三消优化
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3f06003852
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97b1328fa4
@ -210,8 +210,6 @@ type (
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ChangeUserMoonLv(session IUserSession, lv int32) (errdata *pb.ErrorData)
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//GM创号
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GMCreatePlayer(session IUserSession, req *pb.UserCreateReq) (errdata *pb.ErrorData)
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// 清除玩家赛季积分 ---需要清除
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CleanUserConsumeexp(session IUserSession) (err error)
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}
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//武器模块
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IEquipment interface {
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@ -66,9 +66,9 @@ func (this *apiComp) CreateRoom(session comm.IUserSession, req *pb.EntertainCrea
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return
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}
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p1 := &pb.PlayerData{
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Userinfo: comm.GetUserBaseInfo(user),
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Cardid: req.Idcard,
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Consumeexp: user.Consumeexp,
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Userinfo: comm.GetUserBaseInfo(user),
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Cardid: req.Idcard,
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//Consumeexp: user.Consumeexp,
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}
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if room, err = this.module.gameMgr.CreateMasterRoom(p1); err != nil {
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errdata = &pb.ErrorData{
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@ -33,10 +33,10 @@ func (this *apiComp) Reward(session comm.IUserSession, req *pb.EntertainRewardRe
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return
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}
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user, err := this.module.ModuleUser.GetUser(session.GetUserId())
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//user, err := this.module.ModuleUser.GetUser(session.GetUserId())
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if err == nil {
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if conf, err := this.module.configure.GetGameConsumeintegralReward(req.Key); err == nil {
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if user.Consumeexp < conf.Key {
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if list.Consumeexp < conf.Key {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_UserRepeadReward,
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Title: pb.ErrorCode_UserRepeadReward.ToString(),
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@ -64,9 +64,9 @@ func (this *apiComp) JoinRoom(session comm.IUserSession, req *pb.EntertainJoinRo
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return
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}
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p := &pb.PlayerData{
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Userinfo: comm.GetUserBaseInfo(user),
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Cardid: req.Idcard,
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Consumeexp: user.Consumeexp,
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Userinfo: comm.GetUserBaseInfo(user),
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Cardid: req.Idcard,
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//Consumeexp: user.Consumeexp,
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}
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if _, err = this.module.gameMgr.JoinMasterRoom(req.Roomid, p); err != nil {
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@ -85,7 +85,7 @@ func (this *apiComp) Match(session comm.IUserSession, req *pb.EntertainMatchReq)
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this.module.match.MatchReq(&pb.DBXXLMatch{
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Userinfo: comm.GetUserBaseInfo(user),
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Cardid: req.Idcard,
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Consumeexp: user.Consumeexp,
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Consumeexp: list.Consumeexp,
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Skill: mySkill,
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})
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@ -583,18 +583,20 @@ func (this *Room) GameOver(winner *pb.PlayerData) (errdata *pb.ErrorData) {
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if list, err = this.module.model.getEntertainmList(winner.Userinfo.Uid); err == nil {
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return
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}
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if user, err := this.module.ModuleUser.GetUser(winner.Userinfo.Uid); err == nil {
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if conf, err := this.module.configure.GetGameConsumeintegral(user.Consumeexp); err == nil {
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res = append(res, conf.Rewards...)
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for _, v := range res {
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if v.A == "attr" && v.T == "consumeexp" {
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this.player2.Consumeexp += v.N
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list.Consumeexp += v.N
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update["consumeexp"] = list.Consumeexp
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}
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if conf, err := this.module.configure.GetGameConsumeintegral(list.Consumeexp); err == nil {
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for _, v := range conf.Rewards {
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if v.A == "attr" && v.T == "consumeexp" {
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list.Consumeexp += v.N
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update["consumeexp"] = list.Consumeexp
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winner.Consumeexp = list.Consumeexp
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} else {
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res = append(res, v)
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}
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this.szSession[winindex].Push()
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}
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if errdata, atno = this.module.DispenseAtno(this.szSession[winindex], res, true); errdata != nil {
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return
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}
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this.szSession[winindex].Push()
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}
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// 修改连胜
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@ -609,7 +611,6 @@ func (this *Room) GameOver(winner *pb.PlayerData) (errdata *pb.ErrorData) {
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}
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list.Box = append(list.Box, box)
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update["box"] = list.Box
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}
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}
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}
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@ -617,9 +618,8 @@ func (this *Room) GameOver(winner *pb.PlayerData) (errdata *pb.ErrorData) {
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}
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if lostPlayer.Userinfo.Uid != "999" {
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if conf, err := this.module.configure.GetGameConsumeHero(lostPlayer.Cardid); err == nil {
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update := map[string]interface{}{}
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if list, err := this.module.model.getEntertainmList(lostPlayer.Userinfo.Uid); err == nil {
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update := map[string]interface{}{}
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if list.Liansheng != 0 {
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list.Liansheng = 0 // 修改连胜
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update["liansheng"] = list.Liansheng
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@ -631,6 +631,18 @@ func (this *Room) GameOver(winner *pb.PlayerData) (errdata *pb.ErrorData) {
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update["card"] = list.Card
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}
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}
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if conf, err := this.module.configure.GetGameConsumeintegral(list.Consumeexp); err == nil { // 战败扣除积分
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for _, v := range conf.Rewards {
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if v.A == "attr" && v.T == "consumeexp" {
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list.Consumeexp -= v.N
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if list.Consumeexp <= 0 {
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list.Consumeexp = 0
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}
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lostPlayer.Consumeexp = list.Consumeexp
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update["consumeexp"] = list.Consumeexp
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}
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}
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}
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if len(update) > 0 {
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this.module.model.modifyEntertainmList(lostPlayer.Userinfo.Uid, update)
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}
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@ -173,14 +173,7 @@ func (this *MapData) CheckSpecialElemChange(oldId, newId int32, color int32) (bS
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}
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var energy int32
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var curScore int32
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for id := range x {
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if this.Plat[id].Color == color {
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energy++
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}
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curScore += this.Plat[id].Score
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this.Plat[id] = &pb.GirdeData{}
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this.operElem = append(this.operElem, int32(id))
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}
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for id := range x {
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if this.Plat[id].Color == color {
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energy++
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@ -190,7 +183,6 @@ func (this *MapData) CheckSpecialElemChange(oldId, newId int32, color int32) (bS
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this.operElem = append(this.operElem, int32(id))
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}
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if this.DropGirde() {
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szMap = append(szMap, &pb.MapData{
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Data: this.GetPalatData(),
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CurSocre: curScore,
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@ -1283,17 +1275,41 @@ func (this *MapData) SpecialElem(id int, s int32) (x map[int]struct{}) {
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return
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}
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func (this *MapData) HitElem(color int32, curid int32) (szMap []*pb.MapData) {
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this.Plat[curid] = &pb.GirdeData{}
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if this.DropGirde() {
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szMap = append(szMap, &pb.MapData{
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Data: this.GetPalatData(),
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CurSocre: 0,
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CurEnergy: 0,
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})
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var energy int32
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var curScore int32
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if this.Plat[curid].Special == 0 {
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if this.Plat[curid].Color == color {
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energy++
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}
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curScore = this.Plat[curid].Score
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this.Plat[curid] = &pb.GirdeData{}
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if this.DropGirde() {
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szMap = append(szMap, &pb.MapData{
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Data: this.GetPalatData(),
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CurSocre: curScore,
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CurEnergy: 0,
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})
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}
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sz, _ := this.CheckMap(color, false)
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szMap = append(szMap, sz...)
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} else {
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x := this.SpecialElem(int(curid), this.Plat[curid].Special)
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for id := range x {
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if this.Plat[id].Color == color {
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energy++
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}
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curScore += this.Plat[id].Score
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this.Plat[id] = &pb.GirdeData{}
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this.operElem = append(this.operElem, int32(id))
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}
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if this.DropGirde() {
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szMap = append(szMap, &pb.MapData{
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Data: this.GetPalatData(),
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CurSocre: curScore,
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CurEnergy: energy,
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})
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}
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}
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sz, _ := this.CheckMap(color, false)
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szMap = append(szMap, sz...)
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return
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}
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@ -353,39 +353,6 @@ func (this *ModelUser) CleanUserMerchantmoney(session comm.IUserSession) (err er
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return
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}
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func (this *ModelUser) CleanUserConsumeexp(session comm.IUserSession) (err error) {
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var (
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model *db.DBModel
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update map[string]interface{}
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uid string
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)
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uid = session.GetUserId()
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user := &pb.DBUser{}
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update = make(map[string]interface{}, 0)
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update["consumeexp"] = 0
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if db.IsCross() {
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if model, err = this.module.GetDBModelByUid(uid, this.TableName); err == nil {
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if err := this.Get(uid, user); err == nil {
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err = model.Change(uid, update)
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} else {
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this.module.Errorf("err:%v", err)
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}
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} else {
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this.module.Errorln(err)
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}
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} else {
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if err := this.Get(uid, user); err == nil {
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err = this.Change(uid, update)
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} else {
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this.module.Errorf("err:%v", err)
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}
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}
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return
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}
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///资源自动恢复
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func (this *ModelUser) ResAutoReplies(session comm.IUserSession, resreplies map[int32]int64) {
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var (
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@ -527,8 +527,8 @@ func (this *User) change(session comm.IUserSession, attrs map[string]int32) (atn
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Integral: user.Integral,
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Profit: user.Profit,
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Deposit: user.Deposit,
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Consumeexp: user.Consumeexp,
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Consumemoney: user.Consumemoney,
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Consumemoney: user.Consumemoney,
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}
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atno = make([]*pb.UserAtno, 0, len(attrs))
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for attr, add := range attrs {
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@ -1517,6 +1517,3 @@ func (this *User) GMCreatePlayer(session comm.IUserSession, req *pb.UserCreateRe
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errdata = this.api.Create(session, req)
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return
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}
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func (this *User) CleanUserConsumeexp(session comm.IUserSession) (err error) {
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return this.modelUser.CleanUserConsumeexp(session)
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}
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