diff --git a/bin/json/game_smithystove.json b/bin/json/game_smithystove.json index 5cd340b02..dfb91fd95 100644 --- a/bin/json/game_smithystove.json +++ b/bin/json/game_smithystove.json @@ -21,7 +21,7 @@ ], "probability": 100, "floors": 1, - "time": 15, + "time": 300, "desk": "" }, { @@ -46,7 +46,7 @@ ], "probability": 100, "floors": 1, - "time": 15, + "time": 300, "desk": "" }, { @@ -71,7 +71,7 @@ ], "probability": 100, "floors": 1, - "time": 15, + "time": 300, "desk": "" }, { @@ -96,7 +96,7 @@ ], "probability": 100, "floors": 2, - "time": 15, + "time": 300, "desk": "" }, { @@ -121,7 +121,7 @@ ], "probability": 100, "floors": 3, - "time": 15, + "time": 300, "desk": "" }, { @@ -146,7 +146,7 @@ ], "probability": 100, "floors": 4, - "time": 15, + "time": 300, "desk": "" }, { @@ -171,7 +171,7 @@ ], "probability": 100, "floors": 5, - "time": 15, + "time": 300, "desk": "" }, { @@ -196,7 +196,7 @@ ], "probability": 100, "floors": 5, - "time": 15, + "time": 300, "desk": "" }, { @@ -221,7 +221,7 @@ ], "probability": 100, "floors": 5, - "time": 15, + "time": 300, "desk": "" }, { @@ -235,7 +235,7 @@ "starupneed": [], "probability": 100, "floors": -1, - "time": 15, + "time": 300, "desk": "" }, { diff --git a/modules/game/configure_comp.go b/modules/game/configure_comp.go index f64addeab..0dd90c62b 100644 --- a/modules/game/configure_comp.go +++ b/modules/game/configure_comp.go @@ -6,10 +6,6 @@ import ( "go_dreamfactory/lego/core" ) -const ( - game_equipment = "game_equipment.json" -) - ///配置管理组件 type configureComp struct { modules.MCompConfigure @@ -17,7 +13,7 @@ type configureComp struct { //组件初始化接口 func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { - this.ModuleCompBase.Init(service, module, comp, options) + this.MCompConfigure.Init(service, module, comp, options) return } diff --git a/modules/hunting/comp_configure.go b/modules/hunting/comp_configure.go index 2d9813e2a..90ca858f5 100644 --- a/modules/hunting/comp_configure.go +++ b/modules/hunting/comp_configure.go @@ -41,9 +41,6 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp return }) err = this.LoadConfigure(game_challenge, cfg.NewGameHuntingChallenge) - - // _data := this.GetBuyChallengeCount(1) - // log.Debugf("%v", _data) return } diff --git a/modules/hunting/model_viking.go b/modules/hunting/model_hunting.go similarity index 98% rename from modules/hunting/model_viking.go rename to modules/hunting/model_hunting.go index 9f0405fe3..3b005ca74 100644 --- a/modules/hunting/model_viking.go +++ b/modules/hunting/model_hunting.go @@ -27,6 +27,11 @@ func (this *modelHunting) Init(service core.IService, module core.IModule, comp return } +func (this *modelHunting) modifyHuntingDataByObjId(uid string, data map[string]interface{}) error { + return this.Change(uid, data) +} + +// 获取列表信息 func (this *modelHunting) getHuntingList(uid string) (result *pb.DBHunting, err error) { result = &pb.DBHunting{} if err = this.Get(uid, result); err != nil && redis.RedisNil != err { @@ -35,7 +40,3 @@ func (this *modelHunting) getHuntingList(uid string) (result *pb.DBHunting, err err = nil return result, err } - -func (this *modelHunting) modifyHuntingDataByObjId(uid string, data map[string]interface{}) error { - return this.Change(uid, data) -} diff --git a/modules/hunting/model_rank.go b/modules/hunting/model_rank.go index b5301b65c..9a27f5946 100644 --- a/modules/hunting/model_rank.go +++ b/modules/hunting/model_rank.go @@ -54,9 +54,10 @@ func (this *ModelRank) ChangeUserRank(uid string, value map[string]interface{}) return this.Change(uid, value) } +// 获取排行榜数据 func (this *ModelRank) GetRankData() (data []*pb.DBHuntingRank, err error) { data = make([]*pb.DBHuntingRank, 0) - err = this.Redis.LRange(comm.TableHuntingRank, 0, -1, &data) + err = this.Redis.LRange(comm.TableHuntingRank, 0, -1, &data) // 0 表示列表的第一个元素 -1 表示列表的最后一个元素 return } diff --git a/pb/hero_db.pb.go b/pb/hero_db.pb.go index 1dd0f7d25..c005dade1 100644 --- a/pb/hero_db.pb.go +++ b/pb/hero_db.pb.go @@ -152,6 +152,10 @@ type DBHero struct { EnergyProperty map[string]int32 `protobuf:"bytes,24,rep,name=energyProperty,proto3" json:"energyProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"energyProperty"` // JuexProperty map[string]int32 `protobuf:"bytes,25,rep,name=juexProperty,proto3" json:"juexProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"juexProperty"` ////hp Status HeroType `protobuf:"varint,26,opt,name=status,proto3,enum=HeroType" json:"status" bson:"heroType"` //状态 (1 练功) + Suite1Star int32 `protobuf:"varint,27,opt,name=suite1Star,proto3" json:"suite1Star"` + Suite2Star int32 `protobuf:"varint,28,opt,name=suite2Star,proto3" json:"suite2Star"` + Suite1Lv int32 `protobuf:"varint,29,opt,name=suite1Lv,proto3" json:"suite1Lv"` + Suite2Lv int32 `protobuf:"varint,30,opt,name=suite2Lv,proto3" json:"suite2Lv"` } func (x *DBHero) Reset() { @@ -368,6 +372,34 @@ func (x *DBHero) GetStatus() HeroType { return HeroType_HeroTypeNil } +func (x *DBHero) GetSuite1Star() int32 { + if x != nil { + return x.Suite1Star + } + return 0 +} + +func (x *DBHero) GetSuite2Star() int32 { + if x != nil { + return x.Suite2Star + } + return 0 +} + +func (x *DBHero) GetSuite1Lv() int32 { + if x != nil { + return x.Suite1Lv + } + return 0 +} + +func (x *DBHero) GetSuite2Lv() int32 { + if x != nil { + return x.Suite2Lv + } + return 0 +} + type Floor struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -519,7 +551,7 @@ var file_hero_hero_db_proto_rawDesc = []byte{ 0x61, 0x12, 0x18, 0x0a, 0x07, 0x73, 0x6b, 0x69, 0x6c, 0x6c, 0x49, 0x44, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x07, 0x73, 0x6b, 0x69, 0x6c, 0x6c, 0x49, 0x44, 0x12, 0x18, 0x0a, 0x07, 0x73, 0x6b, 0x69, 0x6c, 0x6c, 0x4c, 0x76, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x07, 0x73, 0x6b, - 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