Merge branch 'meixiongfeng' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev

This commit is contained in:
meixiongfeng 2023-02-07 18:51:07 +08:00
commit b2d5036086
26 changed files with 1277 additions and 3309 deletions

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@ -1,62 +0,0 @@
[
{
"index": "hero_reset",
"var": [
{
"a": "attr",
"t": "gold",
"n": 20000
}
]
},
{
"index": "hero_name",
"var": [
{
"a": "attr",
"t": "gold",
"n": 20
}
]
},
{
"index": "friend_peize",
"var": [
{
"a": "attr",
"t": "friend",
"n": 100
}
]
},
{
"index": "equip_wash",
"var": [
{
"a": "attr",
"t": "gold",
"n": 20000
}
]
},
{
"index": "talent_reset",
"var": [
{
"a": "attr",
"t": "gold",
"n": 20000
}
]
},
{
"index": "unified_reward",
"var": [
{
"a": "attr",
"t": "gold",
"n": 20000
}
]
}
]

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@ -538,6 +538,7 @@
10, 10,
20, 20,
30 30
] ],
"generaltp": "500000"
} }
] ]

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@ -1425,7 +1425,7 @@
"hid": "23003", "hid": "23003",
"name": { "name": {
"key": "hero_23003", "key": "hero_23003",
"text": "泰德·邓普顿" "text": "黛塔黛恩"
}, },
"star": 3, "star": 3,
"color": 2, "color": 2,

File diff suppressed because it is too large Load Diff

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@ -6247,6 +6247,50 @@
"text": "波比的天赋点不足" "text": "波比的天赋点不足"
} }
}, },
{
"id": "500000",
"name": {
"key": "itemname_90001",
"text": "通用共鸣道具"
},
"usetype": 3,
"color": 5,
"bagtype": 1,
"index": 99,
"special_type": 0,
"time": 0,
"effects": "effect_ui_wuping_2",
"box_id": 0,
"synthetize_num": 0,
"access": [
155
],
"use_skip": 155,
"upper_limit": 999,
"uselv": 0,
"isani": 0,
"star": 0,
"race": 0,
"img": "ytx_js_15005",
"ico": "ytx_js_15005",
"intr": {
"key": "itemdesc_500000",
"text": "亚力克斯天赋点"
},
"sale": [
{
"a": "attr",
"t": "gold",
"n": 1000
}
],
"synthetize_deplete": [],
"decompose_deplete": [],
"tipstxt": {
"key": "itemtipstxt_500000",
"text": "波比的天赋点不足"
}
},
{ {
"id": "1000001", "id": "1000001",
"name": { "name": {

View File

@ -51,7 +51,7 @@ type (
QueryHeroAmount(uId string, heroCfgId string) (amount uint32) QueryHeroAmount(uId string, heroCfgId string) (amount uint32)
// 批量创建英雄 // 批量创建英雄
CreateRepeatHeros(session IUserSession, heros map[string]int32, bPush bool) (hero *pb.DBHero, code pb.ErrorCode) CreateRepeatHeros(session IUserSession, heros map[string]int32, bPush bool) (hero *pb.DBHero, atno []*pb.UserAtno, code pb.ErrorCode)
// 获取英雄 // 获取英雄
// heroId 英雄ID // heroId 英雄ID
GetHeroByObjID(uid, heroId string) (*pb.DBHero, pb.ErrorCode) GetHeroByObjID(uid, heroId string) (*pb.DBHero, pb.ErrorCode)
@ -89,8 +89,6 @@ type (
GetTujianHeroNum(uid string) int32 GetTujianHeroNum(uid string) int32
//拥有觉醒至A级的B星英雄N个 Rtype123 //拥有觉醒至A级的B星英雄N个 Rtype123
CheckJuexingHeroNum(uid string, juexingLv int32, star int32) int32 CheckJuexingHeroNum(uid string, juexingLv int32, star int32) int32
//拥有共鸣至N级的英雄 Rtype124
CheckResonaceHeroNum(uid string, resonaceLv int32) int32
// 获取所有满星满级满觉醒的英雄 // 获取所有满星满级满觉醒的英雄
GetAllMaxHero(session IUserSession) (code pb.ErrorCode) GetAllMaxHero(session IUserSession) (code pb.ErrorCode)

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@ -470,12 +470,7 @@ func (this *modelBattleComp) createBattleRole(hero *pb.DBHero, tid, pos int) (ro
for k, v := range hero.AddProperty { for k, v := range hero.AddProperty {
role.Property[k] += v role.Property[k] += v
} }
for k, v := range hero.Energy {
role.Property[k] += v
}
for k, v := range hero.EnergyProperty {
role.Property[k] += v
}
for k, v := range hero.JuexProperty { for k, v := range hero.JuexProperty {
role.Property[k] += v role.Property[k] += v
} }

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@ -67,12 +67,11 @@ func (this *apiComp) Awaken(session comm.IUserSession, req *pb.HeroAwakenReq) (c
newHero := this.module.modelHero.CloneNewHero(session.GetUserId(), _hero) newHero := this.module.modelHero.CloneNewHero(session.GetUserId(), _hero)
_hero.JuexProperty = map[string]int32{} _hero.JuexProperty = map[string]int32{}
chanegCard = append(chanegCard, newHero) chanegCard = append(chanegCard, newHero)
_heroMap["isOverlying"] = false
_heroMap["sameCount"] = 1 _heroMap["sameCount"] = 1
_heroMap["horoscopeProperty"] = _hero.HoroscopeProperty _heroMap["horoscopeProperty"] = _hero.HoroscopeProperty
} }
_hero.SameCount = 1 _hero.SameCount = 1
_hero.IsOverlying = false
// 加属性 awakenData // 加属性 awakenData
if len(awakenData.Phasebonus) != 2 { if len(awakenData.Phasebonus) != 2 {
code = pb.ErrorCode_ConfigNoFound code = pb.ErrorCode_ConfigNoFound

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@ -20,23 +20,22 @@ func (this *apiComp) DrawCardCheck(session comm.IUserSession, req *pb.HeroDrawCa
//抽卡 //抽卡
func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq) (code pb.ErrorCode, data proto.Message) { func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq) (code pb.ErrorCode, data proto.Message) {
var ( var (
szCards []string // 最终抽到的卡牌 szCards []string // 最终抽到的卡牌
drawCount int32 // 抽卡次数 drawCount int32 // 抽卡次数
szStar []int32 //星级 szStar []int32 //星级
costRes []*cfg.Gameatn // 消耗 costRes []*cfg.Gameatn // 消耗
star4Max int32 // 10连抽最大4星数量 star4Max int32 // 10连抽最大4星数量
star5Max int32 // 10连抽最大5星数量 star5Max int32 // 10连抽最大5星数量
cfgDraw *cfg.GameGlobalData cfgDraw *cfg.GameGlobalData
costAtn *cfg.Gameatn costAtn *cfg.Gameatn
heroRecord *pb.DBHeroRecord heroRecord *pb.DBHeroRecord
pool string // 当前抽对应的卡池 pool string // 当前抽对应的卡池
_mapAddHero map[string]int32
strPool []string // 10连跨多个卡池情况 strPool []string // 10连跨多个卡池情况
update map[string]interface{} update map[string]interface{}
normalDraw bool // 是否是普通抽 normalDraw bool // 是否是普通抽
) )
update = make(map[string]interface{}) update = make(map[string]interface{})
_mapAddHero = make(map[string]int32, 0)
cfgDraw = this.module.configure.GetGlobalConf() // 读取抽卡配置文件 cfgDraw = this.module.configure.GetGlobalConf() // 读取抽卡配置文件
if cfgDraw == nil { if cfgDraw == nil {
return return
@ -326,35 +325,30 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
update["totalcount"] = heroRecord.Totalcount update["totalcount"] = heroRecord.Totalcount
update["daycount"] = heroRecord.Daycount update["daycount"] = heroRecord.Daycount
this.module.modelRecord.ChangeHeroRecord(session.GetUserId(), update) this.module.modelRecord.ChangeHeroRecord(session.GetUserId(), update)
szNewCards := make([]*cfg.Gameatn, 0) rsp := &pb.HeroDrawCardResp{
Data: []*pb.AtnoData{},
}
for _, heroId := range szCards { for _, heroId := range szCards {
bFind := false
_mapAddHero[heroId]++ res := &cfg.Gameatn{
for _, v := range szNewCards { A: "hero",
if v.T == heroId { T: heroId,
v.N++ N: 1,
bFind = true }
break if code, atno := this.module.DispenseAtno(session, []*cfg.Gameatn{res}, true); code == pb.ErrorCode_Success {
var list *pb.AtnoData
list.Atno = atno
rsp.Data = append(rsp.Data, list)
for _, v := range atno {
if v.A == "hero" {
if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil { // 广播 首次获得英雄
this.chat.SendSysChatToWorld(comm.ChatSystem13, nil, 0, 0, user.Name, v.T)
}
}
} }
} }
if !bFind {
res := &cfg.Gameatn{
A: "hero",
T: heroId,
N: 1,
}
szNewCards = append(szNewCards, res)
}
} }
// 获得新卡 session.SendMsg(string(this.module.GetType()), DrawCard, rsp)
if code = this.module.DispenseRes(session, szNewCards, true); code != pb.ErrorCode_Success {
this.module.Errorf("err:%v,create heros:%v,uid,%s", code, szNewCards, session.GetUserId())
code = pb.ErrorCode_HeroCreate // 创建新英雄失败
}
///英雄招募 【玩家名称】在招募中获得了【英雄名称】!
this.module.SendChatMsg(session, _mapAddHero, szCards)
// 任务统计 // 任务统计
this.module.SendTaskMsg(session, szStar, req.DrawCount, normalDraw) this.module.SendTaskMsg(session, szStar, req.DrawCount, normalDraw)

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@ -32,9 +32,8 @@ func (this *apiComp) GetSpecified(session comm.IUserSession, req *pb.HeroGetSpec
hero.Lv = req.Lv hero.Lv = req.Lv
hero.Star = req.Star hero.Star = req.Star
_heroMap := map[string]interface{}{ _heroMap := map[string]interface{}{
"lv": hero.Lv, "lv": hero.Lv,
"star": hero.Star, "star": hero.Star,
"isOverlying": false,
} }
// 保存数据 // 保存数据
err1 := this.module.modelHero.ChangeList(session.GetUserId(), hero.Id, _heroMap) err1 := this.module.modelHero.ChangeList(session.GetUserId(), hero.Id, _heroMap)

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@ -21,7 +21,8 @@ func (this *apiComp) TalentLearn(session comm.IUserSession, req *pb.HeroTalentLe
var ( var (
talent *pb.DBHeroTalent talent *pb.DBHeroTalent
err error err error
chanegCard []*pb.DBHero // 推送属性变化 chanegCard []*pb.DBHero // 推送属性变化
res []*cfg.Gameatn // 学习天赋需要消耗的道具
) )
chanegCard = make([]*pb.DBHero, 0) chanegCard = make([]*pb.DBHero, 0)
if code = this.TalentLearnCheck(session, req); code != pb.ErrorCode_Success { if code = this.TalentLearnCheck(session, req); code != pb.ErrorCode_Success {
@ -81,27 +82,38 @@ func (this *apiComp) TalentLearn(session comm.IUserSession, req *pb.HeroTalentLe
} }
} }
} }
// 校验消耗
if code = this.module.CheckRes(session, talentConf.Thing); code != pb.ErrorCode_Success { res = append(res, talentConf.Thing...)
return
}
// 消耗指定的天赋点数 // 消耗指定的天赋点数
t := this.module.configure.GetHeroTalentBoxItem(talent.HeroId) t := this.module.configure.GetHeroTalentBoxItem(talent.HeroId)
if t != "" && talentConf.Point > 0 { if t != "" && talentConf.Point > 0 {
res := &cfg.Gameatn{
A: "item", curItemCount := int32(this.module.ModuleItems.QueryItemAmount(session.GetUserId(), t))
T: t, if curItemCount < talentConf.Point { // 如果数量不够 则取找其他物品替代
N: talentConf.Point, leftCount := talentConf.Point - curItemCount // 需要其他物品的数量
} generaltp := this.module.configure.GetGlobalConf().Generaltp
if code = this.module.CheckRes(session, []*cfg.Gameatn{res}); code != pb.ErrorCode_Success { otherCount := int32(this.module.ModuleItems.QueryItemAmount(session.GetUserId(), generaltp))
return if leftCount <= otherCount { // 其他物品够扣
} else { point := &cfg.Gameatn{
if code = this.module.ConsumeRes(session, []*cfg.Gameatn{res}, true); code != pb.ErrorCode_Success { A: "item",
T: generaltp,
N: leftCount,
}
res = append(res, point)
} else { // 其他替代的道具也不足 直接返回
code = pb.ErrorCode_ItemsNoEnough
return return
} }
} else {
point := &cfg.Gameatn{
A: "item",
T: t,
N: talentConf.Point,
}
res = append(res, point)
} }
} }
if code = this.module.ConsumeRes(session, talentConf.Thing, true); code != pb.ErrorCode_Success { if code = this.module.ConsumeRes(session, res, true); code != pb.ErrorCode_Success {
return return
} }

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@ -13,26 +13,24 @@ import (
) )
const ( const (
equip_suit = "game_equipsuit.json" //装备套装表 equip_suit = "game_equipsuit.json" //装备套装表
new_hero = "game_hero.json" //英雄 new_hero = "game_hero.json" //英雄
hero_stargrow = "game_herostargrow.json" //英雄品质系数 hero_stargrow = "game_herostargrow.json" //英雄品质系数
hero_levelgrow = "game_herolevelgrow.json" //英雄成长系数 hero_levelgrow = "game_herolevelgrow.json" //英雄成长系数
hero_starup = "game_herostarup.json" // 升星 hero_starup = "game_herostarup.json" // 升星
hero_levelup = "game_herolevelup.json" //英雄等级基础属性 hero_levelup = "game_herolevelup.json" //英雄等级基础属性
hero_exp = "game_heroexp.json" // 升级 hero_exp = "game_heroexp.json" // 升级
hero_skillup = "game_heroskilllevel.json" // 英雄技能升级 hero_skillup = "game_heroskilllevel.json" // 英雄技能升级
game_skillatk = "game_skillatk.json" // 英雄技能 game_skillatk = "game_skillatk.json" // 英雄技能
//hero_resonance = "game_heroresonance.json" // 英雄共鸣 hero_awaken = "game_heroawaken.json" // 英雄觉醒
//hero_comatn = "game_comatn.json" // 英雄共鸣重置 hero_drawcard = "game_drawcard.json" // 抽卡
hero_awaken = "game_heroawaken.json" // 英雄觉醒 hero_drawupdraw = "game_drawupdraw.json" // 抽卡概率调整
hero_drawcard = "game_drawcard.json" // 抽卡 hero_drawcost = "game_drawcost.json" // 抽卡消耗
hero_drawupdraw = "game_drawupdraw.json" // 抽卡概率调整 hero_fusion = "game_herofusion.json" // 卡牌融合
hero_drawcost = "game_drawcost.json" // 抽卡消耗 hero_starupsp = "game_herostarupsp.json" // 精灵升星
hero_fusion = "game_herofusion.json" // 卡牌融合 hero_talentskill = "game_talentskill.json" // 天赋
hero_starupsp = "game_herostarupsp.json" // 精灵升星 hero_talent = "game_herotalent.json" // 天赋详细数据
hero_talentskill = "game_talentskill.json" // 天赋 hero_itembox = "game_itembox.json" // 天赋详细数据
hero_talent = "game_herotalent.json" // 天赋详细数据
hero_itembox = "game_itembox.json" // 天赋详细数据
game_shopitem = "game_shopitem.json" game_shopitem = "game_shopitem.json"
hero_skill = "game_heroskill.json" hero_skill = "game_heroskill.json"
) )
@ -54,15 +52,14 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
err = this.MCompConfigure.Init(service, module, comp, options) err = this.MCompConfigure.Init(service, module, comp, options)
this.module = module.(*Hero) this.module = module.(*Hero)
err = this.LoadMultiConfigure(map[string]interface{}{ err = this.LoadMultiConfigure(map[string]interface{}{
equip_suit: cfg.NewGameEquipSuit, equip_suit: cfg.NewGameEquipSuit,
new_hero: cfg.NewGameHero, new_hero: cfg.NewGameHero,
hero_stargrow: cfg.NewGameHeroStargrow, hero_stargrow: cfg.NewGameHeroStargrow,
hero_levelgrow: cfg.NewGameHeroLevelgrow, hero_levelgrow: cfg.NewGameHeroLevelgrow,
hero_levelup: cfg.NewGameHeroLevelup, hero_levelup: cfg.NewGameHeroLevelup,
hero_exp: cfg.NewGameHeroExp, hero_exp: cfg.NewGameHeroExp,
hero_skillup: cfg.NewGameHeroSkillLevel, hero_skillup: cfg.NewGameHeroSkillLevel,
game_skillatk: cfg.NewGameSkillAtk, game_skillatk: cfg.NewGameSkillAtk,
//hero_comatn: cfg.NewGameComAtn,
hero_drawcard: cfg.NewGameDrawCard, hero_drawcard: cfg.NewGameDrawCard,
hero_fusion: cfg.NewGameHerofusion, hero_fusion: cfg.NewGameHerofusion,
hero_starupsp: cfg.NewGameHeroStarupSp, hero_starupsp: cfg.NewGameHeroStarupSp,

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@ -50,16 +50,13 @@ func (this *ModelHero) InitHero(uid string, heroCfgId string) *pb.DBHero {
HeroID: heroCfg.Hid, HeroID: heroCfg.Hid,
Star: heroCfg.Star, //初始星级 Star: heroCfg.Star, //初始星级
Lv: 1, //初始等级 Lv: 1, //初始等级
IsOverlying: true, //是否允许叠加,
Block: false, //未锁定 Block: false, //未锁定
CardType: heroCfg.Type, //卡片类型 CardType: heroCfg.Type, //卡片类型
Skins: []int32{}, Skins: []int32{},
EquipID: make([]string, 8), //初始装备 EquipID: make([]string, 8), //初始装备
SameCount: 1, //默认叠加数量 SameCount: 1, //默认叠加数量
AddProperty: make(map[string]int32), AddProperty: make(map[string]int32),
Energy: make(map[string]int32),
Property: make(map[string]int32), Property: make(map[string]int32),
EnergyProperty: make(map[string]int32),
JuexProperty: make(map[string]int32), JuexProperty: make(map[string]int32),
TalentProperty: make(map[string]int32), TalentProperty: make(map[string]int32),
HoroscopeProperty: make(map[string]int32), HoroscopeProperty: make(map[string]int32),
@ -161,58 +158,6 @@ func (this *ModelHero) initHeroOverlying(uid string, heroCfgId string, count int
return return
} }
// 该方法适用创建初始英雄 叠加英雄 count叠加数量
func (this *ModelHero) createHeroOverlying(uid string, heroCfgId string, count int32) (hero *pb.DBHero, err error) {
heros := make([]*pb.DBHero, 0)
if this.moduleHero.IsCross() {
if dbModel, err := this.moduleHero.GetDBModuleByUid(uid, this.TableName, this.Expired); err != nil {
this.moduleHero.Errorln(err)
} else {
if err = dbModel.GetList(uid, &heros); err != nil {
this.moduleHero.Errorf("err:%v", err)
}
}
} else {
if err = this.GetList(uid, &heros); err != nil {
this.moduleHero.Errorf("err:%v", err)
}
}
for _, obj := range heros {
if obj.HeroID == heroCfgId { // z
return
}
}
for _, h := range heros {
if h.HeroID == heroCfgId &&
h.IsOverlying {
h.SameCount += count
data := map[string]interface{}{
"sameCount": h.SameCount, //叠加数
}
hero = h
if this.moduleHero.IsCross() {
if model, err := this.moduleHero.GetDBModuleByUid(uid, this.TableName, this.Expired); err != nil {
this.moduleHero.Errorln(err)
} else {
if err := model.ChangeList(uid, h.Id, data); err != nil {
return nil, err
}
}
} else {
if err := this.ChangeList(uid, h.Id, data); err != nil {
return nil, err
}
}
return
}
}
return this.initHeroOverlying(uid, heroCfgId, count)
}
//获取一个英雄(参数唯一objID) //获取一个英雄(参数唯一objID)
func (this *ModelHero) getOneHero(uid, heroId string) *pb.DBHero { func (this *ModelHero) getOneHero(uid, heroId string) *pb.DBHero {
hero := &pb.DBHero{} hero := &pb.DBHero{}
@ -394,7 +339,7 @@ func (this *ModelHero) setEquipment(uid string, hero *pb.DBHero) (newHero *pb.DB
suite2Star := hero.Suite2Star suite2Star := hero.Suite2Star
suite1Lv := hero.Suite1Lv suite1Lv := hero.Suite1Lv
suite2Lv := hero.Suite2Lv suite2Lv := hero.Suite2Lv
if hero.IsOverlying && hero.SameCount > 1 { if hero.SameCount > 1 {
// 克隆一个新的 // 克隆一个新的
hero.SameCount -= 1 hero.SameCount -= 1
hero.Suite1Star = 0 hero.Suite1Star = 0
@ -407,8 +352,6 @@ func (this *ModelHero) setEquipment(uid string, hero *pb.DBHero) (newHero *pb.DB
newHero = this.CloneNewHero(uid, hero) newHero = this.CloneNewHero(uid, hero)
hero.EquipID = make([]string, 8) hero.EquipID = make([]string, 8)
hero.SameCount = 1 hero.SameCount = 1
hero.IsOverlying = false
update["isoverlying"] = false
update["sameCount"] = 1 update["sameCount"] = 1
update["horoscopeProperty"] = hero.HoroscopeProperty update["horoscopeProperty"] = hero.HoroscopeProperty
} }
@ -603,12 +546,10 @@ func (this *ModelHero) AddCardExp(session comm.IUserSession, hero *pb.DBHero, ex
this.moduleHero.Debugf("add hero exp :old lv:%d,old exp:%d,new lv:%d,new exp:%d,addexp:%d", hero.Lv, hero.Exp, curLv, curExp, exp) this.moduleHero.Debugf("add hero exp :old lv:%d,old exp:%d,new lv:%d,new exp:%d,addexp:%d", hero.Lv, hero.Exp, curLv, curExp, exp)
update["lv"] = curLv update["lv"] = curLv
update["exp"] = curExp update["exp"] = curExp
update["isOverlying"] = false
update["sameCount"] = 1 update["sameCount"] = 1
update["horoscopeProperty"] = hero.HoroscopeProperty update["horoscopeProperty"] = hero.HoroscopeProperty
hero.Lv = curLv hero.Lv = curLv
hero.Exp = curExp hero.Exp = curExp
hero.IsOverlying = false
hero.SameCount = 1 hero.SameCount = 1
if err := this.ChangeList(session.GetUserId(), hero.Id, update); err != nil { if err := this.ChangeList(session.GetUserId(), hero.Id, update); err != nil {
@ -721,16 +662,13 @@ func (this *ModelHero) InitMonsterHero(heroCfgId string, star, lv int32) *pb.DBH
HeroID: heroCfg.Hid, HeroID: heroCfg.Hid,
Star: star, //初始星级 Star: star, //初始星级
Lv: lv, //初始等级 Lv: lv, //初始等级
IsOverlying: true, //是否允许叠加,
Block: false, //未锁定 Block: false, //未锁定
CardType: heroCfg.Type, //卡片类型 CardType: heroCfg.Type, //卡片类型
Skins: []int32{}, Skins: []int32{},
EquipID: make([]string, 8), //初始装备 EquipID: make([]string, 8), //初始装备
SameCount: 1, //默认叠加数量 SameCount: 1, //默认叠加数量
AddProperty: make(map[string]int32), AddProperty: make(map[string]int32),
Energy: make(map[string]int32),
Property: make(map[string]int32), Property: make(map[string]int32),
EnergyProperty: make(map[string]int32),
JuexProperty: make(map[string]int32), JuexProperty: make(map[string]int32),
TalentProperty: make(map[string]int32), TalentProperty: make(map[string]int32),
HoroscopeProperty: make(map[string]int32), HoroscopeProperty: make(map[string]int32),
@ -863,13 +801,18 @@ func (this *ModelHero) resetTalentProperty(hero *pb.DBHero) {
} }
// 创建一条英雄信息,如果有这个英雄 则转换成对应的碎片 // 创建一条英雄信息,如果有这个英雄 则转换成对应的碎片
func (this *ModelHero) createHero(session comm.IUserSession, heroCfgId string, count int32) (hero *pb.DBHero, bFirst bool, err error) { func (this *ModelHero) createHero(session comm.IUserSession, heroCfgId string, count int32) (hero *pb.DBHero, bFirst bool, atno []*pb.UserAtno, err error) {
heros := make([]*pb.DBHero, 0) heros := make([]*pb.DBHero, 0)
uid := session.GetUserId() uid := session.GetUserId()
heroCfg := this.moduleHero.configure.GetHeroConfig(heroCfgId)
if heroCfg == nil {
err = errors.New("not found hero configID")
this.moduleHero.Errorf("not found hero configID:%s", heroCfgId)
return
}
if this.moduleHero.IsCross() { if this.moduleHero.IsCross() {
if dbModel, err := this.moduleHero.GetDBModuleByUid(uid, this.TableName, this.Expired); err != nil { if dbModel, err := this.moduleHero.GetDBModuleByUid(uid, this.TableName, this.Expired); err != nil {
this.moduleHero.Errorln(err) this.moduleHero.Errorln(err)
} else { } else {
if err = dbModel.GetList(uid, &heros); err != nil { if err = dbModel.GetList(uid, &heros); err != nil {
this.moduleHero.Errorf("err:%v", err) this.moduleHero.Errorf("err:%v", err)
@ -894,19 +837,96 @@ func (this *ModelHero) createHero(session comm.IUserSession, heroCfgId string, c
if err != nil { if err != nil {
return return
} }
atno = append(atno, &pb.UserAtno{
A: "hero",
T: hero.HeroID,
N: 1,
O: hero.Id,
})
} }
// 转碎片处理 // 转碎片处理
if count > 0 { if count > 0 {
heroCfg := this.moduleHero.configure.GetHeroConfig(heroCfgId) res := make([]*cfg.Gameatn, 0)
if heroCfg != nil {
res := make([]*cfg.Gameatn, 0) // 如果技能是满级 则转成其他道具
if this.checkHeroAllSkillMax(hero) {
list := this.moduleHero.configure.GetGlobalConf().Moonshopmoney
if list != nil {
for pos, v := range list {
if int32(pos)+3 == heroCfg.Star && v > 0 {
res = append(res, &cfg.Gameatn{
A: "attr",
T: "moongold",
N: v * count,
})
atno = append(atno, &pb.UserAtno{
A: "attr",
T: "moongold",
N: v * count,
})
break
}
}
}
} else {
for i := 0; i < int(count); i++ { for i := 0; i < int(count); i++ {
res = append(res, heroCfg.Herofrag...) res = append(res, heroCfg.Herofrag...)
for _, v := range heroCfg.Herofrag {
atno = append(atno, &pb.UserAtno{
A: v.A,
T: v.T,
N: v.N,
})
}
} }
}
// expitem 获得
if rst, err := this.moduleHero.ModuleUser.GetUserExpand(session.GetUserId()); err == nil { // 统计主线进度
_mp := rst.Expitem
bAdd := false
if heroCfg.Expitemnum > 0 {
if v, ok := _mp[hero.HeroID]; ok {
if heroCfg.Expitemnum > v {
_mp[hero.HeroID] += 1
bAdd = true
}
} else {
_mp[hero.HeroID] = 1
bAdd = true
}
}
if bAdd {
this.moduleHero.ModuleUser.ChangeUserExpand(session.GetUserId(), map[string]interface{}{
"expitem": _mp,
})
for i := 0; i < int(count); i++ {
res = append(res, heroCfg.Expitem...)
for _, v := range heroCfg.Herofrag {
atno = append(atno, &pb.UserAtno{
A: v.A,
T: v.T,
N: v.N,
})
}
}
}
}
if len(res) > 0 { // 资源统一发放
this.moduleHero.DispenseRes(session, res, true) this.moduleHero.DispenseRes(session, res, true)
} }
} }
return return
} }
// 校验当前技能是否是满级
func (this *ModelHero) checkHeroAllSkillMax(hero *pb.DBHero) bool {
for _, v := range hero.NormalSkill {
if this.moduleHero.configure.GetHeroSkillMaxLvConfig(uint32(v.SkillID)) > v.SkillLv {
return false
}
}
return true
}

View File

@ -76,11 +76,11 @@ func (this *Hero) Start() (err error) {
} }
//创建单个叠加英雄 //创建单个叠加英雄
func (this *Hero) createRepeatHero(session comm.IUserSession, heroCfgId string, num int32) (hero *pb.DBHero, bFirst bool, code pb.ErrorCode) { func (this *Hero) createRepeatHero(session comm.IUserSession, heroCfgId string, num int32) (hero *pb.DBHero, bFirst bool, atno []*pb.UserAtno, code pb.ErrorCode) {
var ( var (
err error err error
) )
hero, bFirst, err = this.modelHero.createHero(session, heroCfgId, num) hero, bFirst, atno, err = this.modelHero.createHero(session, heroCfgId, num)
if err == nil && bFirst { if err == nil && bFirst {
//go func(uid string, heroCfgId string) { // 携程处理 图鉴数据 //go func(uid string, heroCfgId string) { // 携程处理 图鉴数据
if db.IsCross() { if db.IsCross() {
@ -233,10 +233,9 @@ func (this *Hero) GetSpecifiedHero(session comm.IUserSession, heroConfId string,
hero.Star = star hero.Star = star
hero.SameCount = amount hero.SameCount = amount
_heroMap := map[string]interface{}{ _heroMap := map[string]interface{}{
"lv": hero.Lv, "lv": hero.Lv,
"star": hero.Star, "star": hero.Star,
"isOverlying": false, "sameCount": amount,
"sameCount": amount,
} }
// 保存数据 // 保存数据
err = this.modelHero.ChangeList(session.GetUserId(), hero.Id, _heroMap) err = this.modelHero.ChangeList(session.GetUserId(), hero.Id, _heroMap)
@ -256,7 +255,7 @@ func (this *Hero) EventUserOffline(session comm.IUserSession) {
} }
// 批量创建多个英雄 // 批量创建多个英雄
func (this *Hero) CreateRepeatHeros(session comm.IUserSession, heros map[string]int32, bPush bool) (hero *pb.DBHero, code pb.ErrorCode) { func (this *Hero) CreateRepeatHeros(session comm.IUserSession, heros map[string]int32, bPush bool) (hero *pb.DBHero, atno []*pb.UserAtno, code pb.ErrorCode) {
var ( var (
changeList []*pb.DBHero changeList []*pb.DBHero
firstGet []string firstGet []string
@ -266,7 +265,7 @@ func (this *Hero) CreateRepeatHeros(session comm.IUserSession, heros map[string]
if num == 0 { // 数量为0 不做处理 if num == 0 { // 数量为0 不做处理
continue continue
} }
if hero, bFirst, code = this.createRepeatHero(session, heroCfgId, num); code != pb.ErrorCode_Success { if hero, bFirst, atno, code = this.createRepeatHero(session, heroCfgId, num); code != pb.ErrorCode_Success {
this.Errorf("create hero %s failed", heroCfgId) this.Errorf("create hero %s failed", heroCfgId)
continue continue
} }
@ -352,7 +351,6 @@ func (this *Hero) KungFuHero(session comm.IUserSession, heroObjID string, bKongf
} }
_heroMap := map[string]interface{}{ _heroMap := map[string]interface{}{
"status": pb.HeroType_HeroTypeKongFu, "status": pb.HeroType_HeroTypeKongFu,
"isOverlying": false,
"sameCount": 1, "sameCount": 1,
"horoscopeProperty": _hero.HoroscopeProperty, "horoscopeProperty": _hero.HoroscopeProperty,
} }
@ -417,9 +415,7 @@ func (this *Hero) QueryCrossHeroinfo(oid string) (hero *pb.DBHero, err error) {
func (this *Hero) GetHeroListByUse(uid string) []*pb.DBHero { func (this *Hero) GetHeroListByUse(uid string) []*pb.DBHero {
tmp := make([]*pb.DBHero, 0) tmp := make([]*pb.DBHero, 0)
for _, v := range this.modelHero.getHeroList(uid) { for _, v := range this.modelHero.getHeroList(uid) {
if !v.IsOverlying { tmp = append(tmp, v)
tmp = append(tmp, v)
}
} }
return tmp return tmp
} }
@ -618,17 +614,6 @@ func (this *Hero) CheckJuexingHeroNum(uid string, juexingLv int32, star int32) i
return int32(len(tmp)) return int32(len(tmp))
} }
//拥有共鸣至N级的英雄
func (this *Hero) CheckResonaceHeroNum(uid string, resonaceLv int32) int32 {
tmp := make([]*pb.DBHero, 0)
for _, v := range this.modelHero.getHeroList(uid) {
if v.ResonateNum >= resonaceLv {
tmp = append(tmp, v)
}
}
return int32(len(tmp))
}
// 获取所有满星满级满觉醒的英雄 // 获取所有满星满级满觉醒的英雄
func (this *Hero) GetAllMaxHero(session comm.IUserSession) (code pb.ErrorCode) { func (this *Hero) GetAllMaxHero(session comm.IUserSession) (code pb.ErrorCode) {
data := this.modelHero.moduleHero.configure.GetHeroConfigData() data := this.modelHero.moduleHero.configure.GetHeroConfigData()
@ -678,7 +663,6 @@ func (this *Hero) GetAllMaxHero(session comm.IUserSession) (code pb.ErrorCode) {
"lv": hero.Lv, "lv": hero.Lv,
"star": hero.Star, "star": hero.Star,
"juexingLv": hero.JuexingLv, "juexingLv": hero.JuexingLv,
"isOverlying": false,
"sameCount": 1, "sameCount": 1,
"normalSkill": hero.NormalSkill, "normalSkill": hero.NormalSkill,
"talentProperty": hero.TalentProperty, "talentProperty": hero.TalentProperty,
@ -701,21 +685,6 @@ func (this *Hero) GetAllMaxHero(session comm.IUserSession) (code pb.ErrorCode) {
return return
} }
func (this *Hero) SendChatMsg(session comm.IUserSession, _mapAddHero map[string]int32, cards []string) {
rsp := &pb.HeroDrawCardResp{}
///英雄招募 【玩家名称】在招募中获得了【英雄名称】!
for hid := range _mapAddHero {
if user := this.ModuleUser.GetUser(session.GetUserId()); user != nil {
this.chat.SendSysChatToWorld(comm.ChatSystem13, nil, 0, 0, user.Name, hid)
} else {
this.Errorf("no found userdata uid:%s", session.GetUserId())
}
}
rsp.Heroes = cards
session.SendMsg(string(this.GetType()), DrawCard, rsp)
}
func (this *Hero) SendTaskMsg(session comm.IUserSession, szStar []int32, drawCount int32, itype bool) { func (this *Hero) SendTaskMsg(session comm.IUserSession, szStar []int32, drawCount int32, itype bool) {
// 任务统计 // 任务统计
if itype { //普通招募 if itype { //普通招募

View File

@ -88,9 +88,7 @@ func (this *modelHoroscope) computeHeroNumeric(uid string, hero ...*pb.DBHero) (
//计算属性 //计算属性
func (this *modelHoroscope) compute(info *pb.DBHoroscope, hero *pb.DBHero) (err error) { func (this *modelHoroscope) compute(info *pb.DBHoroscope, hero *pb.DBHero) (err error) {
if hero.IsOverlying {
return
}
var ( var (
heroconf *cfg.GameHeroData heroconf *cfg.GameHeroData
node *cfg.GameHoroscopeData node *cfg.GameHoroscopeData

View File

@ -50,9 +50,16 @@ func (this *apiComp) Useitem(session comm.IUserSession, req *pb.ItemsUseItemReq)
return return
} }
sale := RandomProps(prop) sale := RandomProps(prop)
if code = this.module.ModuleHero.GetSpecifiedHero(session, sale.Prize[0].T, sale.Star, 1, int32(req.Amount)); code != pb.ErrorCode_Success { var res []*cfg.Gameatn
res = append(res, &cfg.Gameatn{
A: "hero",
T: sale.Prize[0].T,
N: int32(req.Amount),
})
if code = this.module.DispenseRes(session, res, true); code != pb.ErrorCode_Success {
return return
} }
//随机任务 //随机任务
this.module.ModuleRtask.SendToRtask(session, comm.Rtype22, 1) this.module.ModuleRtask.SendToRtask(session, comm.Rtype22, 1)
this.module.ModuleRtask.SendToRtask(session, comm.Rtype22, utils.ToInt32(sale.Prize[0].T)) this.module.ModuleRtask.SendToRtask(session, comm.Rtype22, utils.ToInt32(sale.Prize[0].T))

View File

@ -134,19 +134,13 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MlineChall
if first { // 发奖 if first { // 发奖
if rst, err := this.module.ModuleUser.GetUserExpand(session.GetUserId()); err == nil { // 统计主线进度 if rst, err := this.module.ModuleUser.GetUserExpand(session.GetUserId()); err == nil { // 统计主线进度
_mp := rst.Mline _mp := rst.Mline
if _mp == nil { if v, ok := _mp[curChapter.CType]; ok {
_mp = make(map[int32]int32, 1) if v <= req.StageId {
_mp[curChapter.CType] = req.StageId
} else {
if v, ok := _mp[curChapter.CType]; ok {
if v <= req.StageId {
_mp[curChapter.CType] = req.StageId
}
} else {
_mp[curChapter.CType] = req.StageId _mp[curChapter.CType] = req.StageId
} }
} else {
_mp[curChapter.CType] = req.StageId
} }
this.module.ModuleUser.ChangeUserExpand(session.GetUserId(), map[string]interface{}{ this.module.ModuleUser.ChangeUserExpand(session.GetUserId(), map[string]interface{}{
"mline": _mp, "mline": _mp,
}) })
@ -162,7 +156,6 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MlineChall
N: v.N, N: v.N,
}) })
} }
} else { } else {
if code = this.module.DispenseRes(session, stageConf.Commonaward, true); code != pb.ErrorCode_Success { if code = this.module.DispenseRes(session, stageConf.Commonaward, true); code != pb.ErrorCode_Success {
this.module.Debugf("Mline Commonaward DispenseRes err:+%v", stageConf.Commonaward) this.module.Debugf("Mline Commonaward DispenseRes err:+%v", stageConf.Commonaward)

View File

@ -373,7 +373,7 @@ func (this *ModuleBase) DispenseRes(session comm.IUserSession, res []*cfg.Gameat
this.Debugf("发放道具资源: %v [%v]", items, code) this.Debugf("发放道具资源: %v [%v]", items, code)
} }
if len(heros) > 0 { //卡片资源 if len(heros) > 0 { //卡片资源
_, code = this.ModuleHero.CreateRepeatHeros(session, heros, bPush) _, _, code = this.ModuleHero.CreateRepeatHeros(session, heros, bPush)
this.Debugf("发放英雄资源: %v [%v]", heros, code) this.Debugf("发放英雄资源: %v [%v]", heros, code)
} }
if len(equips) > 0 { if len(equips) > 0 {
@ -576,14 +576,9 @@ func (this *ModuleBase) DispenseAtno(session comm.IUserSession, res []*cfg.Gamea
} }
} }
if len(heros) > 0 { //卡片资源 if len(heros) > 0 { //卡片资源
hero, code := this.ModuleHero.CreateRepeatHeros(session, heros, bPush) hero, atn, code := this.ModuleHero.CreateRepeatHeros(session, heros, bPush)
this.Debugf("发放英雄资源: %v [%v]", heros, code) this.Debugf("发放英雄资源: %v [%v]", hero, code)
atno = append(atno, &pb.UserAtno{ atno = append(atno, atn...)
A: "hero",
T: hero.HeroID,
N: int32(len(heros)),
O: hero.Id,
})
} }
if len(equips) > 0 { if len(equips) > 0 {
change, code := this.ModuleEquipment.AddNewEquipments(session, equips, bPush) change, code := this.ModuleEquipment.AddNewEquipments(session, equips, bPush)

View File

@ -85,6 +85,8 @@ func (this *apiComp) Create(session comm.IUserSession, req *pb.UserCreateReq) (c
initUpdate := map[string]interface{}{ initUpdate := map[string]interface{}{
"modifynameCount": 1, //修改名称1次 "modifynameCount": 1, //修改名称1次
"sociatyTicket": globalConf.GuildBossInitialNum, //公会BOSS挑战券 "sociatyTicket": globalConf.GuildBossInitialNum, //公会BOSS挑战券
"expitem": make(map[string]int32, 0), // 初始化
"mline": make(map[string]int32, 0),
} }
if err := this.module.modelExpand.ChangeUserExpand(session.GetUserId(), initUpdate); err != nil { if err := this.module.modelExpand.ChangeUserExpand(session.GetUserId(), initUpdate); err != nil {
code = pb.ErrorCode_DBError code = pb.ErrorCode_DBError

View File

@ -1292,6 +1292,7 @@ func (x *ArenaPlotRewardResp) GetNpc() map[int32]*DBNpc {
return nil return nil
} }
<<<<<<< HEAD
<<<<<<< HEAD <<<<<<< HEAD
======= =======
//实时pvp推送 //实时pvp推送
@ -1510,6 +1511,8 @@ func (*ArenaRtPvpCmdPush) Descriptor() ([]byte, []int) {
} }
>>>>>>> 14d69fdd11a16b463c659ef89af1683c8c04e043 >>>>>>> 14d69fdd11a16b463c659ef89af1683c8c04e043
=======
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
var File_arena_arena_msg_proto protoreflect.FileDescriptor var File_arena_arena_msg_proto protoreflect.FileDescriptor
var file_arena_arena_msg_proto_rawDesc = []byte{ var file_arena_arena_msg_proto_rawDesc = []byte{
@ -1624,6 +1627,7 @@ var file_arena_arena_msg_proto_rawDesc = []byte{
0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12,
0x1c, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x06, 0x1c, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x06,
0x2e, 0x44, 0x42, 0x4e, 0x70, 0x63, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x2e, 0x44, 0x42, 0x4e, 0x70, 0x63, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38,
<<<<<<< HEAD
<<<<<<< HEAD <<<<<<< HEAD
0x01, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x01, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f,
0x33, 0x33,
@ -1647,6 +1651,10 @@ var file_arena_arena_msg_proto_rawDesc = []byte{
0x74, 0x50, 0x76, 0x70, 0x43, 0x6d, 0x64, 0x50, 0x75, 0x73, 0x68, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x74, 0x50, 0x76, 0x70, 0x43, 0x6d, 0x64, 0x50, 0x75, 0x73, 0x68, 0x42, 0x06, 0x5a, 0x04, 0x2e,
0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
>>>>>>> 14d69fdd11a16b463c659ef89af1683c8c04e043 >>>>>>> 14d69fdd11a16b463c659ef89af1683c8c04e043
=======
0x01, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f,
0x33,
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
} }
var ( var (
@ -1661,11 +1669,15 @@ func file_arena_arena_msg_proto_rawDescGZIP() []byte {
return file_arena_arena_msg_proto_rawDescData return file_arena_arena_msg_proto_rawDescData
} }
<<<<<<< HEAD
<<<<<<< HEAD <<<<<<< HEAD
var file_arena_arena_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 25) var file_arena_arena_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 25)
======= =======
var file_arena_arena_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 29) var file_arena_arena_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 29)
>>>>>>> 14d69fdd11a16b463c659ef89af1683c8c04e043 >>>>>>> 14d69fdd11a16b463c659ef89af1683c8c04e043
=======
var file_arena_arena_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 25)
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
var file_arena_arena_msg_proto_goTypes = []interface{}{ var file_arena_arena_msg_proto_goTypes = []interface{}{
(*ArenaInfoReq)(nil), // 0: ArenaInfoReq (*ArenaInfoReq)(nil), // 0: ArenaInfoReq
(*ArenaInfoResp)(nil), // 1: ArenaInfoResp (*ArenaInfoResp)(nil), // 1: ArenaInfoResp
@ -1692,6 +1704,9 @@ var file_arena_arena_msg_proto_goTypes = []interface{}{
(*ArenaPlotRewardReq)(nil), // 22: ArenaPlotRewardReq (*ArenaPlotRewardReq)(nil), // 22: ArenaPlotRewardReq
(*ArenaPlotRewardResp)(nil), // 23: ArenaPlotRewardResp (*ArenaPlotRewardResp)(nil), // 23: ArenaPlotRewardResp
<<<<<<< HEAD <<<<<<< HEAD
<<<<<<< HEAD
=======
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
nil, // 24: ArenaPlotRewardResp.NpcEntry nil, // 24: ArenaPlotRewardResp.NpcEntry
(*DBArenaUser)(nil), // 25: DBArenaUser (*DBArenaUser)(nil), // 25: DBArenaUser
(*ArenaPlayer)(nil), // 26: ArenaPlayer (*ArenaPlayer)(nil), // 26: ArenaPlayer
@ -1700,6 +1715,7 @@ var file_arena_arena_msg_proto_goTypes = []interface{}{
(*BattleInfo)(nil), // 29: BattleInfo (*BattleInfo)(nil), // 29: BattleInfo
(*BattleReport)(nil), // 30: BattleReport (*BattleReport)(nil), // 30: BattleReport
(*DBNpc)(nil), // 31: DBNpc (*DBNpc)(nil), // 31: DBNpc
<<<<<<< HEAD
} }
var file_arena_arena_msg_proto_depIdxs = []int32{ var file_arena_arena_msg_proto_depIdxs = []int32{
25, // 0: ArenaInfoResp.info:type_name -> DBArenaUser 25, // 0: ArenaInfoResp.info:type_name -> DBArenaUser
@ -1759,6 +1775,30 @@ var file_arena_arena_msg_proto_depIdxs = []int32{
16, // [16:16] is the sub-list for extension extendee 16, // [16:16] is the sub-list for extension extendee
0, // [0:16] is the sub-list for field type_name 0, // [0:16] is the sub-list for field type_name
>>>>>>> 14d69fdd11a16b463c659ef89af1683c8c04e043 >>>>>>> 14d69fdd11a16b463c659ef89af1683c8c04e043
=======
}
var file_arena_arena_msg_proto_depIdxs = []int32{
25, // 0: ArenaInfoResp.info:type_name -> DBArenaUser
25, // 1: ArenaOtherInfoResp.info:type_name -> DBArenaUser
26, // 2: ArenaMatcheResp.players:type_name -> ArenaPlayer
27, // 3: ArenaChallengeReq.battle:type_name -> BattleFormation
28, // 4: ArenaChallengeResp.code:type_name -> ErrorCode
29, // 5: ArenaChallengeResp.info:type_name -> BattleInfo
30, // 6: ArenaChallengeRewardReq.report:type_name -> BattleReport
26, // 7: ArenaRankResp.players:type_name -> ArenaPlayer
25, // 8: ArenaRankResp.info:type_name -> DBArenaUser
27, // 9: ArenaPlotReq.battle:type_name -> BattleFormation
28, // 10: ArenaPlotResp.code:type_name -> ErrorCode
29, // 11: ArenaPlotResp.info:type_name -> BattleInfo
30, // 12: ArenaPlotRewardReq.report:type_name -> BattleReport
24, // 13: ArenaPlotRewardResp.npc:type_name -> ArenaPlotRewardResp.NpcEntry
31, // 14: ArenaPlotRewardResp.NpcEntry.value:type_name -> DBNpc
15, // [15:15] is the sub-list for method output_type
15, // [15:15] is the sub-list for method input_type
15, // [15:15] is the sub-list for extension type_name
15, // [15:15] is the sub-list for extension extendee
0, // [0:15] is the sub-list for field type_name
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
} }
func init() { file_arena_arena_msg_proto_init() } func init() { file_arena_arena_msg_proto_init() }
@ -2059,6 +2099,7 @@ func file_arena_arena_msg_proto_init() {
} }
} }
<<<<<<< HEAD <<<<<<< HEAD
<<<<<<< HEAD
======= =======
file_arena_arena_msg_proto_msgTypes[24].Exporter = func(v interface{}, i int) interface{} { file_arena_arena_msg_proto_msgTypes[24].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ArenaRTimePvpPush); i { switch v := v.(*ArenaRTimePvpPush); i {
@ -2109,6 +2150,8 @@ func file_arena_arena_msg_proto_init() {
} }
} }
>>>>>>> 14d69fdd11a16b463c659ef89af1683c8c04e043 >>>>>>> 14d69fdd11a16b463c659ef89af1683c8c04e043
=======
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
} }
type x struct{} type x struct{}
out := protoimpl.TypeBuilder{ out := protoimpl.TypeBuilder{
@ -2116,11 +2159,15 @@ func file_arena_arena_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_arena_arena_msg_proto_rawDesc, RawDescriptor: file_arena_arena_msg_proto_rawDesc,
NumEnums: 0, NumEnums: 0,
<<<<<<< HEAD
<<<<<<< HEAD <<<<<<< HEAD
NumMessages: 25, NumMessages: 25,
======= =======
NumMessages: 29, NumMessages: 29,
>>>>>>> 14d69fdd11a16b463c659ef89af1683c8c04e043 >>>>>>> 14d69fdd11a16b463c659ef89af1683c8c04e043
=======
NumMessages: 25,
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -995,17 +995,96 @@ func (x *BattleCheckResults) GetIscheck() bool {
return false return false
} }
<<<<<<< HEAD
//创建战斗服务 请求 //创建战斗服务 请求
type BattleCreateServerReq struct { type BattleCreateServerReq struct {
=======
//实时pvp推送
type ArenaRTimePvpPush struct {
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
<<<<<<< HEAD
Info *BattleInfo `protobuf:"bytes,1,opt,name=info,proto3" json:"info"` Info *BattleInfo `protobuf:"bytes,1,opt,name=info,proto3" json:"info"`
} }
func (x *BattleCreateServerReq) Reset() { func (x *BattleCreateServerReq) Reset() {
*x = BattleCreateServerReq{} *x = BattleCreateServerReq{}
=======
RoomId string `protobuf:"bytes,1,opt,name=RoomId,proto3" json:"RoomId"`
ServicePath string `protobuf:"bytes,2,opt,name=servicePath,proto3" json:"servicePath"`
Info *BattleInfo `protobuf:"bytes,3,opt,name=info,proto3" json:"info"`
}
func (x *ArenaRTimePvpPush) Reset() {
*x = ArenaRTimePvpPush{}
if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[12]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ArenaRTimePvpPush) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ArenaRTimePvpPush) ProtoMessage() {}
func (x *ArenaRTimePvpPush) ProtoReflect() protoreflect.Message {
mi := &file_battle_battle_msg_proto_msgTypes[12]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ArenaRTimePvpPush.ProtoReflect.Descriptor instead.
func (*ArenaRTimePvpPush) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{12}
}
func (x *ArenaRTimePvpPush) GetRoomId() string {
if x != nil {
return x.RoomId
}
return ""
}
func (x *ArenaRTimePvpPush) GetServicePath() string {
if x != nil {
return x.ServicePath
}
return ""
}
func (x *ArenaRTimePvpPush) GetInfo() *BattleInfo {
if x != nil {
return x.Info
}
return nil
}
//实时pvp 指令请求
type ArenaRtPvpCmdReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Battleid string `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"`
Rid string `protobuf:"bytes,2,opt,name=rid,proto3" json:"rid"`
Cmd *BattleCmd `protobuf:"bytes,3,opt,name=cmd,proto3" json:"cmd"`
}
func (x *ArenaRtPvpCmdReq) Reset() {
*x = ArenaRtPvpCmdReq{}
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[13] mi := &file_battle_battle_msg_proto_msgTypes[13]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -1013,6 +1092,7 @@ func (x *BattleCreateServerReq) Reset() {
} }
} }
<<<<<<< HEAD
func (x *BattleCreateServerReq) String() string { func (x *BattleCreateServerReq) String() string {
return protoimpl.X.MessageStringOf(x) return protoimpl.X.MessageStringOf(x)
} }
@ -1020,6 +1100,15 @@ func (x *BattleCreateServerReq) String() string {
func (*BattleCreateServerReq) ProtoMessage() {} func (*BattleCreateServerReq) ProtoMessage() {}
func (x *BattleCreateServerReq) ProtoReflect() protoreflect.Message { func (x *BattleCreateServerReq) ProtoReflect() protoreflect.Message {
=======
func (x *ArenaRtPvpCmdReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ArenaRtPvpCmdReq) ProtoMessage() {}
func (x *ArenaRtPvpCmdReq) ProtoReflect() protoreflect.Message {
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
mi := &file_battle_battle_msg_proto_msgTypes[13] mi := &file_battle_battle_msg_proto_msgTypes[13]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -1031,6 +1120,7 @@ func (x *BattleCreateServerReq) ProtoReflect() protoreflect.Message {
return mi.MessageOf(x) return mi.MessageOf(x)
} }
<<<<<<< HEAD
// Deprecated: Use BattleCreateServerReq.ProtoReflect.Descriptor instead. // Deprecated: Use BattleCreateServerReq.ProtoReflect.Descriptor instead.
func (*BattleCreateServerReq) Descriptor() ([]byte, []int) { func (*BattleCreateServerReq) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{13} return file_battle_battle_msg_proto_rawDescGZIP(), []int{13}
@ -1039,21 +1129,58 @@ func (*BattleCreateServerReq) Descriptor() ([]byte, []int) {
func (x *BattleCreateServerReq) GetInfo() *BattleInfo { func (x *BattleCreateServerReq) GetInfo() *BattleInfo {
if x != nil { if x != nil {
return x.Info return x.Info
=======
// Deprecated: Use ArenaRtPvpCmdReq.ProtoReflect.Descriptor instead.
func (*ArenaRtPvpCmdReq) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{13}
}
func (x *ArenaRtPvpCmdReq) GetBattleid() string {
if x != nil {
return x.Battleid
}
return ""
}
func (x *ArenaRtPvpCmdReq) GetRid() string {
if x != nil {
return x.Rid
}
return ""
}
func (x *ArenaRtPvpCmdReq) GetCmd() *BattleCmd {
if x != nil {
return x.Cmd
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
} }
return nil return nil
} }
<<<<<<< HEAD
//创建战斗服务 请求回应 //创建战斗服务 请求回应
type BattleCreateServerResp struct { type BattleCreateServerResp struct {
=======
//实时pvp 指令请求回应
type ArenaRtPvpCmdResp struct {
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
<<<<<<< HEAD
Issucc bool `protobuf:"varint,1,opt,name=issucc,proto3" json:"issucc"` Issucc bool `protobuf:"varint,1,opt,name=issucc,proto3" json:"issucc"`
} }
func (x *BattleCreateServerResp) Reset() { func (x *BattleCreateServerResp) Reset() {
*x = BattleCreateServerResp{} *x = BattleCreateServerResp{}
=======
IsSucc bool `protobuf:"varint,1,opt,name=IsSucc,proto3" json:"IsSucc"`
}
func (x *ArenaRtPvpCmdResp) Reset() {
*x = ArenaRtPvpCmdResp{}
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[14] mi := &file_battle_battle_msg_proto_msgTypes[14]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -1061,6 +1188,7 @@ func (x *BattleCreateServerResp) Reset() {
} }
} }
<<<<<<< HEAD
func (x *BattleCreateServerResp) String() string { func (x *BattleCreateServerResp) String() string {
return protoimpl.X.MessageStringOf(x) return protoimpl.X.MessageStringOf(x)
} }
@ -1068,6 +1196,15 @@ func (x *BattleCreateServerResp) String() string {
func (*BattleCreateServerResp) ProtoMessage() {} func (*BattleCreateServerResp) ProtoMessage() {}
func (x *BattleCreateServerResp) ProtoReflect() protoreflect.Message { func (x *BattleCreateServerResp) ProtoReflect() protoreflect.Message {
=======
func (x *ArenaRtPvpCmdResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ArenaRtPvpCmdResp) ProtoMessage() {}
func (x *ArenaRtPvpCmdResp) ProtoReflect() protoreflect.Message {
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
mi := &file_battle_battle_msg_proto_msgTypes[14] mi := &file_battle_battle_msg_proto_msgTypes[14]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -1079,6 +1216,7 @@ func (x *BattleCreateServerResp) ProtoReflect() protoreflect.Message {
return mi.MessageOf(x) return mi.MessageOf(x)
} }
<<<<<<< HEAD
// Deprecated: Use BattleCreateServerResp.ProtoReflect.Descriptor instead. // Deprecated: Use BattleCreateServerResp.ProtoReflect.Descriptor instead.
func (*BattleCreateServerResp) Descriptor() ([]byte, []int) { func (*BattleCreateServerResp) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{14} return file_battle_battle_msg_proto_rawDescGZIP(), []int{14}
@ -1087,22 +1225,46 @@ func (*BattleCreateServerResp) Descriptor() ([]byte, []int) {
func (x *BattleCreateServerResp) GetIssucc() bool { func (x *BattleCreateServerResp) GetIssucc() bool {
if x != nil { if x != nil {
return x.Issucc return x.Issucc
=======
// Deprecated: Use ArenaRtPvpCmdResp.ProtoReflect.Descriptor instead.
func (*ArenaRtPvpCmdResp) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{14}
}
func (x *ArenaRtPvpCmdResp) GetIsSucc() bool {
if x != nil {
return x.IsSucc
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
} }
return false return false
} }
<<<<<<< HEAD
//创建战斗服务 请求 //创建战斗服务 请求
type BattleInCmdReq struct { type BattleInCmdReq struct {
=======
//实时Pvp 指令推送
type ArenaRtPvpCmdPush struct {
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
<<<<<<< HEAD
Battleid string `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"` Battleid string `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"`
In *BattleCmd `protobuf:"bytes,2,opt,name=in,proto3" json:"in"` In *BattleCmd `protobuf:"bytes,2,opt,name=in,proto3" json:"in"`
} }
func (x *BattleInCmdReq) Reset() { func (x *BattleInCmdReq) Reset() {
*x = BattleInCmdReq{} *x = BattleInCmdReq{}
=======
Battleid string `protobuf:"bytes,1,opt,name=battleid,proto3" json:"battleid"`
Cmd []*BattleCmd `protobuf:"bytes,2,rep,name=cmd,proto3" json:"cmd"`
}
func (x *ArenaRtPvpCmdPush) Reset() {
*x = ArenaRtPvpCmdPush{}
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_battle_battle_msg_proto_msgTypes[15] mi := &file_battle_battle_msg_proto_msgTypes[15]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -1110,6 +1272,7 @@ func (x *BattleInCmdReq) Reset() {
} }
} }
<<<<<<< HEAD
func (x *BattleInCmdReq) String() string { func (x *BattleInCmdReq) String() string {
return protoimpl.X.MessageStringOf(x) return protoimpl.X.MessageStringOf(x)
} }
@ -1117,6 +1280,15 @@ func (x *BattleInCmdReq) String() string {
func (*BattleInCmdReq) ProtoMessage() {} func (*BattleInCmdReq) ProtoMessage() {}
func (x *BattleInCmdReq) ProtoReflect() protoreflect.Message { func (x *BattleInCmdReq) ProtoReflect() protoreflect.Message {
=======
func (x *ArenaRtPvpCmdPush) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ArenaRtPvpCmdPush) ProtoMessage() {}
func (x *ArenaRtPvpCmdPush) ProtoReflect() protoreflect.Message {
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
mi := &file_battle_battle_msg_proto_msgTypes[15] mi := &file_battle_battle_msg_proto_msgTypes[15]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -1128,18 +1300,28 @@ func (x *BattleInCmdReq) ProtoReflect() protoreflect.Message {
return mi.MessageOf(x) return mi.MessageOf(x)
} }
<<<<<<< HEAD
// Deprecated: Use BattleInCmdReq.ProtoReflect.Descriptor instead. // Deprecated: Use BattleInCmdReq.ProtoReflect.Descriptor instead.
func (*BattleInCmdReq) Descriptor() ([]byte, []int) { func (*BattleInCmdReq) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{15} return file_battle_battle_msg_proto_rawDescGZIP(), []int{15}
} }
func (x *BattleInCmdReq) GetBattleid() string { func (x *BattleInCmdReq) GetBattleid() string {
=======
// Deprecated: Use ArenaRtPvpCmdPush.ProtoReflect.Descriptor instead.
func (*ArenaRtPvpCmdPush) Descriptor() ([]byte, []int) {
return file_battle_battle_msg_proto_rawDescGZIP(), []int{15}
}
func (x *ArenaRtPvpCmdPush) GetBattleid() string {
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
if x != nil { if x != nil {
return x.Battleid return x.Battleid
} }
return "" return ""
} }
<<<<<<< HEAD
func (x *BattleInCmdReq) GetIn() *BattleCmd { func (x *BattleInCmdReq) GetIn() *BattleCmd {
if x != nil { if x != nil {
return x.In return x.In
@ -1261,12 +1443,16 @@ func (x *BattleOutCmdPush) GetBattleid() string {
} }
func (x *BattleOutCmdPush) GetCmd() []*BattleCmd { func (x *BattleOutCmdPush) GetCmd() []*BattleCmd {
=======
func (x *ArenaRtPvpCmdPush) GetCmd() []*BattleCmd {
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
if x != nil { if x != nil {
return x.Cmd return x.Cmd
} }
return nil return nil
} }
<<<<<<< HEAD
//战斗服务 结束推送 //战斗服务 结束推送
type BattleFinishPush struct { type BattleFinishPush struct {
state protoimpl.MessageState state protoimpl.MessageState
@ -1315,6 +1501,8 @@ func (x *BattleFinishPush) GetBattleid() string {
return "" return ""
} }
=======
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
var File_battle_battle_msg_proto protoreflect.FileDescriptor var File_battle_battle_msg_proto protoreflect.FileDescriptor
var file_battle_battle_msg_proto_rawDesc = []byte{ var file_battle_battle_msg_proto_rawDesc = []byte{
@ -1372,6 +1560,7 @@ var file_battle_battle_msg_proto_rawDesc = []byte{
0x52, 0x09, 0x72, 0x65, 0x64, 0x66, 0x6f, 0x72, 0x6d, 0x61, 0x74, 0x12, 0x2d, 0x0a, 0x0a, 0x62, 0x52, 0x09, 0x72, 0x65, 0x64, 0x66, 0x6f, 0x72, 0x6d, 0x61, 0x74, 0x12, 0x2d, 0x0a, 0x0a, 0x62,
0x75, 0x6c, 0x65, 0x66, 0x6f, 0x72, 0x6d, 0x61, 0x74, 0x18, 0x05, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x75, 0x6c, 0x65, 0x66, 0x6f, 0x72, 0x6d, 0x61, 0x74, 0x18, 0x05, 0x20, 0x01, 0x28, 0x0b, 0x32,
0x0d, 0x2e, 0x50, 0x56, 0x50, 0x46, 0x6f, 0x72, 0x6d, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x52, 0x0a, 0x0d, 0x2e, 0x50, 0x56, 0x50, 0x46, 0x6f, 0x72, 0x6d, 0x61, 0x74, 0x69, 0x6f, 0x6e, 0x52, 0x0a,
<<<<<<< HEAD
0x62, 0x75, 0x6c, 0x65, 0x66, 0x6f, 0x72, 0x6d, 0x61, 0x74, 0x22, 0xe9, 0x01, 0x0a, 0x0e, 0x42, 0x62, 0x75, 0x6c, 0x65, 0x66, 0x6f, 0x72, 0x6d, 0x61, 0x74, 0x22, 0xe9, 0x01, 0x0a, 0x0e, 0x42,
0x61, 0x74, 0x74, 0x6c, 0x65, 0x52, 0x54, 0x50, 0x56, 0x50, 0x52, 0x65, 0x71, 0x12, 0x1f, 0x0a, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x52, 0x54, 0x50, 0x56, 0x50, 0x52, 0x65, 0x71, 0x12, 0x1f, 0x0a,
0x05, 0x70, 0x74, 0x79, 0x70, 0x65, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0e, 0x32, 0x09, 0x2e, 0x50, 0x05, 0x70, 0x74, 0x79, 0x70, 0x65, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0e, 0x32, 0x09, 0x2e, 0x50,
@ -1472,6 +1661,88 @@ var file_battle_battle_msg_proto_rawDesc = []byte{
0x65, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x08, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x08, 0x62, 0x61, 0x74, 0x74, 0x6c,
0x65, 0x69, 0x64, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x65, 0x69, 0x64, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f,
0x74, 0x6f, 0x33, 0x74, 0x6f, 0x33,
=======
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>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
} }
var ( var (
@ -1486,6 +1757,7 @@ func file_battle_battle_msg_proto_rawDescGZIP() []byte {
return file_battle_battle_msg_proto_rawDescData return file_battle_battle_msg_proto_rawDescData
} }
<<<<<<< HEAD
var file_battle_battle_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 19) var file_battle_battle_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 19)
var file_battle_battle_msg_proto_goTypes = []interface{}{ var file_battle_battle_msg_proto_goTypes = []interface{}{
(*LineUp)(nil), // 0: LineUp (*LineUp)(nil), // 0: LineUp
@ -1544,6 +1816,59 @@ var file_battle_battle_msg_proto_depIdxs = []int32{
25, // [25:25] is the sub-list for extension type_name 25, // [25:25] is the sub-list for extension type_name
25, // [25:25] is the sub-list for extension extendee 25, // [25:25] is the sub-list for extension extendee
0, // [0:25] is the sub-list for field type_name 0, // [0:25] is the sub-list for field type_name
=======
var file_battle_battle_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 16)
var file_battle_battle_msg_proto_goTypes = []interface{}{
(*LineUp)(nil), // 0: LineUp
(*BattleFormation)(nil), // 1: BattleFormation
(*BattleEVEReq)(nil), // 2: BattleEVEReq
(*BattlePVEReq)(nil), // 3: BattlePVEReq
(*PVPFormation)(nil), // 4: PVPFormation
(*BattlePVPReq)(nil), // 5: BattlePVPReq
(*BattlePVBReq)(nil), // 6: BattlePVBReq
(*BattleInfo)(nil), // 7: BattleInfo
(*BattleCmd)(nil), // 8: BattleCmd
(*BattleReport)(nil), // 9: BattleReport
(*BattleRpcMessage)(nil), // 10: BattleRpcMessage
(*BattleCheckResults)(nil), // 11: BattleCheckResults
(*ArenaRTimePvpPush)(nil), // 12: ArenaRTimePvpPush
(*ArenaRtPvpCmdReq)(nil), // 13: ArenaRtPvpCmdReq
(*ArenaRtPvpCmdResp)(nil), // 14: ArenaRtPvpCmdResp
(*ArenaRtPvpCmdPush)(nil), // 15: ArenaRtPvpCmdPush
(PlayType)(0), // 16: PlayType
(*DBHero)(nil), // 17: DBHero
(BattleType)(0), // 18: BattleType
(*DBBattleFormt)(nil), // 19: DBBattleFormt
(*anypb.Any)(nil), // 20: google.protobuf.Any
}
var file_battle_battle_msg_proto_depIdxs = []int32{
16, // 0: BattleEVEReq.ptype:type_name -> PlayType
1, // 1: BattleEVEReq.format:type_name -> BattleFormation
16, // 2: BattlePVEReq.ptype:type_name -> PlayType
1, // 3: BattlePVEReq.format:type_name -> BattleFormation
17, // 4: PVPFormation.format:type_name -> DBHero
16, // 5: BattlePVPReq.ptype:type_name -> PlayType
4, // 6: BattlePVPReq.redformat:type_name -> PVPFormation
4, // 7: BattlePVPReq.buleformat:type_name -> PVPFormation
16, // 8: BattlePVBReq.ptype:type_name -> PlayType
1, // 9: BattlePVBReq.format:type_name -> BattleFormation
18, // 10: BattleInfo.btype:type_name -> BattleType
16, // 11: BattleInfo.ptype:type_name -> PlayType
19, // 12: BattleInfo.redflist:type_name -> DBBattleFormt
19, // 13: BattleInfo.buleflist:type_name -> DBBattleFormt
7, // 14: BattleReport.info:type_name -> BattleInfo
8, // 15: BattleReport.incmd:type_name -> BattleCmd
8, // 16: BattleReport.outcmd:type_name -> BattleCmd
20, // 17: BattleRpcMessage.data:type_name -> google.protobuf.Any
7, // 18: ArenaRTimePvpPush.info:type_name -> BattleInfo
8, // 19: ArenaRtPvpCmdReq.cmd:type_name -> BattleCmd
8, // 20: ArenaRtPvpCmdPush.cmd:type_name -> BattleCmd
21, // [21:21] is the sub-list for method output_type
21, // [21:21] is the sub-list for method input_type
21, // [21:21] is the sub-list for extension type_name
21, // [21:21] is the sub-list for extension extendee
0, // [0:21] is the sub-list for field type_name
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
} }
func init() { file_battle_battle_msg_proto_init() } func init() { file_battle_battle_msg_proto_init() }
@ -1710,8 +2035,25 @@ func file_battle_battle_msg_proto_init() {
return nil return nil
} }
} }
<<<<<<< HEAD
file_battle_battle_msg_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} { file_battle_battle_msg_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleCreateServerReq); i { switch v := v.(*BattleCreateServerReq); i {
=======
file_battle_battle_msg_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ArenaRTimePvpPush); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_battle_battle_msg_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ArenaRtPvpCmdReq); i {
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -1723,7 +2065,11 @@ func file_battle_battle_msg_proto_init() {
} }
} }
file_battle_battle_msg_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} { file_battle_battle_msg_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
<<<<<<< HEAD
switch v := v.(*BattleCreateServerResp); i { switch v := v.(*BattleCreateServerResp); i {
=======
switch v := v.(*ArenaRtPvpCmdResp); i {
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -1735,6 +2081,7 @@ func file_battle_battle_msg_proto_init() {
} }
} }
file_battle_battle_msg_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} { file_battle_battle_msg_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
<<<<<<< HEAD
switch v := v.(*BattleInCmdReq); i { switch v := v.(*BattleInCmdReq); i {
case 0: case 0:
return &v.state return &v.state
@ -1772,6 +2119,9 @@ func file_battle_battle_msg_proto_init() {
} }
file_battle_battle_msg_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} { file_battle_battle_msg_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*BattleFinishPush); i { switch v := v.(*BattleFinishPush); i {
=======
switch v := v.(*ArenaRtPvpCmdPush); i {
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -1789,7 +2139,11 @@ func file_battle_battle_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_battle_battle_msg_proto_rawDesc, RawDescriptor: file_battle_battle_msg_proto_rawDesc,
NumEnums: 0, NumEnums: 0,
<<<<<<< HEAD
NumMessages: 19, NumMessages: 19,
=======
NumMessages: 16,
>>>>>>> 66c5f1788db9717c9db78ed63f33d09777fd6ddb
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -71,39 +71,34 @@ type DBHero struct {
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
HeroID string `protobuf:"bytes,3,opt,name=heroID,proto3" json:"heroID" bson:"heroID"` // 英雄的配置表ID HeroID string `protobuf:"bytes,3,opt,name=heroID,proto3" json:"heroID" bson:"heroID"` // 英雄的配置表ID
Star int32 `protobuf:"varint,4,opt,name=star,proto3" json:"star"` // 英雄星级 Star int32 `protobuf:"varint,4,opt,name=star,proto3" json:"star"` // 英雄星级
Lv int32 `protobuf:"varint,5,opt,name=lv,proto3" json:"lv"` // 英雄等级 Lv int32 `protobuf:"varint,5,opt,name=lv,proto3" json:"lv"` // 英雄等级
Exp int32 `protobuf:"varint,6,opt,name=exp,proto3" json:"exp"` // 英雄经验 Exp int32 `protobuf:"varint,6,opt,name=exp,proto3" json:"exp"` // 英雄经验
JuexingLv int32 `protobuf:"varint,7,opt,name=juexingLv,proto3" json:"juexingLv" bson:"juexingLv"` //觉醒等级 JuexingLv int32 `protobuf:"varint,7,opt,name=juexingLv,proto3" json:"juexingLv" bson:"juexingLv"` //觉醒等级
CaptainSkill int32 `protobuf:"varint,8,opt,name=captainSkill,proto3" json:"captainSkill" bson:"captainSkill"` //队长技能 CaptainSkill int32 `protobuf:"varint,8,opt,name=captainSkill,proto3" json:"captainSkill" bson:"captainSkill"` //队长技能
NormalSkill []*SkillData `protobuf:"bytes,9,rep,name=normalSkill,proto3" json:"normalSkill" bson:"normalSkill"` //普通技能 NormalSkill []*SkillData `protobuf:"bytes,9,rep,name=normalSkill,proto3" json:"normalSkill" bson:"normalSkill"` //普通技能
Property map[string]int32 `protobuf:"bytes,10,rep,name=property,proto3" json:"property" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 属性相关 Property map[string]int32 `protobuf:"bytes,10,rep,name=property,proto3" json:"property" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 属性相关
AddProperty map[string]int32 `protobuf:"bytes,11,rep,name=addProperty,proto3" json:"addProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"addProperty"` //附加属性相关 AddProperty map[string]int32 `protobuf:"bytes,11,rep,name=addProperty,proto3" json:"addProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"addProperty"` //附加属性相关
CardType int32 `protobuf:"varint,12,opt,name=cardType,proto3" json:"cardType" bson:"cardType"` //卡片类型(升星卡、经验卡、技能升级卡) CardType int32 `protobuf:"varint,12,opt,name=cardType,proto3" json:"cardType" bson:"cardType"` //卡片类型(升星卡、经验卡、技能升级卡)
CurSkin int32 `protobuf:"varint,13,opt,name=curSkin,proto3" json:"curSkin" bson:"curSkin"` //当前装备的皮肤ID CurSkin int32 `protobuf:"varint,13,opt,name=curSkin,proto3" json:"curSkin" bson:"curSkin"` //当前装备的皮肤ID
Skins []int32 `protobuf:"varint,14,rep,packed,name=skins,proto3" json:"skins"` // 所有皮肤ID Skins []int32 `protobuf:"varint,14,rep,packed,name=skins,proto3" json:"skins"` // 所有皮肤ID
Block bool `protobuf:"varint,15,opt,name=block,proto3" json:"block"` // 锁定 Block bool `protobuf:"varint,15,opt,name=block,proto3" json:"block"` // 锁定
EquipID []string `protobuf:"bytes,16,rep,name=equipID,proto3" json:"equipID" bson:"equipID"` //装备 objID EquipID []string `protobuf:"bytes,16,rep,name=equipID,proto3" json:"equipID" bson:"equipID"` //装备 objID
ResonateNum int32 `protobuf:"varint,17,opt,name=resonateNum,proto3" json:"resonateNum" bson:"resonateNum"` //共鸣次数 SameCount int32 `protobuf:"varint,20,opt,name=sameCount,proto3" json:"sameCount" bson:"sameCount"` // 卡片叠加数量
DistributionResonate int32 `protobuf:"varint,18,opt,name=distributionResonate,proto3" json:"distributionResonate" bson:"distributionResonate"` //分配的共鸣能量 SuiteId int32 `protobuf:"varint,21,opt,name=suiteId,proto3" json:"suiteId" bson:"suiteId"` // 套装Id
Energy map[string]int32 `protobuf:"bytes,19,rep,name=energy,proto3" json:"energy" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // @go_tags(`bson:"energy"`)能量分配到哪里[hppro:0,atkpro:0,defpro:20] SuiteExtId int32 `protobuf:"varint,22,opt,name=suiteExtId,proto3" json:"suiteExtId"` // go_tags(`bson:"suiteExtId"`) 扩展套装Id
SameCount int32 `protobuf:"varint,20,opt,name=sameCount,proto3" json:"sameCount" bson:"sameCount"` // 卡片叠加数量 JuexProperty map[string]int32 `protobuf:"bytes,25,rep,name=juexProperty,proto3" json:"juexProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"juexProperty"` ////hp
SuiteId int32 `protobuf:"varint,21,opt,name=suiteId,proto3" json:"suiteId" bson:"suiteId"` // 套装Id Status HeroType `protobuf:"varint,26,opt,name=status,proto3,enum=HeroType" json:"status" bson:"status"` //状态 (1 练功)
SuiteExtId int32 `protobuf:"varint,22,opt,name=suiteExtId,proto3" json:"suiteExtId"` // go_tags(`bson:"suiteExtId"`) 扩展套装Id Suite1Star int32 `protobuf:"varint,27,opt,name=suite1Star,proto3" json:"suite1Star" bson:"suite1Star"`
IsOverlying bool `protobuf:"varint,23,opt,name=isOverlying,proto3" json:"isOverlying"` // go_tags(`bson:"isOverlying"`) 是否允许叠加 默认true Suite2Star int32 `protobuf:"varint,28,opt,name=suite2Star,proto3" json:"suite2Star" bson:"suite2Star"`
EnergyProperty map[string]int32 `protobuf:"bytes,24,rep,name=energyProperty,proto3" json:"energyProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"energyProperty"` Suite1Lv int32 `protobuf:"varint,29,opt,name=suite1Lv,proto3" json:"suite1Lv" bson:"suite1Lv"`
JuexProperty map[string]int32 `protobuf:"bytes,25,rep,name=juexProperty,proto3" json:"juexProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"juexProperty"` ////hp Suite2Lv int32 `protobuf:"varint,30,opt,name=suite2Lv,proto3" json:"suite2Lv" bson:"suite2Lv"`
Status HeroType `protobuf:"varint,26,opt,name=status,proto3,enum=HeroType" json:"status" bson:"status"` //状态 (1 练功) TalentProperty map[string]int32 `protobuf:"bytes,31,rep,name=talentProperty,proto3" json:"talentProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"talentProperty"` // // 天赋属性
Suite1Star int32 `protobuf:"varint,27,opt,name=suite1Star,proto3" json:"suite1Star" bson:"suite1Star"` EquipSkill []*SkillData `protobuf:"bytes,32,rep,name=equipSkill,proto3" json:"equipSkill" bson:"equipSkill"` //装备技能
Suite2Star int32 `protobuf:"varint,28,opt,name=suite2Star,proto3" json:"suite2Star" bson:"suite2Star"` HoroscopeProperty map[string]int32 `protobuf:"bytes,33,rep,name=horoscopeProperty,proto3" json:"horoscopeProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"horoscopeProperty"` ////星座属性加成
Suite1Lv int32 `protobuf:"varint,29,opt,name=suite1Lv,proto3" json:"suite1Lv" bson:"suite1Lv"`
Suite2Lv int32 `protobuf:"varint,30,opt,name=suite2Lv,proto3" json:"suite2Lv" bson:"suite2Lv"`
TalentProperty map[string]int32 `protobuf:"bytes,31,rep,name=talentProperty,proto3" json:"talentProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"talentProperty"` // // 天赋属性
EquipSkill []*SkillData `protobuf:"bytes,32,rep,name=equipSkill,proto3" json:"equipSkill" bson:"equipSkill"` //装备技能
HoroscopeProperty map[string]int32 `protobuf:"bytes,33,rep,name=horoscopeProperty,proto3" json:"horoscopeProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"horoscopeProperty"` ////星座属性加成
} }
func (x *DBHero) Reset() { func (x *DBHero) Reset() {
@ -250,27 +245,6 @@ func (x *DBHero) GetEquipID() []string {
return nil return nil
} }
func (x *DBHero) GetResonateNum() int32 {
if x != nil {
return x.ResonateNum
}
return 0
}
func (x *DBHero) GetDistributionResonate() int32 {
if x != nil {
return x.DistributionResonate
}
return 0
}
func (x *DBHero) GetEnergy() map[string]int32 {
if x != nil {
return x.Energy
}
return nil
}
func (x *DBHero) GetSameCount() int32 { func (x *DBHero) GetSameCount() int32 {
if x != nil { if x != nil {
return x.SameCount return x.SameCount
@ -292,20 +266,6 @@ func (x *DBHero) GetSuiteExtId() int32 {
return 0 return 0
} }
func (x *DBHero) GetIsOverlying() bool {
if x != nil {
return x.IsOverlying
}
return false
}
func (x *DBHero) GetEnergyProperty() map[string]int32 {
if x != nil {
return x.EnergyProperty
}
return nil
}
func (x *DBHero) GetJuexProperty() map[string]int32 { func (x *DBHero) GetJuexProperty() map[string]int32 {
if x != nil { if x != nil {
return x.JuexProperty return x.JuexProperty
@ -598,7 +558,7 @@ var File_hero_hero_db_proto protoreflect.FileDescriptor
var file_hero_hero_db_proto_rawDesc = []byte{ var file_hero_hero_db_proto_rawDesc = []byte{
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} }
var ( var (
@ -768,7 +705,7 @@ func file_hero_hero_db_proto_rawDescGZIP() []byte {
} }
var file_hero_hero_db_proto_enumTypes = make([]protoimpl.EnumInfo, 1) var file_hero_hero_db_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_hero_hero_db_proto_msgTypes = make([]protoimpl.MessageInfo, 13) var file_hero_hero_db_proto_msgTypes = make([]protoimpl.MessageInfo, 11)
var file_hero_hero_db_proto_goTypes = []interface{}{ var file_hero_hero_db_proto_goTypes = []interface{}{
(HeroType)(0), // 0: HeroType (HeroType)(0), // 0: HeroType
(*DBHero)(nil), // 1: DBHero (*DBHero)(nil), // 1: DBHero
@ -776,35 +713,31 @@ var file_hero_hero_db_proto_goTypes = []interface{}{
(*DBHeroTalent)(nil), // 3: DBHeroTalent (*DBHeroTalent)(nil), // 3: DBHeroTalent
nil, // 4: DBHero.PropertyEntry nil, // 4: DBHero.PropertyEntry
nil, // 5: DBHero.AddPropertyEntry nil, // 5: DBHero.AddPropertyEntry
nil, // 6: DBHero.EnergyEntry nil, // 6: DBHero.JuexPropertyEntry
nil, // 7: DBHero.EnergyPropertyEntry nil, // 7: DBHero.TalentPropertyEntry
nil, // 8: DBHero.JuexPropertyEntry nil, // 8: DBHero.HoroscopePropertyEntry
nil, // 9: DBHero.TalentPropertyEntry nil, // 9: DBHeroRecord.ConditionEntry
nil, // 10: DBHero.HoroscopePropertyEntry nil, // 10: DBHeroRecord.Star5HeroEntry
nil, // 11: DBHeroRecord.ConditionEntry nil, // 11: DBHeroTalent.TalentEntry
nil, // 12: DBHeroRecord.Star5HeroEntry (*SkillData)(nil), // 12: SkillData
nil, // 13: DBHeroTalent.TalentEntry
(*SkillData)(nil), // 14: SkillData
} }
var file_hero_hero_db_proto_depIdxs = []int32{ var file_hero_hero_db_proto_depIdxs = []int32{
14, // 0: DBHero.normalSkill:type_name -> SkillData 12, // 0: DBHero.normalSkill:type_name -> SkillData
4, // 1: DBHero.property:type_name -> DBHero.PropertyEntry 4, // 1: DBHero.property:type_name -> DBHero.PropertyEntry
5, // 2: DBHero.addProperty:type_name -> DBHero.AddPropertyEntry 5, // 2: DBHero.addProperty:type_name -> DBHero.AddPropertyEntry
6, // 3: DBHero.energy:type_name -> DBHero.EnergyEntry 6, // 3: DBHero.juexProperty:type_name -> DBHero.JuexPropertyEntry
7, // 4: DBHero.energyProperty:type_name -> DBHero.EnergyPropertyEntry 0, // 4: DBHero.status:type_name -> HeroType
8, // 5: DBHero.juexProperty:type_name -> DBHero.JuexPropertyEntry 7, // 5: DBHero.talentProperty:type_name -> DBHero.TalentPropertyEntry
0, // 6: DBHero.status:type_name -> HeroType 12, // 6: DBHero.equipSkill:type_name -> SkillData
9, // 7: DBHero.talentProperty:type_name -> DBHero.TalentPropertyEntry 8, // 7: DBHero.horoscopeProperty:type_name -> DBHero.HoroscopePropertyEntry
14, // 8: DBHero.equipSkill:type_name -> SkillData 9, // 8: DBHeroRecord.condition:type_name -> DBHeroRecord.ConditionEntry
10, // 9: DBHero.horoscopeProperty:type_name -> DBHero.HoroscopePropertyEntry 10, // 9: DBHeroRecord.star5Hero:type_name -> DBHeroRecord.Star5HeroEntry
11, // 10: DBHeroRecord.condition:type_name -> DBHeroRecord.ConditionEntry 11, // 10: DBHeroTalent.talent:type_name -> DBHeroTalent.TalentEntry
12, // 11: DBHeroRecord.star5Hero:type_name -> DBHeroRecord.Star5HeroEntry 11, // [11:11] is the sub-list for method output_type
13, // 12: DBHeroTalent.talent:type_name -> DBHeroTalent.TalentEntry 11, // [11:11] is the sub-list for method input_type
13, // [13:13] is the sub-list for method output_type 11, // [11:11] is the sub-list for extension type_name
13, // [13:13] is the sub-list for method input_type 11, // [11:11] is the sub-list for extension extendee
13, // [13:13] is the sub-list for extension type_name 0, // [0:11] is the sub-list for field type_name
13, // [13:13] is the sub-list for extension extendee
0, // [0:13] is the sub-list for field type_name
} }
func init() { file_hero_hero_db_proto_init() } func init() { file_hero_hero_db_proto_init() }
@ -857,7 +790,7 @@ func file_hero_hero_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_hero_hero_db_proto_rawDesc, RawDescriptor: file_hero_hero_db_proto_rawDesc,
NumEnums: 1, NumEnums: 1,
NumMessages: 13, NumMessages: 11,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -576,53 +576,6 @@ func (x *HeroStrengthenUpSkillResp) GetHero() *DBHero {
return nil return nil
} }
type HeroResonanceUseEnergyResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Hero *DBHero `protobuf:"bytes,1,opt,name=hero,proto3" json:"hero"` // 英雄对象
}
func (x *HeroResonanceUseEnergyResp) Reset() {
*x = HeroResonanceUseEnergyResp{}
if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[11]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *HeroResonanceUseEnergyResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*HeroResonanceUseEnergyResp) ProtoMessage() {}
func (x *HeroResonanceUseEnergyResp) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[11]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use HeroResonanceUseEnergyResp.ProtoReflect.Descriptor instead.
func (*HeroResonanceUseEnergyResp) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{11}
}
func (x *HeroResonanceUseEnergyResp) GetHero() *DBHero {
if x != nil {
return x.Hero
}
return nil
}
// 觉醒 // 觉醒
type HeroAwakenReq struct { type HeroAwakenReq struct {
state protoimpl.MessageState state protoimpl.MessageState
@ -635,7 +588,7 @@ type HeroAwakenReq struct {
func (x *HeroAwakenReq) Reset() { func (x *HeroAwakenReq) Reset() {
*x = HeroAwakenReq{} *x = HeroAwakenReq{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[12] mi := &file_hero_hero_msg_proto_msgTypes[11]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -648,7 +601,7 @@ func (x *HeroAwakenReq) String() string {
func (*HeroAwakenReq) ProtoMessage() {} func (*HeroAwakenReq) ProtoMessage() {}
func (x *HeroAwakenReq) ProtoReflect() protoreflect.Message { func (x *HeroAwakenReq) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[12] mi := &file_hero_hero_msg_proto_msgTypes[11]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -661,7 +614,7 @@ func (x *HeroAwakenReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use HeroAwakenReq.ProtoReflect.Descriptor instead. // Deprecated: Use HeroAwakenReq.ProtoReflect.Descriptor instead.
func (*HeroAwakenReq) Descriptor() ([]byte, []int) { func (*HeroAwakenReq) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{12} return file_hero_hero_msg_proto_rawDescGZIP(), []int{11}
} }
func (x *HeroAwakenReq) GetHeroObjID() string { func (x *HeroAwakenReq) GetHeroObjID() string {
@ -683,7 +636,7 @@ type HeroAwakenResp struct {
func (x *HeroAwakenResp) Reset() { func (x *HeroAwakenResp) Reset() {
*x = HeroAwakenResp{} *x = HeroAwakenResp{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[13] mi := &file_hero_hero_msg_proto_msgTypes[12]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -696,7 +649,7 @@ func (x *HeroAwakenResp) String() string {
func (*HeroAwakenResp) ProtoMessage() {} func (*HeroAwakenResp) ProtoMessage() {}
func (x *HeroAwakenResp) ProtoReflect() protoreflect.Message { func (x *HeroAwakenResp) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[13] mi := &file_hero_hero_msg_proto_msgTypes[12]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -709,7 +662,7 @@ func (x *HeroAwakenResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use HeroAwakenResp.ProtoReflect.Descriptor instead. // Deprecated: Use HeroAwakenResp.ProtoReflect.Descriptor instead.
func (*HeroAwakenResp) Descriptor() ([]byte, []int) { func (*HeroAwakenResp) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{13} return file_hero_hero_msg_proto_rawDescGZIP(), []int{12}
} }
func (x *HeroAwakenResp) GetHero() *DBHero { func (x *HeroAwakenResp) GetHero() *DBHero {
@ -733,7 +686,7 @@ type HeroPropertyPush struct {
func (x *HeroPropertyPush) Reset() { func (x *HeroPropertyPush) Reset() {
*x = HeroPropertyPush{} *x = HeroPropertyPush{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[14] mi := &file_hero_hero_msg_proto_msgTypes[13]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -746,7 +699,7 @@ func (x *HeroPropertyPush) String() string {
func (*HeroPropertyPush) ProtoMessage() {} func (*HeroPropertyPush) ProtoMessage() {}
func (x *HeroPropertyPush) ProtoReflect() protoreflect.Message { func (x *HeroPropertyPush) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[14] mi := &file_hero_hero_msg_proto_msgTypes[13]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -759,7 +712,7 @@ func (x *HeroPropertyPush) ProtoReflect() protoreflect.Message {
// Deprecated: Use HeroPropertyPush.ProtoReflect.Descriptor instead. // Deprecated: Use HeroPropertyPush.ProtoReflect.Descriptor instead.
func (*HeroPropertyPush) Descriptor() ([]byte, []int) { func (*HeroPropertyPush) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{14} return file_hero_hero_msg_proto_rawDescGZIP(), []int{13}
} }
func (x *HeroPropertyPush) GetHeroId() string { func (x *HeroPropertyPush) GetHeroId() string {
@ -795,7 +748,7 @@ type HeroLockReq struct {
func (x *HeroLockReq) Reset() { func (x *HeroLockReq) Reset() {
*x = HeroLockReq{} *x = HeroLockReq{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[15] mi := &file_hero_hero_msg_proto_msgTypes[14]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -808,7 +761,7 @@ func (x *HeroLockReq) String() string {
func (*HeroLockReq) ProtoMessage() {} func (*HeroLockReq) ProtoMessage() {}
func (x *HeroLockReq) ProtoReflect() protoreflect.Message { func (x *HeroLockReq) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[15] mi := &file_hero_hero_msg_proto_msgTypes[14]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -821,7 +774,7 @@ func (x *HeroLockReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use HeroLockReq.ProtoReflect.Descriptor instead. // Deprecated: Use HeroLockReq.ProtoReflect.Descriptor instead.
func (*HeroLockReq) Descriptor() ([]byte, []int) { func (*HeroLockReq) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{15} return file_hero_hero_msg_proto_rawDescGZIP(), []int{14}
} }
func (x *HeroLockReq) GetHeroid() string { func (x *HeroLockReq) GetHeroid() string {
@ -843,7 +796,7 @@ type HeroLockResp struct {
func (x *HeroLockResp) Reset() { func (x *HeroLockResp) Reset() {
*x = HeroLockResp{} *x = HeroLockResp{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[16] mi := &file_hero_hero_msg_proto_msgTypes[15]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -856,7 +809,7 @@ func (x *HeroLockResp) String() string {
func (*HeroLockResp) ProtoMessage() {} func (*HeroLockResp) ProtoMessage() {}
func (x *HeroLockResp) ProtoReflect() protoreflect.Message { func (x *HeroLockResp) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[16] mi := &file_hero_hero_msg_proto_msgTypes[15]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -869,7 +822,7 @@ func (x *HeroLockResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use HeroLockResp.ProtoReflect.Descriptor instead. // Deprecated: Use HeroLockResp.ProtoReflect.Descriptor instead.
func (*HeroLockResp) Descriptor() ([]byte, []int) { func (*HeroLockResp) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{16} return file_hero_hero_msg_proto_rawDescGZIP(), []int{15}
} }
func (x *HeroLockResp) GetHero() *DBHero { func (x *HeroLockResp) GetHero() *DBHero {
@ -894,7 +847,7 @@ type HeroGetSpecifiedReq struct {
func (x *HeroGetSpecifiedReq) Reset() { func (x *HeroGetSpecifiedReq) Reset() {
*x = HeroGetSpecifiedReq{} *x = HeroGetSpecifiedReq{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[17] mi := &file_hero_hero_msg_proto_msgTypes[16]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -907,7 +860,7 @@ func (x *HeroGetSpecifiedReq) String() string {
func (*HeroGetSpecifiedReq) ProtoMessage() {} func (*HeroGetSpecifiedReq) ProtoMessage() {}
func (x *HeroGetSpecifiedReq) ProtoReflect() protoreflect.Message { func (x *HeroGetSpecifiedReq) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[17] mi := &file_hero_hero_msg_proto_msgTypes[16]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -920,7 +873,7 @@ func (x *HeroGetSpecifiedReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use HeroGetSpecifiedReq.ProtoReflect.Descriptor instead. // Deprecated: Use HeroGetSpecifiedReq.ProtoReflect.Descriptor instead.
func (*HeroGetSpecifiedReq) Descriptor() ([]byte, []int) { func (*HeroGetSpecifiedReq) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{17} return file_hero_hero_msg_proto_rawDescGZIP(), []int{16}
} }
func (x *HeroGetSpecifiedReq) GetHeroCoinfigID() string { func (x *HeroGetSpecifiedReq) GetHeroCoinfigID() string {
@ -962,7 +915,7 @@ type HeroGetSpecifiedResp struct {
func (x *HeroGetSpecifiedResp) Reset() { func (x *HeroGetSpecifiedResp) Reset() {
*x = HeroGetSpecifiedResp{} *x = HeroGetSpecifiedResp{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[18] mi := &file_hero_hero_msg_proto_msgTypes[17]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -975,7 +928,7 @@ func (x *HeroGetSpecifiedResp) String() string {
func (*HeroGetSpecifiedResp) ProtoMessage() {} func (*HeroGetSpecifiedResp) ProtoMessage() {}
func (x *HeroGetSpecifiedResp) ProtoReflect() protoreflect.Message { func (x *HeroGetSpecifiedResp) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[18] mi := &file_hero_hero_msg_proto_msgTypes[17]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -988,7 +941,7 @@ func (x *HeroGetSpecifiedResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use HeroGetSpecifiedResp.ProtoReflect.Descriptor instead. // Deprecated: Use HeroGetSpecifiedResp.ProtoReflect.Descriptor instead.
func (*HeroGetSpecifiedResp) Descriptor() ([]byte, []int) { func (*HeroGetSpecifiedResp) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{18} return file_hero_hero_msg_proto_rawDescGZIP(), []int{17}
} }
func (x *HeroGetSpecifiedResp) GetHero() *DBHero { func (x *HeroGetSpecifiedResp) GetHero() *DBHero {
@ -1011,7 +964,7 @@ type HeroDrawCardReq struct {
func (x *HeroDrawCardReq) Reset() { func (x *HeroDrawCardReq) Reset() {
*x = HeroDrawCardReq{} *x = HeroDrawCardReq{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[19] mi := &file_hero_hero_msg_proto_msgTypes[18]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -1024,7 +977,7 @@ func (x *HeroDrawCardReq) String() string {
func (*HeroDrawCardReq) ProtoMessage() {} func (*HeroDrawCardReq) ProtoMessage() {}
func (x *HeroDrawCardReq) ProtoReflect() protoreflect.Message { func (x *HeroDrawCardReq) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[19] mi := &file_hero_hero_msg_proto_msgTypes[18]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -1037,7 +990,7 @@ func (x *HeroDrawCardReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use HeroDrawCardReq.ProtoReflect.Descriptor instead. // Deprecated: Use HeroDrawCardReq.ProtoReflect.Descriptor instead.
func (*HeroDrawCardReq) Descriptor() ([]byte, []int) { func (*HeroDrawCardReq) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{19} return file_hero_hero_msg_proto_rawDescGZIP(), []int{18}
} }
func (x *HeroDrawCardReq) GetDrawType() int32 { func (x *HeroDrawCardReq) GetDrawType() int32 {
@ -1054,12 +1007,59 @@ func (x *HeroDrawCardReq) GetDrawCount() int32 {
return 0 return 0
} }
type AtnoData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Atno []*UserAtno `protobuf:"bytes,1,rep,name=atno,proto3" json:"atno"`
}
func (x *AtnoData) Reset() {
*x = AtnoData{}
if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[19]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *AtnoData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*AtnoData) ProtoMessage() {}
func (x *AtnoData) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[19]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use AtnoData.ProtoReflect.Descriptor instead.
func (*AtnoData) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{19}
}
func (x *AtnoData) GetAtno() []*UserAtno {
if x != nil {
return x.Atno
}
return nil
}
type HeroDrawCardResp struct { type HeroDrawCardResp struct {
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Heroes []string `protobuf:"bytes,1,rep,name=heroes,proto3" json:"heroes"` // 返回英雄的configID Data []*AtnoData `protobuf:"bytes,1,rep,name=data,proto3" json:"data"`
} }
func (x *HeroDrawCardResp) Reset() { func (x *HeroDrawCardResp) Reset() {
@ -1094,9 +1094,9 @@ func (*HeroDrawCardResp) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{20} return file_hero_hero_msg_proto_rawDescGZIP(), []int{20}
} }
func (x *HeroDrawCardResp) GetHeroes() []string { func (x *HeroDrawCardResp) GetData() []*AtnoData {
if x != nil { if x != nil {
return x.Heroes return x.Data
} }
return nil return nil
} }
@ -1833,164 +1833,164 @@ var File_hero_hero_msg_proto protoreflect.FileDescriptor
var file_hero_hero_msg_proto_rawDesc = []byte{ var file_hero_hero_msg_proto_rawDesc = []byte{
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} }
var ( var (
@ -2007,47 +2007,48 @@ func file_hero_hero_msg_proto_rawDescGZIP() []byte {
var file_hero_hero_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 39) var file_hero_hero_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 39)
var file_hero_hero_msg_proto_goTypes = []interface{}{ var file_hero_hero_msg_proto_goTypes = []interface{}{
(*HeroInfoReq)(nil), // 0: HeroInfoReq (*HeroInfoReq)(nil), // 0: HeroInfoReq
(*HeroInfoResp)(nil), // 1: HeroInfoResp (*HeroInfoResp)(nil), // 1: HeroInfoResp
(*HeroListReq)(nil), // 2: HeroListReq (*HeroListReq)(nil), // 2: HeroListReq
(*HeroListResp)(nil), // 3: HeroListResp (*HeroListResp)(nil), // 3: HeroListResp
(*MapStringInt32)(nil), // 4: MapStringInt32 (*MapStringInt32)(nil), // 4: MapStringInt32
(*HeroStrengthenUplvReq)(nil), // 5: HeroStrengthenUplvReq (*HeroStrengthenUplvReq)(nil), // 5: HeroStrengthenUplvReq
(*HeroStrengthenUplvResp)(nil), // 6: HeroStrengthenUplvResp (*HeroStrengthenUplvResp)(nil), // 6: HeroStrengthenUplvResp
(*HeroStrengthenUpStarReq)(nil), // 7: HeroStrengthenUpStarReq (*HeroStrengthenUpStarReq)(nil), // 7: HeroStrengthenUpStarReq
(*HeroStrengthenUpStarResp)(nil), // 8: HeroStrengthenUpStarResp (*HeroStrengthenUpStarResp)(nil), // 8: HeroStrengthenUpStarResp
(*HeroStrengthenUpSkillReq)(nil), // 9: HeroStrengthenUpSkillReq (*HeroStrengthenUpSkillReq)(nil), // 9: HeroStrengthenUpSkillReq
(*HeroStrengthenUpSkillResp)(nil), // 10: HeroStrengthenUpSkillResp (*HeroStrengthenUpSkillResp)(nil), // 10: HeroStrengthenUpSkillResp
(*HeroResonanceUseEnergyResp)(nil), // 11: HeroResonanceUseEnergyResp (*HeroAwakenReq)(nil), // 11: HeroAwakenReq
(*HeroAwakenReq)(nil), // 12: HeroAwakenReq (*HeroAwakenResp)(nil), // 12: HeroAwakenResp
(*HeroAwakenResp)(nil), // 13: HeroAwakenResp (*HeroPropertyPush)(nil), // 13: HeroPropertyPush
(*HeroPropertyPush)(nil), // 14: HeroPropertyPush (*HeroLockReq)(nil), // 14: HeroLockReq
(*HeroLockReq)(nil), // 15: HeroLockReq (*HeroLockResp)(nil), // 15: HeroLockResp
(*HeroLockResp)(nil), // 16: HeroLockResp (*HeroGetSpecifiedReq)(nil), // 16: HeroGetSpecifiedReq
(*HeroGetSpecifiedReq)(nil), // 17: HeroGetSpecifiedReq (*HeroGetSpecifiedResp)(nil), // 17: HeroGetSpecifiedResp
(*HeroGetSpecifiedResp)(nil), // 18: HeroGetSpecifiedResp (*HeroDrawCardReq)(nil), // 18: HeroDrawCardReq
(*HeroDrawCardReq)(nil), // 19: HeroDrawCardReq (*AtnoData)(nil), // 19: AtnoData
(*HeroDrawCardResp)(nil), // 20: HeroDrawCardResp (*HeroDrawCardResp)(nil), // 20: HeroDrawCardResp
(*HeroChangePush)(nil), // 21: HeroChangePush (*HeroChangePush)(nil), // 21: HeroChangePush
(*HeroDrawCardFloorReq)(nil), // 22: HeroDrawCardFloorReq (*HeroDrawCardFloorReq)(nil), // 22: HeroDrawCardFloorReq
(*HeroDrawCardFloorResp)(nil), // 23: HeroDrawCardFloorResp (*HeroDrawCardFloorResp)(nil), // 23: HeroDrawCardFloorResp
(*HeroFusionReq)(nil), // 24: HeroFusionReq (*HeroFusionReq)(nil), // 24: HeroFusionReq
(*HeroFusionResp)(nil), // 25: HeroFusionResp (*HeroFusionResp)(nil), // 25: HeroFusionResp
(*HeroTalentListReq)(nil), // 26: HeroTalentListReq (*HeroTalentListReq)(nil), // 26: HeroTalentListReq
(*HeroTalentListResp)(nil), // 27: HeroTalentListResp (*HeroTalentListResp)(nil), // 27: HeroTalentListResp
(*HeroTalentLearnReq)(nil), // 28: HeroTalentLearnReq (*HeroTalentLearnReq)(nil), // 28: HeroTalentLearnReq
(*HeroTalentLearnResp)(nil), // 29: HeroTalentLearnResp (*HeroTalentLearnResp)(nil), // 29: HeroTalentLearnResp
(*HeroTalentResetReq)(nil), // 30: HeroTalentResetReq (*HeroTalentResetReq)(nil), // 30: HeroTalentResetReq
(*HeroTalentResetResp)(nil), // 31: HeroTalentResetResp (*HeroTalentResetResp)(nil), // 31: HeroTalentResetResp
(*HeroBuyReq)(nil), // 32: HeroBuyReq (*HeroBuyReq)(nil), // 32: HeroBuyReq
(*HeroBuyResp)(nil), // 33: HeroBuyResp (*HeroBuyResp)(nil), // 33: HeroBuyResp
(*HeroFirstGetPush)(nil), // 34: HeroFirstGetPush (*HeroFirstGetPush)(nil), // 34: HeroFirstGetPush
nil, // 35: HeroStrengthenUplvReq.ItemEntry nil, // 35: HeroStrengthenUplvReq.ItemEntry
nil, // 36: HeroPropertyPush.PropertyEntry nil, // 36: HeroPropertyPush.PropertyEntry
nil, // 37: HeroPropertyPush.AddPropertyEntry nil, // 37: HeroPropertyPush.AddPropertyEntry
nil, // 38: HeroFusionReq.HerosEntry nil, // 38: HeroFusionReq.HerosEntry
(*DBHero)(nil), // 39: DBHero (*DBHero)(nil), // 39: DBHero
(*DBHeroTalent)(nil), // 40: DBHeroTalent (*UserAtno)(nil), // 40: UserAtno
(*DBHeroTalent)(nil), // 41: DBHeroTalent
} }
var file_hero_hero_msg_proto_depIdxs = []int32{ var file_hero_hero_msg_proto_depIdxs = []int32{
39, // 0: HeroInfoResp.base:type_name -> DBHero 39, // 0: HeroInfoResp.base:type_name -> DBHero
@ -2056,22 +2057,23 @@ var file_hero_hero_msg_proto_depIdxs = []int32{
39, // 3: HeroStrengthenUplvResp.hero:type_name -> DBHero 39, // 3: HeroStrengthenUplvResp.hero:type_name -> DBHero
39, // 4: HeroStrengthenUpStarResp.hero:type_name -> DBHero 39, // 4: HeroStrengthenUpStarResp.hero:type_name -> DBHero
39, // 5: HeroStrengthenUpSkillResp.hero:type_name -> DBHero 39, // 5: HeroStrengthenUpSkillResp.hero:type_name -> DBHero
39, // 6: HeroResonanceUseEnergyResp.hero:type_name -> DBHero 39, // 6: HeroAwakenResp.hero:type_name -> DBHero
39, // 7: HeroAwakenResp.hero:type_name -> DBHero 36, // 7: HeroPropertyPush.property:type_name -> HeroPropertyPush.PropertyEntry
36, // 8: HeroPropertyPush.property:type_name -> HeroPropertyPush.PropertyEntry 37, // 8: HeroPropertyPush.addProperty:type_name -> HeroPropertyPush.AddPropertyEntry
37, // 9: HeroPropertyPush.addProperty:type_name -> HeroPropertyPush.AddPropertyEntry 39, // 9: HeroLockResp.hero:type_name -> DBHero
39, // 10: HeroLockResp.hero:type_name -> DBHero 39, // 10: HeroGetSpecifiedResp.hero:type_name -> DBHero
39, // 11: HeroGetSpecifiedResp.hero:type_name -> DBHero 40, // 11: AtnoData.atno:type_name -> UserAtno
39, // 12: HeroChangePush.list:type_name -> DBHero 19, // 12: HeroDrawCardResp.data:type_name -> AtnoData
38, // 13: HeroFusionReq.heros:type_name -> HeroFusionReq.HerosEntry 39, // 13: HeroChangePush.list:type_name -> DBHero
40, // 14: HeroTalentListResp.telnet:type_name -> DBHeroTalent 38, // 14: HeroFusionReq.heros:type_name -> HeroFusionReq.HerosEntry
40, // 15: HeroTalentLearnResp.telnet:type_name -> DBHeroTalent 41, // 15: HeroTalentListResp.telnet:type_name -> DBHeroTalent
40, // 16: HeroTalentResetResp.telnet:type_name -> DBHeroTalent 41, // 16: HeroTalentLearnResp.telnet:type_name -> DBHeroTalent
17, // [17:17] is the sub-list for method output_type 41, // 17: HeroTalentResetResp.telnet:type_name -> DBHeroTalent
17, // [17:17] is the sub-list for method input_type 18, // [18:18] is the sub-list for method output_type
17, // [17:17] is the sub-list for extension type_name 18, // [18:18] is the sub-list for method input_type
17, // [17:17] is the sub-list for extension extendee 18, // [18:18] is the sub-list for extension type_name
0, // [0:17] is the sub-list for field type_name 18, // [18:18] is the sub-list for extension extendee
0, // [0:18] is the sub-list for field type_name
} }
func init() { file_hero_hero_msg_proto_init() } func init() { file_hero_hero_msg_proto_init() }
@ -2080,6 +2082,7 @@ func file_hero_hero_msg_proto_init() {
return return
} }
file_hero_hero_db_proto_init() file_hero_hero_db_proto_init()
file_comm_proto_init()
if !protoimpl.UnsafeEnabled { if !protoimpl.UnsafeEnabled {
file_hero_hero_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { file_hero_hero_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroInfoReq); i { switch v := v.(*HeroInfoReq); i {
@ -2214,18 +2217,6 @@ func file_hero_hero_msg_proto_init() {
} }
} }
file_hero_hero_msg_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} { file_hero_hero_msg_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroResonanceUseEnergyResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_hero_hero_msg_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroAwakenReq); i { switch v := v.(*HeroAwakenReq); i {
case 0: case 0:
return &v.state return &v.state
@ -2237,7 +2228,7 @@ func file_hero_hero_msg_proto_init() {
return nil return nil
} }
} }
file_hero_hero_msg_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} { file_hero_hero_msg_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroAwakenResp); i { switch v := v.(*HeroAwakenResp); i {
case 0: case 0:
return &v.state return &v.state
@ -2249,7 +2240,7 @@ func file_hero_hero_msg_proto_init() {
return nil return nil
} }
} }
file_hero_hero_msg_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} { file_hero_hero_msg_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroPropertyPush); i { switch v := v.(*HeroPropertyPush); i {
case 0: case 0:
return &v.state return &v.state
@ -2261,7 +2252,7 @@ func file_hero_hero_msg_proto_init() {
return nil return nil
} }
} }
file_hero_hero_msg_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} { file_hero_hero_msg_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroLockReq); i { switch v := v.(*HeroLockReq); i {
case 0: case 0:
return &v.state return &v.state
@ -2273,7 +2264,7 @@ func file_hero_hero_msg_proto_init() {
return nil return nil
} }
} }
file_hero_hero_msg_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} { file_hero_hero_msg_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroLockResp); i { switch v := v.(*HeroLockResp); i {
case 0: case 0:
return &v.state return &v.state
@ -2285,7 +2276,7 @@ func file_hero_hero_msg_proto_init() {
return nil return nil
} }
} }
file_hero_hero_msg_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} { file_hero_hero_msg_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroGetSpecifiedReq); i { switch v := v.(*HeroGetSpecifiedReq); i {
case 0: case 0:
return &v.state return &v.state
@ -2297,7 +2288,7 @@ func file_hero_hero_msg_proto_init() {
return nil return nil
} }
} }
file_hero_hero_msg_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} { file_hero_hero_msg_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroGetSpecifiedResp); i { switch v := v.(*HeroGetSpecifiedResp); i {
case 0: case 0:
return &v.state return &v.state
@ -2309,7 +2300,7 @@ func file_hero_hero_msg_proto_init() {
return nil return nil
} }
} }
file_hero_hero_msg_proto_msgTypes[19].Exporter = func(v interface{}, i int) interface{} { file_hero_hero_msg_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroDrawCardReq); i { switch v := v.(*HeroDrawCardReq); i {
case 0: case 0:
return &v.state return &v.state
@ -2321,6 +2312,18 @@ func file_hero_hero_msg_proto_init() {
return nil return nil
} }
} }
file_hero_hero_msg_proto_msgTypes[19].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*AtnoData); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_hero_hero_msg_proto_msgTypes[20].Exporter = func(v interface{}, i int) interface{} { file_hero_hero_msg_proto_msgTypes[20].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroDrawCardResp); i { switch v := v.(*HeroDrawCardResp); i {
case 0: case 0:

View File

@ -555,51 +555,49 @@ var File_rtask_rtask_msg_proto protoreflect.FileDescriptor
var file_rtask_rtask_msg_proto_rawDesc = []byte{ var file_rtask_rtask_msg_proto_rawDesc = []byte{
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} }
var ( var (
@ -642,7 +640,6 @@ func file_rtask_rtask_msg_proto_init() {
if File_rtask_rtask_msg_proto != nil { if File_rtask_rtask_msg_proto != nil {
return return
} }
file_battle_battle_msg_proto_init()
file_rtask_rtask_db_proto_init() file_rtask_rtask_db_proto_init()
if !protoimpl.UnsafeEnabled { if !protoimpl.UnsafeEnabled {
file_rtask_rtask_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { file_rtask_rtask_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {

View File

@ -26,36 +26,36 @@ type DBUserExpand struct {
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id"` //主键id Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id"` //主键id
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` //用户id Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` //用户id
Lastreadnotiftime int64 `protobuf:"varint,3,opt,name=lastreadnotiftime,proto3" json:"lastreadnotiftime"` //最后阅读公告时间 Lastreadnotiftime int64 `protobuf:"varint,3,opt,name=lastreadnotiftime,proto3" json:"lastreadnotiftime"` //最后阅读公告时间
LastInitdataTime int64 `protobuf:"varint,4,opt,name=lastInitdataTime,proto3" json:"lastInitdataTime"` //上次初始数据时间 LastInitdataTime int64 `protobuf:"varint,4,opt,name=lastInitdataTime,proto3" json:"lastInitdataTime"` //上次初始数据时间
InitdataCount uint32 `protobuf:"varint,5,opt,name=initdataCount,proto3" json:"initdataCount"` //今日初始累计次数 InitdataCount uint32 `protobuf:"varint,5,opt,name=initdataCount,proto3" json:"initdataCount"` //今日初始累计次数
Chatchannel int32 `protobuf:"varint,6,opt,name=chatchannel,proto3" json:"chatchannel"` //跨服聊天频道 Chatchannel int32 `protobuf:"varint,6,opt,name=chatchannel,proto3" json:"chatchannel"` //跨服聊天频道
ModifynameCount int32 `protobuf:"varint,7,opt,name=modifynameCount,proto3" json:"modifynameCount"` //修改昵称次数 ModifynameCount int32 `protobuf:"varint,7,opt,name=modifynameCount,proto3" json:"modifynameCount"` //修改昵称次数
//map<string, int32> tujian = 8; //图鉴 Expitem map[string]int32 `protobuf:"bytes,8,rep,name=expitem,proto3" json:"expitem" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //该英雄重复获取后所获得的升星道具
Activeday int32 `protobuf:"varint,11,opt,name=activeday,proto3" json:"activeday"` //日活跃度 Activeday int32 `protobuf:"varint,11,opt,name=activeday,proto3" json:"activeday"` //日活跃度
Activeweek int32 `protobuf:"varint,12,opt,name=activeweek,proto3" json:"activeweek"` //周活跃度 Activeweek int32 `protobuf:"varint,12,opt,name=activeweek,proto3" json:"activeweek"` //周活跃度
Sign string `protobuf:"bytes,13,opt,name=sign,proto3" json:"sign"` //用户签名 Sign string `protobuf:"bytes,13,opt,name=sign,proto3" json:"sign"` //用户签名
FriendPoint int32 `protobuf:"varint,14,opt,name=friendPoint,proto3" json:"friendPoint" bson:"friendPoint"` //友情点 FriendPoint int32 `protobuf:"varint,14,opt,name=friendPoint,proto3" json:"friendPoint" bson:"friendPoint"` //友情点
FriendPointID int32 `protobuf:"varint,15,opt,name=friendPointID,proto3" json:"friendPointID" bson:"friendPointID"` //每日获赠友情点 FriendPointID int32 `protobuf:"varint,15,opt,name=friendPointID,proto3" json:"friendPointID" bson:"friendPointID"` //每日获赠友情点
FriendPointOD int32 `protobuf:"varint,16,opt,name=friendPointOD,proto3" json:"friendPointOD" bson:"friendPointOD"` //每日送出友情点 FriendPointOD int32 `protobuf:"varint,16,opt,name=friendPointOD,proto3" json:"friendPointOD" bson:"friendPointOD"` //每日送出友情点
LoginAddCount int32 `protobuf:"varint,19,opt,name=loginAddCount,proto3" json:"loginAddCount"` //@go_tasgs(`bson:"loginAddCount"`) 累计登录天数 LoginAddCount int32 `protobuf:"varint,19,opt,name=loginAddCount,proto3" json:"loginAddCount"` //@go_tasgs(`bson:"loginAddCount"`) 累计登录天数
LoginContinueCount int32 `protobuf:"varint,20,opt,name=loginContinueCount,proto3" json:"loginContinueCount"` //@go_tasgs(`bson:"loginContinueCount"`) 连续登录天数 LoginContinueCount int32 `protobuf:"varint,20,opt,name=loginContinueCount,proto3" json:"loginContinueCount"` //@go_tasgs(`bson:"loginContinueCount"`) 连续登录天数
RtaskId int32 `protobuf:"varint,21,opt,name=rtaskId,proto3" json:"rtaskId" bson:"rtaskId"` // 当前完成的随机任务ID RtaskId int32 `protobuf:"varint,21,opt,name=rtaskId,proto3" json:"rtaskId" bson:"rtaskId"` // 当前完成的随机任务ID
TeamHeroIds []string `protobuf:"bytes,22,rep,name=teamHeroIds,proto3" json:"teamHeroIds" bson:"teamHeroIds"` //阵容英雄IDs TeamHeroIds []string `protobuf:"bytes,22,rep,name=teamHeroIds,proto3" json:"teamHeroIds" bson:"teamHeroIds"` //阵容英雄IDs
SociatyId string `protobuf:"bytes,23,opt,name=sociatyId,proto3" json:"sociatyId" bson:"sociatyId"` //公会ID SociatyId string `protobuf:"bytes,23,opt,name=sociatyId,proto3" json:"sociatyId" bson:"sociatyId"` //公会ID
SociatyCd int64 `protobuf:"varint,24,opt,name=sociatyCd,proto3" json:"sociatyCd" bson:"sociatyCd"` //主动退出CD SociatyCd int64 `protobuf:"varint,24,opt,name=sociatyCd,proto3" json:"sociatyCd" bson:"sociatyCd"` //主动退出CD
Guildcoin int32 `protobuf:"varint,25,opt,name=guildcoin,proto3" json:"guildcoin" bson:"guildcoin"` //公会币 Guildcoin int32 `protobuf:"varint,25,opt,name=guildcoin,proto3" json:"guildcoin" bson:"guildcoin"` //公会币
Arenacoin int32 `protobuf:"varint,26,opt,name=arenacoin,proto3" json:"arenacoin" bson:"arenacoin"` //竞技场币 Arenacoin int32 `protobuf:"varint,26,opt,name=arenacoin,proto3" json:"arenacoin" bson:"arenacoin"` //竞技场币
Physicalbuynum int32 `protobuf:"varint,27,opt,name=physicalbuynum,proto3" json:"physicalbuynum"` //@go_tags(`bson:"physicalbuynum"`)体力购买次数 Physicalbuynum int32 `protobuf:"varint,27,opt,name=physicalbuynum,proto3" json:"physicalbuynum"` //@go_tags(`bson:"physicalbuynum"`)体力购买次数
PhysicalbuyLasttime int64 `protobuf:"varint,28,opt,name=physicalbuyLasttime,proto3" json:"physicalbuyLasttime"` //@go_tags(`bson:"physicalbuyLasttime"`)最后购买体力事件 PhysicalbuyLasttime int64 `protobuf:"varint,28,opt,name=physicalbuyLasttime,proto3" json:"physicalbuyLasttime"` //@go_tags(`bson:"physicalbuyLasttime"`)最后购买体力事件
Buyunifiedticket int32 `protobuf:"varint,29,opt,name=buyunifiedticket,proto3" json:"buyunifiedticket"` //@go_tags(`bson:"buyunifiedticket"`)购买统一入场门票次数 Buyunifiedticket int32 `protobuf:"varint,29,opt,name=buyunifiedticket,proto3" json:"buyunifiedticket"` //@go_tags(`bson:"buyunifiedticket"`)购买统一入场门票次数
Lasttimeunifiedticket int64 `protobuf:"varint,30,opt,name=lasttimeunifiedticket,proto3" json:"lasttimeunifiedticket"` //@go_tags(`bson:"lasttimeunifiedticket"`)最后购买统一入场门票时间 Lasttimeunifiedticket int64 `protobuf:"varint,30,opt,name=lasttimeunifiedticket,proto3" json:"lasttimeunifiedticket"` //@go_tags(`bson:"lasttimeunifiedticket"`)最后购买统一入场门票时间
Recovertimeunifiedticket int64 `protobuf:"varint,31,opt,name=recovertimeunifiedticket,proto3" json:"recovertimeunifiedticket"` //@go_tags(`bson:"recovertimeunifiedticket"`)同意门票恢复时间 Recovertimeunifiedticket int64 `protobuf:"varint,31,opt,name=recovertimeunifiedticket,proto3" json:"recovertimeunifiedticket"` //@go_tags(`bson:"recovertimeunifiedticket"`)同意门票恢复时间
SociatyTicketBuyNum int32 `protobuf:"varint,32,opt,name=sociatyTicketBuyNum,proto3" json:"sociatyTicketBuyNum" bson:"sociatyTicketBuyNum"` //公会boss挑战券购买次数 SociatyTicketBuyNum int32 `protobuf:"varint,32,opt,name=sociatyTicketBuyNum,proto3" json:"sociatyTicketBuyNum" bson:"sociatyTicketBuyNum"` //公会boss挑战券购买次数
SociatyTicket int32 `protobuf:"varint,33,opt,name=sociatyTicket,proto3" json:"sociatyTicket" bson:"sociatyTicket"` //公会boss挑战券数量 SociatyTicket int32 `protobuf:"varint,33,opt,name=sociatyTicket,proto3" json:"sociatyTicket" bson:"sociatyTicket"` //公会boss挑战券数量
Mline map[int32]int32 `protobuf:"bytes,34,rep,name=mline,proto3" json:"mline" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"mline"` //主线关卡最大进度 key难度val是关卡ID Mline map[int32]int32 `protobuf:"bytes,34,rep,name=mline,proto3" json:"mline" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"mline"` //主线关卡最大进度 key难度val是关卡ID
} }
func (x *DBUserExpand) Reset() { func (x *DBUserExpand) Reset() {
@ -139,6 +139,13 @@ func (x *DBUserExpand) GetModifynameCount() int32 {
return 0 return 0
} }
func (x *DBUserExpand) GetExpitem() map[string]int32 {
if x != nil {
return x.Expitem
}
return nil
}
func (x *DBUserExpand) GetActiveday() int32 { func (x *DBUserExpand) GetActiveday() int32 {
if x != nil { if x != nil {
return x.Activeday return x.Activeday
@ -297,7 +304,7 @@ var File_userexpand_proto protoreflect.FileDescriptor
var file_userexpand_proto_rawDesc = []byte{ var file_userexpand_proto_rawDesc = []byte{
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} }
var ( var (
@ -385,18 +399,20 @@ func file_userexpand_proto_rawDescGZIP() []byte {
return file_userexpand_proto_rawDescData return file_userexpand_proto_rawDescData
} }
var file_userexpand_proto_msgTypes = make([]protoimpl.MessageInfo, 2) var file_userexpand_proto_msgTypes = make([]protoimpl.MessageInfo, 3)
var file_userexpand_proto_goTypes = []interface{}{ var file_userexpand_proto_goTypes = []interface{}{
(*DBUserExpand)(nil), // 0: DBUserExpand (*DBUserExpand)(nil), // 0: DBUserExpand
nil, // 1: DBUserExpand.MlineEntry nil, // 1: DBUserExpand.ExpitemEntry
nil, // 2: DBUserExpand.MlineEntry
} }
var file_userexpand_proto_depIdxs = []int32{ var file_userexpand_proto_depIdxs = []int32{
1, // 0: DBUserExpand.mline:type_name -> DBUserExpand.MlineEntry 1, // 0: DBUserExpand.expitem:type_name -> DBUserExpand.ExpitemEntry
1, // [1:1] is the sub-list for method output_type 2, // 1: DBUserExpand.mline:type_name -> DBUserExpand.MlineEntry
1, // [1:1] is the sub-list for method input_type 2, // [2:2] is the sub-list for method output_type
1, // [1:1] is the sub-list for extension type_name 2, // [2:2] is the sub-list for method input_type
1, // [1:1] is the sub-list for extension extendee 2, // [2:2] is the sub-list for extension type_name
0, // [0:1] is the sub-list for field type_name 2, // [2:2] is the sub-list for extension extendee
0, // [0:2] is the sub-list for field type_name
} }
func init() { file_userexpand_proto_init() } func init() { file_userexpand_proto_init() }
@ -424,7 +440,7 @@ func file_userexpand_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_userexpand_proto_rawDesc, RawDescriptor: file_userexpand_proto_rawDesc,
NumEnums: 0, NumEnums: 0,
NumMessages: 2, NumMessages: 3,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -174,6 +174,7 @@ type GameGlobalData struct {
RotateAngle float32 RotateAngle float32
RotateDizzyTime float32 RotateDizzyTime float32
Moonshopmoney []int32 Moonshopmoney []int32
Generaltp string
} }
const TypeId_GameGlobalData = 477542761 const TypeId_GameGlobalData = 477542761
@ -736,6 +737,7 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
} }
} }
{ var _ok_ bool; if _v.Generaltp, _ok_ = _buf["generaltp"].(string); !_ok_ { err = errors.New("generaltp error"); return } }
return return
} }