驯龙养成优化

This commit is contained in:
meixiongfeng 2023-09-14 11:17:40 +08:00
parent b49cb804d2
commit a1f7e39c9e

View File

@ -47,6 +47,31 @@ func (this *apiComp) Train(session comm.IUserSession, req *pb.DragonTrainReq) (e
}
return
}
if _, ok := dragon.Play[req.Ttype]; !ok {
dragon.Play[req.Ttype] = &pb.PlayData{
Count: 0,
Cdendtime: 0,
}
}
if dragon.Play[req.Ttype].Cdendtime > configure.Now().Unix() { // cd时间冷却中
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DragonTrainCding,
Title: pb.ErrorCode_DragonTrainCding.ToString(),
Message: err.Error(),
}
return
}
if playConf.Cd > 0 {
dragon.Play[req.Ttype].Cdendtime = configure.Now().Unix() + int64(playConf.Cd)
}
// 校验训练次数
if dragon.Play[req.Ttype].Count >= playConf.Time {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DragonTrainMaxCount,
Title: pb.ErrorCode_DragonTrainMaxCount.ToString(),
}
return
}
if conf, err := this.module.configure.GetDragonConfById(dragon.Dragonid, dragon.Lv); err == nil {
if playConf, err = this.module.configure.GetDragonPlayConfById(dragon.Dragonid, conf.Type, req.Ttype); err == nil {
// 校验消耗
@ -94,54 +119,6 @@ func (this *apiComp) Train(session comm.IUserSession, req *pb.DragonTrainReq) (e
return
}
if curType != preType { // 坐骑升阶 增加属性
if c, err := this.module.configure.GetDragonMount(dragon.Dragonid, curType); err != nil {
dragon.Property = make(map[string]int32)
dragon.Property["stime"] = c.Stime
dragon.Property["etime"] = c.Etime
dragon.Property["hp"] = c.Hp
dragon.Property["moderate"] = c.Moderate
dragon.Property["sprint"] = c.Sprint
dragon.Property["acceleration"] = c.Acceleration
dragon.Property["deceleration"] = c.Deceleration
// dragon.Property["itemsprint"] = c.Itemsprint
dragon.Property["caddtime"] = c.Caddtime
dragon.Property["csubtime"] = c.Csubtime
update["property"] = dragon.Property // 更新属性
}
// 升阶后重置养成属性次数
dragon.Play = make(map[int32]*pb.PlayData)
update["play"] = dragon.Play
}
if speed > 0 { // 更新最大速度
dragon.Property["etime"] = speed
update["property"] = dragon.Property
}
if _, ok := dragon.Play[req.Ttype]; !ok {
dragon.Play[req.Ttype] = &pb.PlayData{
Count: 0,
Cdendtime: 0,
}
}
if dragon.Play[req.Ttype].Cdendtime > configure.Now().Unix() { // cd时间冷却中
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DragonTrainCding,
Title: pb.ErrorCode_DragonTrainCding.ToString(),
Message: err.Error(),
}
return
}
if playConf.Cd > 0 {
dragon.Play[req.Ttype].Cdendtime = configure.Now().Unix() + int64(playConf.Cd)
}
// 校验训练次数
if dragon.Play[req.Ttype].Count >= playConf.Time {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DragonTrainMaxCount,
Title: pb.ErrorCode_DragonTrainMaxCount.ToString(),
}
return
}
dragon.Play[req.Ttype].Count += 1 // 次数+1
update["play"] = dragon.Play
@ -154,6 +131,28 @@ func (this *apiComp) Train(session comm.IUserSession, req *pb.DragonTrainReq) (e
}
rsp.Reward = atno
}
if curType != preType { // 坐骑升阶 增加属性
if c, err := this.module.configure.GetDragonMount(dragon.Dragonid, curType); err != nil {
dragon.Property = make(map[string]int32)
dragon.Property["stime"] = c.Stime
dragon.Property["etime"] = c.Etime
dragon.Property["hp"] = c.Hp
dragon.Property["moderate"] = c.Moderate
dragon.Property["sprint"] = c.Sprint
dragon.Property["acceleration"] = c.Acceleration
dragon.Property["deceleration"] = c.Deceleration
dragon.Property["caddtime"] = c.Caddtime
dragon.Property["csubtime"] = c.Csubtime
update["property"] = dragon.Property // 更新属性
}
// 升阶后重置养成属性次数
dragon.Play = make(map[int32]*pb.PlayData)
update["play"] = dragon.Play
}
if speed > dragon.Property["etime"] { // 更新最大速度
dragon.Property["etime"] = speed
update["property"] = dragon.Property
}
rsp.Dragons = dragon
this.module.modelDragon.UpdateDragonData(session.GetUserId(), dragon.Id, update)