Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
a9f41b7f6c
@ -13,6 +13,7 @@ const (
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game_equipsuit = "game_equipsuit.json" //套装技能表
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game_equipsuit = "game_equipsuit.json" //套装技能表
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game_monsterformat = "game_monsterformat.json" //整容表
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game_monsterformat = "game_monsterformat.json" //整容表
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game_monster = "game_monster.json" //怪物表
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game_monster = "game_monster.json" //怪物表
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game_pandamasbuff = "game_pandamasbuff.json" //熊猫buff
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game_battletasktesting = "game_battletasktesting.json" //被动技能表
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game_battletasktesting = "game_battletasktesting.json" //被动技能表
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game_skillatk = "game_skillatk" //主技能表
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game_skillatk = "game_skillatk" //主技能表
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game_skillafteratk = "game_skillafteratk" //子技能表
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game_skillafteratk = "game_skillafteratk" //子技能表
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@ -38,6 +39,7 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
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this.LoadConfigure(game_equipsuit, cfg.NewGameEquipSuit)
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this.LoadConfigure(game_equipsuit, cfg.NewGameEquipSuit)
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this.LoadConfigure(game_monster, cfg.NewGameMonster)
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this.LoadConfigure(game_monster, cfg.NewGameMonster)
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this.LoadConfigure(game_battletasktesting, cfg.NewGameBattletasktesting)
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this.LoadConfigure(game_battletasktesting, cfg.NewGameBattletasktesting)
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this.LoadConfigure(game_pandamasbuff, cfg.NewGamePandamasBuff)
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configure.RegisterConfigure(game_monsterformat, cfg.NewGameMonsterFormat, func() {
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configure.RegisterConfigure(game_monsterformat, cfg.NewGameMonsterFormat, func() {
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this.mformatlock.Lock()
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this.mformatlock.Lock()
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if v, err := this.GetConfigure(game_monsterformat); err != nil {
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if v, err := this.GetConfigure(game_monsterformat); err != nil {
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@ -111,6 +113,25 @@ func (this *configureComp) GetMonster(id int32) (result *cfg.GameMonsterData, er
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return
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return
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}
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}
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//获取全局buff
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func (this *configureComp) getPandamasBuff(id int32) (configure *cfg.GamePandamasBuffData, err error) {
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var (
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v interface{}
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ok bool
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)
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if v, err = this.GetConfigure(game_pandamasbuff); err != nil {
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this.module.Errorln(err)
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return
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} else {
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if configure, ok = v.(*cfg.GamePandamasBuff).GetDataMap()[id]; !ok {
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err = fmt.Errorf("not found:%d ", id)
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this.module.Errorln(err)
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return
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}
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}
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return
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}
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//查询装备套装表
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//查询装备套装表
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func (this *configureComp) Getequipsuit(id int32) (result *cfg.GameEquipSuitData, err error) {
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func (this *configureComp) Getequipsuit(id int32) (result *cfg.GameEquipSuitData, err error) {
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var (
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var (
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@ -58,8 +58,9 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
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battletas *cfg.GameBattletasktestingData
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battletas *cfg.GameBattletasktestingData
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captain int32
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captain int32
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masters []*pb.BattleRole
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masters []*pb.BattleRole
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buff *cfg.GamePandamasBuffData
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)
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)
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buff, _ = this.getGlobalBuff(session.GetUserId())
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if battletas, _ = this.module.configure.GetBattleTask(int32(req.Ptype)); battletas != nil {
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if battletas, _ = this.module.configure.GetBattleTask(int32(req.Ptype)); battletas != nil {
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record.Tasks = battletas.BattletaskTestingId
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record.Tasks = battletas.BattletaskTestingId
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}
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}
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@ -83,6 +84,13 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
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if record.Redflist[0].Team[i], code = this.createBattleRole(hero, tid, i); code != pb.ErrorCode_Success {
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if record.Redflist[0].Team[i], code = this.createBattleRole(hero, tid, i); code != pb.ErrorCode_Success {
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return
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return
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}
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}
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if buff != nil {
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if conf := this.module.configure.GetHeroConfig(hero.HeroID); conf != nil {
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if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit {
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record.Redflist[0].Team[i].PandaBuff = buff.Buffid
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}
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}
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}
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} else {
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} else {
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record.Redflist[0].Team[i] = nil
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record.Redflist[0].Team[i] = nil
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}
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}
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@ -118,6 +126,13 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
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return
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return
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}
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}
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record.Redflist[0].Team[i].Ishelp = true
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record.Redflist[0].Team[i].Ishelp = true
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if buff != nil {
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if conf := this.module.configure.GetHeroConfig(hero.HeroID); conf != nil {
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if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit {
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record.Redflist[0].Team[i].PandaBuff = buff.Buffid
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}
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}
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}
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}
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}
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}
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}
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if req.Sysformat != nil && len(req.Sysformat) > 0 {
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if req.Sysformat != nil && len(req.Sysformat) > 0 {
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@ -132,6 +147,15 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
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if record.Redflist[i].Leadpos == -1 && captain != -1 {
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if record.Redflist[i].Leadpos == -1 && captain != -1 {
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record.Redflist[i].Leadpos = captain
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record.Redflist[i].Leadpos = captain
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}
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}
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if buff != nil {
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for _, v := range masters {
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if conf := this.module.configure.GetHeroConfig(v.HeroID); conf != nil {
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if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit {
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v.PandaBuff = buff.Buffid
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}
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}
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}
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}
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}
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}
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}
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}
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if req.Backupformat != nil && len(req.Backupformat) > 0 {
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if req.Backupformat != nil && len(req.Backupformat) > 0 {
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@ -143,6 +167,15 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
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return
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return
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}
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}
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record.Redflist[i].Backupteam = masters
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record.Redflist[i].Backupteam = masters
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if buff != nil {
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for _, v := range masters {
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if conf := this.module.configure.GetHeroConfig(v.HeroID); conf != nil {
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if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit {
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v.PandaBuff = buff.Buffid
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}
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}
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}
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}
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}
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}
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}
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}
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} else {
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} else {
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@ -155,6 +188,15 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
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Leadpos: captain,
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Leadpos: captain,
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Systeam: masters,
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Systeam: masters,
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}
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}
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if buff != nil {
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for _, v := range masters {
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if conf := this.module.configure.GetHeroConfig(v.HeroID); conf != nil {
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if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit {
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v.PandaBuff = buff.Buffid
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}
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}
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}
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}
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}
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}
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if req.Backupformat != nil && len(req.Backupformat) > 0 {
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if req.Backupformat != nil && len(req.Backupformat) > 0 {
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for i, v := range req.Backupformat {
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for i, v := range req.Backupformat {
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@ -162,6 +204,15 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
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return
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return
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}
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}
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record.Redflist[i].Backupteam = masters
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record.Redflist[i].Backupteam = masters
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if buff != nil {
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for _, v := range masters {
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if conf := this.module.configure.GetHeroConfig(v.HeroID); conf != nil {
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if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit {
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v.PandaBuff = buff.Buffid
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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@ -182,6 +233,7 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
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func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVEReq) (record *pb.DBBattleRecord, code pb.ErrorCode) {
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func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVEReq) (record *pb.DBBattleRecord, code pb.ErrorCode) {
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var (
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var (
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heros []*pb.DBHero = make([]*pb.DBHero, 5)
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heros []*pb.DBHero = make([]*pb.DBHero, 5)
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buff *cfg.GamePandamasBuffData
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)
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)
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record = &pb.DBBattleRecord{
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record = &pb.DBBattleRecord{
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Id: primitive.NewObjectID().Hex(),
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Id: primitive.NewObjectID().Hex(),
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@ -199,6 +251,7 @@ func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBCon
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Team: make([]*pb.BattleRole, len(req.Format.Format)),
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Team: make([]*pb.BattleRole, len(req.Format.Format)),
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}
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}
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model := db.NewDBModel(comm.TableHero, time.Hour, conn)
|
model := db.NewDBModel(comm.TableHero, time.Hour, conn)
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|
buff, _ = this.getGlobalBuff(session.GetUserId())
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//自己的英雄阵营
|
//自己的英雄阵营
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for i, v := range req.Format.Format {
|
for i, v := range req.Format.Format {
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if v != "" {
|
if v != "" {
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@ -211,6 +264,13 @@ func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBCon
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if record.Redflist[0].Team[i], code = this.createBattleRole(heros[i], tid, i); code != pb.ErrorCode_Success {
|
if record.Redflist[0].Team[i], code = this.createBattleRole(heros[i], tid, i); code != pb.ErrorCode_Success {
|
||||||
return
|
return
|
||||||
}
|
}
|
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|
if buff != nil {
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|
if conf := this.module.configure.GetHeroConfig(heros[i].HeroID); conf != nil {
|
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|
if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit {
|
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|
record.Redflist[0].Team[i].PandaBuff = buff.Buffid
|
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|
}
|
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|
}
|
||||||
|
}
|
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} else {
|
} else {
|
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record.Redflist[0].Team[i] = nil
|
record.Redflist[0].Team[i] = nil
|
||||||
}
|
}
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@ -245,6 +305,13 @@ func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBCon
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return
|
return
|
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}
|
}
|
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record.Redflist[0].Team[i].Ishelp = true
|
record.Redflist[0].Team[i].Ishelp = true
|
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|
if buff != nil {
|
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|
if conf := this.module.configure.GetHeroConfig(heros[i].HeroID); conf != nil {
|
||||||
|
if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit {
|
||||||
|
record.Redflist[0].Team[i].PandaBuff = buff.Buffid
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
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if ok := this.checkBattlereadyCapskill(req.Format.Leadpos, heros); !ok {
|
if ok := this.checkBattlereadyCapskill(req.Format.Leadpos, heros); !ok {
|
||||||
@ -269,6 +336,9 @@ func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBCon
|
|||||||
|
|
||||||
//创建pve 战斗记录
|
//创建pve 战斗记录
|
||||||
func (this *modelBattleComp) createpvb(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVBReq) (record *pb.DBBattleRecord, code pb.ErrorCode) {
|
func (this *modelBattleComp) createpvb(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVBReq) (record *pb.DBBattleRecord, code pb.ErrorCode) {
|
||||||
|
var (
|
||||||
|
buff *cfg.GamePandamasBuffData
|
||||||
|
)
|
||||||
record = &pb.DBBattleRecord{
|
record = &pb.DBBattleRecord{
|
||||||
Id: primitive.NewObjectID().Hex(),
|
Id: primitive.NewObjectID().Hex(),
|
||||||
Title: req.Title,
|
Title: req.Title,
|
||||||
@ -280,6 +350,7 @@ func (this *modelBattleComp) createpvb(session comm.IUserSession, conn *db.DBCon
|
|||||||
BlueCompId: "",
|
BlueCompId: "",
|
||||||
Buleflist: make([]*pb.DBBattleFormt, len(req.Mformat)),
|
Buleflist: make([]*pb.DBBattleFormt, len(req.Mformat)),
|
||||||
}
|
}
|
||||||
|
buff, _ = this.getGlobalBuff(session.GetUserId())
|
||||||
for ii, v := range req.Format {
|
for ii, v := range req.Format {
|
||||||
heros := make([]*pb.DBHero, 5)
|
heros := make([]*pb.DBHero, 5)
|
||||||
record.Redflist[ii] = &pb.DBBattleFormt{
|
record.Redflist[ii] = &pb.DBBattleFormt{
|
||||||
@ -299,6 +370,13 @@ func (this *modelBattleComp) createpvb(session comm.IUserSession, conn *db.DBCon
|
|||||||
if record.Redflist[ii].Team[i], code = this.createBattleRole(heros[i], tid, i); code != pb.ErrorCode_Success {
|
if record.Redflist[ii].Team[i], code = this.createBattleRole(heros[i], tid, i); code != pb.ErrorCode_Success {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
if buff != nil {
|
||||||
|
if conf := this.module.configure.GetHeroConfig(heros[i].HeroID); conf != nil {
|
||||||
|
if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit {
|
||||||
|
record.Redflist[ii].Team[i].PandaBuff = buff.Buffid
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
record.Redflist[ii].Team[i] = nil
|
record.Redflist[ii].Team[i] = nil
|
||||||
}
|
}
|
||||||
@ -333,6 +411,13 @@ func (this *modelBattleComp) createpvb(session comm.IUserSession, conn *db.DBCon
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
record.Redflist[ii].Team[i].Ishelp = true
|
record.Redflist[ii].Team[i].Ishelp = true
|
||||||
|
if buff != nil {
|
||||||
|
if conf := this.module.configure.GetHeroConfig(heros[i].HeroID); conf != nil {
|
||||||
|
if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit {
|
||||||
|
record.Redflist[ii].Team[i].PandaBuff = buff.Buffid
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if ok := this.checkBattlereadyCapskill(v.Leadpos, heros); !ok {
|
if ok := this.checkBattlereadyCapskill(v.Leadpos, heros); !ok {
|
||||||
@ -686,3 +771,23 @@ func (this *modelBattleComp) checkBattlereadyCapskill(leadpos int32, heros []*pb
|
|||||||
}
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//获取熊猫buff
|
||||||
|
func (this *modelBattleComp) getGlobalBuff(uid string) (buff *cfg.GamePandamasBuffData, ok bool) {
|
||||||
|
var (
|
||||||
|
userex *pb.DBUserExpand
|
||||||
|
err error
|
||||||
|
)
|
||||||
|
if userex, err = this.module.ModuleUser.GetUserExpand(uid); err != nil {
|
||||||
|
ok = false
|
||||||
|
return
|
||||||
|
}
|
||||||
|
if userex.Globalbuff != 0 {
|
||||||
|
if buff, err = this.module.configure.getPandamasBuff(userex.Globalbuff); err != nil {
|
||||||
|
ok = false
|
||||||
|
return
|
||||||
|
}
|
||||||
|
ok = true
|
||||||
|
}
|
||||||
|
return
|
||||||
|
}
|
||||||
|
@ -274,10 +274,11 @@ type BattleRole struct {
|
|||||||
SubSuitSkill int32 `protobuf:"varint,9,opt,name=subSuitSkill,proto3" json:"subSuitSkill" bson:"subSuitSkill"` /// 副套装技能
|
SubSuitSkill int32 `protobuf:"varint,9,opt,name=subSuitSkill,proto3" json:"subSuitSkill" bson:"subSuitSkill"` /// 副套装技能
|
||||||
NormalSkill []*SkillData `protobuf:"bytes,10,rep,name=normalSkill,proto3" json:"normalSkill" bson:"normalSkill"` //普通技能
|
NormalSkill []*SkillData `protobuf:"bytes,10,rep,name=normalSkill,proto3" json:"normalSkill" bson:"normalSkill"` //普通技能
|
||||||
EquipSkill []*SkillData `protobuf:"bytes,11,rep,name=equipSkill,proto3" json:"equipSkill" bson:"normalSkill"` //普通技能
|
EquipSkill []*SkillData `protobuf:"bytes,11,rep,name=equipSkill,proto3" json:"equipSkill" bson:"normalSkill"` //普通技能
|
||||||
Property map[string]int32 `protobuf:"bytes,12,rep,name=property,proto3" json:"property" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 属性相关
|
PandaBuff int32 `protobuf:"varint,12,opt,name=PandaBuff,proto3" json:"PandaBuff"` //熊猫buff技能id
|
||||||
Ishelp bool `protobuf:"varint,13,opt,name=ishelp,proto3" json:"ishelp"` //是否是助战英雄
|
Property map[string]int32 `protobuf:"bytes,13,rep,name=property,proto3" json:"property" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 属性相关
|
||||||
Isboos int32 `protobuf:"varint,14,opt,name=isboos,proto3" json:"isboos"` //是否是boos
|
Ishelp bool `protobuf:"varint,14,opt,name=ishelp,proto3" json:"ishelp"` //是否是助战英雄
|
||||||
Monsterid int32 `protobuf:"varint,15,opt,name=monsterid,proto3" json:"monsterid"` //怪物id
|
Isboos int32 `protobuf:"varint,15,opt,name=isboos,proto3" json:"isboos"` //是否是boos
|
||||||
|
Monsterid int32 `protobuf:"varint,16,opt,name=monsterid,proto3" json:"monsterid"` //怪物id
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *BattleRole) Reset() {
|
func (x *BattleRole) Reset() {
|
||||||
@ -389,6 +390,13 @@ func (x *BattleRole) GetEquipSkill() []*SkillData {
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (x *BattleRole) GetPandaBuff() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.PandaBuff
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
func (x *BattleRole) GetProperty() map[string]int32 {
|
func (x *BattleRole) GetProperty() map[string]int32 {
|
||||||
if x != nil {
|
if x != nil {
|
||||||
return x.Property
|
return x.Property
|
||||||
@ -638,7 +646,7 @@ var File_battle_battle_db_proto protoreflect.FileDescriptor
|
|||||||
var file_battle_battle_db_proto_rawDesc = []byte{
|
var file_battle_battle_db_proto_rawDesc = []byte{
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@ -658,80 +666,82 @@ var file_battle_battle_db_proto_rawDesc = []byte{
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||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
|
@ -57,6 +57,7 @@ type DBUserExpand struct {
|
|||||||
SociatyTicket int32 `protobuf:"varint,33,opt,name=sociatyTicket,proto3" json:"sociatyTicket" bson:"sociatyTicket"` //公会boss挑战券数量
|
SociatyTicket int32 `protobuf:"varint,33,opt,name=sociatyTicket,proto3" json:"sociatyTicket" bson:"sociatyTicket"` //公会boss挑战券数量
|
||||||
Mline map[int32]int32 `protobuf:"bytes,34,rep,name=mline,proto3" json:"mline" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"mline"` //主线关卡最大进度 key难度val是关卡ID
|
Mline map[int32]int32 `protobuf:"bytes,34,rep,name=mline,proto3" json:"mline" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"mline"` //主线关卡最大进度 key难度val是关卡ID
|
||||||
SuiteId []int32 `protobuf:"varint,35,rep,packed,name=suiteId,proto3" json:"suiteId" bson:"suiteId"` // 套装Id
|
SuiteId []int32 `protobuf:"varint,35,rep,packed,name=suiteId,proto3" json:"suiteId" bson:"suiteId"` // 套装Id
|
||||||
|
Globalbuff int32 `protobuf:"varint,36,opt,name=globalbuff,proto3" json:"globalbuff" bson:"globalbuff"` // 全局buff
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *DBUserExpand) Reset() {
|
func (x *DBUserExpand) Reset() {
|
||||||
@ -308,11 +309,18 @@ func (x *DBUserExpand) GetSuiteId() []int32 {
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (x *DBUserExpand) GetGlobalbuff() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Globalbuff
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
var File_userexpand_proto protoreflect.FileDescriptor
|
var File_userexpand_proto protoreflect.FileDescriptor
|
||||||
|
|
||||||
var file_userexpand_proto_rawDesc = []byte{
|
var file_userexpand_proto_rawDesc = []byte{
|
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@ -385,7 +393,9 @@ var file_userexpand_proto_rawDesc = []byte{
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||||||
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Reference in New Issue
Block a user