通知前端重复获得英雄分解
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@ -830,6 +830,12 @@ func (this *ModelHero) createHero(session comm.IUserSession, heroCfgId string, c
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if obj.HeroID == heroCfgId {
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if obj.HeroID == heroCfgId {
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hero = obj
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hero = obj
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bFirst = false
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bFirst = false
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atno = append(atno, &pb.UserAtno{ // 有英雄的时候 数量给0
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A: "hero",
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T: hero.HeroID,
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N: 0,
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O: hero.Id,
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})
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break
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break
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}
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}
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}
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}
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