From ebfc1c5b5dafddbbc2f81c319aec918d2b4e6082 Mon Sep 17 00:00:00 2001 From: liwei <2211068034@qq.com> Date: Mon, 10 Jul 2023 14:22:13 +0800 Subject: [PATCH] =?UTF-8?q?=E4=B8=8A=E4=BC=A0=E5=85=B1=E9=B8=A3=E6=B0=B4?= =?UTF-8?q?=E6=99=B6=E8=A1=A5=E5=85=85?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- bin/json/game_buriedcondi.json | 12 +- bin/json/game_caravanlv.json | 52 +- bin/json/game_caravanthing.json | 60 +- bin/json/game_circulate.json | 4257 +++++++++++++++++ bin/json/game_mainstage.json | 16 +- bin/json/game_passon.json | 84 +- bin/json/game_skillafteratk.json | 32 +- bin/json/game_skillatk.json | 19 +- bin/json/game_skillbuff.json | 32 +- bin/json/game_skillpassive.json | 4 +- modules/passon/api_clearcd.go | 62 + modules/passon/api_info.go | 35 +- modules/passon/api_inroom.go | 28 + modules/passon/configure_comp.go | 1 - pb/errorcode.pb.go | 11 +- .../structs/Game.CaravanThingData.go | 2 + sys/configure/structs/Game.Circulate.go | 42 + sys/configure/structs/Game.CirculateData.go | 102 + sys/configure/structs/Game.PassonData.go | 2 + sys/configure/structs/Tables.go | 7 + 20 files changed, 4772 insertions(+), 88 deletions(-) create mode 100644 bin/json/game_circulate.json create mode 100644 modules/passon/api_clearcd.go create mode 100644 sys/configure/structs/Game.Circulate.go create mode 100644 sys/configure/structs/Game.CirculateData.go diff --git a/bin/json/game_buriedcondi.json b/bin/json/game_buriedcondi.json index 3b9743220..c18a9719f 100644 --- a/bin/json/game_buriedcondi.json +++ b/bin/json/game_buriedcondi.json @@ -21197,7 +21197,7 @@ "type_sp": 1, "tasktxt": { "key": "buried_buried_condi_tasktxt_747", - "text": "功夫大师挑战塔3层" + "text": "高能武者挑战塔3层" }, "type": 168, "valid": 0, @@ -21663,7 +21663,7 @@ "type_sp": 1, "tasktxt": { "key": "buried_buried_condi_tasktxt_763", - "text": "功夫大师挑战塔5层" + "text": "高能武者挑战塔5层" }, "type": 168, "valid": 0, @@ -22128,7 +22128,7 @@ "type_sp": 1, "tasktxt": { "key": "buried_buried_condi_tasktxt_779", - "text": "功夫大师挑战塔5层" + "text": "高能武者挑战塔5层" }, "type": 168, "valid": 0, @@ -22532,7 +22532,7 @@ "type_sp": 1, "tasktxt": { "key": "buried_buried_condi_tasktxt_793", - "text": "功夫大师挑战塔10层" + "text": "高能武者挑战塔10层" }, "type": 168, "valid": 0, @@ -23019,7 +23019,7 @@ "type_sp": 1, "tasktxt": { "key": "buried_buried_condi_tasktxt_810", - "text": "功夫大师挑战塔20层" + "text": "高能武者挑战塔20层" }, "type": 168, "valid": 0, @@ -23204,7 +23204,7 @@ "NPC": 10904, "value": 1, "filter": [ - 1200103 + 1101203 ], "filter2": [ "关卡ID", diff --git a/bin/json/game_caravanlv.json b/bin/json/game_caravanlv.json index 921502b80..6cd3cc326 100644 --- a/bin/json/game_caravanlv.json +++ b/bin/json/game_caravanlv.json @@ -2,8 +2,8 @@ { "lv": 0, "newmoneyexp": 0, - "bagtop": 20, - "bagtagnum": 5, + "bagtop": 50, + "bagtagnum": 10, "tickettop": { "a": "item", "t": "21000001", @@ -21,8 +21,8 @@ { "lv": 1, "newmoneyexp": 100000, - "bagtop": 24, - "bagtagnum": 10, + "bagtop": 60, + "bagtagnum": 12, "tickettop": { "a": "item", "t": "21000001", @@ -46,8 +46,8 @@ { "lv": 2, "newmoneyexp": 200000, - "bagtop": 28, - "bagtagnum": 15, + "bagtop": 70, + "bagtagnum": 14, "tickettop": { "a": "item", "t": "21000001", @@ -71,8 +71,8 @@ { "lv": 3, "newmoneyexp": 300000, - "bagtop": 32, - "bagtagnum": 20, + "bagtop": 80, + "bagtagnum": 16, "tickettop": { "a": "item", "t": "21000001", @@ -96,8 +96,8 @@ { "lv": 4, "newmoneyexp": 400000, - "bagtop": 36, - "bagtagnum": 22, + "bagtop": 90, + "bagtagnum": 18, "tickettop": { "a": "item", "t": "21000001", @@ -121,8 +121,8 @@ { "lv": 5, "newmoneyexp": 500000, - "bagtop": 40, - "bagtagnum": 24, + "bagtop": 100, + "bagtagnum": 20, "tickettop": { "a": "item", "t": "21000001", @@ -146,8 +146,8 @@ { "lv": 6, "newmoneyexp": 600000, - "bagtop": 44, - "bagtagnum": 25, + "bagtop": 110, + "bagtagnum": 22, "tickettop": { "a": "item", "t": "21000001", @@ -171,8 +171,8 @@ { "lv": 7, "newmoneyexp": 700000, - "bagtop": 48, - "bagtagnum": 27, + "bagtop": 120, + "bagtagnum": 24, "tickettop": { "a": "item", "t": "21000001", @@ -196,8 +196,8 @@ { "lv": 8, "newmoneyexp": 800000, - "bagtop": 52, - "bagtagnum": 29, + "bagtop": 130, + "bagtagnum": 26, "tickettop": { "a": "item", "t": "21000001", @@ -221,8 +221,8 @@ { "lv": 9, "newmoneyexp": 900000, - "bagtop": 56, - "bagtagnum": 30, + "bagtop": 140, + "bagtagnum": 28, "tickettop": { "a": "item", "t": "21000001", @@ -246,8 +246,8 @@ { "lv": 10, "newmoneyexp": 1000000, - "bagtop": 60, - "bagtagnum": 31, + "bagtop": 150, + "bagtagnum": 30, "tickettop": { "a": "item", "t": "21000001", @@ -271,8 +271,8 @@ { "lv": 11, "newmoneyexp": 1100000, - "bagtop": 64, - "bagtagnum": 31, + "bagtop": 160, + "bagtagnum": 30, "tickettop": { "a": "item", "t": "21000001", @@ -296,8 +296,8 @@ { "lv": 12, "newmoneyexp": 1200000, - "bagtop": 68, - "bagtagnum": 32, + "bagtop": 200, + "bagtagnum": 35, "tickettop": { "a": "item", "t": "21000001", diff --git a/bin/json/game_caravanthing.json b/bin/json/game_caravanthing.json index e04595c39..0fd6c6473 100644 --- a/bin/json/game_caravanthing.json +++ b/bin/json/game_caravanthing.json @@ -26,7 +26,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 1 }, { "itemid": "21000003", @@ -55,7 +56,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 2 }, { "itemid": "21000004", @@ -84,7 +86,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 3 }, { "itemid": "21000005", @@ -113,7 +116,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 4 }, { "itemid": "21000006", @@ -142,7 +146,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 5 }, { "itemid": "21000007", @@ -171,7 +176,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 6 }, { "itemid": "21000008", @@ -200,7 +206,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 7 }, { "itemid": "21000009", @@ -229,7 +236,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 8 }, { "itemid": "21000010", @@ -258,7 +266,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 9 }, { "itemid": "21000011", @@ -287,7 +296,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 10 }, { "itemid": "21000012", @@ -316,7 +326,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 11 }, { "itemid": "21000013", @@ -345,7 +356,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 12 }, { "itemid": "21000014", @@ -374,7 +386,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 13 }, { "itemid": "21000015", @@ -403,7 +416,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 14 }, { "itemid": "21000016", @@ -432,7 +446,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 15 }, { "itemid": "21000017", @@ -461,7 +476,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 16 }, { "itemid": "21000018", @@ -490,7 +506,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 17 }, { "itemid": "21000019", @@ -519,7 +536,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 18 }, { "itemid": "21000020", @@ -548,7 +566,8 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 19 }, { "itemid": "21000021", @@ -577,6 +596,7 @@ "FluctuationRange": 500, "pricemin": 200, "pricemax": 3000, - "goodsnum": 80 + "goodsnum": 80, + "weight": 20 } ] \ No newline at end of file diff --git a/bin/json/game_circulate.json b/bin/json/game_circulate.json new file mode 100644 index 000000000..425e69047 --- /dev/null +++ b/bin/json/game_circulate.json @@ -0,0 +1,4257 @@ +[ + { + "id": 11000001, + "name": 1, + "restriction": 0, + "battlereadyID": 129, + "openingtime": [], + "unlock": 1, + "floors": 1, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_1", + "text": "循环之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 50000 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_1", + "text": "第1层" + }, + "model_display": 13002 + }, + { + "id": 11000002, + "name": 1, + "restriction": 0, + "battlereadyID": 129, + "openingtime": [], + "unlock": 1, + "floors": 2, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_2", + "text": "循环之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "item", + "t": "10000001", + "n": 1 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + }, + { + "a": "item", + "t": "10000005", + "n": 5 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_2", + "text": "第2层" + }, + "model_display": 13002 + }, + { + "id": 11000003, + "name": 1, + "restriction": 0, + "battlereadyID": 129, + "openingtime": [], + "unlock": 1, + "floors": 3, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_3", + "text": "循环之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 50000 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_3", + "text": "第3层" + }, + "model_display": 13002 + }, + { + "id": 11000004, + "name": 1, + "restriction": 0, + "battlereadyID": 129, + "openingtime": [], + "unlock": 1, + "floors": 4, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_4", + "text": "循环之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "item", + "t": "10000001", + "n": 1 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + }, + { + "a": "item", + "t": "10000005", + "n": 5 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_4", + "text": "第4层" + }, + "model_display": 13002 + }, + { + "id": 11000005, + "name": 1, + "restriction": 0, + "battlereadyID": 129, + "openingtime": [], + "unlock": 1, + "floors": 5, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_5", + "text": "循环之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 50000 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_5", + "text": "第5层" + }, + "model_display": 13002 + }, + { + "id": 11000006, + "name": 1, + "restriction": 0, + "battlereadyID": 129, + "openingtime": [], + "unlock": 1, + "floors": 6, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_6", + "text": "循环之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "item", + "t": "10000001", + "n": 1 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + }, + { + "a": "item", + "t": "10000005", + "n": 5 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_6", + "text": "第6层" + }, + "model_display": 13002 + }, + { + "id": 11000007, + "name": 1, + "restriction": 0, + "battlereadyID": 129, + "openingtime": [], + "unlock": 1, + "floors": 7, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_7", + "text": "循环之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 50000 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_7", + "text": "第7层" + }, + "model_display": 13002 + }, + { + "id": 11000008, + "name": 1, + "restriction": 0, + "battlereadyID": 129, + "openingtime": [], + "unlock": 1, + "floors": 8, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_8", + "text": "循环之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "item", + "t": "10000001", + "n": 1 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + }, + { + "a": "item", + "t": "10000005", + "n": 5 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_8", + "text": "第8层" + }, + "model_display": 13002 + }, + { + "id": 11000009, + "name": 1, + "restriction": 0, + "battlereadyID": 129, + "openingtime": [], + "unlock": 1, + "floors": 9, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_9", + "text": "循环之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 50000 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_9", + "text": "第9层" + }, + "model_display": 13002 + }, + { + "id": 11000010, + "name": 1, + "restriction": 0, + "battlereadyID": 129, + "openingtime": [], + "unlock": 1, + "floors": 10, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_10", + "text": "循环之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "item", + "t": "10000001", + "n": 1 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + }, + { + "a": "item", + "t": "10000005", + "n": 5 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_10", + "text": "第10层" + }, + "model_display": 13002 + }, + { + "id": 11000011, + "name": 1, + "restriction": 0, + "battlereadyID": 129, + "openingtime": [], + "unlock": 1, + "floors": 11, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_11", + "text": "循环之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 50000 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_11", + "text": "第11层" + }, + "model_display": 13002 + }, + { + "id": 11000012, + "name": 1, + "restriction": 0, + "battlereadyID": 129, + "openingtime": [], + "unlock": 1, + "floors": 12, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_12", + "text": "循环之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "item", + "t": "10000001", + "n": 1 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + }, + { + "a": "item", + "t": "10000005", + "n": 5 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_12", + "text": "第12层" + }, + "model_display": 13002 + }, + { + "id": 11000013, + "name": 1, + "restriction": 0, + "battlereadyID": 129, + "openingtime": [], + "unlock": 1, + "floors": 13, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_13", + "text": "循环之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 50000 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_13", + "text": "第13层" + }, + "model_display": 13002 + }, + { + "id": 11000014, + "name": 1, + "restriction": 0, + "battlereadyID": 129, + "openingtime": [], + "unlock": 1, + "floors": 14, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_14", + "text": "循环之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "item", + "t": "10000001", + "n": 1 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + }, + { + "a": "item", + "t": "10000005", + "n": 5 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_14", + "text": "第14层" + }, + "model_display": 13002 + }, + { + "id": 11000015, + "name": 1, + "restriction": 0, + "battlereadyID": 129, + "openingtime": [], + "unlock": 1, + "floors": 15, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_15", + "text": "循环之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 50000 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_15", + "text": "第15层" + }, + "model_display": 13002 + }, + { + "id": 11000016, + "name": 1, + "restriction": 0, + "battlereadyID": 129, + "openingtime": [], + 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"item", + "t": "20000002", + "n": 1 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_107", + "text": "第17层" + }, + "model_display": 0 + }, + { + "id": 23000018, + "name": 2, + "restriction": 3, + "battlereadyID": 129, + "openingtime": [ + 3, + 6, + 7 + ], + "unlock": 1100102, + "floors": 18, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_108", + "text": "直觉阵营之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "item", + "t": "10000001", + "n": 1 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + }, + { + "a": "item", + "t": "10000005", + "n": 5 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_108", + "text": "第18层" + }, + "model_display": 0 + }, + { + "id": 23000019, + "name": 2, + "restriction": 3, + "battlereadyID": 129, + "openingtime": [ + 3, + 6, + 7 + ], + "unlock": 1100102, + "floors": 19, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_109", + "text": "直觉阵营之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 50000 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_109", + "text": "第19层" + }, + "model_display": 0 + }, + { + "id": 23000020, + "name": 2, + "restriction": 3, + "battlereadyID": 129, + "openingtime": [ + 3, + 6, + 7 + ], + "unlock": 1100102, + "floors": 20, + "gaineffect": 0, + "tabIcon": "", + "tabTitle": { + "key": "circularcamptower_Sheet1_tabTitle_110", + "text": "直觉阵营之塔" + }, + "monsterlineup": [], + "reward": [ + { + "a": "item", + "t": "10000001", + "n": 1 + }, + { + "a": "item", + "t": "20000002", + "n": 1 + }, + { + "a": "item", + "t": "10000005", + "n": 5 + } + ], + "exp": 100, + "name_display": { + "key": "circularcamptower_Sheet1_name_display_110", + "text": "第20层" + }, + "model_display": 0 + } +] \ No newline at end of file diff --git a/bin/json/game_mainstage.json b/bin/json/game_mainstage.json index da760cfd1..af51a6abf 100644 --- a/bin/json/game_mainstage.json +++ b/bin/json/game_mainstage.json @@ -63,7 +63,7 @@ }, { "a": "equi", - "t": "10120", + "t": "10110", "n": 1 } ], @@ -152,7 +152,7 @@ }, { "a": "equi", - "t": "10121", + "t": "10111", "n": 1 } ], @@ -241,7 +241,7 @@ }, { "a": "equi", - "t": "10122", + "t": "10112", "n": 1 } ], @@ -330,7 +330,7 @@ }, { "a": "equi", - "t": "10123", + "t": "10113", "n": 1 } ], @@ -419,7 +419,7 @@ }, { "a": "equi", - "t": "10124", + "t": "10114", "n": 1 } ], @@ -513,7 +513,7 @@ }, { "a": "equi", - "t": "10125", + "t": "10115", "n": 1 } ], @@ -602,7 +602,7 @@ }, { "a": "equi", - "t": "10124", + "t": "10114", "n": 1 } ], @@ -691,7 +691,7 @@ }, { "a": "equi", - "t": "10125", + "t": "10115", "n": 1 } ], diff --git a/bin/json/game_passon.json b/bin/json/game_passon.json index a07be92af..8fa4ae00c 100644 --- a/bin/json/game_passon.json +++ b/bin/json/game_passon.json @@ -4,83 +4,143 @@ "openlv": 20, "cd": 24, "sift": 3, - "text": "passon_unlock_text_1" + "text": "passon_unlock_text_1", + "remake": { + "a": "attr", + "t": "diamond", + "n": 200 + } }, { "exework": 2, "openlv": 22, "cd": 24, "sift": 3, - "text": "passon_unlock_text_2" + "text": "passon_unlock_text_2", + "remake": { + "a": "attr", + "t": "diamond", + "n": 200 + } }, { "exework": 3, "openlv": 24, "cd": 24, "sift": 3, - "text": "passon_unlock_text_3" + "text": "passon_unlock_text_3", + "remake": { + "a": "attr", + "t": "diamond", + "n": 200 + } }, { "exework": 4, "openlv": 26, "cd": 24, "sift": 4, - "text": "passon_unlock_text_4" + "text": "passon_unlock_text_4", + "remake": { + "a": "attr", + "t": "diamond", + "n": 200 + } }, { "exework": 5, "openlv": 28, "cd": 24, "sift": 4, - "text": "passon_unlock_text_5" + "text": "passon_unlock_text_5", + "remake": { + "a": "attr", + "t": "diamond", + "n": 200 + } }, { "exework": 6, "openlv": 30, "cd": 24, "sift": 5, - "text": "passon_unlock_text_6" + "text": "passon_unlock_text_6", + "remake": { + "a": "attr", + "t": "diamond", + "n": 200 + } }, { "exework": 7, "openlv": 32, "cd": 24, "sift": 3, - "text": "passon_unlock_text_7" + "text": "passon_unlock_text_7", + "remake": { + "a": "attr", + "t": "diamond", + "n": 200 + } }, { "exework": 8, "openlv": 34, "cd": 24, "sift": 4, - "text": "passon_unlock_text_8" + "text": "passon_unlock_text_8", + "remake": { + "a": "attr", + "t": "diamond", + "n": 200 + } }, { "exework": 9, "openlv": 36, "cd": 24, "sift": 5, - "text": "passon_unlock_text_9" + "text": "passon_unlock_text_9", + "remake": { + "a": "attr", + "t": "diamond", + "n": 200 + } }, { "exework": 10, "openlv": 38, "cd": 24, "sift": 3, - "text": "passon_unlock_text_10" + "text": "passon_unlock_text_10", + "remake": { + "a": "attr", + "t": "diamond", + "n": 200 + } }, { "exework": 11, "openlv": 40, "cd": 24, "sift": 4, - "text": "passon_unlock_text_11" + "text": "passon_unlock_text_11", + "remake": { + "a": "attr", + "t": "diamond", + "n": 200 + } }, { "exework": 12, "openlv": 42, "cd": 24, "sift": 5, - "text": "passon_unlock_text_12" + "text": "passon_unlock_text_12", + "remake": { + "a": "attr", + "t": "diamond", + "n": 200 + } } ] \ No newline at end of file diff --git a/bin/json/game_skillafteratk.json b/bin/json/game_skillafteratk.json index 0535d483b..060f1e3f2 100644 --- a/bin/json/game_skillafteratk.json +++ b/bin/json/game_skillafteratk.json @@ -393,7 +393,7 @@ "ExecuteCnt": 1, "Type": 3, "Argu": [ - 390001207, + 390001452, 1000, 1, 2 @@ -410,6 +410,30 @@ { "Id": 225004312, "EmitPR": 1000, + "From": 3, + "Where": [], + "Order": "", + "Limit": 1, + "ExecuteCnt": 1, + "Type": 3, + "Argu": [ + 390001207, + 1000, + 1, + 2 + ], + "FollowSK": [], + "SucFollowSK": [], + "FailFollowSK": [], + "MustHit": false, + "DpsRevisiType": 0, + "DpsCondition": "", + "RevisiCondition": "", + "RevisiParams": [] + }, + { + "Id": 225004313, + "EmitPR": 1000, "From": 1, "Where": [], "Order": "", @@ -432,7 +456,7 @@ "RevisiParams": [] }, { - "Id": 225004313, + "Id": 225004314, "EmitPR": 1000, "From": 3, "Where": [], @@ -455,7 +479,7 @@ "RevisiParams": [] }, { - "Id": 225004314, + "Id": 225004315, "EmitPR": 1000, "From": 1, "Where": [], @@ -478,7 +502,7 @@ "RevisiParams": [] }, { - "Id": 225004315, + "Id": 225004316, "EmitPR": 1000, "From": 1, "Where": [], diff --git a/bin/json/game_skillatk.json b/bin/json/game_skillatk.json index 37581a7f6..724f2febb 100644 --- a/bin/json/game_skillatk.json +++ b/bin/json/game_skillatk.json @@ -332,6 +332,9 @@ "Target": 0, "ChildSkill": { "Id": [ + 225004311, + 225004312, + 225004313, 225004314 ] }, @@ -363,6 +366,9 @@ "Target": 0, "ChildSkill": { "Id": [ + 225004311, + 225004312, + 225004313, 225004314 ] }, @@ -394,6 +400,9 @@ "Target": 0, "ChildSkill": { "Id": [ + 225004311, + 225004312, + 225004313, 225004314 ] }, @@ -425,6 +434,9 @@ "Target": 0, "ChildSkill": { "Id": [ + 225004311, + 225004312, + 225004313, 225004314 ] }, @@ -456,6 +468,9 @@ "Target": 0, "ChildSkill": { "Id": [ + 225004311, + 225004312, + 225004313, 225004314 ] }, @@ -9701,7 +9716,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_135005311_1", - "text": "幸运·普雷斯科特为己方附加2回合[color=#37d8a9]免疫[/color]和[color=#37d8a9]防御提升[/color]状态,并对敌方目标造成攻击力4 00%的伤害,并附加2回合[color=#e5621b]攻击下降[/color]的状态。" + "text": "幸运·普雷斯科特为己方附加2回合[color=#37d8a9]免疫[/color]和[color=#37d8a9]防御提升[/color]状态,并对敌方目标造成攻击力4 00%的伤害,并附加2回合[color=#e5621b]防御下降[/color]的状态。" }, "buffid": [ 390001111, @@ -21712,7 +21727,7 @@ }, "Desc": { "key": "skill_skill_atk_Desc_155002111_1", - "text": "对敌方单体目标发起一次攻击,并造成1次伤害。" + "text": "对敌方全体目标发起一次攻击。" }, "buffid": [], "map": "" diff --git a/bin/json/game_skillbuff.json b/bin/json/game_skillbuff.json index 9d89576a1..d32027c01 100644 --- a/bin/json/game_skillbuff.json +++ b/bin/json/game_skillbuff.json @@ -1432,7 +1432,7 @@ "OverlayTimes": 1, "SameID": false, "golbalbufficon": "", - "buffIcon": "ty_icon_buff_xy", + "buffIcon": "", "buffeffect": "", "buffpos": "根节点" }, @@ -1463,7 +1463,7 @@ "OverlayTimes": 1, "SameID": false, "golbalbufficon": "", - "buffIcon": "ty_icon_buff_xy", + "buffIcon": "", "buffeffect": "", "buffpos": "根节点" }, @@ -4119,5 +4119,33 @@ "buffIcon": "", "buffeffect": "", "buffpos": "根节点" + }, + { + "Id": 390001452, + "Name": { + "key": "skill_skill_buff_Name_390001452", + "text": "[color=#37d8a9]喜悦[/color] " + }, + "Desc": { + "key": "skill_skill_buff_Desc_390001452", + "text": "喜悦" + }, + "BuffType": 0, + "EffectArgu": [], + "BufParNum": 1, + "RelyCheckArgu": [], + "CoexistCheckArgu": [], + "Effect": [ + 0 + ], + "AddEffect": false, + "RemoveType": false, + "NotOverlay": 0, + "OverlayTimes": 1, + "SameID": false, + "golbalbufficon": "", + "buffIcon": "ty_icon_buff_xy", + "buffeffect": "", + "buffpos": "根节点" } ] \ No newline at end of file diff --git a/bin/json/game_skillpassive.json b/bin/json/game_skillpassive.json index e540c5662..9f2cdaa75 100644 --- a/bin/json/game_skillpassive.json +++ b/bin/json/game_skillpassive.json @@ -50,8 +50,8 @@ "MaxEmitTimes": 0, "MaxEmitTimesInRound": 1, "Callback": [ - 225004314, - 225004315 + 225004315, + 225004316 ] }, { diff --git a/modules/passon/api_clearcd.go b/modules/passon/api_clearcd.go new file mode 100644 index 000000000..bc2caaa6a --- /dev/null +++ b/modules/passon/api_clearcd.go @@ -0,0 +1,62 @@ +package passon + +import ( + "go_dreamfactory/comm" + "go_dreamfactory/lego/sys/mgo" + "go_dreamfactory/pb" + cfg "go_dreamfactory/sys/configure/structs" +) + +// 参数校验 +func (this *apiComp) ClearCDCheck(session comm.IUserSession, req *pb.PassonClearCDReq) (errdata *pb.ErrorData) { + + return +} + +// /获取自己的排行榜信息 +func (this *apiComp) ClearCD(session comm.IUserSession, req *pb.PassonClearCDReq) (errdata *pb.ErrorData) { + var ( + info *pb.DBPasson + conf *cfg.GamePassonData + err error + ) + + if errdata = this.ClearCDCheck(session, req); errdata != nil { + return + } + if conf, err = this.module.configure.GetPassonConf(req.Index); err != nil { + errdata = &pb.ErrorData{ + Code: pb.ErrorCode_ConfigNoFound, + Title: pb.ErrorCode_ConfigNoFound.ToString(), + Message: err.Error(), + } + return + } + + if errdata = this.module.DispenseRes(session, []*cfg.Gameatn{conf.Remake}, true); errdata != nil { + return + } + + if info, err = this.module.modelPasson.getUserPasson(session.GetUserId()); err != nil && err != mgo.MongodbNil { + errdata = &pb.ErrorData{ + Code: pb.ErrorCode_DBError, + Title: pb.ErrorCode_DBError.ToString(), + Message: err.Error(), + } + return + } + + info.Student[req.Index].Heroid = "" + info.Student[req.Index].State = 0 + info.Student[req.Index].Cdtime = 0 + if err = this.module.modelPasson.updateUserPasson(session.GetUserId(), info); err != nil { + errdata = &pb.ErrorData{ + Code: pb.ErrorCode_DBError, + Title: pb.ErrorCode_DBError.ToString(), + Message: err.Error(), + } + return + } + session.SendMsg(string(this.module.GetType()), "clearcd", &pb.PassonClearCDResp{Index: req.Index}) + return +} diff --git a/modules/passon/api_info.go b/modules/passon/api_info.go index 824d0b2f3..0f486d761 100644 --- a/modules/passon/api_info.go +++ b/modules/passon/api_info.go @@ -4,6 +4,9 @@ import ( "go_dreamfactory/comm" "go_dreamfactory/lego/sys/mgo" "go_dreamfactory/pb" + "go_dreamfactory/sys/configure" + cfg "go_dreamfactory/sys/configure/structs" + "time" ) // 参数校验 @@ -15,8 +18,10 @@ func (this *apiComp) InfoCheck(session comm.IUserSession, req *pb.PassonInfoReq) // /获取自己的排行榜信息 func (this *apiComp) Info(session comm.IUserSession, req *pb.PassonInfoReq) (errdata *pb.ErrorData) { var ( - info *pb.DBPasson - err error + info *pb.DBPasson + conf *cfg.GamePassonData + chanage bool + err error ) if errdata = this.InfoCheck(session, req); errdata != nil { @@ -32,6 +37,32 @@ func (this *apiComp) Info(session comm.IUserSession, req *pb.PassonInfoReq) (err return } + for i, v := range info.Student { + if v.State == 2 { + if conf, err = this.module.configure.GetPassonConf(int32(i + 1)); err != nil { + errdata = &pb.ErrorData{ + Code: pb.ErrorCode_ConfigNoFound, + Title: pb.ErrorCode_ConfigNoFound.ToString(), + Message: err.Error(), + } + return + } + if int32(configure.Now().Sub(time.Unix(v.Cdtime, 0)).Hours()) >= conf.Cd { + chanage = true + v.State = 0 + } + } + } + if chanage { + if err = this.module.modelPasson.updateUserPasson(session.GetUserId(), info); err != nil { + errdata = &pb.ErrorData{ + Code: pb.ErrorCode_DBError, + Title: pb.ErrorCode_DBError.ToString(), + Message: err.Error(), + } + return + } + } session.SendMsg(string(this.module.GetType()), "info", &pb.PassonInfoResp{Info: info}) return } diff --git a/modules/passon/api_inroom.go b/modules/passon/api_inroom.go index ce71b63a9..9f64cf65d 100644 --- a/modules/passon/api_inroom.go +++ b/modules/passon/api_inroom.go @@ -4,6 +4,9 @@ import ( "fmt" "go_dreamfactory/comm" "go_dreamfactory/pb" + "go_dreamfactory/sys/configure" + cfg "go_dreamfactory/sys/configure/structs" + "time" ) // 参数校验 @@ -24,6 +27,7 @@ func (this *apiComp) InRoom(session comm.IUserSession, req *pb.PassonInRoomReq) heros []*pb.DBHero hero *pb.DBHero passon *pb.DBPasson + conf *cfg.GamePassonData err error ) @@ -81,6 +85,30 @@ func (this *apiComp) InRoom(session comm.IUserSession, req *pb.PassonInRoomReq) } return } + + if passon.Student[req.Index].State != 2 { + if conf, err = this.module.configure.GetPassonConf(req.Index); err != nil { + errdata = &pb.ErrorData{ + Code: pb.ErrorCode_ConfigNoFound, + Title: pb.ErrorCode_ConfigNoFound.ToString(), + Message: err.Error(), + } + return + } + if int32(configure.Now().Sub(time.Unix(passon.Student[req.Index].Cdtime, 0)).Hours()) >= conf.Cd { + passon.Student[req.Index].State = 0 + } + } + + if passon.Student[req.Index].State != 0 { + errdata = &pb.ErrorData{ + Code: pb.ErrorCode_PassonSeatStateErr, + Title: pb.ErrorCode_PassonSeatStateErr.ToString(), + Message: fmt.Sprintf("seat:%d state:%d", req.Index, passon.Student[req.Index].State), + } + return + } + hero.Ispasson = true if errdata = this.module.ModuleHero.PassonHero(session, map[string]bool{hero.Id: true}); errdata != nil { return diff --git a/modules/passon/configure_comp.go b/modules/passon/configure_comp.go index 328ad31f4..c58209f42 100644 --- a/modules/passon/configure_comp.go +++ b/modules/passon/configure_comp.go @@ -22,7 +22,6 @@ type Configure_Comp struct { func (this *Configure_Comp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { err = this.MCompConfigure.Init(service, module, comp, options) this.LoadConfigure(game_passon, cfg.NewGamePasson) - return } diff --git a/pb/errorcode.pb.go b/pb/errorcode.pb.go index 5e09af9a9..ba267a643 100644 --- a/pb/errorcode.pb.go +++ b/pb/errorcode.pb.go @@ -408,6 +408,7 @@ const ( //传功房 ErrorCode_PassonHeroNumNotEnough ErrorCode = 4701 //英雄数量不足 ErrorCode_PassonHeroUnavailable ErrorCode = 4702 //当前英雄不可用 + ErrorCode_PassonSeatStateErr ErrorCode = 4703 //传功塔状态错误 ) // Enum value maps for ErrorCode. @@ -758,6 +759,7 @@ var ( 4605: "OldtimesNoAllFinished", 4701: "PassonHeroNumNotEnough", 4702: "PassonHeroUnavailable", + 4703: "PassonSeatStateErr", } ErrorCode_value = map[string]int32{ "Success": 0, @@ -1105,6 +1107,7 @@ var ( "OldtimesNoAllFinished": 4605, "PassonHeroNumNotEnough": 4701, "PassonHeroUnavailable": 4702, + "PassonSeatStateErr": 4703, } ) @@ -1139,7 +1142,7 @@ var File_errorcode_proto protoreflect.FileDescriptor var file_errorcode_proto_rawDesc = []byte{ 0x0a, 0x0f, 0x65, 0x72, 0x72, 0x6f, 0x72, 0x63, 0x6f, 0x64, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74, - 0x6f, 0x2a, 0xc5, 0x3f, 0x0a, 0x09, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65, 0x12, + 0x6f, 0x2a, 0xde, 0x3f, 0x0a, 0x09, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65, 0x12, 0x0b, 0x0a, 0x07, 0x53, 0x75, 0x63, 0x63, 0x65, 0x73, 0x73, 0x10, 0x00, 0x12, 0x14, 0x0a, 0x10, 0x47, 0x61, 0x74, 0x65, 0x77, 0x61, 0x79, 0x45, 0x78, 0x63, 0x65, 0x70, 0x74, 0x69, 0x6f, 0x6e, 0x10, 0x01, 0x12, 0x11, 0x0a, 0x0d, 0x4e, 0x6f, 0x46, 0x69, 0x6e, 0x64, 0x53, 0x65, 0x72, 0x76, @@ -1647,8 +1650,10 @@ var file_errorcode_proto_rawDesc = []byte{ 0x12, 0x1b, 0x0a, 0x16, 0x50, 0x61, 0x73, 0x73, 0x6f, 0x6e, 0x48, 0x65, 0x72, 0x6f, 0x4e, 0x75, 0x6d, 0x4e, 0x6f, 0x74, 0x45, 0x6e, 0x6f, 0x75, 0x67, 0x68, 0x10, 0xdd, 0x24, 0x12, 0x1a, 0x0a, 0x15, 0x50, 0x61, 0x73, 0x73, 0x6f, 0x6e, 0x48, 0x65, 0x72, 0x6f, 0x55, 0x6e, 0x61, 0x76, 0x61, - 0x69, 0x6c, 0x61, 0x62, 0x6c, 0x65, 0x10, 0xde, 0x24, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, - 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, + 0x69, 0x6c, 0x61, 0x62, 0x6c, 0x65, 0x10, 0xde, 0x24, 0x12, 0x17, 0x0a, 0x12, 0x50, 0x61, 0x73, + 0x73, 0x6f, 0x6e, 0x53, 0x65, 0x61, 0x74, 0x53, 0x74, 0x61, 0x74, 0x65, 0x45, 0x72, 0x72, 0x10, + 0xdf, 0x24, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, + 0x6f, 0x33, } var ( diff --git a/sys/configure/structs/Game.CaravanThingData.go b/sys/configure/structs/Game.CaravanThingData.go index 38be2158a..4f6a6ed13 100644 --- a/sys/configure/structs/Game.CaravanThingData.go +++ b/sys/configure/structs/Game.CaravanThingData.go @@ -22,6 +22,7 @@ type GameCaravanThingData struct { Pricemin int32 Pricemax int32 Goodsnum int32 + Weight int32 } const TypeId_GameCaravanThingData = 638455774 @@ -107,6 +108,7 @@ func (_v *GameCaravanThingData)Deserialize(_buf map[string]interface{}) (err err { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pricemin"].(float64); !_ok_ { err = errors.New("pricemin error"); return }; _v.Pricemin = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pricemax"].(float64); !_ok_ { err = errors.New("pricemax error"); return }; _v.Pricemax = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["goodsnum"].(float64); !_ok_ { err = errors.New("goodsnum error"); return }; _v.Goodsnum = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["weight"].(float64); !_ok_ { err = errors.New("weight error"); return }; _v.Weight = int32(_tempNum_) } return } diff --git a/sys/configure/structs/Game.Circulate.go b/sys/configure/structs/Game.Circulate.go new file mode 100644 index 000000000..d2c17b9f5 --- /dev/null +++ b/sys/configure/structs/Game.Circulate.go @@ -0,0 +1,42 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +type GameCirculate struct { + _dataMap map[int32]*GameCirculateData + _dataList []*GameCirculateData +} + +func NewGameCirculate(_buf []map[string]interface{}) (*GameCirculate, error) { + _dataList := make([]*GameCirculateData, 0, len(_buf)) + dataMap := make(map[int32]*GameCirculateData) + for _, _ele_ := range _buf { + if _v, err2 := DeserializeGameCirculateData(_ele_); err2 != nil { + return nil, err2 + } else { + _dataList = append(_dataList, _v) + dataMap[_v.Id] = _v + } + } + return &GameCirculate{_dataList:_dataList, _dataMap:dataMap}, nil +} + +func (table *GameCirculate) GetDataMap() map[int32]*GameCirculateData { + return table._dataMap +} + +func (table *GameCirculate) GetDataList() []*GameCirculateData { + return table._dataList +} + +func (table *GameCirculate) Get(key int32) *GameCirculateData { + return table._dataMap[key] +} + + diff --git a/sys/configure/structs/Game.CirculateData.go b/sys/configure/structs/Game.CirculateData.go new file mode 100644 index 000000000..0399564e7 --- /dev/null +++ b/sys/configure/structs/Game.CirculateData.go @@ -0,0 +1,102 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +import "errors" + +type GameCirculateData struct { + Id int32 + Name int32 + Restriction int32 + BattlereadyID int32 + Openingtime []int32 + Unlock int32 + Floors int32 + Gaineffect int32 + TabIcon string + TabTitle string + Monsterlineup []int32 + Reward []*Gameatn + Exp int32 + NameDisplay string + ModelDisplay int32 +} + +const TypeId_GameCirculateData = -253541710 + +func (*GameCirculateData) GetTypeId() int32 { + return -253541710 +} + +func (_v *GameCirculateData)Deserialize(_buf map[string]interface{}) (err error) { + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["name"].(float64); !_ok_ { err = errors.New("name error"); return }; _v.Name = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["restriction"].(float64); !_ok_ { err = errors.New("restriction error"); return }; _v.Restriction = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["battlereadyID"].(float64); !_ok_ { err = errors.New("battlereadyID error"); return }; _v.BattlereadyID = int32(_tempNum_) } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["openingtime"].([]interface{}); !_ok_ { err = errors.New("openingtime error"); return } + + _v.Openingtime = make([]int32, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ int32 + { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } + _v.Openingtime = append(_v.Openingtime, _list_v_) + } + } + + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["unlock"].(float64); !_ok_ { err = errors.New("unlock error"); return }; _v.Unlock = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["floors"].(float64); !_ok_ { err = errors.New("floors error"); return }; _v.Floors = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["gaineffect"].(float64); !_ok_ { err = errors.New("gaineffect error"); return }; _v.Gaineffect = int32(_tempNum_) } + { var _ok_ bool; if _v.TabIcon, _ok_ = _buf["tabIcon"].(string); !_ok_ { err = errors.New("tabIcon error"); return } } + {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["tabTitle"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.TabTitle error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.TabTitle, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["monsterlineup"].([]interface{}); !_ok_ { err = errors.New("monsterlineup error"); return } + + _v.Monsterlineup = make([]int32, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ int32 + { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) } + _v.Monsterlineup = append(_v.Monsterlineup, _list_v_) + } + } + + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["reward"].([]interface{}); !_ok_ { err = errors.New("reward error"); return } + + _v.Reward = make([]*Gameatn, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ *Gameatn + { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } + _v.Reward = append(_v.Reward, _list_v_) + } + } + + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["exp"].(float64); !_ok_ { err = errors.New("exp error"); return }; _v.Exp = int32(_tempNum_) } + {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name_display"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.NameDisplay error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.NameDisplay, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["model_display"].(float64); !_ok_ { err = errors.New("model_display error"); return }; _v.ModelDisplay = int32(_tempNum_) } + return +} + +func DeserializeGameCirculateData(_buf map[string]interface{}) (*GameCirculateData, error) { + v := &GameCirculateData{} + if err := v.Deserialize(_buf); err == nil { + return v, nil + } else { + return nil, err + } +} diff --git a/sys/configure/structs/Game.PassonData.go b/sys/configure/structs/Game.PassonData.go index 786f6417a..0a4bf4105 100644 --- a/sys/configure/structs/Game.PassonData.go +++ b/sys/configure/structs/Game.PassonData.go @@ -16,6 +16,7 @@ type GamePassonData struct { Cd int32 Sift int32 Text string + Remake *Gameatn } const TypeId_GamePassonData = -1897293578 @@ -30,6 +31,7 @@ func (_v *GamePassonData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["cd"].(float64); !_ok_ { err = errors.New("cd error"); return }; _v.Cd = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sift"].(float64); !_ok_ { err = errors.New("sift error"); return }; _v.Sift = int32(_tempNum_) } { var _ok_ bool; if _v.Text, _ok_ = _buf["text"].(string); !_ok_ { err = errors.New("text error"); return } } + { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["remake"].(map[string]interface{}); !_ok_ { err = errors.New("remake error"); return }; if _v.Remake, err = DeserializeGameatn(_x_); err != nil { return } } return } diff --git a/sys/configure/structs/Tables.go b/sys/configure/structs/Tables.go index 919272422..630d29146 100644 --- a/sys/configure/structs/Tables.go +++ b/sys/configure/structs/Tables.go @@ -184,6 +184,7 @@ type Tables struct { CardPool *GameCardPool Robot *GameRobot Passon *GamePasson + Circulate *GameCirculate } func NewTables(loader JsonLoader) (*Tables, error) { @@ -1229,5 +1230,11 @@ func NewTables(loader JsonLoader) (*Tables, error) { if tables.Passon, err = NewGamePasson(buf) ; err != nil { return nil, err } + if buf, err = loader("game_circulate") ; err != nil { + return nil, err + } + if tables.Circulate, err = NewGameCirculate(buf) ; err != nil { + return nil, err + } return tables, nil }