Merge branch 'meixiongfeng' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
94a685b38a
@ -70,13 +70,16 @@ func (this *apiComp) Fusion(session comm.IUserSession, req *pb.HeroFusionReq) (c
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}
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ChangeList = append(ChangeList, _costMaphero[k])
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}
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// 获得新卡
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newHero, err := this.module.modelHero.createHeroOverlying(session.GetUserId(), conf.Hero, 1)
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if err == nil {
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session.SendMsg(string(this.module.GetType()), HeroFusionResp, &pb.HeroFusionResp{Heroid: conf.Hero})
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ChangeList = append(ChangeList, newHero)
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session.SendMsg(string(this.module.GetType()), "change", &pb.HeroChangePush{List: ChangeList})
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} else {
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this.module.Errorf("err:%v,create hero:%s,uid,%ss", err, conf.Hero, session.GetUserId())
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code = pb.ErrorCode_HeroCreate // 创建新英雄失败
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}
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session.SendMsg(string(this.module.GetType()), "change", &pb.HeroChangePush{List: ChangeList})
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session.SendMsg(string(this.module.GetType()), HeroFusionResp, &pb.HeroFusionResp{Heroid: conf.Hero})
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return
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}
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@ -1,6 +1,7 @@
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package hero
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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@ -13,8 +14,14 @@ func (this *apiComp) TalentListCheck(session comm.IUserSession, req *pb.HeroTale
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}
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func (this *apiComp) TalentList(session comm.IUserSession, req *pb.HeroTalentListReq) (code pb.ErrorCode, data proto.Message) {
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var (
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err error
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)
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rsp := &pb.HeroTalentListResp{}
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rsp.Telnet, _ = this.module.modelTalent.GetHerotalent(session.GetUserId())
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if rsp.Telnet, err = this.module.modelTalent.GetHerotalent(session.GetUserId()); err != nil {
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fmt.Printf("GetHerotalenterr: %v\n", err)
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code = pb.ErrorCode_DBError
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}
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session.SendMsg(string(this.module.GetType()), HeroTalentListResp, rsp)
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return
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}
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@ -38,7 +38,7 @@ func (this *configureComp) GetPrivilegeCard(id string) (configure *cfg.GamePrivi
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return
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} else {
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if configure, ok = v.(*cfg.GamePrivilegeCard).GetDataMap()[id]; !ok {
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err = fmt.Errorf("GamePrivilegeCardData not found:%d ", id)
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err = fmt.Errorf("GamePrivilegeCardData not found:%s ", id)
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this.module.Errorf("err:%v", err)
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return
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}
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@ -165,7 +165,6 @@ func (this *SeasonPagoda) TimerSeasonOver() {
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func (this *SeasonPagoda) TimerSeasonStar() {
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this.module.Debugf("TimerSeasonStar:%d", configure.Now().Unix())
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//star := configure.Now()
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if !db.IsCross() { // 删除本服的赛季塔数据
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conn, err := db.Cross() // 获取跨服的链接对象
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if err == nil {
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@ -186,7 +186,7 @@ func (this *Troll) SellAllItem(uid string, troll *pb.DBTrollTrain, price map[int
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troll.Price = make(map[int32]int32, 0) // 原来的价格也清除
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troll.GridNum = 0 // 清空格子
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// 写统计
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if gold > 0 {
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if gold != 0 {
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this.record.AddTrollRecord(uid, gold, tarinPos)
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}
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@ -279,7 +279,7 @@ func (this *DBModel) ChangeList(uid string, _id string, data map[string]interfac
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if option.IsMgoLog {
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if uid == "" {
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err = this.UpdateModelLogs(this.TableName, uid, bson.M{"_id": _id}, data)
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}else{
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} else {
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err = this.UpdateModelLogs(this.TableName, uid, bson.M{"_id": _id, "uid": uid}, data)
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}
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}
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