练功改跨服

This commit is contained in:
meixiongfeng 2023-03-03 10:26:59 +08:00
parent fd097b5784
commit 9c11102b5a

View File

@ -324,10 +324,29 @@ func (this *Hero) KungFuHero(session comm.IUserSession, heroObjID string, bKongf
newhero *pb.DBHero newhero *pb.DBHero
_changeHero []*pb.DBHero // 变化的英雄 _changeHero []*pb.DBHero // 变化的英雄
) )
if this.IsCross() {
for _, tag := range db.GetServerTags() {
conn, err1 := db.ServerDBConn(tag) // 遍历连接对象
if err1 != nil {
continue
}
sr := conn.Mgo.FindOne(comm.TableHero, bson.M{
"_id": heroObjID,
})
_hero = &pb.DBHero{}
if err := sr.Decode(_hero); err != nil {
this.modelHero.moduleHero.Errorf("find hero error: %v", err)
return
}
}
} else {
_hero, code = this.GetHeroByObjID(session.GetUserId(), heroObjID) _hero, code = this.GetHeroByObjID(session.GetUserId(), heroObjID)
if code != pb.ErrorCode_Success { if code != pb.ErrorCode_Success {
return return
} }
}
if bKongfu && _hero.Status == pb.HeroType_HeroTypeKongFu { if bKongfu && _hero.Status == pb.HeroType_HeroTypeKongFu {
code = pb.ErrorCode_HeroAlreadyKongFuStatus // 已经是练功状态 code = pb.ErrorCode_HeroAlreadyKongFuStatus // 已经是练功状态
return return