Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
b3d92d2416
32
bin/json/game_global.json
Normal file
32
bin/json/game_global.json
Normal file
@ -0,0 +1,32 @@
|
||||
[
|
||||
{
|
||||
"index": "max_hy",
|
||||
"var": "30",
|
||||
"intr": "最大好友数"
|
||||
},
|
||||
{
|
||||
"index": "max_getreward",
|
||||
"var": "10002,99",
|
||||
"intr": "领取/赠送奖励"
|
||||
},
|
||||
{
|
||||
"index": "max_get",
|
||||
"var": "30",
|
||||
"intr": "每日领取/赠送次数"
|
||||
},
|
||||
{
|
||||
"index": "max_char",
|
||||
"var": "100",
|
||||
"intr": "聊天最大输入字符数量"
|
||||
},
|
||||
{
|
||||
"index": "max_hmd",
|
||||
"var": "30",
|
||||
"intr": "最大黑名单数"
|
||||
},
|
||||
{
|
||||
"index": "task_reset",
|
||||
"var": "8",
|
||||
"intr": "日/周常任务刷新时间,8点"
|
||||
}
|
||||
]
|
@ -24,7 +24,8 @@
|
||||
},
|
||||
"skill1": 110001,
|
||||
"skill2": 110002,
|
||||
"skill3": 110003
|
||||
"skill3": 110003,
|
||||
"enteranivalue": 100
|
||||
},
|
||||
{
|
||||
"id": 11002,
|
||||
@ -51,7 +52,8 @@
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
"skill3": 0,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 11003,
|
||||
@ -78,7 +80,8 @@
|
||||
},
|
||||
"skill1": 110004,
|
||||
"skill2": 110005,
|
||||
"skill3": 110012
|
||||
"skill3": 110012,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 11004,
|
||||
@ -105,7 +108,8 @@
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
"skill3": 0,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 11005,
|
||||
@ -132,7 +136,8 @@
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
"skill3": 0,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 11006,
|
||||
@ -159,7 +164,8 @@
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
"skill3": 0,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 11009,
|
||||
@ -186,7 +192,8 @@
|
||||
},
|
||||
"skill1": 110010,
|
||||
"skill2": 110011,
|
||||
"skill3": 110013
|
||||
"skill3": 110013,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 22002,
|
||||
@ -213,7 +220,8 @@
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
"skill3": 0,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 90001,
|
||||
@ -240,7 +248,8 @@
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
"skill3": 0,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 11011,
|
||||
@ -267,7 +276,8 @@
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
"skill3": 0,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 11008,
|
||||
@ -294,7 +304,8 @@
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
"skill3": 0,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 11017,
|
||||
@ -321,7 +332,8 @@
|
||||
},
|
||||
"skill1": 110006,
|
||||
"skill2": 110007,
|
||||
"skill3": 110014
|
||||
"skill3": 110014,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 11018,
|
||||
@ -348,7 +360,8 @@
|
||||
},
|
||||
"skill1": 110008,
|
||||
"skill2": 110009,
|
||||
"skill3": 110015
|
||||
"skill3": 110015,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 11019,
|
||||
@ -375,7 +388,8 @@
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
"skill3": 0,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 11020,
|
||||
@ -402,7 +416,8 @@
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
"skill3": 0,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 11021,
|
||||
@ -429,7 +444,8 @@
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
"skill3": 0,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 11099,
|
||||
@ -456,7 +472,8 @@
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
"skill3": 0,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 12001,
|
||||
@ -483,7 +500,8 @@
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
"skill3": 0,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 12003,
|
||||
@ -501,7 +519,7 @@
|
||||
],
|
||||
"intr": "",
|
||||
"events": "EventDataSet/Hero_11003.asset",
|
||||
"cite": "11003",
|
||||
"cite": "",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
@ -510,7 +528,8 @@
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
"skill3": 0,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 12009,
|
||||
@ -537,7 +556,8 @@
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
"skill3": 0,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 12017,
|
||||
@ -564,7 +584,8 @@
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
"skill3": 0,
|
||||
"enteranivalue": 0
|
||||
},
|
||||
{
|
||||
"id": 12018,
|
||||
@ -582,7 +603,7 @@
|
||||
],
|
||||
"intr": "",
|
||||
"events": "EventDataSet/Hero_11018.asset",
|
||||
"cite": "11018",
|
||||
"cite": "",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
@ -591,6 +612,7 @@
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
"skill3": 0,
|
||||
"enteranivalue": 0
|
||||
}
|
||||
]
|
@ -6,10 +6,10 @@
|
||||
"Limit": 1,
|
||||
"Where": [],
|
||||
"Order": [
|
||||
"Type=rand"
|
||||
"Type=Rnd"
|
||||
],
|
||||
"EmitPR": 1000,
|
||||
"Type": "tongyongshanghai",
|
||||
"Type": "Dmg",
|
||||
"Argu": [
|
||||
"DoVal=1,ProSou1=0,Pro1=Total_Atk,ProPar1=800"
|
||||
],
|
||||
@ -21,15 +21,15 @@
|
||||
},
|
||||
{
|
||||
"Id": 200012101,
|
||||
"Desc": "对敌方全体造成攻击力80%以及防御力120%的伤害",
|
||||
"Desc": "对全体目标造成攻击力80%以及防御力120%的伤害",
|
||||
"From": 2,
|
||||
"Limit": 5,
|
||||
"Where": [],
|
||||
"Order": [
|
||||
"Type=rand"
|
||||
"Type=Rnd"
|
||||
],
|
||||
"EmitPR": 1000,
|
||||
"Type": "tongyongshanghai",
|
||||
"Type": "Dmg",
|
||||
"Argu": [
|
||||
"DoVal=1,ProSou1=0,Pro1=Total_Atk,ProPar1=800,ProSou2=0,Pro2=Total_Def,ProPar2=1200"
|
||||
],
|
||||
@ -41,15 +41,17 @@
|
||||
},
|
||||
{
|
||||
"Id": 200013101,
|
||||
"Desc": "对敌方全体攻击小于自身的目标造成攻击力80%的伤害",
|
||||
"Desc": "对全体攻击小于自身的目标造成攻击力80%的伤害",
|
||||
"From": 2,
|
||||
"Limit": 5,
|
||||
"Where": [
|
||||
"Type=ProJudge,JudgeType=0,Key=Total_Atk,Op=1"
|
||||
"Type=ProJudge,JudgeType=0,Key=Total_Atk,Op=0"
|
||||
],
|
||||
"Order": [
|
||||
"Type=Rnd"
|
||||
],
|
||||
"Order": [],
|
||||
"EmitPR": 1000,
|
||||
"Type": "tongyongshanghai",
|
||||
"Type": "Dmg",
|
||||
"Argu": [
|
||||
"DoVal=1,ProSou1=0,Pro1=Total_Atk,ProPar1=800"
|
||||
],
|
||||
@ -58,5 +60,114 @@
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200014101,
|
||||
"Desc": "随机对敌方3个目标造成80%攻击力伤害,优先选择防御力小于自身的目标",
|
||||
"From": 2,
|
||||
"Limit": 3,
|
||||
"Where": [],
|
||||
"Order": [
|
||||
"Type=Sort,SortType=0,Key=Total_Def,SortMet=0",
|
||||
"Type=Rnd,SortType=ProJudge,RelyType=0,Key=Total_Def,Op=0",
|
||||
"Type=Rnd,SortType=ProJudge,RelyType=0,Key=Total_Def,Op=5"
|
||||
],
|
||||
"EmitPR": 1000,
|
||||
"Type": "Dmg",
|
||||
"Argu": [
|
||||
"DoVal=1,ProSou1=0,Pro1=Total_Atk,ProPar1=800"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200015101,
|
||||
"Desc": "随机对敌方防御最低的3个目标造成80%攻击力伤害",
|
||||
"From": 2,
|
||||
"Limit": 3,
|
||||
"Where": [],
|
||||
"Order": [
|
||||
"Type=Sort,SortType=0,Key=Total_Def,SortMet=0"
|
||||
],
|
||||
"EmitPR": 1000,
|
||||
"Type": "Dmg",
|
||||
"Argu": [
|
||||
"DoVal=1,ProSou1=0,Pro1=Total_Atk,ProPar1=800"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200016101,
|
||||
"Desc": "对敌方全体防御力小于100的敌方造成80%攻击力伤害",
|
||||
"From": 2,
|
||||
"Limit": 5,
|
||||
"Where": [
|
||||
"Type=ProJudge,JudgeType=1,Target=1,Key=Total_Def,Op=1,Val=100"
|
||||
],
|
||||
"Order": [
|
||||
"Type=Rnd"
|
||||
],
|
||||
"EmitPR": 1000,
|
||||
"Type": "Dmg",
|
||||
"Argu": [
|
||||
"DoVal=1,ProSou1=0,Pro1=Total_Atk,ProPar1=800"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200017101,
|
||||
"Desc": "对敌方全体的敌方造成攻击力110%伤害,",
|
||||
"From": 2,
|
||||
"Limit": 5,
|
||||
"Where": [],
|
||||
"Order": [
|
||||
"Type=Rnd"
|
||||
],
|
||||
"EmitPR": 1000,
|
||||
"Type": "Dmg",
|
||||
"Argu": [
|
||||
"DoVal=1,ProSou1=0,Pro1=Total_Atk,ProPar1=1100"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [
|
||||
200017102
|
||||
],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200017102,
|
||||
"Desc": "若自身攻击力大于100,则额外对全体敌方攻击力小于自身的目标造成攻击力50%伤害",
|
||||
"From": 2,
|
||||
"Limit": 5,
|
||||
"Where": [
|
||||
"Type=ProJudge,JudgeType=1,Target=0,Key=Total_Atk,Op=0,Val=100",
|
||||
"Type=ProJudge,JudgeType=0,Key=Total_Atk,Op=0"
|
||||
],
|
||||
"Order": [
|
||||
"Type=Rnd"
|
||||
],
|
||||
"EmitPR": 1000,
|
||||
"Type": "Dmg",
|
||||
"Argu": [
|
||||
"DoVal=1,ProSou1=0,Pro1=Total_Atk,ProPar1=50"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
}
|
||||
]
|
@ -142,5 +142,197 @@
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 100014000,
|
||||
"Name": "",
|
||||
"Type": 1,
|
||||
"Desc": "随机对敌方3个目标造成80%攻击力伤害,优先选择防御力小于自身的目标",
|
||||
"MaxLV": 6,
|
||||
"CD": [
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4
|
||||
],
|
||||
"Target": 2,
|
||||
"ChildSkill": [
|
||||
{
|
||||
"Id": [
|
||||
200014101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200014101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200014101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200014101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200014101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200014101
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 100015000,
|
||||
"Name": "",
|
||||
"Type": 1,
|
||||
"Desc": "随机对敌方防御最低的3个目标造成80%攻击力伤害",
|
||||
"MaxLV": 6,
|
||||
"CD": [
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4
|
||||
],
|
||||
"Target": 2,
|
||||
"ChildSkill": [
|
||||
{
|
||||
"Id": [
|
||||
200015101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200015101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200015101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200015101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200015101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200015101
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 100016000,
|
||||
"Name": "",
|
||||
"Type": 1,
|
||||
"Desc": "对敌方全体防御力小于100的敌方造成80%攻击力伤害",
|
||||
"MaxLV": 6,
|
||||
"CD": [
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4
|
||||
],
|
||||
"Target": 2,
|
||||
"ChildSkill": [
|
||||
{
|
||||
"Id": [
|
||||
200016101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200016101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200016101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200016101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200016101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200016101
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 100017000,
|
||||
"Name": "",
|
||||
"Type": 1,
|
||||
"Desc": "对敌方全体的敌方造成攻击力110%伤害,若自身攻击力大于100,则额外对全体敌方攻击力小于自身的目标造成攻击力50%伤害",
|
||||
"MaxLV": 6,
|
||||
"CD": [
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4
|
||||
],
|
||||
"Target": 2,
|
||||
"ChildSkill": [
|
||||
{
|
||||
"Id": [
|
||||
200017101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200017101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200017101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200017101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200017101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200017101
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
7
build.bat
Normal file
7
build.bat
Normal file
@ -0,0 +1,7 @@
|
||||
SET CGO_ENABLED=0
|
||||
SET GOOS=windows
|
||||
SET GOARCH=amd64
|
||||
go build -o build/gateway.exe services/gateway/main.go
|
||||
go build -o build/worker.exe services/worker/main.go
|
||||
go build -o build/web.exe services/web/main.go
|
||||
go build -o build/dbservice.exe services/dbservice/main.go
|
@ -21,8 +21,14 @@ var (
|
||||
req: &pb.HeroInfoReq{
|
||||
HeroId: "62baac19aa7c09b3679be57c",
|
||||
},
|
||||
rsp: &pb.HeroInfoRsp{},
|
||||
enabled: true,
|
||||
rsp: &pb.HeroInfoRsp{},
|
||||
// enabled: true,
|
||||
}, {
|
||||
mainType: string(comm.ModuleHero),
|
||||
subType: hero.HeroSubTypeChouka,
|
||||
req: &pb.HeroChoukaReq{},
|
||||
rsp: &pb.HeroChoukaResp{},
|
||||
enabled: true,
|
||||
},
|
||||
}
|
||||
)
|
||||
|
@ -19,7 +19,7 @@ import (
|
||||
type Robot struct {
|
||||
ws *websocket.Conn
|
||||
opts *Options
|
||||
user *pb.DB_UserData
|
||||
user *pb.DBUser
|
||||
builders []*builder
|
||||
}
|
||||
|
||||
|
@ -13,7 +13,7 @@ var user_builders = []*builder{
|
||||
mainType: string(comm.ModuleUser),
|
||||
subType: user.UserSubTypeCreate,
|
||||
req: &pb.UserCreateReq{ //设置请求参数
|
||||
NickName: "乐谷6281",
|
||||
NickName: "乐谷62911",
|
||||
},
|
||||
rsp: &pb.UserCreateRsp{},
|
||||
// enabled: true,
|
||||
|
@ -13,9 +13,9 @@ type (
|
||||
IModule interface {
|
||||
core.IModule
|
||||
//向指定用户发送消息
|
||||
SendMsgToUser(mainType, subType string, msg proto.Message, user *pb.Cache_UserData) (err error)
|
||||
SendMsgToUser(mainType, subType string, msg proto.Message, user *pb.CacheUser) (err error)
|
||||
//向多个用户发送消息
|
||||
SendMsgToUsers(mainType, subType string, msg proto.Message, user ...*pb.Cache_UserData) (err error)
|
||||
SendMsgToUsers(mainType, subType string, msg proto.Message, user ...*pb.CacheUser) (err error)
|
||||
//校验消耗资源
|
||||
CheckConsumeRes(uid string, res []*cfg.Game_atn) (code pb.ErrorCode)
|
||||
}
|
||||
|
@ -24,8 +24,8 @@ func (this *ModelFriend) Init(service core.IService, module core.IModule, comp c
|
||||
return
|
||||
}
|
||||
|
||||
func (this *ModelFriend) Frined_FindCond(nickName string) *pb.DB_UserData {
|
||||
var user *pb.DB_UserData
|
||||
func (this *ModelFriend) Frined_FindCond(nickName string) *pb.DBUser {
|
||||
var user *pb.DBUser
|
||||
err := this.DB.FindOne(TableUser, bson.M{
|
||||
"name": nickName,
|
||||
}).Decode(&user)
|
||||
|
@ -212,7 +212,7 @@ func (this *Agent) messageDistribution(msg *pb.UserMessage) (err error) {
|
||||
reply := &pb.RPCMessageReply{}
|
||||
log.Debugf("agent:%s uId:%s MessageDistribution msg:%s.%s", this.sessionId, this.uId, msg.MainType, msg.SubType)
|
||||
servicePath := comm.Service_Worker
|
||||
if rule, ok := this.gateway.GetMsgDistribRule(msg.MainType, msg.SubType); ok {
|
||||
if rule, ok := this.gateway.GetMsgDistribute(msg.MainType, msg.SubType); ok {
|
||||
servicePath = rule
|
||||
} else {
|
||||
if len(this.wId) > 0 {
|
||||
|
@ -16,6 +16,7 @@ import (
|
||||
/*
|
||||
用户代理对象管理组件
|
||||
*/
|
||||
|
||||
type AgentMgrComp struct {
|
||||
cbase.ModuleCompBase
|
||||
service base.IRPCXService
|
||||
@ -29,12 +30,12 @@ func (this *AgentMgrComp) Init(service core.IService, module core.IModule, comp
|
||||
return
|
||||
}
|
||||
|
||||
//加入新的用户
|
||||
// Connect 加入新的用户
|
||||
func (this *AgentMgrComp) Connect(a IAgent) {
|
||||
this.agents.Store(a.SessionId(), a)
|
||||
}
|
||||
|
||||
//移除断开的用户
|
||||
// DisConnect 移除断开的用户
|
||||
func (this *AgentMgrComp) DisConnect(a IAgent) {
|
||||
this.agents.Delete(a.SessionId())
|
||||
if a.UserId() != "" { //登录用户 通知业务服务处理玩家离线相关
|
||||
@ -48,7 +49,7 @@ func (this *AgentMgrComp) DisConnect(a IAgent) {
|
||||
}
|
||||
}
|
||||
|
||||
//用户登录绑定Id
|
||||
// Bind 用户绑定Id
|
||||
func (this *AgentMgrComp) Bind(ctx context.Context, args *pb.AgentBuildReq, reply *pb.RPCMessageReply) error {
|
||||
if a, ok := this.agents.Load(args.UserSessionId); ok {
|
||||
a.(IAgent).Bind(args.UserId, args.WorkerId)
|
||||
@ -59,7 +60,7 @@ func (this *AgentMgrComp) Bind(ctx context.Context, args *pb.AgentBuildReq, repl
|
||||
return nil
|
||||
}
|
||||
|
||||
//用户登录解绑Id
|
||||
// UnBind 用户解绑Id
|
||||
func (this *AgentMgrComp) UnBind(ctx context.Context, args *pb.AgentUnBuildReq, reply *pb.RPCMessageReply) error {
|
||||
if a, ok := this.agents.Load(args.UserSessionId); ok {
|
||||
a.(IAgent).UnBind()
|
||||
@ -70,7 +71,7 @@ func (this *AgentMgrComp) UnBind(ctx context.Context, args *pb.AgentUnBuildReq,
|
||||
return nil
|
||||
}
|
||||
|
||||
//向用户发送消息
|
||||
// SendMsgToAgent 向用户发送消息
|
||||
func (this *AgentMgrComp) SendMsgToAgent(ctx context.Context, args *pb.AgentSendMessageReq, reply *pb.RPCMessageReply) error {
|
||||
if a, ok := this.agents.Load(args.UserSessionId); ok {
|
||||
a.(IAgent).WriteMsg(&pb.UserMessage{
|
||||
@ -85,7 +86,7 @@ func (this *AgentMgrComp) SendMsgToAgent(ctx context.Context, args *pb.AgentSend
|
||||
return nil
|
||||
}
|
||||
|
||||
//向多个户发送消息
|
||||
// SendMsgToAgents 向多个户发送消息
|
||||
func (this *AgentMgrComp) SendMsgToAgents(ctx context.Context, args *pb.BatchMessageReq, reply *pb.RPCMessageReply) error {
|
||||
msg := &pb.UserMessage{
|
||||
MainType: args.MainType,
|
||||
@ -100,7 +101,7 @@ func (this *AgentMgrComp) SendMsgToAgents(ctx context.Context, args *pb.BatchMes
|
||||
return nil
|
||||
}
|
||||
|
||||
//向所有户发送消息
|
||||
// SendMsgToAllAgent 向所有户发送消息
|
||||
func (this *AgentMgrComp) SendMsgToAllAgent(ctx context.Context, args *pb.BroadCastMessageReq, reply *pb.RPCMessageReply) error {
|
||||
msg := &pb.UserMessage{
|
||||
MainType: args.MainType,
|
||||
@ -114,7 +115,7 @@ func (this *AgentMgrComp) SendMsgToAllAgent(ctx context.Context, args *pb.BroadC
|
||||
return nil
|
||||
}
|
||||
|
||||
//关闭代理
|
||||
// CloseAgent 关闭某个用户
|
||||
func (this *AgentMgrComp) CloseAgent(ctx context.Context, args *pb.AgentCloseeReq, reply *pb.RPCMessageReply) error {
|
||||
if a, ok := this.agents.Load(args.UserSessionId); ok {
|
||||
a.(IAgent).Close()
|
||||
|
@ -16,15 +16,15 @@ type configureComp struct {
|
||||
modules.MCompConfigure
|
||||
}
|
||||
|
||||
//组件初始化接口
|
||||
// Init 组件初始化接口
|
||||
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||
this.ModuleCompBase.Init(service, module, comp, options)
|
||||
this.LoadConfigure(game_msgdistrib, cfg.NewGame_msgDistrib)
|
||||
return
|
||||
}
|
||||
|
||||
//获取消息分发规则读取配置表
|
||||
func (this *configureComp) GetMsgDistribRule(mtype, stype string) (rule string, ok bool) {
|
||||
// GetMsgDistribute 获取消息分发规则读取配置表
|
||||
func (this *configureComp) GetMsgDistribute(mtype, stype string) (rule string, ok bool) {
|
||||
var (
|
||||
err error
|
||||
v interface{}
|
||||
|
@ -8,7 +8,7 @@ import (
|
||||
)
|
||||
|
||||
type (
|
||||
//用户代理对象接口定义
|
||||
// IAgent 用户代理对象接口定义
|
||||
IAgent interface {
|
||||
SessionId() string
|
||||
IP() string
|
||||
@ -19,12 +19,12 @@ type (
|
||||
WriteMsg(msg *pb.UserMessage) (err error)
|
||||
Close() //主动关闭接口
|
||||
}
|
||||
//网关模块 接口定义
|
||||
// IGateway 网关模块 接口定义
|
||||
IGateway interface {
|
||||
core.IModule
|
||||
Service() base.IRPCXService
|
||||
Connect(a IAgent)
|
||||
DisConnect(a IAgent)
|
||||
GetMsgDistribRule(mtype, stype string) (rule string, ok bool)
|
||||
GetMsgDistribute(mtype, stype string) (rule string, ok bool)
|
||||
}
|
||||
)
|
||||
|
@ -14,6 +14,7 @@ import (
|
||||
描述:提供客户端网关路由服务 管理用户socket对象 以及分发用户消息
|
||||
开发:李伟
|
||||
*/
|
||||
|
||||
func NewModule() core.IModule {
|
||||
m := new(Gateway)
|
||||
return m
|
||||
@ -21,73 +22,79 @@ func NewModule() core.IModule {
|
||||
|
||||
type Gateway struct {
|
||||
modules.ModuleBase
|
||||
service base.IRPCXService
|
||||
wsservice *WSServiceComp //websocket 服务组件 提供websocket服务监听
|
||||
agentmgr *AgentMgrComp //用户代理对象管理组件 管理用户socekt对象
|
||||
service base.IRPCXService // rpcx服务接口 主要client->server
|
||||
wsService *WSServiceComp // websocket服务 监听websocket连接
|
||||
agentMgr *AgentMgrComp // 客户端websocket连接管理
|
||||
configure *configureComp
|
||||
}
|
||||
|
||||
//模块名
|
||||
// GetType 获取模块服务类型
|
||||
func (this *Gateway) GetType() core.M_Modules {
|
||||
return comm.ModuleGate
|
||||
}
|
||||
|
||||
//模块自定义参数
|
||||
// NewOptions 模块自定义参数
|
||||
func (this *Gateway) NewOptions() (options core.IModuleOptions) {
|
||||
return new(Options)
|
||||
}
|
||||
|
||||
//提供服务对象获取接口
|
||||
// Service 获取rpcx服务接口
|
||||
func (this *Gateway) Service() base.IRPCXService {
|
||||
return this.service
|
||||
}
|
||||
|
||||
//模块初始化函数
|
||||
// Init 模块初始化函数
|
||||
func (this *Gateway) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
|
||||
err = this.ModuleBase.Init(service, module, options)
|
||||
this.service = service.(base.IRPCXService)
|
||||
return
|
||||
}
|
||||
|
||||
//模块启动函数 注册rpc服务接口提供用户相关的rpc接口服务
|
||||
// Start 模块启动函数 注册rpc服务接口提供用户相关的rpc接口服务
|
||||
func (this *Gateway) Start() (err error) {
|
||||
//注册用户绑定uid接口 登录成功后触发
|
||||
this.service.RegisterFunctionName(string(comm.Rpc_GatewayAgentBind), this.agentmgr.Bind)
|
||||
//注册用户解绑uid接口 登出或则切换账号是触发
|
||||
this.service.RegisterFunctionName(string(comm.Rpc_GatewayAgentUnBind), this.agentmgr.UnBind)
|
||||
//向用户发送消息接口
|
||||
this.service.RegisterFunctionName(string(comm.Rpc_GatewayAgentSendMsg), this.agentmgr.SendMsgToAgent)
|
||||
//向多个用户对象发送消息接口
|
||||
this.service.RegisterFunctionName(string(comm.Rpc_GatewaySendBatchMsg), this.agentmgr.SendMsgToAgents)
|
||||
//向所有用户发送消息接口
|
||||
this.service.RegisterFunctionName(string(comm.Rpc_GatewaySendRadioMsg), this.agentmgr.SendMsgToAllAgent)
|
||||
//关闭用户socket连接接口
|
||||
this.service.RegisterFunctionName(string(comm.Rpc_GatewayAgentClose), this.agentmgr.CloseAgent)
|
||||
_name2Func := map[string]any{
|
||||
// 注册用户绑定uid接口 登录成功后触发
|
||||
string(comm.Rpc_GatewayAgentBind): this.agentMgr.Bind,
|
||||
// 注册用户解绑uid接口 登出或则切换账号是触发
|
||||
string(comm.Rpc_GatewayAgentUnBind): this.agentMgr.UnBind,
|
||||
// 向用户发送消息接口
|
||||
string(comm.Rpc_GatewayAgentSendMsg): this.agentMgr.SendMsgToAgent,
|
||||
// 向多个用户对象发送消息接口
|
||||
string(comm.Rpc_GatewaySendBatchMsg): this.agentMgr.SendMsgToAgents,
|
||||
// 向所有用户发送消息接口
|
||||
string(comm.Rpc_GatewaySendRadioMsg): this.agentMgr.SendMsgToAllAgent,
|
||||
// 关闭用户socket连接接口
|
||||
string(comm.Rpc_GatewayAgentClose): this.agentMgr.CloseAgent,
|
||||
}
|
||||
for name, fn := range _name2Func {
|
||||
this.service.RegisterFunctionName(name, fn)
|
||||
}
|
||||
err = this.ModuleBase.Start()
|
||||
return
|
||||
|
||||
}
|
||||
|
||||
//装备组件
|
||||
// OnInstallComp 装备组件
|
||||
func (this *Gateway) OnInstallComp() {
|
||||
this.ModuleBase.OnInstallComp()
|
||||
this.agentmgr = this.RegisterComp(new(AgentMgrComp)).(*AgentMgrComp)
|
||||
this.wsservice = this.RegisterComp(new(WSServiceComp)).(*WSServiceComp)
|
||||
this.agentMgr = this.RegisterComp(new(AgentMgrComp)).(*AgentMgrComp)
|
||||
this.wsService = this.RegisterComp(new(WSServiceComp)).(*WSServiceComp)
|
||||
this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
|
||||
}
|
||||
|
||||
//有新的连接对象进入
|
||||
// Connect 有新的连接对象进入
|
||||
func (this *Gateway) Connect(a IAgent) {
|
||||
log.Debugf("[Module.Gateway] have new connect:Ip[%s] SessionId:[%s]", a.IP(), a.SessionId())
|
||||
this.agentmgr.Connect(a)
|
||||
this.agentMgr.Connect(a)
|
||||
}
|
||||
|
||||
//有用户断开连接
|
||||
// DisConnect 有用户断开连接
|
||||
func (this *Gateway) DisConnect(a IAgent) {
|
||||
log.Debugf("[Module.Gateway] have disConnect:Ip[%s] SessionId:[%s] uid:[%s]", a.IP(), a.SessionId(), a.UserId())
|
||||
this.agentmgr.DisConnect(a)
|
||||
this.agentMgr.DisConnect(a)
|
||||
}
|
||||
|
||||
//读取消息分发规则
|
||||
func (this *Gateway) GetMsgDistribRule(mtype, stype string) (rule string, ok bool) {
|
||||
return this.configure.GetMsgDistribRule(mtype, stype)
|
||||
// GetMsgDistribute 读取消息分发规则
|
||||
func (this *Gateway) GetMsgDistribute(mtype, stype string) (rule string, ok bool) {
|
||||
return this.configure.GetMsgDistribute(mtype, stype)
|
||||
}
|
||||
|
@ -14,7 +14,7 @@ type (
|
||||
}
|
||||
)
|
||||
|
||||
//序列化参数对象
|
||||
// LoadConfig 配置文件序列化为Options
|
||||
func (this *Options) LoadConfig(settings map[string]interface{}) (err error) {
|
||||
if settings != nil {
|
||||
err = mapstructure.Decode(settings, this)
|
||||
|
@ -16,19 +16,24 @@ type WSServiceComp struct {
|
||||
cbase.ModuleCompBase
|
||||
options *Options
|
||||
|
||||
module IGateway
|
||||
gin gin.ISys
|
||||
module IGateway // 网关
|
||||
gin gin.ISys // gin服务接口
|
||||
}
|
||||
|
||||
// Init websocket服务初始化
|
||||
func (this *WSServiceComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||
err = this.ModuleCompBase.Init(service, module, comp, options)
|
||||
this.options = options.(*Options)
|
||||
this.module = module.(IGateway)
|
||||
this.gin, err = gin.NewSys(gin.SetListenPort(this.options.ListenPort))
|
||||
|
||||
// 游戏业务逻辑处理
|
||||
this.gin.GET("/gateway", this.ws)
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
// ws 升级websocket连接处理本次请求
|
||||
func (this *WSServiceComp) ws(c *engine.Context) {
|
||||
upGrader := websocket.Upgrader{
|
||||
CheckOrigin: func(r *http.Request) bool {
|
||||
|
@ -14,9 +14,10 @@ type apiComp struct {
|
||||
}
|
||||
|
||||
const ( //消息回复的头名称
|
||||
StrengthenUplv = "strengthenherolv"
|
||||
HeroSubTypeInfo = "info" //英雄卡片信息
|
||||
HeroSubTypeList = "list" //英雄列表
|
||||
StrengthenUplv = "strengthenherolv"
|
||||
HeroSubTypeInfo = "info" //英雄卡片信息
|
||||
HeroSubTypeList = "list" //英雄列表
|
||||
HeroSubTypeChouka = "chouka" //抽卡
|
||||
)
|
||||
|
||||
//组件初始化接口
|
||||
|
42
modules/hero/api_chouka.go
Normal file
42
modules/hero/api_chouka.go
Normal file
@ -0,0 +1,42 @@
|
||||
package hero
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/sys/log"
|
||||
"go_dreamfactory/pb"
|
||||
"go_dreamfactory/utils"
|
||||
)
|
||||
|
||||
func (this *apiComp) ChoukaCheck(session comm.IUserSession, req *pb.HeroChoukaReq) (result map[string]interface{}, code comm.ErrorCode) {
|
||||
result = make(map[string]interface{})
|
||||
return
|
||||
}
|
||||
|
||||
//抽卡
|
||||
func (this *apiComp) Chouka(session comm.IUserSession, result map[string]interface{}, req *pb.HeroChoukaReq) (code pb.ErrorCode) {
|
||||
rsp := &pb.HeroChoukaResp{}
|
||||
|
||||
defer func() {
|
||||
err := session.SendMsg(string(this.moduleHero.GetType()), HeroSubTypeChouka, rsp)
|
||||
if err != nil {
|
||||
code = pb.ErrorCode_SystemError
|
||||
return
|
||||
}
|
||||
utils.TraceFunc(session.GetUserId(), string(this.moduleHero.GetType()), HeroSubTypeChouka, req, rsp)
|
||||
}()
|
||||
|
||||
heroCfgIds := []int32{15001, 25001}
|
||||
if err := this.moduleHero.modelHero.createMultiHero(session.GetUserId(), heroCfgIds...); err != nil {
|
||||
code = pb.ErrorCode_HeroCreate
|
||||
return
|
||||
}
|
||||
|
||||
heroes, err := this.moduleHero.modelHero.getHeroList(session.GetUserId())
|
||||
if err != nil {
|
||||
log.Errorf("%v", err)
|
||||
code = pb.ErrorCode_DBError
|
||||
return
|
||||
}
|
||||
rsp.Heroes = heroes
|
||||
return
|
||||
}
|
@ -3,6 +3,7 @@ package hero
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/pb"
|
||||
"go_dreamfactory/utils"
|
||||
)
|
||||
|
||||
//参数校验
|
||||
@ -24,6 +25,7 @@ func (this *apiComp) Info(session comm.IUserSession, result map[string]interface
|
||||
code = pb.ErrorCode_SystemError
|
||||
return
|
||||
}
|
||||
utils.TraceFunc(session.GetUserId(), string(this.moduleHero.GetType()), HeroSubTypeList, req, rsp)
|
||||
}()
|
||||
|
||||
if v, ok := result["hero"]; ok {
|
||||
|
@ -3,6 +3,7 @@ package hero
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/pb"
|
||||
"go_dreamfactory/utils"
|
||||
)
|
||||
|
||||
//参数校验
|
||||
@ -18,6 +19,7 @@ func (this *apiComp) List(session comm.IUserSession, result map[string]interface
|
||||
if err != nil {
|
||||
code = pb.ErrorCode_SystemError
|
||||
}
|
||||
utils.TraceFunc(session.GetUserId(), string(this.moduleHero.GetType()), HeroSubTypeList, req, rsp)
|
||||
}()
|
||||
|
||||
list, err := this.moduleHero.modelHero.getHeroList(session.GetUserId())
|
||||
|
@ -42,8 +42,10 @@ func (this *ModelHero) initHero(uid string, heroCfgId int32) *pb.DBHero {
|
||||
NormalSkill: []*pb.SkillData{}, //初始技能
|
||||
IsOverlying: true, //是否允许叠加,
|
||||
Block: false, //未锁定
|
||||
CardType: heroCfg.Type, //卡片类型
|
||||
Skins: []int32{},
|
||||
EquipID: make([]string, 6), //初始装备
|
||||
SameCount: 1, //默认叠加数量
|
||||
AddProperty: make(map[int32]int32),
|
||||
Energy: make(map[int32]int32),
|
||||
Property: make(map[int32]int32),
|
||||
@ -52,29 +54,58 @@ func (this *ModelHero) initHero(uid string, heroCfgId int32) *pb.DBHero {
|
||||
}
|
||||
|
||||
//创建一个指定的英雄
|
||||
func (this *ModelHero) createOneHero(uid string, heroCfgId int32) error {
|
||||
func (this *ModelHero) createOneHero(uid string, heroCfgId int32) (err error) {
|
||||
hero := this.initHero(uid, heroCfgId)
|
||||
if hero != nil {
|
||||
return this.moduleHero.modelHero.AddList(uid, hero.Id, hero)
|
||||
if err = this.moduleHero.modelHero.AddList(uid, hero.Id, hero); err != nil {
|
||||
log.Errorf("%v", err)
|
||||
return
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//创建多个指定的英雄 heroCfgIds可填入多个英雄ID
|
||||
func (this *ModelHero) createMultiHero(uid string, heroCfgIds ...int32) error {
|
||||
// data := make(map[string]interface{})
|
||||
for _, v := range heroCfgIds {
|
||||
if err := this.createOneHero(uid, v); err != nil {
|
||||
return err
|
||||
heroes, err := this.moduleHero.modelHero.getHeroList(uid)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if len(heroes) == 0 {
|
||||
for _, v := range heroCfgIds {
|
||||
if err := this.createOneHero(uid, v); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
||||
findHero := func(heroId int32) (*pb.DBHero, bool) {
|
||||
for _, h := range heroes {
|
||||
if h.HeroID == heroId {
|
||||
return h, true
|
||||
}
|
||||
}
|
||||
return nil, false
|
||||
}
|
||||
for _, v := range heroCfgIds {
|
||||
if h, ok := findHero(v); ok {
|
||||
h.SameCount++
|
||||
data := map[string]interface{}{
|
||||
"sameCount": h.SameCount, //叠加数
|
||||
}
|
||||
if err := this.modifyHero(uid, h.Id, data); err != nil {
|
||||
return err
|
||||
}
|
||||
} else {
|
||||
if err := this.createOneHero(uid, v); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
// hero := this.initHero(uid, v)
|
||||
// if hero != nil {
|
||||
// data[hero.Id] = hero
|
||||
// }
|
||||
}
|
||||
|
||||
return nil
|
||||
// return this.moduleHero.model_hero.AddLists(uid, data)
|
||||
}
|
||||
|
||||
//获取一个英雄
|
||||
@ -104,7 +135,6 @@ func (this *ModelHero) getHeroList(uid string) ([]*pb.DBHero, error) {
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return heroes, nil
|
||||
}
|
||||
|
||||
|
@ -56,7 +56,7 @@ func (this *Mail) CreateNewMail(uId string) {
|
||||
log.Error("create mail failed")
|
||||
}
|
||||
// 通知玩家
|
||||
var _cache = &pb.Cache_UserData{}
|
||||
var _cache = &pb.CacheUser{}
|
||||
err = this.modelMail.MCompModel.Get(uId, _cache)
|
||||
if err == nil {
|
||||
return
|
||||
|
@ -34,7 +34,7 @@ func (this *ModuleBase) Init(service core.IService, module core.IModule, options
|
||||
}
|
||||
|
||||
//向指定用户发送消息
|
||||
func (this *ModuleBase) SendMsgToUser(mainType, subType string, msg proto.Message, user *pb.Cache_UserData) (err error) {
|
||||
func (this *ModuleBase) SendMsgToUser(mainType, subType string, msg proto.Message, user *pb.CacheUser) (err error) {
|
||||
reply := &pb.RPCMessageReply{}
|
||||
data, _ := ptypes.MarshalAny(msg)
|
||||
if _, err = this.service.RpcGo(context.Background(), fmt.Sprintf("%s/%s", comm.Service_Gateway, user.GatewayServiceId), string(comm.Rpc_GatewayAgentSendMsg), &pb.AgentSendMessageReq{
|
||||
@ -49,7 +49,7 @@ func (this *ModuleBase) SendMsgToUser(mainType, subType string, msg proto.Messag
|
||||
}
|
||||
|
||||
//向多个用户发送消息
|
||||
func (this *ModuleBase) SendMsgToUsers(mainType, subType string, msg proto.Message, user ...*pb.Cache_UserData) (err error) {
|
||||
func (this *ModuleBase) SendMsgToUsers(mainType, subType string, msg proto.Message, user ...*pb.CacheUser) (err error) {
|
||||
var (
|
||||
gateways map[string][]string = make(map[string][]string)
|
||||
gateway []string
|
||||
|
@ -8,7 +8,7 @@ import (
|
||||
|
||||
func (this *apiComp) CreateCheck(session comm.IUserSession, req *pb.UserCreateReq) (result map[string]interface{}, code comm.ErrorCode) {
|
||||
result = make(map[string]interface{})
|
||||
self := &pb.DB_UserData{}
|
||||
self := &pb.DBUser{}
|
||||
err := this.module.modelUser.Get(session.GetUserId(), self)
|
||||
if err != nil {
|
||||
code = comm.ErrorCode{Code: pb.ErrorCode_DBError}
|
||||
@ -29,6 +29,14 @@ func (this *apiComp) Create(session comm.IUserSession, result map[string]interfa
|
||||
}
|
||||
}()
|
||||
|
||||
if self, ok := result["self"]; ok {
|
||||
v := self.(*pb.DBUser)
|
||||
if v.Name != "" {
|
||||
code = pb.ErrorCode_RoleCreated
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
update := map[string]interface{}{
|
||||
"name": req.NickName,
|
||||
}
|
||||
|
@ -21,7 +21,7 @@ func (this *apiComp) LoginCheck(session comm.IUserSession, req *pb.UserLoginReq)
|
||||
func (this *apiComp) Login(session comm.IUserSession, result map[string]interface{}, req *pb.UserLoginReq) (code pb.ErrorCode) {
|
||||
var (
|
||||
err error
|
||||
user *pb.DB_UserData
|
||||
user *pb.DBUser
|
||||
)
|
||||
|
||||
defer func() {
|
||||
|
@ -27,18 +27,18 @@ func (this *ModelUser) Init(service core.IService, module core.IModule, comp cor
|
||||
return
|
||||
}
|
||||
|
||||
func (this *ModelUser) User_FindByAccount(sid int32, account string) (*pb.DB_UserData, error) {
|
||||
func (this *ModelUser) User_FindByAccount(sid int32, account string) (*pb.DBUser, error) {
|
||||
filter := bson.M{
|
||||
"sid": sid,
|
||||
"binduid": account,
|
||||
}
|
||||
sr := this.DB.FindOne(TableUser, filter)
|
||||
var nd *pb.DB_UserData
|
||||
var nd *pb.DBUser
|
||||
err := sr.Decode(&nd)
|
||||
return nd, err
|
||||
}
|
||||
|
||||
func (this *ModelUser) User_Create(user *pb.DB_UserData) (err error) {
|
||||
func (this *ModelUser) User_Create(user *pb.DBUser) (err error) {
|
||||
_id := primitive.NewObjectID().Hex()
|
||||
user.Id = _id
|
||||
user.Uid = fmt.Sprintf("%d_%s", user.Sid, _id)
|
||||
@ -49,8 +49,8 @@ func (this *ModelUser) User_Create(user *pb.DB_UserData) (err error) {
|
||||
}
|
||||
|
||||
//获取用户
|
||||
func (this *ModelUser) getUser(uid string) *pb.DB_UserData {
|
||||
dbUser := &pb.DB_UserData{}
|
||||
func (this *ModelUser) getUser(uid string) *pb.DBUser {
|
||||
dbUser := &pb.DBUser{}
|
||||
if err := this.Get(uid, dbUser); err != nil {
|
||||
log.Errorf("getUser err:%v", err)
|
||||
return nil
|
||||
|
@ -37,7 +37,7 @@ func (this *Api_Comp) Register(c *engine.Context) {
|
||||
rsp := &pb.UserRegisterRsp{}
|
||||
err := c.BindJSON(&req)
|
||||
if err == nil {
|
||||
err := this.module.modelUser.User_Create(&pb.DB_UserData{
|
||||
err := this.module.modelUser.User_Create(&pb.DBUser{
|
||||
Binduid: req.Account,
|
||||
Sid: req.Sid,
|
||||
})
|
||||
|
@ -48,6 +48,7 @@ const (
|
||||
ErrorCode_BindUser ErrorCode = 1002 //用户绑定错误
|
||||
ErrorCode_GoldNoEnough ErrorCode = 1003 // 金币不足
|
||||
ErrorCode_DiamondNoEnough ErrorCode = 1004 // 钻石不足
|
||||
ErrorCode_RoleCreated ErrorCode = 1005 //已创角
|
||||
// friend
|
||||
ErrorCode_FriendNotSelf ErrorCode = 1100 //不能是自己
|
||||
ErrorCode_FriendSelfMax ErrorCode = 1101 //超出好友最大数量
|
||||
@ -67,6 +68,7 @@ const (
|
||||
ErrorCode_ItemsGridNumUpper ErrorCode = 1202 //背包格子数量已达上限
|
||||
ErrorCode_ItemsGirdAmountUpper ErrorCode = 1203 //背包格子容量已达上限
|
||||
// hero
|
||||
<<<<<<< HEAD
|
||||
ErrorCode_HeroNoExist ErrorCode = 1300 //英雄不存在
|
||||
ErrorCode_HeroNoEnough ErrorCode = 1301 //英雄数量不足
|
||||
ErrorCode_HeroMaxLv ErrorCode = 1302 //英雄达到最大等级
|
||||
@ -77,6 +79,14 @@ const (
|
||||
ErrorCode_HeroNoResonate ErrorCode = 1037 // 没有共鸣
|
||||
ErrorCode_HeroNotNeedResonate ErrorCode = 1038 // 不需要重置共鸣
|
||||
ErrorCode_HeroNoEnergy ErrorCode = 1039 // 没有能量点数
|
||||
=======
|
||||
ErrorCode_HeroNoExist ErrorCode = 1300 //英雄不存在
|
||||
ErrorCode_HeroNoEnough ErrorCode = 1301 //英雄数量不足
|
||||
ErrorCode_HeroMaxLv ErrorCode = 1302 //英雄达到最大等级
|
||||
ErrorCode_HeroInitCreat ErrorCode = 1303 //初始化英雄
|
||||
ErrorCode_HeroColorErr ErrorCode = 1304 // 品质不匹配
|
||||
ErrorCode_HeroCreate ErrorCode = 1305 // 创建卡失败
|
||||
>>>>>>> 0ca503749757556138d05f70d507ec75fc80bc23
|
||||
// equipment
|
||||
ErrorCode_EquipmentOnFoundEquipment ErrorCode = 1400 // 未找到武器
|
||||
ErrorCode_EquipmentLvlimitReached ErrorCode = 1401 // 武器等级已达上限
|
||||
@ -109,6 +119,7 @@ var (
|
||||
1002: "BindUser",
|
||||
1003: "GoldNoEnough",
|
||||
1004: "DiamondNoEnough",
|
||||
1005: "RoleCreated",
|
||||
1100: "FriendNotSelf",
|
||||
1101: "FriendSelfMax",
|
||||
1102: "FriendTargetMax",
|
||||
@ -130,11 +141,15 @@ var (
|
||||
1302: "HeroMaxLv",
|
||||
1303: "HeroInitCreat",
|
||||
1304: "HeroColorErr",
|
||||
<<<<<<< HEAD
|
||||
1035: "HeroSkillUpErr",
|
||||
1036: "HeroMaxResonate",
|
||||
1037: "HeroNoResonate",
|
||||
1038: "HeroNotNeedResonate",
|
||||
1039: "HeroNoEnergy",
|
||||
=======
|
||||
1305: "HeroCreate",
|
||||
>>>>>>> 0ca503749757556138d05f70d507ec75fc80bc23
|
||||
1400: "EquipmentOnFoundEquipment",
|
||||
1401: "EquipmentLvlimitReached",
|
||||
}
|
||||
@ -163,6 +178,7 @@ var (
|
||||
"BindUser": 1002,
|
||||
"GoldNoEnough": 1003,
|
||||
"DiamondNoEnough": 1004,
|
||||
"RoleCreated": 1005,
|
||||
"FriendNotSelf": 1100,
|
||||
"FriendSelfMax": 1101,
|
||||
"FriendTargetMax": 1102,
|
||||
@ -184,11 +200,15 @@ var (
|
||||
"HeroMaxLv": 1302,
|
||||
"HeroInitCreat": 1303,
|
||||
"HeroColorErr": 1304,
|
||||
<<<<<<< HEAD
|
||||
"HeroSkillUpErr": 1035,
|
||||
"HeroMaxResonate": 1036,
|
||||
"HeroNoResonate": 1037,
|
||||
"HeroNotNeedResonate": 1038,
|
||||
"HeroNoEnergy": 1039,
|
||||
=======
|
||||
"HeroCreate": 1305,
|
||||
>>>>>>> 0ca503749757556138d05f70d507ec75fc80bc23
|
||||
"EquipmentOnFoundEquipment": 1400,
|
||||
"EquipmentLvlimitReached": 1401,
|
||||
}
|
||||
@ -225,7 +245,11 @@ var File_errorcode_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_errorcode_proto_rawDesc = []byte{
|
||||
0x0a, 0x0f, 0x65, 0x72, 0x72, 0x6f, 0x72, 0x63, 0x6f, 0x64, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74,
|
||||
<<<<<<< HEAD
|
||||
0x6f, 0x2a, 0xcf, 0x08, 0x0a, 0x09, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65, 0x12,
|
||||
=======
|
||||
0x6f, 0x2a, 0x85, 0x08, 0x0a, 0x09, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65, 0x12,
|
||||
>>>>>>> 0ca503749757556138d05f70d507ec75fc80bc23
|
||||
0x0b, 0x0a, 0x07, 0x53, 0x75, 0x63, 0x63, 0x65, 0x73, 0x73, 0x10, 0x00, 0x12, 0x11, 0x0a, 0x0d,
|
||||
0x4e, 0x6f, 0x46, 0x69, 0x6e, 0x64, 0x53, 0x65, 0x72, 0x76, 0x69, 0x63, 0x65, 0x10, 0x0a, 0x12,
|
||||
0x1b, 0x0a, 0x17, 0x4e, 0x6f, 0x46, 0x69, 0x6e, 0x64, 0x53, 0x65, 0x72, 0x76, 0x69, 0x63, 0x65,
|
||||
@ -255,6 +279,7 @@ var file_errorcode_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
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|
||||
<<<<<<< HEAD
|
||||
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|
||||
@ -296,6 +321,44 @@ var file_errorcode_proto_rawDesc = []byte{
|
||||
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|
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|
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|
||||
0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
>>>>>>> 0ca503749757556138d05f70d507ec75fc80bc23
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -1084,6 +1084,92 @@ func (x *HeroJuexingResp) GetHero() *DBHero {
|
||||
return nil
|
||||
}
|
||||
|
||||
//抽卡
|
||||
type HeroChoukaReq struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
}
|
||||
|
||||
func (x *HeroChoukaReq) Reset() {
|
||||
*x = HeroChoukaReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_hero_hero_msg_proto_msgTypes[20]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *HeroChoukaReq) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*HeroChoukaReq) ProtoMessage() {}
|
||||
|
||||
func (x *HeroChoukaReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_hero_hero_msg_proto_msgTypes[20]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use HeroChoukaReq.ProtoReflect.Descriptor instead.
|
||||
func (*HeroChoukaReq) Descriptor() ([]byte, []int) {
|
||||
return file_hero_hero_msg_proto_rawDescGZIP(), []int{20}
|
||||
}
|
||||
|
||||
type HeroChoukaResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Heroes []*DBHero `protobuf:"bytes,1,rep,name=heroes,proto3" json:"heroes"`
|
||||
}
|
||||
|
||||
func (x *HeroChoukaResp) Reset() {
|
||||
*x = HeroChoukaResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_hero_hero_msg_proto_msgTypes[21]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *HeroChoukaResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*HeroChoukaResp) ProtoMessage() {}
|
||||
|
||||
func (x *HeroChoukaResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_hero_hero_msg_proto_msgTypes[21]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use HeroChoukaResp.ProtoReflect.Descriptor instead.
|
||||
func (*HeroChoukaResp) Descriptor() ([]byte, []int) {
|
||||
return file_hero_hero_msg_proto_rawDescGZIP(), []int{21}
|
||||
}
|
||||
|
||||
func (x *HeroChoukaResp) GetHeroes() []*DBHero {
|
||||
if x != nil {
|
||||
return x.Heroes
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_hero_hero_msg_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_hero_hero_msg_proto_rawDesc = []byte{
|
||||
@ -1145,6 +1231,7 @@ var file_hero_hero_msg_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
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|
||||
<<<<<<< HEAD
|
||||
0x12, 0x16, 0x0a, 0x06, 0x61, 0x6d, 0x6f, 0x75, 0x6e, 0x74, 0x18, 0x03, 0x20, 0x01, 0x28, 0x05,
|
||||
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|
||||
@ -1184,6 +1271,50 @@ var file_hero_hero_msg_proto_rawDesc = []byte{
|
||||
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|
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|
||||
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|
||||
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|
||||
0x0a, 0x09, 0x63, 0x6f, 0x73, 0x74, 0x49, 0x74, 0x6d, 0x65, 0x73, 0x18, 0x02, 0x20, 0x01, 0x28,
|
||||
0x0b, 0x32, 0x0c, 0x2e, 0x70, 0x62, 0x2e, 0x49, 0x74, 0x65, 0x6d, 0x44, 0x61, 0x74, 0x61, 0x52,
|
||||
0x09, 0x63, 0x6f, 0x73, 0x74, 0x49, 0x74, 0x6d, 0x65, 0x73, 0x22, 0x31, 0x0a, 0x0f, 0x48, 0x65,
|
||||
0x72, 0x6f, 0x4a, 0x75, 0x65, 0x78, 0x69, 0x6e, 0x67, 0x52, 0x65, 0x73, 0x70, 0x12, 0x1e, 0x0a,
|
||||
0x04, 0x68, 0x65, 0x72, 0x6f, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0a, 0x2e, 0x70, 0x62,
|
||||
0x2e, 0x44, 0x42, 0x48, 0x65, 0x72, 0x6f, 0x52, 0x04, 0x68, 0x65, 0x72, 0x6f, 0x22, 0x0f, 0x0a,
|
||||
0x0d, 0x48, 0x65, 0x72, 0x6f, 0x43, 0x68, 0x6f, 0x75, 0x6b, 0x61, 0x52, 0x65, 0x71, 0x22, 0x34,
|
||||
0x0a, 0x0e, 0x48, 0x65, 0x72, 0x6f, 0x43, 0x68, 0x6f, 0x75, 0x6b, 0x61, 0x52, 0x65, 0x73, 0x70,
|
||||
0x12, 0x22, 0x0a, 0x06, 0x68, 0x65, 0x72, 0x6f, 0x65, 0x73, 0x18, 0x01, 0x20, 0x03, 0x28, 0x0b,
|
||||
0x32, 0x0a, 0x2e, 0x70, 0x62, 0x2e, 0x44, 0x42, 0x48, 0x65, 0x72, 0x6f, 0x52, 0x06, 0x68, 0x65,
|
||||
0x72, 0x6f, 0x65, 0x73, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72,
|
||||
0x6f, 0x74, 0x6f, 0x33,
|
||||
>>>>>>> 0ca503749757556138d05f70d507ec75fc80bc23
|
||||
}
|
||||
|
||||
var (
|
||||
@ -1198,7 +1329,7 @@ func file_hero_hero_msg_proto_rawDescGZIP() []byte {
|
||||
return file_hero_hero_msg_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_hero_hero_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 20)
|
||||
var file_hero_hero_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 22)
|
||||
var file_hero_hero_msg_proto_goTypes = []interface{}{
|
||||
(*HeroInfoReq)(nil), // 0: pb.HeroInfoReq
|
||||
(*HeroInfoRsp)(nil), // 1: pb.HeroInfoRsp
|
||||
@ -1220,27 +1351,30 @@ var file_hero_hero_msg_proto_goTypes = []interface{}{
|
||||
(*HeroGongmingUseEnergyResp)(nil), // 17: pb.HeroGongmingUseEnergyResp
|
||||
(*HeroJuexingReq)(nil), // 18: pb.HeroJuexingReq
|
||||
(*HeroJuexingResp)(nil), // 19: pb.HeroJuexingResp
|
||||
(*DBHero)(nil), // 20: pb.DBHero
|
||||
(*HeroChoukaReq)(nil), // 20: pb.HeroChoukaReq
|
||||
(*HeroChoukaResp)(nil), // 21: pb.HeroChoukaResp
|
||||
(*DBHero)(nil), // 22: pb.DBHero
|
||||
}
|
||||
var file_hero_hero_msg_proto_depIdxs = []int32{
|
||||
20, // 0: pb.HeroInfoRsp.base:type_name -> pb.DBHero
|
||||
20, // 1: pb.HeroListRsp.list:type_name -> pb.DBHero
|
||||
20, // 2: pb.HeroStrengthenUplvResp.hero:type_name -> pb.DBHero
|
||||
22, // 0: pb.HeroInfoRsp.base:type_name -> pb.DBHero
|
||||
22, // 1: pb.HeroListRsp.list:type_name -> pb.DBHero
|
||||
22, // 2: pb.HeroStrengthenUplvResp.hero:type_name -> pb.DBHero
|
||||
7, // 3: pb.HeroStrengthenUpStarReq.hero:type_name -> pb.CostCardData
|
||||
7, // 4: pb.HeroStrengthenUpStarReq.heroRace:type_name -> pb.CostCardData
|
||||
20, // 5: pb.HeroStrengthenUpStarResp.hero:type_name -> pb.DBHero
|
||||
20, // 6: pb.HeroStrengthenUpSkillResp.hero:type_name -> pb.DBHero
|
||||
20, // 7: pb.HeroGongmingResp.hero:type_name -> pb.DBHero
|
||||
20, // 8: pb.HeroGongmingResp.upStarCard:type_name -> pb.DBHero
|
||||
20, // 9: pb.HeroGongmingResetResp.hero:type_name -> pb.DBHero
|
||||
20, // 10: pb.HeroGongmingUseEnergyResp.hero:type_name -> pb.DBHero
|
||||
22, // 5: pb.HeroStrengthenUpStarResp.hero:type_name -> pb.DBHero
|
||||
22, // 6: pb.HeroStrengthenUpSkillResp.hero:type_name -> pb.DBHero
|
||||
22, // 7: pb.HeroGongmingResp.hero:type_name -> pb.DBHero
|
||||
22, // 8: pb.HeroGongmingResp.upStarCard:type_name -> pb.DBHero
|
||||
22, // 9: pb.HeroGongmingResetResp.hero:type_name -> pb.DBHero
|
||||
22, // 10: pb.HeroGongmingUseEnergyResp.hero:type_name -> pb.DBHero
|
||||
4, // 11: pb.HeroJuexingReq.costItmes:type_name -> pb.ItemData
|
||||
20, // 12: pb.HeroJuexingResp.hero:type_name -> pb.DBHero
|
||||
13, // [13:13] is the sub-list for method output_type
|
||||
13, // [13:13] is the sub-list for method input_type
|
||||
13, // [13:13] is the sub-list for extension type_name
|
||||
13, // [13:13] is the sub-list for extension extendee
|
||||
0, // [0:13] is the sub-list for field type_name
|
||||
22, // 12: pb.HeroJuexingResp.hero:type_name -> pb.DBHero
|
||||
22, // 13: pb.HeroChoukaResp.heroes:type_name -> pb.DBHero
|
||||
14, // [14:14] is the sub-list for method output_type
|
||||
14, // [14:14] is the sub-list for method input_type
|
||||
14, // [14:14] is the sub-list for extension type_name
|
||||
14, // [14:14] is the sub-list for extension extendee
|
||||
0, // [0:14] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_hero_hero_msg_proto_init() }
|
||||
@ -1490,6 +1624,30 @@ func file_hero_hero_msg_proto_init() {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_hero_hero_msg_proto_msgTypes[20].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*HeroChoukaReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_hero_hero_msg_proto_msgTypes[21].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*HeroChoukaResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
@ -1497,7 +1655,7 @@ func file_hero_hero_msg_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_hero_hero_msg_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 20,
|
||||
NumMessages: 22,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
@ -23,11 +23,12 @@ enum ErrorCode {
|
||||
ConfigNoFound = 104; //配置未找到
|
||||
|
||||
// user
|
||||
SecKeyInvalid = 1000; //秘钥无效
|
||||
SecKey = 1001; //秘钥格式错误
|
||||
BindUser = 1002; //用户绑定错误
|
||||
GoldNoEnough = 1003; // 金币不足
|
||||
SecKeyInvalid = 1000; //秘钥无效
|
||||
SecKey = 1001; //秘钥格式错误
|
||||
BindUser = 1002; //用户绑定错误
|
||||
GoldNoEnough = 1003; // 金币不足
|
||||
DiamondNoEnough = 1004; // 钻石不足
|
||||
RoleCreated = 1005; //已创角
|
||||
|
||||
// friend
|
||||
FriendNotSelf = 1100; //不能是自己
|
||||
@ -54,12 +55,15 @@ enum ErrorCode {
|
||||
HeroNoEnough = 1301; //英雄数量不足
|
||||
HeroMaxLv = 1302; //英雄达到最大等级
|
||||
HeroInitCreat = 1303; //初始化英雄
|
||||
|
||||
HeroColorErr = 1304; // 品质不匹配
|
||||
HeroSkillUpErr = 1035;// 技能升级失败
|
||||
HeroMaxResonate = 1036; // 达到最大共鸣次数
|
||||
HeroNoResonate = 1037; // 没有共鸣
|
||||
HeroNotNeedResonate = 1038; // 不需要重置共鸣
|
||||
HeroNoEnergy = 1039; // 没有能量点数
|
||||
HeroSkillUpErr = 1305;// 技能升级失败
|
||||
HeroMaxResonate = 1306; // 达到最大共鸣次数
|
||||
HeroNoResonate = 1307; // 没有共鸣
|
||||
HeroNotNeedResonate = 1308; // 不需要重置共鸣
|
||||
HeroNoEnergy = 1309; // 没有能量点数
|
||||
HeroColorErr = 1310; // 品质不匹配
|
||||
HeroCreate = 1311; // 创建卡失败
|
||||
// equipment
|
||||
EquipmentOnFoundEquipment = 1400; // 未找到武器
|
||||
EquipmentLvlimitReached = 1401; // 武器等级已达上限
|
||||
|
@ -25,9 +25,9 @@ message ItemData {
|
||||
|
||||
// 卡牌升级
|
||||
message HeroStrengthenUplvReq {
|
||||
string heroObjID = 1; // 英雄对象ID
|
||||
string expCardID = 2; // 经验卡对象ID
|
||||
int32 amount = 3; // 消耗经验卡数量}
|
||||
string heroObjID = 1; // 英雄对象ID
|
||||
string expCardID = 2; // 经验卡对象ID
|
||||
int32 amount = 3; // 消耗经验卡数量}
|
||||
}
|
||||
|
||||
// 卡牌升级返回
|
||||
@ -41,8 +41,8 @@ message CostCardData {
|
||||
}
|
||||
// 卡牌升星
|
||||
message HeroStrengthenUpStarReq {
|
||||
string heroObjID = 1; // 英雄对象ID
|
||||
repeated CostCardData hero = 2; // 消耗卡牌对象ID
|
||||
string heroObjID = 1; // 英雄对象ID
|
||||
repeated CostCardData hero = 2; // 消耗卡牌对象ID
|
||||
repeated CostCardData heroRace = 3; // 消耗种族卡牌对象ID
|
||||
}
|
||||
|
||||
@ -71,7 +71,7 @@ message HeroGongmingReq {
|
||||
|
||||
message HeroGongmingResp {
|
||||
DBHero hero = 1; // 英雄对象
|
||||
int32 energy = 2; // 共鸣成功 获得的能量点数
|
||||
int32 energy = 2; // 共鸣成功 获得的能量点数
|
||||
DBHero upStarCard = 3; //共鸣成功 获得的升星卡
|
||||
}
|
||||
|
||||
@ -81,8 +81,8 @@ message HeroGongmingResetReq {
|
||||
}
|
||||
|
||||
message HeroGongmingResetResp {
|
||||
DBHero hero = 1; // 英雄对象
|
||||
int32 energy = 2; // 能量点数
|
||||
DBHero hero = 1; // 英雄对象
|
||||
int32 energy = 2; // 能量点数
|
||||
}
|
||||
|
||||
// 使用能量点数
|
||||
@ -105,4 +105,9 @@ message HeroJuexingReq {
|
||||
// 觉醒返回
|
||||
message HeroJuexingResp {
|
||||
DBHero hero = 1; // 英雄对象
|
||||
}
|
||||
}
|
||||
|
||||
//抽卡
|
||||
message HeroChoukaReq {}
|
||||
|
||||
message HeroChoukaResp { repeated DBHero heroes = 1; }
|
@ -1,14 +1,14 @@
|
||||
syntax = "proto3";
|
||||
option go_package = ".;pb";
|
||||
|
||||
message Cache_UserData {
|
||||
message CacheUser {
|
||||
string uid = 1;
|
||||
string SessionId = 2;
|
||||
string GatewayServiceId = 3;
|
||||
// DB_UserData UserData = 4; //@go_tags(`json:",inline"`)
|
||||
}
|
||||
|
||||
message DB_UserData {
|
||||
message DBUser {
|
||||
string id = 1; //@go_tags(`bson:"_id"`) ID
|
||||
string uid = 2; //@go_tags(`bson:"uid"`) 用户ID
|
||||
string uuid = 3; //@go_tags(`bson:"uuid"`) 玩家唯一uuid
|
||||
|
@ -9,7 +9,7 @@ message UserLoginReq {
|
||||
int32 sid = 2; //区服编号
|
||||
}
|
||||
|
||||
message UserLoginResp { DB_UserData data = 1; }
|
||||
message UserLoginResp { DBUser data = 1; }
|
||||
|
||||
message UserRegisterReq {
|
||||
string account = 1;
|
||||
@ -21,7 +21,7 @@ message UserRegisterRsp {
|
||||
string account = 2;
|
||||
}
|
||||
|
||||
message UserLoadRsp { Cache_UserData data = 1; }
|
||||
message UserLoadRsp { CacheUser data = 1; }
|
||||
|
||||
//创角
|
||||
message UserCreateReq {
|
||||
|
133
pb/user_db.pb.go
133
pb/user_db.pb.go
@ -20,7 +20,7 @@ const (
|
||||
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
|
||||
)
|
||||
|
||||
type Cache_UserData struct {
|
||||
type CacheUser struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
@ -30,8 +30,8 @@ type Cache_UserData struct {
|
||||
GatewayServiceId string `protobuf:"bytes,3,opt,name=GatewayServiceId,proto3" json:",inline"` // DB_UserData UserData = 4; //
|
||||
}
|
||||
|
||||
func (x *Cache_UserData) Reset() {
|
||||
*x = Cache_UserData{}
|
||||
func (x *CacheUser) Reset() {
|
||||
*x = CacheUser{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_user_user_db_proto_msgTypes[0]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
@ -39,13 +39,13 @@ func (x *Cache_UserData) Reset() {
|
||||
}
|
||||
}
|
||||
|
||||
func (x *Cache_UserData) String() string {
|
||||
func (x *CacheUser) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*Cache_UserData) ProtoMessage() {}
|
||||
func (*CacheUser) ProtoMessage() {}
|
||||
|
||||
func (x *Cache_UserData) ProtoReflect() protoreflect.Message {
|
||||
func (x *CacheUser) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_user_user_db_proto_msgTypes[0]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
@ -57,33 +57,33 @@ func (x *Cache_UserData) ProtoReflect() protoreflect.Message {
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use Cache_UserData.ProtoReflect.Descriptor instead.
|
||||
func (*Cache_UserData) Descriptor() ([]byte, []int) {
|
||||
// Deprecated: Use CacheUser.ProtoReflect.Descriptor instead.
|
||||
func (*CacheUser) Descriptor() ([]byte, []int) {
|
||||
return file_user_user_db_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
func (x *Cache_UserData) GetUid() string {
|
||||
func (x *CacheUser) GetUid() string {
|
||||
if x != nil {
|
||||
return x.Uid
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *Cache_UserData) GetSessionId() string {
|
||||
func (x *CacheUser) GetSessionId() string {
|
||||
if x != nil {
|
||||
return x.SessionId
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *Cache_UserData) GetGatewayServiceId() string {
|
||||
func (x *CacheUser) GetGatewayServiceId() string {
|
||||
if x != nil {
|
||||
return x.GatewayServiceId
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
type DB_UserData struct {
|
||||
type DBUser struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
@ -104,8 +104,8 @@ type DB_UserData struct {
|
||||
Exp int32 `protobuf:"varint,14,opt,name=exp,proto3" json:"exp" bson:"exp"` //经验
|
||||
}
|
||||
|
||||
func (x *DB_UserData) Reset() {
|
||||
*x = DB_UserData{}
|
||||
func (x *DBUser) Reset() {
|
||||
*x = DBUser{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_user_user_db_proto_msgTypes[1]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
@ -113,13 +113,13 @@ func (x *DB_UserData) Reset() {
|
||||
}
|
||||
}
|
||||
|
||||
func (x *DB_UserData) String() string {
|
||||
func (x *DBUser) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*DB_UserData) ProtoMessage() {}
|
||||
func (*DBUser) ProtoMessage() {}
|
||||
|
||||
func (x *DB_UserData) ProtoReflect() protoreflect.Message {
|
||||
func (x *DBUser) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_user_user_db_proto_msgTypes[1]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
@ -131,103 +131,103 @@ func (x *DB_UserData) ProtoReflect() protoreflect.Message {
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use DB_UserData.ProtoReflect.Descriptor instead.
|
||||
func (*DB_UserData) Descriptor() ([]byte, []int) {
|
||||
// Deprecated: Use DBUser.ProtoReflect.Descriptor instead.
|
||||
func (*DBUser) Descriptor() ([]byte, []int) {
|
||||
return file_user_user_db_proto_rawDescGZIP(), []int{1}
|
||||
}
|
||||
|
||||
func (x *DB_UserData) GetId() string {
|
||||
func (x *DBUser) GetId() string {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DB_UserData) GetUid() string {
|
||||
func (x *DBUser) GetUid() string {
|
||||
if x != nil {
|
||||
return x.Uid
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DB_UserData) GetUuid() string {
|
||||
func (x *DBUser) GetUuid() string {
|
||||
if x != nil {
|
||||
return x.Uuid
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DB_UserData) GetBinduid() string {
|
||||
func (x *DBUser) GetBinduid() string {
|
||||
if x != nil {
|
||||
return x.Binduid
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DB_UserData) GetName() string {
|
||||
func (x *DBUser) GetName() string {
|
||||
if x != nil {
|
||||
return x.Name
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DB_UserData) GetSid() int32 {
|
||||
func (x *DBUser) GetSid() int32 {
|
||||
if x != nil {
|
||||
return x.Sid
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DB_UserData) GetCreateip() string {
|
||||
func (x *DBUser) GetCreateip() string {
|
||||
if x != nil {
|
||||
return x.Createip
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DB_UserData) GetLastloginip() string {
|
||||
func (x *DBUser) GetLastloginip() string {
|
||||
if x != nil {
|
||||
return x.Lastloginip
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DB_UserData) GetCtime() int64 {
|
||||
func (x *DBUser) GetCtime() int64 {
|
||||
if x != nil {
|
||||
return x.Ctime
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DB_UserData) GetLogintime() int64 {
|
||||
func (x *DBUser) GetLogintime() int64 {
|
||||
if x != nil {
|
||||
return x.Logintime
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DB_UserData) GetFriendPoint() int32 {
|
||||
func (x *DBUser) GetFriendPoint() int32 {
|
||||
if x != nil {
|
||||
return x.FriendPoint
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DB_UserData) GetAvatar() int32 {
|
||||
func (x *DBUser) GetAvatar() int32 {
|
||||
if x != nil {
|
||||
return x.Avatar
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DB_UserData) GetGold() int32 {
|
||||
func (x *DBUser) GetGold() int32 {
|
||||
if x != nil {
|
||||
return x.Gold
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DB_UserData) GetExp() int32 {
|
||||
func (x *DBUser) GetExp() int32 {
|
||||
if x != nil {
|
||||
return x.Exp
|
||||
}
|
||||
@ -238,36 +238,35 @@ var File_user_user_db_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_user_user_db_proto_rawDesc = []byte{
|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
|
||||
var (
|
||||
@ -284,8 +283,8 @@ func file_user_user_db_proto_rawDescGZIP() []byte {
|
||||
|
||||
var file_user_user_db_proto_msgTypes = make([]protoimpl.MessageInfo, 2)
|
||||
var file_user_user_db_proto_goTypes = []interface{}{
|
||||
(*Cache_UserData)(nil), // 0: Cache_UserData
|
||||
(*DB_UserData)(nil), // 1: DB_UserData
|
||||
(*CacheUser)(nil), // 0: CacheUser
|
||||
(*DBUser)(nil), // 1: DBUser
|
||||
}
|
||||
var file_user_user_db_proto_depIdxs = []int32{
|
||||
0, // [0:0] is the sub-list for method output_type
|
||||
@ -302,7 +301,7 @@ func file_user_user_db_proto_init() {
|
||||
}
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_user_user_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*Cache_UserData); i {
|
||||
switch v := v.(*CacheUser); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
@ -314,7 +313,7 @@ func file_user_user_db_proto_init() {
|
||||
}
|
||||
}
|
||||
file_user_user_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DB_UserData); i {
|
||||
switch v := v.(*DBUser); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
|
@ -81,7 +81,7 @@ type UserLoginResp struct {
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Data *DB_UserData `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
|
||||
Data *DBUser `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
|
||||
}
|
||||
|
||||
func (x *UserLoginResp) Reset() {
|
||||
@ -116,7 +116,7 @@ func (*UserLoginResp) Descriptor() ([]byte, []int) {
|
||||
return file_user_user_msg_proto_rawDescGZIP(), []int{1}
|
||||
}
|
||||
|
||||
func (x *UserLoginResp) GetData() *DB_UserData {
|
||||
func (x *UserLoginResp) GetData() *DBUser {
|
||||
if x != nil {
|
||||
return x.Data
|
||||
}
|
||||
@ -238,7 +238,7 @@ type UserLoadRsp struct {
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Data *Cache_UserData `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
|
||||
Data *CacheUser `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
|
||||
}
|
||||
|
||||
func (x *UserLoadRsp) Reset() {
|
||||
@ -273,7 +273,7 @@ func (*UserLoadRsp) Descriptor() ([]byte, []int) {
|
||||
return file_user_user_msg_proto_rawDescGZIP(), []int{4}
|
||||
}
|
||||
|
||||
func (x *UserLoadRsp) GetData() *Cache_UserData {
|
||||
func (x *UserLoadRsp) GetData() *CacheUser {
|
||||
if x != nil {
|
||||
return x.Data
|
||||
}
|
||||
@ -376,27 +376,26 @@ var file_user_user_msg_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x52, 0x65, 0x67, 0x69, 0x73, 0x74, 0x65, 0x72, 0x52, 0x73, 0x70, 0x12, 0x1e, 0x0a, 0x04, 0x43,
|
||||
0x6f, 0x64, 0x65, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0e, 0x32, 0x0a, 0x2e, 0x45, 0x72, 0x72, 0x6f,
|
||||
0x72, 0x43, 0x6f, 0x64, 0x65, 0x52, 0x04, 0x43, 0x6f, 0x64, 0x65, 0x12, 0x18, 0x0a, 0x07, 0x61,
|
||||
0x63, 0x63, 0x6f, 0x75, 0x6e, 0x74, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x07, 0x61, 0x63,
|
||||
0x63, 0x6f, 0x75, 0x6e, 0x74, 0x22, 0x32, 0x0a, 0x0b, 0x55, 0x73, 0x65, 0x72, 0x4c, 0x6f, 0x61,
|
||||
0x64, 0x52, 0x73, 0x70, 0x12, 0x23, 0x0a, 0x04, 0x64, 0x61, 0x74, 0x61, 0x18, 0x01, 0x20, 0x01,
|
||||
0x28, 0x0b, 0x32, 0x0f, 0x2e, 0x43, 0x61, 0x63, 0x68, 0x65, 0x5f, 0x55, 0x73, 0x65, 0x72, 0x44,
|
||||
0x61, 0x74, 0x61, 0x52, 0x04, 0x64, 0x61, 0x74, 0x61, 0x22, 0x2b, 0x0a, 0x0d, 0x55, 0x73, 0x65,
|
||||
0x72, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x52, 0x65, 0x71, 0x12, 0x1a, 0x0a, 0x08, 0x4e, 0x69,
|
||||
0x63, 0x6b, 0x4e, 0x61, 0x6d, 0x65, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x08, 0x4e, 0x69,
|
||||
0x63, 0x6b, 0x4e, 0x61, 0x6d, 0x65, 0x22, 0x0f, 0x0a, 0x0d, 0x55, 0x73, 0x65, 0x72, 0x43, 0x72,
|
||||
0x65, 0x61, 0x74, 0x65, 0x52, 0x73, 0x70, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62,
|
||||
0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
0x05, 0x52, 0x03, 0x73, 0x69, 0x64, 0x22, 0x2c, 0x0a, 0x0d, 0x55, 0x73, 0x65, 0x72, 0x4c, 0x6f,
|
||||
0x67, 0x69, 0x6e, 0x52, 0x65, 0x73, 0x70, 0x12, 0x1b, 0x0a, 0x04, 0x64, 0x61, 0x74, 0x61, 0x18,
|
||||
0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x07, 0x2e, 0x44, 0x42, 0x55, 0x73, 0x65, 0x72, 0x52, 0x04,
|
||||
0x64, 0x61, 0x74, 0x61, 0x22, 0x3d, 0x0a, 0x0f, 0x55, 0x73, 0x65, 0x72, 0x52, 0x65, 0x67, 0x69,
|
||||
0x73, 0x74, 0x65, 0x72, 0x52, 0x65, 0x71, 0x12, 0x18, 0x0a, 0x07, 0x61, 0x63, 0x63, 0x6f, 0x75,
|
||||
0x6e, 0x74, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x07, 0x61, 0x63, 0x63, 0x6f, 0x75, 0x6e,
|
||||
0x74, 0x12, 0x10, 0x0a, 0x03, 0x73, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03,
|
||||
0x73, 0x69, 0x64, 0x22, 0x4b, 0x0a, 0x0f, 0x55, 0x73, 0x65, 0x72, 0x52, 0x65, 0x67, 0x69, 0x73,
|
||||
0x74, 0x65, 0x72, 0x52, 0x73, 0x70, 0x12, 0x1e, 0x0a, 0x04, 0x43, 0x6f, 0x64, 0x65, 0x18, 0x01,
|
||||
0x20, 0x01, 0x28, 0x0e, 0x32, 0x0a, 0x2e, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65,
|
||||
0x52, 0x04, 0x43, 0x6f, 0x64, 0x65, 0x12, 0x18, 0x0a, 0x07, 0x61, 0x63, 0x63, 0x6f, 0x75, 0x6e,
|
||||
0x74, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x07, 0x61, 0x63, 0x63, 0x6f, 0x75, 0x6e, 0x74,
|
||||
0x22, 0x2d, 0x0a, 0x0b, 0x55, 0x73, 0x65, 0x72, 0x4c, 0x6f, 0x61, 0x64, 0x52, 0x73, 0x70, 0x12,
|
||||
0x1e, 0x0a, 0x04, 0x64, 0x61, 0x74, 0x61, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0a, 0x2e,
|
||||
0x43, 0x61, 0x63, 0x68, 0x65, 0x55, 0x73, 0x65, 0x72, 0x52, 0x04, 0x64, 0x61, 0x74, 0x61, 0x22,
|
||||
0x2b, 0x0a, 0x0d, 0x55, 0x73, 0x65, 0x72, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x52, 0x65, 0x71,
|
||||
0x12, 0x1a, 0x0a, 0x08, 0x4e, 0x69, 0x63, 0x6b, 0x4e, 0x61, 0x6d, 0x65, 0x18, 0x01, 0x20, 0x01,
|
||||
0x28, 0x09, 0x52, 0x08, 0x4e, 0x69, 0x63, 0x6b, 0x4e, 0x61, 0x6d, 0x65, 0x22, 0x0f, 0x0a, 0x0d,
|
||||
0x55, 0x73, 0x65, 0x72, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x52, 0x73, 0x70, 0x42, 0x06, 0x5a,
|
||||
0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -420,14 +419,14 @@ var file_user_user_msg_proto_goTypes = []interface{}{
|
||||
(*UserLoadRsp)(nil), // 4: UserLoadRsp
|
||||
(*UserCreateReq)(nil), // 5: UserCreateReq
|
||||
(*UserCreateRsp)(nil), // 6: UserCreateRsp
|
||||
(*DB_UserData)(nil), // 7: DB_UserData
|
||||
(*DBUser)(nil), // 7: DBUser
|
||||
(ErrorCode)(0), // 8: ErrorCode
|
||||
(*Cache_UserData)(nil), // 9: Cache_UserData
|
||||
(*CacheUser)(nil), // 9: CacheUser
|
||||
}
|
||||
var file_user_user_msg_proto_depIdxs = []int32{
|
||||
7, // 0: UserLoginResp.data:type_name -> DB_UserData
|
||||
7, // 0: UserLoginResp.data:type_name -> DBUser
|
||||
8, // 1: UserRegisterRsp.Code:type_name -> ErrorCode
|
||||
9, // 2: UserLoadRsp.data:type_name -> Cache_UserData
|
||||
9, // 2: UserLoadRsp.data:type_name -> CacheUser
|
||||
3, // [3:3] is the sub-list for method output_type
|
||||
3, // [3:3] is the sub-list for method input_type
|
||||
3, // [3:3] is the sub-list for extension type_name
|
||||
|
@ -12,6 +12,7 @@ package cfg
|
||||
type JsonLoader func(string) ([]map[string]interface{}, error)
|
||||
|
||||
type Tables struct {
|
||||
global *Game_global
|
||||
hero *Game_hero
|
||||
ui *Game_ui
|
||||
skill *Game_skill
|
||||
@ -26,12 +27,14 @@ type Tables struct {
|
||||
heroStargrow *Game_heroStargrow
|
||||
heroLevelgrow *Game_heroLevelgrow
|
||||
heroStarup *Game_heroStarup
|
||||
heroExp *Game_heroExp
|
||||
heroLevelup *Game_heroLevelup
|
||||
equip *Game_equip
|
||||
equipAttrlibrary *Game_equipAttrlibrary
|
||||
equipSuit *Game_equipSuit
|
||||
equipIntensify *Game_equipIntensify
|
||||
item *Game_item
|
||||
heroSkillLevel *Game_heroSkillLevel
|
||||
}
|
||||
|
||||
func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
@ -39,6 +42,12 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
var buf []map[string]interface{}
|
||||
|
||||
tables := &Tables{}
|
||||
if buf, err = loader("game_global") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.global, err = NewGame_global(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_hero") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@ -123,6 +132,12 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
if tables.heroStarup, err = NewGame_heroStarup(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_heroexp") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.heroExp, err = NewGame_heroExp(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_herolevelup") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@ -159,5 +174,11 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
if tables.item, err = NewGame_item(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_heroskilllevel") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.heroSkillLevel, err = NewGame_heroSkillLevel(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return tables, nil
|
||||
}
|
||||
|
@ -1,3 +1,4 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
@ -10,39 +11,19 @@ package cfg
|
||||
import "errors"
|
||||
|
||||
type Game_atn struct {
|
||||
A string //资源类型
|
||||
T string //资源名称
|
||||
N int32 //数量
|
||||
A string
|
||||
T string
|
||||
N int32
|
||||
}
|
||||
|
||||
func (Game_atn) GetTypeId() int {
|
||||
return -1770297697
|
||||
return -1770297697
|
||||
}
|
||||
|
||||
func NewGame_atn(_buf map[string]interface{}) (_v *Game_atn, err error) {
|
||||
_v = &Game_atn{}
|
||||
{
|
||||
var _ok_ bool
|
||||
if _v.A, _ok_ = _buf["a"].(string); !_ok_ {
|
||||
err = errors.New("a error")
|
||||
return
|
||||
}
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
if _v.T, _ok_ = _buf["t"].(string); !_ok_ {
|
||||
err = errors.New("t error")
|
||||
return
|
||||
}
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["n"].(float64); !_ok_ {
|
||||
err = errors.New("n error")
|
||||
return
|
||||
}
|
||||
_v.N = int32(_tempNum_)
|
||||
}
|
||||
return
|
||||
_v = &Game_atn{}
|
||||
{ var _ok_ bool; if _v.A, _ok_ = _buf["a"].(string); !_ok_ { err = errors.New("a error"); return } }
|
||||
{ var _ok_ bool; if _v.T, _ok_ = _buf["t"].(string); !_ok_ { err = errors.New("t error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["n"].(float64); !_ok_ { err = errors.New("n error"); return }; _v.N = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
@ -1,3 +1,4 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
@ -10,87 +11,38 @@ package cfg
|
||||
import "errors"
|
||||
|
||||
type Game_equipAttrlibraryData struct {
|
||||
Key int32
|
||||
Libraryid int32
|
||||
Attrkey string
|
||||
Attrvar int32
|
||||
Probability int32
|
||||
Addition []int32
|
||||
Key int32
|
||||
Libraryid int32
|
||||
Attrkey string
|
||||
Attrvar int32
|
||||
Probability int32
|
||||
Addition []int32
|
||||
}
|
||||
|
||||
func (Game_equipAttrlibraryData) GetTypeId() int {
|
||||
return -437457248
|
||||
return -437457248
|
||||
}
|
||||
|
||||
func NewGame_equipAttrlibraryData(_buf map[string]interface{}) (_v *Game_equipAttrlibraryData, err error) {
|
||||
_v = &Game_equipAttrlibraryData{}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ {
|
||||
err = errors.New("key error")
|
||||
return
|
||||
}
|
||||
_v.Key = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["libraryid"].(float64); !_ok_ {
|
||||
err = errors.New("libraryid error")
|
||||
return
|
||||
}
|
||||
_v.Libraryid = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
if _v.Attrkey, _ok_ = _buf["attrkey"].(string); !_ok_ {
|
||||
err = errors.New("attrkey error")
|
||||
return
|
||||
}
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["attrvar"].(float64); !_ok_ {
|
||||
err = errors.New("attrvar error")
|
||||
return
|
||||
}
|
||||
_v.Attrvar = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["probability"].(float64); !_ok_ {
|
||||
err = errors.New("probability error")
|
||||
return
|
||||
}
|
||||
_v.Probability = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["Addition"].([]interface{}); !_ok_ {
|
||||
err = errors.New("Addition error")
|
||||
return
|
||||
}
|
||||
_v = &Game_equipAttrlibraryData{}
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["libraryid"].(float64); !_ok_ { err = errors.New("libraryid error"); return }; _v.Libraryid = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Attrkey, _ok_ = _buf["attrkey"].(string); !_ok_ { err = errors.New("attrkey error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["attrvar"].(float64); !_ok_ { err = errors.New("attrvar error"); return }; _v.Attrvar = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["probability"].(float64); !_ok_ { err = errors.New("probability error"); return }; _v.Probability = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["Addition"].([]interface{}); !_ok_ { err = errors.New("Addition error"); return }
|
||||
|
||||
_v.Addition = make([]int32, 0, len(_arr_))
|
||||
_v.Addition = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Addition = append(_v.Addition, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{
|
||||
var _ok_ bool
|
||||
var _x_ float64
|
||||
if _x_, _ok_ = _e_.(float64); !_ok_ {
|
||||
err = errors.New("_list_v_ error")
|
||||
return
|
||||
}
|
||||
_list_v_ = int32(_x_)
|
||||
}
|
||||
_v.Addition = append(_v.Addition, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
return
|
||||
}
|
||||
|
@ -1,3 +1,4 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
@ -10,133 +11,57 @@ package cfg
|
||||
import "errors"
|
||||
|
||||
type Game_equipData struct {
|
||||
Id int32
|
||||
Suittype int32
|
||||
Suitintr string
|
||||
Pos int32
|
||||
Star int32
|
||||
Leadlibrary int32
|
||||
Addattrnum []int32
|
||||
Addattrnump []int32
|
||||
Addlibrary int32
|
||||
Id int32
|
||||
Suittype int32
|
||||
Suitintr string
|
||||
Pos int32
|
||||
Star int32
|
||||
Leadlibrary int32
|
||||
Addattrnum []int32
|
||||
Addattrnump []int32
|
||||
Addlibrary int32
|
||||
}
|
||||
|
||||
func (Game_equipData) GetTypeId() int {
|
||||
return 1778846974
|
||||
return 1778846974
|
||||
}
|
||||
|
||||
func NewGame_equipData(_buf map[string]interface{}) (_v *Game_equipData, err error) {
|
||||
_v = &Game_equipData{}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ {
|
||||
err = errors.New("id error")
|
||||
return
|
||||
}
|
||||
_v.Id = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["suittype"].(float64); !_ok_ {
|
||||
err = errors.New("suittype error")
|
||||
return
|
||||
}
|
||||
_v.Suittype = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
if _v.Suitintr, _ok_ = _buf["suitintr"].(string); !_ok_ {
|
||||
err = errors.New("suitintr error")
|
||||
return
|
||||
}
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["pos"].(float64); !_ok_ {
|
||||
err = errors.New("pos error")
|
||||
return
|
||||
}
|
||||
_v.Pos = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ {
|
||||
err = errors.New("star error")
|
||||
return
|
||||
}
|
||||
_v.Star = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["leadlibrary"].(float64); !_ok_ {
|
||||
err = errors.New("leadlibrary error")
|
||||
return
|
||||
}
|
||||
_v.Leadlibrary = int32(_tempNum_)
|
||||
}
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["addattrnum"].([]interface{}); !_ok_ {
|
||||
err = errors.New("addattrnum error")
|
||||
return
|
||||
}
|
||||
_v = &Game_equipData{}
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["suittype"].(float64); !_ok_ { err = errors.New("suittype error"); return }; _v.Suittype = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Suitintr, _ok_ = _buf["suitintr"].(string); !_ok_ { err = errors.New("suitintr error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pos"].(float64); !_ok_ { err = errors.New("pos error"); return }; _v.Pos = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["leadlibrary"].(float64); !_ok_ { err = errors.New("leadlibrary error"); return }; _v.Leadlibrary = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["addattrnum"].([]interface{}); !_ok_ { err = errors.New("addattrnum error"); return }
|
||||
|
||||
_v.Addattrnum = make([]int32, 0, len(_arr_))
|
||||
_v.Addattrnum = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Addattrnum = append(_v.Addattrnum, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{
|
||||
var _ok_ bool
|
||||
var _x_ float64
|
||||
if _x_, _ok_ = _e_.(float64); !_ok_ {
|
||||
err = errors.New("_list_v_ error")
|
||||
return
|
||||
}
|
||||
_list_v_ = int32(_x_)
|
||||
}
|
||||
_v.Addattrnum = append(_v.Addattrnum, _list_v_)
|
||||
}
|
||||
}
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["addattrnump"].([]interface{}); !_ok_ { err = errors.New("addattrnump error"); return }
|
||||
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["addattrnump"].([]interface{}); !_ok_ {
|
||||
err = errors.New("addattrnump error")
|
||||
return
|
||||
}
|
||||
_v.Addattrnump = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Addattrnump = append(_v.Addattrnump, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
_v.Addattrnump = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{
|
||||
var _ok_ bool
|
||||
var _x_ float64
|
||||
if _x_, _ok_ = _e_.(float64); !_ok_ {
|
||||
err = errors.New("_list_v_ error")
|
||||
return
|
||||
}
|
||||
_list_v_ = int32(_x_)
|
||||
}
|
||||
_v.Addattrnump = append(_v.Addattrnump, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var _ok_ bool
|
||||
var _tempNum_ float64
|
||||
if _tempNum_, _ok_ = _buf["addlibrary"].(float64); !_ok_ {
|
||||
err = errors.New("addlibrary error")
|
||||
return
|
||||
}
|
||||
_v.Addlibrary = int32(_tempNum_)
|
||||
}
|
||||
return
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["addlibrary"].(float64); !_ok_ { err = errors.New("addlibrary error"); return }; _v.Addlibrary = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
42
sys/configure/structs/game.global.go
Normal file
42
sys/configure/structs/game.global.go
Normal file
@ -0,0 +1,42 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
type Game_global struct {
|
||||
_dataMap map[string]*Game_globalData
|
||||
_dataList []*Game_globalData
|
||||
}
|
||||
|
||||
func NewGame_global(_buf []map[string]interface{}) (*Game_global, error) {
|
||||
_dataList := make([]*Game_globalData, 0, len(_buf))
|
||||
dataMap := make(map[string]*Game_globalData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := NewGame_globalData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Index] = _v
|
||||
}
|
||||
}
|
||||
return &Game_global{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *Game_global) GetDataMap() map[string]*Game_globalData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *Game_global) GetDataList() []*Game_globalData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *Game_global) Get(key string) *Game_globalData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
29
sys/configure/structs/game.globalData.go
Normal file
29
sys/configure/structs/game.globalData.go
Normal file
@ -0,0 +1,29 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type Game_globalData struct {
|
||||
Index string
|
||||
Var string
|
||||
Intr string
|
||||
}
|
||||
|
||||
func (Game_globalData) GetTypeId() int {
|
||||
return -518904471
|
||||
}
|
||||
|
||||
func NewGame_globalData(_buf map[string]interface{}) (_v *Game_globalData, err error) {
|
||||
_v = &Game_globalData{}
|
||||
{ var _ok_ bool; if _v.Index, _ok_ = _buf["index"].(string); !_ok_ { err = errors.New("index error"); return } }
|
||||
{ var _ok_ bool; if _v.Var, _ok_ = _buf["var"].(string); !_ok_ { err = errors.New("var error"); return } }
|
||||
{ var _ok_ bool; if _v.Intr, _ok_ = _buf["intr"].(string); !_ok_ { err = errors.New("intr error"); return } }
|
||||
return
|
||||
}
|
@ -31,6 +31,7 @@ type Game_heroData struct {
|
||||
Skill1 int32
|
||||
Skill2 int32
|
||||
Skill3 int32
|
||||
Enteranivalue int32
|
||||
}
|
||||
|
||||
func (Game_heroData) GetTypeId() int {
|
||||
@ -91,5 +92,6 @@ func NewGame_heroData(_buf map[string]interface{}) (_v *Game_heroData, err error
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill1"].(float64); !_ok_ { err = errors.New("skill1 error"); return }; _v.Skill1 = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill2"].(float64); !_ok_ { err = errors.New("skill2 error"); return }; _v.Skill2 = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill3"].(float64); !_ok_ { err = errors.New("skill3 error"); return }; _v.Skill3 = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["enteranivalue"].(float64); !_ok_ { err = errors.New("enteranivalue error"); return }; _v.Enteranivalue = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user