配置修改
This commit is contained in:
parent
e1e6893096
commit
9a8af78c3f
@ -2,6 +2,7 @@
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{
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"taskgroup": 10010,
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"taskdetail": [
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60000010,
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60000070,
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60000080,
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60000090,
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@ -46,6 +47,7 @@
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{
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"taskgroup": 10020,
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"taskdetail": [
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60000010,
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60000070,
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60000080,
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60000090,
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@ -90,6 +92,7 @@
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{
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"taskgroup": 10030,
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"taskdetail": [
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60000010,
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60000070,
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60000080,
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60000090,
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@ -134,6 +137,7 @@
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{
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"taskgroup": 10040,
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"taskdetail": [
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60000010,
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60000070,
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60000080,
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60000090,
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@ -9,9 +9,9 @@
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"skill": [],
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"skilltime": [],
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"deducttime": [
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1,
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2,
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3
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0,
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0,
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0
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],
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"rewardtime": [
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0,
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@ -35,7 +35,7 @@
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"k": 4,
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"v": 4
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},
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"stagetime": 180,
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"stagetime": 120,
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"skill": [],
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"skilltime": [],
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"deducttime": [
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@ -71,7 +71,7 @@
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"k": 4,
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"v": 4
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},
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"stagetime": 180,
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"stagetime": 120,
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"skill": [
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1
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],
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@ -111,7 +111,7 @@
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"k": 4,
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"v": 4
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},
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"stagetime": 180,
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"stagetime": 120,
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"skill": [
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2
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],
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@ -151,7 +151,7 @@
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"k": 4,
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"v": 4
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},
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"stagetime": 180,
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"stagetime": 120,
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"skill": [
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3
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],
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@ -191,7 +191,7 @@
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"k": 4,
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"v": 4
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},
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"stagetime": 180,
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"stagetime": 120,
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"skill": [
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4
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],
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@ -469,7 +469,7 @@
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},
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"skilltxt": {
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"key": "consume_consume_hero_skilltxt_08",
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"text": "随机选择2中颜色,然后消除盘面上所有对应颜色的方块"
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"text": "随机选择2种颜色,然后消除盘面上所有对应颜色的方块"
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},
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"failtxt": {
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"key": "consume_consume_hero_failtxt_08",
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@ -725,7 +725,7 @@
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},
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"intr": {
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"key": "consume_consume_hero_intr_12",
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"text": "盖的毒苹果酒吧桌游卡"
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"text": "盖的毒苹果酒吧桌游卡。<br>获得守护者盖后可以购买该桌游卡。<br>提升守护者盖的觉醒等级可以降低失败后的销毁概率。</br>"
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},
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"skillname": {
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"key": "consume_consume_hero_skillname_12",
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@ -733,7 +733,7 @@
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},
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"skilltxt": {
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"key": "consume_consume_hero_skilltxt_12",
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"text": "随机将盘面内8个方块变为“烟火”,并从消除通过该技能生成的4个烟火。"
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"text": "随机将盘面内8个方块变为“烟火”,并从消除通过该技能生成的其中4个烟火。"
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},
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"failtxt": {
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"key": "consume_consume_hero_failtxt_12",
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@ -32,8 +32,8 @@
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},
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"weightreadonly": [
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"2%",
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"20%",
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"78%"
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"14%",
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"84%"
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],
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"upweight": 0
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},
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@ -93,12 +93,12 @@
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],
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"baodihelp": {
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"key": "drawcard_drawpool_baodihelp_2",
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"text": "1.常驻卡池,每次抽取将消耗圣桃枝<br>2.每[color=#37d8a9]10次[/color]抽卡必定获得[color=#37d8a9]SR[/color]及以上守护者<br>3.随连续未抽到[color=#37d8a9]SSR[/color]角色卡牌的数量,逐步提升[color=#37d8a9]SSR[/color]角色卡牌的概率<br>4.连续[color=#37d8a9]40次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.08%[/color]<br>5.连续[color=#37d8a9]50次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.16%[/color]<br>6.连续[color=#37d8a9]60次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.32%[/color]<br>7.连续[color=#37d8a9]69次[/color]未抽到SSR卡牌时,第[color=#37d8a9]70抽[/color]必为SSR卡牌"
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"text": "<br>1.常驻卡池,每次抽取将消耗圣桃枝。<br>2.每[color=#37d8a9]10次[/color]抽卡必定获得[color=#37d8a9]SR[/color]及以上守护者<br>3.卡池中SSR概率为2%。SR概率为14%,R的概率为84%,第[color=#37d8a9]70抽[/color]必为SSR卡牌"
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},
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"weightreadonly": [
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"2%",
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"20%",
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"78%"
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"14%",
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"84%"
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],
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"upweight": 0
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},
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@ -149,12 +149,12 @@
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],
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"baodihelp": {
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"key": "drawcard_drawpool_baodihelp_3",
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"text": "1.在阵营召唤中,将召唤指定阵营的英雄<br>2.每次召唤将消耗对应阵营的圣桃枝<br>3.每[color=#37d8a9]10次[/color]抽卡必定获得[color=#37d8a9]SR[/color]及以上守护者<br>4.随连续未抽到[color=#37d8a9]SSR[/color]角色卡牌的数量,逐步提升[color=#37d8a9]SSR[/color]角色卡牌的概率<br>5.连续[color=#37d8a9]40次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.08%[/color]<br>6.连续[color=#37d8a9]50次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.16%[/color]<br>7.连续[color=#37d8a9]60次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.32%[/color]<br>8.连续[color=#37d8a9]69次[/color]未抽到SSR卡牌时,第[color=#37d8a9]70抽[/color]必为SSR卡牌<br>9.所有阵营的召唤保底次数[color=#37d8a9]共享"
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"text": "1.在阵营召唤中,将召唤指定阵营的英雄<br>2.每次召唤将消耗对应阵营的圣桃枝<br>3.每[color=#37d8a9]10次[/color]抽卡必定获得[color=#37d8a9]SR[/color]及以上守护者<br>4.卡池中SSR概率为2%。SR概率为14%,R的概率为84%,第[color=#37d8a9]70抽[/color]必为SSR卡牌<br>5.所有阵营的召唤保底次数[color=#37d8a9]共享"
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},
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"weightreadonly": [
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"2%",
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"20%",
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"78%"
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"14%",
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"84%"
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],
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"upweight": 0
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},
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@ -205,12 +205,12 @@
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],
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"baodihelp": {
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"key": "drawcard_drawpool_baodihelp_4",
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"text": "1.在阵营召唤中,将召唤指定阵营的英雄<br>2.每次召唤将消耗对应阵营的圣桃枝<br>3.每[color=#37d8a9]10次[/color]抽卡必定获得[color=#37d8a9]SR[/color]及以上守护者<br>4.随连续未抽到[color=#37d8a9]SSR[/color]角色卡牌的数量,逐步提升[color=#37d8a9]SSR[/color]角色卡牌的概率<br>5.连续[color=#37d8a9]40次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.08%[/color]<br>6.连续[color=#37d8a9]50次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.16%[/color]<br>7.连续[color=#37d8a9]60次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.32%[/color]<br>8.连续[color=#37d8a9]69次[/color]未抽到SSR卡牌时,第[color=#37d8a9]70抽[/color]必为SSR卡牌<br>9.所有阵营的召唤保底次数[color=#37d8a9]共享"
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"text": "1.在阵营召唤中,将召唤指定阵营的英雄<br>2.每次召唤将消耗对应阵营的圣桃枝<br>3.每[color=#37d8a9]10次[/color]抽卡必定获得[color=#37d8a9]SR[/color]及以上守护者<br>4.卡池中SSR概率为2%。SR概率为14%,R的概率为84%,第[color=#37d8a9]70抽[/color]必为SSR卡牌<br>5.所有阵营的召唤保底次数[color=#37d8a9]共享"
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},
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"weightreadonly": [
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"2%",
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"20%",
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"78%"
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"14%",
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"84%"
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],
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"upweight": 0
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},
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@ -261,12 +261,12 @@
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],
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"baodihelp": {
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"key": "drawcard_drawpool_baodihelp_5",
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"text": "1.在阵营召唤中,将召唤指定阵营的英雄<br>2.每次召唤将消耗对应阵营的圣桃枝<br>3.每[color=#37d8a9]10次[/color]抽卡必定获得[color=#37d8a9]SR[/color]及以上守护者<br>4.随连续未抽到[color=#37d8a9]SSR[/color]角色卡牌的数量,逐步提升[color=#37d8a9]SSR[/color]角色卡牌的概率<br>5.连续[color=#37d8a9]40次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.08%[/color]<br>6.连续[color=#37d8a9]50次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.16%[/color]<br>7.连续[color=#37d8a9]60次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.32%[/color]<br>8.连续[color=#37d8a9]69次[/color]未抽到SSR卡牌时,第[color=#37d8a9]70抽[/color]必为SSR卡牌<br>9.所有阵营的召唤保底次数[color=#37d8a9]共享"
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"text": "1.在阵营召唤中,将召唤指定阵营的英雄<br>2.每次召唤将消耗对应阵营的圣桃枝<br>3.每[color=#37d8a9]10次[/color]抽卡必定获得[color=#37d8a9]SR[/color]及以上守护者<br>4.卡池中SSR概率为2%。SR概率为14%,R的概率为84%,第[color=#37d8a9]70抽[/color]必为SSR卡牌<br>5.所有阵营的召唤保底次数[color=#37d8a9]共享"
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},
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"weightreadonly": [
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"2%",
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"20%",
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"78%"
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"14%",
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"84%"
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],
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"upweight": 0
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},
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@ -305,12 +305,12 @@
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"consumeB10": [],
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"baodihelp": {
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"key": "drawcard_drawpool_baodihelp_7",
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"text": "1.召唤中,获取SSR卡时有[color=#37d8a9]50%[/color]概率可获得本次卡池概率提升的SSR卡<br>2.可以在列表中,选择心仪的守护者作为本期的概率提升SSR<br>3.每次召唤到的SSR角色不是保底SSR角色时,下次召唤到的SSR角色必为该保底SSR角色<br>4.每[color=#37d8a9]10次[/color]抽卡必定获得[color=#37d8a9]SR[/color]及以上守护者<br>5.随连续未抽到[color=#37d8a9]SSR[/color]角色卡牌的数量,逐步提升[color=#37d8a9]SSR[/color]角色卡牌的概率<br>6.连续[color=#37d8a9]40次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.08%[/color]<br>7.连续[color=#37d8a9]50次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.16%[/color]<br>8.连续[color=#37d8a9]60次[/color]未抽到SSR卡牌时,SSR守护者获得概率提升到[color=#37d8a9]0.32%[/color]<br>9.连续[color=#37d8a9]69次[/color]未抽到SSR卡牌时,第[color=#37d8a9]70抽[/color]必为SSR卡牌<br>10.中途更换选定英雄,仍将[color=#37d8a9]保留[/color]保底次数<br>11.限定卡池结束后,召唤保底次数将[color=#37d8a9]保留[/color]至下个限定卡池"
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"text": "1.召唤中,获取SSR卡时有[color=#37d8a9]50%[/color]概率可获得本次卡池概率提升的SSR卡。<br>2.可以在列表中,选择心仪的守护者作为本期的概率提升SSR<br>3.每次召唤到的SSR角色不是保底SSR角色时,下次召唤到的SSR角色必为该保底SSR角色<br>4.每[color=#37d8a9]10次[/color]抽卡必定获得[color=#37d8a9]SR[/color]及以上守护者<br>5.卡池中SSR概率为2%。SR概率为14%,R的概率为84%,第[color=#37d8a9]70抽[/color]必为SSR卡牌<br>6.中途更换选定英雄,仍将[color=#37d8a9]保留[/color]保底次数<br>7.限定卡池结束后,召唤保底次数将[color=#37d8a9]保留[/color]至下个限定卡池"
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},
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"weightreadonly": [
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"2%",
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"20%",
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"78%"
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"14%",
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"84%"
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],
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"upweight": 500
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},
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@ -2,7 +2,7 @@
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{
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"id": 1,
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"pool": 1,
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"hero_initial": "14003",
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"hero_initial": "15005",
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"hero_replace": "15005",
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"replace_cd": 0,
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"replace_num": 0,
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@ -15,7 +15,7 @@
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{
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"id": 2,
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"pool": 1,
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"hero_initial": "14003",
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"hero_initial": "15005",
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"hero_replace": "35005",
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"replace_cd": 0,
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"replace_num": 0,
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@ -28,7 +28,7 @@
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{
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"id": 3,
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"pool": 1,
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"hero_initial": "14003",
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"hero_initial": "15005",
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"hero_replace": "45003",
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"replace_cd": 0,
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"replace_num": 0,
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@ -41,7 +41,7 @@
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{
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"id": 4,
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"pool": 2,
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"hero_initial": "15002",
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"hero_initial": "35001",
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"hero_replace": "35001",
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"replace_cd": 5184000,
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"replace_num": 0,
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@ -54,7 +54,7 @@
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{
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"id": 5,
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"pool": 2,
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"hero_initial": "15002",
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"hero_initial": "35001",
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"hero_replace": "15004",
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"replace_cd": 5184000,
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"replace_num": 200,
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@ -67,7 +67,7 @@
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{
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"id": 6,
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"pool": 2,
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"hero_initial": "15002",
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"hero_initial": "35001",
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"hero_replace": "15005",
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"replace_cd": 5184000,
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"replace_num": 200,
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@ -80,7 +80,7 @@
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{
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"id": 7,
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"pool": 2,
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"hero_initial": "15002",
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"hero_initial": "35001",
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"hero_replace": "25002",
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"replace_cd": 5184000,
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"replace_num": 200,
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@ -93,7 +93,7 @@
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{
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"id": 8,
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"pool": 2,
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"hero_initial": "15002",
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"hero_initial": "35001",
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"hero_replace": "15002",
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"replace_cd": 5184000,
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"replace_num": 200,
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@ -106,7 +106,7 @@
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{
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"id": 9,
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"pool": 2,
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"hero_initial": "15002",
|
||||
"hero_initial": "35001",
|
||||
"hero_replace": "35002",
|
||||
"replace_cd": 5184000,
|
||||
"replace_num": 500,
|
||||
@ -119,7 +119,7 @@
|
||||
{
|
||||
"id": 10,
|
||||
"pool": 2,
|
||||
"hero_initial": "15002",
|
||||
"hero_initial": "35001",
|
||||
"hero_replace": "35005",
|
||||
"replace_cd": 5184000,
|
||||
"replace_num": 500,
|
||||
@ -132,7 +132,7 @@
|
||||
{
|
||||
"id": 11,
|
||||
"pool": 2,
|
||||
"hero_initial": "15002",
|
||||
"hero_initial": "35001",
|
||||
"hero_replace": "44005",
|
||||
"replace_cd": 5184000,
|
||||
"replace_num": 500,
|
||||
@ -145,7 +145,7 @@
|
||||
{
|
||||
"id": 12,
|
||||
"pool": 2,
|
||||
"hero_initial": "15002",
|
||||
"hero_initial": "35001",
|
||||
"hero_replace": "44002",
|
||||
"replace_cd": 5184000,
|
||||
"replace_num": 500,
|
||||
|
@ -7473,7 +7473,7 @@
|
||||
"hid": "54003",
|
||||
"name": {
|
||||
"key": "hero_main_name_54003",
|
||||
"text": "黑猫"
|
||||
"text": "阿奇波德"
|
||||
},
|
||||
"star": 3,
|
||||
"color": 2,
|
||||
@ -7549,7 +7549,7 @@
|
||||
"expitemnum": 7,
|
||||
"herointr": {
|
||||
"key": "hero_main_herointr_54003",
|
||||
"text": "传说中的守护者“黑猫”,拥有不俗的战斗能力"
|
||||
"text": "传说中的守护者“阿奇波德”,拥有不俗的战斗能力"
|
||||
}
|
||||
},
|
||||
{
|
||||
|
@ -46765,5 +46765,210 @@
|
||||
}
|
||||
],
|
||||
"gm": 1
|
||||
},
|
||||
{
|
||||
"id": "25010001",
|
||||
"name": {
|
||||
"key": "item_item_name_25010001",
|
||||
"text": "希卡普的头盔"
|
||||
},
|
||||
"usetype": 1,
|
||||
"color": 4,
|
||||
"bagtype": 0,
|
||||
"index": 1,
|
||||
"special_type": 0,
|
||||
"hold": 0,
|
||||
"time": 0,
|
||||
"reddottype": 0,
|
||||
"effects": "",
|
||||
"modelName": "",
|
||||
"box_id": 0,
|
||||
"synthetize_num": 0,
|
||||
"synthetize_deplete": [],
|
||||
"synthetize_get": [],
|
||||
"decompose_deplete": [],
|
||||
"decompose_get": [],
|
||||
"access": [],
|
||||
"use_skip": 0,
|
||||
"upper_limit": 0,
|
||||
"img": "item_25010001",
|
||||
"intr": {
|
||||
"key": "item_item_intr_25010001",
|
||||
"text": "希卡普的头盔,看上去已经有些年头了。"
|
||||
},
|
||||
"describe": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"dialogue": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"sale": [],
|
||||
"gm": 0
|
||||
},
|
||||
{
|
||||
"id": "25010002",
|
||||
"name": {
|
||||
"key": "item_item_name_25010002",
|
||||
"text": "阿比盖尔的马鞍"
|
||||
},
|
||||
"usetype": 1,
|
||||
"color": 4,
|
||||
"bagtype": 0,
|
||||
"index": 1,
|
||||
"special_type": 0,
|
||||
"hold": 0,
|
||||
"time": 0,
|
||||
"reddottype": 0,
|
||||
"effects": "",
|
||||
"modelName": "",
|
||||
"box_id": 0,
|
||||
"synthetize_num": 0,
|
||||
"synthetize_deplete": [],
|
||||
"synthetize_get": [],
|
||||
"decompose_deplete": [],
|
||||
"decompose_get": [],
|
||||
"access": [],
|
||||
"use_skip": 0,
|
||||
"upper_limit": 0,
|
||||
"img": "item_25010002",
|
||||
"intr": {
|
||||
"key": "item_item_intr_25010002",
|
||||
"text": "久经使用的马鞍,上面有明显的洗刷痕迹。"
|
||||
},
|
||||
"describe": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"dialogue": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"sale": [],
|
||||
"gm": 0
|
||||
},
|
||||
{
|
||||
"id": "25010003",
|
||||
"name": {
|
||||
"key": "item_item_name_25010003",
|
||||
"text": "波比的琴"
|
||||
},
|
||||
"usetype": 1,
|
||||
"color": 4,
|
||||
"bagtype": 0,
|
||||
"index": 1,
|
||||
"special_type": 0,
|
||||
"hold": 0,
|
||||
"time": 0,
|
||||
"reddottype": 0,
|
||||
"effects": "",
|
||||
"modelName": "",
|
||||
"box_id": 0,
|
||||
"synthetize_num": 0,
|
||||
"synthetize_deplete": [],
|
||||
"synthetize_get": [],
|
||||
"decompose_deplete": [],
|
||||
"decompose_get": [],
|
||||
"access": [],
|
||||
"use_skip": 0,
|
||||
"upper_limit": 0,
|
||||
"img": "item_25010003",
|
||||
"intr": {
|
||||
"key": "item_item_intr_25010003",
|
||||
"text": "造型夸张的小竖琴,想必它的主人是一位小巧可爱的家伙。"
|
||||
},
|
||||
"describe": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"dialogue": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"sale": [],
|
||||
"gm": 0
|
||||
},
|
||||
{
|
||||
"id": "25010004",
|
||||
"name": {
|
||||
"key": "item_item_name_25010004",
|
||||
"text": "菲奥娜的魔药书"
|
||||
},
|
||||
"usetype": 1,
|
||||
"color": 4,
|
||||
"bagtype": 0,
|
||||
"index": 1,
|
||||
"special_type": 0,
|
||||
"hold": 0,
|
||||
"time": 0,
|
||||
"reddottype": 0,
|
||||
"effects": "",
|
||||
"modelName": "",
|
||||
"box_id": 0,
|
||||
"synthetize_num": 0,
|
||||
"synthetize_deplete": [],
|
||||
"synthetize_get": [],
|
||||
"decompose_deplete": [],
|
||||
"decompose_get": [],
|
||||
"access": [],
|
||||
"use_skip": 0,
|
||||
"upper_limit": 0,
|
||||
"img": "item_25010004",
|
||||
"intr": {
|
||||
"key": "item_item_intr_25010004",
|
||||
"text": "十分厚重的书籍,上面有一股很奇怪的味道,说不出来是香味,还是苦味。"
|
||||
},
|
||||
"describe": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"dialogue": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"sale": [],
|
||||
"gm": 0
|
||||
},
|
||||
{
|
||||
"id": "25010005",
|
||||
"name": {
|
||||
"key": "item_item_name_25010005",
|
||||
"text": "戈伯的工具箱"
|
||||
},
|
||||
"usetype": 1,
|
||||
"color": 4,
|
||||
"bagtype": 0,
|
||||
"index": 1,
|
||||
"special_type": 0,
|
||||
"hold": 0,
|
||||
"time": 0,
|
||||
"reddottype": 0,
|
||||
"effects": "",
|
||||
"modelName": "",
|
||||
"box_id": 0,
|
||||
"synthetize_num": 0,
|
||||
"synthetize_deplete": [],
|
||||
"synthetize_get": [],
|
||||
"decompose_deplete": [],
|
||||
"decompose_get": [],
|
||||
"access": [],
|
||||
"use_skip": 0,
|
||||
"upper_limit": 0,
|
||||
"img": "item_25010005",
|
||||
"intr": {
|
||||
"key": "item_item_intr_25010005",
|
||||
"text": "摇起来哐当作响,大多都是些锯齿,锤子之类的东西,而且规格看上去也十分统一。"
|
||||
},
|
||||
"describe": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"dialogue": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"sale": [],
|
||||
"gm": 0
|
||||
}
|
||||
]
|
@ -1,6 +1,10 @@
|
||||
[
|
||||
{
|
||||
"key": 1,
|
||||
"txt": {
|
||||
"key": "consume_consume_lattice_txt_01",
|
||||
"text": "锣鼓喧天"
|
||||
},
|
||||
"belongto": 5,
|
||||
"regular": 1,
|
||||
"place": {
|
||||
@ -15,6 +19,10 @@
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"txt": {
|
||||
"key": "consume_consume_lattice_txt_02",
|
||||
"text": "电闪雷鸣"
|
||||
},
|
||||
"belongto": 6,
|
||||
"regular": 2,
|
||||
"place": {
|
||||
@ -32,6 +40,10 @@
|
||||
},
|
||||
{
|
||||
"key": 3,
|
||||
"txt": {
|
||||
"key": "consume_consume_lattice_txt_03",
|
||||
"text": "飞天舞女"
|
||||
},
|
||||
"belongto": 7,
|
||||
"regular": 2,
|
||||
"place": {
|
||||
|
@ -98542,5 +98542,125 @@
|
||||
"playerlvmin": 0,
|
||||
"playerlvmax": 0,
|
||||
"notice": 0
|
||||
},
|
||||
{
|
||||
"id": 4107,
|
||||
"lotteryid": 18001020,
|
||||
"description": "跑环希卡普的头盔",
|
||||
"type": 1,
|
||||
"groupwt": 1000,
|
||||
"groupid": 1000,
|
||||
"subtype": 1,
|
||||
"groupnum": 1,
|
||||
"itemid": {
|
||||
"a": "item",
|
||||
"t": "25010001",
|
||||
"n": 1
|
||||
},
|
||||
"itemdes": "希卡普的头盔",
|
||||
"itemwt": 1000,
|
||||
"min": 1,
|
||||
"max": 1,
|
||||
"VIPmin": 0,
|
||||
"VIPmax": 15,
|
||||
"playerlvmin": 0,
|
||||
"playerlvmax": 0,
|
||||
"notice": 0
|
||||
},
|
||||
{
|
||||
"id": 4108,
|
||||
"lotteryid": 18001021,
|
||||
"description": "跑环阿比盖尔的马鞍",
|
||||
"type": 1,
|
||||
"groupwt": 1000,
|
||||
"groupid": 1000,
|
||||
"subtype": 1,
|
||||
"groupnum": 1,
|
||||
"itemid": {
|
||||
"a": "item",
|
||||
"t": "25010002",
|
||||
"n": 1
|
||||
},
|
||||
"itemdes": "阿比盖尔的马鞍",
|
||||
"itemwt": 1000,
|
||||
"min": 1,
|
||||
"max": 1,
|
||||
"VIPmin": 0,
|
||||
"VIPmax": 15,
|
||||
"playerlvmin": 0,
|
||||
"playerlvmax": 0,
|
||||
"notice": 0
|
||||
},
|
||||
{
|
||||
"id": 4109,
|
||||
"lotteryid": 18001022,
|
||||
"description": "跑环波比的琴",
|
||||
"type": 1,
|
||||
"groupwt": 1000,
|
||||
"groupid": 1000,
|
||||
"subtype": 1,
|
||||
"groupnum": 1,
|
||||
"itemid": {
|
||||
"a": "item",
|
||||
"t": "25010003",
|
||||
"n": 1
|
||||
},
|
||||
"itemdes": "波比的琴",
|
||||
"itemwt": 1000,
|
||||
"min": 1,
|
||||
"max": 1,
|
||||
"VIPmin": 0,
|
||||
"VIPmax": 15,
|
||||
"playerlvmin": 0,
|
||||
"playerlvmax": 0,
|
||||
"notice": 0
|
||||
},
|
||||
{
|
||||
"id": 4110,
|
||||
"lotteryid": 18001023,
|
||||
"description": "跑环菲奥娜的魔药书",
|
||||
"type": 1,
|
||||
"groupwt": 1000,
|
||||
"groupid": 1000,
|
||||
"subtype": 1,
|
||||
"groupnum": 1,
|
||||
"itemid": {
|
||||
"a": "item",
|
||||
"t": "25010004",
|
||||
"n": 1
|
||||
},
|
||||
"itemdes": "菲奥娜的魔药书",
|
||||
"itemwt": 1000,
|
||||
"min": 1,
|
||||
"max": 1,
|
||||
"VIPmin": 0,
|
||||
"VIPmax": 15,
|
||||
"playerlvmin": 0,
|
||||
"playerlvmax": 0,
|
||||
"notice": 0
|
||||
},
|
||||
{
|
||||
"id": 4111,
|
||||
"lotteryid": 18001024,
|
||||
"description": "跑环戈伯的工具箱",
|
||||
"type": 1,
|
||||
"groupwt": 1000,
|
||||
"groupid": 1000,
|
||||
"subtype": 1,
|
||||
"groupnum": 1,
|
||||
"itemid": {
|
||||
"a": "item",
|
||||
"t": "25010005",
|
||||
"n": 1
|
||||
},
|
||||
"itemdes": "戈伯的工具箱",
|
||||
"itemwt": 1000,
|
||||
"min": 1,
|
||||
"max": 1,
|
||||
"VIPmin": 0,
|
||||
"VIPmax": 15,
|
||||
"playerlvmin": 0,
|
||||
"playerlvmax": 0,
|
||||
"notice": 0
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load Diff
@ -8718,9 +8718,9 @@
|
||||
"heroid": 25001,
|
||||
"Levelid": 0,
|
||||
"datas": [
|
||||
"GameMain",
|
||||
"功能入口-浇水拼图",
|
||||
"901"
|
||||
"CommandScene",
|
||||
"功能入口_主线",
|
||||
"905"
|
||||
],
|
||||
"event": [
|
||||
2,
|
||||
@ -8748,9 +8748,9 @@
|
||||
"heroid": 25001,
|
||||
"Levelid": 0,
|
||||
"datas": [
|
||||
"GameMain",
|
||||
"功能入口-浇水拼图",
|
||||
"901"
|
||||
"CommandScene",
|
||||
"功能入口_主线",
|
||||
"905"
|
||||
],
|
||||
"event": [
|
||||
2,
|
||||
@ -8808,9 +8808,9 @@
|
||||
"heroid": 25001,
|
||||
"Levelid": 0,
|
||||
"datas": [
|
||||
"GameMain",
|
||||
"功能入口-浇水拼图",
|
||||
"901"
|
||||
"CommandScene",
|
||||
"功能入口_主线",
|
||||
"905"
|
||||
],
|
||||
"event": [
|
||||
2,
|
||||
@ -8838,9 +8838,9 @@
|
||||
"heroid": 25001,
|
||||
"Levelid": 0,
|
||||
"datas": [
|
||||
"GameMain",
|
||||
"功能入口-浇水拼图",
|
||||
"901"
|
||||
"CommandScene",
|
||||
"功能入口_主线",
|
||||
"905"
|
||||
],
|
||||
"event": [
|
||||
2,
|
||||
@ -8853,9 +8853,9 @@
|
||||
"heroid": 25001,
|
||||
"Levelid": 0,
|
||||
"datas": [
|
||||
"GameMain",
|
||||
"功能入口-浇水拼图",
|
||||
"901"
|
||||
"CommandScene",
|
||||
"功能入口_主线",
|
||||
"905"
|
||||
],
|
||||
"event": [
|
||||
2,
|
||||
@ -8883,9 +8883,9 @@
|
||||
"heroid": 25001,
|
||||
"Levelid": 0,
|
||||
"datas": [
|
||||
"GameMain",
|
||||
"功能入口-浇水拼图",
|
||||
"901"
|
||||
"CommandScene",
|
||||
"功能入口_主线",
|
||||
"905"
|
||||
],
|
||||
"event": [
|
||||
2,
|
||||
@ -8898,9 +8898,9 @@
|
||||
"heroid": 25001,
|
||||
"Levelid": 0,
|
||||
"datas": [
|
||||
"GameMain",
|
||||
"功能入口-浇水拼图",
|
||||
"901"
|
||||
"CommandScene",
|
||||
"功能入口_主线",
|
||||
"905"
|
||||
],
|
||||
"event": [
|
||||
2,
|
||||
@ -8928,9 +8928,9 @@
|
||||
"heroid": 25001,
|
||||
"Levelid": 0,
|
||||
"datas": [
|
||||
"GameMain",
|
||||
"功能入口-浇水拼图",
|
||||
"901"
|
||||
"CommandScene",
|
||||
"功能入口_主线",
|
||||
"905"
|
||||
],
|
||||
"event": [
|
||||
2,
|
||||
@ -8943,9 +8943,9 @@
|
||||
"heroid": 25001,
|
||||
"Levelid": 0,
|
||||
"datas": [
|
||||
"GameMain",
|
||||
"功能入口-浇水拼图",
|
||||
"901"
|
||||
"CommandScene",
|
||||
"功能入口_主线",
|
||||
"905"
|
||||
],
|
||||
"event": [
|
||||
2,
|
||||
@ -8973,9 +8973,9 @@
|
||||
"heroid": 25001,
|
||||
"Levelid": 0,
|
||||
"datas": [
|
||||
"GameMain",
|
||||
"功能入口-浇水拼图",
|
||||
"901"
|
||||
"CommandScene",
|
||||
"功能入口_主线",
|
||||
"905"
|
||||
],
|
||||
"event": [
|
||||
2,
|
||||
@ -8988,9 +8988,9 @@
|
||||
"heroid": 25001,
|
||||
"Levelid": 0,
|
||||
"datas": [
|
||||
"GameMain",
|
||||
"功能入口-浇水拼图",
|
||||
"901"
|
||||
"CommandScene",
|
||||
"功能入口_主线",
|
||||
"905"
|
||||
],
|
||||
"event": [
|
||||
2,
|
||||
@ -9018,9 +9018,9 @@
|
||||
"heroid": 25001,
|
||||
"Levelid": 0,
|
||||
"datas": [
|
||||
"GameMain",
|
||||
"功能入口-浇水拼图",
|
||||
"901"
|
||||
"CommandScene",
|
||||
"功能入口_主线",
|
||||
"905"
|
||||
],
|
||||
"event": [
|
||||
2,
|
||||
|
@ -4,12 +4,10 @@
|
||||
"tasktype": 1,
|
||||
"pointnum": 1,
|
||||
"point": [
|
||||
1,
|
||||
2
|
||||
1
|
||||
],
|
||||
"pointweight": [
|
||||
2000,
|
||||
2000
|
||||
10000
|
||||
]
|
||||
},
|
||||
{
|
||||
@ -17,12 +15,10 @@
|
||||
"tasktype": 1,
|
||||
"pointnum": 1,
|
||||
"point": [
|
||||
3,
|
||||
4
|
||||
2
|
||||
],
|
||||
"pointweight": [
|
||||
2000,
|
||||
2000
|
||||
10000
|
||||
]
|
||||
},
|
||||
{
|
||||
@ -30,12 +26,10 @@
|
||||
"tasktype": 1,
|
||||
"pointnum": 1,
|
||||
"point": [
|
||||
5,
|
||||
6
|
||||
3
|
||||
],
|
||||
"pointweight": [
|
||||
2000,
|
||||
2000
|
||||
10000
|
||||
]
|
||||
},
|
||||
{
|
||||
@ -43,12 +37,10 @@
|
||||
"tasktype": 1,
|
||||
"pointnum": 1,
|
||||
"point": [
|
||||
7,
|
||||
8
|
||||
4
|
||||
],
|
||||
"pointweight": [
|
||||
2000,
|
||||
2000
|
||||
10000
|
||||
]
|
||||
},
|
||||
{
|
||||
@ -56,12 +48,10 @@
|
||||
"tasktype": 1,
|
||||
"pointnum": 1,
|
||||
"point": [
|
||||
9,
|
||||
10
|
||||
5
|
||||
],
|
||||
"pointweight": [
|
||||
2000,
|
||||
2000
|
||||
10000
|
||||
]
|
||||
},
|
||||
{
|
||||
@ -69,12 +59,10 @@
|
||||
"tasktype": 1,
|
||||
"pointnum": 1,
|
||||
"point": [
|
||||
6,
|
||||
10
|
||||
6
|
||||
],
|
||||
"pointweight": [
|
||||
5000,
|
||||
5000
|
||||
10000
|
||||
]
|
||||
},
|
||||
{
|
||||
|
@ -6,7 +6,7 @@
|
||||
"GameMain",
|
||||
"位置1"
|
||||
],
|
||||
"drown": 14010000,
|
||||
"drown": 18001022,
|
||||
"pointweight": 1000
|
||||
},
|
||||
{
|
||||
@ -16,7 +16,7 @@
|
||||
"GameMain",
|
||||
"位置2"
|
||||
],
|
||||
"drown": 14010000,
|
||||
"drown": 18001020,
|
||||
"pointweight": 1000
|
||||
},
|
||||
{
|
||||
@ -26,7 +26,7 @@
|
||||
"GameMain",
|
||||
"位置3"
|
||||
],
|
||||
"drown": 14010000,
|
||||
"drown": 18001023,
|
||||
"pointweight": 1000
|
||||
},
|
||||
{
|
||||
@ -36,7 +36,7 @@
|
||||
"GameMain",
|
||||
"位置4"
|
||||
],
|
||||
"drown": 14010000,
|
||||
"drown": 18001024,
|
||||
"pointweight": 1000
|
||||
},
|
||||
{
|
||||
@ -46,7 +46,7 @@
|
||||
"GameMain",
|
||||
"位置5"
|
||||
],
|
||||
"drown": 14010000,
|
||||
"drown": 18001021,
|
||||
"pointweight": 1000
|
||||
},
|
||||
{
|
||||
|
@ -3586,7 +3586,7 @@
|
||||
"Order": "",
|
||||
"Limit": 1,
|
||||
"ExecuteCnt": 1,
|
||||
"TriggerAnim": "",
|
||||
"TriggerAnim": "Passive",
|
||||
"Type": 3,
|
||||
"Argu": [
|
||||
390001209,
|
||||
@ -3732,7 +3732,7 @@
|
||||
"Order": "",
|
||||
"Limit": 1,
|
||||
"ExecuteCnt": 1,
|
||||
"TriggerAnim": "",
|
||||
"TriggerAnim": "Passive",
|
||||
"Type": 3,
|
||||
"Argu": [
|
||||
390001209,
|
||||
@ -3878,7 +3878,7 @@
|
||||
"Order": "",
|
||||
"Limit": 1,
|
||||
"ExecuteCnt": 1,
|
||||
"TriggerAnim": "",
|
||||
"TriggerAnim": "Passive",
|
||||
"Type": 3,
|
||||
"Argu": [
|
||||
390001209,
|
||||
@ -6036,7 +6036,7 @@
|
||||
"TriggerAnim": "",
|
||||
"Type": 2,
|
||||
"Argu": [
|
||||
413002211,
|
||||
413002212,
|
||||
-1,
|
||||
1
|
||||
],
|
||||
@ -32918,10 +32918,10 @@
|
||||
4,
|
||||
2300
|
||||
],
|
||||
"FollowSK": [
|
||||
"FollowSK": [],
|
||||
"SucFollowSK": [
|
||||
243007112
|
||||
],
|
||||
"SucFollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"DpsRevisiType": 0,
|
||||
@ -32944,10 +32944,10 @@
|
||||
4,
|
||||
2400
|
||||
],
|
||||
"FollowSK": [
|
||||
"FollowSK": [],
|
||||
"SucFollowSK": [
|
||||
243007112
|
||||
],
|
||||
"SucFollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"DpsRevisiType": 0,
|
||||
@ -32970,10 +32970,10 @@
|
||||
4,
|
||||
2500
|
||||
],
|
||||
"FollowSK": [
|
||||
"FollowSK": [],
|
||||
"SucFollowSK": [
|
||||
243007112
|
||||
],
|
||||
"SucFollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"DpsRevisiType": 0,
|
||||
@ -32996,10 +32996,10 @@
|
||||
4,
|
||||
2600
|
||||
],
|
||||
"FollowSK": [
|
||||
"FollowSK": [],
|
||||
"SucFollowSK": [
|
||||
243007112
|
||||
],
|
||||
"SucFollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"DpsRevisiType": 0,
|
||||
@ -33022,10 +33022,10 @@
|
||||
4,
|
||||
2700
|
||||
],
|
||||
"FollowSK": [
|
||||
"FollowSK": [],
|
||||
"SucFollowSK": [
|
||||
243007112
|
||||
],
|
||||
"SucFollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"DpsRevisiType": 0,
|
||||
@ -33036,7 +33036,7 @@
|
||||
{
|
||||
"Id": 243007112,
|
||||
"EmitPR": 1000,
|
||||
"From": 2,
|
||||
"From": 4,
|
||||
"Where": [],
|
||||
"Order": "",
|
||||
"Limit": 1,
|
||||
@ -38611,7 +38611,7 @@
|
||||
"TriggerAnim": "",
|
||||
"Type": 2,
|
||||
"Argu": [
|
||||
435004212,
|
||||
435004211,
|
||||
-1,
|
||||
1
|
||||
],
|
||||
@ -40373,10 +40373,10 @@
|
||||
{
|
||||
"Id": 225002215,
|
||||
"EmitPR": 1000,
|
||||
"From": 1,
|
||||
"From": 3,
|
||||
"Where": [],
|
||||
"Order": "",
|
||||
"Limit": 1,
|
||||
"Limit": 10,
|
||||
"ExecuteCnt": 1,
|
||||
"TriggerAnim": "",
|
||||
"Type": 2,
|
||||
|
@ -27722,7 +27722,7 @@
|
||||
"key": "skill_skill_atk_Name_133005211",
|
||||
"text": "振奋怒吼"
|
||||
},
|
||||
"ico": "jn_34003_2",
|
||||
"ico": "jn_33005_2",
|
||||
"CorrectPos": 0,
|
||||
"IsMelee": 0,
|
||||
"act": "Skill_2",
|
||||
@ -27732,8 +27732,7 @@
|
||||
"Target": 2,
|
||||
"ChildSkill": {
|
||||
"Id": [
|
||||
233005211,
|
||||
233005213
|
||||
233005211
|
||||
]
|
||||
},
|
||||
"passSkill": [
|
||||
@ -28497,8 +28496,7 @@
|
||||
"Target": 1,
|
||||
"ChildSkill": {
|
||||
"Id": [
|
||||
244003211,
|
||||
244003212
|
||||
244003211
|
||||
]
|
||||
},
|
||||
"passSkill": [
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -276,47 +276,3 @@ func (this *configureComp) GetSixDirectionsConf(boxid int32) (conf []*cfg.GameSi
|
||||
this.hlock.RUnlock()
|
||||
return
|
||||
}
|
||||
|
||||
|
||||
//# File: .github/workflows/repo-sync.yml
|
||||
name: sync-sazs34-scripts
|
||||
on:
|
||||
schedule:
|
||||
- cron: '5 0,7,15 * * *'
|
||||
workflow_dispatch:
|
||||
watch:
|
||||
types: started
|
||||
repository_dispatch:
|
||||
types: sync-sazs34-scripts
|
||||
jobs:
|
||||
repo-sync:
|
||||
env:
|
||||
PAT: ${{ secrets.PAT || github.event.client_payload.PAT }} #此处PAT需要申请,教程详见:https://www.jianshu.com/p/bb82b3ad1d11
|
||||
runs-on: ubuntu-latest
|
||||
if: github.event.repository.owner.id == github.event.sender.id
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
persist-credentials: false
|
||||
|
||||
- name: sync sazs34-scripts
|
||||
uses: repo-sync/github-sync@v2
|
||||
if: env.PAT
|
||||
with:
|
||||
source_repo: "https://github.com/sazs34/MyActions.git"
|
||||
source_branch: "master"
|
||||
destination_branch: "main"
|
||||
github_token: ${{ secrets.PAT || github.event.client_payload.PAT }}
|
||||
|
||||
UPSTREAM_REPO=https://github.com/mx730129/auto-workflow-JD.com-jdcoin.git
|
||||
BRANCHES=master:main
|
||||
Resetting origin to: ***github.com/mxf007/tesjdcoin
|
||||
Adding tmp_upstream https://github.com/mx730129/auto-workflow-JD.com-jdcoin.git
|
||||
Fetching tmp_upstream
|
||||
origin ***github.com/mxf007/tesjdcoin (fetch)
|
||||
origin ***github.com/mxf007/tesjdcoin (push)
|
||||
tmp_upstream https://github.com/mx730129/auto-workflow-JD.com-jdcoin.git (fetch)
|
||||
tmp_upstream https://github.com/mx730129/auto-workflow-JD.com-jdcoin.git (push)
|
||||
Pushing changings from tmp_upstream to origin
|
||||
error: src refspec refs/remotes/tmp_upstream/master does not match any
|
||||
error: failed to push some refs to '***github.com/mxf007/tesjdcoin'
|
@ -13,6 +13,7 @@ import "bright/serialization"
|
||||
|
||||
type GameLatticeData struct {
|
||||
Key int32
|
||||
Txt string
|
||||
Belongto int32
|
||||
Regular int32
|
||||
Place serialization.Vector2
|
||||
@ -31,6 +32,7 @@ func (*GameLatticeData) GetTypeId() int32 {
|
||||
|
||||
func (_v *GameLatticeData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["txt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Txt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Txt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["belongto"].(float64); !_ok_ { err = errors.New("belongto error"); return }; _v.Belongto = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["regular"].(float64); !_ok_ { err = errors.New("regular error"); return }; _v.Regular = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _v_ map[string]interface{}; if _v_, _ok_ = _buf["place"].(map[string]interface{}); !_ok_ { err = errors.New("place error"); return }
|
||||
|
@ -13,7 +13,6 @@ import "errors"
|
||||
type GameOpencondData struct {
|
||||
Id string
|
||||
Name string
|
||||
Main []*GameOpenedCond
|
||||
Opencondi []int32
|
||||
Wkqbx int32
|
||||
Img string
|
||||
@ -35,20 +34,6 @@ func (*GameOpencondData) GetTypeId() int32 {
|
||||
func (_v *GameOpencondData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["main"].([]interface{}); !_ok_ { err = errors.New("main error"); return }
|
||||
|
||||
_v.Main = make([]*GameOpenedCond, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *GameOpenedCond
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameOpenedCond(_x_); err != nil { return } }
|
||||
_v.Main = append(_v.Main, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
|
@ -12,6 +12,8 @@ import "errors"
|
||||
|
||||
type GameSkillPassiveData struct {
|
||||
Id int32
|
||||
Name string
|
||||
Icon string
|
||||
When int32
|
||||
FromCheck string
|
||||
TargetCheck string
|
||||
@ -38,6 +40,8 @@ func (*GameSkillPassiveData) GetTypeId() int32 {
|
||||
|
||||
func (_v *GameSkillPassiveData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["Name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["When"].(float64); !_ok_ { err = errors.New("When error"); return }; _v.When = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.FromCheck, _ok_ = _buf["FromCheck"].(string); !_ok_ { err = errors.New("FromCheck error"); return } }
|
||||
{ var _ok_ bool; if _v.TargetCheck, _ok_ = _buf["TargetCheck"].(string); !_ok_ { err = errors.New("TargetCheck error"); return } }
|
||||
|
Loading…
Reference in New Issue
Block a user