上传主线代码
This commit is contained in:
parent
0611e6bbc3
commit
b3fa33eb10
@ -110,7 +110,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MainlineCh
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first = true
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first = true
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info.Level[req.Level] = star
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info.Level[req.Level] = star
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}
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}
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info.Lastlevel = req.Level
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info.Lastlevel[conf.Chapterid] = req.Level
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this.module.modelMline.updateprogress(info)
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this.module.modelMline.updateprogress(info)
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if first { // 发奖
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if first { // 发奖
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@ -76,7 +76,7 @@ func (this *apiComp) LevelPass(session comm.IUserSession, req *pb.MainlineLevelP
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first = true
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first = true
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info.Level[req.Level] = star
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info.Level[req.Level] = star
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}
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}
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info.Lastlevel = req.Level
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info.Lastlevel[conf.Chapterid] = req.Level
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this.module.modelMline.updateprogress(info)
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this.module.modelMline.updateprogress(info)
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if first { // 发奖
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if first { // 发奖
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if errdata = this.module.DispenseRes(session, conf.Firstaward, true); errdata != nil {
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if errdata = this.module.DispenseRes(session, conf.Firstaward, true); errdata != nil {
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@ -43,6 +43,7 @@ func (this *ModelMline) getMainlineData(uid string) (results *pb.DBMainline, err
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results = &pb.DBMainline{
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results = &pb.DBMainline{
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Id: primitive.NewObjectID().Hex(),
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Id: primitive.NewObjectID().Hex(),
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Uid: uid,
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Uid: uid,
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Lastlevel: make(map[int32]int32),
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Level: make(map[int32]int32),
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Level: make(map[int32]int32),
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Chapteraward: make(map[int32]*pb.DBMainlineAward),
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Chapteraward: make(map[int32]*pb.DBMainlineAward),
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Exploreaward: make(map[int32]*pb.DBMainlineAward),
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Exploreaward: make(map[int32]*pb.DBMainlineAward),
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@ -103,7 +103,6 @@ const (
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PlayType_race PlayType = 15 // 阵营 塔
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PlayType_race PlayType = 15 // 阵营 塔
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PlayType_cycle PlayType = 16 // 循环塔
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PlayType_cycle PlayType = 16 // 循环塔
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PlayType_guildgve PlayType = 17 //工会gve
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PlayType_guildgve PlayType = 17 //工会gve
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PlayType_stone PlayType = 18 // 石阵秘境
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)
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)
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// Enum value maps for PlayType.
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// Enum value maps for PlayType.
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@ -127,7 +126,6 @@ var (
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15: "race",
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15: "race",
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16: "cycle",
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16: "cycle",
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17: "guildgve",
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17: "guildgve",
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18: "stone",
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}
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}
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PlayType_value = map[string]int32{
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PlayType_value = map[string]int32{
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"null": 0,
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"null": 0,
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@ -148,7 +146,6 @@ var (
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"race": 15,
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"race": 15,
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"cycle": 16,
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"cycle": 16,
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"guildgve": 17,
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"guildgve": 17,
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"stone": 18,
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}
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}
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)
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)
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@ -276,98 +273,33 @@ func (DBBattleComp) EnumDescriptor() ([]byte, []int) {
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return file_battle_battle_db_proto_rawDescGZIP(), []int{3}
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return file_battle_battle_db_proto_rawDescGZIP(), []int{3}
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}
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}
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//动态技能
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type DySkillData struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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SkillID int32 `protobuf:"varint,1,opt,name=skillID,proto3" json:"skillID"`
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SkillLv int32 `protobuf:"varint,2,opt,name=skillLv,proto3" json:"skillLv"`
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Param int32 `protobuf:"varint,3,opt,name=param,proto3" json:"param"`
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}
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func (x *DySkillData) Reset() {
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*x = DySkillData{}
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if protoimpl.UnsafeEnabled {
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mi := &file_battle_battle_db_proto_msgTypes[0]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *DySkillData) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*DySkillData) ProtoMessage() {}
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func (x *DySkillData) ProtoReflect() protoreflect.Message {
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mi := &file_battle_battle_db_proto_msgTypes[0]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use DySkillData.ProtoReflect.Descriptor instead.
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func (*DySkillData) Descriptor() ([]byte, []int) {
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return file_battle_battle_db_proto_rawDescGZIP(), []int{0}
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}
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func (x *DySkillData) GetSkillID() int32 {
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if x != nil {
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return x.SkillID
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}
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return 0
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}
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func (x *DySkillData) GetSkillLv() int32 {
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if x != nil {
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return x.SkillLv
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}
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return 0
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}
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func (x *DySkillData) GetParam() int32 {
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if x != nil {
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return x.Param
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}
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return 0
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}
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type BattleRole struct {
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type BattleRole struct {
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state protoimpl.MessageState
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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unknownFields protoimpl.UnknownFields
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Tid int32 `protobuf:"varint,1,opt,name=tid,proto3" json:"tid"` // 临时id
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Tid int32 `protobuf:"varint,1,opt,name=tid,proto3" json:"tid"` // 临时id
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Oid string `protobuf:"bytes,2,opt,name=oid,proto3" json:"oid"` // 玩家英雄数据库id
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Oid string `protobuf:"bytes,2,opt,name=oid,proto3" json:"oid"` // 玩家英雄数据库id
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Pos int32 `protobuf:"varint,3,opt,name=pos,proto3" json:"pos"` // 站位坐标
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Pos int32 `protobuf:"varint,3,opt,name=pos,proto3" json:"pos"` // 站位坐标
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HeroID string `protobuf:"bytes,4,opt,name=heroID,proto3" json:"heroID" bson:"heroID"` //英雄的配置表ID
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HeroID string `protobuf:"bytes,4,opt,name=heroID,proto3" json:"heroID" bson:"heroID"` //英雄的配置表ID
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Star int32 `protobuf:"varint,5,opt,name=star,proto3" json:"star"` // 英雄星级
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Star int32 `protobuf:"varint,5,opt,name=star,proto3" json:"star"` // 英雄星级
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Lv int32 `protobuf:"varint,6,opt,name=lv,proto3" json:"lv"` // 英雄等级
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Lv int32 `protobuf:"varint,6,opt,name=lv,proto3" json:"lv"` // 英雄等级
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CaptainSkill int32 `protobuf:"varint,7,opt,name=captainSkill,proto3" json:"captainSkill" bson:"captainSkill"` //队长技能
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CaptainSkill int32 `protobuf:"varint,7,opt,name=captainSkill,proto3" json:"captainSkill" bson:"captainSkill"` //队长技能
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MainSuitSkill int32 `protobuf:"varint,8,opt,name=mainSuitSkill,proto3" json:"mainSuitSkill" bson:"mainSuitSkill"` /// 主套装技能
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MainSuitSkill int32 `protobuf:"varint,8,opt,name=mainSuitSkill,proto3" json:"mainSuitSkill" bson:"mainSuitSkill"` /// 主套装技能
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SubSuitSkill int32 `protobuf:"varint,9,opt,name=subSuitSkill,proto3" json:"subSuitSkill" bson:"subSuitSkill"` /// 副套装技能
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SubSuitSkill int32 `protobuf:"varint,9,opt,name=subSuitSkill,proto3" json:"subSuitSkill" bson:"subSuitSkill"` /// 副套装技能
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NormalSkill []*SkillData `protobuf:"bytes,10,rep,name=normalSkill,proto3" json:"normalSkill" bson:"normalSkill"` //普通技能
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NormalSkill []*SkillData `protobuf:"bytes,10,rep,name=normalSkill,proto3" json:"normalSkill" bson:"normalSkill"` //普通技能
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EquipSkill []*SkillData `protobuf:"bytes,11,rep,name=equipSkill,proto3" json:"equipSkill" bson:"equipSkill"` //装备技能
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EquipSkill []*SkillData `protobuf:"bytes,11,rep,name=equipSkill,proto3" json:"equipSkill" bson:"equipSkill"` //普通技能
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BattleBeforeSkill []*DySkillData `protobuf:"bytes,12,rep,name=battleBeforeSkill,proto3" json:"battleBeforeSkill" bson:"battleBeforeSkill"` //战前技能
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Property map[int32]int32 `protobuf:"bytes,13,rep,name=property,proto3" json:"property" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //基础属性
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Property map[int32]int32 `protobuf:"bytes,13,rep,name=property,proto3" json:"property" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //基础属性
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Ishelp bool `protobuf:"varint,14,opt,name=ishelp,proto3" json:"ishelp"` //是否是助战英雄
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Ishelp bool `protobuf:"varint,14,opt,name=ishelp,proto3" json:"ishelp"` //是否是助战英雄
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Isboos int32 `protobuf:"varint,15,opt,name=isboos,proto3" json:"isboos"` //是否是boos
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Isboos int32 `protobuf:"varint,15,opt,name=isboos,proto3" json:"isboos"` //是否是boos
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Monsterid int32 `protobuf:"varint,16,opt,name=monsterid,proto3" json:"monsterid"` //怪物id
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Monsterid int32 `protobuf:"varint,16,opt,name=monsterid,proto3" json:"monsterid"` //怪物id
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Currhp int32 `protobuf:"varint,17,opt,name=currhp,proto3" json:"currhp"` //当前血量
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Currhp int32 `protobuf:"varint,17,opt,name=currhp,proto3" json:"currhp"` //当前血量
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}
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}
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func (x *BattleRole) Reset() {
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func (x *BattleRole) Reset() {
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*x = BattleRole{}
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*x = BattleRole{}
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if protoimpl.UnsafeEnabled {
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if protoimpl.UnsafeEnabled {
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mi := &file_battle_battle_db_proto_msgTypes[1]
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mi := &file_battle_battle_db_proto_msgTypes[0]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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ms.StoreMessageInfo(mi)
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}
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}
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@ -380,7 +312,7 @@ func (x *BattleRole) String() string {
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func (*BattleRole) ProtoMessage() {}
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func (*BattleRole) ProtoMessage() {}
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func (x *BattleRole) ProtoReflect() protoreflect.Message {
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func (x *BattleRole) ProtoReflect() protoreflect.Message {
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mi := &file_battle_battle_db_proto_msgTypes[1]
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mi := &file_battle_battle_db_proto_msgTypes[0]
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if protoimpl.UnsafeEnabled && x != nil {
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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if ms.LoadMessageInfo() == nil {
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@ -393,7 +325,7 @@ func (x *BattleRole) ProtoReflect() protoreflect.Message {
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// Deprecated: Use BattleRole.ProtoReflect.Descriptor instead.
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// Deprecated: Use BattleRole.ProtoReflect.Descriptor instead.
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func (*BattleRole) Descriptor() ([]byte, []int) {
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func (*BattleRole) Descriptor() ([]byte, []int) {
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return file_battle_battle_db_proto_rawDescGZIP(), []int{1}
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return file_battle_battle_db_proto_rawDescGZIP(), []int{0}
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}
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}
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func (x *BattleRole) GetTid() int32 {
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func (x *BattleRole) GetTid() int32 {
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@ -473,13 +405,6 @@ func (x *BattleRole) GetEquipSkill() []*SkillData {
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return nil
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return nil
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}
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}
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func (x *BattleRole) GetBattleBeforeSkill() []*DySkillData {
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if x != nil {
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return x.BattleBeforeSkill
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}
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return nil
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}
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func (x *BattleRole) GetProperty() map[int32]int32 {
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func (x *BattleRole) GetProperty() map[int32]int32 {
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if x != nil {
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if x != nil {
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return x.Property
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return x.Property
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@ -530,7 +455,7 @@ type DBBattleFormt struct {
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func (x *DBBattleFormt) Reset() {
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func (x *DBBattleFormt) Reset() {
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*x = DBBattleFormt{}
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*x = DBBattleFormt{}
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if protoimpl.UnsafeEnabled {
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if protoimpl.UnsafeEnabled {
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mi := &file_battle_battle_db_proto_msgTypes[2]
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mi := &file_battle_battle_db_proto_msgTypes[1]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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ms.StoreMessageInfo(mi)
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}
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}
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@ -543,7 +468,7 @@ func (x *DBBattleFormt) String() string {
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func (*DBBattleFormt) ProtoMessage() {}
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func (*DBBattleFormt) ProtoMessage() {}
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func (x *DBBattleFormt) ProtoReflect() protoreflect.Message {
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func (x *DBBattleFormt) ProtoReflect() protoreflect.Message {
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mi := &file_battle_battle_db_proto_msgTypes[2]
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mi := &file_battle_battle_db_proto_msgTypes[1]
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if protoimpl.UnsafeEnabled && x != nil {
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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if ms.LoadMessageInfo() == nil {
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@ -556,7 +481,7 @@ func (x *DBBattleFormt) ProtoReflect() protoreflect.Message {
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// Deprecated: Use DBBattleFormt.ProtoReflect.Descriptor instead.
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// Deprecated: Use DBBattleFormt.ProtoReflect.Descriptor instead.
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func (*DBBattleFormt) Descriptor() ([]byte, []int) {
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func (*DBBattleFormt) Descriptor() ([]byte, []int) {
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return file_battle_battle_db_proto_rawDescGZIP(), []int{2}
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return file_battle_battle_db_proto_rawDescGZIP(), []int{1}
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}
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}
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func (x *DBBattleFormt) GetLeadpos() int32 {
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func (x *DBBattleFormt) GetLeadpos() int32 {
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@ -611,7 +536,7 @@ type DBBattleRecord struct {
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func (x *DBBattleRecord) Reset() {
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func (x *DBBattleRecord) Reset() {
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*x = DBBattleRecord{}
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*x = DBBattleRecord{}
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if protoimpl.UnsafeEnabled {
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if protoimpl.UnsafeEnabled {
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mi := &file_battle_battle_db_proto_msgTypes[3]
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mi := &file_battle_battle_db_proto_msgTypes[2]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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ms.StoreMessageInfo(mi)
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}
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}
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@ -624,7 +549,7 @@ func (x *DBBattleRecord) String() string {
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func (*DBBattleRecord) ProtoMessage() {}
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func (*DBBattleRecord) ProtoMessage() {}
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func (x *DBBattleRecord) ProtoReflect() protoreflect.Message {
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func (x *DBBattleRecord) ProtoReflect() protoreflect.Message {
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mi := &file_battle_battle_db_proto_msgTypes[3]
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mi := &file_battle_battle_db_proto_msgTypes[2]
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if protoimpl.UnsafeEnabled && x != nil {
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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if ms.LoadMessageInfo() == nil {
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@ -637,7 +562,7 @@ func (x *DBBattleRecord) ProtoReflect() protoreflect.Message {
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// Deprecated: Use DBBattleRecord.ProtoReflect.Descriptor instead.
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// Deprecated: Use DBBattleRecord.ProtoReflect.Descriptor instead.
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func (*DBBattleRecord) Descriptor() ([]byte, []int) {
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func (*DBBattleRecord) Descriptor() ([]byte, []int) {
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return file_battle_battle_db_proto_rawDescGZIP(), []int{3}
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return file_battle_battle_db_proto_rawDescGZIP(), []int{2}
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}
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}
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func (x *DBBattleRecord) GetId() string {
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func (x *DBBattleRecord) GetId() string {
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@ -736,110 +661,100 @@ var File_battle_battle_db_proto protoreflect.FileDescriptor
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var file_battle_battle_db_proto_rawDesc = []byte{
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var file_battle_battle_db_proto_rawDesc = []byte{
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0x0a, 0x16, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x2f, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x5f,
|
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|
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|
0x64, 0x62, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x1a, 0x0a, 0x63, 0x6f, 0x6d, 0x6d, 0x2e, 0x70,
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||||||
@ -861,39 +776,37 @@ func file_battle_battle_db_proto_rawDescGZIP() []byte {
|
|||||||
}
|
}
|
||||||
|
|
||||||
var file_battle_battle_db_proto_enumTypes = make([]protoimpl.EnumInfo, 4)
|
var file_battle_battle_db_proto_enumTypes = make([]protoimpl.EnumInfo, 4)
|
||||||
var file_battle_battle_db_proto_msgTypes = make([]protoimpl.MessageInfo, 5)
|
var file_battle_battle_db_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
|
||||||
var file_battle_battle_db_proto_goTypes = []interface{}{
|
var file_battle_battle_db_proto_goTypes = []interface{}{
|
||||||
(BattleType)(0), // 0: BattleType
|
(BattleType)(0), // 0: BattleType
|
||||||
(PlayType)(0), // 1: PlayType
|
(PlayType)(0), // 1: PlayType
|
||||||
(BBattleState)(0), // 2: BBattleState
|
(BBattleState)(0), // 2: BBattleState
|
||||||
(DBBattleComp)(0), // 3: DBBattleComp
|
(DBBattleComp)(0), // 3: DBBattleComp
|
||||||
(*DySkillData)(nil), // 4: DySkillData
|
(*BattleRole)(nil), // 4: BattleRole
|
||||||
(*BattleRole)(nil), // 5: BattleRole
|
(*DBBattleFormt)(nil), // 5: DBBattleFormt
|
||||||
(*DBBattleFormt)(nil), // 6: DBBattleFormt
|
(*DBBattleRecord)(nil), // 6: DBBattleRecord
|
||||||
(*DBBattleRecord)(nil), // 7: DBBattleRecord
|
nil, // 7: BattleRole.PropertyEntry
|
||||||
nil, // 8: BattleRole.PropertyEntry
|
(*SkillData)(nil), // 8: SkillData
|
||||||
(*SkillData)(nil), // 9: SkillData
|
|
||||||
}
|
}
|
||||||
var file_battle_battle_db_proto_depIdxs = []int32{
|
var file_battle_battle_db_proto_depIdxs = []int32{
|
||||||
9, // 0: BattleRole.normalSkill:type_name -> SkillData
|
8, // 0: BattleRole.normalSkill:type_name -> SkillData
|
||||||
9, // 1: BattleRole.equipSkill:type_name -> SkillData
|
8, // 1: BattleRole.equipSkill:type_name -> SkillData
|
||||||
4, // 2: BattleRole.battleBeforeSkill:type_name -> DySkillData
|
7, // 2: BattleRole.property:type_name -> BattleRole.PropertyEntry
|
||||||
8, // 3: BattleRole.property:type_name -> BattleRole.PropertyEntry
|
4, // 3: DBBattleFormt.team:type_name -> BattleRole
|
||||||
5, // 4: DBBattleFormt.team:type_name -> BattleRole
|
4, // 4: DBBattleFormt.systeam:type_name -> BattleRole
|
||||||
5, // 5: DBBattleFormt.systeam:type_name -> BattleRole
|
4, // 5: DBBattleFormt.backupteam:type_name -> BattleRole
|
||||||
5, // 6: DBBattleFormt.backupteam:type_name -> BattleRole
|
0, // 6: DBBattleRecord.btype:type_name -> BattleType
|
||||||
0, // 7: DBBattleRecord.btype:type_name -> BattleType
|
1, // 7: DBBattleRecord.ptype:type_name -> PlayType
|
||||||
1, // 8: DBBattleRecord.ptype:type_name -> PlayType
|
2, // 8: DBBattleRecord.state:type_name -> BBattleState
|
||||||
2, // 9: DBBattleRecord.state:type_name -> BBattleState
|
5, // 9: DBBattleRecord.redflist:type_name -> DBBattleFormt
|
||||||
6, // 10: DBBattleRecord.redflist:type_name -> DBBattleFormt
|
5, // 10: DBBattleRecord.buleflist:type_name -> DBBattleFormt
|
||||||
6, // 11: DBBattleRecord.buleflist:type_name -> DBBattleFormt
|
3, // 11: DBBattleRecord.roundresult:type_name -> DBBattleComp
|
||||||
3, // 12: DBBattleRecord.roundresult:type_name -> DBBattleComp
|
3, // 12: DBBattleRecord.result:type_name -> DBBattleComp
|
||||||
3, // 13: DBBattleRecord.result:type_name -> DBBattleComp
|
13, // [13:13] is the sub-list for method output_type
|
||||||
14, // [14:14] is the sub-list for method output_type
|
13, // [13:13] is the sub-list for method input_type
|
||||||
14, // [14:14] is the sub-list for method input_type
|
13, // [13:13] is the sub-list for extension type_name
|
||||||
14, // [14:14] is the sub-list for extension type_name
|
13, // [13:13] is the sub-list for extension extendee
|
||||||
14, // [14:14] is the sub-list for extension extendee
|
0, // [0:13] is the sub-list for field type_name
|
||||||
0, // [0:14] is the sub-list for field type_name
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func init() { file_battle_battle_db_proto_init() }
|
func init() { file_battle_battle_db_proto_init() }
|
||||||
@ -904,18 +817,6 @@ func file_battle_battle_db_proto_init() {
|
|||||||
file_comm_proto_init()
|
file_comm_proto_init()
|
||||||
if !protoimpl.UnsafeEnabled {
|
if !protoimpl.UnsafeEnabled {
|
||||||
file_battle_battle_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
file_battle_battle_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||||
switch v := v.(*DySkillData); i {
|
|
||||||
case 0:
|
|
||||||
return &v.state
|
|
||||||
case 1:
|
|
||||||
return &v.sizeCache
|
|
||||||
case 2:
|
|
||||||
return &v.unknownFields
|
|
||||||
default:
|
|
||||||
return nil
|
|
||||||
}
|
|
||||||
}
|
|
||||||
file_battle_battle_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
|
||||||
switch v := v.(*BattleRole); i {
|
switch v := v.(*BattleRole); i {
|
||||||
case 0:
|
case 0:
|
||||||
return &v.state
|
return &v.state
|
||||||
@ -927,7 +828,7 @@ func file_battle_battle_db_proto_init() {
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
file_battle_battle_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
file_battle_battle_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
||||||
switch v := v.(*DBBattleFormt); i {
|
switch v := v.(*DBBattleFormt); i {
|
||||||
case 0:
|
case 0:
|
||||||
return &v.state
|
return &v.state
|
||||||
@ -939,7 +840,7 @@ func file_battle_battle_db_proto_init() {
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
file_battle_battle_db_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
file_battle_battle_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
||||||
switch v := v.(*DBBattleRecord); i {
|
switch v := v.(*DBBattleRecord); i {
|
||||||
case 0:
|
case 0:
|
||||||
return &v.state
|
return &v.state
|
||||||
@ -958,7 +859,7 @@ func file_battle_battle_db_proto_init() {
|
|||||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||||
RawDescriptor: file_battle_battle_db_proto_rawDesc,
|
RawDescriptor: file_battle_battle_db_proto_rawDesc,
|
||||||
NumEnums: 4,
|
NumEnums: 4,
|
||||||
NumMessages: 5,
|
NumMessages: 4,
|
||||||
NumExtensions: 0,
|
NumExtensions: 0,
|
||||||
NumServices: 0,
|
NumServices: 0,
|
||||||
},
|
},
|
||||||
|
@ -27,7 +27,7 @@ type DBMainline struct {
|
|||||||
|
|
||||||
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
|
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
|
||||||
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
|
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
|
||||||
Lastlevel int32 `protobuf:"varint,3,opt,name=lastlevel,proto3" json:"lastlevel"` //最后一次通关管卡
|
Lastlevel map[int32]int32 `protobuf:"bytes,3,rep,name=lastlevel,proto3" json:"lastlevel" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //最后一次通关管卡
|
||||||
Level map[int32]int32 `protobuf:"bytes,4,rep,name=level,proto3" json:"level" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //已通关管卡的星级
|
Level map[int32]int32 `protobuf:"bytes,4,rep,name=level,proto3" json:"level" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //已通关管卡的星级
|
||||||
Chapteraward map[int32]*DBMainlineAward `protobuf:"bytes,5,rep,name=chapteraward,proto3" json:"chapteraward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //章节进度奖励
|
Chapteraward map[int32]*DBMainlineAward `protobuf:"bytes,5,rep,name=chapteraward,proto3" json:"chapteraward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //章节进度奖励
|
||||||
Exploreaward map[int32]*DBMainlineAward `protobuf:"bytes,6,rep,name=exploreaward,proto3" json:"exploreaward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //章节探索奖励
|
Exploreaward map[int32]*DBMainlineAward `protobuf:"bytes,6,rep,name=exploreaward,proto3" json:"exploreaward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //章节探索奖励
|
||||||
@ -81,11 +81,11 @@ func (x *DBMainline) GetUid() string {
|
|||||||
return ""
|
return ""
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *DBMainline) GetLastlevel() int32 {
|
func (x *DBMainline) GetLastlevel() map[int32]int32 {
|
||||||
if x != nil {
|
if x != nil {
|
||||||
return x.Lastlevel
|
return x.Lastlevel
|
||||||
}
|
}
|
||||||
return 0
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *DBMainline) GetLevel() map[int32]int32 {
|
func (x *DBMainline) GetLevel() map[int32]int32 {
|
||||||
@ -182,62 +182,68 @@ var File_mainline_mainline_db_proto protoreflect.FileDescriptor
|
|||||||
|
|
||||||
var file_mainline_mainline_db_proto_rawDesc = []byte{
|
var file_mainline_mainline_db_proto_rawDesc = []byte{
|
||||||
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||||||
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||||||
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|
||||||
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|
||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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|
||||||
|
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|
||||||
|
0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79,
|
||||||
|
0x12, 0x14, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52,
|
||||||
|
0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b,
|
||||||
|
0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
@ -252,32 +258,34 @@ func file_mainline_mainline_db_proto_rawDescGZIP() []byte {
|
|||||||
return file_mainline_mainline_db_proto_rawDescData
|
return file_mainline_mainline_db_proto_rawDescData
|
||||||
}
|
}
|
||||||
|
|
||||||
var file_mainline_mainline_db_proto_msgTypes = make([]protoimpl.MessageInfo, 8)
|
var file_mainline_mainline_db_proto_msgTypes = make([]protoimpl.MessageInfo, 9)
|
||||||
var file_mainline_mainline_db_proto_goTypes = []interface{}{
|
var file_mainline_mainline_db_proto_goTypes = []interface{}{
|
||||||
(*DBMainline)(nil), // 0: DBMainline
|
(*DBMainline)(nil), // 0: DBMainline
|
||||||
(*DBMainlineAward)(nil), // 1: DBMainlineAward
|
(*DBMainlineAward)(nil), // 1: DBMainlineAward
|
||||||
nil, // 2: DBMainline.LevelEntry
|
nil, // 2: DBMainline.LastlevelEntry
|
||||||
nil, // 3: DBMainline.ChapterawardEntry
|
nil, // 3: DBMainline.LevelEntry
|
||||||
nil, // 4: DBMainline.ExploreawardEntry
|
nil, // 4: DBMainline.ChapterawardEntry
|
||||||
nil, // 5: DBMainline.GroupawardEntry
|
nil, // 5: DBMainline.ExploreawardEntry
|
||||||
nil, // 6: DBMainline.PsEntry
|
nil, // 6: DBMainline.GroupawardEntry
|
||||||
nil, // 7: DBMainlineAward.AwardEntry
|
nil, // 7: DBMainline.PsEntry
|
||||||
|
nil, // 8: DBMainlineAward.AwardEntry
|
||||||
}
|
}
|
||||||
var file_mainline_mainline_db_proto_depIdxs = []int32{
|
var file_mainline_mainline_db_proto_depIdxs = []int32{
|
||||||
2, // 0: DBMainline.level:type_name -> DBMainline.LevelEntry
|
2, // 0: DBMainline.lastlevel:type_name -> DBMainline.LastlevelEntry
|
||||||
3, // 1: DBMainline.chapteraward:type_name -> DBMainline.ChapterawardEntry
|
3, // 1: DBMainline.level:type_name -> DBMainline.LevelEntry
|
||||||
4, // 2: DBMainline.exploreaward:type_name -> DBMainline.ExploreawardEntry
|
4, // 2: DBMainline.chapteraward:type_name -> DBMainline.ChapterawardEntry
|
||||||
5, // 3: DBMainline.groupaward:type_name -> DBMainline.GroupawardEntry
|
5, // 3: DBMainline.exploreaward:type_name -> DBMainline.ExploreawardEntry
|
||||||
6, // 4: DBMainline.ps:type_name -> DBMainline.PsEntry
|
6, // 4: DBMainline.groupaward:type_name -> DBMainline.GroupawardEntry
|
||||||
7, // 5: DBMainlineAward.award:type_name -> DBMainlineAward.AwardEntry
|
7, // 5: DBMainline.ps:type_name -> DBMainline.PsEntry
|
||||||
1, // 6: DBMainline.ChapterawardEntry.value:type_name -> DBMainlineAward
|
8, // 6: DBMainlineAward.award:type_name -> DBMainlineAward.AwardEntry
|
||||||
1, // 7: DBMainline.ExploreawardEntry.value:type_name -> DBMainlineAward
|
1, // 7: DBMainline.ChapterawardEntry.value:type_name -> DBMainlineAward
|
||||||
1, // 8: DBMainline.GroupawardEntry.value:type_name -> DBMainlineAward
|
1, // 8: DBMainline.ExploreawardEntry.value:type_name -> DBMainlineAward
|
||||||
9, // [9:9] is the sub-list for method output_type
|
1, // 9: DBMainline.GroupawardEntry.value:type_name -> DBMainlineAward
|
||||||
9, // [9:9] is the sub-list for method input_type
|
10, // [10:10] is the sub-list for method output_type
|
||||||
9, // [9:9] is the sub-list for extension type_name
|
10, // [10:10] is the sub-list for method input_type
|
||||||
9, // [9:9] is the sub-list for extension extendee
|
10, // [10:10] is the sub-list for extension type_name
|
||||||
0, // [0:9] is the sub-list for field type_name
|
10, // [10:10] is the sub-list for extension extendee
|
||||||
|
0, // [0:10] is the sub-list for field type_name
|
||||||
}
|
}
|
||||||
|
|
||||||
func init() { file_mainline_mainline_db_proto_init() }
|
func init() { file_mainline_mainline_db_proto_init() }
|
||||||
@ -317,7 +325,7 @@ func file_mainline_mainline_db_proto_init() {
|
|||||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||||
RawDescriptor: file_mainline_mainline_db_proto_rawDesc,
|
RawDescriptor: file_mainline_mainline_db_proto_rawDesc,
|
||||||
NumEnums: 0,
|
NumEnums: 0,
|
||||||
NumMessages: 8,
|
NumMessages: 9,
|
||||||
NumExtensions: 0,
|
NumExtensions: 0,
|
||||||
NumServices: 0,
|
NumServices: 0,
|
||||||
},
|
},
|
||||||
|
Loading…
Reference in New Issue
Block a user