上传协议代码
This commit is contained in:
parent
65591dd0f6
commit
b078353ee1
@ -35,7 +35,7 @@ func (this *apiComp) Handle(session comm.IUserSession, req *pb.CatchbugsHandleRe
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return
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return
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}
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}
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if err = room.PlayerHandle(session.GetUserId(), req); errdata != nil {
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if err = room.PlayerHandle(session.GetUserId(), req); err != nil {
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errdata = &pb.ErrorData{
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_SystemError,
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Code: pb.ErrorCode_SystemError,
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Title: pb.ErrorCode_SystemError.String(),
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Title: pb.ErrorCode_SystemError.String(),
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@ -130,6 +130,10 @@ func (this *Room) PlayerHandle(uid string, handle *pb.CatchbugsHandleReq) (err e
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Issucc: issucc,
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Issucc: issucc,
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Coiled: coiled,
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Coiled: coiled,
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})
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})
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if this.checkGameOver() == 3 {
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this.gameover()
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}
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return
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return
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}
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}
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@ -141,7 +145,10 @@ func (this *Room) PlayerHandleEnd(uid string, handle *pb.CatchbugsHandleEndReq)
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}
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}
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var (
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var (
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card []*pb.DBCatchBugsCard
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card []*pb.DBCatchBugsCard
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roundendpush = &pb.CatchbugsRoundEndPush{
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Changes: make([]*pb.CatchbugsTablesChangePush, 0),
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}
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)
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)
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this.handleplayers++
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this.handleplayers++
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if uid == this.data.Red.Info.Uid {
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if uid == this.data.Red.Info.Uid {
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@ -157,11 +164,15 @@ func (this *Room) PlayerHandleEnd(uid string, handle *pb.CatchbugsHandleEndReq)
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if state == 2 { //需要补拍
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if state == 2 { //需要补拍
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this.ReplenishCard()
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this.ReplenishCard()
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card = this.data.Card
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card = this.data.Card
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this.SendAllSessions("tableschange", &pb.CatchbugsTablesChangePush{
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roundendpush.Changes = append(roundendpush.Changes, &pb.CatchbugsTablesChangePush{
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Changetype: 1,
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Changetype: 1,
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Card: card,
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Card: card,
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})
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})
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this.SendAllSessions("roundend", &pb.CatchbugsRoundEndPush{})
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// this.SendAllSessions("tableschange", &pb.CatchbugsTablesChangePush{
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// Changetype: 1,
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// Card: card,
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// })
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// this.SendAllSessions("roundend", &pb.CatchbugsRoundEndPush{})
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}
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}
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if this.handleplayers == 2 {
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if this.handleplayers == 2 {
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this.round++
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this.round++
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@ -172,15 +183,19 @@ func (this *Room) PlayerHandleEnd(uid string, handle *pb.CatchbugsHandleEndReq)
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case 1:
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case 1:
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this.data.Card = Skill1Effect(this.data.Card)
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this.data.Card = Skill1Effect(this.data.Card)
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card = this.data.Card
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card = this.data.Card
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this.SendAllSessions("tableschange", &pb.CatchbugsTablesChangePush{
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roundendpush.Changes = append(roundendpush.Changes, &pb.CatchbugsTablesChangePush{
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Changetype: 0,
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Changetype: 0,
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Card: card,
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Card: card,
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})
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})
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// this.SendAllSessions("tableschange", &pb.CatchbugsTablesChangePush{
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// Changetype: 0,
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// Card: card,
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// })
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break
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break
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case 2:
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case 2:
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this.data.Card = Skill2Effect(this.data.Card)
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this.data.Card = Skill2Effect(this.data.Card)
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card = this.data.Card
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card = this.data.Card
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this.SendAllSessions("tableschange", &pb.CatchbugsTablesChangePush{
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roundendpush.Changes = append(roundendpush.Changes, &pb.CatchbugsTablesChangePush{
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Changetype: 0,
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Changetype: 0,
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Card: card,
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Card: card,
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})
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})
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@ -188,7 +203,7 @@ func (this *Room) PlayerHandleEnd(uid string, handle *pb.CatchbugsHandleEndReq)
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case 4:
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case 4:
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this.data.Card = Skill4Effect(this.data.Card)
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this.data.Card = Skill4Effect(this.data.Card)
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card = this.data.Card
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card = this.data.Card
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this.SendAllSessions("tableschange", &pb.CatchbugsTablesChangePush{
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roundendpush.Changes = append(roundendpush.Changes, &pb.CatchbugsTablesChangePush{
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Changetype: 0,
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Changetype: 0,
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Card: card,
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Card: card,
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})
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})
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@ -200,14 +215,14 @@ func (this *Room) PlayerHandleEnd(uid string, handle *pb.CatchbugsHandleEndReq)
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return
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return
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}
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}
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}
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}
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this.SendAllSessions("roundend", &pb.CatchbugsRoundEndPush{})
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this.SendAllSessions("roundend", roundendpush)
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}
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}
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return
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return
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}
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}
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//检测游戏是否结束 1 正常 2 补拍 3结束
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//检测游戏是否结束 1 正常 2 补拍 3结束
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func (this *Room) checkGameOver() (state int32) {
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func (this *Room) checkGameOver() (state int32) {
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if this.round >= 6 {
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if this.round > 6 {
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state = 3
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state = 3
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return
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return
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}
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}
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@ -232,6 +247,7 @@ func (this *Room) ReplenishCard() {
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this.round = 4
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this.round = 4
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for _, v := range this.data.Card {
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for _, v := range this.data.Card {
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if v.Isopen {
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if v.Isopen {
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v.Isopen = false
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v.Cid = this.data.Backup[index].Cid
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v.Cid = this.data.Backup[index].Cid
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v.Id = this.data.Backup[index].Id
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v.Id = this.data.Backup[index].Id
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index++
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index++
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@ -976,6 +976,8 @@ type CatchbugsRoundEndPush struct {
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state protoimpl.MessageState
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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unknownFields protoimpl.UnknownFields
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Changes []*CatchbugsTablesChangePush `protobuf:"bytes,1,rep,name=changes,proto3" json:"changes"`
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}
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}
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func (x *CatchbugsRoundEndPush) Reset() {
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func (x *CatchbugsRoundEndPush) Reset() {
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@ -1010,6 +1012,13 @@ func (*CatchbugsRoundEndPush) Descriptor() ([]byte, []int) {
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return file_catchbugs_catchbugs_msg_proto_rawDescGZIP(), []int{18}
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return file_catchbugs_catchbugs_msg_proto_rawDescGZIP(), []int{18}
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}
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}
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func (x *CatchbugsRoundEndPush) GetChanges() []*CatchbugsTablesChangePush {
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if x != nil {
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return x.Changes
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}
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return nil
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}
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//游戏结束推送12
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//游戏结束推送12
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type CatchbugsGameOverPush struct {
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type CatchbugsGameOverPush struct {
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state protoimpl.MessageState
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state protoimpl.MessageState
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@ -1197,24 +1206,27 @@ var file_catchbugs_catchbugs_msg_proto_rawDesc = []byte{
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0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
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0x64, 0x63, 0x61, 0x72, 0x64, 0x18, 0x06, 0x20, 0x01, 0x28, 0x05, 0x52, 0x07, 0x72, 0x65, 0x64,
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0x63, 0x61, 0x72, 0x64, 0x12, 0x1a, 0x0a, 0x08, 0x62, 0x6c, 0x75, 0x65, 0x63, 0x61, 0x72, 0x64,
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0x18, 0x07, 0x20, 0x01, 0x28, 0x05, 0x52, 0x08, 0x62, 0x6c, 0x75, 0x65, 0x63, 0x61, 0x72, 0x64,
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0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
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}
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}
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var (
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var (
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@ -1265,11 +1277,12 @@ var file_catchbugs_catchbugs_msg_proto_depIdxs = []int32{
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23, // 3: CatchbugsSingleGameReq.rules:type_name -> DBCatchBugsRules
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23, // 3: CatchbugsSingleGameReq.rules:type_name -> DBCatchBugsRules
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24, // 4: CatchbugsGameReadyPush.room:type_name -> DBCatchBugsRoom
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24, // 4: CatchbugsGameReadyPush.room:type_name -> DBCatchBugsRoom
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25, // 5: CatchbugsTablesChangePush.card:type_name -> DBCatchBugsCard
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25, // 5: CatchbugsTablesChangePush.card:type_name -> DBCatchBugsCard
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6, // [6:6] is the sub-list for method output_type
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17, // 6: CatchbugsRoundEndPush.changes:type_name -> CatchbugsTablesChangePush
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6, // [6:6] is the sub-list for method input_type
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7, // [7:7] is the sub-list for method output_type
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6, // [6:6] is the sub-list for extension type_name
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7, // [7:7] is the sub-list for method input_type
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6, // [6:6] is the sub-list for extension extendee
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7, // [7:7] is the sub-list for extension type_name
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0, // [0:6] is the sub-list for field type_name
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7, // [7:7] is the sub-list for extension extendee
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0, // [0:7] is the sub-list for field type_name
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}
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}
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func init() { file_catchbugs_catchbugs_msg_proto_init() }
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func init() { file_catchbugs_catchbugs_msg_proto_init() }
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