上传代码
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8245bed3d3
commit
9507b8ceaa
@ -63,6 +63,25 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
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return
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}
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func (this *configureComp) GetBattleReady(id int32) (conf *cfg.GameBattleReadyData, err error) {
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var (
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v interface{}
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ok bool
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)
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if v, err = this.GetConfigure(game_battleready); err != nil {
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this.module.Errorln(err)
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return
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} else {
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if conf, ok = v.(*cfg.GameBattleReady).GetDataMap()[id]; !ok {
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err = fmt.Errorf("not found:%d ", id)
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this.module.Errorln(err)
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return
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}
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}
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return
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}
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// 查询阵容表
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func (this *configureComp) GetMonsterFormat(id int32) (result []*cfg.GameMonsterFormatData, err error) {
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this.mformatlock.RLock()
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@ -43,7 +43,7 @@ func (this *modelBattleComp) queryrecord(oid string) (record *pb.DBBattleRecord,
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}
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// 创建pve 战斗记录
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func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattleEVEReq) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
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func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattleEVEReq, conf *cfg.GameBattleReadyData) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
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record = &pb.DBBattleRecord{
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Id: primitive.NewObjectID().Hex(),
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Title: req.Title,
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@ -53,7 +53,7 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
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RedCompId: session.GetUserId(),
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BlueCompId: "",
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Buleflist: make([]*pb.DBBattleFormt, len(req.Buleformat)),
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Tasks: make([]int32, 0),
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Tasks: conf.BattleEvents,
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}
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var (
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battletas *cfg.GameBattletasktestingData
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@ -88,13 +88,6 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
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if record.Redflist[0].Team[i], errdata = this.createBattleRole(hero, tid, i); errdata != nil {
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return
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}
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// if buff != nil {
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// if conf, err := this.module.configure.GetHeroConfig(hero.HeroID); err == nil {
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// if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit {
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// record.Redflist[0].Team[i].PandaBuff = buff.Buffid
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// }
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// }
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// }
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} else {
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record.Redflist[0].Team[i] = nil
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}
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@ -142,48 +135,20 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
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// }
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}
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}
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if req.Sysformat != nil && len(req.Sysformat) > 0 {
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for i, v := range req.Sysformat {
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if v == 0 {
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continue
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}
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if captain, masters, errdata = this.createMasterRoles(100, i, v); errdata != nil {
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return
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}
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record.Redflist[i].Systeam = masters
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if record.Redflist[i].Leadpos == -1 && captain != -1 {
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record.Redflist[i].Leadpos = captain
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}
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// if buff != nil {
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// for _, v := range masters {
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// if conf, err := this.module.configure.GetHeroConfig(v.HeroID); err == nil {
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// if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit {
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// v.PandaBuff = buff.Buffid
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// }
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// }
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// }
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// }
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if conf.DefaultHero != 0 {
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if captain, masters, errdata = this.createMasterRoles(100, 0, conf.DefaultHero); errdata != nil {
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return
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}
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record.Redflist[0].Systeam = masters
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if record.Redflist[0].Leadpos == -1 && captain != -1 {
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record.Redflist[0].Leadpos = captain
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}
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}
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if req.Backupformat != nil && len(req.Backupformat) > 0 {
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for i, v := range req.Backupformat {
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if v == 0 {
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continue
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}
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if captain, masters, errdata = this.createMasterRoles(100, i, v); errdata != nil {
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return
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}
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record.Redflist[i].Backupteam = masters
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// if buff != nil {
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// for _, v := range masters {
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// if conf, err := this.module.configure.GetHeroConfig(v.HeroID); err == nil {
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// if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit {
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// v.PandaBuff = buff.Buffid
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// }
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// }
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// }
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// }
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if conf.AssistTeam != 0 {
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if captain, masters, errdata = this.createMasterRoles(100, 0, conf.AssistTeam); errdata != nil {
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return
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}
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record.Redflist[0].Backupteam = masters
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}
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} else {
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record.Redflist = make([]*pb.DBBattleFormt, len(req.Sysformat))
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@ -195,15 +160,6 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
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Leadpos: captain,
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Systeam: masters,
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}
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// if buff != nil {
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// for _, v := range masters {
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// if conf, err := this.module.configure.GetHeroConfig(v.HeroID); err == nil {
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// if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit {
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// v.PandaBuff = buff.Buffid
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// }
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// }
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// }
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// }
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}
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if req.Backupformat != nil && len(req.Backupformat) > 0 {
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for i, v := range req.Backupformat {
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@ -211,15 +167,6 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
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return
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}
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record.Redflist[i].Backupteam = masters
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// if buff != nil {
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// for _, v := range masters {
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// if conf, err := this.module.configure.GetHeroConfig(v.HeroID); err == nil {
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// if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit {
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// v.PandaBuff = buff.Buffid
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// }
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// }
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// }
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// }
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}
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}
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}
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@ -237,10 +184,11 @@ func (this *modelBattleComp) createeve(session comm.IUserSession, conn *db.DBCon
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}
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// 创建pve 战斗记录
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func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVEReq) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
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func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVEReq, conf *cfg.GameBattleReadyData) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
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var (
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heros []*pb.DBHero = make([]*pb.DBHero, 5)
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// buff *cfg.GamePandamasBuffData
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heros []*pb.DBHero = make([]*pb.DBHero, 5)
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captain int32
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masters []*pb.BattleRole
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)
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record = &pb.DBBattleRecord{
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Id: primitive.NewObjectID().Hex(),
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@ -252,13 +200,13 @@ func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBCon
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Redflist: make([]*pb.DBBattleFormt, 1),
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BlueCompId: "",
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Buleflist: make([]*pb.DBBattleFormt, len(req.Mformat)),
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Tasks: conf.BattleEvents,
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}
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record.Redflist[0] = &pb.DBBattleFormt{
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Leadpos: req.Format.Leadpos,
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Team: make([]*pb.BattleRole, len(req.Format.Format)),
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}
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model := db.NewDBModel(comm.TableHero, time.Hour, conn)
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// buff, _ = this.getGlobalBuff(session.GetUserId())
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//自己的英雄阵营
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for i, v := range req.Format.Format {
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if v != "" {
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@ -274,13 +222,6 @@ func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBCon
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if record.Redflist[0].Team[i], errdata = this.createBattleRole(heros[i], tid, i); errdata != nil {
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return
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}
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// if buff != nil {
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// if conf, err := this.module.configure.GetHeroConfig(heros[i].HeroID); err == nil {
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// if buff.CampRestriction == conf.Race && buff.OccupationalRestrictions == conf.Job && conf.Star >= buff.StarLimit {
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// record.Redflist[0].Team[i].PandaBuff = buff.Buffid
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// }
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// }
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// }
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} else {
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record.Redflist[0].Team[i] = nil
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}
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@ -327,17 +268,31 @@ func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBCon
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// }
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}
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}
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if ok := this.checkBattlereadyCapskill(req.Format.Leadpos, heros); !ok {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_BattleCapskillCheckFailed,
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Title: pb.ErrorCode_BattleCapskillCheckFailed.ToString(),
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if conf.DefaultHero != 0 {
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if captain, masters, errdata = this.createMasterRoles(100, 0, conf.DefaultHero); errdata != nil {
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return
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}
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record.Redflist[0].Systeam = masters
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if record.Redflist[0].Leadpos == -1 && captain != -1 {
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record.Redflist[0].Leadpos = captain
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}
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return
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}
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var (
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captain int32
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masters []*pb.BattleRole
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)
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if conf.AssistTeam != 0 {
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if captain, masters, errdata = this.createMasterRoles(100, 0, conf.AssistTeam); errdata != nil {
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return
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}
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record.Redflist[0].Backupteam = masters
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}
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//队长级 弃用
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// if ok := this.checkBattlereadyCapskill(req.Format.Leadpos, heros); !ok {
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// errdata = &pb.ErrorData{
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// Code: pb.ErrorCode_BattleCapskillCheckFailed,
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// Title: pb.ErrorCode_BattleCapskillCheckFailed.ToString(),
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// }
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// return
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// }
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for i, v := range req.Mformat {
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if captain, masters, errdata = this.createMasterRoles(200, i, v); errdata != nil {
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return
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@ -351,7 +306,7 @@ func (this *modelBattleComp) createpve(session comm.IUserSession, conn *db.DBCon
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}
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// 创建pve 战斗记录
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func (this *modelBattleComp) createpvb(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVBReq) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
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func (this *modelBattleComp) createpvb(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVBReq, conf *cfg.GameBattleReadyData) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
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var (
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// buff *cfg.GamePandamasBuffData
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)
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@ -468,7 +423,7 @@ func (this *modelBattleComp) createpvb(session comm.IUserSession, conn *db.DBCon
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}
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// 创建pvp 战斗请求
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func (this *modelBattleComp) createpvp(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVPReq) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
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func (this *modelBattleComp) createpvp(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattlePVPReq, conf *cfg.GameBattleReadyData) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
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record = &pb.DBBattleRecord{
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Id: primitive.NewObjectID().Hex(),
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Title: req.Title,
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@ -529,7 +484,7 @@ func (this *modelBattleComp) createpvp(session comm.IUserSession, conn *db.DBCon
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}
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// 创建pvp 战斗请求
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func (this *modelBattleComp) creatertpvp(redmodel, bluemodel *db.DBModel, btype pb.BattleType, req *pb.BattleRTPVPReq) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
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func (this *modelBattleComp) creatertpvp(redmodel, bluemodel *db.DBModel, btype pb.BattleType, req *pb.BattleRTPVPReq, conf *cfg.GameBattleReadyData) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
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record = &pb.DBBattleRecord{
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Id: primitive.NewObjectID().Hex(),
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Title: req.Title,
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@ -609,7 +564,7 @@ func (this *modelBattleComp) creatertpvp(redmodel, bluemodel *db.DBModel, btype
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}
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// 创建pve 战斗记录
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func (this *modelBattleComp) createlpve(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattleLPVEReq) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
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func (this *modelBattleComp) createlpve(session comm.IUserSession, conn *db.DBConn, btype pb.BattleType, req *pb.BattleLPVEReq, conf *cfg.GameBattleReadyData) (record *pb.DBBattleRecord, errdata *pb.ErrorData) {
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var (
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heros []*pb.DBHero = make([]*pb.DBHero, 5)
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// buff *cfg.GamePandamasBuffData
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@ -8,6 +8,7 @@ import (
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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"go_dreamfactory/sys/db"
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"time"
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)
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@ -96,6 +97,7 @@ func (this *Battle) QueryBattleRecord(oid string) (errdata *pb.ErrorData, record
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// 创建pve战斗
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func (this *Battle) CreateEveBattle(session comm.IUserSession, req *pb.BattleEVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var (
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conf *cfg.GameBattleReadyData
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conn *db.DBConn
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err error
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)
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@ -114,7 +116,16 @@ func (this *Battle) CreateEveBattle(session comm.IUserSession, req *pb.BattleEVE
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return
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}
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if record, errdata = this.modelBattle.createeve(session, conn, pb.BattleType_eve, req); errdata != nil {
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if conf, err = this.configure.GetBattleReady(req.Rulesid); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Message: err.Error(),
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}
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return
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}
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if record, errdata = this.modelBattle.createeve(session, conn, pb.BattleType_eve, req, conf); errdata != nil {
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return
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}
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return
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@ -123,6 +134,7 @@ func (this *Battle) CreateEveBattle(session comm.IUserSession, req *pb.BattleEVE
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// 创建pve战斗
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func (this *Battle) CreatePveBattle(session comm.IUserSession, req *pb.BattlePVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var (
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conf *cfg.GameBattleReadyData
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conn *db.DBConn
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err error
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)
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@ -140,6 +152,14 @@ func (this *Battle) CreatePveBattle(session comm.IUserSession, req *pb.BattlePVE
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this.Errorf("session:%v err:", session, err)
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return
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}
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if conf, err = this.configure.GetBattleReady(req.Rulesid); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Message: err.Error(),
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}
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return
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}
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if req.Format == nil || req.Format.Format == nil || len(req.Format.Format) != 5 {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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@ -157,13 +177,12 @@ func (this *Battle) CreatePveBattle(session comm.IUserSession, req *pb.BattlePVE
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for _, v := range req.Format.Friendformat {
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if v != "" {
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flag = true
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// this.ModuleBuried.SendToRtask(session, comm.Rtype108, 1)
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go this.ModuleBuried.TriggerBuried(session.Clone(), comm.GetBuriedParam(comm.Rtype108, 1))
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break
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}
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}
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if record, errdata = this.modelBattle.createpve(session, conn, pb.BattleType_pve, req); errdata != nil {
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if record, errdata = this.modelBattle.createpve(session, conn, pb.BattleType_pve, req, conf); errdata != nil {
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return
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}
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if flag {
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@ -175,6 +194,7 @@ func (this *Battle) CreatePveBattle(session comm.IUserSession, req *pb.BattlePVE
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// 创建pve战斗
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func (this *Battle) CreatePvbBattle(session comm.IUserSession, req *pb.BattlePVBReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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var (
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conf *cfg.GameBattleReadyData
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conn *db.DBConn
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err error
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)
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@ -199,7 +219,15 @@ func (this *Battle) CreatePvbBattle(session comm.IUserSession, req *pb.BattlePVB
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}
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return
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}
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if record, errdata = this.modelBattle.createpvb(session, conn, pb.BattleType_pvb, req); errdata != nil {
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if conf, err = this.configure.GetBattleReady(req.Rulesid); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Message: err.Error(),
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}
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return
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}
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if record, errdata = this.modelBattle.createpvb(session, conn, pb.BattleType_pvb, req, conf); errdata != nil {
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return
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}
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return
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@ -208,6 +236,7 @@ func (this *Battle) CreatePvbBattle(session comm.IUserSession, req *pb.BattlePVB
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// 创建pve战斗
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func (this *Battle) CreatePvpBattle(session comm.IUserSession, req *pb.BattlePVPReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
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||||
var (
|
||||
conf *cfg.GameBattleReadyData
|
||||
conn *db.DBConn
|
||||
err error
|
||||
)
|
||||
@ -225,7 +254,15 @@ func (this *Battle) CreatePvpBattle(session comm.IUserSession, req *pb.BattlePVP
|
||||
this.Errorf("session:%v err:", session, err)
|
||||
return
|
||||
}
|
||||
if record, errdata = this.modelBattle.createpvp(session, conn, pb.BattleType_pvp, req); errdata != nil {
|
||||
if conf, err = this.configure.GetBattleReady(req.Rulesid); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ConfigNoFound,
|
||||
Title: pb.ErrorCode_ConfigNoFound.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
if record, errdata = this.modelBattle.createpvp(session, conn, pb.BattleType_pvp, req, conf); errdata != nil {
|
||||
return
|
||||
}
|
||||
return
|
||||
@ -234,6 +271,7 @@ func (this *Battle) CreatePvpBattle(session comm.IUserSession, req *pb.BattlePVP
|
||||
// 只有跨服环境下才可使用
|
||||
func (this *Battle) CreateRtPvpBattle(req *pb.BattleRTPVPReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
|
||||
var (
|
||||
conf *cfg.GameBattleReadyData
|
||||
redmodel *db.DBModel
|
||||
bluemodel *db.DBModel
|
||||
err error
|
||||
@ -261,7 +299,15 @@ func (this *Battle) CreateRtPvpBattle(req *pb.BattleRTPVPReq) (errdata *pb.Error
|
||||
}
|
||||
return
|
||||
}
|
||||
if record, errdata = this.modelBattle.creatertpvp(redmodel, bluemodel, pb.BattleType_rtpvp, req); errdata != nil {
|
||||
if conf, err = this.configure.GetBattleReady(req.Rulesid); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ConfigNoFound,
|
||||
Title: pb.ErrorCode_ConfigNoFound.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
if record, errdata = this.modelBattle.creatertpvp(redmodel, bluemodel, pb.BattleType_rtpvp, req, conf); errdata != nil {
|
||||
return
|
||||
}
|
||||
return
|
||||
@ -270,6 +316,7 @@ func (this *Battle) CreateRtPvpBattle(req *pb.BattleRTPVPReq) (errdata *pb.Error
|
||||
// 创建连续战斗
|
||||
func (this *Battle) CreateLPVEBattle(session comm.IUserSession, req *pb.BattleLPVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
|
||||
var (
|
||||
conf *cfg.GameBattleReadyData
|
||||
conn *db.DBConn
|
||||
err error
|
||||
)
|
||||
@ -309,8 +356,15 @@ func (this *Battle) CreateLPVEBattle(session comm.IUserSession, req *pb.BattleLP
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if record, errdata = this.modelBattle.createlpve(session, conn, pb.BattleType_lpev, req); errdata != nil {
|
||||
if conf, err = this.configure.GetBattleReady(req.Rulesid); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ConfigNoFound,
|
||||
Title: pb.ErrorCode_ConfigNoFound.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
if record, errdata = this.modelBattle.createlpve(session, conn, pb.BattleType_lpev, req, conf); errdata != nil {
|
||||
return
|
||||
}
|
||||
if flag {
|
||||
@ -474,6 +528,7 @@ func (this *Battle) CheckBattleReport(session comm.IUserSession, report *pb.Batt
|
||||
// 创建石阵秘境战斗
|
||||
func (this *Battle) CreateStoneBattle(session comm.IUserSession, req *pb.BattlePVEReq) (errdata *pb.ErrorData, record *pb.DBBattleRecord) {
|
||||
var (
|
||||
conf *cfg.GameBattleReadyData
|
||||
conn *db.DBConn
|
||||
err error
|
||||
)
|
||||
@ -504,6 +559,14 @@ func (this *Battle) CreateStoneBattle(session comm.IUserSession, req *pb.BattleP
|
||||
Title: pb.ErrorCode_ReqParameterError.ToString(),
|
||||
}
|
||||
}
|
||||
if conf, err = this.configure.GetBattleReady(req.Rulesid); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ConfigNoFound,
|
||||
Title: pb.ErrorCode_ConfigNoFound.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
var flag bool
|
||||
for _, v := range req.Format.Friendformat {
|
||||
if v != "" {
|
||||
@ -514,7 +577,7 @@ func (this *Battle) CreateStoneBattle(session comm.IUserSession, req *pb.BattleP
|
||||
}
|
||||
}
|
||||
|
||||
if record, errdata = this.modelBattle.createpve(session, conn, pb.BattleType_pve, req); errdata != nil {
|
||||
if record, errdata = this.modelBattle.createpve(session, conn, pb.BattleType_pve, req, conf); errdata != nil {
|
||||
return
|
||||
}
|
||||
if flag {
|
||||
|
Loading…
Reference in New Issue
Block a user