上传主线代码

This commit is contained in:
liwei 2023-07-28 09:44:22 +08:00
parent 0611e6bbc3
commit b3fa33eb10
5 changed files with 233 additions and 323 deletions

View File

@ -110,7 +110,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MainlineCh
first = true first = true
info.Level[req.Level] = star info.Level[req.Level] = star
} }
info.Lastlevel = req.Level info.Lastlevel[conf.Chapterid] = req.Level
this.module.modelMline.updateprogress(info) this.module.modelMline.updateprogress(info)
if first { // 发奖 if first { // 发奖

View File

@ -76,7 +76,7 @@ func (this *apiComp) LevelPass(session comm.IUserSession, req *pb.MainlineLevelP
first = true first = true
info.Level[req.Level] = star info.Level[req.Level] = star
} }
info.Lastlevel = req.Level info.Lastlevel[conf.Chapterid] = req.Level
this.module.modelMline.updateprogress(info) this.module.modelMline.updateprogress(info)
if first { // 发奖 if first { // 发奖
if errdata = this.module.DispenseRes(session, conf.Firstaward, true); errdata != nil { if errdata = this.module.DispenseRes(session, conf.Firstaward, true); errdata != nil {

View File

@ -43,6 +43,7 @@ func (this *ModelMline) getMainlineData(uid string) (results *pb.DBMainline, err
results = &pb.DBMainline{ results = &pb.DBMainline{
Id: primitive.NewObjectID().Hex(), Id: primitive.NewObjectID().Hex(),
Uid: uid, Uid: uid,
Lastlevel: make(map[int32]int32),
Level: make(map[int32]int32), Level: make(map[int32]int32),
Chapteraward: make(map[int32]*pb.DBMainlineAward), Chapteraward: make(map[int32]*pb.DBMainlineAward),
Exploreaward: make(map[int32]*pb.DBMainlineAward), Exploreaward: make(map[int32]*pb.DBMainlineAward),

View File

@ -103,7 +103,6 @@ const (
PlayType_race PlayType = 15 // 阵营 塔 PlayType_race PlayType = 15 // 阵营 塔
PlayType_cycle PlayType = 16 // 循环塔 PlayType_cycle PlayType = 16 // 循环塔
PlayType_guildgve PlayType = 17 //工会gve PlayType_guildgve PlayType = 17 //工会gve
PlayType_stone PlayType = 18 // 石阵秘境
) )
// Enum value maps for PlayType. // Enum value maps for PlayType.
@ -127,7 +126,6 @@ var (
15: "race", 15: "race",
16: "cycle", 16: "cycle",
17: "guildgve", 17: "guildgve",
18: "stone",
} }
PlayType_value = map[string]int32{ PlayType_value = map[string]int32{
"null": 0, "null": 0,
@ -148,7 +146,6 @@ var (
"race": 15, "race": 15,
"cycle": 16, "cycle": 16,
"guildgve": 17, "guildgve": 17,
"stone": 18,
} }
) )
@ -276,98 +273,33 @@ func (DBBattleComp) EnumDescriptor() ([]byte, []int) {
return file_battle_battle_db_proto_rawDescGZIP(), []int{3} return file_battle_battle_db_proto_rawDescGZIP(), []int{3}
} }
//动态技能
type DySkillData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
SkillID int32 `protobuf:"varint,1,opt,name=skillID,proto3" json:"skillID"`
SkillLv int32 `protobuf:"varint,2,opt,name=skillLv,proto3" json:"skillLv"`
Param int32 `protobuf:"varint,3,opt,name=param,proto3" json:"param"`
}
func (x *DySkillData) Reset() {
*x = DySkillData{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_db_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *DySkillData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*DySkillData) ProtoMessage() {}
func (x *DySkillData) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_db_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use DySkillData.ProtoReflect.Descriptor instead.
func (*DySkillData) Descriptor() ([]byte, []int) {
return file_battle_battle_db_proto_rawDescGZIP(), []int{0}
}
func (x *DySkillData) GetSkillID() int32 {
if x != nil {
return x.SkillID
}
return 0
}
func (x *DySkillData) GetSkillLv() int32 {
if x != nil {
return x.SkillLv
}
return 0
}
func (x *DySkillData) GetParam() int32 {
if x != nil {
return x.Param
}
return 0
}
type BattleRole struct { type BattleRole struct {
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Tid int32 `protobuf:"varint,1,opt,name=tid,proto3" json:"tid"` // 临时id Tid int32 `protobuf:"varint,1,opt,name=tid,proto3" json:"tid"` // 临时id
Oid string `protobuf:"bytes,2,opt,name=oid,proto3" json:"oid"` // 玩家英雄数据库id Oid string `protobuf:"bytes,2,opt,name=oid,proto3" json:"oid"` // 玩家英雄数据库id
Pos int32 `protobuf:"varint,3,opt,name=pos,proto3" json:"pos"` // 站位坐标 Pos int32 `protobuf:"varint,3,opt,name=pos,proto3" json:"pos"` // 站位坐标
HeroID string `protobuf:"bytes,4,opt,name=heroID,proto3" json:"heroID" bson:"heroID"` //英雄的配置表ID HeroID string `protobuf:"bytes,4,opt,name=heroID,proto3" json:"heroID" bson:"heroID"` //英雄的配置表ID
Star int32 `protobuf:"varint,5,opt,name=star,proto3" json:"star"` // 英雄星级 Star int32 `protobuf:"varint,5,opt,name=star,proto3" json:"star"` // 英雄星级
Lv int32 `protobuf:"varint,6,opt,name=lv,proto3" json:"lv"` // 英雄等级 Lv int32 `protobuf:"varint,6,opt,name=lv,proto3" json:"lv"` // 英雄等级
CaptainSkill int32 `protobuf:"varint,7,opt,name=captainSkill,proto3" json:"captainSkill" bson:"captainSkill"` //队长技能 CaptainSkill int32 `protobuf:"varint,7,opt,name=captainSkill,proto3" json:"captainSkill" bson:"captainSkill"` //队长技能
MainSuitSkill int32 `protobuf:"varint,8,opt,name=mainSuitSkill,proto3" json:"mainSuitSkill" bson:"mainSuitSkill"` /// 主套装技能 MainSuitSkill int32 `protobuf:"varint,8,opt,name=mainSuitSkill,proto3" json:"mainSuitSkill" bson:"mainSuitSkill"` /// 主套装技能
SubSuitSkill int32 `protobuf:"varint,9,opt,name=subSuitSkill,proto3" json:"subSuitSkill" bson:"subSuitSkill"` /// 副套装技能 SubSuitSkill int32 `protobuf:"varint,9,opt,name=subSuitSkill,proto3" json:"subSuitSkill" bson:"subSuitSkill"` /// 副套装技能
NormalSkill []*SkillData `protobuf:"bytes,10,rep,name=normalSkill,proto3" json:"normalSkill" bson:"normalSkill"` //普通技能 NormalSkill []*SkillData `protobuf:"bytes,10,rep,name=normalSkill,proto3" json:"normalSkill" bson:"normalSkill"` //普通技能
EquipSkill []*SkillData `protobuf:"bytes,11,rep,name=equipSkill,proto3" json:"equipSkill" bson:"equipSkill"` //装备技能 EquipSkill []*SkillData `protobuf:"bytes,11,rep,name=equipSkill,proto3" json:"equipSkill" bson:"equipSkill"` //普通技能
BattleBeforeSkill []*DySkillData `protobuf:"bytes,12,rep,name=battleBeforeSkill,proto3" json:"battleBeforeSkill" bson:"battleBeforeSkill"` //战前技能 Property map[int32]int32 `protobuf:"bytes,13,rep,name=property,proto3" json:"property" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //基础属性
Property map[int32]int32 `protobuf:"bytes,13,rep,name=property,proto3" json:"property" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //基础属性 Ishelp bool `protobuf:"varint,14,opt,name=ishelp,proto3" json:"ishelp"` //是否是助战英雄
Ishelp bool `protobuf:"varint,14,opt,name=ishelp,proto3" json:"ishelp"` //是否是助战英雄 Isboos int32 `protobuf:"varint,15,opt,name=isboos,proto3" json:"isboos"` //是否是boos
Isboos int32 `protobuf:"varint,15,opt,name=isboos,proto3" json:"isboos"` //是否是boos Monsterid int32 `protobuf:"varint,16,opt,name=monsterid,proto3" json:"monsterid"` //怪物id
Monsterid int32 `protobuf:"varint,16,opt,name=monsterid,proto3" json:"monsterid"` //怪物id Currhp int32 `protobuf:"varint,17,opt,name=currhp,proto3" json:"currhp"` //当前血量
Currhp int32 `protobuf:"varint,17,opt,name=currhp,proto3" json:"currhp"` //当前血量
} }
func (x *BattleRole) Reset() { func (x *BattleRole) Reset() {
*x = BattleRole{} *x = BattleRole{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_db_proto_msgTypes[1] mi := &file_battle_battle_db_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -380,7 +312,7 @@ func (x *BattleRole) String() string {
func (*BattleRole) ProtoMessage() {} func (*BattleRole) ProtoMessage() {}
func (x *BattleRole) ProtoReflect() protoreflect.Message { func (x *BattleRole) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_db_proto_msgTypes[1] mi := &file_battle_battle_db_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -393,7 +325,7 @@ func (x *BattleRole) ProtoReflect() protoreflect.Message {
// Deprecated: Use BattleRole.ProtoReflect.Descriptor instead. // Deprecated: Use BattleRole.ProtoReflect.Descriptor instead.
func (*BattleRole) Descriptor() ([]byte, []int) { func (*BattleRole) Descriptor() ([]byte, []int) {
return file_battle_battle_db_proto_rawDescGZIP(), []int{1} return file_battle_battle_db_proto_rawDescGZIP(), []int{0}
} }
func (x *BattleRole) GetTid() int32 { func (x *BattleRole) GetTid() int32 {
@ -473,13 +405,6 @@ func (x *BattleRole) GetEquipSkill() []*SkillData {
return nil return nil
} }
func (x *BattleRole) GetBattleBeforeSkill() []*DySkillData {
if x != nil {
return x.BattleBeforeSkill
}
return nil
}
func (x *BattleRole) GetProperty() map[int32]int32 { func (x *BattleRole) GetProperty() map[int32]int32 {
if x != nil { if x != nil {
return x.Property return x.Property
@ -530,7 +455,7 @@ type DBBattleFormt struct {
func (x *DBBattleFormt) Reset() { func (x *DBBattleFormt) Reset() {
*x = DBBattleFormt{} *x = DBBattleFormt{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_db_proto_msgTypes[2] mi := &file_battle_battle_db_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -543,7 +468,7 @@ func (x *DBBattleFormt) String() string {
func (*DBBattleFormt) ProtoMessage() {} func (*DBBattleFormt) ProtoMessage() {}
func (x *DBBattleFormt) ProtoReflect() protoreflect.Message { func (x *DBBattleFormt) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_db_proto_msgTypes[2] mi := &file_battle_battle_db_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -556,7 +481,7 @@ func (x *DBBattleFormt) ProtoReflect() protoreflect.Message {
// Deprecated: Use DBBattleFormt.ProtoReflect.Descriptor instead. // Deprecated: Use DBBattleFormt.ProtoReflect.Descriptor instead.
func (*DBBattleFormt) Descriptor() ([]byte, []int) { func (*DBBattleFormt) Descriptor() ([]byte, []int) {
return file_battle_battle_db_proto_rawDescGZIP(), []int{2} return file_battle_battle_db_proto_rawDescGZIP(), []int{1}
} }
func (x *DBBattleFormt) GetLeadpos() int32 { func (x *DBBattleFormt) GetLeadpos() int32 {
@ -611,7 +536,7 @@ type DBBattleRecord struct {
func (x *DBBattleRecord) Reset() { func (x *DBBattleRecord) Reset() {
*x = DBBattleRecord{} *x = DBBattleRecord{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_db_proto_msgTypes[3] mi := &file_battle_battle_db_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -624,7 +549,7 @@ func (x *DBBattleRecord) String() string {
func (*DBBattleRecord) ProtoMessage() {} func (*DBBattleRecord) ProtoMessage() {}
func (x *DBBattleRecord) ProtoReflect() protoreflect.Message { func (x *DBBattleRecord) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_db_proto_msgTypes[3] mi := &file_battle_battle_db_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -637,7 +562,7 @@ func (x *DBBattleRecord) ProtoReflect() protoreflect.Message {
// Deprecated: Use DBBattleRecord.ProtoReflect.Descriptor instead. // Deprecated: Use DBBattleRecord.ProtoReflect.Descriptor instead.
func (*DBBattleRecord) Descriptor() ([]byte, []int) { func (*DBBattleRecord) Descriptor() ([]byte, []int) {
return file_battle_battle_db_proto_rawDescGZIP(), []int{3} return file_battle_battle_db_proto_rawDescGZIP(), []int{2}
} }
func (x *DBBattleRecord) GetId() string { func (x *DBBattleRecord) GetId() string {
@ -736,110 +661,100 @@ var File_battle_battle_db_proto protoreflect.FileDescriptor
var file_battle_battle_db_proto_rawDesc = []byte{ var file_battle_battle_db_proto_rawDesc = []byte{
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@ -861,39 +776,37 @@ func file_battle_battle_db_proto_rawDescGZIP() []byte {
} }
var file_battle_battle_db_proto_enumTypes = make([]protoimpl.EnumInfo, 4) var file_battle_battle_db_proto_enumTypes = make([]protoimpl.EnumInfo, 4)
var file_battle_battle_db_proto_msgTypes = make([]protoimpl.MessageInfo, 5) var file_battle_battle_db_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
var file_battle_battle_db_proto_goTypes = []interface{}{ var file_battle_battle_db_proto_goTypes = []interface{}{
(BattleType)(0), // 0: BattleType (BattleType)(0), // 0: BattleType
(PlayType)(0), // 1: PlayType (PlayType)(0), // 1: PlayType
(BBattleState)(0), // 2: BBattleState (BBattleState)(0), // 2: BBattleState
(DBBattleComp)(0), // 3: DBBattleComp (DBBattleComp)(0), // 3: DBBattleComp
(*DySkillData)(nil), // 4: DySkillData (*BattleRole)(nil), // 4: BattleRole
(*BattleRole)(nil), // 5: BattleRole (*DBBattleFormt)(nil), // 5: DBBattleFormt
(*DBBattleFormt)(nil), // 6: DBBattleFormt (*DBBattleRecord)(nil), // 6: DBBattleRecord
(*DBBattleRecord)(nil), // 7: DBBattleRecord nil, // 7: BattleRole.PropertyEntry
nil, // 8: BattleRole.PropertyEntry (*SkillData)(nil), // 8: SkillData
(*SkillData)(nil), // 9: SkillData
} }
var file_battle_battle_db_proto_depIdxs = []int32{ var file_battle_battle_db_proto_depIdxs = []int32{
9, // 0: BattleRole.normalSkill:type_name -> SkillData 8, // 0: BattleRole.normalSkill:type_name -> SkillData
9, // 1: BattleRole.equipSkill:type_name -> SkillData 8, // 1: BattleRole.equipSkill:type_name -> SkillData
4, // 2: BattleRole.battleBeforeSkill:type_name -> DySkillData 7, // 2: BattleRole.property:type_name -> BattleRole.PropertyEntry
8, // 3: BattleRole.property:type_name -> BattleRole.PropertyEntry 4, // 3: DBBattleFormt.team:type_name -> BattleRole
5, // 4: DBBattleFormt.team:type_name -> BattleRole 4, // 4: DBBattleFormt.systeam:type_name -> BattleRole
5, // 5: DBBattleFormt.systeam:type_name -> BattleRole 4, // 5: DBBattleFormt.backupteam:type_name -> BattleRole
5, // 6: DBBattleFormt.backupteam:type_name -> BattleRole 0, // 6: DBBattleRecord.btype:type_name -> BattleType
0, // 7: DBBattleRecord.btype:type_name -> BattleType 1, // 7: DBBattleRecord.ptype:type_name -> PlayType
1, // 8: DBBattleRecord.ptype:type_name -> PlayType 2, // 8: DBBattleRecord.state:type_name -> BBattleState
2, // 9: DBBattleRecord.state:type_name -> BBattleState 5, // 9: DBBattleRecord.redflist:type_name -> DBBattleFormt
6, // 10: DBBattleRecord.redflist:type_name -> DBBattleFormt 5, // 10: DBBattleRecord.buleflist:type_name -> DBBattleFormt
6, // 11: DBBattleRecord.buleflist:type_name -> DBBattleFormt 3, // 11: DBBattleRecord.roundresult:type_name -> DBBattleComp
3, // 12: DBBattleRecord.roundresult:type_name -> DBBattleComp 3, // 12: DBBattleRecord.result:type_name -> DBBattleComp
3, // 13: DBBattleRecord.result:type_name -> DBBattleComp 13, // [13:13] is the sub-list for method output_type
14, // [14:14] is the sub-list for method output_type 13, // [13:13] is the sub-list for method input_type
14, // [14:14] is the sub-list for method input_type 13, // [13:13] is the sub-list for extension type_name
14, // [14:14] is the sub-list for extension type_name 13, // [13:13] is the sub-list for extension extendee
14, // [14:14] is the sub-list for extension extendee 0, // [0:13] is the sub-list for field type_name
0, // [0:14] is the sub-list for field type_name
} }
func init() { file_battle_battle_db_proto_init() } func init() { file_battle_battle_db_proto_init() }
@ -904,18 +817,6 @@ func file_battle_battle_db_proto_init() {
file_comm_proto_init() file_comm_proto_init()
if !protoimpl.UnsafeEnabled { if !protoimpl.UnsafeEnabled {
file_battle_battle_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { file_battle_battle_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DySkillData); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleRole); i { switch v := v.(*BattleRole); i {
case 0: case 0:
return &v.state return &v.state
@ -927,7 +828,7 @@ func file_battle_battle_db_proto_init() {
return nil return nil
} }
} }
file_battle_battle_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} { file_battle_battle_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DBBattleFormt); i { switch v := v.(*DBBattleFormt); i {
case 0: case 0:
return &v.state return &v.state
@ -939,7 +840,7 @@ func file_battle_battle_db_proto_init() {
return nil return nil
} }
} }
file_battle_battle_db_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} { file_battle_battle_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DBBattleRecord); i { switch v := v.(*DBBattleRecord); i {
case 0: case 0:
return &v.state return &v.state
@ -958,7 +859,7 @@ func file_battle_battle_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_battle_battle_db_proto_rawDesc, RawDescriptor: file_battle_battle_db_proto_rawDesc,
NumEnums: 4, NumEnums: 4,
NumMessages: 5, NumMessages: 4,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -27,7 +27,7 @@ type DBMainline struct {
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
Lastlevel int32 `protobuf:"varint,3,opt,name=lastlevel,proto3" json:"lastlevel"` //最后一次通关管卡 Lastlevel map[int32]int32 `protobuf:"bytes,3,rep,name=lastlevel,proto3" json:"lastlevel" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //最后一次通关管卡
Level map[int32]int32 `protobuf:"bytes,4,rep,name=level,proto3" json:"level" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //已通关管卡的星级 Level map[int32]int32 `protobuf:"bytes,4,rep,name=level,proto3" json:"level" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //已通关管卡的星级
Chapteraward map[int32]*DBMainlineAward `protobuf:"bytes,5,rep,name=chapteraward,proto3" json:"chapteraward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //章节进度奖励 Chapteraward map[int32]*DBMainlineAward `protobuf:"bytes,5,rep,name=chapteraward,proto3" json:"chapteraward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //章节进度奖励
Exploreaward map[int32]*DBMainlineAward `protobuf:"bytes,6,rep,name=exploreaward,proto3" json:"exploreaward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //章节探索奖励 Exploreaward map[int32]*DBMainlineAward `protobuf:"bytes,6,rep,name=exploreaward,proto3" json:"exploreaward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //章节探索奖励
@ -81,11 +81,11 @@ func (x *DBMainline) GetUid() string {
return "" return ""
} }
func (x *DBMainline) GetLastlevel() int32 { func (x *DBMainline) GetLastlevel() map[int32]int32 {
if x != nil { if x != nil {
return x.Lastlevel return x.Lastlevel
} }
return 0 return nil
} }
func (x *DBMainline) GetLevel() map[int32]int32 { func (x *DBMainline) GetLevel() map[int32]int32 {
@ -182,62 +182,68 @@ var File_mainline_mainline_db_proto protoreflect.FileDescriptor
var file_mainline_mainline_db_proto_rawDesc = []byte{ var file_mainline_mainline_db_proto_rawDesc = []byte{
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} }
var ( var (
@ -252,32 +258,34 @@ func file_mainline_mainline_db_proto_rawDescGZIP() []byte {
return file_mainline_mainline_db_proto_rawDescData return file_mainline_mainline_db_proto_rawDescData
} }
var file_mainline_mainline_db_proto_msgTypes = make([]protoimpl.MessageInfo, 8) var file_mainline_mainline_db_proto_msgTypes = make([]protoimpl.MessageInfo, 9)
var file_mainline_mainline_db_proto_goTypes = []interface{}{ var file_mainline_mainline_db_proto_goTypes = []interface{}{
(*DBMainline)(nil), // 0: DBMainline (*DBMainline)(nil), // 0: DBMainline
(*DBMainlineAward)(nil), // 1: DBMainlineAward (*DBMainlineAward)(nil), // 1: DBMainlineAward
nil, // 2: DBMainline.LevelEntry nil, // 2: DBMainline.LastlevelEntry
nil, // 3: DBMainline.ChapterawardEntry nil, // 3: DBMainline.LevelEntry
nil, // 4: DBMainline.ExploreawardEntry nil, // 4: DBMainline.ChapterawardEntry
nil, // 5: DBMainline.GroupawardEntry nil, // 5: DBMainline.ExploreawardEntry
nil, // 6: DBMainline.PsEntry nil, // 6: DBMainline.GroupawardEntry
nil, // 7: DBMainlineAward.AwardEntry nil, // 7: DBMainline.PsEntry
nil, // 8: DBMainlineAward.AwardEntry
} }
var file_mainline_mainline_db_proto_depIdxs = []int32{ var file_mainline_mainline_db_proto_depIdxs = []int32{
2, // 0: DBMainline.level:type_name -> DBMainline.LevelEntry 2, // 0: DBMainline.lastlevel:type_name -> DBMainline.LastlevelEntry
3, // 1: DBMainline.chapteraward:type_name -> DBMainline.ChapterawardEntry 3, // 1: DBMainline.level:type_name -> DBMainline.LevelEntry
4, // 2: DBMainline.exploreaward:type_name -> DBMainline.ExploreawardEntry 4, // 2: DBMainline.chapteraward:type_name -> DBMainline.ChapterawardEntry
5, // 3: DBMainline.groupaward:type_name -> DBMainline.GroupawardEntry 5, // 3: DBMainline.exploreaward:type_name -> DBMainline.ExploreawardEntry
6, // 4: DBMainline.ps:type_name -> DBMainline.PsEntry 6, // 4: DBMainline.groupaward:type_name -> DBMainline.GroupawardEntry
7, // 5: DBMainlineAward.award:type_name -> DBMainlineAward.AwardEntry 7, // 5: DBMainline.ps:type_name -> DBMainline.PsEntry
1, // 6: DBMainline.ChapterawardEntry.value:type_name -> DBMainlineAward 8, // 6: DBMainlineAward.award:type_name -> DBMainlineAward.AwardEntry
1, // 7: DBMainline.ExploreawardEntry.value:type_name -> DBMainlineAward 1, // 7: DBMainline.ChapterawardEntry.value:type_name -> DBMainlineAward
1, // 8: DBMainline.GroupawardEntry.value:type_name -> DBMainlineAward 1, // 8: DBMainline.ExploreawardEntry.value:type_name -> DBMainlineAward
9, // [9:9] is the sub-list for method output_type 1, // 9: DBMainline.GroupawardEntry.value:type_name -> DBMainlineAward
9, // [9:9] is the sub-list for method input_type 10, // [10:10] is the sub-list for method output_type
9, // [9:9] is the sub-list for extension type_name 10, // [10:10] is the sub-list for method input_type
9, // [9:9] is the sub-list for extension extendee 10, // [10:10] is the sub-list for extension type_name
0, // [0:9] is the sub-list for field type_name 10, // [10:10] is the sub-list for extension extendee
0, // [0:10] is the sub-list for field type_name
} }
func init() { file_mainline_mainline_db_proto_init() } func init() { file_mainline_mainline_db_proto_init() }
@ -317,7 +325,7 @@ func file_mainline_mainline_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_mainline_mainline_db_proto_rawDesc, RawDescriptor: file_mainline_mainline_db_proto_rawDesc,
NumEnums: 0, NumEnums: 0,
NumMessages: 8, NumMessages: 9,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },