练功改跨服
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@ -324,10 +324,29 @@ func (this *Hero) KungFuHero(session comm.IUserSession, heroObjID string, bKongf
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newhero *pb.DBHero
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_changeHero []*pb.DBHero // 变化的英雄
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)
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_hero, code = this.GetHeroByObjID(session.GetUserId(), heroObjID)
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if code != pb.ErrorCode_Success {
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return
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if this.IsCross() {
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for _, tag := range db.GetServerTags() {
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conn, err1 := db.ServerDBConn(tag) // 遍历连接对象
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if err1 != nil {
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continue
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}
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sr := conn.Mgo.FindOne(comm.TableHero, bson.M{
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"_id": heroObjID,
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})
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_hero = &pb.DBHero{}
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if err := sr.Decode(_hero); err != nil {
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this.modelHero.moduleHero.Errorf("find hero error: %v", err)
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return
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}
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}
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} else {
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_hero, code = this.GetHeroByObjID(session.GetUserId(), heroObjID)
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if code != pb.ErrorCode_Success {
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return
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}
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}
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if bKongfu && _hero.Status == pb.HeroType_HeroTypeKongFu {
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code = pb.ErrorCode_HeroAlreadyKongFuStatus // 已经是练功状态
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return
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