上传教习登记

This commit is contained in:
liwei1dao 2023-02-28 11:06:54 +08:00
parent f1dfd0ba3d
commit ae381980a3
8 changed files with 360 additions and 117 deletions

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@ -0,0 +1,90 @@
[
{
"id": 1,
"describe": {
"key": "wuguyanyxjx1",
"text": "添加真诚阵营的英雄获得额外经验值加成"
},
"camp": 1,
"occupation": 0,
"register": 2,
"exp_bonus": 5
},
{
"id": 2,
"describe": {
"key": "wuguyanyxjx2",
"text": "添加共情阵营的英雄获得额外经验值加成"
},
"camp": 2,
"occupation": 0,
"register": 2,
"exp_bonus": 5
},
{
"id": 3,
"describe": {
"key": "wuguyanyxjx3",
"text": "添加直觉阵营的英雄获得额外经验值加成"
},
"camp": 3,
"occupation": 0,
"register": 2,
"exp_bonus": 5
},
{
"id": 4,
"describe": {
"key": "wuguyanyxjx4",
"text": "添加责任阵营的英雄获得额外经验值加成"
},
"camp": 4,
"occupation": 0,
"register": 2,
"exp_bonus": 5
},
{
"id": 5,
"describe": {
"key": "wuguyanyxjx5",
"text": "添加输出职业的英雄获得额外经验值加成"
},
"camp": 0,
"occupation": 1,
"register": 2,
"exp_bonus": 5
},
{
"id": 6,
"describe": {
"key": "wuguyanyxjx6",
"text": "添加防御职业的英雄获得额外经验值加成"
},
"camp": 0,
"occupation": 2,
"register": 2,
"exp_bonus": 5
},
{
"id": 7,
"describe": {
"key": "wuguyanyxjx7",
"text": "添加辅助职业的英雄获得额外经验值加成"
},
"camp": 0,
"occupation": 3,
"register": 2,
"exp_bonus": 5
},
{
"id": 8,
"describe": {
"key": "wuguyanyxjx8",
"text": "添加控制职业的英雄获得额外经验值加成"
},
"camp": 0,
"occupation": 4,
"register": 2,
"exp_bonus": 5
}
]

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@ -16,6 +16,18 @@ func (this *apiComp) EnrolledCheck(session comm.IUserSession, req *pb.PracticeEn
///练功请求
func (this *apiComp) Enrolled(session comm.IUserSession, req *pb.PracticeEnrolledReq) (code pb.ErrorCode, data proto.Message) {
session.SendMsg(string(this.module.GetType()), "info", &pb.PracticeEnrolledResp{})
var (
err error
room *pb.DBPracticeRoom
)
if room, err = this.module.modelPandata.queryUserMartialhall(session.GetUserId()); err != nil {
code = pb.ErrorCode_DBError
return
}
room.Full[req.Group]++
this.module.modelPandata.Change(session.GetUserId(), map[string]interface{}{
"full": room.Full,
})
session.SendMsg(string(this.module.GetType()), "enrolled", &pb.PracticeEnrolledResp{})
return
}

View File

@ -8,9 +8,10 @@ import (
)
const (
game_pandamasmz = "game_pandamasmz.json"
game_pandamasjs = "game_pandamasjs.json"
game_pandamasjx = "game_pandamasjx.json"
game_pandamasmz = "game_pandamasmz.json"
game_pandamasjs = "game_pandamasjs.json"
game_pandamasjx = "game_pandamasjx.json"
game_pandamasyxjx = "game_pandamasyxjx.json"
)
///背包配置管理组件
@ -26,8 +27,10 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
this.LoadConfigure(game_pandamasmz, cfg.NewGamePandamasMz)
this.LoadConfigure(game_pandamasjs, cfg.NewGamePandamasJs)
this.LoadConfigure(game_pandamasjx, cfg.NewGamePandamasJx)
this.LoadConfigure(game_pandamasyxjx, cfg.NewGamePandamasYxjx)
return
}
func (this *configureComp) getGamePandamasMz(lv int32) (configure *cfg.GamePandamasMzData, err error) {
var (
v interface{}
@ -63,3 +66,21 @@ func (this *configureComp) getGamePandamasJx(id string) (configure *cfg.GamePand
}
return
}
func (this *configureComp) getGamePandamasYxjx(id int32) (configure *cfg.GamePandamasYxjxData, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_pandamasjx); err != nil {
this.module.Errorln(err)
return
} else {
if configure, ok = v.(*cfg.GamePandamasYxjx).GetDataMap()[id]; !ok {
err = fmt.Errorf("not found:%d", id)
this.module.Errorln(err)
return
}
}
return
}

View File

@ -334,6 +334,8 @@ const (
ErrorCode_SmithyNoActivateAtlas ErrorCode = 4113 // 没有图鉴更新数据
ErrorCode_SmithyLvToolsFailed ErrorCode = 4114 //
ErrorCode_SmithyLvToolsPre ErrorCode = 4115 // 前置条件不足
// dispatch
ErrorCode_DispatchHeroNoReached ErrorCode = 4201 //英雄条件未达标
)
// Enum value maps for ErrorCode.
@ -618,6 +620,7 @@ var (
4113: "SmithyNoActivateAtlas",
4114: "SmithyLvToolsFailed",
4115: "SmithyLvToolsPre",
4201: "DispatchHeroNoReached",
}
ErrorCode_value = map[string]int32{
"Success": 0,
@ -899,6 +902,7 @@ var (
"SmithyNoActivateAtlas": 4113,
"SmithyLvToolsFailed": 4114,
"SmithyLvToolsPre": 4115,
"DispatchHeroNoReached": 4201,
}
)
@ -933,7 +937,7 @@ var File_errorcode_proto protoreflect.FileDescriptor
var file_errorcode_proto_rawDesc = []byte{
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0x74, 0x6f, 0x33,
}
var (

View File

@ -99,6 +99,7 @@ type DBHero struct {
TalentProperty map[string]int32 `protobuf:"bytes,26,rep,name=talentProperty,proto3" json:"talentProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"talentProperty"` // // 天赋属性
EquipSkill []*SkillData `protobuf:"bytes,27,rep,name=equipSkill,proto3" json:"equipSkill" bson:"equipSkill"` //装备技能
HoroscopeProperty map[string]int32 `protobuf:"bytes,28,rep,name=horoscopeProperty,proto3" json:"horoscopeProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"horoscopeProperty"` ////星座属性加成
Fulllvenr int32 `protobuf:"varint,29,opt,name=fulllvenr,proto3" json:"fulllvenr" bson:"fulllvenr"` ////满级登记分组 武馆使用
}
func (x *DBHero) Reset() {
@ -329,6 +330,13 @@ func (x *DBHero) GetHoroscopeProperty() map[string]int32 {
return nil
}
func (x *DBHero) GetFulllvenr() int32 {
if x != nil {
return x.Fulllvenr
}
return 0
}
//英雄扩展数据
type DBHeroRecord struct {
state protoimpl.MessageState
@ -558,7 +566,7 @@ var File_hero_hero_db_proto protoreflect.FileDescriptor
var file_hero_hero_db_proto_rawDesc = []byte{
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}
var (

View File

@ -212,11 +212,12 @@ type DBPracticeRoom struct {
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id"` //id
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` //用户id
Knapsack map[string]int32 `protobuf:"bytes,3,rep,name=knapsack,proto3" json:"knapsack" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //资源
Pillar1 *DBPracticePillar `protobuf:"bytes,4,opt,name=pillar1,proto3" json:"pillar1"` //柱子1
Pillar2 *DBPracticePillar `protobuf:"bytes,5,opt,name=pillar2,proto3" json:"pillar2"` //柱子2
Pillar3 *DBPracticePillar `protobuf:"bytes,6,opt,name=pillar3,proto3" json:"pillar3"` //柱子3
Pillarf *DBPracticePillar `protobuf:"bytes,7,opt,name=pillarf,proto3" json:"pillarf"` //好友柱子
Full map[int32]int32 `protobuf:"bytes,3,rep,name=full,proto3" json:"full" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //满级登记
Knapsack map[string]int32 `protobuf:"bytes,4,rep,name=knapsack,proto3" json:"knapsack" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //资源
Pillar1 *DBPracticePillar `protobuf:"bytes,5,opt,name=pillar1,proto3" json:"pillar1"` //柱子1
Pillar2 *DBPracticePillar `protobuf:"bytes,6,opt,name=pillar2,proto3" json:"pillar2"` //柱子2
Pillar3 *DBPracticePillar `protobuf:"bytes,7,opt,name=pillar3,proto3" json:"pillar3"` //柱子3
Pillarf *DBPracticePillar `protobuf:"bytes,8,opt,name=pillarf,proto3" json:"pillarf"` //好友柱子
}
func (x *DBPracticeRoom) Reset() {
@ -265,6 +266,13 @@ func (x *DBPracticeRoom) GetUid() string {
return ""
}
func (x *DBPracticeRoom) GetFull() map[int32]int32 {
if x != nil {
return x.Full
}
return nil
}
func (x *DBPracticeRoom) GetKnapsack() map[string]int32 {
if x != nil {
return x.Knapsack
@ -324,30 +332,37 @@ var file_practice_practice_db_proto_rawDesc = []byte{
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0x33,
}
var (
@ -362,24 +377,26 @@ func file_practice_practice_db_proto_rawDescGZIP() []byte {
return file_practice_practice_db_proto_rawDescData
}
var file_practice_practice_db_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
var file_practice_practice_db_proto_msgTypes = make([]protoimpl.MessageInfo, 5)
var file_practice_practice_db_proto_goTypes = []interface{}{
(*DBPracticePillar)(nil), // 0: DBPracticePillar
(*DBPracticeTeacher)(nil), // 1: DBPracticeTeacher
(*DBPracticeRoom)(nil), // 2: DBPracticeRoom
nil, // 3: DBPracticeRoom.KnapsackEntry
nil, // 3: DBPracticeRoom.FullEntry
nil, // 4: DBPracticeRoom.KnapsackEntry
}
var file_practice_practice_db_proto_depIdxs = []int32{
3, // 0: DBPracticeRoom.knapsack:type_name -> DBPracticeRoom.KnapsackEntry
0, // 1: DBPracticeRoom.pillar1:type_name -> DBPracticePillar
0, // 2: DBPracticeRoom.pillar2:type_name -> DBPracticePillar
0, // 3: DBPracticeRoom.pillar3:type_name -> DBPracticePillar
0, // 4: DBPracticeRoom.pillarf:type_name -> DBPracticePillar
5, // [5:5] is the sub-list for method output_type
5, // [5:5] is the sub-list for method input_type
5, // [5:5] is the sub-list for extension type_name
5, // [5:5] is the sub-list for extension extendee
0, // [0:5] is the sub-list for field type_name
3, // 0: DBPracticeRoom.full:type_name -> DBPracticeRoom.FullEntry
4, // 1: DBPracticeRoom.knapsack:type_name -> DBPracticeRoom.KnapsackEntry
0, // 2: DBPracticeRoom.pillar1:type_name -> DBPracticePillar
0, // 3: DBPracticeRoom.pillar2:type_name -> DBPracticePillar
0, // 4: DBPracticeRoom.pillar3:type_name -> DBPracticePillar
0, // 5: DBPracticeRoom.pillarf:type_name -> DBPracticePillar
6, // [6:6] is the sub-list for method output_type
6, // [6:6] is the sub-list for method input_type
6, // [6:6] is the sub-list for extension type_name
6, // [6:6] is the sub-list for extension extendee
0, // [0:6] is the sub-list for field type_name
}
func init() { file_practice_practice_db_proto_init() }
@ -431,7 +448,7 @@ func file_practice_practice_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_practice_practice_db_proto_rawDesc,
NumEnums: 0,
NumMessages: 4,
NumMessages: 5,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GamePandamasYxjx struct {
_dataMap map[int32]*GamePandamasYxjxData
_dataList []*GamePandamasYxjxData
}
func NewGamePandamasYxjx(_buf []map[string]interface{}) (*GamePandamasYxjx, error) {
_dataList := make([]*GamePandamasYxjxData, 0, len(_buf))
dataMap := make(map[int32]*GamePandamasYxjxData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGamePandamasYxjxData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
return &GamePandamasYxjx{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GamePandamasYxjx) GetDataMap() map[int32]*GamePandamasYxjxData {
return table._dataMap
}
func (table *GamePandamasYxjx) GetDataList() []*GamePandamasYxjxData {
return table._dataList
}
func (table *GamePandamasYxjx) Get(key int32) *GamePandamasYxjxData {
return table._dataMap[key]
}

View File

@ -0,0 +1,45 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GamePandamasYxjxData struct {
Id int32
Describe string
Camp int32
Occupation int32
Register int32
ExpBonus int32
}
const TypeId_GamePandamasYxjxData = -1046165288
func (*GamePandamasYxjxData) GetTypeId() int32 {
return -1046165288
}
func (_v *GamePandamasYxjxData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["describe"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Describe error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Describe, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["camp"].(float64); !_ok_ { err = errors.New("camp error"); return }; _v.Camp = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["occupation"].(float64); !_ok_ { err = errors.New("occupation error"); return }; _v.Occupation = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["register"].(float64); !_ok_ { err = errors.New("register error"); return }; _v.Register = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["exp_bonus"].(float64); !_ok_ { err = errors.New("exp_bonus error"); return }; _v.ExpBonus = int32(_tempNum_) }
return
}
func DeserializeGamePandamasYxjxData(_buf map[string]interface{}) (*GamePandamasYxjxData, error) {
v := &GamePandamasYxjxData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}