diff --git a/bin/json/game_dispatch_all.json b/bin/json/game_dispatch_all.json
deleted file mode 100644
index 9ada55054..000000000
--- a/bin/json/game_dispatch_all.json
+++ /dev/null
@@ -1,34 +0,0 @@
-[
- {
- "id": 101,
- "quantity": 1
- },
- {
- "id": 102,
- "quantity": 12
- },
- {
- "id": 103,
- "quantity": 1000
- },
- {
- "id": 104,
- "quantity": 6
- },
- {
- "id": 105,
- "quantity": 6
- },
- {
- "id": 106,
- "quantity": 10012
- },
- {
- "id": 107,
- "quantity": 20
- },
- {
- "id": 108,
- "quantity": 2
- }
-]
\ No newline at end of file
diff --git a/bin/json/game_dispatch_reward.json b/bin/json/game_dispatch_reward.json
deleted file mode 100644
index 03865c91c..000000000
--- a/bin/json/game_dispatch_reward.json
+++ /dev/null
@@ -1,28 +0,0 @@
-[
- {
- "id": 1,
- "num": [
- 1,
- 2,
- 3
- ],
- "reward": [
- {
- "a": "attr",
- "t": "gold",
- "n": 999
- },
- {
- "a": "attr",
- "t": "gold",
- "n": 9999
- },
- {
- "a": "attr",
- "t": "gold",
- "n": 99999
- }
- ],
- "day": 7
- }
-]
\ No newline at end of file
diff --git a/comm/const.go b/comm/const.go
index ddad16cd1..4bc6d8de0 100644
--- a/comm/const.go
+++ b/comm/const.go
@@ -34,53 +34,55 @@ const (
// 模块名定义处
const (
- ModuleSys core.M_Modules = "sys" //系统
- ModuleGate core.M_Modules = "gateway" //gate模块 网关服务模块
- ModuleWeb core.M_Modules = "web" //后台模块
- ModuleUser core.M_Modules = "user" //用户模块
- ModulePack core.M_Modules = "pack" //背包模块
- ModuleMail core.M_Modules = "mail" //邮件模块
- ModuleFriend core.M_Modules = "friend" //好友模块
- ModuleMgoLog core.M_Modules = "mgolog" //日志模块
- ModuleEquipment core.M_Modules = "equipment" //装备模块
- ModuleHero core.M_Modules = "hero" //英雄模块
- ModuleForum core.M_Modules = "forum" //论坛模块
- ModuleItems core.M_Modules = "items" //道具模块
- ModuleShop core.M_Modules = "shop" //商店模块
- ModuleTask core.M_Modules = "task" //任务模块
- ModuleMainline core.M_Modules = "mainline" //主线模块
- ModuleNotify core.M_Modules = "notify" //公告模块
- ModuleChat core.M_Modules = "chat" //聊天模块
- ModuleGM core.M_Modules = "gm" //gm模块
- ModulePagoda core.M_Modules = "pagoda" //魔塔模块
- ModuleMartialhall core.M_Modules = "martialhall" //武馆模块
- ModuleGourmet core.M_Modules = "gourmet" //美食馆
- ModuleRtask core.M_Modules = "rtask" //随机任务
- ModuleSmithy core.M_Modules = "smithy" //铁匠铺
- ModuleTimer core.M_Modules = "timer" //定时任务模块
- ModuleViking core.M_Modules = "viking" //维京远征
- ModuleMoonfantasy core.M_Modules = "moonfantasy" //月之秘境模块
- ModuleHunting core.M_Modules = "hunting" //狩猎
- ModuleLinestory core.M_Modules = "linestory" //支线剧情
- ModuleBattle core.M_Modules = "battle" //战斗
- ModuleLibrary core.M_Modules = "library" //藏书馆
- ModuleArena core.M_Modules = "arena" //竞技场
- ModuleTroll core.M_Modules = "troll" //巨怪商队
- ModuleHoroscope core.M_Modules = "horoscope" //星座图
- ModuleSociaty core.M_Modules = "sociaty" //公会
- ModulePay core.M_Modules = "pay" //支付
- ModuleAcademy core.M_Modules = "academy" //联盟学院
- ModulePrivilege core.M_Modules = "privilege" //特权
- ModuleGrowtask core.M_Modules = "growtask" //成长任务
- ModuleWorldtask core.M_Modules = "worldtask" //世界任务
- ModuleReddot core.M_Modules = "reddot" //红点
- ModuleCombat core.M_Modules = "combat" //关卡编辑
- ModuleEnchant core.M_Modules = "enchant" //附魔
- ModuleAutoBattle core.M_Modules = "autobattle" //自动战斗
- ModuleMline core.M_Modules = "mline" //主线模块
- ModulePvp core.M_Modules = "pvp" //实时pvp
- ModulePractice core.M_Modules = "practice" //熊猫武馆 练功系统
- ModuleFitness core.M_Modules = "fitness" //熊猫武馆 每日一健
+ ModuleSys core.M_Modules = "sys" //系统
+ ModuleGate core.M_Modules = "gateway" //gate模块 网关服务模块
+ ModuleWeb core.M_Modules = "web" //后台模块
+ ModuleUser core.M_Modules = "user" //用户模块
+ ModulePack core.M_Modules = "pack" //背包模块
+ ModuleMail core.M_Modules = "mail" //邮件模块
+ ModuleFriend core.M_Modules = "friend" //好友模块
+ ModuleMgoLog core.M_Modules = "mgolog" //日志模块
+ ModuleEquipment core.M_Modules = "equipment" //装备模块
+ ModuleHero core.M_Modules = "hero" //英雄模块
+ ModuleForum core.M_Modules = "forum" //论坛模块
+ ModuleItems core.M_Modules = "items" //道具模块
+ ModuleShop core.M_Modules = "shop" //商店模块
+ ModuleTask core.M_Modules = "task" //任务模块
+ ModuleMainline core.M_Modules = "mainline" //主线模块
+ ModuleNotify core.M_Modules = "notify" //公告模块
+ ModuleChat core.M_Modules = "chat" //聊天模块
+ ModuleGM core.M_Modules = "gm" //gm模块
+ ModulePagoda core.M_Modules = "pagoda" //魔塔模块
+ ModuleMartialhall core.M_Modules = "martialhall" //武馆模块
+ ModuleGourmet core.M_Modules = "gourmet" //美食馆
+ ModuleRtask core.M_Modules = "rtask" //随机任务
+ ModuleSmithy core.M_Modules = "smithy" //铁匠铺
+ ModuleTimer core.M_Modules = "timer" //定时任务模块
+ ModuleViking core.M_Modules = "viking" //维京远征
+ ModuleMoonfantasy core.M_Modules = "moonfantasy" //月之秘境模块
+ ModuleHunting core.M_Modules = "hunting" //狩猎
+ ModuleLinestory core.M_Modules = "linestory" //支线剧情
+ ModuleBattle core.M_Modules = "battle" //战斗
+ ModuleLibrary core.M_Modules = "library" //藏书馆
+ ModuleArena core.M_Modules = "arena" //竞技场
+ ModuleTroll core.M_Modules = "troll" //巨怪商队
+ ModuleHoroscope core.M_Modules = "horoscope" //星座图
+ ModuleSociaty core.M_Modules = "sociaty" //公会
+ ModulePay core.M_Modules = "pay" //支付
+ ModuleAcademy core.M_Modules = "academy" //联盟学院
+ ModulePrivilege core.M_Modules = "privilege" //特权
+ ModuleGrowtask core.M_Modules = "growtask" //成长任务
+ ModuleWorldtask core.M_Modules = "worldtask" //世界任务
+ ModuleReddot core.M_Modules = "reddot" //红点
+ ModuleCombat core.M_Modules = "combat" //关卡编辑
+ ModuleEnchant core.M_Modules = "enchant" //附魔
+ ModuleAutoBattle core.M_Modules = "autobattle" //自动战斗
+ ModuleMline core.M_Modules = "mline" //主线模块
+ ModulePvp core.M_Modules = "pvp" //实时pvp
+ ModulePandaTakekan core.M_Modules = "pandatakekan" //熊猫武馆
+ ModuleDispatch core.M_Modules = "dispatch" //武馆派遣
+ ModulePractice core.M_Modules = "practice" //熊猫武馆 练功系统
+ ModuleFitness core.M_Modules = "fitness" //熊猫武馆 每日一健
)
// 数据表名定义处
@@ -233,6 +235,8 @@ const (
///熊猫物管部
TablePandata = "pandata"
+ // 熊猫武馆派遣
+ TableDispatch = "dispatch"
)
// RPC服务接口定义处
diff --git a/modules/dispatch/api.go b/modules/dispatch/api.go
new file mode 100644
index 000000000..c4cc19b86
--- /dev/null
+++ b/modules/dispatch/api.go
@@ -0,0 +1,17 @@
+package dispatch
+
+import (
+ "go_dreamfactory/lego/core"
+ "go_dreamfactory/modules"
+)
+
+type apiComp struct {
+ modules.MCompGate
+ module *Dispatch
+}
+
+func(this *apiComp) Init(service core.IService, module core.IModule,comp core.IModuleComp, options core.IModuleOptions) (err error){
+ _ = this.MCompGate.Init(service, module, comp, options)
+ this.module = module.(*Dispatch)
+ return
+}
\ No newline at end of file
diff --git a/modules/dispatch/model_dispatch.go b/modules/dispatch/model_dispatch.go
new file mode 100644
index 000000000..347acabc4
--- /dev/null
+++ b/modules/dispatch/model_dispatch.go
@@ -0,0 +1,28 @@
+package dispatch
+
+import (
+ "go_dreamfactory/comm"
+ "go_dreamfactory/lego/core"
+ "go_dreamfactory/modules"
+
+ "go.mongodb.org/mongo-driver/mongo"
+ "go.mongodb.org/mongo-driver/x/bsonx"
+)
+
+type modelDispatch struct {
+ modules.MCompModel
+ module *Dispatch
+ service core.IService
+}
+
+func (this *modelDispatch) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
+ err = this.MCompModel.Init(service, module, comp, options)
+ this.TableName = comm.TableDispatch
+ this.module = module.(*Dispatch)
+ this.service = service
+ this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{
+ Keys: bsonx.Doc{{Key: "_id", Value: bsonx.Int32(1)}},
+ })
+
+ return
+}
diff --git a/modules/dispatch/module.go b/modules/dispatch/module.go
new file mode 100644
index 000000000..3ab56bfb5
--- /dev/null
+++ b/modules/dispatch/module.go
@@ -0,0 +1,27 @@
+package dispatch
+
+import (
+ "go_dreamfactory/comm"
+ "go_dreamfactory/lego/core"
+ "go_dreamfactory/modules"
+)
+
+// 派遣
+type Dispatch struct {
+ modules.ModuleBase
+ api *apiComp
+}
+
+func NewModule() core.IModule {
+ return &Dispatch{}
+}
+
+func (this *Dispatch) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error){
+ err = this.ModuleBase.Init(service, module, options)
+ return
+}
+
+
+func (this *Dispatch) GetType() core.M_Modules {
+ return comm.ModuleDispatch
+}
diff --git a/services/worker/main.go b/services/worker/main.go
index 810177926..168949c73 100644
--- a/services/worker/main.go
+++ b/services/worker/main.go
@@ -8,6 +8,7 @@ import (
"go_dreamfactory/modules/battle"
"go_dreamfactory/modules/chat"
"go_dreamfactory/modules/combat"
+ "go_dreamfactory/modules/dispatch"
"go_dreamfactory/modules/enchant"
"go_dreamfactory/modules/equipment"
"go_dreamfactory/modules/forum"
@@ -112,6 +113,7 @@ func main() {
enchant.NewModule(),
mline.NewModule(),
pvp.NewModule(),
+ dispatch.NewModule(),
)
}
diff --git a/sys/configure/structs/Game.Dispatch_All.go b/sys/configure/structs/Game.Dispatch_All.go
deleted file mode 100644
index c09f6442c..000000000
--- a/sys/configure/structs/Game.Dispatch_All.go
+++ /dev/null
@@ -1,42 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-package cfg
-
-type GameDispatch_All struct {
- _dataMap map[int32]*GameDispatch_AllData
- _dataList []*GameDispatch_AllData
-}
-
-func NewGameDispatch_All(_buf []map[string]interface{}) (*GameDispatch_All, error) {
- _dataList := make([]*GameDispatch_AllData, 0, len(_buf))
- dataMap := make(map[int32]*GameDispatch_AllData)
- for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameDispatch_AllData(_ele_); err2 != nil {
- return nil, err2
- } else {
- _dataList = append(_dataList, _v)
- dataMap[_v.Id] = _v
- }
- }
- return &GameDispatch_All{_dataList:_dataList, _dataMap:dataMap}, nil
-}
-
-func (table *GameDispatch_All) GetDataMap() map[int32]*GameDispatch_AllData {
- return table._dataMap
-}
-
-func (table *GameDispatch_All) GetDataList() []*GameDispatch_AllData {
- return table._dataList
-}
-
-func (table *GameDispatch_All) Get(key int32) *GameDispatch_AllData {
- return table._dataMap[key]
-}
-
-
diff --git a/sys/configure/structs/Game.Dispatch_AllData.go b/sys/configure/structs/Game.Dispatch_AllData.go
deleted file mode 100644
index f7dc896c4..000000000
--- a/sys/configure/structs/Game.Dispatch_AllData.go
+++ /dev/null
@@ -1,37 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-package cfg
-
-import "errors"
-
-type GameDispatch_AllData struct {
- Id int32
- Quantity float32
-}
-
-const TypeId_GameDispatch_AllData = 1167514754
-
-func (*GameDispatch_AllData) GetTypeId() int32 {
- return 1167514754
-}
-
-func (_v *GameDispatch_AllData)Deserialize(_buf map[string]interface{}) (err error) {
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["quantity"].(float64); !_ok_ { err = errors.New("quantity error"); return }; _v.Quantity = float32(_tempNum_) }
- return
-}
-
-func DeserializeGameDispatch_AllData(_buf map[string]interface{}) (*GameDispatch_AllData, error) {
- v := &GameDispatch_AllData{}
- if err := v.Deserialize(_buf); err == nil {
- return v, nil
- } else {
- return nil, err
- }
-}
diff --git a/sys/configure/structs/Game.Dispatch_Reward.go b/sys/configure/structs/Game.Dispatch_Reward.go
deleted file mode 100644
index ff1ae14b5..000000000
--- a/sys/configure/structs/Game.Dispatch_Reward.go
+++ /dev/null
@@ -1,42 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-package cfg
-
-type GameDispatch_Reward struct {
- _dataMap map[int32]*GameDispatch_RewardData
- _dataList []*GameDispatch_RewardData
-}
-
-func NewGameDispatch_Reward(_buf []map[string]interface{}) (*GameDispatch_Reward, error) {
- _dataList := make([]*GameDispatch_RewardData, 0, len(_buf))
- dataMap := make(map[int32]*GameDispatch_RewardData)
- for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameDispatch_RewardData(_ele_); err2 != nil {
- return nil, err2
- } else {
- _dataList = append(_dataList, _v)
- dataMap[_v.Id] = _v
- }
- }
- return &GameDispatch_Reward{_dataList:_dataList, _dataMap:dataMap}, nil
-}
-
-func (table *GameDispatch_Reward) GetDataMap() map[int32]*GameDispatch_RewardData {
- return table._dataMap
-}
-
-func (table *GameDispatch_Reward) GetDataList() []*GameDispatch_RewardData {
- return table._dataList
-}
-
-func (table *GameDispatch_Reward) Get(key int32) *GameDispatch_RewardData {
- return table._dataMap[key]
-}
-
-
diff --git a/sys/configure/structs/Game.Dispatch_RewardData.go b/sys/configure/structs/Game.Dispatch_RewardData.go
deleted file mode 100644
index fa0809315..000000000
--- a/sys/configure/structs/Game.Dispatch_RewardData.go
+++ /dev/null
@@ -1,67 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-package cfg
-
-import "errors"
-
-type GameDispatch_RewardData struct {
- Id int32
- Num []int32
- Reward []*Gameatn
- Day int32
-}
-
-const TypeId_GameDispatch_RewardData = -356577150
-
-func (*GameDispatch_RewardData) GetTypeId() int32 {
- return -356577150
-}
-
-func (_v *GameDispatch_RewardData)Deserialize(_buf map[string]interface{}) (err error) {
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
- {
- var _arr_ []interface{}
- var _ok_ bool
- if _arr_, _ok_ = _buf["num"].([]interface{}); !_ok_ { err = errors.New("num error"); return }
-
- _v.Num = make([]int32, 0, len(_arr_))
-
- for _, _e_ := range _arr_ {
- var _list_v_ int32
- { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
- _v.Num = append(_v.Num, _list_v_)
- }
- }
-
- {
- var _arr_ []interface{}
- var _ok_ bool
- if _arr_, _ok_ = _buf["reward"].([]interface{}); !_ok_ { err = errors.New("reward error"); return }
-
- _v.Reward = make([]*Gameatn, 0, len(_arr_))
-
- for _, _e_ := range _arr_ {
- var _list_v_ *Gameatn
- { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
- _v.Reward = append(_v.Reward, _list_v_)
- }
- }
-
- { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["day"].(float64); !_ok_ { err = errors.New("day error"); return }; _v.Day = int32(_tempNum_) }
- return
-}
-
-func DeserializeGameDispatch_RewardData(_buf map[string]interface{}) (*GameDispatch_RewardData, error) {
- v := &GameDispatch_RewardData{}
- if err := v.Deserialize(_buf); err == nil {
- return v, nil
- } else {
- return nil, err
- }
-}