错误对象构建
This commit is contained in:
parent
bd4d8504b9
commit
a99388c5f8
@ -18,11 +18,14 @@ func (this *apiComp) Activate(session comm.IUserSession, req *pb.AtlasActivateRe
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if code = this.ActivateCheck(session, req); code != pb.ErrorCode_Success {
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if code = this.ActivateCheck(session, req); code != pb.ErrorCode_Success {
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return
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return
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}
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}
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data = &pb.ErrorData{}
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atlasConf, err := this.module.configure.GetPandoAtlasConf(req.Id)
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atlasConf, err := this.module.configure.GetPandoAtlasConf(req.Id)
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if err != nil {
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if err != nil {
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code = pb.ErrorCode_ConfigNoFound // 返回错误码
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code = pb.ErrorCode_ConfigNoFound // 返回错误码
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data.Message = err.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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return
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return
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}
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}
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list, _ := this.module.modelPandaAtlas.getPandaAtlasList(session.GetUserId())
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list, _ := this.module.modelPandaAtlas.getPandaAtlasList(session.GetUserId())
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@ -23,7 +23,6 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.CaravanBuyOrSe
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upperLimit int32 // 单个物品堆叠上限
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upperLimit int32 // 单个物品堆叠上限
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)
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)
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data = &pb.ErrorData{}
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update = make(map[string]interface{})
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update = make(map[string]interface{})
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if code = this.BuyOrSellCheck(session, req); code != pb.ErrorCode_Success {
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if code = this.BuyOrSellCheck(session, req); code != pb.ErrorCode_Success {
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return // 参数校验失败直接返回
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return // 参数校验失败直接返回
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@ -39,7 +38,10 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.CaravanBuyOrSe
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if err == nil {
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if err == nil {
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upperLimit = c.Bagtagnum // 获取单个格子堆叠数
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upperLimit = c.Bagtagnum // 获取单个格子堆叠数
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} else {
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} else {
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data.Message = err.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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return
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return
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}
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}
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@ -64,7 +66,10 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.CaravanBuyOrSe
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price = cityConf.Specialnum * price / 1000
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price = cityConf.Specialnum * price / 1000
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bFound = true
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bFound = true
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} else {
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} else {
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data.Message = err.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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return
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return
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}
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}
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@ -101,7 +106,10 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.CaravanBuyOrSe
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update["lv"] = curLv
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update["lv"] = curLv
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update["baglimit"] = c.Bagtop
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update["baglimit"] = c.Bagtop
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} else {
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} else {
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data.Message = err.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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return
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return
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}
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}
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@ -151,7 +159,10 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.CaravanBuyOrSe
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update["city"] = caravan.City
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update["city"] = caravan.City
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addScore -= price * v
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addScore -= price * v
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} else {
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} else {
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data.Message = err.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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return
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return
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}
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}
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@ -17,7 +17,6 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.CaravanGetListRe
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var (
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var (
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resp *pb.CaravanGetListResp
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resp *pb.CaravanGetListResp
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)
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)
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data = &pb.ErrorData{}
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resp = &pb.CaravanGetListResp{}
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resp = &pb.CaravanGetListResp{}
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if code = this.GetListCheck(session, req); code != pb.ErrorCode_Success {
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if code = this.GetListCheck(session, req); code != pb.ErrorCode_Success {
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return // 参数校验失败直接返回
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return // 参数校验失败直接返回
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@ -28,7 +27,10 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.CaravanGetListRe
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if conf, err := this.module.configure.GetCaravanLv(list.Lv); err == nil {
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if conf, err := this.module.configure.GetCaravanLv(list.Lv); err == nil {
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this.module.ModuleItems.CleanItemById(session, conf.Tickettop.T) // 清理之前的门票数据
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this.module.ModuleItems.CleanItemById(session, conf.Tickettop.T) // 清理之前的门票数据
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} else {
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} else {
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data.Message = err.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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return
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return
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}
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}
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@ -20,7 +20,6 @@ func (this *apiComp) GetStory(session comm.IUserSession, req *pb.CaravanGetStory
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update map[string]interface{}
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update map[string]interface{}
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bAccept bool
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bAccept bool
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)
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)
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data = &pb.ErrorData{}
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resp = &pb.CaravanGetStoryResp{}
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resp = &pb.CaravanGetStoryResp{}
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update = make(map[string]interface{})
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update = make(map[string]interface{})
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if code = this.GetStoryCheck(session, req); code != pb.ErrorCode_Success {
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if code = this.GetStoryCheck(session, req); code != pb.ErrorCode_Success {
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@ -30,7 +29,10 @@ func (this *apiComp) GetStory(session comm.IUserSession, req *pb.CaravanGetStory
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conf, err := this.module.configure.GetCaravanEventById(req.Cid)
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conf, err := this.module.configure.GetCaravanEventById(req.Cid)
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if err != nil {
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if err != nil {
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data.Message = err.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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return
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return
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}
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}
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@ -21,7 +21,6 @@ func (this *apiComp) GotoCity(session comm.IUserSession, req *pb.CaravanGotoCity
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res *cfg.Gameatn
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res *cfg.Gameatn
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bNewTask bool
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bNewTask bool
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)
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)
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data = &pb.ErrorData{}
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resp = &pb.CaravanGotoCityResp{}
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resp = &pb.CaravanGotoCityResp{}
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bNewTask = false
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bNewTask = false
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if code = this.GotoCityCheck(session, req); code != pb.ErrorCode_Success {
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if code = this.GotoCityCheck(session, req); code != pb.ErrorCode_Success {
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@ -43,7 +42,10 @@ func (this *apiComp) GotoCity(session comm.IUserSession, req *pb.CaravanGotoCity
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bNewTask = false
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bNewTask = false
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}
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}
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} else {
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} else {
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data.Message = err.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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return
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return
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}
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}
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@ -74,7 +76,10 @@ func (this *apiComp) GotoCity(session comm.IUserSession, req *pb.CaravanGotoCity
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N: req.Ticket,
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N: req.Ticket,
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}
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}
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} else {
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} else {
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data.Message = err.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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return
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return
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}
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}
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@ -22,7 +22,6 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.EnchantChallen
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if code != pb.ErrorCode_Success {
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if code != pb.ErrorCode_Success {
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return // 参数校验失败直接返回
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return // 参数校验失败直接返回
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}
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}
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data = &pb.ErrorData{}
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enchant, err := this.module.modelEnchant.getEnchantList(session.GetUserId())
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enchant, err := this.module.modelEnchant.getEnchantList(session.GetUserId())
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if err != nil {
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if err != nil {
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code = pb.ErrorCode_PagodaNotFound
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code = pb.ErrorCode_PagodaNotFound
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@ -32,7 +31,10 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.EnchantChallen
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cfgData, err := this.module.configure.GetEnchantBossConfigData(req.BossType)
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cfgData, err := this.module.configure.GetEnchantBossConfigData(req.BossType)
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if err != nil {
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if err != nil {
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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data.Message = err.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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return
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return
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}
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}
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if len(cfgData) <= 0 {
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if len(cfgData) <= 0 {
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@ -21,7 +21,6 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.EnchantCha
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bWin bool // 战斗是否胜利
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bWin bool // 战斗是否胜利
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score int32 // 通关获得分数
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score int32 // 通关获得分数
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)
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)
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data = &pb.ErrorData{}
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mapData = make(map[string]interface{}, 0)
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mapData = make(map[string]interface{}, 0)
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// reward = make([]*cfg.Gameatn, 0)
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// reward = make([]*cfg.Gameatn, 0)
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code = this.ChallengeOverCheck(session, req)
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code = this.ChallengeOverCheck(session, req)
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@ -38,7 +37,10 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.EnchantCha
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cfgEnchant, err := this.module.configure.GetEnchantBossConfigData(req.BossType)
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cfgEnchant, err := this.module.configure.GetEnchantBossConfigData(req.BossType)
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if err != nil {
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if err != nil {
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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data.Message = err.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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return
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return
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}
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}
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@ -16,7 +16,7 @@ func (this *apiComp) ActivateAtlasCheck(session comm.IUserSession, req *pb.Gourm
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}
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}
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func (this *apiComp) ActivateAtlas(session comm.IUserSession, req *pb.GourmetActivateAtlasReq) (code pb.ErrorCode, data *pb.ErrorData) {
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func (this *apiComp) ActivateAtlas(session comm.IUserSession, req *pb.GourmetActivateAtlasReq) (code pb.ErrorCode, data *pb.ErrorData) {
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data = &pb.ErrorData{}
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code = this.ActivateAtlasCheck(session, req)
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code = this.ActivateAtlasCheck(session, req)
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if code != pb.ErrorCode_Success {
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if code != pb.ErrorCode_Success {
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return // 参数校验失败直接返回
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return // 参数校验失败直接返回
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@ -24,7 +24,10 @@ func (this *apiComp) ActivateAtlas(session comm.IUserSession, req *pb.GourmetAct
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conf, err := this.configure.GetGrormetCookBookConf(req.Cid)
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conf, err := this.configure.GetGrormetCookBookConf(req.Cid)
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if err != nil { // 配置校验
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if err != nil { // 配置校验
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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data.Message = err.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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return
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return
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}
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}
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_gourmet, err := this.module.modelAtlas.getGourmetAtlasList(session.GetUserId())
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_gourmet, err := this.module.modelAtlas.getGourmetAtlasList(session.GetUserId())
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@ -21,7 +21,6 @@ func (this *apiComp) CreateFood(session comm.IUserSession, req *pb.GourmetCreate
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curFood string // 做出来的食物ID
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curFood string // 做出来的食物ID
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bFirst bool // 是否首次获得
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bFirst bool // 是否首次获得
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)
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)
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data = &pb.ErrorData{}
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code = this.CreateFoodCheck(session, req)
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code = this.CreateFoodCheck(session, req)
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if code != pb.ErrorCode_Success {
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if code != pb.ErrorCode_Success {
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return // 参数校验失败直接返回
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return // 参数校验失败直接返回
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@ -29,7 +28,10 @@ func (this *apiComp) CreateFood(session comm.IUserSession, req *pb.GourmetCreate
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conf, err := this.configure.GetGrormetCookBookConf(req.Cid)
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conf, err := this.configure.GetGrormetCookBookConf(req.Cid)
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if err != nil { // 配置校验
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if err != nil { // 配置校验
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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data.Message = err.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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return
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return
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}
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}
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@ -28,7 +28,6 @@ func (this *apiComp) Awaken(session comm.IUserSession, req *pb.HeroAwakenReq) (c
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err error
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err error
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bManAwaken bool // 是否达到满级共鸣
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bManAwaken bool // 是否达到满级共鸣
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)
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)
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data = &pb.ErrorData{}
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_heroMap = make(map[string]interface{}, 0)
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_heroMap = make(map[string]interface{}, 0)
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chanegCard = make([]*pb.DBHero, 0)
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chanegCard = make([]*pb.DBHero, 0)
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code = this.AwakenCheck(session, req) // check
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code = this.AwakenCheck(session, req) // check
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@ -42,9 +41,11 @@ func (this *apiComp) Awaken(session comm.IUserSession, req *pb.HeroAwakenReq) (c
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awakenData, err = this.module.configure.GetHeroAwakenConfig(_hero.HeroID, _hero.JuexingLv+1)
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awakenData, err = this.module.configure.GetHeroAwakenConfig(_hero.HeroID, _hero.JuexingLv+1)
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if err != nil {
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if err != nil {
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data = &pb.ErrorData{}
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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data.Message = err.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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return
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return
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}
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}
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if len(awakenData.Phasebonus) < 2 { // 配置校验
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if len(awakenData.Phasebonus) < 2 { // 配置校验
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@ -142,7 +143,10 @@ func (this *apiComp) Awaken(session comm.IUserSession, req *pb.HeroAwakenReq) (c
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} else {
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} else {
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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data.Message = err.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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Message: err.Error(),
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}
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return
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return
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}
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}
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go this.module.ModuleBuried.TriggerBuried(session.GetUserId(), szTask...)
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go this.module.ModuleBuried.TriggerBuried(session.GetUserId(), szTask...)
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@ -31,7 +31,6 @@ func (this *apiComp) Buy(session comm.IUserSession, req *pb.HeroBuyReq) (code pb
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udata *pb.DBUser
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udata *pb.DBUser
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tasks []*pb.BuriedParam = make([]*pb.BuriedParam, 0)
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tasks []*pb.BuriedParam = make([]*pb.BuriedParam, 0)
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)
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)
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data = &pb.ErrorData{}
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update = make(map[string]interface{})
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update = make(map[string]interface{})
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if code = this.BuyCheck(session, req); code != pb.ErrorCode_Success {
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if code = this.BuyCheck(session, req); code != pb.ErrorCode_Success {
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return
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return
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@ -43,7 +42,10 @@ func (this *apiComp) Buy(session comm.IUserSession, req *pb.HeroBuyReq) (code pb
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if conf, err = this.module.configure.GetShopItemsConfigureByGroups(req.BuyType, udata); err != nil { // 找配置
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if conf, err = this.module.configure.GetShopItemsConfigureByGroups(req.BuyType, udata); err != nil { // 找配置
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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data.Message = err.Error()
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data = &pb.ErrorData{
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Title: pb.GetErrorCodeMsg(code),
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||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -33,7 +33,6 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
|
|||||||
update map[string]interface{}
|
update map[string]interface{}
|
||||||
normalDraw bool // 是否是普通抽
|
normalDraw bool // 是否是普通抽
|
||||||
)
|
)
|
||||||
data = &pb.ErrorData{}
|
|
||||||
update = make(map[string]interface{})
|
update = make(map[string]interface{})
|
||||||
cfgDraw = this.module.ModuleTools.GetGlobalConf() // 读取抽卡配置文件
|
cfgDraw = this.module.ModuleTools.GetGlobalConf() // 读取抽卡配置文件
|
||||||
if cfgDraw == nil {
|
if cfgDraw == nil {
|
||||||
@ -270,7 +269,10 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
|
|||||||
_data, err := this.module.configure.GetPollByType(strPool[index])
|
_data, err := this.module.configure.GetPollByType(strPool[index])
|
||||||
if err != nil {
|
if err != nil {
|
||||||
code = pb.ErrorCode_ConfigNoFound
|
code = pb.ErrorCode_ConfigNoFound
|
||||||
data.Message = err.Error()
|
data = &pb.ErrorData{
|
||||||
|
Title: pb.GetErrorCodeMsg(code),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
sz := make([]int32, 0)
|
sz := make([]int32, 0)
|
||||||
|
@ -22,7 +22,6 @@ func (this *apiComp) Fusion(session comm.IUserSession, req *pb.HeroFusionReq) (c
|
|||||||
_costMaphero map[string]*pb.DBHero
|
_costMaphero map[string]*pb.DBHero
|
||||||
ChangeList []*pb.DBHero // 变化的英雄数据
|
ChangeList []*pb.DBHero // 变化的英雄数据
|
||||||
)
|
)
|
||||||
data = &pb.ErrorData{}
|
|
||||||
ChangeList = make([]*pb.DBHero, 0)
|
ChangeList = make([]*pb.DBHero, 0)
|
||||||
_costMaphero = make(map[string]*pb.DBHero, 0)
|
_costMaphero = make(map[string]*pb.DBHero, 0)
|
||||||
mapHero = make(map[string]int32)
|
mapHero = make(map[string]int32)
|
||||||
@ -32,7 +31,10 @@ func (this *apiComp) Fusion(session comm.IUserSession, req *pb.HeroFusionReq) (c
|
|||||||
conf, err := this.module.configure.GetHeroFucionConfig(req.HeroId)
|
conf, err := this.module.configure.GetHeroFucionConfig(req.HeroId)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
code = pb.ErrorCode_ConfigNoFound // 配置没找到
|
code = pb.ErrorCode_ConfigNoFound // 配置没找到
|
||||||
data.Message = err.Error()
|
data = &pb.ErrorData{
|
||||||
|
Title: pb.GetErrorCodeMsg(code),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
for _, v := range req.Heros {
|
for _, v := range req.Heros {
|
||||||
|
@ -25,7 +25,6 @@ func (this *apiComp) StrengthenUpSkill(session comm.IUserSession, req *pb.HeroSt
|
|||||||
cost []*cfg.Gameatn // 技能升级消耗
|
cost []*cfg.Gameatn // 技能升级消耗
|
||||||
lvUpCount int32 // 技能升级的次数
|
lvUpCount int32 // 技能升级的次数
|
||||||
)
|
)
|
||||||
data = &pb.ErrorData{}
|
|
||||||
code = this.StrengthenUpSkillCheck(session, req) // check
|
code = this.StrengthenUpSkillCheck(session, req) // check
|
||||||
if code != pb.ErrorCode_Success {
|
if code != pb.ErrorCode_Success {
|
||||||
return
|
return
|
||||||
@ -38,7 +37,10 @@ func (this *apiComp) StrengthenUpSkill(session comm.IUserSession, req *pb.HeroSt
|
|||||||
heroCfg, err := this.module.configure.GetHeroConfig(_hero.HeroID)
|
heroCfg, err := this.module.configure.GetHeroConfig(_hero.HeroID)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
code = pb.ErrorCode_ConfigNoFound
|
code = pb.ErrorCode_ConfigNoFound
|
||||||
data.Message = err.Error()
|
data = &pb.ErrorData{
|
||||||
|
Title: pb.GetErrorCodeMsg(code),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
for _, v1 := range req.Item {
|
for _, v1 := range req.Item {
|
||||||
@ -80,7 +82,10 @@ func (this *apiComp) StrengthenUpSkill(session comm.IUserSession, req *pb.HeroSt
|
|||||||
skillData, err := this.module.configure.GetHeroSkillUpConfig(skill.SkillID)
|
skillData, err := this.module.configure.GetHeroSkillUpConfig(skill.SkillID)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
code = pb.ErrorCode_ConfigNoFound
|
code = pb.ErrorCode_ConfigNoFound
|
||||||
data.Message = err.Error()
|
data = &pb.ErrorData{
|
||||||
|
Title: pb.GetErrorCodeMsg(code),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
sz = append(sz, skillData.Probability[skill.SkillLv])
|
sz = append(sz, skillData.Probability[skill.SkillLv])
|
||||||
|
@ -23,7 +23,6 @@ func (this *apiComp) StrengthenUpStar(session comm.IUserSession, req *pb.HeroStr
|
|||||||
_hero *pb.DBHero // 目标英雄
|
_hero *pb.DBHero // 目标英雄
|
||||||
err error
|
err error
|
||||||
)
|
)
|
||||||
data = &pb.ErrorData{}
|
|
||||||
code = this.StrengthenUpStarCheck(session, req) // check
|
code = this.StrengthenUpStarCheck(session, req) // check
|
||||||
if code != pb.ErrorCode_Success {
|
if code != pb.ErrorCode_Success {
|
||||||
return
|
return
|
||||||
@ -37,13 +36,19 @@ func (this *apiComp) StrengthenUpStar(session comm.IUserSession, req *pb.HeroStr
|
|||||||
starConf, err = this.module.configure.GetHeroStarupConfig(_hero.HeroID, _hero.Star)
|
starConf, err = this.module.configure.GetHeroStarupConfig(_hero.HeroID, _hero.Star)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
code = pb.ErrorCode_ConfigNoFound
|
code = pb.ErrorCode_ConfigNoFound
|
||||||
data.Message = err.Error()
|
data = &pb.ErrorData{
|
||||||
|
Title: pb.GetErrorCodeMsg(code),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
heroConf, err := this.module.configure.GetHeroConfig(_hero.HeroID)
|
heroConf, err := this.module.configure.GetHeroConfig(_hero.HeroID)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
code = pb.ErrorCode_ConfigNoFound
|
code = pb.ErrorCode_ConfigNoFound
|
||||||
data.Message = err.Error()
|
data = &pb.ErrorData{
|
||||||
|
Title: pb.GetErrorCodeMsg(code),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
nextHeroConfig, _ := this.module.configure.GetHeroStarupConfig(_hero.HeroID, _hero.Star+1)
|
nextHeroConfig, _ := this.module.configure.GetHeroStarupConfig(_hero.HeroID, _hero.Star+1)
|
||||||
|
@ -25,7 +25,6 @@ func (this *apiComp) StrengthenUplv(session comm.IUserSession, req *pb.HeroStren
|
|||||||
_hero *pb.DBHero // 目标英雄
|
_hero *pb.DBHero // 目标英雄
|
||||||
cost []*cfg.Gameatn // 消耗的道具
|
cost []*cfg.Gameatn // 消耗的道具
|
||||||
)
|
)
|
||||||
data = &pb.ErrorData{}
|
|
||||||
code = this.StrengthenUplvCheck(session, req) // check
|
code = this.StrengthenUplvCheck(session, req) // check
|
||||||
if code != pb.ErrorCode_Success {
|
if code != pb.ErrorCode_Success {
|
||||||
return
|
return
|
||||||
@ -50,7 +49,10 @@ func (this *apiComp) StrengthenUplv(session comm.IUserSession, req *pb.HeroStren
|
|||||||
costGold += expConf.Needgold * v
|
costGold += expConf.Needgold * v
|
||||||
} else {
|
} else {
|
||||||
code = pb.ErrorCode_ConfigNoFound
|
code = pb.ErrorCode_ConfigNoFound
|
||||||
data.Message = err.Error()
|
data = &pb.ErrorData{
|
||||||
|
Title: pb.GetErrorCodeMsg(code),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,7 +23,7 @@ func (this *apiComp) TalentLearn(session comm.IUserSession, req *pb.HeroTalentLe
|
|||||||
chanegCard []*pb.DBHero // 推送属性变化
|
chanegCard []*pb.DBHero // 推送属性变化
|
||||||
res []*cfg.Gameatn // 学习天赋需要消耗的道具
|
res []*cfg.Gameatn // 学习天赋需要消耗的道具
|
||||||
)
|
)
|
||||||
data = &pb.ErrorData{}
|
|
||||||
chanegCard = make([]*pb.DBHero, 0)
|
chanegCard = make([]*pb.DBHero, 0)
|
||||||
if code = this.TalentLearnCheck(session, req); code != pb.ErrorCode_Success {
|
if code = this.TalentLearnCheck(session, req); code != pb.ErrorCode_Success {
|
||||||
return
|
return
|
||||||
@ -62,7 +62,10 @@ func (this *apiComp) TalentLearn(session comm.IUserSession, req *pb.HeroTalentLe
|
|||||||
talentConf, err := this.module.configure.GetHeroTalent(req.TalentID)
|
talentConf, err := this.module.configure.GetHeroTalent(req.TalentID)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
code = pb.ErrorCode_ConfigNoFound
|
code = pb.ErrorCode_ConfigNoFound
|
||||||
data.Message = err.Error()
|
data = &pb.ErrorData{
|
||||||
|
Title: pb.GetErrorCodeMsg(code),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
// 校验
|
// 校验
|
||||||
|
@ -20,7 +20,6 @@ func (this *apiComp) TalentReset(session comm.IUserSession, req *pb.HeroTalentRe
|
|||||||
chanegCard []*pb.DBHero // 推送属性变化
|
chanegCard []*pb.DBHero // 推送属性变化
|
||||||
talentPoint int32 // 已经消耗的天赋点数
|
talentPoint int32 // 已经消耗的天赋点数
|
||||||
)
|
)
|
||||||
data = &pb.ErrorData{}
|
|
||||||
if code = this.TalentResetCheck(session, req); code != pb.ErrorCode_Success {
|
if code = this.TalentResetCheck(session, req); code != pb.ErrorCode_Success {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
@ -47,7 +46,10 @@ func (this *apiComp) TalentReset(session comm.IUserSession, req *pb.HeroTalentRe
|
|||||||
talentPoint += conf.Point // 获取当前英雄的天赋点数
|
talentPoint += conf.Point // 获取当前英雄的天赋点数
|
||||||
} else {
|
} else {
|
||||||
code = pb.ErrorCode_ConfigNoFound
|
code = pb.ErrorCode_ConfigNoFound
|
||||||
data.Message = err.Error()
|
data = &pb.ErrorData{
|
||||||
|
Title: pb.GetErrorCodeMsg(code),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -22,7 +22,6 @@ func (this *apiComp) GetStoryReward(session comm.IUserSession, req *pb.LibraryGe
|
|||||||
var (
|
var (
|
||||||
update map[string]interface{}
|
update map[string]interface{}
|
||||||
)
|
)
|
||||||
data = &pb.ErrorData{}
|
|
||||||
update = make(map[string]interface{}, 0)
|
update = make(map[string]interface{}, 0)
|
||||||
resp := &pb.LibraryGetStoryRewardResp{}
|
resp := &pb.LibraryGetStoryRewardResp{}
|
||||||
code = this.GetStoryRewardCheck(session, req)
|
code = this.GetStoryRewardCheck(session, req)
|
||||||
@ -37,7 +36,10 @@ func (this *apiComp) GetStoryReward(session comm.IUserSession, req *pb.LibraryGe
|
|||||||
favorConf, err := this.module.configure.GetFavorability(_heroFetter.Heroid, 1) // 取1级的就可以
|
favorConf, err := this.module.configure.GetFavorability(_heroFetter.Heroid, 1) // 取1级的就可以
|
||||||
if err != nil {
|
if err != nil {
|
||||||
code = pb.ErrorCode_ConfigNoFound
|
code = pb.ErrorCode_ConfigNoFound
|
||||||
data.Message = err.Error()
|
data = &pb.ErrorData{
|
||||||
|
Title: pb.GetErrorCodeMsg(code),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
// 领取传记往事id
|
// 领取传记往事id
|
||||||
|
@ -19,7 +19,7 @@ func (this *apiComp) LvRewardCheck(session comm.IUserSession, req *pb.LibraryLvR
|
|||||||
|
|
||||||
// 英雄回礼
|
// 英雄回礼
|
||||||
func (this *apiComp) LvReward(session comm.IUserSession, req *pb.LibraryLvRewardReq) (code pb.ErrorCode, data *pb.ErrorData) {
|
func (this *apiComp) LvReward(session comm.IUserSession, req *pb.LibraryLvRewardReq) (code pb.ErrorCode, data *pb.ErrorData) {
|
||||||
data = &pb.ErrorData{}
|
|
||||||
resp := &pb.LibraryLvRewardResp{}
|
resp := &pb.LibraryLvRewardResp{}
|
||||||
code = this.LvRewardCheck(session, req)
|
code = this.LvRewardCheck(session, req)
|
||||||
if code != pb.ErrorCode_Success {
|
if code != pb.ErrorCode_Success {
|
||||||
@ -41,7 +41,10 @@ func (this *apiComp) LvReward(session comm.IUserSession, req *pb.LibraryLvReward
|
|||||||
confData, err := this.module.configure.GetFavorability(_heroFetter.Heroid, req.Lv)
|
confData, err := this.module.configure.GetFavorability(_heroFetter.Heroid, req.Lv)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
code = pb.ErrorCode_ReqParameterError
|
code = pb.ErrorCode_ReqParameterError
|
||||||
data.Message = err.Error()
|
data = &pb.ErrorData{
|
||||||
|
Title: pb.GetErrorCodeMsg(code),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -27,7 +27,6 @@ func (this *apiComp) UseGift(session comm.IUserSession, req *pb.LibraryUseGiftRe
|
|||||||
addExp int32 // 获得的经验
|
addExp int32 // 获得的经验
|
||||||
sCount int32 // 赠送开始次数
|
sCount int32 // 赠送开始次数
|
||||||
)
|
)
|
||||||
data = &pb.ErrorData{}
|
|
||||||
attenuation = make(map[int32]int32, 0)
|
attenuation = make(map[int32]int32, 0)
|
||||||
code = this.UseGiftCheck(session, req)
|
code = this.UseGiftCheck(session, req)
|
||||||
if code != pb.ErrorCode_Success {
|
if code != pb.ErrorCode_Success {
|
||||||
@ -43,7 +42,10 @@ func (this *apiComp) UseGift(session comm.IUserSession, req *pb.LibraryUseGiftRe
|
|||||||
_exp, err := this.module.configure.GetFavorabilityExp(_heroObj.Heroid)
|
_exp, err := this.module.configure.GetFavorabilityExp(_heroObj.Heroid)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
code = pb.ErrorCode_ConfigNoFound
|
code = pb.ErrorCode_ConfigNoFound
|
||||||
data.Message = err.Error()
|
data = &pb.ErrorData{
|
||||||
|
Title: pb.GetErrorCodeMsg(code),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
maxLv = int32(len(_exp)) // 获取当前星级羁绊最大等级
|
maxLv = int32(len(_exp)) // 获取当前星级羁绊最大等级
|
||||||
@ -75,7 +77,10 @@ func (this *apiComp) UseGift(session comm.IUserSession, req *pb.LibraryUseGiftRe
|
|||||||
_c, err := this.module.configure.GetFavorability(_heroObj.Heroid, _heroObj.Favorlv)
|
_c, err := this.module.configure.GetFavorability(_heroObj.Heroid, _heroObj.Favorlv)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
code = pb.ErrorCode_ConfigNoFound
|
code = pb.ErrorCode_ConfigNoFound
|
||||||
data.Message = err.Error()
|
data = &pb.ErrorData{
|
||||||
|
Title: pb.GetErrorCodeMsg(code),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
for _, v := range _c.LikesFood { // 喜欢的食物
|
for _, v := range _c.LikesFood { // 喜欢的食物
|
||||||
@ -158,7 +163,10 @@ func (this *apiComp) UseGift(session comm.IUserSession, req *pb.LibraryUseGiftRe
|
|||||||
})
|
})
|
||||||
} else {
|
} else {
|
||||||
code = pb.ErrorCode_ConfigNoFound
|
code = pb.ErrorCode_ConfigNoFound
|
||||||
data.Message = err.Error()
|
data = &pb.ErrorData{
|
||||||
|
Title: pb.GetErrorCodeMsg(code),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -18,7 +18,7 @@ func (this *apiComp) GetListCheck(session comm.IUserSession, req *pb.MlineGetLis
|
|||||||
///获取主线关卡信息
|
///获取主线关卡信息
|
||||||
func (this *apiComp) GetList(session comm.IUserSession, req *pb.MlineGetListReq) (code pb.ErrorCode, data *pb.ErrorData) {
|
func (this *apiComp) GetList(session comm.IUserSession, req *pb.MlineGetListReq) (code pb.ErrorCode, data *pb.ErrorData) {
|
||||||
rsp := &pb.MlineGetListResp{}
|
rsp := &pb.MlineGetListResp{}
|
||||||
data = &pb.ErrorData{}
|
|
||||||
code = this.GetListCheck(session, req)
|
code = this.GetListCheck(session, req)
|
||||||
if code != pb.ErrorCode_Success {
|
if code != pb.ErrorCode_Success {
|
||||||
return // 参数校验失败直接返回
|
return // 参数校验失败直接返回
|
||||||
@ -52,7 +52,10 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.MlineGetListReq)
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
code = pb.ErrorCode_ConfigNoFound
|
code = pb.ErrorCode_ConfigNoFound
|
||||||
data.Message = err.Error()
|
data = &pb.ErrorData{
|
||||||
|
Title: pb.GetErrorCodeMsg(code),
|
||||||
|
Message: err.Error(),
|
||||||
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -61,24 +61,16 @@ func (this *apiComp) Upgrade(session comm.IUserSession, req *pb.PracticeUpgradeR
|
|||||||
}
|
}
|
||||||
switch pillar.Lv {
|
switch pillar.Lv {
|
||||||
case 2:
|
case 2:
|
||||||
if err := this.module.atlas.CheckActivatePandaAtlasCollect(session.GetUserId(), "100002"); err != nil {
|
this.module.atlas.CheckActivatePandaAtlasCollect(session.GetUserId(), "100002")
|
||||||
data.Message = err.Error()
|
|
||||||
}
|
|
||||||
break
|
break
|
||||||
case 3:
|
case 3:
|
||||||
if this.module.atlas.CheckActivatePandaAtlasCollect(session.GetUserId(), "100003"); err != nil {
|
this.module.atlas.CheckActivatePandaAtlasCollect(session.GetUserId(), "100003")
|
||||||
data.Message = err.Error()
|
|
||||||
}
|
|
||||||
break
|
break
|
||||||
case 4:
|
case 4:
|
||||||
if this.module.atlas.CheckActivatePandaAtlasCollect(session.GetUserId(), "100004"); err != nil {
|
this.module.atlas.CheckActivatePandaAtlasCollect(session.GetUserId(), "100004")
|
||||||
data.Message = err.Error()
|
|
||||||
}
|
|
||||||
break
|
break
|
||||||
case 5:
|
case 5:
|
||||||
if this.module.atlas.CheckActivatePandaAtlasCollect(session.GetUserId(), "100005"); err != nil {
|
this.module.atlas.CheckActivatePandaAtlasCollect(session.GetUserId(), "100005")
|
||||||
data.Message = err.Error()
|
|
||||||
}
|
|
||||||
break
|
break
|
||||||
}
|
}
|
||||||
this.module.modelPandata.Change(session.GetUserId(), map[string]interface{}{
|
this.module.modelPandata.Change(session.GetUserId(), map[string]interface{}{
|
||||||
|
@ -172,7 +172,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
|
|||||||
var szTask []*pb.BuriedParam
|
var szTask []*pb.BuriedParam
|
||||||
szTask = append(szTask, comm.GetBuriedParam(comm.Rtype73, 1, req.BossId, req.Difficulty))
|
szTask = append(szTask, comm.GetBuriedParam(comm.Rtype73, 1, req.BossId, req.Difficulty))
|
||||||
//szTask = append(szTask, comm.GetBuriedParam(comm.Rtype74, req.BossId, req.Difficulty))
|
//szTask = append(szTask, comm.GetBuriedParam(comm.Rtype74, req.BossId, req.Difficulty))
|
||||||
szTask = append(szTask, comm.GetBuriedParam(comm.Rtype78, req.BossId, req.Difficulty, req.Report.Costtime))
|
szTask = append(szTask, comm.GetBuriedParam(comm.Rtype78, req.BossId, req.Report.Costtime/1000, req.Difficulty))
|
||||||
|
|
||||||
if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
|
if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
|
||||||
for _, v := range req.Report.Info.Redflist[0].Team {
|
for _, v := range req.Report.Info.Redflist[0].Team {
|
||||||
|
Loading…
Reference in New Issue
Block a user