配置修改
This commit is contained in:
parent
bc9fdabfc3
commit
afc2468ef6
@ -79,6 +79,31 @@
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"t": "10005",
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"t": "10005",
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"n": 1
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"n": 1
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},
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},
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"base_pool_10cost": {
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"a": "item",
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"t": "10001",
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"n": 10
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},
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"camp1_pool_10cost": {
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"a": "item",
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"t": "10002",
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"n": 10
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},
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"camp2_pool_10cost": {
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"a": "item",
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"t": "10003",
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"n": 10
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},
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"camp3_pool_10cost": {
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"a": "item",
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"t": "10004",
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"n": 10
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},
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"camp4_pool_10cost": {
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"a": "item",
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"t": "10005",
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"n": 10
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},
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"camp1_pool1": "camp1_pool",
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"camp1_pool1": "camp1_pool",
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"camp2_pool1": "camp2_pool",
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"camp2_pool1": "camp2_pool",
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"camp3_pool1": "camp3_pool",
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"camp3_pool1": "camp3_pool",
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@ -109,6 +134,8 @@
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"camp_pool_star3": 9000,
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"camp_pool_star3": 9000,
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"camp_pool_star4": 900,
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"camp_pool_star4": 900,
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"camp_pool_star5": 100,
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"camp_pool_star5": 100,
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"gourmet": 500
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"gourmet": 500,
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"smithy_maxplayer": 20,
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"smithy_maxtime": 36000
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}
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}
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]
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]
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@ -9,7 +9,7 @@ import (
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)
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)
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func (this *apiComp) DrawCardCheck(session comm.IUserSession, req *pb.HeroDrawCardReq) (code pb.ErrorCode) {
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func (this *apiComp) DrawCardCheck(session comm.IUserSession, req *pb.HeroDrawCardReq) (code pb.ErrorCode) {
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if req.DrawType < 0 { // 只能是单抽或10抽
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if req.DrawType < 0 && (req.DrawCount == 1 || req.DrawCount == 10) { // 只能是单抽或10抽
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code = pb.ErrorCode_ReqParameterError
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code = pb.ErrorCode_ReqParameterError
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}
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}
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return
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return
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@ -39,19 +39,24 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
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szCards = make([]string, 0)
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szCards = make([]string, 0)
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rsp := &pb.HeroDrawCardResp{}
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rsp := &pb.HeroDrawCardResp{}
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cfg := cfgDraw
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cfg := cfgDraw
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costAtn = cfgDraw.BasePoolCost
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heroRecord, _ = this.module.modelRecord.GetHeroRecord(session.GetUserId())
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heroRecord, _ = this.module.modelRecord.GetHeroRecord(session.GetUserId())
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drawCount = heroRecord.Drawcount
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drawCount = heroRecord.Drawcount
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pool = this.module.modelHero.CheckPool(drawCount, cfg)
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pool = this.module.modelHero.CheckPool(drawCount, cfg)
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if req.DrawType == 0 { // 普通卡池抽卡
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if req.DrawType == 0 { // 普通卡池抽卡
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// 获取普通抽卡池
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// 获取普通抽卡池
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if req.DrawCount == 1 {
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costAtn = cfgDraw.BasePoolCost
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} else {
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costAtn = cfgDraw.BasePool10cost
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}
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costRes = append(costRes, costAtn)
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costRes = append(costRes, costAtn)
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code = this.module.CheckRes(session, costRes)
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code = this.module.CheckRes(session, costRes)
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if code != pb.ErrorCode_Success { // 消耗数量不足直接返回
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if code != pb.ErrorCode_Success { // 消耗数量不足直接返回
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return
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return
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}
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}
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for {
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for i := 0; i < int(req.DrawCount); i++ {
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sz := make([]int32, 0)
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sz := make([]int32, 0)
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if cfgDraw.BasePoolStar3 != 0 {
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if cfgDraw.BasePoolStar3 != 0 {
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sz = append(sz, cfgDraw.BasePoolStar3)
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sz = append(sz, cfgDraw.BasePoolStar3)
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@ -64,10 +69,22 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
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sz = append(sz, cfgDraw.BasePoolStar5)
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sz = append(sz, cfgDraw.BasePoolStar5)
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}
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}
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starIndex := this.module.modelHero.GetRandW(sz)
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if starIndex == 1 {
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star4Max++
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} else if starIndex == 2 {
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star5Max++
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}
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if star4Max >= cfgDraw.Draw10Star4Max || star5Max >= cfgDraw.Draw10Star5Max {
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starIndex = 0
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}
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szStar = append(szStar, starIndex+3)
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if len(szStar) >= int(req.DrawCount) {
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break
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}
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}
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}
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} else { // 所有阵营抽卡都走这里
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} else { // 所有阵营抽卡都走这里
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if req.DrawCount == 1 {
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switch req.DrawType {
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switch req.DrawType {
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case 1:
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case 1:
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pool = cfg.Camp1Pool1
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pool = cfg.Camp1Pool1
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@ -83,6 +100,25 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
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pool = cfg.Camp4Pool1
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pool = cfg.Camp4Pool1
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costAtn = cfgDraw.Camp4PoolCost
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costAtn = cfgDraw.Camp4PoolCost
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}
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}
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} else {
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costAtn = cfgDraw.Camp1PoolCost
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switch req.DrawType {
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case 1:
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pool = cfg.Camp1Pool1
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costAtn = cfgDraw.Camp1Pool10cost
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case 2:
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pool = cfg.Camp2Pool1
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costAtn = cfgDraw.Camp2Pool10cost
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case 3:
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pool = cfg.Camp3Pool1
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costAtn = cfgDraw.Camp3Pool10cost
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case 4:
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pool = cfg.Camp4Pool1
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costAtn = cfgDraw.Camp4Pool10cost
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}
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}
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costAtn.N *= req.DrawCount
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costAtn.N *= req.DrawCount
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costRes = append(costRes, costAtn)
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costRes = append(costRes, costAtn)
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@ -94,11 +130,10 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
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for {
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for {
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sz := make([]int32, 0)
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sz := make([]int32, 0)
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if cfgDraw.CampPoolStar3 != 0 {
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if cfgDraw.CampPoolStar3 != 0 {
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sz = append(sz, cfgDraw.CampPoolStar3)
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sz = append(sz, cfgDraw.CampPoolStar3) // 3 4 5 性权重
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}
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}
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if cfgDraw.CampPoolStar4 != 0 {
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if cfgDraw.CampPoolStar4 != 0 {
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sz = append(sz, cfgDraw.CampPoolStar4)
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sz = append(sz, cfgDraw.CampPoolStar4)
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}
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}
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if cfgDraw.CampPoolStar5 != 0 {
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if cfgDraw.CampPoolStar5 != 0 {
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sz = append(sz, cfgDraw.CampPoolStar5)
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sz = append(sz, cfgDraw.CampPoolStar5)
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@ -118,7 +153,6 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
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break
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break
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}
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}
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}
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}
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}
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}
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_data := this.module.configure.GetPollByType(pool)
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_data := this.module.configure.GetPollByType(pool)
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if _data == nil {
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if _data == nil {
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@ -61,7 +61,7 @@ func (this *Items) EventUserOffline(session comm.IUserSession) {
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//IItems-------------------------------------------------------------------------------------------------------------------------------
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//IItems-------------------------------------------------------------------------------------------------------------------------------
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///查询用户背包物品数量
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///查询用户背包物品数量
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func (this *Items) QueryItemAmount(source *comm.ModuleCallSource, uId string, itemid string) (amount uint32) {
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func (this *Items) QueryItemAmount(source *comm.ModuleCallSource, uId string, itemid string) (amount uint32) {
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defer this.Debugf("获取物品 uId:%s itemid:%d addnum:%d ", uId, itemid, amount)
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defer this.Debugf("获取物品 uId:%s itemid:%s addnum:%d ", uId, itemid, amount)
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amount = 0
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amount = 0
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if result := this.modelItems.QueryUserPackItemsAmount(uId, itemid); result != nil && len(result) > 0 {
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if result := this.modelItems.QueryUserPackItemsAmount(uId, itemid); result != nil && len(result) > 0 {
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return result[itemid]
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return result[itemid]
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@ -49,6 +49,11 @@ type GamecomData struct {
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Camp2PoolCost *Gameatn
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Camp2PoolCost *Gameatn
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Camp3PoolCost *Gameatn
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Camp3PoolCost *Gameatn
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Camp4PoolCost *Gameatn
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Camp4PoolCost *Gameatn
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BasePool10cost *Gameatn
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Camp1Pool10cost *Gameatn
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Camp2Pool10cost *Gameatn
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Camp3Pool10cost *Gameatn
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Camp4Pool10cost *Gameatn
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Camp1Pool1 string
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Camp1Pool1 string
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Camp2Pool1 string
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Camp2Pool1 string
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Camp3Pool1 string
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Camp3Pool1 string
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@ -64,6 +69,8 @@ type GamecomData struct {
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CampPoolStar4 int32
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CampPoolStar4 int32
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CampPoolStar5 int32
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CampPoolStar5 int32
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Gourmet int32
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Gourmet int32
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SmithyMaxplayer int32
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SmithyMaxtime int32
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}
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}
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const TypeId_GamecomData = -395344177
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const TypeId_GamecomData = -395344177
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@ -176,6 +183,11 @@ func (_v *GamecomData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp2_pool_cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp2_pool_cost error"); return }; if _v.Camp2PoolCost, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp2_pool_cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp2_pool_cost error"); return }; if _v.Camp2PoolCost, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp3_pool_cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp3_pool_cost error"); return }; if _v.Camp3PoolCost, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp3_pool_cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp3_pool_cost error"); return }; if _v.Camp3PoolCost, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp4_pool_cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp4_pool_cost error"); return }; if _v.Camp4PoolCost, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp4_pool_cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp4_pool_cost error"); return }; if _v.Camp4PoolCost, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["base_pool_10cost"].(map[string]interface{}); !_ok_ { err = errors.New("base_pool_10cost error"); return }; if _v.BasePool10cost, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp1_pool_10cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp1_pool_10cost error"); return }; if _v.Camp1Pool10cost, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp2_pool_10cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp2_pool_10cost error"); return }; if _v.Camp2Pool10cost, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp3_pool_10cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp3_pool_10cost error"); return }; if _v.Camp3Pool10cost, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp4_pool_10cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp4_pool_10cost error"); return }; if _v.Camp4Pool10cost, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; if _v.Camp1Pool1, _ok_ = _buf["camp1_pool1"].(string); !_ok_ { err = errors.New("camp1_pool1 error"); return } }
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{ var _ok_ bool; if _v.Camp1Pool1, _ok_ = _buf["camp1_pool1"].(string); !_ok_ { err = errors.New("camp1_pool1 error"); return } }
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{ var _ok_ bool; if _v.Camp2Pool1, _ok_ = _buf["camp2_pool1"].(string); !_ok_ { err = errors.New("camp2_pool1 error"); return } }
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{ var _ok_ bool; if _v.Camp2Pool1, _ok_ = _buf["camp2_pool1"].(string); !_ok_ { err = errors.New("camp2_pool1 error"); return } }
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{ var _ok_ bool; if _v.Camp3Pool1, _ok_ = _buf["camp3_pool1"].(string); !_ok_ { err = errors.New("camp3_pool1 error"); return } }
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{ var _ok_ bool; if _v.Camp3Pool1, _ok_ = _buf["camp3_pool1"].(string); !_ok_ { err = errors.New("camp3_pool1 error"); return } }
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@ -191,6 +203,8 @@ func (_v *GamecomData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["camp_pool_star4"].(float64); !_ok_ { err = errors.New("camp_pool_star4 error"); return }; _v.CampPoolStar4 = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["camp_pool_star4"].(float64); !_ok_ { err = errors.New("camp_pool_star4 error"); return }; _v.CampPoolStar4 = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["camp_pool_star5"].(float64); !_ok_ { err = errors.New("camp_pool_star5 error"); return }; _v.CampPoolStar5 = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["camp_pool_star5"].(float64); !_ok_ { err = errors.New("camp_pool_star5 error"); return }; _v.CampPoolStar5 = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["gourmet"].(float64); !_ok_ { err = errors.New("gourmet error"); return }; _v.Gourmet = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["gourmet"].(float64); !_ok_ { err = errors.New("gourmet error"); return }; _v.Gourmet = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["smithy_maxplayer"].(float64); !_ok_ { err = errors.New("smithy_maxplayer error"); return }; _v.SmithyMaxplayer = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["smithy_maxtime"].(float64); !_ok_ { err = errors.New("smithy_maxtime error"); return }; _v.SmithyMaxtime = int32(_tempNum_) }
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return
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return
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}
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}
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@ -49,6 +49,11 @@ type GameglobalData struct {
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Camp2PoolCost *Gameatn
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Camp2PoolCost *Gameatn
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Camp3PoolCost *Gameatn
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Camp3PoolCost *Gameatn
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Camp4PoolCost *Gameatn
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Camp4PoolCost *Gameatn
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BasePool10cost *Gameatn
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Camp1Pool10cost *Gameatn
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Camp2Pool10cost *Gameatn
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Camp3Pool10cost *Gameatn
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Camp4Pool10cost *Gameatn
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Camp1Pool1 string
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Camp1Pool1 string
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Camp2Pool1 string
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Camp2Pool1 string
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Camp3Pool1 string
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Camp3Pool1 string
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@ -64,6 +69,8 @@ type GameglobalData struct {
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CampPoolStar4 int32
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CampPoolStar4 int32
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CampPoolStar5 int32
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CampPoolStar5 int32
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Gourmet int32
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Gourmet int32
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SmithyMaxplayer int32
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SmithyMaxtime int32
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}
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}
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const TypeId_GameglobalData = -518904471
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const TypeId_GameglobalData = -518904471
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@ -176,6 +183,11 @@ func (_v *GameglobalData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp2_pool_cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp2_pool_cost error"); return }; if _v.Camp2PoolCost, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp2_pool_cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp2_pool_cost error"); return }; if _v.Camp2PoolCost, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp3_pool_cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp3_pool_cost error"); return }; if _v.Camp3PoolCost, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp3_pool_cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp3_pool_cost error"); return }; if _v.Camp3PoolCost, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp4_pool_cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp4_pool_cost error"); return }; if _v.Camp4PoolCost, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp4_pool_cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp4_pool_cost error"); return }; if _v.Camp4PoolCost, err = DeserializeGameatn(_x_); err != nil { return } }
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||||||
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["base_pool_10cost"].(map[string]interface{}); !_ok_ { err = errors.New("base_pool_10cost error"); return }; if _v.BasePool10cost, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||||
|
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp1_pool_10cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp1_pool_10cost error"); return }; if _v.Camp1Pool10cost, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||||
|
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp2_pool_10cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp2_pool_10cost error"); return }; if _v.Camp2Pool10cost, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||||
|
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp3_pool_10cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp3_pool_10cost error"); return }; if _v.Camp3Pool10cost, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||||
|
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["camp4_pool_10cost"].(map[string]interface{}); !_ok_ { err = errors.New("camp4_pool_10cost error"); return }; if _v.Camp4Pool10cost, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||||
{ var _ok_ bool; if _v.Camp1Pool1, _ok_ = _buf["camp1_pool1"].(string); !_ok_ { err = errors.New("camp1_pool1 error"); return } }
|
{ var _ok_ bool; if _v.Camp1Pool1, _ok_ = _buf["camp1_pool1"].(string); !_ok_ { err = errors.New("camp1_pool1 error"); return } }
|
||||||
{ var _ok_ bool; if _v.Camp2Pool1, _ok_ = _buf["camp2_pool1"].(string); !_ok_ { err = errors.New("camp2_pool1 error"); return } }
|
{ var _ok_ bool; if _v.Camp2Pool1, _ok_ = _buf["camp2_pool1"].(string); !_ok_ { err = errors.New("camp2_pool1 error"); return } }
|
||||||
{ var _ok_ bool; if _v.Camp3Pool1, _ok_ = _buf["camp3_pool1"].(string); !_ok_ { err = errors.New("camp3_pool1 error"); return } }
|
{ var _ok_ bool; if _v.Camp3Pool1, _ok_ = _buf["camp3_pool1"].(string); !_ok_ { err = errors.New("camp3_pool1 error"); return } }
|
||||||
@ -191,6 +203,8 @@ func (_v *GameglobalData)Deserialize(_buf map[string]interface{}) (err error) {
|
|||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["camp_pool_star4"].(float64); !_ok_ { err = errors.New("camp_pool_star4 error"); return }; _v.CampPoolStar4 = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["camp_pool_star4"].(float64); !_ok_ { err = errors.New("camp_pool_star4 error"); return }; _v.CampPoolStar4 = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["camp_pool_star5"].(float64); !_ok_ { err = errors.New("camp_pool_star5 error"); return }; _v.CampPoolStar5 = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["camp_pool_star5"].(float64); !_ok_ { err = errors.New("camp_pool_star5 error"); return }; _v.CampPoolStar5 = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["gourmet"].(float64); !_ok_ { err = errors.New("gourmet error"); return }; _v.Gourmet = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["gourmet"].(float64); !_ok_ { err = errors.New("gourmet error"); return }; _v.Gourmet = int32(_tempNum_) }
|
||||||
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["smithy_maxplayer"].(float64); !_ok_ { err = errors.New("smithy_maxplayer error"); return }; _v.SmithyMaxplayer = int32(_tempNum_) }
|
||||||
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["smithy_maxtime"].(float64); !_ok_ { err = errors.New("smithy_maxtime error"); return }; _v.SmithyMaxtime = int32(_tempNum_) }
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user