npc踢馆 领奖

This commit is contained in:
meixiongfeng 2023-04-18 20:10:57 +08:00
parent 882adadc3e
commit 99affaf831

View File

@ -3,6 +3,7 @@ package practice
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"go_dreamfactory/sys/configure"
)
//参数校验
@ -13,32 +14,32 @@ func (this *apiComp) NPCDialogCheck(session comm.IUserSession, req *pb.PracticeN
///npc 此协议废弃 不用
func (this *apiComp) NPCDialog(session comm.IUserSession, req *pb.PracticeNPCDialogReq) (code pb.ErrorCode, data *pb.ErrorData) {
// var (
// err error
// room *pb.DBPracticeRoom
// // conf *cfg.GameDispatch_BattleData
// )
// if room, err = this.module.modelPandata.queryUserMartialhall(session.GetUserId()); err != nil {
// code = pb.ErrorCode_DBError
var (
err error
room *pb.DBPracticeRoom
// conf *cfg.GameDispatch_BattleData
)
if room, err = this.module.modelPandata.queryUserMartialhall(session.GetUserId()); err != nil {
code = pb.ErrorCode_DBError
return
}
if room.Npcstate != 2 {
code = pb.ErrorCode_ReqParameterError
return
}
// if conf, err = this.module.configure.getDispatchBattleData(room.Currnpc); err != nil {
// code = pb.ErrorCode_ConfigNoFound
// return
// }
// if room.Npcstate != 2 {
// code = pb.ErrorCode_ReqParameterError
// if code = this.module.DispenseRes(session, conf.StoryAward, true); code != pb.ErrorCode_Success {
// return
// }
// // if conf, err = this.module.configure.getDispatchBattleData(room.Currnpc); err != nil {
// // code = pb.ErrorCode_ConfigNoFound
// // return
// // }
// // if code = this.module.DispenseRes(session, conf.StoryAward, true); code != pb.ErrorCode_Success {
// // return
// // }
// room.Npcstate = 3
// room.Refresh = configure.Now().Unix()
// this.module.modelPandata.Change(session.GetUserId(), map[string]interface{}{
// "npcstate": room.Npcstate,
// "refresh": room.Refresh,
// })
room.Npcstate = 3
room.Refresh = configure.Now().Unix()
this.module.modelPandata.Change(session.GetUserId(), map[string]interface{}{
"npcstate": room.Npcstate,
"refresh": room.Refresh,
})
session.SendMsg(string(this.module.GetType()), "npcdialog", &pb.PracticeNPCDialogResp{Issucc: true})
return
}