diff --git a/bin/json/game_buriedtype.json b/bin/json/game_buriedtype.json index 70b9d4c1c..15fe25e6f 100644 --- a/bin/json/game_buriedtype.json +++ b/bin/json/game_buriedtype.json @@ -1260,7 +1260,7 @@ }, { "id": 219, - "insert": 2, + "insert": 1, "filter": [] }, { @@ -1270,7 +1270,7 @@ }, { "id": 221, - "insert": 2, + "insert": 1, "filter": [ "eq" ] @@ -1321,5 +1321,38 @@ "filter": [ "eq" ] + }, + { + "id": 228, + "insert": 1, + "filter": [ + "eq" + ] + }, + { + "id": 229, + "insert": 1, + "filter": [ + "eq" + ] + }, + { + "id": 230, + "insert": 1, + "filter": [ + "eq" + ] + }, + { + "id": 231, + "insert": 1, + "filter": [] + }, + { + "id": 232, + "insert": 1, + "filter": [ + "eq" + ] } ] \ No newline at end of file diff --git a/bin/json/game_dispatch_battle.json b/bin/json/game_dispatch_battle.json index ab732b938..2698ac815 100644 --- a/bin/json/game_dispatch_battle.json +++ b/bin/json/game_dispatch_battle.json @@ -15,7 +15,7 @@ "key": "pandamas_pandamas_npcbattle_battletxt_1", "text": "有人前来闹事,快去解决掉他" }, - "BattleReadyID": 100, + "BattleReadyID": 103, "monsterformat_id": 101011, "EventList": [], "award": [ @@ -59,7 +59,7 @@ "key": "pandamas_pandamas_npcbattle_battletxt_2", "text": "有人前来闹事,快去解决掉他" }, - "BattleReadyID": 100, + "BattleReadyID": 103, "monsterformat_id": 101051, "EventList": [], "award": [ diff --git a/bin/json/game_global.json b/bin/json/game_global.json index 2025d7016..253c620c9 100644 --- a/bin/json/game_global.json +++ b/bin/json/game_global.json @@ -670,6 +670,7 @@ "t": "merchantmoney", "n": 1 }, + "business_rankmoney": 1000, "business_moneynum": 10000, "business_minint_reward": { "a": "attr", diff --git a/bin/json/game_guildbossscore.json b/bin/json/game_guildbossscore.json index cd9f8674b..526fd9cbd 100644 --- a/bin/json/game_guildbossscore.json +++ b/bin/json/game_guildbossscore.json @@ -6,7 +6,7 @@ "text": "e" }, "score": 1, - "rank_low": 1, + "rank_low": 0, "rank_up": 19999, "hp": 30, "drop": 19100001, diff --git a/bin/json/game_item.json b/bin/json/game_item.json index 4bf8187a8..59a4db7ea 100644 --- a/bin/json/game_item.json +++ b/bin/json/game_item.json @@ -126,7 +126,7 @@ }, "describe": { "key": "item_item_describe_3", - "text": "菲奥娜配置的神奇药剂,滋味甘美,饮后精神焕发,获得50点体力值。" + "text": "菲奥娜配置的神奇药剂,滋味甘美,饮后精神焕发。" }, "dialogue": { "key": "item_item_dialogue_3", @@ -173,7 +173,7 @@ }, "describe": { "key": "item_item_describe_4", - "text": "记载基本技能的卷轴,看完约估三小时,可用来提升稀有守护者技能等级。" + "text": "记载基本技能的卷轴,看完约估三小时。" }, "dialogue": { "key": "item_item_dialogue_4", @@ -220,7 +220,7 @@ }, "describe": { "key": "item_item_describe_5", - "text": "记载晋升技能的卷轴,看完约估三天,可用于提升完美守护者技能等级。" + "text": "记载晋升技能的卷轴,看完约估三天。" }, "dialogue": { "key": "item_item_dialogue_5", @@ -267,7 +267,7 @@ }, "describe": { "key": "item_item_describe_6", - "text": "记载绝世技能的卷轴,根据各人资质而定,听闻有人三年还未学会……可用于提升史诗守护者技能等级。" + "text": "记载绝世技能的卷轴,根据各人资质而定,听闻有人三年还未学会……加油。" }, "dialogue": { "key": "item_item_dialogue_6", @@ -310,11 +310,11 @@ "img": "item_10000007", "intr": { "key": "item_item_intr_7", - "text": "通过完成周常任务获得活跃度,活跃度一定数额后可以领取周常奖励。" + "text": "通过完成周常任务获得情绪值,情绪值一定数额后可以领取周常奖励。" }, "describe": { "key": "item_item_describe_7", - "text": "完成周常任务会使波比变得开心,获得一定情绪值领取周常奖励。" + "text": "完成周常任务会使波比变得开心,浇花时哼起欢快的小曲。" }, "dialogue": { "key": "item_item_dialogue_7", @@ -361,7 +361,7 @@ }, "describe": { "key": "item_item_describe_8", - "text": "初级的护身符,守护者的道路由此开启,用于提升守护者等级的道具。" + "text": "初级的护身符,守护者的道路由此开启。" }, "dialogue": { "key": "item_item_dialogue_8", @@ -408,7 +408,7 @@ }, "describe": { "key": "item_item_describe_9", - "text": "中级的护身符,通常给予那些战斗比较熟练的守护者,用于提升守护者等级的道具。" + "text": "中级的护身符,通常给予那些战斗比较熟练的守护者。" }, "dialogue": { "key": "item_item_dialogue_9", @@ -455,7 +455,7 @@ }, "describe": { "key": "item_item_describe_10", - "text": "高级的护身符,常见于经历上千次战斗的守护者,用于提升守护者等级的道具。" + "text": "高级的护身符,常见于经历上千次战斗的守护者。" }, "dialogue": { "key": "item_item_dialogue_10", @@ -514,7 +514,7 @@ }, "describe": { "key": "item_item_describe_11", - "text": "看上去平平无奇,却是对于实力的小小证明,用于提升三星守护者星级的道具。" + "text": "看上去平平无奇,却是对于实力的小小证明。" }, "dialogue": { "key": "item_item_dialogue_11", @@ -585,7 +585,7 @@ }, "describe": { "key": "item_item_describe_12", - "text": "稍显锋芒,守护者实力进阶的一种认可,用于提升四星守护者星级的道具。" + "text": "稍显锋芒,守护者实力进阶的一种认可。" }, "dialogue": { "key": "item_item_dialogue_12", @@ -644,7 +644,7 @@ }, "describe": { "key": "item_item_describe_13", - "text": "显贵不凡,只有十分强大的守护者才能拥有,用于提升五星守护者星级的道具。" + "text": "显贵不凡,只有十分强大的守护者才能拥有。" }, "dialogue": { "key": "item_item_dialogue_13", @@ -687,11 +687,11 @@ "img": "wp_icon_10020", "intr": { "key": "item_item_intr_14", - "text": "蕴含着奥术力量的神石,用于属性招募抽取守护者" + "text": "蕴含着真诚力量的圣枝,用于属性招募抽取守护者。" }, "describe": { "key": "item_item_describe_14", - "text": "熊熊燃烧的火焰,热情的红色,就像那些真诚直率的守护者,可以用于真诚阵营招募。" + "text": "熊熊燃烧的火焰,热情的红色,就像那些真诚直率的守护者。" }, "dialogue": { "key": "item_item_dialogue_14", @@ -734,11 +734,11 @@ "img": "wp_icon_10021", "intr": { "key": "item_item_intr_15", - "text": "蕴含着科技力量的神石,用于属性招募抽取守护者" + "text": "蕴含着直觉力量的圣枝,用于属性招募抽取守护者。" }, "describe": { "key": "item_item_describe_15", - "text": "翠绿欲滴的木枝,温润的绿色,就像那些忠于自我的守护者,可以用于直觉阵营招募。" + "text": "翠绿欲滴的木枝,温润的绿色,就像那些忠于自我的守护者。" }, "dialogue": { "key": "item_item_dialogue_15", @@ -781,11 +781,11 @@ "img": "wp_icon_10022", "intr": { "key": "item_item_intr_16", - "text": "蕴含着自然力量的神石,用于属性招募抽取守护者" + "text": "蕴含着共情力量的圣枝,用于属性招募抽取守护者。" }, "describe": { "key": "item_item_describe_16", - "text": "寒气四溢的冰霜,沉静的蓝色,就像那些善于聆听的守护者,可以用于共情阵营招募。" + "text": "寒气四溢的冰霜,沉静的蓝色,就像那些善于聆听的守护者。" }, "dialogue": { "key": "item_item_dialogue_16", @@ -828,11 +828,11 @@ "img": "wp_icon_10024", "intr": { "key": "item_item_intr_17", - "text": "蕴含着光耀力量的神石,用于属性招募抽取守护者" + "text": "蕴含着责任力量的圣枝,用于属性招募抽取守护者。" }, "describe": { "key": "item_item_describe_17", - "text": "金光闪耀的金器,神圣的金色,就像那些出类拔萃的守护者,可以用于责任阵营招募。" + "text": "金光闪耀的金器,神圣的金色,就像那些出类拔萃的守护者。" }, "dialogue": { "key": "item_item_dialogue_17", @@ -875,11 +875,11 @@ "img": "wp_icon_10020", "intr": { "key": "item_item_intr_18", - "text": "蕴含着奥术力量的神石的碎片,消耗10个可用于属性招募抽取守护者" + "text": "蕴含着真诚力量的圣枝的碎片,消耗10个可用于属性招募抽取守护者。" }, "describe": { "key": "item_item_describe_18", - "text": "消耗10个可以用于真诚阵营招募。" + "text": "星星之火,永不熄灭。" }, "dialogue": { "key": "item_item_dialogue_18", @@ -922,11 +922,11 @@ "img": "wp_icon_10021", "intr": { "key": "item_item_intr_19", - "text": "蕴含着科技力量的神石的碎片,消耗10个可用于属性招募抽取守护者" + "text": "蕴含着直觉力量的圣枝的碎片,消耗10个可用于属性招募抽取守护者。" }, "describe": { "key": "item_item_describe_19", - "text": "消耗10个可以用于直觉阵营招募。" + "text": "苍松如翠,永不枯萎。" }, "dialogue": { "key": "item_item_dialogue_19", @@ -969,11 +969,11 @@ "img": "wp_icon_10022", "intr": { "key": "item_item_intr_20", - "text": "蕴含着自然力量的神石的碎片,消耗10个可用于属性招募抽取守护者" + "text": "蕴含着共情力量的圣枝的碎片,消耗10个可用于属性招募抽取守护者。" }, "describe": { "key": "item_item_describe_20", - "text": "消耗10个可以用于共情阵营招募。" + "text": "点点微霜,永不融化。" }, "dialogue": { "key": "item_item_dialogue_20", @@ -1016,11 +1016,11 @@ "img": "wp_icon_10024", "intr": { "key": "item_item_intr_21", - "text": "蕴含着光耀力量的神石的碎片,消耗10个可用于属性招募抽取守护者" + "text": "蕴含着责任力量的圣枝的碎片,消耗10个可用于属性招募抽取守护者。" }, "describe": { "key": "item_item_describe_21", - "text": "消耗10个可以用于责任阵营招募。" + "text": "细细粒金,永恒闪耀。" }, "dialogue": { "key": "item_item_dialogue_21", @@ -1063,11 +1063,11 @@ "img": "wp_icon_10023", "intr": { "key": "item_item_intr_22", - "text": "蕴含神秘力量的石头,消耗100个可以在许愿招募池内兑换英雄" + "text": "蕴含神秘力量的桃子,消耗100个可以在圣泪池池内召唤守护者。" }, "describe": { "key": "item_item_describe_22", - "text": "巨大诱人的蟠桃,就连神仙也无法抵挡。它帮助传承者在许愿招募中许愿,获得心仪的守护者。" + "text": "巨大诱人的蟠桃,就连神仙也无法抵挡。" }, "dialogue": { "key": "item_item_dialogue_22", @@ -4729,7 +4729,7 @@ }, "describe": { "key": "item_item_describe_94", - "text": "闪闪守护之心,可用于相应守护者的觉醒等级提升。" + "text": "心中一闪而过的光芒,是闪闪回忆中吉姆战斗的身影。" }, "dialogue": { "key": "item_item_dialogue_94", @@ -4776,7 +4776,7 @@ }, "describe": { "key": "item_item_describe_95", - "text": "食人鱼先生守护之心,可用于相应守护者的觉醒等级提升。" + "text": "这个……这颗心有股杀伤力很强的味道。" }, "dialogue": { "key": "item_item_dialogue_95", @@ -4823,7 +4823,7 @@ }, "describe": { "key": "item_item_describe_96", - "text": "啊啊守护之心,可用于相应守护者的觉醒等级提升。" + "text": "你仔细往碎片中看去,看见了大量的毛线球。" }, "dialogue": { "key": "item_item_dialogue_96", @@ -4870,7 +4870,7 @@ }, "describe": { "key": "item_item_describe_97", - "text": "法夸德勋爵守护之心,可用于相应守护者的觉醒等级提升。" + "text": "这颗心跟原主一样,充满了浮夸的视觉污染效果。" }, "dialogue": { "key": "item_item_dialogue_97", @@ -4917,7 +4917,7 @@ }, "describe": { "key": "item_item_describe_98", - "text": "大大守护之心,可用于相应守护者的觉醒等级提升。" + "text": "暖暖的,满满的蓝色,一见到就令人身心放松。" }, "dialogue": { "key": "item_item_dialogue_98", @@ -4964,7 +4964,7 @@ }, "describe": { "key": "item_item_describe_99", - "text": "史图依克守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一抹棕红色的身影掠过,是博克岛曾经的首领吗?" }, "dialogue": { "key": "item_item_dialogue_99", @@ -5011,7 +5011,7 @@ }, "describe": { "key": "item_item_describe_100", - "text": "大龙守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一抹凶狠的眼神闪过,令你不寒而栗。" }, "dialogue": { "key": "item_item_dialogue_100", @@ -5058,7 +5058,7 @@ }, "describe": { "key": "item_item_describe_101", - "text": "亚丝翠守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一个骑在龙上的金发女孩正在对你微笑。" }, "dialogue": { "key": "item_item_dialogue_101", @@ -5105,7 +5105,7 @@ }, "describe": { "key": "item_item_describe_102", - "text": "克莱尔·努涅斯守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一个黑发的甜美女孩正在舞台上排练。" }, "dialogue": { "key": "item_item_dialogue_102", @@ -5152,7 +5152,7 @@ }, "describe": { "key": "item_item_describe_103", - "text": "鹤大师守护之心,可用于相应守护者的觉醒等级提升。" + "text": "洁白的翅膀,尖尖的喙,神秘的斗笠,隐然有世外高人之姿。" }, "dialogue": { "key": "item_item_dialogue_103", @@ -5199,7 +5199,7 @@ }, "describe": { "key": "item_item_describe_104", - "text": "布兰奇守护之心,可用于相应守护者的觉醒等级提升。" + "text": "阴暗,老成,满脸不高兴。似乎原主并不招人喜欢。" }, "dialogue": { "key": "item_item_dialogue_104", @@ -5246,7 +5246,7 @@ }, "describe": { "key": "item_item_describe_105", - "text": "格里斯特王子守护之心,可用于相应守护者的觉醒等级提升。" + "text": "咦?为什么这里全是小精灵的脸?" }, "dialogue": { "key": "item_item_dialogue_105", @@ -5293,7 +5293,7 @@ }, "describe": { "key": "item_item_describe_106", - "text": "吉姆·莱克守护之心,可用于相应守护者的觉醒等级提升。" + "text": "这年轻人神采奕奕,正拿着魔杖对抗着巨怪。" }, "dialogue": { "key": "item_item_dialogue_106", @@ -5340,7 +5340,7 @@ }, "describe": { "key": "item_item_describe_107", - "text": "船长守护之心,可用于相应守护者的觉醒等级提升。" + "text": "面对它,你感觉自己像一个刚入伍的小兵。" }, "dialogue": { "key": "item_item_dialogue_107", @@ -5387,7 +5387,7 @@ }, "describe": { "key": "item_item_describe_108", - "text": "希沙窦斯守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一股古老的,仿佛女巫魔药汤锅的味道飘来。" }, "dialogue": { "key": "item_item_dialogue_108", @@ -5434,7 +5434,7 @@ }, "describe": { "key": "item_item_describe_109", - "text": "小欧守护之心,可用于相应守护者的觉醒等级提升。" + "text": "絮絮叨叨的声音不断萦绕在耳边,和原主一样话痨。" }, "dialogue": { "key": "item_item_dialogue_109", @@ -5481,7 +5481,7 @@ }, "describe": { "key": "item_item_describe_110", - "text": "亚力克斯守护之心,可用于相应守护者的觉醒等级提升。" + "text": "啊!这就是纽约最受欢迎的明星亚历克斯的心!" }, "dialogue": { "key": "item_item_dialogue_110", @@ -5528,7 +5528,7 @@ }, "describe": { "key": "item_item_describe_111", - "text": "斯梅克船长守护之心,可用于相应守护者的觉醒等级提升。" + "text": "据说这是伟大的斯梅克船长留下的,而他之所以伟大是因为他逃跑得最快。" }, "dialogue": { "key": "item_item_dialogue_111", @@ -5575,7 +5575,7 @@ }, "describe": { "key": "item_item_describe_112", - "text": "警卫队长守护之心,可用于相应守护者的觉醒等级提升。" + "text": "平平无奇,朝九晚五,埋头做事的队长。" }, "dialogue": { "key": "item_item_dialogue_112", @@ -5622,7 +5622,7 @@ }, "describe": { "key": "item_item_describe_113", - "text": "黛塔黛恩守护之心,可用于相应守护者的觉醒等级提升。" + "text": "眼泪来自眼中的灰尘,心像皮革一样坚硬。" }, "dialogue": { "key": "item_item_dialogue_113", @@ -5669,7 +5669,7 @@ }, "describe": { "key": "item_item_describe_114", - "text": "吉姆·普雷斯科特守护之心,可用于相应守护者的觉醒等级提升。" + "text": "明明是一个西部单身汉,为什么有草莓的味道?" }, "dialogue": { "key": "item_item_dialogue_114", @@ -5716,7 +5716,7 @@ }, "describe": { "key": "item_item_describe_115", - "text": "警长守护之心,可用于相应守护者的觉醒等级提升。" + "text": "劳累之余,就很想来上一杯正宗的马丁尼,搅拌均匀。" }, "dialogue": { "key": "item_item_dialogue_115", @@ -5763,7 +5763,7 @@ }, "describe": { "key": "item_item_describe_116", - "text": "牙仙守护之心,可用于相应守护者的觉醒等级提升。" + "text": "要少吃糖,才能拥有一口洁白的好牙哦!不知哪里的声音传到你耳边。" }, "dialogue": { "key": "item_item_dialogue_116", @@ -5810,7 +5810,7 @@ }, "describe": { "key": "item_item_describe_117", - "text": "睡神沙人守护之心,可用于相应守护者的觉醒等级提升。" + "text": "金色的细微粒沙像雾一样萦绕着,美轮美奂。突然" }, "dialogue": { "key": "item_item_dialogue_117", @@ -5857,7 +5857,7 @@ }, "describe": { "key": "item_item_describe_118", - "text": "邦尼兔守护之心,可用于相应守护者的觉醒等级提升。" + "text": "黑洞突然出现又消失,那个浓眉大眼的兔子在打量你。" }, "dialogue": { "key": "item_item_dialogue_118", @@ -5904,7 +5904,7 @@ }, "describe": { "key": "item_item_describe_119", - "text": "金猴守护之心,可用于相应守护者的觉醒等级提升。" + "text": "哎哟不错哦!金猴对你调皮地眨了眨眼。" }, "dialogue": { "key": "item_item_dialogue_119", @@ -5951,7 +5951,7 @@ }, "describe": { "key": "item_item_describe_120", - "text": "凯尔守护之心,可用于相应守护者的觉醒等级提升。" + "text": "与其他外星人的气质迥然不同,凯尔给人一种秩序井然的感觉。" }, "dialogue": { "key": "item_item_dialogue_120", @@ -5998,7 +5998,7 @@ }, "describe": { "key": "item_item_describe_121", - "text": "小钱守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一双好奇的大眼睛望着你,一个早熟而可爱的孩子。" }, "dialogue": { "key": "item_item_dialogue_121", @@ -6045,7 +6045,7 @@ }, "describe": { "key": "item_item_describe_122", - "text": "暴芙那特守护之心,可用于相应守护者的觉醒等级提升。" + "text": "未及靠近,你便已经感受到她火爆的性子了。" }, "dialogue": { "key": "item_item_dialogue_122", @@ -6092,7 +6092,7 @@ }, "describe": { "key": "item_item_describe_123", - "text": "云朵先生守护之心,可用于相应守护者的觉醒等级提升。" + "text": "玩世不恭,慵懒,云淡风轻的样子。" }, "dialogue": { "key": "item_item_dialogue_123", @@ -6139,7 +6139,7 @@ }, "describe": { "key": "item_item_describe_124", - "text": "阿宝守护之心,可用于相应守护者的觉醒等级提升。" + "text": "黑白两色不断变换,就像一个太极图。" }, "dialogue": { "key": "item_item_dialogue_124", @@ -6186,7 +6186,7 @@ }, "describe": { "key": "item_item_describe_125", - "text": "沃尔夫先生守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一只大尾巴在不断摆动,什么情况?" }, "dialogue": { "key": "item_item_dialogue_125", @@ -6233,7 +6233,7 @@ }, "describe": { "key": "item_item_describe_126", - "text": "羊仙姑守护之心,可用于相应守护者的觉醒等级提升。" + "text": "从茶壶里升腾而出的烟雾正在幻化出异象,仿佛是某种预言。" }, "dialogue": { "key": "item_item_dialogue_126", @@ -6280,7 +6280,7 @@ }, "describe": { "key": "item_item_describe_127", - "text": "波比守护之心,可用于相应守护者的觉醒等级提升。" + "text": "无数的爱心,糖果,向日葵,水果,凝结了一切美好。" }, "dialogue": { "key": "item_item_dialogue_127", @@ -6327,7 +6327,7 @@ }, "describe": { "key": "item_item_describe_128", - "text": "巫嘎守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一股妈妈般的温暖与坚韧。" }, "dialogue": { "key": "item_item_dialogue_128", @@ -6374,7 +6374,7 @@ }, "describe": { "key": "item_item_describe_129", - "text": "坦克守护之心,可用于相应守护者的觉醒等级提升。" + "text": "里面有个散发着蓝光的漩涡,盯着看就会沉迷其中。" }, "dialogue": { "key": "item_item_dialogue_129", @@ -6421,7 +6421,7 @@ }, "describe": { "key": "item_item_describe_130", - "text": "胡德先生守护之心,可用于相应守护者的觉醒等级提升。" + "text": "“强盗也有心,强盗也有爱。哦,菲奥娜!”一首难听的歌谣传出。" }, "dialogue": { "key": "item_item_dialogue_130", @@ -6468,7 +6468,7 @@ }, "describe": { "key": "item_item_describe_131", - "text": "普鲁格兰杰守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一个身材瘦小的女孩子递来一个苹果。" }, "dialogue": { "key": "item_item_dialogue_131", @@ -6515,7 +6515,7 @@ }, "describe": { "key": "item_item_describe_132", - "text": "鼻涕粗守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一股浓浓的自恋气息扑面而来。" }, "dialogue": { "key": "item_item_dialogue_132", @@ -6562,7 +6562,7 @@ }, "describe": { "key": "item_item_describe_133", - "text": "珍妮丝·邓普顿守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一个疲惫不堪的女人在两个孩子和老板电话的夹击下濒临崩溃。" }, "dialogue": { "key": "item_item_dialogue_133", @@ -6609,7 +6609,7 @@ }, "describe": { "key": "item_item_describe_134", - "text": "贫嘴驴守护之心,可用于相应守护者的觉醒等级提升。" + "text": "你看见一堆小龙驴正在大喊爹地。" }, "dialogue": { "key": "item_item_dialogue_134", @@ -6656,7 +6656,7 @@ }, "describe": { "key": "item_item_describe_135", - "text": "蒂姆·邓普顿守护之心,可用于相应守护者的觉醒等级提升。" + "text": "科学怪人复活海底冒险火山爆发……原主的经历真是精彩非凡啊。" }, "dialogue": { "key": "item_item_dialogue_135", @@ -6703,7 +6703,7 @@ }, "describe": { "key": "item_item_describe_136", - "text": "圣诞老人守护之心,可用于相应守护者的觉醒等级提升。" + "text": "如你想象中一样,是位慈祥的老人,只不过是手臂刺青手拿双刀的那种慈祥老人。" }, "dialogue": { "key": "item_item_dialogue_136", @@ -6750,7 +6750,7 @@ }, "describe": { "key": "item_item_describe_137", - "text": "瓜哥守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一群红手印,一群红色小人,一个滚动的大石球??" }, "dialogue": { "key": "item_item_dialogue_137", @@ -6797,7 +6797,7 @@ }, "describe": { "key": "item_item_describe_138", - "text": "沃尔特·史翠克勒守护之心,可用于相应守护者的觉醒等级提升。" + "text": "严谨,克制,外冷内热,深沉的爱。不善言辞却热烈的心。" }, "dialogue": { "key": "item_item_dialogue_138", @@ -6844,7 +6844,7 @@ }, "describe": { "key": "item_item_describe_139", - "text": "冰霜杰克守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一个男孩看着一个小女孩在冰面上玩耍,若隐若现的回忆,凝结了一层冰霜。" }, "dialogue": { "key": "item_item_dialogue_139", @@ -6891,7 +6891,7 @@ }, "describe": { "key": "item_item_describe_140", - "text": "菲奥娜守护之心,可用于相应守护者的觉醒等级提升。" + "text": "囚禁在古堡中的漫长岁月,沼泽生活的自由自在,两段回忆来回交织着。" }, "dialogue": { "key": "item_item_dialogue_140", @@ -6938,7 +6938,7 @@ }, "describe": { "key": "item_item_describe_141", - "text": "悍夫那特守护之心,可用于相应守护者的觉醒等级提升。" + "text": "这个雀斑男孩有着比他姐姐更为火爆的脾性,他的守护之心看上去随时要炸开。" }, "dialogue": { "key": "item_item_dialogue_141", @@ -6985,7 +6985,7 @@ }, "describe": { "key": "item_item_describe_142", - "text": "师父守护之心,可用于相应守护者的觉醒等级提升。" + "text": "翡翠宫,六个徒儿。还有一处看不清的地方,可能师傅并不想让外人看见。" }, "dialogue": { "key": "item_item_dialogue_142", @@ -7032,7 +7032,7 @@ }, "describe": { "key": "item_item_describe_143", - "text": "希卡普守护之心,可用于相应守护者的觉醒等级提升。" + "text": "广阔的天空,他拥有不输于他父亲的胸襟。" }, "dialogue": { "key": "item_item_dialogue_143", @@ -7079,7 +7079,7 @@ }, "describe": { "key": "item_item_describe_144", - "text": "漆黑守护之心,可用于相应守护者的觉醒等级提升。" + "text": "无形无色的黑雾,恐怖而绝望,虚无没有尽头。" }, "dialogue": { "key": "item_item_dialogue_144", @@ -7126,7 +7126,7 @@ }, "describe": { "key": "item_item_describe_145", - "text": "黛安·福克斯顿守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一个狡黠的媚眼,三道猩红的血爪。" }, "dialogue": { "key": "item_item_dialogue_145", @@ -7173,7 +7173,7 @@ }, "describe": { "key": "item_item_describe_146", - "text": "幸运·普雷斯科特守护之心,可用于相应守护者的觉醒等级提升。" + "text": "草莓,草莓,全是草莓,还有一匹马。" }, "dialogue": { "key": "item_item_dialogue_146", @@ -7220,7 +7220,7 @@ }, "describe": { "key": "item_item_describe_147", - "text": "平先生守护之心,可用于相应守护者的觉醒等级提升。" + "text": "好香啊!这味道令人食指大动,必须竭力控制自己才能不把它吞下去。" }, "dialogue": { "key": "item_item_dialogue_147", @@ -7267,7 +7267,7 @@ }, "describe": { "key": "item_item_describe_148", - "text": "阿比盖尔·斯通守护之心,可用于相应守护者的觉醒等级提升。" + "text": "两个金发小人在追逐,似乎是一个女孩在追她捣乱的弟弟。" }, "dialogue": { "key": "item_item_dialogue_148", @@ -7314,7 +7314,7 @@ }, "describe": { "key": "item_item_describe_149", - "text": "果酱教授守护之心,可用于相应守护者的觉醒等级提升。" + "text": "荣誉的光环围绕四周,你却从光辉中嗅到一丝阴谋的气息。" }, "dialogue": { "key": "item_item_dialogue_149", @@ -7361,7 +7361,7 @@ }, "describe": { "key": "item_item_describe_150", - "text": "史蒂夫·帕丘克守护之心,可用于相应守护者的觉醒等级提升。" + "text": "黄瓜蘸冰淇淋,给外星美女生孩子……真是令普通人望尘莫及的人生。" }, "dialogue": { "key": "item_item_dialogue_150", @@ -7408,7 +7408,7 @@ }, "describe": { "key": "item_item_describe_151", - "text": "姜饼人守护之心,可用于相应守护者的觉醒等级提升。" + "text": "铺天盖地的女姜饼人正将一栋小屋包围,嗯,好像看到了一段不愉快的回忆。" }, "dialogue": { "key": "item_item_dialogue_151", @@ -7455,7 +7455,7 @@ }, "describe": { "key": "item_item_describe_152", - "text": "瓦希尔指挥官守护之心,可用于相应守护者的觉醒等级提升。" + "text": "日复一日的操练,尽忠职守的指挥官。" }, "dialogue": { "key": "item_item_dialogue_152", @@ -7502,7 +7502,7 @@ }, "describe": { "key": "item_item_describe_153", - "text": "布里奇特守护之心,可用于相应守护者的觉醒等级提升。" + "text": "满满全是格里斯特王子的脸,还有一圈爱心围绕着。" }, "dialogue": { "key": "item_item_dialogue_153", @@ -7549,7 +7549,7 @@ }, "describe": { "key": "item_item_describe_154", - "text": "戈伯守护之心,可用于相应守护者的觉醒等级提升。" + "text": "骨碎龙,希卡普,龙宿舍,铁匠铺,闹事的病人……每一天都充满刺激和惊喜。" }, "dialogue": { "key": "item_item_dialogue_154", @@ -7596,7 +7596,7 @@ }, "describe": { "key": "item_item_describe_155", - "text": "美肚鲨守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一副蒙娜丽莎的微笑,但那微笑和记忆中似乎不太一样?" }, "dialogue": { "key": "item_item_dialogue_155", @@ -7643,7 +7643,7 @@ }, "describe": { "key": "item_item_describe_156", - "text": "蛇先生守护之心,可用于相应守护者的觉醒等级提升。" + "text": "这家伙嘴上不爱说,心里时时刻刻都是坏蛋联盟成员的笑脸。" }, "dialogue": { "key": "item_item_dialogue_156", @@ -7690,7 +7690,7 @@ }, "describe": { "key": "item_item_describe_157", - "text": "匹诺曹守护之心,可用于相应守护者的觉醒等级提升。" + "text": "木匠爷爷,一只蟋蟀,还有他那因为说谎而变得超级长的鼻子。" }, "dialogue": { "key": "item_item_dialogue_157", @@ -7737,7 +7737,7 @@ }, "describe": { "key": "item_item_describe_158", - "text": "骇客蛛守护之心,可用于相应守护者的觉醒等级提升。" + "text": "网站,网点,网址,密密麻麻交织的网。" }, "dialogue": { "key": "item_item_dialogue_158", @@ -7784,7 +7784,7 @@ }, "describe": { "key": "item_item_describe_159", - "text": "小伊守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一颗巨大的太阳,还有盖。" }, "dialogue": { "key": "item_item_dialogue_159", @@ -7831,7 +7831,7 @@ }, "describe": { "key": "item_item_describe_160", - "text": "悍娇虎守护之心,可用于相应守护者的觉醒等级提升。" + "text": "虎虎生风的威力,还有一股火辣的味道。" }, "dialogue": { "key": "item_item_dialogue_160", @@ -7878,7 +7878,7 @@ }, "describe": { "key": "item_item_describe_161", - "text": "乌龟大师守护之心,可用于相应守护者的觉醒等级提升。" + "text": "心如止水。" }, "dialogue": { "key": "item_item_dialogue_161", @@ -7925,7 +7925,7 @@ }, "describe": { "key": "item_item_describe_162", - "text": "梅林守护之心,可用于相应守护者的觉醒等级提升。" + "text": "驱散一切邪恶与黑暗的化身,追随光明的魔法奥义。" }, "dialogue": { "key": "item_item_dialogue_162", @@ -7972,7 +7972,7 @@ }, "describe": { "key": "item_item_describe_163", - "text": "盖守护之心,可用于相应守护者的觉醒等级提升。" + "text": "一颗巨大的太阳,还有小伊。" }, "dialogue": { "key": "item_item_dialogue_163", @@ -8019,7 +8019,7 @@ }, "describe": { "key": "item_item_describe_164", - "text": "穿靴子的猫守护之心,可用于相应守护者的觉醒等级提升。" + "text": "侠士总是来无影,去无踪,只留下一枝玫瑰。" }, "dialogue": { "key": "item_item_dialogue_164", @@ -15802,11 +15802,11 @@ }, "describe": { "key": "item_item_describe_329", - "text": "进入竞技场的凭证。" + "text": "这既是对实力的证明,也是试探。谁不想证明自己才是最正统的传承者呢?" }, "dialogue": { "key": "item_item_dialogue_327", - "text": "" + "text": "【这东西可不是谁都能获得的。】靴猫坏笑道。" }, "sale": [ { @@ -16930,7 +16930,7 @@ }, "describe": { "key": "item_item_describe_353", - "text": "在教授功夫时用来进行动作演示的工具。" + "text": "光秃秃的棍子,因为常年用来教习被使用者盘得十分光润。" }, "dialogue": { "key": "item_item_dialogue_351", @@ -16977,7 +16977,7 @@ }, "describe": { "key": "item_item_describe_354", - "text": "质地坚韧的云杉木,熊猫武馆升级木桩所需道具。" + "text": "质地坚韧的云杉木,可以在木匠手中很快变身成一个木偶。" }, "dialogue": { "key": "item_item_dialogue_352", @@ -17159,11 +17159,11 @@ }, "describe": { "key": "item_item_describe_358", - "text": "" + "text": "超高蛋白,可以提供一家人的营养所需。获取时稍有不慎会成为角鸟的营养所需。" }, "dialogue": { "key": "item_item_dialogue_356", - "text": "【快走,鸵鸟要发现了。】" + "text": "【快逃,角鸟要发现了!】" }, "sale": [ { @@ -17204,11 +17204,11 @@ }, "describe": { "key": "item_item_describe_359", - "text": "" + "text": "完美定格了神龙大侠深藏功与名的身姿,限量发售,先到先得。" }, "dialogue": { "key": "item_item_dialogue_357", - "text": "【没事不要吹海螺,坦克,说你呢!】" + "text": "【本周边唯一指定贩卖点为平先生面馆。】" }, "sale": [ { @@ -17249,11 +17249,11 @@ }, "describe": { "key": "item_item_describe_360", - "text": "" + "text": "纯黄金打造,眼睛用祖母绿镶嵌而成,价值连城的宝物。" }, "dialogue": { "key": "item_item_dialogue_358", - "text": "【霍普妈妈的精细手工,用过的人都不敢不说好。】" + "text": "【小道消息称,它是唯一没被血红爪偷走的宝物。】" }, "sale": [ { @@ -17294,7 +17294,7 @@ }, "describe": { "key": "item_item_describe_361", - "text": "" + "text": "纯天然鼻涕虫黏液制成,使用后会获得和史莱克一样绿莹莹的洁白牙齿。" }, "dialogue": { "key": "item_item_dialogue_359", @@ -17339,11 +17339,11 @@ }, "describe": { "key": "item_item_describe_362", - "text": "" + "text": "最强恶龙碎骨龙的骨片,只有那些最英勇的勇士才能获得。" }, "dialogue": { "key": "item_item_dialogue_360", - "text": "【秘诀是一点葱,就这么一点。阿宝,你学到了没有?】平先生笑着说。" + "text": "【当年我手持一把板斧,与它大战一天一夜……嗝!】戈伯说完打了个酒嗝。" }, "sale": [ { @@ -17384,11 +17384,11 @@ }, "describe": { "key": "item_item_describe_363", - "text": "" + "text": "名为马鞍,实际是龙鞍,为了避免龙骑士被龙甩下去而发明。" }, "dialogue": { "key": "item_item_dialogue_361", - "text": "【成为神龙大侠的最快途径。】" + "text": "【如果不想体会头朝下坠落三千里的滋味……就最好装上这个。】" }, "sale": [ { @@ -17429,11 +17429,11 @@ }, "describe": { "key": "item_item_describe_364", - "text": "" + "text": "六根闪闪发亮的彩色琴弦,正在合奏一首唯美的乐章。" }, "dialogue": { "key": "item_item_dialogue_362", - "text": "【限量发售,先到先得,售完即止。并附有神龙大侠亲笔签名。】" + "text": "【和而不同,才能演奏出最美妙的音乐。】" }, "sale": [ { @@ -17474,11 +17474,11 @@ }, "describe": { "key": "item_item_describe_365", - "text": "" + "text": "轻轻地嘬一口,便可从大人迅速变身穿着尿不湿咿咿呀呀的婴儿,宝贝公司的独门配方。" }, "dialogue": { "key": "item_item_dialogue_363", - "text": "【大红灯笼高高挂,节庆喜气到万家。】" + "text": "【你是想做永远的大人,还是想做一天的宝宝?】" }, "sale": [ { @@ -17519,7 +17519,7 @@ }, "describe": { "key": "item_item_describe_366", - "text": "" + "text": "滑稽的小丑服,将快乐带给别人,把悲伤留给自己。" }, "dialogue": { "key": "item_item_dialogue_364", @@ -17564,11 +17564,11 @@ }, "describe": { "key": "item_item_describe_367", - "text": "" + "text": "格尔族人研发的超级芯片,据说有个波波星人偷走了一块。" }, "dialogue": { "key": "item_item_dialogue_365", - "text": "【高贵中彰显不凡,没有人知道,这杯子是某个国王用来吐漱口水的。】" + "text": "【我没有偷!我只是刚好看见那艘坏掉的飞船。】小欧说道。" }, "sale": [ { @@ -17609,11 +17609,11 @@ }, "describe": { "key": "item_item_describe_368", - "text": "" + "text": "金碧辉煌的筒箱中,睡着一颗乳牙。这会是谁的记忆呢?" }, "dialogue": { "key": "item_item_dialogue_366", - "text": "【生日一点也不重要!一点也不!】蛇先生含着热泪笑着说。" + "text": "【这颗的牙的小主人从来没吃过糖,太难得了!】牙仙激动地说。" }, "sale": [ { @@ -17654,11 +17654,11 @@ }, "describe": { "key": "item_item_describe_369", - "text": "" + "text": "特别发行的纪念版徽章,一比一复刻,巨怪商队人手一个。" }, "dialogue": { "key": "item_item_dialogue_367", - "text": "【美肚鲨和蛇先生的挚爱,冰箱里必定要放上一根。】" + "text": "【多漂亮,它的齿轮还会转动呢。】" }, "sale": [ { @@ -17699,11 +17699,11 @@ }, "describe": { "key": "item_item_describe_370", - "text": "" + "text": "原始时代遗留的巨石,上面还能看见一些红色的涂鸦。" }, "dialogue": { "key": "item_item_dialogue_368", - "text": "【听说当年就是这块毯子让一个穷小子和公主喜结良缘。】" + "text": "【我的壁画怎么没了?!】瓜哥怒道。" }, "sale": [ { @@ -17744,11 +17744,11 @@ }, "describe": { "key": "item_item_describe_371", - "text": "" + "text": "一枝细小的生日蜡烛正在燃烧着,虽然不大,却承载着世间最美好的祝福。" }, "dialogue": { "key": "item_item_dialogue_369", - "text": "【其实它只会增强自信心,但要想获得幸福,为什么不能自信点呢?】" + "text": "【生日一点也不重要!一点也不!】蛇先生含着热泪笑着说。" }, "sale": [ { @@ -17789,11 +17789,11 @@ }, "describe": { "key": "item_item_describe_372", - "text": "" + "text": "丰盛诱人的热带水果,躺在沙滩上,与伙伴们一起享受吧。" }, "dialogue": { "key": "item_item_dialogue_370", - "text": "【打起手鼓唱起歌,骑着贫嘴驴翻山坡。】" + "text": "【比起高高在上的水晶盆,还是藤篮更适合水果。】" }, "sale": [ { @@ -17834,11 +17834,11 @@ }, "describe": { "key": "item_item_describe_373", - "text": "" + "text": "雕饰华丽的宫廷高脚杯,珍藏的葡萄美酒必得要它来配。" }, "dialogue": { "key": "item_item_dialogue_371", - "text": "【我能说出你心中所想,等等,你把油漆拿来做什么?】魔镜惊恐地说道。" + "text": "【红酒装在木杯里是生活,装在玻璃杯里是享受的艺术。】" }, "sale": [ { @@ -17879,11 +17879,11 @@ }, "describe": { "key": "item_item_describe_374", - "text": "" + "text": "一根棒棒糖,酸中带甜,在口中不断变换。" }, "dialogue": { "key": "item_item_dialogue_372", - "text": "【又叫驯养龙族指南,每个铲屎官都有一本。】" + "text": "【有的人并不是真的在抽烟,只是吮棒棒糖太用力尾部冒烟了。】" }, "sale": [ { @@ -17924,11 +17924,11 @@ }, "describe": { "key": "item_item_describe_375", - "text": "" + "text": "岩洞天然形成的晶石,在人类诞生之前,就已经存在。" }, "dialogue": { "key": "item_item_dialogue_373", - "text": "【放心,原材料来自于一位可爱小龙脱落的乳牙。】" + "text": "【如果有人可以听到我说话,我想说,让我呆在原地好吗?】晶石说道。" }, "sale": [ { @@ -17969,11 +17969,11 @@ }, "describe": { "key": "item_item_describe_376", - "text": "" + "text": "白雪公主在逃跑,彼得潘总长不大……太多故事组成了童年的美好回忆。" }, "dialogue": { "key": "item_item_dialogue_374", - "text": "【箭头涂毒,小小的一支就可以让龙昏睡好几天。】" + "text": "【童话里公主一定会嫁给王子?也有可能嫁给一个怪物。】" }, "sale": [ { @@ -18014,11 +18014,11 @@ }, "describe": { "key": "item_item_describe_377", - "text": "" + "text": "这个木桶因为装过太多东西,闻起来十分动人:牛奶味,酒味,火药味,袜子味……" }, "dialogue": { "key": "item_item_dialogue_375", - "text": "【如果不想体会头朝下坠落三千里的滋味……就最好装上这个。】" + "text": "【其实,我并不喜欢橡木塞子,那很不舒服。】木桶说道。" }, "sale": [ { @@ -18059,11 +18059,11 @@ }, "describe": { "key": "item_item_describe_378", - "text": "" + "text": "饱经风霜的盾牌,上面有数之不尽的战斗痕迹,这些是它光荣过往的证明。" }, "dialogue": { "key": "item_item_dialogue_376", - "text": "" + "text": "【保护人是我的职责,但我只能尽量做到,尽量。】盾牌说道。" }, "sale": [ { @@ -18104,11 +18104,11 @@ }, "describe": { "key": "item_item_describe_379", - "text": "" + "text": "找一处安静的湖边,找两颗结实的树,捆绑好,躺上去,度过一个美妙的午后。" }, "dialogue": { "key": "item_item_dialogue_377", - "text": "" + "text": "【听说有个熊猫把竹吊床压塌了。】" }, "sale": [ { @@ -18149,11 +18149,11 @@ }, "describe": { "key": "item_item_describe_380", - "text": "" + "text": "系上溜冰鞋的带子,低调地开始滑行,然后高调地制霸溜冰场。" }, "dialogue": { "key": "item_item_dialogue_378", - "text": "" + "text": "【本国的国王和王后就是在下撮合的。】其中一双溜冰鞋说道。" }, "sale": [ { @@ -18194,11 +18194,11 @@ }, "describe": { "key": "item_item_describe_381", - "text": "" + "text": "奶油在舌尖融化的刹那,在炎炎夏日中感受久违的清凉。" }, "dialogue": { "key": "item_item_dialogue_379", - "text": "" + "text": "【没有人能拒绝一支冰淇淋,如果不行就再来一支!】" }, "sale": [ { @@ -18239,11 +18239,11 @@ }, "describe": { "key": "item_item_describe_382", - "text": "" + "text": "精准地一击即中,它总能得到它想要的猎物。" }, "dialogue": { "key": "item_item_dialogue_380", - "text": "" + "text": "【箭头涂毒,小小的一支就可以让龙昏睡好几天。】" }, "sale": [ { @@ -18284,11 +18284,11 @@ }, "describe": { "key": "item_item_describe_383", - "text": "" + "text": "钢琴曲有可能是月光也有可能是波西米亚狂想曲,弹奏者有可能是绅士也有可能是江洋大盗。" }, "dialogue": { "key": "item_item_dialogue_381", - "text": "此处是包装描述" + "text": "【沃尔夫,你能听懂这支曲子的意思吗?】戴安狐演奏致爱丽丝,玩味地笑着。" }, "sale": [ { @@ -18329,11 +18329,11 @@ }, "describe": { "key": "item_item_describe_384", - "text": "" + "text": "排齿尖尖,大口朝天。隐于草内,请君笑纳。" }, "dialogue": { "key": "item_item_dialogue_382", - "text": "此处是包装描述" + "text": "【小心,如果安装不仔细,它会瞬间吃掉你的手臂。】" }, "sale": [ { @@ -18374,11 +18374,11 @@ }, "describe": { "key": "item_item_describe_385", - "text": "" + "text": "“小红帽投诉邻居史莱克夫妇。”“血红爪重出江湖……”可以看到全宇宙琐事的神奇报纸。" }, "dialogue": { "key": "item_item_dialogue_383", - "text": "此处是包装描述" + "text": "【角落里有行不起眼的小字:灰姑娘姐姐的征婚启事。】" }, "sale": [ { @@ -18419,11 +18419,11 @@ }, "describe": { "key": "item_item_describe_386", - "text": "" + "text": "咚咚咚,蹦蹦蹦,哒哒哒,咚哒咚哒咚咚哒。" }, "dialogue": { "key": "item_item_dialogue_384", - "text": "此处是包装描述" + "text": "【啪哒啪哒啪哒。】" }, "sale": [ { @@ -18464,11 +18464,11 @@ }, "describe": { "key": "item_item_describe_387", - "text": "" + "text": "获取途径成谜的珍惜物品,据说买卖的人在监狱里踩了一辈子缝纫机。" }, "dialogue": { "key": "item_item_dialogue_385", - "text": "此处是包装描述" + "text": "【我不会告诉你,黑市里这玩意大部分是假货。】" }, "sale": [ { @@ -18509,11 +18509,11 @@ }, "describe": { "key": "item_item_describe_388", - "text": "" + "text": "岩层中开采出的稀有铁矿,其貌不扬,质地坚韧,可以制成各种铁器。" }, "dialogue": { "key": "item_item_dialogue_386", - "text": "此处是包装描述" + "text": "【这玩意不好弄到,得加钱。】商队成员说道。" }, "sale": [ { @@ -18554,11 +18554,11 @@ }, "describe": { "key": "item_item_describe_389", - "text": "" + "text": "红的蓝的紫的绿的黄的……梦幻轻盈的,飘然易碎的,童真的,幻想的。" }, "dialogue": { "key": "item_item_dialogue_387", - "text": "此处是包装描述" + "text": "【飘进爱里,飘进心里。】" }, "sale": [ { @@ -18599,11 +18599,11 @@ }, "describe": { "key": "item_item_describe_390", - "text": "" + "text": "原始社会最常见的货币,在搁浅的沙滩上很容易找到它。光滑小巧的个头方便携带,又受人们喜爱。" }, "dialogue": { "key": "item_item_dialogue_388", - "text": "此处是包装描述" + "text": "【别捡太多扇贝!要捡这种光滑的螺贝,这种才能用来交易。】" }, "sale": [ { @@ -18644,11 +18644,11 @@ }, "describe": { "key": "item_item_describe_391", - "text": "" + "text": "迷宫中的美丽水晶,波澜浮光的棕红,是石洞天然形成的瑰宝。它拥有特殊的能量,将它握在手中,能使感官大幅度增强。(注意要和巨怪商队中的画的不一样)" }, "dialogue": { "key": "item_item_dialogue_389", - "text": "此处是包装描述" + "text": "【握紧它,静静感受它的变化。】" }, "sale": [ { @@ -18689,11 +18689,11 @@ }, "describe": { "key": "item_item_describe_392", - "text": "" + "text": "鹦鹉螺较为罕见,又因其外形精巧美丽,因此成为稀缺货币的代名词。人们即使历经磨难也只能得到很少的鹦鹉螺,收到它作为奖励是一件非常自豪骄傲的事。" }, "dialogue": { "key": "item_item_dialogue_390", - "text": "此处是包装描述" + "text": "【这种螺贝非常稀有,且用且珍惜。 】" }, "sale": [ { @@ -18820,11 +18820,11 @@ "img": "wp_icon_jjcq", "intr": { "key": "item_item_intr_395", - "text": "可用于拼图游戏中完成拼图游戏" + "text": "可用于拼图游戏中完成拼图游戏。" }, "describe": { "key": "item_item_describe_395", - "text": "" + "text": "碎片虽小,窥一斑而知全豹。" }, "dialogue": { "key": "item_item_dialogue_393", @@ -18865,15 +18865,15 @@ "img": "wp_icon_jjcq", "intr": { "key": "item_item_intr_396", - "text": "可用于云上行走游戏中" + "text": "可用于云上行走游戏中。" }, "describe": { "key": "item_item_describe_396", - "text": "" + "text": "涂抹在脚底板,在云朵上体验平地上行走的快乐。" }, "dialogue": { "key": "item_item_dialogue_394", - "text": "" + "text": "【涂得太多了会粘在云上哦!】云朵先生严肃说道。" }, "sale": [ { @@ -18910,11 +18910,11 @@ "img": "wp_icon_jjcq", "intr": { "key": "item_item_intr_397", - "text": "可用于黄金矿工游戏中" + "text": "可用于黄金矿工游戏中。" }, "describe": { "key": "item_item_describe_397", - "text": "" + "text": "黄金弥足珍贵,挖掘机会渺茫,且挖且珍惜。" }, "dialogue": { "key": "item_item_dialogue_395", @@ -18955,15 +18955,15 @@ "img": "item_10000035", "intr": { "key": "item_item_intr_398", - "text": "鹦鹉螺较为罕见,又因其外形精巧美丽,因此成为稀缺货币的代名词。人们即使历经磨难也只能得到很少的鹦鹉螺,收到它作为奖励是一件非常自豪骄傲的事。" + "text": "可用于开启石阵秘境宝箱。" }, "describe": { "key": "item_item_describe_398", - "text": "" + "text": "一流的开锁者往往只需要一根毛,海豹鸡身上的一小撮毛。 圆滑的触感,锋利的尾端,看似平平无奇,却暗藏玄机。" }, "dialogue": { "key": "item_item_dialogue_396", - "text": "此处是包装描述" + "text": "【想要获得钥匙,就要做好耳聋的心理准备。】" }, "sale": [ { @@ -19000,11 +19000,11 @@ "img": "", "intr": { "key": "item_item_intr_399", - "text": "可以从中自由选择3种属性招募卷的宝箱" + "text": "可以从中自由选择3种属性招募卷的宝箱。" }, "describe": { "key": "item_item_describe_399", - "text": "" + "text": "自由选择,完全自由。" }, "dialogue": { "key": "item_item_dialogue_397", diff --git a/bin/json/game_mainstage.json b/bin/json/game_mainstage.json index 11e48f8c7..1519a607d 100644 --- a/bin/json/game_mainstage.json +++ b/bin/json/game_mainstage.json @@ -2260,7 +2260,7 @@ "previous_group_id": [ 100120 ], - "previoustage": 1100116, + "previoustage": 1100125, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -2371,7 +2371,7 @@ "previous_group_id": [ 100120 ], - "previoustage": 1100117, + "previoustage": 1100126, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -2482,7 +2482,7 @@ "previous_group_id": [ 100120 ], - "previoustage": 1100118, + "previoustage": 1100127, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -2593,7 +2593,7 @@ "previous_group_id": [ 100120 ], - "previoustage": 1100119, + "previoustage": 1100128, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -2704,7 +2704,7 @@ "previous_group_id": [ 100120 ], - "previoustage": 1100120, + "previoustage": 1100129, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -2815,7 +2815,7 @@ "previous_group_id": [ 100120 ], - "previoustage": 1100121, + "previoustage": 1100130, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -2926,7 +2926,7 @@ "previous_group_id": [ 100120 ], - "previoustage": 1100122, + "previoustage": 1100131, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -3148,7 +3148,7 @@ "previous_group_id": [ 100121 ], - "previoustage": 1100124, + "previoustage": 1100133, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -3259,7 +3259,7 @@ "previous_group_id": [ 100121 ], - "previoustage": 1100125, + "previoustage": 1100134, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -3370,7 +3370,7 @@ "previous_group_id": [ 100121 ], - "previoustage": 1100126, + "previoustage": 1100135, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -3481,7 +3481,7 @@ "previous_group_id": [ 100121 ], - "previoustage": 1100127, + "previoustage": 1100136, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -3592,7 +3592,7 @@ "previous_group_id": [ 100121 ], - "previoustage": 1100128, + "previoustage": 1100137, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -3703,7 +3703,7 @@ "previous_group_id": [ 100121 ], - "previoustage": 1100129, + "previoustage": 1100138, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -3814,7 +3814,7 @@ "previous_group_id": [ 100121 ], - "previoustage": 1100130, + "previoustage": 1100139, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -4036,7 +4036,7 @@ "previous_group_id": [ 100122 ], - "previoustage": 1100132, + "previoustage": 1100141, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -4147,7 +4147,7 @@ "previous_group_id": [ 100122 ], - "previoustage": 1100133, + "previoustage": 1100142, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -4258,7 +4258,7 @@ "previous_group_id": [ 100122 ], - "previoustage": 1100134, + "previoustage": 1100143, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -4369,7 +4369,7 @@ "previous_group_id": [ 100122 ], - "previoustage": 1100135, + "previoustage": 1100144, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -4480,7 +4480,7 @@ "previous_group_id": [ 100122 ], - "previoustage": 1100136, + "previoustage": 1100145, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -4591,7 +4591,7 @@ "previous_group_id": [ 100122 ], - "previoustage": 1100137, + "previoustage": 1100146, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -4702,7 +4702,7 @@ "previous_group_id": [ 100122 ], - "previoustage": 1100138, + "previoustage": 1100147, "Episodetype": 8, "openlevel": 1, "EditorStage": 0, @@ -5645,7 +5645,7 @@ "previous_group_id": [ 100129 ], - "previoustage": 1100150, + "previoustage": 1100159, "Episodetype": 4, "openlevel": 1, "EditorStage": 0, @@ -5756,7 +5756,7 @@ "previous_group_id": [ 100129 ], - "previoustage": 1100151, + "previoustage": 1100160, "Episodetype": 4, "openlevel": 1, "EditorStage": 0, @@ -5867,7 +5867,7 @@ "previous_group_id": [ 100129 ], - "previoustage": 1100152, + "previoustage": 1100161, "Episodetype": 4, "openlevel": 1, "EditorStage": 0, @@ -5978,7 +5978,7 @@ "previous_group_id": [ 100129 ], - "previoustage": 1100153, + "previoustage": 1100162, "Episodetype": 4, "openlevel": 1, "EditorStage": 0, @@ -6089,7 +6089,7 @@ "previous_group_id": [ 100129 ], - "previoustage": 1100154, + "previoustage": 1100163, "Episodetype": 4, "openlevel": 1, "EditorStage": 0, @@ -6200,7 +6200,7 @@ "previous_group_id": [ 100129 ], - "previoustage": 1100155, + "previoustage": 1100164, "Episodetype": 4, "openlevel": 1, "EditorStage": 0, diff --git a/bin/json/game_playerlv.json b/bin/json/game_playerlv.json index b8086093d..e361869e7 100644 --- a/bin/json/game_playerlv.json +++ b/bin/json/game_playerlv.json @@ -970,7 +970,7 @@ }, { "lv": 50, - "exp": 4300, + "exp": 0, "reward": [ { "a": "attr", diff --git a/bin/json/game_recharge.json b/bin/json/game_recharge.json index 38cb35cd6..10ce86bc1 100644 --- a/bin/json/game_recharge.json +++ b/bin/json/game_recharge.json @@ -1,6 +1,7 @@ [ { - "id": "gold6", + "id": 1, + "bpoint": "gold6", "editionid": "debug", "recharge_type": 1, "monetaryunit": "¥", @@ -26,7 +27,8 @@ "integral": 500 }, { - "id": "gold30", + "id": 2, + "bpoint": "gold30", "editionid": "debug", "recharge_type": 1, "monetaryunit": "¥", @@ -52,7 +54,8 @@ "integral": 600 }, { - "id": "gold68", + "id": 3, + "bpoint": "gold68", "editionid": "debug", "recharge_type": 1, "monetaryunit": "¥", @@ -78,7 +81,8 @@ "integral": 700 }, { - "id": "gold128", + "id": 4, + "bpoint": "gold128", "editionid": "debug", "recharge_type": 1, "monetaryunit": "¥", @@ -104,7 +108,8 @@ "integral": 800 }, { - "id": "gold198", + "id": 5, + "bpoint": "gold198", "editionid": "debug", "recharge_type": 1, "monetaryunit": "¥", @@ -130,7 +135,8 @@ "integral": 900 }, { - "id": "gold328", + "id": 6, + "bpoint": "gold328", "editionid": "debug", "recharge_type": 1, "monetaryunit": "¥", @@ -156,7 +162,8 @@ "integral": 1000 }, { - "id": "gold448", + "id": 7, + "bpoint": "gold448", "editionid": "debug", "recharge_type": 1, "monetaryunit": "¥", @@ -182,7 +189,8 @@ "integral": 1100 }, { - "id": "gold648", + "id": 8, + "bpoint": "gold648", "editionid": "debug", "recharge_type": 1, "monetaryunit": "¥", @@ -208,7 +216,8 @@ "integral": 1200 }, { - "id": "lb6_1", + "id": 9, + "bpoint": "lb6_1", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -222,7 +231,8 @@ "integral": 1300 }, { - "id": "day_1", + "id": 10, + "bpoint": "day_1", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -236,7 +246,8 @@ "integral": 1400 }, { - "id": "day_2", + "id": 11, + "bpoint": "day_2", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -250,7 +261,8 @@ "integral": 1500 }, { - "id": "day_3", + "id": 12, + "bpoint": "day_3", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -264,7 +276,8 @@ "integral": 1600 }, { - "id": "day_4", + "id": 13, + "bpoint": "day_4", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -278,7 +291,8 @@ "integral": 1700 }, { - "id": "week_1", + "id": 14, + "bpoint": "week_1", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -292,7 +306,8 @@ "integral": 1800 }, { - "id": "week_2", + "id": 15, + "bpoint": "week_2", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -306,7 +321,8 @@ "integral": 1900 }, { - "id": "week_3", + "id": 16, + "bpoint": "week_3", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -320,7 +336,8 @@ "integral": 2000 }, { - "id": "week_4", + "id": 17, + "bpoint": "week_4", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -334,7 +351,8 @@ "integral": 2100 }, { - "id": "week_5", + "id": 18, + "bpoint": "week_5", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -348,7 +366,8 @@ "integral": 2200 }, { - "id": "week_6", + "id": 19, + "bpoint": "week_6", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -362,7 +381,8 @@ "integral": 2300 }, { - "id": "month_1", + "id": 20, + "bpoint": "month_1", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -376,7 +396,8 @@ "integral": 2400 }, { - "id": "month_2", + "id": 21, + "bpoint": "month_2", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -390,7 +411,8 @@ "integral": 2500 }, { - "id": "month_3", + "id": 22, + "bpoint": "month_3", "editionid": "debug", "recharge_type": 2, "monetaryunit": "¥", @@ -404,7 +426,8 @@ "integral": 2600 }, { - "id": "yueka_lv1", + "id": 23, + "bpoint": "yueka_lv1", "editionid": "debug", "recharge_type": 3, "monetaryunit": "¥", @@ -424,7 +447,8 @@ "integral": 2700 }, { - "id": "yueka_lv2", + "id": 24, + "bpoint": "yueka_lv2", "editionid": "debug", "recharge_type": 3, "monetaryunit": "¥", @@ -444,7 +468,8 @@ "integral": 2800 }, { - "id": "passcheck_1", + "id": 25, + "bpoint": "passcheck_1", "editionid": "debug", "recharge_type": 4, "monetaryunit": "¥", @@ -458,7 +483,8 @@ "integral": 2900 }, { - "id": "passcheck_2", + "id": 26, + "bpoint": "passcheck_2", "editionid": "debug", "recharge_type": 4, "monetaryunit": "¥", @@ -472,7 +498,8 @@ "integral": 3000 }, { - "id": "drawcard_pack1", + "id": 27, + "bpoint": "drawcard_pack1", "editionid": "debug", "recharge_type": 5, "monetaryunit": "¥", @@ -486,7 +513,8 @@ "integral": 3100 }, { - "id": "passcheck_3", + "id": 28, + "bpoint": "passcheck_3", "editionid": "debug", "recharge_type": 4, "monetaryunit": "¥", @@ -500,7 +528,8 @@ "integral": 3200 }, { - "id": "passcheck_4", + "id": 29, + "bpoint": "passcheck_4", "editionid": "debug", "recharge_type": 4, "monetaryunit": "¥", @@ -514,7 +543,8 @@ "integral": 3300 }, { - "id": "fund_1", + "id": 30, + "bpoint": "fund_1", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -528,7 +558,8 @@ "integral": 3400 }, { - "id": "fund_2", + "id": 31, + "bpoint": "fund_2", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -542,7 +573,8 @@ "integral": 0 }, { - "id": "fund_3", + "id": 32, + "bpoint": "fund_3", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -556,7 +588,8 @@ "integral": 0 }, { - "id": "fund_4", + "id": 33, + "bpoint": "fund_4", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -570,7 +603,8 @@ "integral": 3500 }, { - "id": "fund_5", + "id": 34, + "bpoint": "fund_5", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -584,7 +618,8 @@ "integral": 3600 }, { - "id": "fund_6", + "id": 35, + "bpoint": "fund_6", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -598,7 +633,8 @@ "integral": 3700 }, { - "id": "fund_7", + "id": 36, + "bpoint": "fund_7", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -612,7 +648,8 @@ "integral": 3800 }, { - "id": "fund_8", + "id": 37, + "bpoint": "fund_8", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -626,7 +663,8 @@ "integral": 3600 }, { - "id": "fund_9", + "id": 38, + "bpoint": "fund_9", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -640,7 +678,8 @@ "integral": 3700 }, { - "id": "fund_10", + "id": 39, + "bpoint": "fund_10", "editionid": "debug", "recharge_type": 6, "monetaryunit": "¥", @@ -654,7 +693,8 @@ "integral": 3800 }, { - "id": "drawcard_pack2", + "id": 40, + "bpoint": "drawcard_pack2", "editionid": "debug", "recharge_type": 5, "monetaryunit": "¥", @@ -668,7 +708,8 @@ "integral": 3100 }, { - "id": "drawcard_pack3", + "id": 41, + "bpoint": "drawcard_pack3", "editionid": "debug", "recharge_type": 5, "monetaryunit": "¥", @@ -682,7 +723,8 @@ "integral": 3100 }, { - "id": "drawcard_pack4", + "id": 42, + "bpoint": "drawcard_pack4", "editionid": "debug", "recharge_type": 5, "monetaryunit": "¥", @@ -696,7 +738,8 @@ "integral": 3100 }, { - "id": "passcheckPro_4", + "id": 43, + "bpoint": "passcheckPro_4", "editionid": "debug", "recharge_type": 4, "monetaryunit": "¥", @@ -722,7 +765,8 @@ "integral": 9800 }, { - "id": "passcheckMid_4", + "id": 44, + "bpoint": "passcheckMid_4", "editionid": "debug", "recharge_type": 4, "monetaryunit": "¥", @@ -748,7 +792,8 @@ "integral": 3000 }, { - "id": "push_gift_1", + "id": 45, + "bpoint": "push_gift_1", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -762,7 +807,8 @@ "integral": 3000 }, { - "id": "push_gift_2", + "id": 46, + "bpoint": "push_gift_2", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -776,7 +822,8 @@ "integral": 3000 }, { - "id": "push_gift_3", + "id": 47, + "bpoint": "push_gift_3", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -790,7 +837,8 @@ "integral": 3000 }, { - "id": "push_gift_4", + "id": 48, + "bpoint": "push_gift_4", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -804,7 +852,8 @@ "integral": 3000 }, { - "id": "push_gift_5", + "id": 49, + "bpoint": "push_gift_5", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -818,7 +867,8 @@ "integral": 3000 }, { - "id": "push_gift_6", + "id": 50, + "bpoint": "push_gift_6", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -832,7 +882,8 @@ "integral": 3000 }, { - "id": "push_gift_7", + "id": 51, + "bpoint": "push_gift_7", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -846,7 +897,8 @@ "integral": 3000 }, { - "id": "push_gift_8", + "id": 52, + "bpoint": "push_gift_8", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -860,7 +912,8 @@ "integral": 3000 }, { - "id": "push_gift_9", + "id": 53, + "bpoint": "push_gift_9", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -874,7 +927,8 @@ "integral": 3000 }, { - "id": "push_gift_10", + "id": 54, + "bpoint": "push_gift_10", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -888,7 +942,8 @@ "integral": 3000 }, { - "id": "push_gift_11", + "id": 55, + "bpoint": "push_gift_11", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", @@ -902,7 +957,8 @@ "integral": 3000 }, { - "id": "push_gift_12", + "id": 56, + "bpoint": "push_gift_12", "editionid": "debug", "recharge_type": 7, "monetaryunit": "¥", diff --git a/modules/caravan/model_caravan.go b/modules/caravan/model_caravan.go index 710684984..afdb771f5 100644 --- a/modules/caravan/model_caravan.go +++ b/modules/caravan/model_caravan.go @@ -72,7 +72,8 @@ func (this *modelCaravan) modifyCaravanDataByObjId(uid string, data map[string]i func (this *modelCaravan) GetRankListData(rankNum int32, uid string) (list []*pb.CaravanRankInfo, rankid int32) { var ipos int32 - if _data, err := this.DBModel.DB.Find(comm.TableUser, bson.M{}, options.Find().SetSort(bson.M{"merchantmoney": -1}).SetLimit(int64(rankNum))); err == nil { + min := this.module.ModuleTools.GetGlobalConf().BusinessRankmoney + if _data, err := this.DBModel.DB.Find(comm.TableUser, bson.M{"merchantmoney": bson.M{"$gt": min}}, options.Find().SetSort(bson.M{"merchantmoney": -1}).SetLimit(int64(rankNum))); err == nil { for _data.Next(context.TODO()) { temp := &pb.DBUser{} if err = _data.Decode(temp); err == nil { diff --git a/modules/timer/caravanrank.go b/modules/timer/caravanrank.go index 6f843d1f1..f71979449 100644 --- a/modules/timer/caravanrank.go +++ b/modules/timer/caravanrank.go @@ -79,6 +79,7 @@ func (this *CaravanRank) Start() (err error) { // 0 0 0 ? * MON // 每周一零点 cron.AddFunc("0 0 0 ? * MON", this.TimerSeason) //this.TimerSeason() + return } diff --git a/sys/configure/structs/Game.Recharge.go b/sys/configure/structs/Game.Recharge.go index 4bd64ac2e..5a86103ae 100644 --- a/sys/configure/structs/Game.Recharge.go +++ b/sys/configure/structs/Game.Recharge.go @@ -9,13 +9,13 @@ package cfg type GameRecharge struct { - _dataMap map[string]*GameRechargeData + _dataMap map[int32]*GameRechargeData _dataList []*GameRechargeData } func NewGameRecharge(_buf []map[string]interface{}) (*GameRecharge, error) { _dataList := make([]*GameRechargeData, 0, len(_buf)) - dataMap := make(map[string]*GameRechargeData) + dataMap := make(map[int32]*GameRechargeData) for _, _ele_ := range _buf { if _v, err2 := DeserializeGameRechargeData(_ele_); err2 != nil { return nil, err2 @@ -27,7 +27,7 @@ func NewGameRecharge(_buf []map[string]interface{}) (*GameRecharge, error) { return &GameRecharge{_dataList:_dataList, _dataMap:dataMap}, nil } -func (table *GameRecharge) GetDataMap() map[string]*GameRechargeData { +func (table *GameRecharge) GetDataMap() map[int32]*GameRechargeData { return table._dataMap } @@ -35,7 +35,7 @@ func (table *GameRecharge) GetDataList() []*GameRechargeData { return table._dataList } -func (table *GameRecharge) Get(key string) *GameRechargeData { +func (table *GameRecharge) Get(key int32) *GameRechargeData { return table._dataMap[key] } diff --git a/sys/configure/structs/Game.RechargeData.go b/sys/configure/structs/Game.RechargeData.go index 5655fda4d..460c3cdbd 100644 --- a/sys/configure/structs/Game.RechargeData.go +++ b/sys/configure/structs/Game.RechargeData.go @@ -11,7 +11,8 @@ package cfg import "errors" type GameRechargeData struct { - Id string + Id int32 + Bpoint string Editionid string RechargeType int32 Monetaryunit string @@ -32,7 +33,8 @@ func (*GameRechargeData) GetTypeId() int32 { } func (_v *GameRechargeData)Deserialize(_buf map[string]interface{}) (err error) { - { var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } + { var _ok_ bool; if _v.Bpoint, _ok_ = _buf["bpoint"].(string); !_ok_ { err = errors.New("bpoint error"); return } } { var _ok_ bool; if _v.Editionid, _ok_ = _buf["editionid"].(string); !_ok_ { err = errors.New("editionid error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["recharge_type"].(float64); !_ok_ { err = errors.New("recharge_type error"); return }; _v.RechargeType = int32(_tempNum_) } { var _ok_ bool; if _v.Monetaryunit, _ok_ = _buf["monetaryunit"].(string); !_ok_ { err = errors.New("monetaryunit error"); return } } diff --git a/sys/configure/structs/game.globalData.go b/sys/configure/structs/game.globalData.go index 0ef1a63d4..ec22effe5 100644 --- a/sys/configure/structs/game.globalData.go +++ b/sys/configure/structs/game.globalData.go @@ -211,6 +211,7 @@ type GameGlobalData struct { FitnessModelId string BusinessTicket int32 BusinessMoney *Gameatn + BusinessRankmoney int32 BusinessMoneynum int32 BusinessMinintReward *Gameatn BusinessMaxintReward *Gameatn @@ -886,6 +887,7 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) { { var _ok_ bool; if _v.FitnessModelId, _ok_ = _buf["fitnessModelId"].(string); !_ok_ { err = errors.New("fitnessModelId error"); return } } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["business_ticket"].(float64); !_ok_ { err = errors.New("business_ticket error"); return }; _v.BusinessTicket = int32(_tempNum_) } { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["business_money"].(map[string]interface{}); !_ok_ { err = errors.New("business_money error"); return }; if _v.BusinessMoney, err = DeserializeGameatn(_x_); err != nil { return } } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["business_rankmoney"].(float64); !_ok_ { err = errors.New("business_rankmoney error"); return }; _v.BusinessRankmoney = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["business_moneynum"].(float64); !_ok_ { err = errors.New("business_moneynum error"); return }; _v.BusinessMoneynum = int32(_tempNum_) } { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["business_minint_reward"].(map[string]interface{}); !_ok_ { err = errors.New("business_minint_reward error"); return }; if _v.BusinessMinintReward, err = DeserializeGameatn(_x_); err != nil { return } } { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["business_maxint_reward"].(map[string]interface{}); !_ok_ { err = errors.New("business_maxint_reward error"); return }; if _v.BusinessMaxintReward, err = DeserializeGameatn(_x_); err != nil { return } }