diff --git a/modules/friend/api_cross_agree.go b/modules/friend/api_cross_agree.go index 5e420db27..c8e9cb411 100644 --- a/modules/friend/api_cross_agree.go +++ b/modules/friend/api_cross_agree.go @@ -185,7 +185,7 @@ func (this *apiComp) Agree(session comm.IUserSession, req *pb.FriendAgreeReq) (e session.SendMsg(string(this.module.GetType()), FriendSubTypeAgree, resp) go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) { - this.module.maincity.AddMainCityFriends(session.GetUserId(), req.FriendIds) + //this.module.maincity.AddMainCityFriends(session.GetUserId(), req.FriendIds) if len(tasks) > 0 { this.module.ModuleBuried.TriggerBuried(session, tasks...) } diff --git a/modules/friend/module.go b/modules/friend/module.go index 84eb70e15..51330f621 100644 --- a/modules/friend/module.go +++ b/modules/friend/module.go @@ -33,7 +33,7 @@ func NewModule() core.IModule { type Friend struct { modules.ModuleBase - maincity comm.IMainCity + //maincity comm.IMainCity api *apiComp modelFriend *ModelFriend ModelFriendQiecuo *ModelFriendQiecuo @@ -74,11 +74,11 @@ func (this *Friend) Start() (err error) { if this.globalConf == nil { err = errors.New("global config not found") } - var module core.IModule - if module, err = this.service.GetModule(comm.ModuleMaincity); err != nil { - return - } - this.maincity = module.(comm.IMainCity) + // var module core.IModule + // if module, err = this.service.GetModule(comm.ModuleMaincity); err != nil { + // return + // } + // this.maincity = module.(comm.IMainCity) return } diff --git a/modules/maincity/module.go b/modules/maincity/module.go index ed38e78e9..8a4f9f11f 100644 --- a/modules/maincity/module.go +++ b/modules/maincity/module.go @@ -4,7 +4,6 @@ import ( "context" "go_dreamfactory/comm" "go_dreamfactory/lego/core" - "go_dreamfactory/lego/sys/event" "go_dreamfactory/lego/sys/log" "go_dreamfactory/modules" "go_dreamfactory/pb" @@ -52,8 +51,8 @@ func (this *MainCity) Start() (err error) { return } this.sociaty = module.(comm.ISociaty) - event.Register(comm.EventUserLogin, this.EventUserLogin) - event.Register(comm.EventUserOffline, this.EventUserOffline) + // event.Register(comm.EventUserLogin, this.EventUserLogin) + // event.Register(comm.EventUserOffline, this.EventUserOffline) return } diff --git a/modules/sociaty/api_cross_agree.go b/modules/sociaty/api_cross_agree.go index 0a2243371..7e6844489 100644 --- a/modules/sociaty/api_cross_agree.go +++ b/modules/sociaty/api_cross_agree.go @@ -131,7 +131,7 @@ func (this *apiComp) Agree(session comm.IUserSession, req *pb.SociatyAgreeReq) ( this.module.Errorln(err) } this.module.ModuleBuried.TriggerBuried(session, tasks...) - this.module.maincity.AddMainCityFriends(req.Uid, uids) + //this.module.maincity.AddMainCityFriends(req.Uid, uids) }) return } diff --git a/modules/sociaty/module.go b/modules/sociaty/module.go index a2799c173..0ffce6de6 100644 --- a/modules/sociaty/module.go +++ b/modules/sociaty/module.go @@ -24,7 +24,7 @@ var _ comm.ISociaty = (*Sociaty)(nil) type Sociaty struct { modules.ModuleBase - maincity comm.IMainCity + //maincity comm.IMainCity api *apiComp service base.IRPCXService modelSociaty *ModelSociaty @@ -89,11 +89,11 @@ func (this *Sociaty) Start() (err error) { if err = this.checkSociatyConf(); err != nil { return err } - var module core.IModule - if module, err = this.service.GetModule(comm.ModuleMaincity); err != nil { - return - } - this.maincity = module.(comm.IMainCity) + // var module core.IModule + // if module, err = this.service.GetModule(comm.ModuleMaincity); err != nil { + // return + // } + // this.maincity = module.(comm.IMainCity) return } diff --git a/services/worker/main.go b/services/worker/main.go index f17bacf05..4d58c99cb 100644 --- a/services/worker/main.go +++ b/services/worker/main.go @@ -47,7 +47,6 @@ import ( "go_dreamfactory/modules/library" "go_dreamfactory/modules/linestory" "go_dreamfactory/modules/mail" - "go_dreamfactory/modules/maincity" "go_dreamfactory/modules/mainline" "go_dreamfactory/modules/monkey" "go_dreamfactory/modules/moonfantasy" @@ -186,7 +185,7 @@ func main() { jielong.NewModule(), entertainment.NewModule(), dcolor.NewModule(), - maincity.NewModule(), + //maincity.NewModule(), treasuremap.NewModule(), gameinvite.NewModule(), caninerabbit.NewModule(),