上传代码
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bin/json/game_activeking.json
Normal file
82
bin/json/game_activeking.json
Normal file
@ -0,0 +1,82 @@
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[
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{
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"lv_id": 1,
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"place": 300,
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"name": {
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"key": "arena_active_king_name_1",
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"text": "王者一"
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},
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"png": "smithy_atk_5",
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"reward_week": [
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{
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"a": "attr",
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"t": "arenacoin",
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"n": 23
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}
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]
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},
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{
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"lv_id": 2,
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"place": 250,
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"name": {
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"key": "arena_active_king_name_2",
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"text": "王者二"
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},
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"png": "smithy_atk_5",
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"reward_week": [
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{
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"a": "attr",
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"t": "arenacoin",
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"n": 24
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}
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]
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},
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{
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"lv_id": 3,
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"place": 200,
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"name": {
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"key": "arena_active_king_name_3",
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"text": "王者三"
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},
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"png": "smithy_atk_5",
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"reward_week": [
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{
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"a": "attr",
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"t": "arenacoin",
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"n": 25
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}
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]
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},
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{
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"lv_id": 4,
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"place": 100,
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"name": {
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"key": "arena_active_king_name_4",
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"text": "王者四"
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},
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"png": "smithy_atk_5",
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"reward_week": [
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{
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"a": "attr",
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"t": "arenacoin",
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"n": 26
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}
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]
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},
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{
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"lv_id": 5,
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"place": 50,
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"name": {
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"key": "arena_active_king_name_5",
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"text": "王者五"
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},
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"png": "smithy_atk_5",
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"reward_week": [
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{
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"a": "attr",
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"t": "arenacoin",
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"n": 27
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}
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]
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}
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]
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@ -4,9 +4,9 @@
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"active": 40,
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"reword": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 150
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"a": "item",
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"t": "26000002",
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"n": 1
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}
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],
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"action": "main_weektask_action_1_act",
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@ -17,14 +17,9 @@
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"active": 80,
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"reword": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 150
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},
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{
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"a": "attr",
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"t": "gold",
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"n": 500000
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"a": "item",
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"t": "26000003",
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"n": 1
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}
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],
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"action": "main_weektask_action_1_act",
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@ -35,14 +30,9 @@
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"active": 120,
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"reword": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 150
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},
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{
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"a": "attr",
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"t": "gold",
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"n": 600000
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"a": "item",
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"t": "26000004",
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"n": 1
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}
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],
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"action": "main_weektask_action_1_act",
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@ -53,14 +43,9 @@
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"active": 160,
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"reword": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 150
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},
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{
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"a": "attr",
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"t": "gold",
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"n": 600000
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"a": "item",
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"t": "26000005",
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"n": 1
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}
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],
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"action": "main_weektask_action_1_act",
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@ -15,7 +15,14 @@
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"n": 10
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}
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],
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"score_return": 0,
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"score_return": -1,
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"reward_week": [
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{
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"a": "attr",
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"t": "arenacoin",
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"n": 10
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}
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],
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"win_reward": [
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{
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"a": "attr",
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@ -42,7 +49,14 @@
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"n": 10
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}
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],
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"score_return": 0,
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"score_return": -1,
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"reward_week": [
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{
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"a": "attr",
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"t": "arenacoin",
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"n": 12
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}
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],
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"win_reward": [
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{
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"a": "attr",
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@ -70,6 +84,13 @@
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}
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],
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"score_return": 800,
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"reward_week": [
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{
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"a": "attr",
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"t": "arenacoin",
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"n": 14
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}
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],
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"win_reward": [
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{
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"a": "attr",
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@ -97,6 +118,13 @@
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}
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],
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"score_return": 1300,
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"reward_week": [
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{
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"a": "attr",
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"t": "arenacoin",
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"n": 16
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}
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],
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"win_reward": [
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{
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"a": "attr",
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@ -124,6 +152,13 @@
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}
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],
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"score_return": 1600,
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"reward_week": [
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{
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"a": "attr",
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"t": "arenacoin",
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"n": 18
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}
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],
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"win_reward": [
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{
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"a": "attr",
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@ -151,6 +186,13 @@
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}
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],
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"score_return": 2200,
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"reward_week": [
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{
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"a": "attr",
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"t": "arenacoin",
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"n": 20
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}
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],
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"win_reward": [
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{
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"a": "attr",
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@ -178,6 +220,13 @@
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}
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],
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"score_return": 2800,
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"reward_week": [
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{
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"a": "attr",
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"t": "arenacoin",
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"n": 22
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}
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],
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"win_reward": [
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{
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"a": "attr",
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@ -205,6 +254,13 @@
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}
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],
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"score_return": 3700,
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"reward_week": [
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{
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"a": "attr",
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"t": "arenacoin",
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"n": 22
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}
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],
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"win_reward": [
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{
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"a": "attr",
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@ -2291,6 +2291,41 @@
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"CanFriendHelp": true,
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"Numrounds": 0
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},
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{
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"id": 10106003,
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"PlayType": 1,
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"HeroCount": 5,
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"readyScene": "scenesfight_role_interface_05",
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"battleScenes": [
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"scenesfight_12"
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],
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"BGMusic": "",
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"LoadingId": 0,
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"HideAlienSpace": false,
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"HideFightUI": false,
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"RuleTips": {
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"key": "",
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"text": ""
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},
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"BattleTips": {
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"key": "",
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"text": ""
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},
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"battleEvents": [],
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"ScoreGroupID": 0,
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"disableAiCamera": false,
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"ChoseCamp": [],
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"DisableCamp": [],
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"DefaultHero": 720008,
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"ChoseHero": [],
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"DisableHero": [],
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"LockSlots": [],
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"HeroCheck": [],
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"RedAssistTeam": 0,
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"BlueAssistTeam": 0,
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"CanFriendHelp": true,
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"Numrounds": 0
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},
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{
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"id": 10104001,
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"PlayType": 1,
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@ -3919,5 +3954,180 @@
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"BlueAssistTeam": 0,
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"CanFriendHelp": false,
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"Numrounds": 0
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},
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{
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"id": 10103201,
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"PlayType": 1,
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"HeroCount": 5,
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"readyScene": "scenesfight_role_interface_03",
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"battleScenes": [
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"scenesfight_05_01"
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],
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"BGMusic": "",
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"LoadingId": 0,
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"HideAlienSpace": false,
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"HideFightUI": false,
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"RuleTips": {
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"key": "",
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"text": ""
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},
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"BattleTips": {
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"key": "",
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"text": ""
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},
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"battleEvents": [],
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"ScoreGroupID": 0,
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"disableAiCamera": false,
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"ChoseCamp": [],
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"DisableCamp": [],
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"DefaultHero": 102611,
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"ChoseHero": [],
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"DisableHero": [],
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"LockSlots": [],
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"HeroCheck": [],
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"RedAssistTeam": 0,
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"BlueAssistTeam": 0,
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"CanFriendHelp": false,
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"Numrounds": 0
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},
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{
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"id": 10103202,
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"PlayType": 1,
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"HeroCount": 5,
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"readyScene": "scenesfight_role_interface_03",
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"battleScenes": [
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"scenesfight_05_01"
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],
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"BGMusic": "",
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"LoadingId": 0,
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"HideAlienSpace": false,
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"HideFightUI": false,
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"RuleTips": {
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"key": "",
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"text": ""
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},
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"BattleTips": {
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"key": "",
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"text": ""
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},
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"battleEvents": [],
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"ScoreGroupID": 0,
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"disableAiCamera": false,
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"ChoseCamp": [],
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"DisableCamp": [],
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"DefaultHero": 102621,
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"ChoseHero": [],
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"DisableHero": [],
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"LockSlots": [],
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"HeroCheck": [],
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"RedAssistTeam": 0,
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"BlueAssistTeam": 0,
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"CanFriendHelp": false,
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"Numrounds": 0
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},
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{
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"id": 10103203,
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"PlayType": 1,
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"HeroCount": 5,
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"readyScene": "scenesfight_role_interface_03",
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"battleScenes": [
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"scenesfight_05_01"
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],
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"BGMusic": "",
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"LoadingId": 0,
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"HideAlienSpace": false,
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"HideFightUI": false,
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"RuleTips": {
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"key": "",
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"text": ""
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},
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"BattleTips": {
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"key": "",
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"text": ""
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},
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"battleEvents": [],
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"ScoreGroupID": 0,
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"disableAiCamera": false,
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"ChoseCamp": [],
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"DisableCamp": [],
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"DefaultHero": 102631,
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"ChoseHero": [],
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"DisableHero": [],
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"LockSlots": [],
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"HeroCheck": [],
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"RedAssistTeam": 0,
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"BlueAssistTeam": 0,
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"CanFriendHelp": false,
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"Numrounds": 0
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},
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{
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"id": 10103204,
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"PlayType": 1,
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"HeroCount": 5,
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"readyScene": "scenesfight_role_interface_02",
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"battleScenes": [
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"bossfight_spinymandrilla_02"
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],
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"BGMusic": "",
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"LoadingId": 0,
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"HideAlienSpace": false,
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"HideFightUI": false,
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"RuleTips": {
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"key": "",
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"text": ""
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},
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"BattleTips": {
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"key": "",
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"text": ""
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},
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"battleEvents": [],
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"ScoreGroupID": 0,
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"disableAiCamera": false,
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"ChoseCamp": [],
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"DisableCamp": [],
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"DefaultHero": 102641,
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"ChoseHero": [],
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"DisableHero": [],
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"LockSlots": [],
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"HeroCheck": [],
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"RedAssistTeam": 0,
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"BlueAssistTeam": 0,
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"CanFriendHelp": false,
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"Numrounds": 0
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},
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{
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"id": 10103205,
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"PlayType": 1,
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"HeroCount": 5,
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"readyScene": "scenesfight_role_interface_02",
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"battleScenes": [
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"bossfight_spinymandrilla_02"
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],
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"BGMusic": "",
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"LoadingId": 0,
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"HideAlienSpace": false,
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"HideFightUI": false,
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"RuleTips": {
|
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"key": "",
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"text": ""
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},
|
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"BattleTips": {
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"key": "",
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"text": ""
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||||
},
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"battleEvents": [],
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"ScoreGroupID": 0,
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"disableAiCamera": false,
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"ChoseCamp": [],
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"DisableCamp": [],
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"DefaultHero": 102651,
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"ChoseHero": [],
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"DisableHero": [],
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"LockSlots": [],
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"HeroCheck": [],
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"RedAssistTeam": 0,
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"BlueAssistTeam": 0,
|
||||
"CanFriendHelp": false,
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"Numrounds": 0
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}
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]
|
@ -105,7 +105,9 @@
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"key": 7,
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"color": 1,
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"excolor": 7,
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"direction": [],
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"direction": [
|
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1
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],
|
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"belongto": 1,
|
||||
"open": 2,
|
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"icon": "sx_sjt_dhs",
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@ -139,7 +141,9 @@
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"key": 9,
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"color": 2,
|
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"excolor": 7,
|
||||
"direction": [],
|
||||
"direction": [
|
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1
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||||
],
|
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"belongto": 1,
|
||||
"open": 4,
|
||||
"icon": "sx_sjt_ls",
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@ -173,7 +177,9 @@
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"key": 11,
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"color": 3,
|
||||
"excolor": 7,
|
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"direction": [],
|
||||
"direction": [
|
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1
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],
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"belongto": 1,
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"open": 6,
|
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"icon": "sx_sjt_lvs",
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@ -207,7 +213,9 @@
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"key": 13,
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"color": 4,
|
||||
"excolor": 7,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
1
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],
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"belongto": 1,
|
||||
"open": 8,
|
||||
"icon": "sx_sjt_zs",
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@ -241,7 +249,9 @@
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"key": 15,
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"color": 5,
|
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"excolor": 7,
|
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"direction": [],
|
||||
"direction": [
|
||||
1
|
||||
],
|
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"belongto": 1,
|
||||
"open": 10,
|
||||
"icon": "sx_sjt_hs",
|
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@ -275,7 +285,9 @@
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"key": 17,
|
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"color": 6,
|
||||
"excolor": 7,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
1
|
||||
],
|
||||
"belongto": 1,
|
||||
"open": 12,
|
||||
"icon": "sx_sjt_fhs",
|
||||
@ -547,7 +559,9 @@
|
||||
"key": 33,
|
||||
"color": 1,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
3
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_xyh_dhs",
|
||||
@ -564,7 +578,9 @@
|
||||
"key": 34,
|
||||
"color": 1,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
1
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_zyh_dhs",
|
||||
@ -581,7 +597,9 @@
|
||||
"key": 35,
|
||||
"color": 1,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
2
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_yyh_dhs",
|
||||
@ -615,7 +633,9 @@
|
||||
"key": 37,
|
||||
"color": 2,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
3
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_xyh_ls",
|
||||
@ -632,7 +652,9 @@
|
||||
"key": 38,
|
||||
"color": 2,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
1
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_zyh_ls",
|
||||
@ -649,7 +671,9 @@
|
||||
"key": 39,
|
||||
"color": 2,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
2
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_yyh_ls",
|
||||
@ -683,7 +707,9 @@
|
||||
"key": 41,
|
||||
"color": 3,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
3
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_xyh_lvs",
|
||||
@ -700,7 +726,9 @@
|
||||
"key": 42,
|
||||
"color": 3,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
1
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_zyh_lvs",
|
||||
@ -717,7 +745,9 @@
|
||||
"key": 43,
|
||||
"color": 3,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
2
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_yyh_lvs",
|
||||
@ -751,7 +781,9 @@
|
||||
"key": 45,
|
||||
"color": 4,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
3
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_xyh_zs",
|
||||
@ -768,7 +800,9 @@
|
||||
"key": 46,
|
||||
"color": 4,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
1
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_zyh_zs",
|
||||
@ -785,7 +819,9 @@
|
||||
"key": 47,
|
||||
"color": 4,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
2
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_yyh_zs",
|
||||
@ -819,7 +855,9 @@
|
||||
"key": 49,
|
||||
"color": 5,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
3
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_xyh_hs",
|
||||
@ -836,7 +874,9 @@
|
||||
"key": 50,
|
||||
"color": 5,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
1
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_zyh_hs",
|
||||
@ -853,7 +893,9 @@
|
||||
"key": 51,
|
||||
"color": 5,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
2
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_yyh_hs",
|
||||
@ -887,7 +929,9 @@
|
||||
"key": 53,
|
||||
"color": 6,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
3
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_xyh_fhs",
|
||||
@ -904,7 +948,9 @@
|
||||
"key": 54,
|
||||
"color": 6,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
1
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_zyh_fhs",
|
||||
@ -921,7 +967,9 @@
|
||||
"key": 55,
|
||||
"color": 6,
|
||||
"excolor": 11,
|
||||
"direction": [],
|
||||
"direction": [
|
||||
2
|
||||
],
|
||||
"belongto": 4,
|
||||
"open": 1,
|
||||
"icon": "sx_yyh_fhs",
|
||||
|
@ -30005,9 +30005,7 @@
|
||||
"text": ""
|
||||
},
|
||||
"value": 1,
|
||||
"filter": [
|
||||
9999
|
||||
],
|
||||
"filter": [],
|
||||
"filter2": []
|
||||
},
|
||||
{
|
||||
@ -30037,9 +30035,7 @@
|
||||
"text": ""
|
||||
},
|
||||
"value": 1,
|
||||
"filter": [
|
||||
9999
|
||||
],
|
||||
"filter": [],
|
||||
"filter2": []
|
||||
},
|
||||
{
|
||||
@ -30479,7 +30475,7 @@
|
||||
"key": "buried_buried_condi_tasktxt_994",
|
||||
"text": "主线关卡通关达到第3章的第4关开启"
|
||||
},
|
||||
"type": 252,
|
||||
"type": 20,
|
||||
"valid": 0,
|
||||
"head": {
|
||||
"a": "attr",
|
||||
|
@ -1172,9 +1172,7 @@
|
||||
{
|
||||
"id": 206,
|
||||
"insert": 2,
|
||||
"filter": [
|
||||
"eq"
|
||||
]
|
||||
"filter": []
|
||||
},
|
||||
{
|
||||
"id": 207,
|
||||
|
@ -406,7 +406,7 @@
|
||||
"sencenstory": [],
|
||||
"time": 0,
|
||||
"clickstory": 0,
|
||||
"BattleReadyID": 10103001,
|
||||
"BattleReadyID": 10106001,
|
||||
"formatList": [
|
||||
103051
|
||||
],
|
||||
@ -418,7 +418,7 @@
|
||||
"sencenstory": [],
|
||||
"time": 0,
|
||||
"clickstory": 0,
|
||||
"BattleReadyID": 10103001,
|
||||
"BattleReadyID": 10106001,
|
||||
"formatList": [
|
||||
103061
|
||||
],
|
||||
|
@ -17,7 +17,7 @@
|
||||
},
|
||||
"intr": {
|
||||
"key": "consume_consume_hero_intr_01",
|
||||
"text": "胡德的巅峰之王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
"text": "胡德的胜者为王守护者卡片。<br>获得守护者胡德后可以购买该桌游卡。<br>提升守护者胡德的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
},
|
||||
"skillname": {
|
||||
"key": "consume_consume_hero_skillname_01",
|
||||
@ -82,7 +82,7 @@
|
||||
},
|
||||
"intr": {
|
||||
"key": "consume_consume_hero_intr_02",
|
||||
"text": "匹诺曹的巅峰之王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
"text": "匹诺曹的胜者为王守护者卡片。<br>获得守护者匹诺曹后可以购买该桌游卡。<br>提升守护者匹诺曹的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
},
|
||||
"skillname": {
|
||||
"key": "consume_consume_hero_skillname_02",
|
||||
@ -147,7 +147,7 @@
|
||||
},
|
||||
"intr": {
|
||||
"key": "consume_consume_hero_intr_03",
|
||||
"text": "姜饼人的巅峰之王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
"text": "姜饼人的胜者为王守护者卡片。<br>获得守护者姜饼人后可以购买该桌游卡。<br>提升守护者姜饼人的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
},
|
||||
"skillname": {
|
||||
"key": "consume_consume_hero_skillname_03",
|
||||
@ -212,7 +212,7 @@
|
||||
},
|
||||
"intr": {
|
||||
"key": "consume_consume_hero_intr_04",
|
||||
"text": "法夸德勋爵的巅峰之王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
"text": "法夸德勋爵的胜者为王守护者卡片。<br>获得守护者法夸德勋爵后可以购买该桌游卡。<br>提升守护者法夸德勋爵的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
},
|
||||
"skillname": {
|
||||
"key": "consume_consume_hero_skillname_04",
|
||||
@ -283,7 +283,7 @@
|
||||
},
|
||||
"intr": {
|
||||
"key": "consume_consume_hero_intr_05",
|
||||
"text": "大大的巅峰之王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
"text": "大大的胜者为王守护者卡片。<br>获得守护者大大后可以购买该桌游卡。<br>提升守护者大大的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
},
|
||||
"skillname": {
|
||||
"key": "consume_consume_hero_skillname_05",
|
||||
@ -354,7 +354,7 @@
|
||||
},
|
||||
"intr": {
|
||||
"key": "consume_consume_hero_intr_06",
|
||||
"text": "船长的巅峰之王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
"text": "船长的胜者为王守护者卡片。<br>获得守护者船长后可以购买该桌游卡。<br>提升守护者船长的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
},
|
||||
"skillname": {
|
||||
"key": "consume_consume_hero_skillname_06",
|
||||
@ -425,7 +425,7 @@
|
||||
},
|
||||
"intr": {
|
||||
"key": "consume_consume_hero_intr_07",
|
||||
"text": "警长的巅峰之王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
"text": "警长的胜者为王守护者卡片。<br>获得守护者警长后可以购买该桌游卡。<br>提升守护者警长的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
},
|
||||
"skillname": {
|
||||
"key": "consume_consume_hero_skillname_07",
|
||||
@ -496,7 +496,7 @@
|
||||
},
|
||||
"intr": {
|
||||
"key": "consume_consume_hero_intr_08",
|
||||
"text": "阿宝的巅峰之王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
"text": "阿宝的胜者为王守护者卡片。<br>获得守护者阿宝后可以购买该桌游卡。<br>提升守护者阿宝的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
},
|
||||
"skillname": {
|
||||
"key": "consume_consume_hero_skillname_08",
|
||||
@ -567,7 +567,7 @@
|
||||
},
|
||||
"intr": {
|
||||
"key": "consume_consume_hero_intr_09",
|
||||
"text": "师父的巅峰之王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
"text": "师父的胜者为王守护者卡片。<br>获得守护者师父后可以购买该桌游卡。<br>提升守护者师父的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
},
|
||||
"skillname": {
|
||||
"key": "consume_consume_hero_skillname_09",
|
||||
@ -638,7 +638,7 @@
|
||||
},
|
||||
"intr": {
|
||||
"key": "consume_consume_hero_intr_10",
|
||||
"text": "骇客蛛的巅峰之王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
"text": "骇客蛛的胜者为王守护者卡片。<br>获得守护者骇客蛛后可以购买该桌游卡。<br>提升守护者骇客蛛的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
},
|
||||
"skillname": {
|
||||
"key": "consume_consume_hero_skillname_10",
|
||||
@ -709,7 +709,7 @@
|
||||
},
|
||||
"intr": {
|
||||
"key": "consume_consume_hero_intr_11",
|
||||
"text": "悍娇虎的巅峰之王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
"text": "悍娇虎的胜者为王守护者卡片。<br>获得守护者悍娇虎后可以购买该桌游卡。<br>提升守护者悍娇虎的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
},
|
||||
"skillname": {
|
||||
"key": "consume_consume_hero_skillname_11",
|
||||
@ -780,7 +780,7 @@
|
||||
},
|
||||
"intr": {
|
||||
"key": "consume_consume_hero_intr_12",
|
||||
"text": "盖的巅峰之王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
"text": "盖的胜者为王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
},
|
||||
"skillname": {
|
||||
"key": "consume_consume_hero_skillname_12",
|
||||
@ -851,7 +851,7 @@
|
||||
},
|
||||
"intr": {
|
||||
"key": "consume_consume_hero_intr_13",
|
||||
"text": "菲奥娜的巅峰之王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
"text": "菲奥娜的胜者为王守护者卡片。<br>获得守护者菲奥娜后可以购买该桌游卡。<br>提升守护者菲奥娜的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
},
|
||||
"skillname": {
|
||||
"key": "consume_consume_hero_skillname_13",
|
||||
@ -922,7 +922,7 @@
|
||||
},
|
||||
"intr": {
|
||||
"key": "consume_consume_hero_intr_14",
|
||||
"text": "穿靴子的猫的巅峰之王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
"text": "穿靴子的猫的胜者为王守护者卡片。<br>获得守护者穿靴子的猫后可以购买该桌游卡。<br>提升守护者穿靴子的猫的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
},
|
||||
"skillname": {
|
||||
"key": "consume_consume_hero_skillname_14",
|
||||
@ -993,7 +993,7 @@
|
||||
},
|
||||
"intr": {
|
||||
"key": "consume_consume_hero_intr_15",
|
||||
"text": "乌龟大师的巅峰之王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
"text": "乌龟大师的胜者为王守护者卡片。<br>获得守护者乌龟大师后可以购买该桌游卡。<br>提升守护者乌龟大师的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
},
|
||||
"skillname": {
|
||||
"key": "consume_consume_hero_skillname_15",
|
||||
@ -1064,7 +1064,7 @@
|
||||
},
|
||||
"intr": {
|
||||
"key": "consume_consume_hero_intr_16",
|
||||
"text": "冰霜杰克的巅峰之王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
"text": "冰霜杰克的胜者为王守护者卡片。<br>获得守护者冰霜杰克后可以购买该桌游卡。<br>提升守护者冰霜杰克的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
},
|
||||
"skillname": {
|
||||
"key": "consume_consume_hero_skillname_16",
|
||||
@ -1135,7 +1135,7 @@
|
||||
},
|
||||
"intr": {
|
||||
"key": "consume_consume_hero_intr_17",
|
||||
"text": "漆黑的巅峰之王守护者卡片。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
"text": "漆黑的胜者为王守护者卡片。<br>获得守护者漆黑后可以购买该桌游卡。<br>提升守护者漆黑的觉醒等级可以降低失败后的销毁概率。</br>"
|
||||
},
|
||||
"skillname": {
|
||||
"key": "consume_consume_hero_skillname_17",
|
||||
|
@ -3,12 +3,12 @@
|
||||
"boss_id": 50000001,
|
||||
"boss_name": {
|
||||
"key": "guild_guild_boss_boss_name_1",
|
||||
"text": "希卡普"
|
||||
"text": "格里斯特王子"
|
||||
},
|
||||
"boss_lv": 1,
|
||||
"serial": 1,
|
||||
"fighting": 1000,
|
||||
"boss_img": 11009,
|
||||
"boss_img": 14007,
|
||||
"kill_reward": 1004,
|
||||
"fail_reward": [
|
||||
{
|
||||
@ -32,18 +32,35 @@
|
||||
4,
|
||||
2
|
||||
],
|
||||
"fight": 50
|
||||
"fight": 50,
|
||||
"preview_reward": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "13000005",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "guildcoin",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"boss_id": 50000002,
|
||||
"boss_name": {
|
||||
"key": "guild_guild_boss_boss_name_2",
|
||||
"text": "波比"
|
||||
"text": "吉姆·莱克"
|
||||
},
|
||||
"boss_lv": 1,
|
||||
"serial": 2,
|
||||
"fighting": 1200,
|
||||
"boss_img": 11009,
|
||||
"boss_img": 15001,
|
||||
"kill_reward": 1005,
|
||||
"fail_reward": [
|
||||
{
|
||||
@ -67,18 +84,35 @@
|
||||
4,
|
||||
2
|
||||
],
|
||||
"fight": 50
|
||||
"fight": 50,
|
||||
"preview_reward": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "13000005",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "guildcoin",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"boss_id": 50000003,
|
||||
"boss_name": {
|
||||
"key": "guild_guild_boss_boss_name_3",
|
||||
"text": "阿宝"
|
||||
"text": "船长"
|
||||
},
|
||||
"boss_lv": 1,
|
||||
"serial": 3,
|
||||
"fighting": 1440,
|
||||
"boss_img": 11009,
|
||||
"boss_img": 15002,
|
||||
"kill_reward": 1006,
|
||||
"fail_reward": [
|
||||
{
|
||||
@ -102,18 +136,35 @@
|
||||
4,
|
||||
2
|
||||
],
|
||||
"fight": 50
|
||||
"fight": 50,
|
||||
"preview_reward": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "13000005",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "guildcoin",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"boss_id": 50000004,
|
||||
"boss_name": {
|
||||
"key": "guild_guild_boss_boss_name_4",
|
||||
"text": "希卡普"
|
||||
"text": "希沙窦斯"
|
||||
},
|
||||
"boss_lv": 1,
|
||||
"serial": 4,
|
||||
"fighting": 1728,
|
||||
"boss_img": 11009,
|
||||
"boss_img": 15003,
|
||||
"kill_reward": 1007,
|
||||
"fail_reward": [
|
||||
{
|
||||
@ -137,18 +188,35 @@
|
||||
4,
|
||||
2
|
||||
],
|
||||
"fight": 50
|
||||
"fight": 50,
|
||||
"preview_reward": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "13000005",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "guildcoin",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"boss_id": 50000005,
|
||||
"boss_name": {
|
||||
"key": "guild_guild_boss_boss_name_5",
|
||||
"text": "波比"
|
||||
"text": "小欧"
|
||||
},
|
||||
"boss_lv": 1,
|
||||
"serial": 5,
|
||||
"fighting": 2073,
|
||||
"boss_img": 11009,
|
||||
"boss_img": 15004,
|
||||
"kill_reward": 1008,
|
||||
"fail_reward": [
|
||||
{
|
||||
@ -172,18 +240,35 @@
|
||||
4,
|
||||
2
|
||||
],
|
||||
"fight": 50
|
||||
"fight": 50,
|
||||
"preview_reward": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "13000005",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "guildcoin",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"boss_id": 50000006,
|
||||
"boss_name": {
|
||||
"key": "guild_guild_boss_boss_name_6",
|
||||
"text": "阿宝"
|
||||
"text": "警长"
|
||||
},
|
||||
"boss_lv": 1,
|
||||
"serial": 6,
|
||||
"fighting": 2487,
|
||||
"boss_img": 11009,
|
||||
"boss_img": 24001,
|
||||
"kill_reward": 1009,
|
||||
"fail_reward": [
|
||||
{
|
||||
@ -207,18 +292,35 @@
|
||||
4,
|
||||
2
|
||||
],
|
||||
"fight": 50
|
||||
"fight": 50,
|
||||
"preview_reward": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "13000005",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "guildcoin",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"boss_id": 50000007,
|
||||
"boss_name": {
|
||||
"key": "guild_guild_boss_boss_name_7",
|
||||
"text": "希卡普"
|
||||
"text": "牙仙"
|
||||
},
|
||||
"boss_lv": 1,
|
||||
"serial": 7,
|
||||
"fighting": 2984,
|
||||
"boss_img": 11009,
|
||||
"boss_img": 24002,
|
||||
"kill_reward": 1010,
|
||||
"fail_reward": [
|
||||
{
|
||||
@ -242,18 +344,35 @@
|
||||
4,
|
||||
2
|
||||
],
|
||||
"fight": 50
|
||||
"fight": 50,
|
||||
"preview_reward": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "13000005",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "guildcoin",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"boss_id": 50000008,
|
||||
"boss_name": {
|
||||
"key": "guild_guild_boss_boss_name_8",
|
||||
"text": "波比"
|
||||
"text": "睡神沙人"
|
||||
},
|
||||
"boss_lv": 2,
|
||||
"serial": 1,
|
||||
"fighting": 3580,
|
||||
"boss_img": 11009,
|
||||
"boss_img": 24003,
|
||||
"kill_reward": 1011,
|
||||
"fail_reward": [
|
||||
{
|
||||
@ -277,18 +396,35 @@
|
||||
4,
|
||||
2
|
||||
],
|
||||
"fight": 50
|
||||
"fight": 50,
|
||||
"preview_reward": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "13000005",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "guildcoin",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"boss_id": 50000009,
|
||||
"boss_name": {
|
||||
"key": "guild_guild_boss_boss_name_9",
|
||||
"text": "阿宝"
|
||||
"text": "邦尼兔"
|
||||
},
|
||||
"boss_lv": 2,
|
||||
"serial": 2,
|
||||
"fighting": 4296,
|
||||
"boss_img": 11009,
|
||||
"boss_img": 24004,
|
||||
"kill_reward": 1012,
|
||||
"fail_reward": [
|
||||
{
|
||||
@ -312,18 +448,35 @@
|
||||
4,
|
||||
2
|
||||
],
|
||||
"fight": 50
|
||||
"fight": 50,
|
||||
"preview_reward": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "13000005",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "guildcoin",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"boss_id": 50000010,
|
||||
"boss_name": {
|
||||
"key": "guild_guild_boss_boss_name_10",
|
||||
"text": "希卡普"
|
||||
"text": "金猴"
|
||||
},
|
||||
"boss_lv": 2,
|
||||
"serial": 3,
|
||||
"fighting": 5155,
|
||||
"boss_img": 11009,
|
||||
"boss_img": 24005,
|
||||
"kill_reward": 1013,
|
||||
"fail_reward": [
|
||||
{
|
||||
@ -347,18 +500,35 @@
|
||||
4,
|
||||
2
|
||||
],
|
||||
"fight": 50
|
||||
"fight": 50,
|
||||
"preview_reward": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "13000005",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "guildcoin",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"boss_id": 50000011,
|
||||
"boss_name": {
|
||||
"key": "guild_guild_boss_boss_name_11",
|
||||
"text": "波比"
|
||||
"text": "睡神沙人"
|
||||
},
|
||||
"boss_lv": 2,
|
||||
"serial": 4,
|
||||
"fighting": 6186,
|
||||
"boss_img": 11009,
|
||||
"boss_img": 24003,
|
||||
"kill_reward": 1014,
|
||||
"fail_reward": [
|
||||
{
|
||||
@ -382,18 +552,35 @@
|
||||
4,
|
||||
2
|
||||
],
|
||||
"fight": 50
|
||||
"fight": 50,
|
||||
"preview_reward": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "13000005",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "guildcoin",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"boss_id": 50000012,
|
||||
"boss_name": {
|
||||
"key": "guild_guild_boss_boss_name_12",
|
||||
"text": "阿宝"
|
||||
"text": "邦尼兔"
|
||||
},
|
||||
"boss_lv": 2,
|
||||
"serial": 5,
|
||||
"fighting": 7423,
|
||||
"boss_img": 11009,
|
||||
"boss_img": 24004,
|
||||
"kill_reward": 1015,
|
||||
"fail_reward": [
|
||||
{
|
||||
@ -417,18 +604,35 @@
|
||||
4,
|
||||
2
|
||||
],
|
||||
"fight": 50
|
||||
"fight": 50,
|
||||
"preview_reward": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "13000005",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "guildcoin",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"boss_id": 50000013,
|
||||
"boss_name": {
|
||||
"key": "guild_guild_boss_boss_name_13",
|
||||
"text": "希卡普"
|
||||
"text": "金猴"
|
||||
},
|
||||
"boss_lv": 2,
|
||||
"serial": 6,
|
||||
"fighting": 8907,
|
||||
"boss_img": 11009,
|
||||
"boss_img": 24005,
|
||||
"kill_reward": 1016,
|
||||
"fail_reward": [
|
||||
{
|
||||
@ -452,6 +656,23 @@
|
||||
4,
|
||||
2
|
||||
],
|
||||
"fight": 50
|
||||
"fight": 50,
|
||||
"preview_reward": [
|
||||
{
|
||||
"a": "item",
|
||||
"t": "13000005",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "guildcoin",
|
||||
"n": 1
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
@ -195,7 +195,7 @@
|
||||
},
|
||||
"cops_MaxBuyNum": 10,
|
||||
"ArenaTicket_PurchaseRrestrictions": 10,
|
||||
"arena_InitiaIntegral": 1000,
|
||||
"arena_InitiaIntegral": 0,
|
||||
"arena_RecordMax": 10,
|
||||
"arena_RefreshCd": 10,
|
||||
"show_male": [
|
||||
@ -794,6 +794,8 @@
|
||||
"t": "plundercollege",
|
||||
"n": 400
|
||||
},
|
||||
"plunder_pvp_college_time": 7
|
||||
"plunder_pvp_college_time": 7,
|
||||
"pvp_endtime": 3,
|
||||
"pvp_maintenancetime": 2
|
||||
}
|
||||
]
|
@ -868,5 +868,15 @@
|
||||
},
|
||||
"data": "11081",
|
||||
"prefix": ""
|
||||
},
|
||||
{
|
||||
"id": 88,
|
||||
"type": 4,
|
||||
"text": {
|
||||
"key": "GM_GM_text_135",
|
||||
"text": "打开海岛"
|
||||
},
|
||||
"data": "10070",
|
||||
"prefix": ""
|
||||
}
|
||||
]
|
@ -1630,7 +1630,7 @@
|
||||
"expitemnum": 7,
|
||||
"herointr": {
|
||||
"key": "hero_main_herointr_23003",
|
||||
"text": " 干草堆随着风吹过街道,生活还是一成不变,只有黛塔黛恩一如既往,在午后弹奏起她的民谣。荒野的西部,精灵一出生就要干活,一切都要靠双手获得。黛塔用她的歌声抚慰着精灵们的心,每一天都如此。<br>但,某一天,一群宛如被彩虹殴打过的精灵出现在黛塔的面前,将她的生活搅得天翻地覆。"
|
||||
"text": " 干草堆随着风吹过街道,生活还是一成不变,只有黛塔黛恩一如既往,在午后弹奏起她的民谣。荒野的西部,精灵一出生就要干活,一切都要靠双手获得。黛塔用她的歌声抚慰着精灵们的心,每一天都如此。<br> 但,某一天,一群宛如被彩虹殴打过的精灵出现在黛塔的面前,将她的生活搅得天翻地覆。"
|
||||
}
|
||||
},
|
||||
{
|
||||
@ -2490,7 +2490,7 @@
|
||||
"expitemnum": 7,
|
||||
"herointr": {
|
||||
"key": "hero_main_herointr_24008",
|
||||
"text": " 暴躁二人组中的姐姐,粗鲁,暴躁,追求危险和刺激,无论怎么看,暴芙纳特都和淑女这个词毫不沾边。但是身为维京人,她这种特质反而被视为合格的勇士,也是件奇事。<br>暴芙纳特非常自恋,一直梦想嫁一个强壮有力的如意郎君。她的弟弟对此十分不屑。"
|
||||
"text": " 暴躁二人组中的姐姐,粗鲁,暴躁,追求危险和刺激,无论怎么看,暴芙纳特都和淑女这个词毫不沾边。但是身为维京人,她这种特质反而被视为合格的勇士,也是件奇事。<br> 暴芙纳特非常自恋,一直梦想嫁一个强壮有力的如意郎君。她的弟弟对此十分不屑。"
|
||||
}
|
||||
},
|
||||
{
|
||||
|
@ -20237,6 +20237,178 @@
|
||||
],
|
||||
"gm": 0
|
||||
},
|
||||
{
|
||||
"id": "26000002",
|
||||
"name": {
|
||||
"key": "item_item_name_26000002",
|
||||
"text": "初级周常任务宝箱"
|
||||
},
|
||||
"usetype": 5,
|
||||
"color": 3,
|
||||
"bagtype": 1,
|
||||
"index": 1,
|
||||
"special_type": 0,
|
||||
"hold": 0,
|
||||
"time": 0,
|
||||
"reddottype": 0,
|
||||
"effects": "",
|
||||
"modelName": "",
|
||||
"box_id": 180020010,
|
||||
"synthetize_num": 0,
|
||||
"synthetize_deplete": [],
|
||||
"synthetize_get": [],
|
||||
"decompose_deplete": [],
|
||||
"decompose_get": [],
|
||||
"access": [
|
||||
904
|
||||
],
|
||||
"use_skip": 0,
|
||||
"upper_limit": 999,
|
||||
"img": "item_17040001",
|
||||
"intr": {
|
||||
"key": "item_item_intr_26000002",
|
||||
"text": "周常任务的进度礼包,里面有不少好东西。"
|
||||
},
|
||||
"describe": {
|
||||
"key": "item_item_describe_26000002",
|
||||
"text": "一点小心意,请笑纳。"
|
||||
},
|
||||
"dialogue": {
|
||||
"key": "item_item_dialogue_26000002",
|
||||
"text": "【礼轻情意重。】"
|
||||
},
|
||||
"sale": [],
|
||||
"gm": 0
|
||||
},
|
||||
{
|
||||
"id": "26000003",
|
||||
"name": {
|
||||
"key": "item_item_name_26000003",
|
||||
"text": "中级周常任务宝箱"
|
||||
},
|
||||
"usetype": 5,
|
||||
"color": 3,
|
||||
"bagtype": 1,
|
||||
"index": 1,
|
||||
"special_type": 0,
|
||||
"hold": 0,
|
||||
"time": 0,
|
||||
"reddottype": 0,
|
||||
"effects": "",
|
||||
"modelName": "",
|
||||
"box_id": 180020020,
|
||||
"synthetize_num": 0,
|
||||
"synthetize_deplete": [],
|
||||
"synthetize_get": [],
|
||||
"decompose_deplete": [],
|
||||
"decompose_get": [],
|
||||
"access": [
|
||||
904
|
||||
],
|
||||
"use_skip": 0,
|
||||
"upper_limit": 999,
|
||||
"img": "item_17050002",
|
||||
"intr": {
|
||||
"key": "item_item_intr_26000003",
|
||||
"text": "周常任务的进度礼包,据说平先生的很多食材都是从这里弄到。"
|
||||
},
|
||||
"describe": {
|
||||
"key": "item_item_describe_26000003",
|
||||
"text": "不可多得的宝物。"
|
||||
},
|
||||
"dialogue": {
|
||||
"key": "item_item_dialogue_26000003",
|
||||
"text": "【礼轻情意重。】"
|
||||
},
|
||||
"sale": [],
|
||||
"gm": 0
|
||||
},
|
||||
{
|
||||
"id": "26000004",
|
||||
"name": {
|
||||
"key": "item_item_name_26000004",
|
||||
"text": "高级周常任务宝箱"
|
||||
},
|
||||
"usetype": 5,
|
||||
"color": 3,
|
||||
"bagtype": 1,
|
||||
"index": 1,
|
||||
"special_type": 0,
|
||||
"hold": 0,
|
||||
"time": 0,
|
||||
"reddottype": 0,
|
||||
"effects": "",
|
||||
"modelName": "",
|
||||
"box_id": 180020010,
|
||||
"synthetize_num": 0,
|
||||
"synthetize_deplete": [],
|
||||
"synthetize_get": [],
|
||||
"decompose_deplete": [],
|
||||
"decompose_get": [],
|
||||
"access": [
|
||||
904
|
||||
],
|
||||
"use_skip": 0,
|
||||
"upper_limit": 999,
|
||||
"img": "item_17020001",
|
||||
"intr": {
|
||||
"key": "item_item_intr_26000004",
|
||||
"text": "周常任务的进度礼包,数量和质量都有所提升。"
|
||||
},
|
||||
"describe": {
|
||||
"key": "item_item_describe_26000004",
|
||||
"text": "好东西谁也不嫌多。"
|
||||
},
|
||||
"dialogue": {
|
||||
"key": "item_item_dialogue_26000004",
|
||||
"text": "【礼轻情意重。】"
|
||||
},
|
||||
"sale": [],
|
||||
"gm": 0
|
||||
},
|
||||
{
|
||||
"id": "26000005",
|
||||
"name": {
|
||||
"key": "item_item_name_26000005",
|
||||
"text": "完美周常任务宝箱"
|
||||
},
|
||||
"usetype": 5,
|
||||
"color": 3,
|
||||
"bagtype": 1,
|
||||
"index": 1,
|
||||
"special_type": 0,
|
||||
"hold": 0,
|
||||
"time": 0,
|
||||
"reddottype": 0,
|
||||
"effects": "",
|
||||
"modelName": "",
|
||||
"box_id": 180020020,
|
||||
"synthetize_num": 0,
|
||||
"synthetize_deplete": [],
|
||||
"synthetize_get": [],
|
||||
"decompose_deplete": [],
|
||||
"decompose_get": [],
|
||||
"access": [
|
||||
904
|
||||
],
|
||||
"use_skip": 0,
|
||||
"upper_limit": 999,
|
||||
"img": "item_17050001",
|
||||
"intr": {
|
||||
"key": "item_item_intr_26000005",
|
||||
"text": "完美周常任务的进度礼包,这是守护者辛勤一周的最终嘉奖。"
|
||||
},
|
||||
"describe": {
|
||||
"key": "item_item_describe_26000005",
|
||||
"text": "守护者会需要这些的。"
|
||||
},
|
||||
"dialogue": {
|
||||
"key": "item_item_dialogue_26000005",
|
||||
"text": "【礼轻情意重。】"
|
||||
},
|
||||
"sale": [],
|
||||
"gm": 0
|
||||
},
|
||||
{
|
||||
"id": "27000001",
|
||||
"name": {
|
||||
|
@ -98662,5 +98662,293 @@
|
||||
"playerlvmin": 0,
|
||||
"playerlvmax": 0,
|
||||
"notice": 0
|
||||
},
|
||||
{
|
||||
"id": 4112,
|
||||
"lotteryid": 180020010,
|
||||
"description": "初级周常任务宝箱",
|
||||
"type": 2,
|
||||
"groupwt": 1000,
|
||||
"groupid": 1000,
|
||||
"subtype": 2,
|
||||
"groupnum": 1,
|
||||
"itemid": {
|
||||
"a": "attr",
|
||||
"t": "diamond",
|
||||
"n": 50
|
||||
},
|
||||
"itemdes": "金币",
|
||||
"itemwt": 1000,
|
||||
"min": 1,
|
||||
"max": 1,
|
||||
"VIPmin": 0,
|
||||
"VIPmax": 15,
|
||||
"playerlvmin": 0,
|
||||
"playerlvmax": 0,
|
||||
"notice": 0
|
||||
},
|
||||
{
|
||||
"id": 4113,
|
||||
"lotteryid": 180020010,
|
||||
"description": "初级周常任务宝箱",
|
||||
"type": 2,
|
||||
"groupwt": 1000,
|
||||
"groupid": 1000,
|
||||
"subtype": 2,
|
||||
"groupnum": 1,
|
||||
"itemid": {
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 200000
|
||||
},
|
||||
"itemdes": "钻石",
|
||||
"itemwt": 1000,
|
||||
"min": 1,
|
||||
"max": 1,
|
||||
"VIPmin": 0,
|
||||
"VIPmax": 15,
|
||||
"playerlvmin": 0,
|
||||
"playerlvmax": 0,
|
||||
"notice": 0
|
||||
},
|
||||
{
|
||||
"id": 4114,
|
||||
"lotteryid": 180020010,
|
||||
"description": "初级周常任务宝箱",
|
||||
"type": 2,
|
||||
"groupwt": 1000,
|
||||
"groupid": 1000,
|
||||
"subtype": 2,
|
||||
"groupnum": 1,
|
||||
"itemid": {
|
||||
"a": "item",
|
||||
"t": "17010000",
|
||||
"n": 50
|
||||
},
|
||||
"itemdes": "大食盒",
|
||||
"itemwt": 1000,
|
||||
"min": 1,
|
||||
"max": 1,
|
||||
"VIPmin": 0,
|
||||
"VIPmax": 15,
|
||||
"playerlvmin": 0,
|
||||
"playerlvmax": 0,
|
||||
"notice": 0
|
||||
},
|
||||
{
|
||||
"id": 4115,
|
||||
"lotteryid": 180020020,
|
||||
"description": "中级周常任务宝箱",
|
||||
"type": 2,
|
||||
"groupwt": 1000,
|
||||
"groupid": 1000,
|
||||
"subtype": 2,
|
||||
"groupnum": 1,
|
||||
"itemid": {
|
||||
"a": "attr",
|
||||
"t": "diamond",
|
||||
"n": 100
|
||||
},
|
||||
"itemdes": "金币",
|
||||
"itemwt": 1000,
|
||||
"min": 1,
|
||||
"max": 1,
|
||||
"VIPmin": 0,
|
||||
"VIPmax": 15,
|
||||
"playerlvmin": 0,
|
||||
"playerlvmax": 0,
|
||||
"notice": 0
|
||||
},
|
||||
{
|
||||
"id": 4116,
|
||||
"lotteryid": 180020020,
|
||||
"description": "中级周常任务宝箱",
|
||||
"type": 2,
|
||||
"groupwt": 1000,
|
||||
"groupid": 1000,
|
||||
"subtype": 2,
|
||||
"groupnum": 1,
|
||||
"itemid": {
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 300000
|
||||
},
|
||||
"itemdes": "钻石",
|
||||
"itemwt": 1000,
|
||||
"min": 1,
|
||||
"max": 1,
|
||||
"VIPmin": 0,
|
||||
"VIPmax": 15,
|
||||
"playerlvmin": 0,
|
||||
"playerlvmax": 0,
|
||||
"notice": 0
|
||||
},
|
||||
{
|
||||
"id": 4117,
|
||||
"lotteryid": 180020020,
|
||||
"description": "中级周常任务宝箱",
|
||||
"type": 2,
|
||||
"groupwt": 1000,
|
||||
"groupid": 1000,
|
||||
"subtype": 2,
|
||||
"groupnum": 1,
|
||||
"itemid": {
|
||||
"a": "item",
|
||||
"t": "17010000",
|
||||
"n": 100
|
||||
},
|
||||
"itemdes": "大食盒",
|
||||
"itemwt": 1000,
|
||||
"min": 1,
|
||||
"max": 1,
|
||||
"VIPmin": 0,
|
||||
"VIPmax": 15,
|
||||
"playerlvmin": 0,
|
||||
"playerlvmax": 0,
|
||||
"notice": 0
|
||||
},
|
||||
{
|
||||
"id": 4118,
|
||||
"lotteryid": 180020030,
|
||||
"description": "高级周常任务宝箱",
|
||||
"type": 2,
|
||||
"groupwt": 1000,
|
||||
"groupid": 1000,
|
||||
"subtype": 2,
|
||||
"groupnum": 1,
|
||||
"itemid": {
|
||||
"a": "attr",
|
||||
"t": "diamond",
|
||||
"n": 150
|
||||
},
|
||||
"itemdes": "金币",
|
||||
"itemwt": 1000,
|
||||
"min": 1,
|
||||
"max": 1,
|
||||
"VIPmin": 0,
|
||||
"VIPmax": 15,
|
||||
"playerlvmin": 0,
|
||||
"playerlvmax": 0,
|
||||
"notice": 0
|
||||
},
|
||||
{
|
||||
"id": 4119,
|
||||
"lotteryid": 180020030,
|
||||
"description": "高级周常任务宝箱",
|
||||
"type": 2,
|
||||
"groupwt": 1000,
|
||||
"groupid": 1000,
|
||||
"subtype": 2,
|
||||
"groupnum": 1,
|
||||
"itemid": {
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 400000
|
||||
},
|
||||
"itemdes": "钻石",
|
||||
"itemwt": 1000,
|
||||
"min": 1,
|
||||
"max": 1,
|
||||
"VIPmin": 0,
|
||||
"VIPmax": 15,
|
||||
"playerlvmin": 0,
|
||||
"playerlvmax": 0,
|
||||
"notice": 0
|
||||
},
|
||||
{
|
||||
"id": 4120,
|
||||
"lotteryid": 180020030,
|
||||
"description": "高级周常任务宝箱",
|
||||
"type": 2,
|
||||
"groupwt": 1000,
|
||||
"groupid": 1000,
|
||||
"subtype": 2,
|
||||
"groupnum": 1,
|
||||
"itemid": {
|
||||
"a": "item",
|
||||
"t": "17010000",
|
||||
"n": 100
|
||||
},
|
||||
"itemdes": "大食盒",
|
||||
"itemwt": 1000,
|
||||
"min": 1,
|
||||
"max": 1,
|
||||
"VIPmin": 0,
|
||||
"VIPmax": 15,
|
||||
"playerlvmin": 0,
|
||||
"playerlvmax": 0,
|
||||
"notice": 0
|
||||
},
|
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{
|
||||
"id": 4121,
|
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"lotteryid": 180020040,
|
||||
"description": "完美周常任务宝箱",
|
||||
"type": 2,
|
||||
"groupwt": 1000,
|
||||
"groupid": 1000,
|
||||
"subtype": 2,
|
||||
"groupnum": 1,
|
||||
"itemid": {
|
||||
"a": "attr",
|
||||
"t": "diamond",
|
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"n": 200
|
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},
|
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"itemdes": "金币",
|
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"itemwt": 1000,
|
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"min": 1,
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"max": 1,
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"VIPmin": 0,
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"VIPmax": 15,
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"playerlvmin": 0,
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"playerlvmax": 0,
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"notice": 0
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},
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{
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"id": 4122,
|
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"lotteryid": 180020040,
|
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"description": "完美周常任务宝箱",
|
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"type": 2,
|
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"groupwt": 1000,
|
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"groupid": 1000,
|
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"subtype": 2,
|
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"groupnum": 1,
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"itemid": {
|
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"a": "attr",
|
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"t": "gold",
|
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"n": 600000
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},
|
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"itemdes": "钻石",
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"itemwt": 1000,
|
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"min": 1,
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"max": 1,
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"VIPmin": 0,
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"VIPmax": 15,
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"playerlvmin": 0,
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"playerlvmax": 0,
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"notice": 0
|
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},
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{
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"id": 4123,
|
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"lotteryid": 180020040,
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"description": "完美周常任务宝箱",
|
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"type": 2,
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"groupwt": 1000,
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||||
"groupid": 1000,
|
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"subtype": 2,
|
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"groupnum": 1,
|
||||
"itemid": {
|
||||
"a": "item",
|
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"t": "17010000",
|
||||
"n": 100
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},
|
||||
"itemdes": "大食盒",
|
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"itemwt": 1000,
|
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"min": 1,
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"max": 1,
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"VIPmin": 0,
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"VIPmax": 15,
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"playerlvmin": 0,
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"playerlvmax": 0,
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"notice": 0
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}
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]
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@ -2013,7 +2013,7 @@
|
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"scene_effect": [
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"miwu"
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],
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"scene_effectfilter": "效果8",
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"scene_effectfilter": "camera_filter_8",
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"is_near": false,
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"openlevel": 1,
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"EditorStage": 0,
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@ -2096,7 +2096,7 @@
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"scene_effect": [
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"miwu"
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],
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"scene_effectfilter": "效果8",
|
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"scene_effectfilter": "camera_filter_8",
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"is_near": false,
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"openlevel": 1,
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"EditorStage": 0,
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@ -2179,7 +2179,7 @@
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"scene_effect": [
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"miwu"
|
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],
|
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"scene_effectfilter": "效果8",
|
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"scene_effectfilter": "camera_filter_8",
|
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"is_near": false,
|
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"openlevel": 1,
|
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"EditorStage": 0,
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@ -2273,7 +2273,7 @@
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"scene_effect": [
|
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"miwu"
|
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],
|
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"scene_effectfilter": "效果8",
|
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"scene_effectfilter": "camera_filter_8",
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"is_near": false,
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"openlevel": 1,
|
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"EditorStage": 0,
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@ -2371,7 +2371,7 @@
|
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"scene_effect": [
|
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"miwu"
|
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],
|
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"scene_effectfilter": "效果8",
|
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"scene_effectfilter": "camera_filter_8",
|
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"is_near": false,
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"openlevel": 1,
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"EditorStage": 0,
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@ -19889,8 +19889,8 @@
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"herocolor": 1,
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"heroimg": "",
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"bubbletext": {
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"key": "",
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"text": ""
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"key": "main_stage_bubbletext_177",
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"text": "嘁嘁——嘁——"
|
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},
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"animation": [],
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"prewarbubbletext": {
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@ -19964,7 +19964,7 @@
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],
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@ -20020,8 +20020,8 @@
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"herocolor": 1,
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"heroimg": "",
|
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"bubbletext": {
|
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"key": "",
|
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"text": ""
|
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"key": "main_stage_bubbletext_177",
|
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"text": "嘁嘁——嘁——"
|
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},
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"animation": [],
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"prewarbubbletext": {
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@ -20095,7 +20095,7 @@
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],
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"helphero": [],
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"banhero": [],
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@ -20151,8 +20151,8 @@
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"herocolor": 1,
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"heroimg": "",
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"bubbletext": {
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"key": "",
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"text": ""
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"key": "main_stage_bubbletext_177",
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"text": "嘁嘁——嘁——"
|
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},
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"animation": [],
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"prewarbubbletext": {
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@ -20226,7 +20226,7 @@
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@ -20355,9 +20355,9 @@
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"n": 1
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@ -20404,7 +20404,7 @@
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"venturetype": 0,
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"is_near": false,
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"openlevel": 1,
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"EditorStage": 0,
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@ -39937,11 +39937,11 @@
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"text": ""
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},
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"key": "",
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"key": "mainchapter_main_stage_title_300",
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"text": ""
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"key": "mainchapter_main_stage_desc_283",
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"text": ""
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},
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"exp": 0,
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@ -40018,11 +40018,11 @@
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"text": ""
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},
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"title": {
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"key": "",
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"key": "mainchapter_main_stage_title_301",
|
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"text": ""
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},
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"desc": {
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"key": "",
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"key": "mainchapter_main_stage_desc_284",
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"text": ""
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},
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"exp": 0,
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@ -40099,11 +40099,11 @@
|
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"text": ""
|
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},
|
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"title": {
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"key": "",
|
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"key": "mainchapter_main_stage_title_302",
|
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"text": ""
|
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},
|
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"desc": {
|
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"key": "",
|
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"key": "mainchapter_main_stage_desc_285",
|
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"text": ""
|
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},
|
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"exp": 0,
|
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@ -40180,11 +40180,11 @@
|
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"text": ""
|
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},
|
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"title": {
|
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"key": "",
|
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"key": "mainchapter_main_stage_title_303",
|
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"text": ""
|
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},
|
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"desc": {
|
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"key": "",
|
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"key": "mainchapter_main_stage_desc_286",
|
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"text": ""
|
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},
|
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"exp": 0,
|
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@ -40261,11 +40261,11 @@
|
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"text": ""
|
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},
|
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"title": {
|
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"key": "",
|
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"key": "mainchapter_main_stage_title_304",
|
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"text": ""
|
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},
|
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"desc": {
|
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"key": "",
|
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"key": "mainchapter_main_stage_desc_287",
|
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"text": ""
|
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},
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"exp": 0,
|
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@ -40342,29 +40342,17 @@
|
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"text": ""
|
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},
|
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"title": {
|
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"key": "",
|
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"text": ""
|
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"key": "mainchapter_main_stage_title_305",
|
||||
"text": "受惊的羊群"
|
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},
|
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"desc": {
|
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"key": "",
|
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"text": ""
|
||||
"key": "mainchapter_main_stage_desc_288",
|
||||
"text": "四溅的龙焰让博克岛羊群战栗不已,瞧,他们此刻正撒丫子狂奔,得尽快送他们回羊圈里去!"
|
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},
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"exp": 0,
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"hero_exp": 800,
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"ps_consume": [
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}
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"ps_mg": [
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"t": "ps",
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}
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],
|
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"ps_consume": [],
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"ps_mg": [],
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"firstaward": [
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{
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"a": "attr",
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@ -40390,9 +40378,9 @@
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"n": 1
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}
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],
|
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"BattleReadyID": 116,
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"BattleReadyID": 10103101,
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"FormatList": [
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],
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"helphero": [],
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@ -40471,29 +40459,17 @@
|
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"text": ""
|
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},
|
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"title": {
|
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"key": "",
|
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"text": ""
|
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"key": "mainchapter_main_stage_title_306",
|
||||
"text": "驱逐者"
|
||||
},
|
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"desc": {
|
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"key": "",
|
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"text": ""
|
||||
"key": "mainchapter_main_stage_desc_289",
|
||||
"text": "酋长并不总有鲜花相迎,质疑是成长的必经之路。"
|
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},
|
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"exp": 0,
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"hero_exp": 800,
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"ps_consume": [
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}
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"ps_mg": [
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{
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}
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],
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"ps_consume": [],
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"firstaward": [
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{
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@ -40519,9 +40495,9 @@
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"n": 1
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}
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"BattleReadyID": 10103102,
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"FormatList": [
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],
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"helphero": [],
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@ -40600,29 +40576,17 @@
|
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"text": ""
|
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},
|
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"title": {
|
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"key": "",
|
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"text": ""
|
||||
"key": "mainchapter_main_stage_title_307",
|
||||
"text": "捣蛋鬼"
|
||||
},
|
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"desc": {
|
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"key": "",
|
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"text": ""
|
||||
"key": "mainchapter_main_stage_desc_290",
|
||||
"text": "看热闹不嫌事大,打架不怕人多,想要平息村民们的怒火,从管住鼻涕粗和暴芙那特开始!"
|
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},
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"exp": 0,
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"hero_exp": 800,
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}
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"ps_mg": [
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{
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"a": "attr",
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"n": 1
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}
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"ps_consume": [],
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"ps_mg": [],
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"firstaward": [
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{
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"a": "attr",
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@ -40648,9 +40612,9 @@
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"n": 1
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}
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],
|
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"BattleReadyID": 116,
|
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"BattleReadyID": 10103103,
|
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"FormatList": [
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||||
],
|
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"helphero": [],
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|
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@ -40729,29 +40693,17 @@
|
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"text": ""
|
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},
|
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"title": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
"key": "mainchapter_main_stage_title_308",
|
||||
"text": "埃雷特的怒火"
|
||||
},
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
"key": "mainchapter_main_stage_desc_291",
|
||||
"text": "有时候固执的不是人,是生活,是活着,是博克岛无法躲过的凛冽严冬。"
|
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},
|
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"exp": 0,
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"hero_exp": 800,
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{
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"a": "attr",
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"t": "ps",
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"ps_consume": [],
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"ps_mg": [],
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"firstaward": [
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{
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"a": "attr",
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@ -40777,9 +40729,9 @@
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"n": 1
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}
|
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],
|
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"BattleReadyID": 116,
|
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"BattleReadyID": 10103104,
|
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"FormatList": [
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],
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"helphero": [],
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@ -40858,29 +40810,17 @@
|
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"text": ""
|
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},
|
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"title": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
"key": "mainchapter_main_stage_title_309",
|
||||
"text": "村民的发难"
|
||||
},
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
"key": "mainchapter_main_stage_desc_292",
|
||||
"text": "质疑的浪潮一波接一波,正如眼前不断聚集的闹事村民,要如何从中寻找方向?"
|
||||
},
|
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"exp": 0,
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"hero_exp": 800,
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"ps_consume": [
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}
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"ps_mg": [
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{
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"a": "attr",
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"t": "ps",
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}
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|
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"ps_consume": [],
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"ps_mg": [],
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"firstaward": [
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{
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"a": "attr",
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@ -40906,9 +40846,9 @@
|
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"n": 1
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],
|
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"BattleReadyID": 116,
|
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"BattleReadyID": 10103105,
|
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"FormatList": [
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],
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"helphero": [],
|
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"banhero": [],
|
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@ -40987,11 +40927,11 @@
|
||||
"text": ""
|
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},
|
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"title": {
|
||||
"key": "",
|
||||
"key": "mainchapter_main_stage_title_310",
|
||||
"text": ""
|
||||
},
|
||||
"desc": {
|
||||
"key": "",
|
||||
"key": "mainchapter_main_stage_desc_293",
|
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"text": ""
|
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},
|
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"exp": 0,
|
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@ -41070,29 +41010,17 @@
|
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"text": ""
|
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},
|
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"title": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
"key": "mainchapter_main_stage_title_311",
|
||||
"text": "何谓理想"
|
||||
},
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
"key": "mainchapter_main_stage_desc_294",
|
||||
"text": "放弃是怯懦者的墓志铭,无畏才是属于勇者的赞歌。"
|
||||
},
|
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"exp": 0,
|
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"hero_exp": 800,
|
||||
"ps_consume": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "ps",
|
||||
"n": 9
|
||||
}
|
||||
],
|
||||
"ps_mg": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "ps",
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"ps_consume": [],
|
||||
"ps_mg": [],
|
||||
"firstaward": [
|
||||
{
|
||||
"a": "attr",
|
||||
@ -41118,9 +41046,9 @@
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"BattleReadyID": 116,
|
||||
"BattleReadyID": 10103106,
|
||||
"FormatList": [
|
||||
102011
|
||||
101661
|
||||
],
|
||||
"helphero": [],
|
||||
"banhero": [],
|
||||
@ -41199,11 +41127,11 @@
|
||||
"text": ""
|
||||
},
|
||||
"title": {
|
||||
"key": "",
|
||||
"key": "mainchapter_main_stage_title_312",
|
||||
"text": ""
|
||||
},
|
||||
"desc": {
|
||||
"key": "",
|
||||
"key": "mainchapter_main_stage_desc_295",
|
||||
"text": ""
|
||||
},
|
||||
"exp": 0,
|
||||
@ -41280,11 +41208,11 @@
|
||||
"text": ""
|
||||
},
|
||||
"title": {
|
||||
"key": "",
|
||||
"key": "mainchapter_main_stage_title_313",
|
||||
"text": ""
|
||||
},
|
||||
"desc": {
|
||||
"key": "",
|
||||
"key": "mainchapter_main_stage_desc_296",
|
||||
"text": ""
|
||||
},
|
||||
"exp": 0,
|
||||
@ -41361,11 +41289,11 @@
|
||||
"text": ""
|
||||
},
|
||||
"title": {
|
||||
"key": "",
|
||||
"key": "mainchapter_main_stage_title_314",
|
||||
"text": ""
|
||||
},
|
||||
"desc": {
|
||||
"key": "",
|
||||
"key": "mainchapter_main_stage_desc_297",
|
||||
"text": ""
|
||||
},
|
||||
"exp": 0,
|
||||
@ -41445,11 +41373,11 @@
|
||||
"text": ""
|
||||
},
|
||||
"title": {
|
||||
"key": "",
|
||||
"key": "mainchapter_main_stage_title_315",
|
||||
"text": ""
|
||||
},
|
||||
"desc": {
|
||||
"key": "",
|
||||
"key": "mainchapter_main_stage_desc_298",
|
||||
"text": ""
|
||||
},
|
||||
"exp": 0,
|
||||
@ -41532,11 +41460,11 @@
|
||||
"text": ""
|
||||
},
|
||||
"title": {
|
||||
"key": "",
|
||||
"key": "mainchapter_main_stage_title_316",
|
||||
"text": ""
|
||||
},
|
||||
"desc": {
|
||||
"key": "",
|
||||
"key": "mainchapter_main_stage_desc_299",
|
||||
"text": ""
|
||||
},
|
||||
"exp": 0,
|
||||
@ -41616,11 +41544,11 @@
|
||||
"text": ""
|
||||
},
|
||||
"title": {
|
||||
"key": "",
|
||||
"key": "mainchapter_main_stage_title_317",
|
||||
"text": ""
|
||||
},
|
||||
"desc": {
|
||||
"key": "",
|
||||
"key": "mainchapter_main_stage_desc_300",
|
||||
"text": ""
|
||||
},
|
||||
"exp": 0,
|
||||
@ -41703,29 +41631,17 @@
|
||||
"text": ""
|
||||
},
|
||||
"title": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
"key": "mainchapter_main_stage_title_318",
|
||||
"text": "峰回路转"
|
||||
},
|
||||
"desc": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
"key": "mainchapter_main_stage_desc_301",
|
||||
"text": "危机往往是转机的开始,直面它吧,路就在前方!"
|
||||
},
|
||||
"exp": 0,
|
||||
"hero_exp": 800,
|
||||
"ps_consume": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "ps",
|
||||
"n": 9
|
||||
}
|
||||
],
|
||||
"ps_mg": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "ps",
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"ps_consume": [],
|
||||
"ps_mg": [],
|
||||
"firstaward": [
|
||||
{
|
||||
"a": "attr",
|
||||
@ -41751,9 +41667,9 @@
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"BattleReadyID": 116,
|
||||
"BattleReadyID": 10103107,
|
||||
"FormatList": [
|
||||
102011
|
||||
101671
|
||||
],
|
||||
"helphero": [],
|
||||
"banhero": [],
|
||||
|
@ -7663,5 +7663,40 @@
|
||||
"y": 20,
|
||||
"z": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": "54003",
|
||||
"preson": "54003",
|
||||
"presonshow": "54003_exhibition",
|
||||
"presonstory": "54003_story",
|
||||
"presondraw": "",
|
||||
"height": 30,
|
||||
"weight": 1,
|
||||
"ico": "tx_js_54003",
|
||||
"fight": "tx_js_55007",
|
||||
"img": "sbkp_js_54003",
|
||||
"heroimg": "hbkp_js_54003",
|
||||
"portrait": "zm_img_54003",
|
||||
"bust": "bust_55007",
|
||||
"postxyz": [
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"rotation": {
|
||||
"x": 0,
|
||||
"y": 180,
|
||||
"z": 0
|
||||
},
|
||||
"boxPos": {
|
||||
"x": 0,
|
||||
"y": 16,
|
||||
"z": 0
|
||||
},
|
||||
"boxSize": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
}
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load Diff
@ -14,7 +14,7 @@
|
||||
"key": "photoshop_filter_filtername_2",
|
||||
"text": "功夫早晨"
|
||||
},
|
||||
"filter": "效果3",
|
||||
"filter": "camera_filter_3",
|
||||
"img": "lj_img_04"
|
||||
},
|
||||
{
|
||||
@ -23,7 +23,7 @@
|
||||
"key": "photoshop_filter_filtername_3",
|
||||
"text": "史莱克回忆"
|
||||
},
|
||||
"filter": "效果2",
|
||||
"filter": "camera_filter_2",
|
||||
"img": "lj_img_02"
|
||||
},
|
||||
{
|
||||
@ -32,7 +32,7 @@
|
||||
"key": "photoshop_filter_filtername_4",
|
||||
"text": "波比暖阳"
|
||||
},
|
||||
"filter": "效果5",
|
||||
"filter": "camera_filter_5",
|
||||
"img": "lj_img_03"
|
||||
},
|
||||
{
|
||||
@ -41,7 +41,7 @@
|
||||
"key": "photoshop_filter_filtername_5",
|
||||
"text": "梦魇降临"
|
||||
},
|
||||
"filter": "效果6",
|
||||
"filter": "camera_filter_6",
|
||||
"img": "lj_img_01"
|
||||
}
|
||||
]
|
@ -30937,7 +30937,7 @@
|
||||
"Argu": [
|
||||
1,
|
||||
4,
|
||||
1600
|
||||
2000
|
||||
],
|
||||
"FollowSK": [
|
||||
255007215
|
||||
@ -30945,10 +30945,13 @@
|
||||
"SucFollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"DpsRevisiType": 0,
|
||||
"DpsRevisiType": 111,
|
||||
"DpsCondition": "",
|
||||
"RevisiCondition": "",
|
||||
"RevisiParams": []
|
||||
"RevisiParams": [
|
||||
390001415,
|
||||
100
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 255007213,
|
||||
@ -31241,7 +31244,7 @@
|
||||
"Argu": [
|
||||
1,
|
||||
4,
|
||||
4500
|
||||
8000
|
||||
],
|
||||
"FollowSK": [],
|
||||
"SucFollowSK": [],
|
||||
|
@ -19045,7 +19045,7 @@
|
||||
"IsMelee": 0,
|
||||
"act": "Skill_2",
|
||||
"Type": 1,
|
||||
"CD": 0,
|
||||
"CD": 2,
|
||||
"Where": [],
|
||||
"Target": 2,
|
||||
"ChildSkill": {
|
||||
@ -19080,7 +19080,7 @@
|
||||
"IsMelee": 0,
|
||||
"act": "Skill_2",
|
||||
"Type": 1,
|
||||
"CD": 0,
|
||||
"CD": 2,
|
||||
"Where": [],
|
||||
"Target": 2,
|
||||
"ChildSkill": {
|
||||
@ -19115,7 +19115,7 @@
|
||||
"IsMelee": 0,
|
||||
"act": "Skill_2",
|
||||
"Type": 1,
|
||||
"CD": 0,
|
||||
"CD": 2,
|
||||
"Where": [],
|
||||
"Target": 2,
|
||||
"ChildSkill": {
|
||||
@ -19150,7 +19150,7 @@
|
||||
"IsMelee": 0,
|
||||
"act": "Skill_2",
|
||||
"Type": 1,
|
||||
"CD": 0,
|
||||
"CD": 2,
|
||||
"Where": [],
|
||||
"Target": 2,
|
||||
"ChildSkill": {
|
||||
@ -19185,7 +19185,7 @@
|
||||
"IsMelee": 0,
|
||||
"act": "Skill_2",
|
||||
"Type": 1,
|
||||
"CD": 0,
|
||||
"CD": 2,
|
||||
"Where": [],
|
||||
"Target": 2,
|
||||
"ChildSkill": {
|
||||
@ -24830,16 +24830,15 @@
|
||||
"ChildSkill": {
|
||||
"Id": [
|
||||
255007211,
|
||||
255007212,
|
||||
255007213,
|
||||
255007315,
|
||||
255007319
|
||||
255007212,
|
||||
255007213
|
||||
]
|
||||
},
|
||||
"passSkill": [],
|
||||
"Desc": {
|
||||
"key": "skill_skill_atk_Desc_155007211_1",
|
||||
"text": "冰霜泰坦拥有[color=#37d8a9]霜盾冰晶[/color]时释放,驱散锁定目标身上的全部增益效果,并造成大量伤害,成功击败目标时,自身获得伤害提升。"
|
||||
"text": "冰霜泰坦拥有[color=#37d8a9]霜盾冰晶[/color]时释放,驱散敌方全部增益效果,并对血量最高的目标造成大量伤害,成功击败目标时,自身获得伤害提升。"
|
||||
},
|
||||
"buffid": [
|
||||
390001415
|
||||
|
@ -4919,8 +4919,8 @@
|
||||
"SameID": false,
|
||||
"golbalbufficon": "",
|
||||
"buffIcon": "ty_icon_buff_zhby",
|
||||
"buffeffect": "",
|
||||
"buffpos": "",
|
||||
"buffeffect": "effect_55007_jdsh",
|
||||
"buffpos": "根节点",
|
||||
"AddTrigger": 0,
|
||||
"TriggerEffect": "",
|
||||
"TriggerPos": "",
|
||||
|
102
bin/json/game_systemchattext.json
Normal file
102
bin/json/game_systemchattext.json
Normal file
@ -0,0 +1,102 @@
|
||||
[
|
||||
{
|
||||
"id": 100001,
|
||||
"talkhero": "44004",
|
||||
"talktext": {
|
||||
"key": "systemnotice_chattext_talktext_1",
|
||||
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?"
|
||||
},
|
||||
"delay": 500,
|
||||
"jumpid": 10001
|
||||
},
|
||||
{
|
||||
"id": 100002,
|
||||
"talkhero": "44005",
|
||||
"talktext": {
|
||||
"key": "systemnotice_chattext_talktext_2",
|
||||
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?"
|
||||
},
|
||||
"delay": 501,
|
||||
"jumpid": 10002
|
||||
},
|
||||
{
|
||||
"id": 100003,
|
||||
"talkhero": "44006",
|
||||
"talktext": {
|
||||
"key": "systemnotice_chattext_talktext_3",
|
||||
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?"
|
||||
},
|
||||
"delay": 502,
|
||||
"jumpid": 10003
|
||||
},
|
||||
{
|
||||
"id": 100004,
|
||||
"talkhero": "44007",
|
||||
"talktext": {
|
||||
"key": "systemnotice_chattext_talktext_4",
|
||||
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?"
|
||||
},
|
||||
"delay": 503,
|
||||
"jumpid": 10004
|
||||
},
|
||||
{
|
||||
"id": 100005,
|
||||
"talkhero": "44008",
|
||||
"talktext": {
|
||||
"key": "systemnotice_chattext_talktext_5",
|
||||
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?"
|
||||
},
|
||||
"delay": 504,
|
||||
"jumpid": 10005
|
||||
},
|
||||
{
|
||||
"id": 100006,
|
||||
"talkhero": "44009",
|
||||
"talktext": {
|
||||
"key": "systemnotice_chattext_talktext_6",
|
||||
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?"
|
||||
},
|
||||
"delay": 505,
|
||||
"jumpid": 10006
|
||||
},
|
||||
{
|
||||
"id": 100007,
|
||||
"talkhero": "44010",
|
||||
"talktext": {
|
||||
"key": "systemnotice_chattext_talktext_7",
|
||||
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?"
|
||||
},
|
||||
"delay": 506,
|
||||
"jumpid": 10007
|
||||
},
|
||||
{
|
||||
"id": 100008,
|
||||
"talkhero": "44011",
|
||||
"talktext": {
|
||||
"key": "systemnotice_chattext_talktext_8",
|
||||
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?"
|
||||
},
|
||||
"delay": 507,
|
||||
"jumpid": 10008
|
||||
},
|
||||
{
|
||||
"id": 100009,
|
||||
"talkhero": "44012",
|
||||
"talktext": {
|
||||
"key": "systemnotice_chattext_talktext_9",
|
||||
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?"
|
||||
},
|
||||
"delay": 508,
|
||||
"jumpid": 10009
|
||||
},
|
||||
{
|
||||
"id": 100010,
|
||||
"talkhero": "44013",
|
||||
"talktext": {
|
||||
"key": "systemnotice_chattext_talktext_10",
|
||||
"text": "木桩上的守护者锻炼好了!现在立马去领取吗?"
|
||||
},
|
||||
"delay": 509,
|
||||
"jumpid": 10010
|
||||
}
|
||||
]
|
164
bin/json/game_systemnotice.json
Normal file
164
bin/json/game_systemnotice.json
Normal file
@ -0,0 +1,164 @@
|
||||
[
|
||||
{
|
||||
"id": 1,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 1,
|
||||
"jumpid": 0,
|
||||
"noticetext": [
|
||||
100001
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 1,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 1,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 4,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 1,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 5,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 1,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 6,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 1,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 7,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 1,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 8,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 2,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 9,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 2,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 10,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 2,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 11,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 2,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 12,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 2,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 13,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 2,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 14,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 2,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 15,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 2,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 16,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 2,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 17,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 2,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 18,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 2,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 19,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 2,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
},
|
||||
{
|
||||
"id": 20,
|
||||
"redid": 0,
|
||||
"priority": 0,
|
||||
"systemtype": 2,
|
||||
"jumpid": 0,
|
||||
"noticetext": []
|
||||
}
|
||||
]
|
68
bin/json/game_systemstroytalk.json
Normal file
68
bin/json/game_systemstroytalk.json
Normal file
@ -0,0 +1,68 @@
|
||||
[
|
||||
{
|
||||
"id": 1,
|
||||
"opentime": 10000001,
|
||||
"groupid": 0,
|
||||
"herohead": "35002",
|
||||
"heroname": {
|
||||
"key": "heroname_1",
|
||||
"text": "飞龙在天群组"
|
||||
},
|
||||
"storytalk": 100001
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"opentime": 10000002,
|
||||
"groupid": 0,
|
||||
"herohead": "35002",
|
||||
"heroname": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"storytalk": 100002
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"opentime": 10000003,
|
||||
"groupid": 0,
|
||||
"herohead": "35002",
|
||||
"heroname": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"storytalk": 100003
|
||||
},
|
||||
{
|
||||
"id": 4,
|
||||
"opentime": 10000004,
|
||||
"groupid": 0,
|
||||
"herohead": "35002",
|
||||
"heroname": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"storytalk": 0
|
||||
},
|
||||
{
|
||||
"id": 5,
|
||||
"opentime": 0,
|
||||
"groupid": 0,
|
||||
"herohead": "",
|
||||
"heroname": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"storytalk": 0
|
||||
},
|
||||
{
|
||||
"id": 6,
|
||||
"opentime": 0,
|
||||
"groupid": 0,
|
||||
"herohead": "",
|
||||
"heroname": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"storytalk": 0
|
||||
}
|
||||
]
|
@ -4,9 +4,9 @@
|
||||
"active": 40,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamond",
|
||||
"n": 150
|
||||
"a": "item",
|
||||
"t": "26000002",
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"action": "main_weektask_action_1_act",
|
||||
@ -17,14 +17,9 @@
|
||||
"active": 80,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamond",
|
||||
"n": 150
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500000
|
||||
"a": "item",
|
||||
"t": "26000003",
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"action": "main_weektask_action_1_act",
|
||||
@ -35,14 +30,9 @@
|
||||
"active": 120,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamond",
|
||||
"n": 150
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 600000
|
||||
"a": "item",
|
||||
"t": "26000004",
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"action": "main_weektask_action_1_act",
|
||||
@ -53,14 +43,9 @@
|
||||
"active": 160,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamond",
|
||||
"n": 150
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 600000
|
||||
"a": "item",
|
||||
"t": "26000005",
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"action": "main_weektask_action_1_act",
|
||||
|
@ -74,7 +74,7 @@ func (this *apiComp) Info(session comm.IUserSession, req *pb.ArenaInfoReq) (errd
|
||||
}
|
||||
} else {
|
||||
info.Uinfo = comm.GetUserBaseInfo(user)
|
||||
this.module.modelArena.weeksettlement(info)
|
||||
this.module.modelArena.weeksettlement(session, info)
|
||||
this.module.modelArena.recoverTicket(session, info)
|
||||
if err = this.module.modelArena.updateArenaUserInfo(info); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
|
@ -19,6 +19,7 @@ const (
|
||||
|
||||
game_monsterformat = "game_monsterformat.json" //整容表
|
||||
game_monster = "game_monster.json" //怪物表
|
||||
game_activeking = "game_activeking.json" //王者之上奖励
|
||||
)
|
||||
|
||||
///竞技场配置管理组件
|
||||
@ -39,7 +40,7 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
|
||||
configure.RegisterConfigure(game_arenarobot, cfg.NewGameArenaRobot, this.updateArenaRobot)
|
||||
this.LoadConfigure(game_arenarankreward, cfg.NewGameArenaRankReward)
|
||||
this.LoadConfigure(game_arenachallengenpc, cfg.NewGameArenaChallengeNpc)
|
||||
|
||||
this.LoadConfigure(game_activeking, cfg.NewGameActiveKing)
|
||||
configure.RegisterConfigure(game_monsterformat, cfg.NewGameMonsterFormat, func() {
|
||||
this.mformatlock.Lock()
|
||||
if v, err := this.GetConfigure(game_monsterformat); err != nil {
|
||||
@ -204,3 +205,16 @@ func (this *configureComp) getChallengenpc(id int32) (result *cfg.GameArenaChall
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
//查询剧情npc系统
|
||||
func (this *configureComp) getGameActiveKing() (confs []*cfg.GameActiveKingData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
)
|
||||
if v, err = this.GetConfigure(game_activeking); err != nil {
|
||||
this.module.Errorln(err)
|
||||
} else {
|
||||
confs = v.(*cfg.GameActiveKing).GetDataList()
|
||||
}
|
||||
return
|
||||
}
|
||||
|
@ -49,6 +49,22 @@ func (this *modelArena) Init(service core.IService, module core.IModule, comp co
|
||||
return
|
||||
}
|
||||
|
||||
//是否在维护中
|
||||
func (this *modelArena) isInMaintenance() (ok bool) {
|
||||
var (
|
||||
opentime time.Time
|
||||
totalduration time.Duration
|
||||
lefttime time.Duration
|
||||
)
|
||||
opentime = this.module.service.GetOpentime()
|
||||
totalduration = configure.Now().Sub(opentime)
|
||||
lefttime = totalduration % (time.Hour * 24 * 7)
|
||||
if lefttime < time.Hour*2 {
|
||||
return true
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// 查询用户装备数据
|
||||
func (this *modelArena) queryPlayerInfo(uId string) (result *pb.DBArenaUser, err error) {
|
||||
result = &pb.DBArenaUser{}
|
||||
@ -427,20 +443,56 @@ func (this *modelArena) getpandataModel() (model *arenaModel, err error) {
|
||||
}
|
||||
|
||||
//周结算
|
||||
func (this *modelArena) weeksettlement(info *pb.DBArenaUser) {
|
||||
func (this *modelArena) weeksettlement(session comm.IUserSession, info *pb.DBArenaUser) {
|
||||
var (
|
||||
conf *cfg.GameArenaActiveRewardData
|
||||
err error
|
||||
conf *cfg.GameArenaActiveRewardData
|
||||
confs []*cfg.GameActiveKingData
|
||||
totalnum int64
|
||||
rank int32
|
||||
reward []*cfg.Gameatn
|
||||
atno []*pb.UserAtno
|
||||
errdata *pb.ErrorData
|
||||
ok bool
|
||||
err error
|
||||
)
|
||||
if utils.IsSameWeek(info.Lastweektime) { //跨周
|
||||
if conf, err = this.module.configure.getMaxDanConf(); err != nil {
|
||||
return
|
||||
}
|
||||
if info.Dan == conf.LvId { //最高段位
|
||||
|
||||
} else { //非王者段位
|
||||
|
||||
if totalnum, err = this.module.modelRank.queryRankByScoreArea(conf.ScoreLow, -1); err != nil {
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
}
|
||||
if info.Rank < int32(totalnum) { //存在于王者段位中
|
||||
if confs, err = this.module.configure.getGameActiveKing(); err != nil {
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
}
|
||||
for _, conf := range confs {
|
||||
rank += int32(math.Floor(float64(conf.Place) * float64(totalnum) / float64(1000)))
|
||||
if rank <= info.Dan {
|
||||
reward = conf.RewardWeek
|
||||
info.Dan2 = conf.LvId
|
||||
ok = true
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if !ok {
|
||||
if conf, err = this.module.configure.getActiveRewardById(info.Dan); err != nil {
|
||||
return
|
||||
}
|
||||
reward = conf.ExReward
|
||||
info.Dan2 = 0
|
||||
}
|
||||
|
||||
if errdata, atno = this.module.DispenseAtno(session, reward, true); errdata != nil {
|
||||
this.module.Errorln(errdata)
|
||||
return
|
||||
}
|
||||
session.SendMsg(string(this.module.GetType()), "settlementreward", &pb.ArenaSettlementRewardPush{Stype: 1, Award: atno})
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -8,8 +8,6 @@ import (
|
||||
"go_dreamfactory/lego/sys/redis/pipe"
|
||||
"go_dreamfactory/modules"
|
||||
"go_dreamfactory/pb"
|
||||
"go_dreamfactory/sys/configure"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
|
||||
"github.com/go-redis/redis/v8"
|
||||
)
|
||||
@ -93,41 +91,41 @@ func (this *modelRank) queryRankUser() (ranks []string, err error) {
|
||||
|
||||
// 比赛结算
|
||||
func (this *modelRank) raceSettlement() {
|
||||
var (
|
||||
reward *cfg.GameArenaRankReward
|
||||
result []string
|
||||
uids []string
|
||||
Items []*pb.UserAssets
|
||||
err error
|
||||
)
|
||||
if reward, err = this.module.configure.getRankReward(); err != nil {
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
}
|
||||
for _, v := range reward.GetDataList() {
|
||||
if result, err = this.DBModel.Redis.ZRevRange(fmt.Sprintf("%s-%s", this.DBModel.ServiceId, this.TableName), int64(v.RankLow-1), int64(v.RankUp)).Result(); err != nil {
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
}
|
||||
this.module.Debugf("uid:%v", uids)
|
||||
// var (
|
||||
// reward *cfg.GameArenaRankReward
|
||||
// result []string
|
||||
// uids []string
|
||||
// Items []*pb.UserAssets
|
||||
// err error
|
||||
// )
|
||||
// if reward, err = this.module.configure.getRankReward(); err != nil {
|
||||
// this.module.Errorln(err)
|
||||
// return
|
||||
// }
|
||||
// for _, v := range reward.GetDataList() {
|
||||
// if result, err = this.DBModel.Redis.ZRevRange(fmt.Sprintf("%s-%s", this.DBModel.ServiceId, this.TableName), int64(v.RankLow-1), int64(v.RankUp)).Result(); err != nil {
|
||||
// this.module.Errorln(err)
|
||||
// return
|
||||
// }
|
||||
// this.module.Debugf("uid:%v", uids)
|
||||
|
||||
Items = make([]*pb.UserAssets, len(v.RankReward))
|
||||
for i, v := range v.RankReward {
|
||||
Items[i] = &pb.UserAssets{
|
||||
A: v.A,
|
||||
T: v.T,
|
||||
N: v.N,
|
||||
}
|
||||
}
|
||||
for i := 0; i < len(result); i += 2 {
|
||||
// uids = append(uids, result[i])
|
||||
//发邮件
|
||||
this.module.mail.SendNewMail(&pb.DBMailData{
|
||||
Cid: "ArenaRankingReward",
|
||||
Param: []string{fmt.Sprintf("%d", v.RankLow+int32(i))},
|
||||
CreateTime: uint64(configure.Now().Unix()),
|
||||
Items: Items,
|
||||
}, result[i])
|
||||
}
|
||||
}
|
||||
// Items = make([]*pb.UserAssets, len(v.RankReward))
|
||||
// for i, v := range v.RankReward {
|
||||
// Items[i] = &pb.UserAssets{
|
||||
// A: v.A,
|
||||
// T: v.T,
|
||||
// N: v.N,
|
||||
// }
|
||||
// }
|
||||
// for i := 0; i < len(result); i += 2 {
|
||||
// // uids = append(uids, result[i])
|
||||
// //发邮件
|
||||
// this.module.mail.SendNewMail(&pb.DBMailData{
|
||||
// Cid: "ArenaRankingReward",
|
||||
// Param: []string{fmt.Sprintf("%d", v.RankLow+int32(i))},
|
||||
// CreateTime: uint64(configure.Now().Unix()),
|
||||
// Items: Items,
|
||||
// }, result[i])
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
@ -198,7 +198,7 @@ func (this *ModuleSys) BuriedsNotify(session comm.IUserSession, condis []*pb.Con
|
||||
confs map[string]*cfg.GameOpencondData = make(map[string]*cfg.GameOpencondData)
|
||||
condlids []int32
|
||||
condisSlice []*pb.ConIProgress
|
||||
condisMap map[int32]*pb.ConIProgress
|
||||
condisMap map[int32]*pb.ConIProgress = make(map[int32]*pb.ConIProgress)
|
||||
progress *pb.ConIProgress
|
||||
notify []*cfg.GameOpencondData = make([]*cfg.GameOpencondData, 0)
|
||||
ok bool
|
||||
|
42
sys/configure/structs/Game.ActiveKing.go
Normal file
42
sys/configure/structs/Game.ActiveKing.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameActiveKing struct {
|
||||
_dataMap map[int32]*GameActiveKingData
|
||||
_dataList []*GameActiveKingData
|
||||
}
|
||||
|
||||
func NewGameActiveKing(_buf []map[string]interface{}) (*GameActiveKing, error) {
|
||||
_dataList := make([]*GameActiveKingData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameActiveKingData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameActiveKingData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.LvId] = _v
|
||||
}
|
||||
}
|
||||
return &GameActiveKing{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameActiveKing) GetDataMap() map[int32]*GameActiveKingData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameActiveKing) GetDataList() []*GameActiveKingData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameActiveKing) Get(key int32) *GameActiveKingData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
56
sys/configure/structs/Game.ActiveKingData.go
Normal file
56
sys/configure/structs/Game.ActiveKingData.go
Normal file
@ -0,0 +1,56 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameActiveKingData struct {
|
||||
LvId int32
|
||||
Place int32
|
||||
Name string
|
||||
Png string
|
||||
RewardWeek []*Gameatn
|
||||
}
|
||||
|
||||
const TypeId_GameActiveKingData = 568211075
|
||||
|
||||
func (*GameActiveKingData) GetTypeId() int32 {
|
||||
return 568211075
|
||||
}
|
||||
|
||||
func (_v *GameActiveKingData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv_id"].(float64); !_ok_ { err = errors.New("lv_id error"); return }; _v.LvId = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["place"].(float64); !_ok_ { err = errors.New("place error"); return }; _v.Place = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; if _v.Png, _ok_ = _buf["png"].(string); !_ok_ { err = errors.New("png error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["reward_week"].([]interface{}); !_ok_ { err = errors.New("reward_week error"); return }
|
||||
|
||||
_v.RewardWeek = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.RewardWeek = append(_v.RewardWeek, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameActiveKingData(_buf map[string]interface{}) (*GameActiveKingData, error) {
|
||||
v := &GameActiveKingData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -18,6 +18,7 @@ type GameArenaActiveRewardData struct {
|
||||
Name string
|
||||
ExReward []*Gameatn
|
||||
ScoreReturn int32
|
||||
RewardWeek []*Gameatn
|
||||
WinReward []*Gameatn
|
||||
Png string
|
||||
KValue float32
|
||||
@ -50,6 +51,20 @@ func (_v *GameArenaActiveRewardData)Deserialize(_buf map[string]interface{}) (er
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["score_return"].(float64); !_ok_ { err = errors.New("score_return error"); return }; _v.ScoreReturn = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["reward_week"].([]interface{}); !_ok_ { err = errors.New("reward_week error"); return }
|
||||
|
||||
_v.RewardWeek = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.RewardWeek = append(_v.RewardWeek, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
|
@ -24,6 +24,7 @@ type GameExpeditionBossData struct {
|
||||
Hid []string
|
||||
Color []int32
|
||||
Fight int32
|
||||
PreviewReward []*Gameatn
|
||||
}
|
||||
|
||||
const TypeId_GameExpeditionBossData = -271002540
|
||||
@ -111,6 +112,20 @@ func (_v *GameExpeditionBossData)Deserialize(_buf map[string]interface{}) (err e
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["fight"].(float64); !_ok_ { err = errors.New("fight error"); return }; _v.Fight = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["preview_reward"].([]interface{}); !_ok_ { err = errors.New("preview_reward error"); return }
|
||||
|
||||
_v.PreviewReward = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.PreviewReward = append(_v.PreviewReward, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
|
42
sys/configure/structs/Game.SystemChatText.go
Normal file
42
sys/configure/structs/Game.SystemChatText.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameSystemChatText struct {
|
||||
_dataMap map[int32]*GameSystemChatTextData
|
||||
_dataList []*GameSystemChatTextData
|
||||
}
|
||||
|
||||
func NewGameSystemChatText(_buf []map[string]interface{}) (*GameSystemChatText, error) {
|
||||
_dataList := make([]*GameSystemChatTextData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameSystemChatTextData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameSystemChatTextData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GameSystemChatText{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameSystemChatText) GetDataMap() map[int32]*GameSystemChatTextData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameSystemChatText) GetDataList() []*GameSystemChatTextData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameSystemChatText) Get(key int32) *GameSystemChatTextData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
43
sys/configure/structs/Game.SystemChatTextData.go
Normal file
43
sys/configure/structs/Game.SystemChatTextData.go
Normal file
@ -0,0 +1,43 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameSystemChatTextData struct {
|
||||
Id int32
|
||||
Talkhero string
|
||||
Talktext string
|
||||
Delay int32
|
||||
Jumpid int32
|
||||
}
|
||||
|
||||
const TypeId_GameSystemChatTextData = -636092102
|
||||
|
||||
func (*GameSystemChatTextData) GetTypeId() int32 {
|
||||
return -636092102
|
||||
}
|
||||
|
||||
func (_v *GameSystemChatTextData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Talkhero, _ok_ = _buf["talkhero"].(string); !_ok_ { err = errors.New("talkhero error"); return } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["talktext"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Talktext error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Talktext, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["delay"].(float64); !_ok_ { err = errors.New("delay error"); return }; _v.Delay = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["jumpid"].(float64); !_ok_ { err = errors.New("jumpid error"); return }; _v.Jumpid = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameSystemChatTextData(_buf map[string]interface{}) (*GameSystemChatTextData, error) {
|
||||
v := &GameSystemChatTextData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
42
sys/configure/structs/Game.SystemNotice.go
Normal file
42
sys/configure/structs/Game.SystemNotice.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameSystemNotice struct {
|
||||
_dataMap map[int32]*GameSystemNoticeData
|
||||
_dataList []*GameSystemNoticeData
|
||||
}
|
||||
|
||||
func NewGameSystemNotice(_buf []map[string]interface{}) (*GameSystemNotice, error) {
|
||||
_dataList := make([]*GameSystemNoticeData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameSystemNoticeData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameSystemNoticeData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GameSystemNotice{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameSystemNotice) GetDataMap() map[int32]*GameSystemNoticeData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameSystemNotice) GetDataList() []*GameSystemNoticeData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameSystemNotice) Get(key int32) *GameSystemNoticeData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
58
sys/configure/structs/Game.SystemNoticeData.go
Normal file
58
sys/configure/structs/Game.SystemNoticeData.go
Normal file
@ -0,0 +1,58 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameSystemNoticeData struct {
|
||||
Id int32
|
||||
Redid int32
|
||||
Priority int32
|
||||
Systemtype int32
|
||||
Jumpid int32
|
||||
Noticetext []int32
|
||||
}
|
||||
|
||||
const TypeId_GameSystemNoticeData = -1627931475
|
||||
|
||||
func (*GameSystemNoticeData) GetTypeId() int32 {
|
||||
return -1627931475
|
||||
}
|
||||
|
||||
func (_v *GameSystemNoticeData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["redid"].(float64); !_ok_ { err = errors.New("redid error"); return }; _v.Redid = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["priority"].(float64); !_ok_ { err = errors.New("priority error"); return }; _v.Priority = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["systemtype"].(float64); !_ok_ { err = errors.New("systemtype error"); return }; _v.Systemtype = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["jumpid"].(float64); !_ok_ { err = errors.New("jumpid error"); return }; _v.Jumpid = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["noticetext"].([]interface{}); !_ok_ { err = errors.New("noticetext error"); return }
|
||||
|
||||
_v.Noticetext = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Noticetext = append(_v.Noticetext, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameSystemNoticeData(_buf map[string]interface{}) (*GameSystemNoticeData, error) {
|
||||
v := &GameSystemNoticeData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
42
sys/configure/structs/Game.SystemStroyTalk.go
Normal file
42
sys/configure/structs/Game.SystemStroyTalk.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameSystemStroyTalk struct {
|
||||
_dataMap map[int32]*GameSystemStroyTalkData
|
||||
_dataList []*GameSystemStroyTalkData
|
||||
}
|
||||
|
||||
func NewGameSystemStroyTalk(_buf []map[string]interface{}) (*GameSystemStroyTalk, error) {
|
||||
_dataList := make([]*GameSystemStroyTalkData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameSystemStroyTalkData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameSystemStroyTalkData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GameSystemStroyTalk{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameSystemStroyTalk) GetDataMap() map[int32]*GameSystemStroyTalkData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameSystemStroyTalk) GetDataList() []*GameSystemStroyTalkData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameSystemStroyTalk) Get(key int32) *GameSystemStroyTalkData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
45
sys/configure/structs/Game.SystemStroyTalkData.go
Normal file
45
sys/configure/structs/Game.SystemStroyTalkData.go
Normal file
@ -0,0 +1,45 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameSystemStroyTalkData struct {
|
||||
Id int32
|
||||
Opentime int32
|
||||
Groupid int32
|
||||
Herohead string
|
||||
Heroname string
|
||||
Storytalk int32
|
||||
}
|
||||
|
||||
const TypeId_GameSystemStroyTalkData = -2036264570
|
||||
|
||||
func (*GameSystemStroyTalkData) GetTypeId() int32 {
|
||||
return -2036264570
|
||||
}
|
||||
|
||||
func (_v *GameSystemStroyTalkData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["opentime"].(float64); !_ok_ { err = errors.New("opentime error"); return }; _v.Opentime = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["groupid"].(float64); !_ok_ { err = errors.New("groupid error"); return }; _v.Groupid = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Herohead, _ok_ = _buf["herohead"].(string); !_ok_ { err = errors.New("herohead error"); return } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["heroname"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Heroname error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Heroname, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["storytalk"].(float64); !_ok_ { err = errors.New("storytalk error"); return }; _v.Storytalk = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameSystemStroyTalkData(_buf map[string]interface{}) (*GameSystemStroyTalkData, error) {
|
||||
v := &GameSystemStroyTalkData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -347,6 +347,10 @@ type Tables struct {
|
||||
FightingSkillStar *GameFightingSkillStar
|
||||
ExpeditionBoss *GameExpeditionBoss
|
||||
PlunderDevelop *GamePlunderDevelop
|
||||
SystemNotice *GameSystemNotice
|
||||
SystemChatText *GameSystemChatText
|
||||
SystemStroyTalk *GameSystemStroyTalk
|
||||
ActiveKing *GameActiveKing
|
||||
}
|
||||
|
||||
func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
@ -2370,5 +2374,29 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
if tables.PlunderDevelop, err = NewGamePlunderDevelop(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_systemnotice") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.SystemNotice, err = NewGameSystemNotice(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_systemchattext") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.SystemChatText, err = NewGameSystemChatText(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_systemstroytalk") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.SystemStroyTalk, err = NewGameSystemStroyTalk(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_activeking") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.ActiveKing, err = NewGameActiveKing(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return tables, nil
|
||||
}
|
||||
|
@ -284,6 +284,8 @@ type GameGlobalData struct {
|
||||
PlunderPvpBattlereadyid int32
|
||||
PlunderPvpCollegeNum *Gameatn
|
||||
PlunderPvpCollegeTime int32
|
||||
PvpEndtime int32
|
||||
PvpMaintenancetime int32
|
||||
}
|
||||
|
||||
const TypeId_GameGlobalData = 477542761
|
||||
@ -1099,6 +1101,8 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["plunder_pvp_battlereadyid"].(float64); !_ok_ { err = errors.New("plunder_pvp_battlereadyid error"); return }; _v.PlunderPvpBattlereadyid = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["plunder_pvp_college_num"].(map[string]interface{}); !_ok_ { err = errors.New("plunder_pvp_college_num error"); return }; if _v.PlunderPvpCollegeNum, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["plunder_pvp_college_time"].(float64); !_ok_ { err = errors.New("plunder_pvp_college_time error"); return }; _v.PlunderPvpCollegeTime = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pvp_endtime"].(float64); !_ok_ { err = errors.New("pvp_endtime error"); return }; _v.PvpEndtime = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pvp_maintenancetime"].(float64); !_ok_ { err = errors.New("pvp_maintenancetime error"); return }; _v.PvpMaintenancetime = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user