0x0a, 0x0f, 0x65, 0x72, 0x72, 0x6f, 0x72, 0x63, 0x6f, 0x64, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74,
|
0x0a, 0x0f, 0x65, 0x72, 0x72, 0x6f, 0x72, 0x63, 0x6f, 0x64, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74,
|
||||||
0x6f, 0x2a, 0xf2, 0x08, 0x0a, 0x09, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65, 0x12,
|
0x6f, 0x2a, 0x88, 0x09, 0x0a, 0x09, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65, 0x12,
|
||||||
0x0b, 0x0a, 0x07, 0x53, 0x75, 0x63, 0x63, 0x65, 0x73, 0x73, 0x10, 0x00, 0x12, 0x11, 0x0a, 0x0d,
|
0x0b, 0x0a, 0x07, 0x53, 0x75, 0x63, 0x63, 0x65, 0x73, 0x73, 0x10, 0x00, 0x12, 0x11, 0x0a, 0x0d,
|
||||||
0x4e, 0x6f, 0x46, 0x69, 0x6e, 0x64, 0x53, 0x65, 0x72, 0x76, 0x69, 0x63, 0x65, 0x10, 0x0a, 0x12,
|
0x4e, 0x6f, 0x46, 0x69, 0x6e, 0x64, 0x53, 0x65, 0x72, 0x76, 0x69, 0x63, 0x65, 0x10, 0x0a, 0x12,
|
||||||
0x1b, 0x0a, 0x17, 0x4e, 0x6f, 0x46, 0x69, 0x6e, 0x64, 0x53, 0x65, 0x72, 0x76, 0x69, 0x63, 0x65,
|
0x1b, 0x0a, 0x17, 0x4e, 0x6f, 0x46, 0x69, 0x6e, 0x64, 0x53, 0x65, 0x72, 0x76, 0x69, 0x63, 0x65,
|
||||||
@ -298,12 +301,13 @@ var file_errorcode_proto_rawDesc = []byte{
|
|||||||
0x72, 0x6f, 0x4e, 0x6f, 0x74, 0x4e, 0x65, 0x65, 0x64, 0x52, 0x65, 0x73, 0x6f, 0x6e, 0x61, 0x74,
|
0x72, 0x6f, 0x4e, 0x6f, 0x74, 0x4e, 0x65, 0x65, 0x64, 0x52, 0x65, 0x73, 0x6f, 0x6e, 0x61, 0x74,
|
||||||
0x65, 0x10, 0x9c, 0x0a, 0x12, 0x11, 0x0a, 0x0c, 0x48, 0x65, 0x72, 0x6f, 0x4e, 0x6f, 0x45, 0x6e,
|
0x65, 0x10, 0x9c, 0x0a, 0x12, 0x11, 0x0a, 0x0c, 0x48, 0x65, 0x72, 0x6f, 0x4e, 0x6f, 0x45, 0x6e,
|
||||||
0x65, 0x72, 0x67, 0x79, 0x10, 0x9d, 0x0a, 0x12, 0x0f, 0x0a, 0x0a, 0x48, 0x65, 0x72, 0x6f, 0x43,
|
0x65, 0x72, 0x67, 0x79, 0x10, 0x9d, 0x0a, 0x12, 0x0f, 0x0a, 0x0a, 0x48, 0x65, 0x72, 0x6f, 0x43,
|
||||||
0x72, 0x65, 0x61, 0x74, 0x65, 0x10, 0x9e, 0x0a, 0x12, 0x1e, 0x0a, 0x19, 0x45, 0x71, 0x75, 0x69,
|
0x72, 0x65, 0x61, 0x74, 0x65, 0x10, 0x9e, 0x0a, 0x12, 0x14, 0x0a, 0x0f, 0x48, 0x65, 0x72, 0x6f,
|
||||||
0x70, 0x6d, 0x65, 0x6e, 0x74, 0x4f, 0x6e, 0x46, 0x6f, 0x75, 0x6e, 0x64, 0x45, 0x71, 0x75, 0x69,
|
0x45, 0x71, 0x75, 0x69, 0x70, 0x55, 0x70, 0x64, 0x61, 0x74, 0x65, 0x10, 0x9f, 0x0a, 0x12, 0x1e,
|
||||||
0x70, 0x6d, 0x65, 0x6e, 0x74, 0x10, 0xf8, 0x0a, 0x12, 0x1c, 0x0a, 0x17, 0x45, 0x71, 0x75, 0x69,
|
0x0a, 0x19, 0x45, 0x71, 0x75, 0x69, 0x70, 0x6d, 0x65, 0x6e, 0x74, 0x4f, 0x6e, 0x46, 0x6f, 0x75,
|
||||||
0x70, 0x6d, 0x65, 0x6e, 0x74, 0x4c, 0x76, 0x6c, 0x69, 0x6d, 0x69, 0x74, 0x52, 0x65, 0x61, 0x63,
|
0x6e, 0x64, 0x45, 0x71, 0x75, 0x69, 0x70, 0x6d, 0x65, 0x6e, 0x74, 0x10, 0xf8, 0x0a, 0x12, 0x1c,
|
||||||
0x68, 0x65, 0x64, 0x10, 0xf9, 0x0a, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06,
|
0x0a, 0x17, 0x45, 0x71, 0x75, 0x69, 0x70, 0x6d, 0x65, 0x6e, 0x74, 0x4c, 0x76, 0x6c, 0x69, 0x6d,
|
||||||
0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
0x69, 0x74, 0x52, 0x65, 0x61, 0x63, 0x68, 0x65, 0x64, 0x10, 0xf9, 0x0a, 0x42, 0x06, 0x5a, 0x04,
|
||||||
|
0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
|
@ -55,14 +55,14 @@ enum ErrorCode {
|
|||||||
HeroNoEnough = 1301; //英雄数量不足
|
HeroNoEnough = 1301; //英雄数量不足
|
||||||
HeroMaxLv = 1302; //英雄达到最大等级
|
HeroMaxLv = 1302; //英雄达到最大等级
|
||||||
HeroInitCreat = 1303; //初始化英雄
|
HeroInitCreat = 1303; //初始化英雄
|
||||||
|
|
||||||
HeroColorErr = 1304; // 品质不匹配
|
HeroColorErr = 1304; // 品质不匹配
|
||||||
HeroSkillUpErr = 1305;// 技能升级失败
|
HeroSkillUpErr = 1305; // 技能升级失败
|
||||||
HeroMaxResonate = 1306; // 达到最大共鸣次数
|
HeroMaxResonate = 1306; // 达到最大共鸣次数
|
||||||
HeroNoResonate = 1307; // 没有共鸣
|
HeroNoResonate = 1307; // 没有共鸣
|
||||||
HeroNotNeedResonate = 1308; // 不需要重置共鸣
|
HeroNotNeedResonate = 1308; // 不需要重置共鸣
|
||||||
HeroNoEnergy = 1309; // 没有能量点数
|
HeroNoEnergy = 1309; // 没有能量点数
|
||||||
HeroCreate = 1310; // 创建卡失败
|
HeroCreate = 1310; // 创建卡失败
|
||||||
|
HeroEquipUpdate = 1311; //更新装备失败
|
||||||
|
|
||||||
// equipment
|
// equipment
|
||||||
EquipmentOnFoundEquipment = 1400; // 未找到武器
|
EquipmentOnFoundEquipment = 1400; // 未找到武器
|
||||||
|
Loading…
Reference in New Issue
Block a user