世界任务

This commit is contained in:
wh_zcy 2022-11-09 19:49:19 +08:00
parent 0c06225cf9
commit a7fa2e31f5
24 changed files with 2842 additions and 312 deletions

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@ -0,0 +1,9 @@
[
{
"id": 101,
"FormatList": [
700011
],
"captainId": "250011"
}
]

File diff suppressed because it is too large Load Diff

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@ -4,5 +4,5 @@ Website = "http://legu.cc"
Icon = "app.png"
Name = "RobotGUI"
ID = "cc.legu.app"
Version = "1.0.19"
Build = 22
Version = "1.0.20"
Build = 23

View File

@ -19,6 +19,7 @@ import (
"go_dreamfactory/modules/sys"
"go_dreamfactory/modules/task"
"go_dreamfactory/modules/user"
"go_dreamfactory/modules/worldtask"
"go_dreamfactory/pb"
"strings"
@ -121,6 +122,8 @@ var (
ff(comm.ModuleTroll, "getlist"): &formview.TrollGetlistView{},
// growtask
ff(comm.ModuleGrowtask, growtask.GrowtaskSubTypeList): &formview.GrowtaskListView{},
//worldtask
ff(comm.ModuleWorldtask, worldtask.WorldtaskSubtypeMine): &formview.WorldtaskMineView{},
}
)
@ -146,6 +149,7 @@ var (
string(comm.ModuleSociaty),
string(comm.ModuleTroll),
string(comm.ModuleGrowtask),
string(comm.ModuleWorldtask),
},
"gm": {ff(comm.ModuleGM, "cmd")},
"sys": {
@ -246,6 +250,9 @@ var (
"growtask": {
ff(comm.ModuleGrowtask, growtask.GrowtaskSubTypeList),
},
"worldtask": {
ff(comm.ModuleWorldtask, worldtask.WorldtaskSubtypeMine),
},
}
)
@ -896,6 +903,19 @@ var (
SubType: growtask.GrowtaskSubTypeList,
Enabled: true,
},
// worldtask
string(comm.ModuleWorldtask): {
NavLabel: "世界任务",
MainType: string(comm.ModuleWorldtask),
Enabled: true,
},
ff(comm.ModuleWorldtask, worldtask.WorldtaskSubtypeMine): {
NavLabel: "我的任务",
Desc: "世界任务剧情",
MainType: string(comm.ModuleWorldtask),
SubType: worldtask.WorldtaskSubtypeMine,
Enabled: true,
},
}
)

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@ -0,0 +1,119 @@
package formview
import (
"fmt"
"go_dreamfactory/cmd/v2/lib/common"
"go_dreamfactory/cmd/v2/model"
"go_dreamfactory/cmd/v2/service"
"go_dreamfactory/cmd/v2/service/observer"
"go_dreamfactory/comm"
"go_dreamfactory/modules/worldtask"
"go_dreamfactory/pb"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/dialog"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
"github.com/sirupsen/logrus"
"github.com/spf13/cast"
)
type WorldtaskMineView struct {
mineReq func()
BaseformView
itemList *common.ItemList
flag bool
juqingBtn *widget.Button
}
func (this *WorldtaskMineView) CreateView(t *model.TestCase) fyne.CanvasObject {
this.itemList = common.NewItemList()
this.itemList.ItemList = this.itemList.CreateList()
this.mineReq = func() {
if err := service.GetPttService().SendToClient(
t.MainType,
worldtask.WorldtaskSubtypeMine,
&pb.WorldtaskMineReq{}); err != nil {
logrus.Error(err)
}
}
defer this.mineReq()
// 刷新
refreshBtn := widget.NewButtonWithIcon("", theme.ViewRefreshIcon(), func() {
this.itemList.Reset()
this.mineReq()
})
// 接取任务
this.juqingBtn = widget.NewButton("接取任务", func() {
taskIdEntry := widget.NewEntry()
taskIdEntry.PlaceHolder = "任务ID"
form := widget.NewForm(
widget.NewFormItem("任务ID", taskIdEntry),
)
dconf := dialog.NewCustom("接取任务", "关闭", form, this.w)
form.OnSubmit = func() {
if err := service.GetPttService().SendToClient(
t.MainType,
worldtask.WorldtaskSubtypeFinish,
&pb.WorldtaskFinishReq{
TaskId: cast.ToInt32(taskIdEntry.Text),
}); err != nil {
logrus.Error(err)
}
dconf.Hide()
this.mineReq()
}
form.SubmitText = "确定"
dconf.Resize(fyne.NewSize(400, 200))
dconf.Show()
})
barBtn := container.NewHBox(refreshBtn, this.juqingBtn)
c := container.NewBorder(barBtn, nil, nil, nil, this.itemList.ItemList)
this.mineData()
return c
}
func (this *WorldtaskMineView) mineData() {
if this.flag {
return
}
this.obs.AddListener(observer.EVENT_REQ_RSP, observer.Listener{
OnNotify: func(d interface{}, args ...interface{}) {
data := d.(*pb.UserMessage)
if !(data.MainType == string(comm.ModuleWorldtask) &&
data.SubType == worldtask.WorldtaskSubtypeMine) {
return
}
rsp := &pb.WorldtaskMineResp{}
if !comm.ProtoUnmarshal(data, rsp) {
logrus.Error("unmarshal err")
return
}
if rsp.Task == nil {
logrus.Debug(rsp.Task)
return
}
for _, v := range rsp.Task.TaskList {
item := common.Item{
Id: cast.ToString(v.TaskId),
Text: fmt.Sprintf("%d - 状态:%v", v.TaskId, v.Status),
}
this.itemList.AddItem(item)
}
this.juqingBtn.Disabled()
this.juqingBtn.Refresh()
},
})
this.flag = true
}

View File

@ -384,7 +384,9 @@ const (
Rtype67 TaskType = 67 //商店购物消耗xx货币xx个
Rtype68 TaskType = 68 //任意渠道消耗xx金币
Rtype69 TaskType = 69 //与其他玩家切磋xx次
Rtype70 TaskType = 70 //通关随机任务XX关卡
Rtype70 TaskType = 70 //通关世界任务XX关卡
Rtype71 TaskType = 71 //主角等级达到X级
Rtype72 TaskType = 72 //完成一次捏人
)
const (

View File

@ -246,4 +246,9 @@ type (
IMartialhall interface {
Reddot(uid string) bool
}
// 世界任务
IWorldtask interface {
// 任务条件达成通知
TaskcondNotify(uid string, condId int32) error
}
)

View File

@ -268,13 +268,21 @@ func (this *ModuleRtask) SendToRtask(session comm.IUserSession, rtaskType comm.T
//任务完成则推送
if code := this.CheckCondi(uid, v.cfg.Id); code == pb.ErrorCode_Success {
//任务条件达成推送
if err := this.SendMsgToUser("taskcond", "finished", &pb.TaskcondFinishedPush{
CondId: v.cfg.Id,
}, uid); err != nil {
log.Errorf("任务条件达成推送失败 err:%v", err)
}
module, err := this.service.GetModule(comm.ModuleWorldtask)
if err == nil {
if worldtask, ok := module.(comm.IWorldtask); ok {
if err := worldtask.TaskcondNotify(uid, v.cfg.Id); err != nil {
log.Errorf("任务条件达成通知 失败 err:%v", err)
}
}
}
}
}
return

View File

@ -53,6 +53,7 @@ func (this *apiComp) Sign(session comm.IUserSession, req *pb.SociatySignReq) (co
if code = this.module.DispenseRes(session, v.Reward, true); code == pb.ErrorCode_Success {
signCfgId = v.Id
}
break
}
}

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@ -7,8 +7,12 @@ import (
)
const (
WorldtaskSubtypeStory = "story"
WorldtaskSubtypeVerifycondPush = "verifycond"
WorldtaskSubtypeMine = "mine"
WorldtaskSubtypeAccept = "accept"
WorldtaskSubtypeFinish = "finish"
WorldtaskNexttaskPush = "nexttask"
WorldtaskBattleStart = "battlestart"
WorldtaskBattleFinish = "battlefinish"
)
type apiComp struct {

View File

@ -9,9 +9,43 @@ import (
// 战斗结束的请求
func (this *apiComp) BattlefinishCheck(session comm.IUserSession, req *pb.WorldtaskBattleFinishReq) (code pb.ErrorCode) {
if req.TaskId == 0 || req.Report == nil {
code = pb.ErrorCode_ReqParameterError
}
return
}
func (this *apiComp) Battlefinish(session comm.IUserSession, req *pb.WorldtaskBattleFinishReq) (code pb.ErrorCode, data proto.Message) {
if code = this.BattlefinishCheck(session, req); code != pb.ErrorCode_Success {
return
}
taskConf, err := this.module.configure.getWorldtaskById(req.TaskId)
if err != nil || taskConf == nil {
code = pb.ErrorCode_ConfigNoFound
return
}
rsp := &pb.WorldtaskBattleFinishResp{
TaskId: req.TaskId,
}
battleModule, err := this.module.service.GetModule(comm.ModuleBattle)
if err != nil {
code = pb.ErrorCode_SystemError
return
}
if ibattle, ok := battleModule.(comm.IBattle); ok {
// var isWin bool
if code, _ = ibattle.CheckBattleReport(session, req.Report); code == pb.ErrorCode_Success {
//触发任务
this.module.ModuleRtask.SendToRtask(session, comm.Rtype70, 1, taskConf.Completetask)
}
}
if err := session.SendMsg(string(this.module.GetType()), WorldtaskBattleFinish, rsp); err != nil {
code = pb.ErrorCode_SystemError
}
return
}

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@ -0,0 +1,71 @@
package worldtask
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/pb"
"google.golang.org/protobuf/proto"
)
// 战斗开始
func (this *apiComp) BattlestartCheck(session comm.IUserSession, req *pb.WorldtaskBattleStartReq) (code pb.ErrorCode) {
return
}
func (this *apiComp) Battlestart(session comm.IUserSession, req *pb.WorldtaskBattleStartReq) (code pb.ErrorCode, data proto.Message) {
if code = this.BattlestartCheck(session, req); code != pb.ErrorCode_Success {
return
}
battleConf, err := this.module.configure.getWorldtaskBattleById(req.BattleConfId)
if err != nil || battleConf == nil {
code = pb.ErrorCode_ConfigNoFound
log.Errorf("world_battle %v no found", req.BattleConfId)
return
}
iBattle, err := this.module.service.GetModule(comm.ModuleBattle)
if err != nil {
code = pb.ErrorCode_SystemError
return
}
if b, y := iBattle.(comm.IBattle); y {
var (
record *pb.DBBattleRecord
resp *pb.WorldtaskBattleStartResp
)
code, record = b.CreatePveBattle(session, &pb.BattlePVEReq{
Ptype: pb.PlayType_rtask,
Format: &pb.BattleFormation{
Leadpos: req.Leadpos,
Format: req.Teamids,
},
Mformat: battleConf.FormatList,
})
if code != pb.ErrorCode_Success {
return
}
if record != nil {
resp = &pb.WorldtaskBattleStartResp{
Info: &pb.BattleInfo{
Id: record.Id,
Btype: record.Btype,
Ptype: record.Ptype,
RedCompId: record.RedCompId,
Redflist: record.Redflist,
BlueCompId: record.BlueCompId,
Buleflist: record.Buleflist,
},
}
}
if err := session.SendMsg(string(this.module.GetType()), WorldtaskBattleStart, resp); err != nil {
code = pb.ErrorCode_SystemError
}
}
return
}

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@ -0,0 +1,79 @@
package worldtask
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"google.golang.org/protobuf/proto"
)
// 任务完成
func (this *apiComp) FinishCheck(session comm.IUserSession, req *pb.WorldtaskFinishReq) (code pb.ErrorCode) {
if req.TaskId == 0 {
code = pb.ErrorCode_ReqParameterError
}
return
}
func (this *apiComp) Finish(session comm.IUserSession, req *pb.WorldtaskFinishReq) (code pb.ErrorCode, data proto.Message) {
if code = this.FinishCheck(session, req); code != pb.ErrorCode_Success {
return
}
uid := session.GetUserId()
// 获取用户信息
user := this.module.ModuleUser.GetUser(uid)
if user == nil {
code = pb.ErrorCode_UserSessionNobeing
return
}
// 当前任务配置
curTaskConf, err := this.module.configure.getWorldtaskById(req.TaskId)
if err != nil || curTaskConf == nil {
code = pb.ErrorCode_ConfigNoFound
return
}
rsp := &pb.WorldtaskFinishResp{}
// 判断玩家等级要求
if user.Lv < curTaskConf.Lock {
code = pb.ErrorCode_WorldtaskLvNotEnough
return
}
// 当前玩家世界任务
userTask, err := this.module.modelWorldtask.getWorldtask(uid)
if err != nil {
code = pb.ErrorCode_DBError
return
}
if userTask.Uid == "" {
userTask.Uid = uid
}
// 完成任务
if err := this.module.modelWorldtask.finishTask(req.GroupId, req.TaskId, userTask); err != nil {
code = pb.ErrorCode_WorldtaskFinish
return
}
// 任务完成推送
if err := this.module.SendMsgToUser(string(this.module.GetType()), WorldtaskNexttaskPush, &pb.WorldtaskNexttaskPush{
NextTaskId: curTaskConf.IdAfter,
}, uid); err != nil {
this.module.Errorf("WorldtaskNexttaskPush err:%v", err)
}
// 发奖
if code = this.module.DispenseRes(session, curTaskConf.Reword, true); code != pb.ErrorCode_Success {
this.module.Errorf("资源发放失败 err:%v", err)
}
if err := session.SendMsg(string(this.module.GetType()), WorldtaskSubtypeFinish, rsp); err != nil {
code = pb.ErrorCode_SystemError
}
return
}

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@ -0,0 +1,31 @@
package worldtask
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"google.golang.org/protobuf/proto"
)
// 我的世界任务
func (this *apiComp) MineCheck(session comm.IUserSession, req *pb.WorldtaskMineReq) (code pb.ErrorCode) {
return
}
func (this *apiComp) Mine(session comm.IUserSession, req *pb.WorldtaskMineReq) (code pb.ErrorCode, data proto.Message) {
uid := session.GetUserId()
myWorldtask, err := this.module.modelWorldtask.getWorldtask(uid)
if err != nil {
code = pb.ErrorCode_DBError
return
}
rsp := &pb.WorldtaskMineResp{
Task: myWorldtask,
}
if err := session.SendMsg(string(this.module.GetType()), WorldtaskSubtypeMine, rsp); err != nil {
code = pb.ErrorCode_SystemError
}
return
}

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@ -1,79 +0,0 @@
package worldtask
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"google.golang.org/protobuf/proto"
)
// 剧情对话
func (this *apiComp) StoryCheck(session comm.IUserSession, req *pb.WorldtaskStoryReq) (code pb.ErrorCode) {
if req.TaskId == 0 {
code = pb.ErrorCode_ReqParameterError
}
return
}
func (this *apiComp) Story(session comm.IUserSession, req *pb.WorldtaskStoryReq) (code pb.ErrorCode, data proto.Message) {
if code = this.StoryCheck(session, req); code != pb.ErrorCode_Success {
return
}
uid := session.GetUserId()
gwtConf, err := this.module.configure.getWorldtaskCfg()
if err != nil || gwtConf == nil {
code = pb.ErrorCode_ConfigNoFound
return
}
// 获取用户信息
user := this.module.ModuleUser.GetUser(uid)
if user == nil {
code = pb.ErrorCode_UserSessionNobeing
return
}
// 当前任务配置
curTaskConf, ok := gwtConf.GetDataMap()[req.TaskId]
if !ok {
code = pb.ErrorCode_ConfigNoFound
return
}
rsp := &pb.WorldtaskStoryResp{}
// 判断玩家等级要求
if user.Lv < curTaskConf.Lock {
code = pb.ErrorCode_WorldtaskLvNotEnough
return
}
// 下一个任务
if curTaskConf.Ontxe == 0 && curTaskConf.AutoAccept == 0 {
rsp.NextTaskId = 0
} else if curTaskConf.Ontxe != 0 && curTaskConf.AutoAccept == 1 {
rsp.NextTaskId = curTaskConf.IdAfter
}
// 当前玩家世界任务
userTask, err := this.module.modelWorldtask.getWorldtask(uid)
if err != nil {
code = pb.ErrorCode_DBError
return
}
if userTask.Uid == "" {
userTask.Uid = uid
}
// 完成任务
if err := this.module.modelWorldtask.finishTask(req.TaskId, userTask); err != nil {
code = pb.ErrorCode_WorldtaskStory
return
}
if err := session.SendMsg(string(this.module.GetType()), WorldtaskSubtypeStory, rsp); err != nil {
code = pb.ErrorCode_SystemError
}
return
}

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@ -8,7 +8,8 @@ import (
)
const (
gameWorldTask = "game_worldtask.json"
gameWorldTask = "game_worldtask.json"
gameWorldtaskBattle = "game_worldbattle.json"
)
type configureComp struct {
@ -18,7 +19,8 @@ type configureComp struct {
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.MCompConfigure.Init(service, module, comp, options)
err = this.LoadMultiConfigure(map[string]interface{}{
gameWorldTask: cfg.NewGameWorldTask,
gameWorldTask: cfg.NewGameWorldTask,
gameWorldtaskBattle: cfg.NewGameWorldBattle,
})
return
}
@ -38,3 +40,41 @@ func (this *configureComp) getWorldtaskCfg() (data *cfg.GameWorldTask, err error
}
return
}
func (this *configureComp) getWorldtaskById(taskId int32) (*cfg.GameWorldTaskData, error) {
gwt, err := this.getWorldtaskCfg()
if err != nil {
return nil, err
}
if data, ok := gwt.GetDataMap()[taskId]; ok {
return data, nil
}
return nil, fmt.Errorf("GameWorldTask config id:%v not found", taskId)
}
func (this *configureComp) getWorldtaskBattleCfg() (data *cfg.GameWorldBattle, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(gameWorldtaskBattle); err != nil {
return
} else {
if data, ok = v.(*cfg.GameWorldBattle); !ok {
err = fmt.Errorf("%T is *cfg.GameWorldBattle", v)
return
}
}
return
}
func (this *configureComp) getWorldtaskBattleById(confId int32) (*cfg.GameWorldBattleData, error) {
gwt, err := this.getWorldtaskBattleCfg()
if err != nil {
return nil, err
}
if data, ok := gwt.GetDataMap()[confId]; ok {
return data, nil
}
return nil, fmt.Errorf("GameWorldBattleData config id:%v not found", confId)
}

View File

@ -1,6 +1,7 @@
package worldtask
import (
"errors"
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
@ -31,23 +32,41 @@ func (this *ModelWorldtask) getWorldtask(uid string) (*pb.DBWorldtask, error) {
return d, nil
}
// 接取任务
func (this *ModelWorldtask) acceptTask(groupId, taskId int32, task *pb.DBWorldtask) error {
if task == nil {
return errors.New("worldtask is nil")
}
return nil
}
// 完成任务
func (this *ModelWorldtask) finishTask(taskId int32, task *pb.DBWorldtask) error {
func (this *ModelWorldtask) finishTask(groupId, taskId int32, task *pb.DBWorldtask) error {
if task == nil {
return errors.New("worldtask is nil")
}
update := map[string]interface{}{}
if task.LastTaskIds == nil {
task.LastTaskIds = make(map[int32]int32)
}
if len(task.TaskList) == 0 {
update["uid"] = task.Uid
task.TaskList = append(task.TaskList, &pb.Worldtask{
TaskId: taskId,
Status: 1, //完成
})
task.LastTaskIds[groupId] = taskId
} else {
for _, v := range task.TaskList {
if v.TaskId == taskId {
v.Status = 1 //完成
task.LastTaskIds[groupId] = taskId
break
}
}
}
update := map[string]interface{}{
"taskList": task.TaskList,
}
update["taskList"] = task.TaskList
update["lastTaskIds"] = task.LastTaskIds
return this.Change(task.Uid, update)
}

View File

@ -1,12 +1,17 @@
package worldtask
import (
"fmt"
"go_dreamfactory/comm"
"go_dreamfactory/lego/base"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
)
var _ comm.IWorldtask = (*Worldtask)(nil)
type Worldtask struct {
modules.ModuleBase
api *apiComp
@ -33,3 +38,54 @@ func (this *Worldtask) OnInstallComp() {
func (this *Worldtask) GetType() core.M_Modules {
return comm.ModuleWorldtask
}
// 任务条件达成通知
func (this *Worldtask) TaskcondNotify(uid string, condId int32) error {
//下一个任务ID
var nextTaskId int32
// 获取用户信息
user := this.ModuleUser.GetUser(uid)
if user == nil {
return fmt.Errorf("玩家uid:%v not found", uid)
}
userTask, err := this.modelWorldtask.getWorldtask(uid)
if err != nil {
return err
}
if userTask.Uid != "" {
for _, id := range userTask.LastTaskIds {
taskConf, err := this.configure.getWorldtaskById(id)
if err != nil {
return err
}
if taskConf != nil {
if taskConf.AutoAccept == 1 { //自动截取,返回下一个任务
nextTaskId = taskConf.IdAfter
if nextTaskId == 0 {
this.Debug("已经是最后一个任务了")
return nil
}
nexttaskConf, err := this.configure.getWorldtaskById(nextTaskId)
if err != nil {
return err
}
// 判断玩家等级要求
if user.Lv < nexttaskConf.Lock {
return fmt.Errorf("等级不满足 uid:%v 要求lv:%v", uid, nexttaskConf.Lock)
}
//推送
if err := this.SendMsgToUser(string(this.GetType()), "nexttask", &pb.WorldtaskNexttaskPush{
NextTaskId: nextTaskId,
}, uid); err != nil {
log.Errorf("任务条件达成推送失败 err:%v", err)
}
}
}
}
}
return nil
}

View File

@ -260,8 +260,9 @@ const (
// pay
ErrorCode_PayBuyNumNotEnough ErrorCode = 3701 //支付次数不足
// worldtask
ErrorCode_WorldtaskStory ErrorCode = 3801 //剧情任务失败
ErrorCode_WorldtaskFinish ErrorCode = 3801 //任务完成失败
ErrorCode_WorldtaskLvNotEnough ErrorCode = 3802 //等级不满足
ErrorCode_WorldtaskNoAccept ErrorCode = 3803 //不能接取
)
// Enum value maps for ErrorCode.
@ -477,8 +478,9 @@ var (
3601: "GrowtaskReceive",
3602: "GrowtaskAdvReceive",
3701: "PayBuyNumNotEnough",
3801: "WorldtaskStory",
3801: "WorldtaskFinish",
3802: "WorldtaskLvNotEnough",
3803: "WorldtaskNoAccept",
}
ErrorCode_value = map[string]int32{
"Success": 0,
@ -691,8 +693,9 @@ var (
"GrowtaskReceive": 3601,
"GrowtaskAdvReceive": 3602,
"PayBuyNumNotEnough": 3701,
"WorldtaskStory": 3801,
"WorldtaskFinish": 3801,
"WorldtaskLvNotEnough": 3802,
"WorldtaskNoAccept": 3803,
}
)
@ -727,7 +730,7 @@ var File_errorcode_proto protoreflect.FileDescriptor
var file_errorcode_proto_rawDesc = []byte{
0x0a, 0x0f, 0x65, 0x72, 0x72, 0x6f, 0x72, 0x63, 0x6f, 0x64, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74,
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@ -1025,11 +1028,12 @@ var file_errorcode_proto_rawDesc = []byte{
0x76, 0x65, 0x10, 0x91, 0x1c, 0x12, 0x17, 0x0a, 0x12, 0x47, 0x72, 0x6f, 0x77, 0x74, 0x61, 0x73,
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}
var (

View File

@ -25,8 +25,9 @@ type DBWorldtask struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Uid string `protobuf:"bytes,1,opt,name=uid,proto3" json:"uid" bson:"uid"` //玩家ID
TaskList []*Worldtask `protobuf:"bytes,2,rep,name=taskList,proto3" json:"taskList" bson:"taskList"` // 任务列表
Uid string `protobuf:"bytes,1,opt,name=uid,proto3" json:"uid" bson:"uid"` //玩家ID
LastTaskIds map[int32]int32 `protobuf:"bytes,2,rep,name=lastTaskIds,proto3" json:"lastTaskIds" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"lastTaskId"` //上一次完成的任务 key:groupId val:任务ID
TaskList []*Worldtask `protobuf:"bytes,3,rep,name=taskList,proto3" json:"taskList" bson:"taskList"` // 任务列表
}
func (x *DBWorldtask) Reset() {
@ -68,6 +69,13 @@ func (x *DBWorldtask) GetUid() string {
return ""
}
func (x *DBWorldtask) GetLastTaskIds() map[int32]int32 {
if x != nil {
return x.LastTaskIds
}
return nil
}
func (x *DBWorldtask) GetTaskList() []*Worldtask {
if x != nil {
return x.TaskList
@ -134,17 +142,25 @@ var File_worldtask_worldtask_db_proto protoreflect.FileDescriptor
var file_worldtask_worldtask_db_proto_rawDesc = []byte{
0x0a, 0x1c, 0x77, 0x6f, 0x72, 0x6c, 0x64, 0x74, 0x61, 0x73, 0x6b, 0x2f, 0x77, 0x6f, 0x72, 0x6c,
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}
var (
@ -159,18 +175,20 @@ func file_worldtask_worldtask_db_proto_rawDescGZIP() []byte {
return file_worldtask_worldtask_db_proto_rawDescData
}
var file_worldtask_worldtask_db_proto_msgTypes = make([]protoimpl.MessageInfo, 2)
var file_worldtask_worldtask_db_proto_msgTypes = make([]protoimpl.MessageInfo, 3)
var file_worldtask_worldtask_db_proto_goTypes = []interface{}{
(*DBWorldtask)(nil), // 0: DBWorldtask
(*Worldtask)(nil), // 1: Worldtask
nil, // 2: DBWorldtask.LastTaskIdsEntry
}
var file_worldtask_worldtask_db_proto_depIdxs = []int32{
1, // 0: DBWorldtask.taskList:type_name -> Worldtask
1, // [1:1] is the sub-list for method output_type
1, // [1:1] is the sub-list for method input_type
1, // [1:1] is the sub-list for extension type_name
1, // [1:1] is the sub-list for extension extendee
0, // [0:1] is the sub-list for field type_name
2, // 0: DBWorldtask.lastTaskIds:type_name -> DBWorldtask.LastTaskIdsEntry
1, // 1: DBWorldtask.taskList:type_name -> Worldtask
2, // [2:2] is the sub-list for method output_type
2, // [2:2] is the sub-list for method input_type
2, // [2:2] is the sub-list for extension type_name
2, // [2:2] is the sub-list for extension extendee
0, // [0:2] is the sub-list for field type_name
}
func init() { file_worldtask_worldtask_db_proto_init() }
@ -210,7 +228,7 @@ func file_worldtask_worldtask_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_worldtask_worldtask_db_proto_rawDesc,
NumEnums: 0,
NumMessages: 2,
NumMessages: 3,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -20,17 +20,15 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 剧情对话结束请求
type WorldtaskStoryReq struct {
// 我的世界任务
type WorldtaskMineReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
TaskId int32 `protobuf:"varint,1,opt,name=taskId,proto3" json:"taskId"` //任务ID
}
func (x *WorldtaskStoryReq) Reset() {
*x = WorldtaskStoryReq{}
func (x *WorldtaskMineReq) Reset() {
*x = WorldtaskMineReq{}
if protoimpl.UnsafeEnabled {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -38,13 +36,13 @@ func (x *WorldtaskStoryReq) Reset() {
}
}
func (x *WorldtaskStoryReq) String() string {
func (x *WorldtaskMineReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*WorldtaskStoryReq) ProtoMessage() {}
func (*WorldtaskMineReq) ProtoMessage() {}
func (x *WorldtaskStoryReq) ProtoReflect() protoreflect.Message {
func (x *WorldtaskMineReq) ProtoReflect() protoreflect.Message {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -56,28 +54,21 @@ func (x *WorldtaskStoryReq) ProtoReflect() protoreflect.Message {
return mi.MessageOf(x)
}
// Deprecated: Use WorldtaskStoryReq.ProtoReflect.Descriptor instead.
func (*WorldtaskStoryReq) Descriptor() ([]byte, []int) {
// Deprecated: Use WorldtaskMineReq.ProtoReflect.Descriptor instead.
func (*WorldtaskMineReq) Descriptor() ([]byte, []int) {
return file_worldtask_worldtask_msg_proto_rawDescGZIP(), []int{0}
}
func (x *WorldtaskStoryReq) GetTaskId() int32 {
if x != nil {
return x.TaskId
}
return 0
}
type WorldtaskStoryResp struct {
type WorldtaskMineResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
NextTaskId int32 `protobuf:"varint,1,opt,name=nextTaskId,proto3" json:"nextTaskId"` //任务ID
Task *DBWorldtask `protobuf:"bytes,1,opt,name=task,proto3" json:"task"`
}
func (x *WorldtaskStoryResp) Reset() {
*x = WorldtaskStoryResp{}
func (x *WorldtaskMineResp) Reset() {
*x = WorldtaskMineResp{}
if protoimpl.UnsafeEnabled {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -85,13 +76,13 @@ func (x *WorldtaskStoryResp) Reset() {
}
}
func (x *WorldtaskStoryResp) String() string {
func (x *WorldtaskMineResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*WorldtaskStoryResp) ProtoMessage() {}
func (*WorldtaskMineResp) ProtoMessage() {}
func (x *WorldtaskStoryResp) ProtoReflect() protoreflect.Message {
func (x *WorldtaskMineResp) ProtoReflect() protoreflect.Message {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@ -103,33 +94,302 @@ func (x *WorldtaskStoryResp) ProtoReflect() protoreflect.Message {
return mi.MessageOf(x)
}
// Deprecated: Use WorldtaskStoryResp.ProtoReflect.Descriptor instead.
func (*WorldtaskStoryResp) Descriptor() ([]byte, []int) {
// Deprecated: Use WorldtaskMineResp.ProtoReflect.Descriptor instead.
func (*WorldtaskMineResp) Descriptor() ([]byte, []int) {
return file_worldtask_worldtask_msg_proto_rawDescGZIP(), []int{1}
}
func (x *WorldtaskStoryResp) GetNextTaskId() int32 {
func (x *WorldtaskMineResp) GetTask() *DBWorldtask {
if x != nil {
return x.Task
}
return nil
}
// 完成任务
type WorldtaskFinishReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
GroupId int32 `protobuf:"varint,1,opt,name=groupId,proto3" json:"groupId"` //分组ID
TaskId int32 `protobuf:"varint,2,opt,name=taskId,proto3" json:"taskId"` //任务ID
}
func (x *WorldtaskFinishReq) Reset() {
*x = WorldtaskFinishReq{}
if protoimpl.UnsafeEnabled {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *WorldtaskFinishReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*WorldtaskFinishReq) ProtoMessage() {}
func (x *WorldtaskFinishReq) ProtoReflect() protoreflect.Message {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use WorldtaskFinishReq.ProtoReflect.Descriptor instead.
func (*WorldtaskFinishReq) Descriptor() ([]byte, []int) {
return file_worldtask_worldtask_msg_proto_rawDescGZIP(), []int{2}
}
func (x *WorldtaskFinishReq) GetGroupId() int32 {
if x != nil {
return x.GroupId
}
return 0
}
func (x *WorldtaskFinishReq) GetTaskId() int32 {
if x != nil {
return x.TaskId
}
return 0
}
type WorldtaskFinishResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
GroupId int32 `protobuf:"varint,1,opt,name=groupId,proto3" json:"groupId"`
TaskId int32 `protobuf:"varint,2,opt,name=taskId,proto3" json:"taskId"`
}
func (x *WorldtaskFinishResp) Reset() {
*x = WorldtaskFinishResp{}
if protoimpl.UnsafeEnabled {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *WorldtaskFinishResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*WorldtaskFinishResp) ProtoMessage() {}
func (x *WorldtaskFinishResp) ProtoReflect() protoreflect.Message {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use WorldtaskFinishResp.ProtoReflect.Descriptor instead.
func (*WorldtaskFinishResp) Descriptor() ([]byte, []int) {
return file_worldtask_worldtask_msg_proto_rawDescGZIP(), []int{3}
}
func (x *WorldtaskFinishResp) GetGroupId() int32 {
if x != nil {
return x.GroupId
}
return 0
}
func (x *WorldtaskFinishResp) GetTaskId() int32 {
if x != nil {
return x.TaskId
}
return 0
}
//任务完成条件达成的推送
type WorldtaskNexttaskPush struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
NextTaskId int32 `protobuf:"varint,1,opt,name=nextTaskId,proto3" json:"nextTaskId"` //下一个任务ID
}
func (x *WorldtaskNexttaskPush) Reset() {
*x = WorldtaskNexttaskPush{}
if protoimpl.UnsafeEnabled {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *WorldtaskNexttaskPush) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*WorldtaskNexttaskPush) ProtoMessage() {}
func (x *WorldtaskNexttaskPush) ProtoReflect() protoreflect.Message {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use WorldtaskNexttaskPush.ProtoReflect.Descriptor instead.
func (*WorldtaskNexttaskPush) Descriptor() ([]byte, []int) {
return file_worldtask_worldtask_msg_proto_rawDescGZIP(), []int{4}
}
func (x *WorldtaskNexttaskPush) GetNextTaskId() int32 {
if x != nil {
return x.NextTaskId
}
return 0
}
// 开始战斗
type WorldtaskBattleStartReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
BattleConfId int32 `protobuf:"varint,1,opt,name=battleConfId,proto3" json:"battleConfId"` //战斗配表ID
Leadpos int32 `protobuf:"varint,2,opt,name=leadpos,proto3" json:"leadpos"` //队长位置
Teamids []string `protobuf:"bytes,3,rep,name=teamids,proto3" json:"teamids"` //阵容信息
}
func (x *WorldtaskBattleStartReq) Reset() {
*x = WorldtaskBattleStartReq{}
if protoimpl.UnsafeEnabled {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *WorldtaskBattleStartReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*WorldtaskBattleStartReq) ProtoMessage() {}
func (x *WorldtaskBattleStartReq) ProtoReflect() protoreflect.Message {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use WorldtaskBattleStartReq.ProtoReflect.Descriptor instead.
func (*WorldtaskBattleStartReq) Descriptor() ([]byte, []int) {
return file_worldtask_worldtask_msg_proto_rawDescGZIP(), []int{5}
}
func (x *WorldtaskBattleStartReq) GetBattleConfId() int32 {
if x != nil {
return x.BattleConfId
}
return 0
}
func (x *WorldtaskBattleStartReq) GetLeadpos() int32 {
if x != nil {
return x.Leadpos
}
return 0
}
func (x *WorldtaskBattleStartReq) GetTeamids() []string {
if x != nil {
return x.Teamids
}
return nil
}
type WorldtaskBattleStartResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Info *BattleInfo `protobuf:"bytes,1,opt,name=info,proto3" json:"info"` //战斗信息
}
func (x *WorldtaskBattleStartResp) Reset() {
*x = WorldtaskBattleStartResp{}
if protoimpl.UnsafeEnabled {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *WorldtaskBattleStartResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*WorldtaskBattleStartResp) ProtoMessage() {}
func (x *WorldtaskBattleStartResp) ProtoReflect() protoreflect.Message {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[6]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use WorldtaskBattleStartResp.ProtoReflect.Descriptor instead.
func (*WorldtaskBattleStartResp) Descriptor() ([]byte, []int) {
return file_worldtask_worldtask_msg_proto_rawDescGZIP(), []int{6}
}
func (x *WorldtaskBattleStartResp) GetInfo() *BattleInfo {
if x != nil {
return x.Info
}
return nil
}
// 战斗完成
type WorldtaskBattleFinishReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
RtaskId int32 `protobuf:"varint,1,opt,name=rtaskId,proto3" json:"rtaskId"` //任务ID
RtaskSubId int32 `protobuf:"varint,2,opt,name=rtaskSubId,proto3" json:"rtaskSubId"` //支线任务ID
ChooseId int32 `protobuf:"varint,3,opt,name=chooseId,proto3" json:"chooseId"` //选项配置ID
TaskId int32 `protobuf:"varint,1,opt,name=taskId,proto3" json:"taskId"` //任务ID
Report *BattleReport `protobuf:"bytes,2,opt,name=report,proto3" json:"report"` //战报
}
func (x *WorldtaskBattleFinishReq) Reset() {
*x = WorldtaskBattleFinishReq{}
if protoimpl.UnsafeEnabled {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[2]
mi := &file_worldtask_worldtask_msg_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -142,7 +402,7 @@ func (x *WorldtaskBattleFinishReq) String() string {
func (*WorldtaskBattleFinishReq) ProtoMessage() {}
func (x *WorldtaskBattleFinishReq) ProtoReflect() protoreflect.Message {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[2]
mi := &file_worldtask_worldtask_msg_proto_msgTypes[7]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -155,28 +415,21 @@ func (x *WorldtaskBattleFinishReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use WorldtaskBattleFinishReq.ProtoReflect.Descriptor instead.
func (*WorldtaskBattleFinishReq) Descriptor() ([]byte, []int) {
return file_worldtask_worldtask_msg_proto_rawDescGZIP(), []int{2}
return file_worldtask_worldtask_msg_proto_rawDescGZIP(), []int{7}
}
func (x *WorldtaskBattleFinishReq) GetRtaskId() int32 {
func (x *WorldtaskBattleFinishReq) GetTaskId() int32 {
if x != nil {
return x.RtaskId
return x.TaskId
}
return 0
}
func (x *WorldtaskBattleFinishReq) GetRtaskSubId() int32 {
func (x *WorldtaskBattleFinishReq) GetReport() *BattleReport {
if x != nil {
return x.RtaskSubId
return x.Report
}
return 0
}
func (x *WorldtaskBattleFinishReq) GetChooseId() int32 {
if x != nil {
return x.ChooseId
}
return 0
return nil
}
type WorldtaskBattleFinishResp struct {
@ -184,14 +437,13 @@ type WorldtaskBattleFinishResp struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
RtaskId int32 `protobuf:"varint,1,opt,name=rtaskId,proto3" json:"rtaskId"` //任务ID
RtaskSubId int32 `protobuf:"varint,2,opt,name=rtaskSubId,proto3" json:"rtaskSubId"` //支线任务ID
TaskId int32 `protobuf:"varint,1,opt,name=taskId,proto3" json:"taskId"` //任务ID
}
func (x *WorldtaskBattleFinishResp) Reset() {
*x = WorldtaskBattleFinishResp{}
if protoimpl.UnsafeEnabled {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[3]
mi := &file_worldtask_worldtask_msg_proto_msgTypes[8]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -204,7 +456,7 @@ func (x *WorldtaskBattleFinishResp) String() string {
func (*WorldtaskBattleFinishResp) ProtoMessage() {}
func (x *WorldtaskBattleFinishResp) ProtoReflect() protoreflect.Message {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[3]
mi := &file_worldtask_worldtask_msg_proto_msgTypes[8]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -217,19 +469,12 @@ func (x *WorldtaskBattleFinishResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use WorldtaskBattleFinishResp.ProtoReflect.Descriptor instead.
func (*WorldtaskBattleFinishResp) Descriptor() ([]byte, []int) {
return file_worldtask_worldtask_msg_proto_rawDescGZIP(), []int{3}
return file_worldtask_worldtask_msg_proto_rawDescGZIP(), []int{8}
}
func (x *WorldtaskBattleFinishResp) GetRtaskId() int32 {
func (x *WorldtaskBattleFinishResp) GetTaskId() int32 {
if x != nil {
return x.RtaskId
}
return 0
}
func (x *WorldtaskBattleFinishResp) GetRtaskSubId() int32 {
if x != nil {
return x.RtaskSubId
return x.TaskId
}
return 0
}
@ -238,26 +483,48 @@ var File_worldtask_worldtask_msg_proto protoreflect.FileDescriptor
var file_worldtask_worldtask_msg_proto_rawDesc = []byte{
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}
@ -273,19 +540,30 @@ func file_worldtask_worldtask_msg_proto_rawDescGZIP() []byte {
return file_worldtask_worldtask_msg_proto_rawDescData
}
var file_worldtask_worldtask_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
var file_worldtask_worldtask_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 9)
var file_worldtask_worldtask_msg_proto_goTypes = []interface{}{
(*WorldtaskStoryReq)(nil), // 0: WorldtaskStoryReq
(*WorldtaskStoryResp)(nil), // 1: WorldtaskStoryResp
(*WorldtaskBattleFinishReq)(nil), // 2: WorldtaskBattleFinishReq
(*WorldtaskBattleFinishResp)(nil), // 3: WorldtaskBattleFinishResp
(*WorldtaskMineReq)(nil), // 0: WorldtaskMineReq
(*WorldtaskMineResp)(nil), // 1: WorldtaskMineResp
(*WorldtaskFinishReq)(nil), // 2: WorldtaskFinishReq
(*WorldtaskFinishResp)(nil), // 3: WorldtaskFinishResp
(*WorldtaskNexttaskPush)(nil), // 4: WorldtaskNexttaskPush
(*WorldtaskBattleStartReq)(nil), // 5: WorldtaskBattleStartReq
(*WorldtaskBattleStartResp)(nil), // 6: WorldtaskBattleStartResp
(*WorldtaskBattleFinishReq)(nil), // 7: WorldtaskBattleFinishReq
(*WorldtaskBattleFinishResp)(nil), // 8: WorldtaskBattleFinishResp
(*DBWorldtask)(nil), // 9: DBWorldtask
(*BattleInfo)(nil), // 10: BattleInfo
(*BattleReport)(nil), // 11: BattleReport
}
var file_worldtask_worldtask_msg_proto_depIdxs = []int32{
0, // [0:0] is the sub-list for method output_type
0, // [0:0] is the sub-list for method input_type
0, // [0:0] is the sub-list for extension type_name
0, // [0:0] is the sub-list for extension extendee
0, // [0:0] is the sub-list for field type_name
9, // 0: WorldtaskMineResp.task:type_name -> DBWorldtask
10, // 1: WorldtaskBattleStartResp.info:type_name -> BattleInfo
11, // 2: WorldtaskBattleFinishReq.report:type_name -> BattleReport
3, // [3:3] is the sub-list for method output_type
3, // [3:3] is the sub-list for method input_type
3, // [3:3] is the sub-list for extension type_name
3, // [3:3] is the sub-list for extension extendee
0, // [0:3] is the sub-list for field type_name
}
func init() { file_worldtask_worldtask_msg_proto_init() }
@ -293,9 +571,11 @@ func file_worldtask_worldtask_msg_proto_init() {
if File_worldtask_worldtask_msg_proto != nil {
return
}
file_battle_battle_msg_proto_init()
file_worldtask_worldtask_db_proto_init()
if !protoimpl.UnsafeEnabled {
file_worldtask_worldtask_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*WorldtaskStoryReq); i {
switch v := v.(*WorldtaskMineReq); i {
case 0:
return &v.state
case 1:
@ -307,7 +587,7 @@ func file_worldtask_worldtask_msg_proto_init() {
}
}
file_worldtask_worldtask_msg_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*WorldtaskStoryResp); i {
switch v := v.(*WorldtaskMineResp); i {
case 0:
return &v.state
case 1:
@ -319,7 +599,7 @@ func file_worldtask_worldtask_msg_proto_init() {
}
}
file_worldtask_worldtask_msg_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*WorldtaskBattleFinishReq); i {
switch v := v.(*WorldtaskFinishReq); i {
case 0:
return &v.state
case 1:
@ -331,6 +611,66 @@ func file_worldtask_worldtask_msg_proto_init() {
}
}
file_worldtask_worldtask_msg_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*WorldtaskFinishResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_worldtask_worldtask_msg_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*WorldtaskNexttaskPush); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_worldtask_worldtask_msg_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*WorldtaskBattleStartReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_worldtask_worldtask_msg_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*WorldtaskBattleStartResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_worldtask_worldtask_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*WorldtaskBattleFinishReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_worldtask_worldtask_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*WorldtaskBattleFinishResp); i {
case 0:
return &v.state
@ -349,7 +689,7 @@ func file_worldtask_worldtask_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_worldtask_worldtask_msg_proto_rawDesc,
NumEnums: 0,
NumMessages: 4,
NumMessages: 9,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameWorldBattle struct {
_dataMap map[int32]*GameWorldBattleData
_dataList []*GameWorldBattleData
}
func NewGameWorldBattle(_buf []map[string]interface{}) (*GameWorldBattle, error) {
_dataList := make([]*GameWorldBattleData, 0, len(_buf))
dataMap := make(map[int32]*GameWorldBattleData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameWorldBattleData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
return &GameWorldBattle{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameWorldBattle) GetDataMap() map[int32]*GameWorldBattleData {
return table._dataMap
}
func (table *GameWorldBattle) GetDataList() []*GameWorldBattleData {
return table._dataList
}
func (table *GameWorldBattle) Get(key int32) *GameWorldBattleData {
return table._dataMap[key]
}

View File

@ -0,0 +1,52 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameWorldBattleData struct {
Id int32
FormatList []int32
CaptainId string
}
const TypeId_GameWorldBattleData = 1096332216
func (*GameWorldBattleData) GetTypeId() int32 {
return 1096332216
}
func (_v *GameWorldBattleData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["FormatList"].([]interface{}); !_ok_ { err = errors.New("FormatList error"); return }
_v.FormatList = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.FormatList = append(_v.FormatList, _list_v_)
}
}
{ var _ok_ bool; if _v.CaptainId, _ok_ = _buf["captainId"].(string); !_ok_ { err = errors.New("captainId error"); return } }
return
}
func DeserializeGameWorldBattleData(_buf map[string]interface{}) (*GameWorldBattleData, error) {
v := &GameWorldBattleData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -15,11 +15,12 @@ type GameWorldTaskData struct {
Lock int32
Ontxe int32
IdAfter int32
Group int32
Des int32
Icon string
TaskName string
TaskDisplay string
Npc string
Npc []string
GetafterEvent []string
Completetask int32
AutoAccept int32
@ -38,11 +39,25 @@ func (_v *GameWorldTaskData)Deserialize(_buf map[string]interface{}) (err error)
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lock"].(float64); !_ok_ { err = errors.New("lock error"); return }; _v.Lock = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ontxe"].(float64); !_ok_ { err = errors.New("ontxe error"); return }; _v.Ontxe = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_after"].(float64); !_ok_ { err = errors.New("id_after error"); return }; _v.IdAfter = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["group"].(float64); !_ok_ { err = errors.New("group error"); return }; _v.Group = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["des"].(float64); !_ok_ { err = errors.New("des error"); return }; _v.Des = int32(_tempNum_) }
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
{ var _ok_ bool; if _v.TaskName, _ok_ = _buf["task_name"].(string); !_ok_ { err = errors.New("task_name error"); return } }
{ var _ok_ bool; if _v.TaskDisplay, _ok_ = _buf["task_display"].(string); !_ok_ { err = errors.New("task_display error"); return } }
{ var _ok_ bool; if _v.Npc, _ok_ = _buf["npc"].(string); !_ok_ { err = errors.New("npc error"); return } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["npc"].([]interface{}); !_ok_ { err = errors.New("npc error"); return }
_v.Npc = make([]string, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ string
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
_v.Npc = append(_v.Npc, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool