diff --git a/bin/json/game_battleready.json b/bin/json/game_battleready.json
index ad4babbd0..442a33030 100644
--- a/bin/json/game_battleready.json
+++ b/bin/json/game_battleready.json
@@ -108,5 +108,15 @@
"LockSlots": [],
"AssistTeam": 0,
"CanFriendHelp": 0
+ },
+ {
+ "id": 111,
+ "PlayType": "pvp",
+ "HeroCount": 5,
+ "DefaultHero": 0,
+ "DisableHero": [],
+ "LockSlots": [],
+ "AssistTeam": 0,
+ "CanFriendHelp": 0
}
]
\ No newline at end of file
diff --git a/bin/json/game_extservers.json b/bin/json/game_extservers.json
index 0a8093432..9bdd18a84 100644
--- a/bin/json/game_extservers.json
+++ b/bin/json/game_extservers.json
@@ -48,5 +48,15 @@
"ips": "10.0.0.85:7891",
"debug": true,
"sid": "dfmxf"
+ },
+ {
+ "index": 6,
+ "name": {
+ "key": "debug_server_04",
+ "text": "hjl"
+ },
+ "ips": "10.0.0.208:7891",
+ "debug": true,
+ "sid": "dfjl"
}
]
\ No newline at end of file
diff --git a/bin/json/game_model.json b/bin/json/game_model.json
index bcfb1eb96..2f68152d9 100644
--- a/bin/json/game_model.json
+++ b/bin/json/game_model.json
@@ -2601,9 +2601,9 @@
},
{
"id": "55006",
- "preson": "11020",
- "presonshow": "11020_exhibition",
- "presonstory": "11020",
+ "preson": "11021",
+ "presonshow": "11021_exhibition",
+ "presonstory": "11021",
"presondraw": "",
"height": 1,
"weight": 1,
diff --git a/bin/json/game_msgdistrib.json b/bin/json/game_msgdistrib.json
index 494ce155d..8f4a883ee 100644
--- a/bin/json/game_msgdistrib.json
+++ b/bin/json/game_msgdistrib.json
@@ -100,11 +100,5 @@
"open": true,
"routrules": "~/worker",
"describe": "附魔副本排行榜数据"
- },
- {
- "msgid": "pvp",
- "open": true,
- "routrules": "~/worker",
- "describe": "同步竞技场"
}
]
\ No newline at end of file
diff --git a/bin/json/game_newsmithy.json b/bin/json/game_newsmithy.json
new file mode 100644
index 000000000..8f8a6a1f5
--- /dev/null
+++ b/bin/json/game_newsmithy.json
@@ -0,0 +1,1068 @@
+[
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+ "type": 1,
+ "consume": [
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+ "t": "10301",
+ "n": 3
+ }
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+ "temperature": 50,
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+ "t": "20201",
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+ "qDrop": 0
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+ "quality": {
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+ "t": "20201",
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+ },
+ "nDrop": 0,
+ "qDrop": 0
+ },
+ {
+ "id": 74,
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+ "type": 3,
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+ "quality": {
+ "a": "item",
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+ },
+ "nDrop": 0,
+ "qDrop": 0
+ },
+ {
+ "id": 75,
+ "item_id": 0,
+ "type": 3,
+ "consume": [],
+ "temperature": 0,
+ "quality": {
+ "a": "item",
+ "t": "20201",
+ "n": 76
+ },
+ "nDrop": 0,
+ "qDrop": 0
+ }
+]
\ No newline at end of file
diff --git a/bin/json/game_pandsmasexp.json b/bin/json/game_pandsmasexp.json
new file mode 100644
index 000000000..6be4649f3
--- /dev/null
+++ b/bin/json/game_pandsmasexp.json
@@ -0,0 +1,1006 @@
+[
+ {
+ "id": 110,
+ "bossid": 1,
+ "name": {
+ "key": "viking_boss_1001",
+ "text": "火焰泰坦"
+ },
+ "ReadyID": 104,
+ "difficulty": 1,
+ "BattleReadyID": 104,
+ "captionrecommend": [
+ 25001,
+ 25004,
+ 34006,
+ 35001,
+ 35002
+ ],
+ "firstprize": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 100
+ }
+ ],
+ "dropshow": [
+ {
+ "a": "equi",
+ "t": "10110",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10111",
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+ },
+ {
+ "a": "equi",
+ "t": "10112",
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+ },
+ {
+ "a": "equi",
+ "t": "10113",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11114",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11115",
+ "n": 1
+ }
+ ],
+ "drop": 1001,
+ "scene": "",
+ "bossmodel": 11009,
+ "boss_skill": 51004,
+ "boss": [
+ 301011
+ ],
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+ {
+ "a": "item",
+ "t": "100100",
+ "n": 6
+ }
+ ],
+ "ps_mg": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 5
+ }
+ ]
+ },
+ {
+ "id": 120,
+ "bossid": 1,
+ "name": {
+ "key": "viking_boss_1001",
+ "text": "火焰泰坦"
+ },
+ "ReadyID": 104,
+ "difficulty": 2,
+ "BattleReadyID": 104,
+ "captionrecommend": [
+ 25001,
+ 25004,
+ 34006,
+ 35001,
+ 35002
+ ],
+ "firstprize": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 100
+ }
+ ],
+ "dropshow": [
+ {
+ "a": "equi",
+ "t": "10120",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10121",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10122",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10113",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11114",
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+ },
+ {
+ "a": "equi",
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+ "n": 1
+ }
+ ],
+ "drop": 1002,
+ "scene": "",
+ "bossmodel": 11009,
+ "boss_skill": 51004,
+ "boss": [
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+ ],
+ "ps_consume": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 7
+ }
+ ],
+ "ps_mg": [
+ {
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+ "t": "100100",
+ "n": 6
+ }
+ ]
+ },
+ {
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+ "bossid": 1,
+ "name": {
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+ "text": "火焰泰坦"
+ },
+ "ReadyID": 104,
+ "difficulty": 3,
+ "BattleReadyID": 104,
+ "captionrecommend": [
+ 25001,
+ 25004,
+ 34006,
+ 35001,
+ 35002
+ ],
+ "firstprize": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 100
+ }
+ ],
+ "dropshow": [
+ {
+ "a": "equi",
+ "t": "10120",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10121",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10122",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10123",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11124",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11125",
+ "n": 1
+ }
+ ],
+ "drop": 1003,
+ "scene": "",
+ "bossmodel": 11009,
+ "boss_skill": 51004,
+ "boss": [
+ 301017
+ ],
+ "ps_consume": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 8
+ }
+ ],
+ "ps_mg": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 7
+ }
+ ]
+ },
+ {
+ "id": 140,
+ "bossid": 1,
+ "name": {
+ "key": "viking_boss_1001",
+ "text": "火焰泰坦"
+ },
+ "ReadyID": 104,
+ "difficulty": 4,
+ "BattleReadyID": 104,
+ "captionrecommend": [
+ 25001,
+ 25004,
+ 34006,
+ 35001,
+ 35002
+ ],
+ "firstprize": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 100
+ }
+ ],
+ "dropshow": [
+ {
+ "a": "equi",
+ "t": "10130",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10131",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10132",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10123",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11124",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11125",
+ "n": 1
+ }
+ ],
+ "drop": 1004,
+ "scene": "",
+ "bossmodel": 11009,
+ "boss_skill": 51004,
+ "boss": [
+ 301020
+ ],
+ "ps_consume": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 9
+ }
+ ],
+ "ps_mg": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 8
+ }
+ ]
+ },
+ {
+ "id": 210,
+ "bossid": 2,
+ "name": {
+ "key": "viking_boss_1002",
+ "text": "冰之泰坦"
+ },
+ "ReadyID": 104,
+ "difficulty": 1,
+ "BattleReadyID": 104,
+ "captionrecommend": [
+ 25001,
+ 25004,
+ 34006,
+ 35001,
+ 35002
+ ],
+ "firstprize": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 100
+ }
+ ],
+ "dropshow": [
+ {
+ "a": "equi",
+ "t": "10110",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10111",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10112",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10113",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11114",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11115",
+ "n": 1
+ }
+ ],
+ "drop": 1011,
+ "scene": "",
+ "bossmodel": 11003,
+ "boss_skill": 51004,
+ "boss": [
+ 302011
+ ],
+ "ps_consume": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 6
+ }
+ ],
+ "ps_mg": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 5
+ }
+ ]
+ },
+ {
+ "id": 220,
+ "bossid": 2,
+ "name": {
+ "key": "viking_boss_1002",
+ "text": "冰之泰坦"
+ },
+ "ReadyID": 104,
+ "difficulty": 2,
+ "BattleReadyID": 104,
+ "captionrecommend": [
+ 25001,
+ 25004,
+ 34006,
+ 35001,
+ 35002
+ ],
+ "firstprize": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 100
+ }
+ ],
+ "dropshow": [
+ {
+ "a": "equi",
+ "t": "10120",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10121",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10122",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10113",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11114",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11115",
+ "n": 1
+ }
+ ],
+ "drop": 1012,
+ "scene": "",
+ "bossmodel": 11003,
+ "boss_skill": 51004,
+ "boss": [
+ 302014
+ ],
+ "ps_consume": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 7
+ }
+ ],
+ "ps_mg": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 6
+ }
+ ]
+ },
+ {
+ "id": 230,
+ "bossid": 2,
+ "name": {
+ "key": "viking_boss_1002",
+ "text": "冰之泰坦"
+ },
+ "ReadyID": 104,
+ "difficulty": 3,
+ "BattleReadyID": 104,
+ "captionrecommend": [
+ 25001,
+ 25004,
+ 34006,
+ 35001,
+ 35002
+ ],
+ "firstprize": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 100
+ }
+ ],
+ "dropshow": [
+ {
+ "a": "equi",
+ "t": "10120",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10121",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10122",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10123",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11124",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11125",
+ "n": 1
+ }
+ ],
+ "drop": 1013,
+ "scene": "",
+ "bossmodel": 11003,
+ "boss_skill": 51004,
+ "boss": [
+ 302017
+ ],
+ "ps_consume": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 8
+ }
+ ],
+ "ps_mg": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 7
+ }
+ ]
+ },
+ {
+ "id": 240,
+ "bossid": 2,
+ "name": {
+ "key": "viking_boss_1002",
+ "text": "冰之泰坦"
+ },
+ "ReadyID": 104,
+ "difficulty": 4,
+ "BattleReadyID": 104,
+ "captionrecommend": [
+ 25001,
+ 25004,
+ 34006,
+ 35001,
+ 35002
+ ],
+ "firstprize": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 100
+ }
+ ],
+ "dropshow": [
+ {
+ "a": "equi",
+ "t": "10130",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10131",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10132",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10123",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11124",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11125",
+ "n": 1
+ }
+ ],
+ "drop": 1014,
+ "scene": "",
+ "bossmodel": 11003,
+ "boss_skill": 51004,
+ "boss": [
+ 302020
+ ],
+ "ps_consume": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 9
+ }
+ ],
+ "ps_mg": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 8
+ }
+ ]
+ },
+ {
+ "id": 310,
+ "bossid": 3,
+ "name": {
+ "key": "viking_boss_1003",
+ "text": "森林泰坦"
+ },
+ "ReadyID": 104,
+ "difficulty": 1,
+ "BattleReadyID": 104,
+ "captionrecommend": [
+ 25001,
+ 25004,
+ 34006,
+ 35001,
+ 35002
+ ],
+ "firstprize": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 100
+ }
+ ],
+ "dropshow": [
+ {
+ "a": "equi",
+ "t": "10110",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10111",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10112",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10113",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11114",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11115",
+ "n": 1
+ }
+ ],
+ "drop": 1021,
+ "scene": "",
+ "bossmodel": 11018,
+ "boss_skill": 51004,
+ "boss": [
+ 303011
+ ],
+ "ps_consume": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 6
+ }
+ ],
+ "ps_mg": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 5
+ }
+ ]
+ },
+ {
+ "id": 320,
+ "bossid": 3,
+ "name": {
+ "key": "viking_boss_1003",
+ "text": "森林泰坦"
+ },
+ "ReadyID": 104,
+ "difficulty": 2,
+ "BattleReadyID": 104,
+ "captionrecommend": [
+ 25001,
+ 25004,
+ 34006,
+ 35001,
+ 35002
+ ],
+ "firstprize": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 100
+ }
+ ],
+ "dropshow": [
+ {
+ "a": "equi",
+ "t": "10120",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10121",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10122",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10113",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11114",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11115",
+ "n": 1
+ }
+ ],
+ "drop": 1022,
+ "scene": "",
+ "bossmodel": 11018,
+ "boss_skill": 51004,
+ "boss": [
+ 303014
+ ],
+ "ps_consume": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 7
+ }
+ ],
+ "ps_mg": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 6
+ }
+ ]
+ },
+ {
+ "id": 330,
+ "bossid": 3,
+ "name": {
+ "key": "viking_boss_1003",
+ "text": "森林泰坦"
+ },
+ "ReadyID": 104,
+ "difficulty": 3,
+ "BattleReadyID": 104,
+ "captionrecommend": [
+ 25001,
+ 25004,
+ 34006,
+ 35001,
+ 35002
+ ],
+ "firstprize": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 100
+ }
+ ],
+ "dropshow": [
+ {
+ "a": "equi",
+ "t": "10120",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10121",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10122",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10123",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11124",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11125",
+ "n": 1
+ }
+ ],
+ "drop": 1023,
+ "scene": "",
+ "bossmodel": 11018,
+ "boss_skill": 51004,
+ "boss": [
+ 303017
+ ],
+ "ps_consume": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 8
+ }
+ ],
+ "ps_mg": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 7
+ }
+ ]
+ },
+ {
+ "id": 340,
+ "bossid": 3,
+ "name": {
+ "key": "viking_boss_1003",
+ "text": "森林泰坦"
+ },
+ "ReadyID": 104,
+ "difficulty": 4,
+ "BattleReadyID": 104,
+ "captionrecommend": [
+ 25001,
+ 25004,
+ 34006,
+ 35001,
+ 35002
+ ],
+ "firstprize": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 100
+ }
+ ],
+ "dropshow": [
+ {
+ "a": "equi",
+ "t": "10130",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10131",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10132",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "10123",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11124",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "11125",
+ "n": 1
+ }
+ ],
+ "drop": 1024,
+ "scene": "",
+ "bossmodel": 11018,
+ "boss_skill": 51004,
+ "boss": [
+ 303020
+ ],
+ "ps_consume": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 9
+ }
+ ],
+ "ps_mg": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 8
+ }
+ ]
+ },
+ {
+ "id": 410,
+ "bossid": 11,
+ "name": {
+ "key": "viking_boss_1001",
+ "text": "武器BOSS"
+ },
+ "ReadyID": 104,
+ "difficulty": 1,
+ "BattleReadyID": 104,
+ "captionrecommend": [
+ 25001,
+ 25004,
+ 34006,
+ 35001,
+ 35002
+ ],
+ "firstprize": [
+ {
+ "a": "attr",
+ "t": "diamond",
+ "n": 100
+ }
+ ],
+ "dropshow": [
+ {
+ "a": "equi",
+ "t": "20010",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "20011",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "20012",
+ "n": 1
+ },
+ {
+ "a": "equi",
+ "t": "20013",
+ "n": 1
+ }
+ ],
+ "drop": 1001,
+ "scene": "",
+ "bossmodel": 11009,
+ "boss_skill": 51004,
+ "boss": [
+ 301011
+ ],
+ "ps_consume": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 6
+ }
+ ],
+ "ps_mg": [
+ {
+ "a": "item",
+ "t": "100100",
+ "n": 5
+ }
+ ]
+ }
+]
\ No newline at end of file
diff --git a/bin/json/game_privilege.json b/bin/json/game_privilege.json
index b26e55b3e..167133f88 100644
--- a/bin/json/game_privilege.json
+++ b/bin/json/game_privilege.json
@@ -4,7 +4,7 @@
"privilege_type": 1,
"privilege_DescribeFront": {
"key": "privilege_10101",
- "text": "每日获得"
+ "text": "购买后获得"
},
"privilege_DescribeAfter": {
"key": "PrivilegeAfter_10101",
@@ -43,7 +43,7 @@
"privilege_type": 1,
"privilege_DescribeFront": {
"key": "privilege_10201",
- "text": "每日获得"
+ "text": "每日免费刷新商店"
},
"privilege_DescribeAfter": {
"key": "PrivilegeAfter_10201",
@@ -56,11 +56,11 @@
"privilege_type": 2,
"privilege_DescribeFront": {
"key": "privilege_10202",
- "text": "金币商店每日"
+ "text": "每日获得"
},
"privilege_DescribeAfter": {
"key": "PrivilegeAfter_10202",
- "text": "免费刷新次数+1"
+ "text": "免费刷新次数+2"
},
"privilege_parameter": 1
},
@@ -69,11 +69,11 @@
"privilege_type": 7,
"privilege_DescribeFront": {
"key": "privilege_10203",
- "text": "巨怪商队"
+ "text": "每周获得"
},
"privilege_DescribeAfter": {
"key": "PrivilegeAfter_10203",
- "text": "背包容量+1"
+ "text": "背包容量+2"
},
"privilege_parameter": 1
},
diff --git a/bin/json/game_smithyproficiency.json b/bin/json/game_smithyproficiency.json
new file mode 100644
index 000000000..8f26b84f8
--- /dev/null
+++ b/bin/json/game_smithyproficiency.json
@@ -0,0 +1,376 @@
+[
+ {
+ "id": 1,
+ "proficiency": 20,
+ "reelId": 1,
+ "proficiency_lv": 1,
+ "title_text": {
+ "key": "1",
+ "text": "lv.{0}:熟练度{1}"
+ },
+ "content_text": {
+ "key": "1",
+ "text": "炉温消耗-{0}%"
+ },
+ "type": 1,
+ "value1": 100,
+ "value2": 0
+ },
+ {
+ "id": 2,
+ "proficiency": 40,
+ "reelId": 1,
+ "proficiency_lv": 2,
+ "title_text": {
+ "key": "1",
+ "text": "lv.{0}:熟练度{1}"
+ },
+ "content_text": {
+ "key": "2",
+ "text": "材料消耗减少"
+ },
+ "type": 2,
+ "value1": 10001,
+ "value2": -275
+ },
+ {
+ "id": 3,
+ "proficiency": 60,
+ "reelId": 1,
+ "proficiency_lv": 3,
+ "title_text": {
+ "key": "1",
+ "text": "lv.{0}:熟练度{1}"
+ },
+ "content_text": {
+ "key": "3",
+ "text": "解锁图纸【紫金雷神锤】"
+ },
+ "type": 3,
+ "value1": 2,
+ "value2": 0
+ },
+ {
+ "id": 4,
+ "proficiency": 80,
+ "reelId": 1,
+ "proficiency_lv": 4,
+ "title_text": {
+ "key": "1",
+ "text": "lv.{0}:熟练度{1}"
+ },
+ "content_text": {
+ "key": "4",
+ "text": "解锁套装"
+ },
+ "type": 4,
+ "value1": 5,
+ "value2": 0
+ },
+ {
+ "id": 5,
+ "proficiency": 100,
+ "reelId": 1,
+ "proficiency_lv": 5,
+ "title_text": {
+ "key": "1",
+ "text": "lv.{0}:熟练度{1}"
+ },
+ "content_text": {
+ "key": "5",
+ "text": "{0}级装备售价提高{1}%"
+ },
+ "type": 5,
+ "value1": 1,
+ "value2": 10
+ },
+ {
+ "id": 6,
+ "proficiency": 120,
+ "reelId": 0,
+ "proficiency_lv": 0,
+ "title_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "",
+ "text": ""
+ },
+ "type": 1,
+ "value1": 0,
+ "value2": 0
+ },
+ {
+ "id": 7,
+ "proficiency": 140,
+ "reelId": 0,
+ "proficiency_lv": 0,
+ "title_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "",
+ "text": ""
+ },
+ "type": 0,
+ "value1": 0,
+ "value2": 0
+ },
+ {
+ "id": 8,
+ "proficiency": 160,
+ "reelId": 0,
+ "proficiency_lv": 0,
+ "title_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "",
+ "text": ""
+ },
+ "type": 0,
+ "value1": 0,
+ "value2": 0
+ },
+ {
+ "id": 9,
+ "proficiency": 180,
+ "reelId": 0,
+ "proficiency_lv": 0,
+ "title_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "",
+ "text": ""
+ },
+ "type": 0,
+ "value1": 0,
+ "value2": 0
+ },
+ {
+ "id": 10,
+ "proficiency": 200,
+ "reelId": 0,
+ "proficiency_lv": 0,
+ "title_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "",
+ "text": ""
+ },
+ "type": 0,
+ "value1": 0,
+ "value2": 0
+ },
+ {
+ "id": 11,
+ "proficiency": 220,
+ "reelId": 0,
+ "proficiency_lv": 0,
+ "title_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "",
+ "text": ""
+ },
+ "type": 0,
+ "value1": 0,
+ "value2": 0
+ },
+ {
+ "id": 12,
+ "proficiency": 240,
+ "reelId": 0,
+ "proficiency_lv": 0,
+ "title_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "",
+ "text": ""
+ },
+ "type": 0,
+ "value1": 0,
+ "value2": 0
+ },
+ {
+ "id": 13,
+ "proficiency": 260,
+ "reelId": 0,
+ "proficiency_lv": 0,
+ "title_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "",
+ "text": ""
+ },
+ "type": 0,
+ "value1": 0,
+ "value2": 0
+ },
+ {
+ "id": 14,
+ "proficiency": 280,
+ "reelId": 0,
+ "proficiency_lv": 0,
+ "title_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "",
+ "text": ""
+ },
+ "type": 0,
+ "value1": 0,
+ "value2": 0
+ },
+ {
+ "id": 15,
+ "proficiency": 300,
+ "reelId": 0,
+ "proficiency_lv": 0,
+ "title_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "",
+ "text": ""
+ },
+ "type": 0,
+ "value1": 0,
+ "value2": 0
+ },
+ {
+ "id": 16,
+ "proficiency": 0,
+ "reelId": 0,
+ "proficiency_lv": 0,
+ "title_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "",
+ "text": ""
+ },
+ "type": 0,
+ "value1": 0,
+ "value2": 0
+ },
+ {
+ "id": 17,
+ "proficiency": 0,
+ "reelId": 0,
+ "proficiency_lv": 0,
+ "title_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "",
+ "text": ""
+ },
+ "type": 0,
+ "value1": 0,
+ "value2": 0
+ },
+ {
+ "id": 18,
+ "proficiency": 0,
+ "reelId": 0,
+ "proficiency_lv": 0,
+ "title_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "",
+ "text": ""
+ },
+ "type": 0,
+ "value1": 0,
+ "value2": 0
+ },
+ {
+ "id": 19,
+ "proficiency": 0,
+ "reelId": 0,
+ "proficiency_lv": 0,
+ "title_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "",
+ "text": ""
+ },
+ "type": 0,
+ "value1": 0,
+ "value2": 0
+ },
+ {
+ "id": 20,
+ "proficiency": 0,
+ "reelId": 0,
+ "proficiency_lv": 0,
+ "title_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "",
+ "text": ""
+ },
+ "type": 0,
+ "value1": 0,
+ "value2": 0
+ },
+ {
+ "id": 21,
+ "proficiency": 0,
+ "reelId": 0,
+ "proficiency_lv": 0,
+ "title_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "",
+ "text": ""
+ },
+ "type": 0,
+ "value1": 0,
+ "value2": 0
+ },
+ {
+ "id": 22,
+ "proficiency": 0,
+ "reelId": 0,
+ "proficiency_lv": 0,
+ "title_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "",
+ "text": ""
+ },
+ "type": 0,
+ "value1": 0,
+ "value2": 0
+ }
+]
\ No newline at end of file
diff --git a/bin/json/game_smithystovev1.json b/bin/json/game_smithystovev1.json
new file mode 100644
index 000000000..248b61975
--- /dev/null
+++ b/bin/json/game_smithystovev1.json
@@ -0,0 +1,262 @@
+[
+ {
+ "star": 1,
+ "max_temperature": 2000,
+ "temperature_recovery": 60,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "title_text": {
+ "key": "1",
+ "text": "冶炼炉lv.1"
+ }
+ },
+ {
+ "star": 2,
+ "max_temperature": 2100,
+ "temperature_recovery": 63,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "title_text": {
+ "key": "2",
+ "text": "冶炼炉lv.2"
+ }
+ },
+ {
+ "star": 3,
+ "max_temperature": 2200,
+ "temperature_recovery": 66,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "title_text": {
+ "key": "3",
+ "text": "冶炼炉lv.3"
+ }
+ },
+ {
+ "star": 4,
+ "max_temperature": 2300,
+ "temperature_recovery": 69,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "title_text": {
+ "key": "4",
+ "text": "冶炼炉lv.4"
+ }
+ },
+ {
+ "star": 5,
+ "max_temperature": 2400,
+ "temperature_recovery": 72,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "title_text": {
+ "key": "5",
+ "text": "冶炼炉lv.5"
+ }
+ },
+ {
+ "star": 6,
+ "max_temperature": 2500,
+ "temperature_recovery": 75,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "title_text": {
+ "key": "6",
+ "text": "冶炼炉lv.6"
+ }
+ },
+ {
+ "star": 7,
+ "max_temperature": 2600,
+ "temperature_recovery": 78,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "title_text": {
+ "key": "7",
+ "text": "冶炼炉lv.7"
+ }
+ },
+ {
+ "star": 8,
+ "max_temperature": 2700,
+ "temperature_recovery": 81,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "title_text": {
+ "key": "8",
+ "text": "冶炼炉lv.8"
+ }
+ },
+ {
+ "star": 9,
+ "max_temperature": 2800,
+ "temperature_recovery": 84,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "title_text": {
+ "key": "9",
+ "text": "冶炼炉lv.9"
+ }
+ },
+ {
+ "star": 10,
+ "max_temperature": 3000,
+ "temperature_recovery": 90,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "title_text": {
+ "key": "10",
+ "text": "冶炼炉lv.10"
+ }
+ }
+]
\ No newline at end of file
diff --git a/bin/json/game_smithytool.json b/bin/json/game_smithytool.json
new file mode 100644
index 000000000..4e2fd0e9d
--- /dev/null
+++ b/bin/json/game_smithytool.json
@@ -0,0 +1,962 @@
+[
+ {
+ "id": 1,
+ "skill_type": 1,
+ "skill_lv": 1,
+ "preconditions": 0,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "name_text": {
+ "key": "1",
+ "text": "测量尺lv.{0}"
+ },
+ "content_text": {
+ "key": "1",
+ "text": "史诗品质概率提升{0}%"
+ },
+ "value": 5
+ },
+ {
+ "id": 2,
+ "skill_type": 1,
+ "skill_lv": 2,
+ "preconditions": 0,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "name_text": {
+ "key": "2",
+ "text": "测量尺lv.{0}"
+ },
+ "content_text": {
+ "key": "2",
+ "text": "史诗品质概率提升{0}%"
+ },
+ "value": 10
+ },
+ {
+ "id": 3,
+ "skill_type": 1,
+ "skill_lv": 3,
+ "preconditions": 0,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "name_text": {
+ "key": "3",
+ "text": "测量尺lv.{0}"
+ },
+ "content_text": {
+ "key": "3",
+ "text": "史诗品质概率提升{0}%"
+ },
+ "value": 15
+ },
+ {
+ "id": 4,
+ "skill_type": 1,
+ "skill_lv": 4,
+ "preconditions": 0,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "name_text": {
+ "key": "4",
+ "text": "测量尺lv.{0}"
+ },
+ "content_text": {
+ "key": "4",
+ "text": "史诗品质概率提升{0}%"
+ },
+ "value": 20
+ },
+ {
+ "id": 5,
+ "skill_type": 1,
+ "skill_lv": 5,
+ "preconditions": 0,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "name_text": {
+ "key": "5",
+ "text": "测量尺lv.{0}"
+ },
+ "content_text": {
+ "key": "5",
+ "text": "史诗品质概率提升{0}%"
+ },
+ "value": 25
+ },
+ {
+ "id": 6,
+ "skill_type": 1,
+ "skill_lv": 6,
+ "preconditions": 0,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "name_text": {
+ "key": "6",
+ "text": "测量尺lv.{0}"
+ },
+ "content_text": {
+ "key": "6",
+ "text": "史诗品质概率提升{0}%"
+ },
+ "value": 30
+ },
+ {
+ "id": 7,
+ "skill_type": 1,
+ "skill_lv": 7,
+ "preconditions": 0,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "name_text": {
+ "key": "7",
+ "text": "测量尺lv.{0}"
+ },
+ "content_text": {
+ "key": "7",
+ "text": "史诗品质概率提升{0}%"
+ },
+ "value": 35
+ },
+ {
+ "id": 8,
+ "skill_type": 1,
+ "skill_lv": 8,
+ "preconditions": 0,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "name_text": {
+ "key": "8",
+ "text": "测量尺lv.{0}"
+ },
+ "content_text": {
+ "key": "8",
+ "text": "史诗品质概率提升{0}%"
+ },
+ "value": 40
+ },
+ {
+ "id": 9,
+ "skill_type": 1,
+ "skill_lv": 9,
+ "preconditions": 0,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "name_text": {
+ "key": "9",
+ "text": "测量尺lv.{0}"
+ },
+ "content_text": {
+ "key": "9",
+ "text": "史诗品质概率提升{0}%"
+ },
+ "value": 45
+ },
+ {
+ "id": 10,
+ "skill_type": 1,
+ "skill_lv": 10,
+ "preconditions": 0,
+ "up_material": [
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 1
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 2
+ },
+ {
+ "a": "item",
+ "t": "10001",
+ "n": 3
+ }
+ ],
+ "name_text": {
+ "key": "10",
+ "text": "测量尺lv.{0}"
+ },
+ "content_text": {
+ "key": "10",
+ "text": "史诗品质概率提升{0}%"
+ },
+ "value": 50
+ },
+ {
+ "id": 11,
+ "skill_type": 2,
+ "skill_lv": 1,
+ "preconditions": 5,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "11",
+ "text": "所有装备售价提升{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 12,
+ "skill_type": 2,
+ "skill_lv": 2,
+ "preconditions": 15,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "12",
+ "text": "所有装备售价提升{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 13,
+ "skill_type": 2,
+ "skill_lv": 3,
+ "preconditions": 15,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "13",
+ "text": "所有装备售价提升{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 14,
+ "skill_type": 2,
+ "skill_lv": 4,
+ "preconditions": 15,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "14",
+ "text": "所有装备售价提升{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 15,
+ "skill_type": 2,
+ "skill_lv": 5,
+ "preconditions": 15,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "15",
+ "text": "所有装备售价提升{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 16,
+ "skill_type": 2,
+ "skill_lv": 6,
+ "preconditions": 15,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "16",
+ "text": "所有装备售价提升{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 17,
+ "skill_type": 2,
+ "skill_lv": 7,
+ "preconditions": 15,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "17",
+ "text": "所有装备售价提升{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 18,
+ "skill_type": 2,
+ "skill_lv": 8,
+ "preconditions": 15,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "18",
+ "text": "所有装备售价提升{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 19,
+ "skill_type": 2,
+ "skill_lv": 9,
+ "preconditions": 15,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "19",
+ "text": "所有装备售价提升{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 20,
+ "skill_type": 2,
+ "skill_lv": 10,
+ "preconditions": 15,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "20",
+ "text": "所有装备售价提升{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 21,
+ "skill_type": 3,
+ "skill_lv": 1,
+ "preconditions": 25,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "21",
+ "text": "所有图纸炉温消耗减少{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 22,
+ "skill_type": 3,
+ "skill_lv": 2,
+ "preconditions": 25,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "22",
+ "text": "所有图纸炉温消耗减少{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 23,
+ "skill_type": 3,
+ "skill_lv": 3,
+ "preconditions": 25,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "23",
+ "text": "所有图纸炉温消耗减少{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 24,
+ "skill_type": 3,
+ "skill_lv": 4,
+ "preconditions": 25,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "24",
+ "text": "所有图纸炉温消耗减少{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 25,
+ "skill_type": 3,
+ "skill_lv": 5,
+ "preconditions": 25,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "25",
+ "text": "所有图纸炉温消耗减少{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 26,
+ "skill_type": 3,
+ "skill_lv": 6,
+ "preconditions": 25,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "26",
+ "text": "所有图纸炉温消耗减少{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 27,
+ "skill_type": 3,
+ "skill_lv": 7,
+ "preconditions": 25,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "27",
+ "text": "所有图纸炉温消耗减少{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 28,
+ "skill_type": 3,
+ "skill_lv": 8,
+ "preconditions": 25,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "28",
+ "text": "所有图纸炉温消耗减少{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 29,
+ "skill_type": 3,
+ "skill_lv": 9,
+ "preconditions": 25,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "29",
+ "text": "所有图纸炉温消耗减少{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 30,
+ "skill_type": 3,
+ "skill_lv": 10,
+ "preconditions": 25,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "30",
+ "text": "所有图纸炉温消耗减少{0}%"
+ },
+ "value": 0
+ },
+ {
+ "id": 31,
+ "skill_type": 4,
+ "skill_lv": 1,
+ "preconditions": 35,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "31",
+ "text": "每日顾客数量提升至{0}人"
+ },
+ "value": 0
+ },
+ {
+ "id": 32,
+ "skill_type": 4,
+ "skill_lv": 2,
+ "preconditions": 35,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "32",
+ "text": "每日顾客数量提升至{0}人"
+ },
+ "value": 0
+ },
+ {
+ "id": 33,
+ "skill_type": 4,
+ "skill_lv": 3,
+ "preconditions": 35,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "33",
+ "text": "每日顾客数量提升至{0}人"
+ },
+ "value": 0
+ },
+ {
+ "id": 34,
+ "skill_type": 4,
+ "skill_lv": 4,
+ "preconditions": 35,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "34",
+ "text": "每日顾客数量提升至{0}人"
+ },
+ "value": 0
+ },
+ {
+ "id": 35,
+ "skill_type": 4,
+ "skill_lv": 5,
+ "preconditions": 35,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "35",
+ "text": "每日顾客数量提升至{0}人"
+ },
+ "value": 0
+ },
+ {
+ "id": 36,
+ "skill_type": 4,
+ "skill_lv": 6,
+ "preconditions": 35,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "36",
+ "text": "每日顾客数量提升至{0}人"
+ },
+ "value": 0
+ },
+ {
+ "id": 37,
+ "skill_type": 4,
+ "skill_lv": 7,
+ "preconditions": 35,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "37",
+ "text": "每日顾客数量提升至{0}人"
+ },
+ "value": 0
+ },
+ {
+ "id": 38,
+ "skill_type": 4,
+ "skill_lv": 8,
+ "preconditions": 35,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "38",
+ "text": "每日顾客数量提升至{0}人"
+ },
+ "value": 0
+ },
+ {
+ "id": 39,
+ "skill_type": 4,
+ "skill_lv": 9,
+ "preconditions": 35,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "39",
+ "text": "每日顾客数量提升至{0}人"
+ },
+ "value": 0
+ },
+ {
+ "id": 40,
+ "skill_type": 4,
+ "skill_lv": 10,
+ "preconditions": 35,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "40",
+ "text": "每日顾客数量提升至{0}人"
+ },
+ "value": 0
+ },
+ {
+ "id": 41,
+ "skill_type": 5,
+ "skill_lv": 1,
+ "preconditions": 45,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "41",
+ "text": "顾客购买装备数量上限提高至{0}件"
+ },
+ "value": 0
+ },
+ {
+ "id": 42,
+ "skill_type": 5,
+ "skill_lv": 2,
+ "preconditions": 45,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "42",
+ "text": "顾客购买装备数量上限提高至{0}件"
+ },
+ "value": 0
+ },
+ {
+ "id": 43,
+ "skill_type": 5,
+ "skill_lv": 3,
+ "preconditions": 45,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "43",
+ "text": "顾客购买装备数量上限提高至{0}件"
+ },
+ "value": 0
+ },
+ {
+ "id": 44,
+ "skill_type": 5,
+ "skill_lv": 4,
+ "preconditions": 45,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "44",
+ "text": "顾客购买装备数量上限提高至{0}件"
+ },
+ "value": 0
+ },
+ {
+ "id": 45,
+ "skill_type": 5,
+ "skill_lv": 5,
+ "preconditions": 45,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "45",
+ "text": "顾客购买装备数量上限提高至{0}件"
+ },
+ "value": 0
+ },
+ {
+ "id": 46,
+ "skill_type": 5,
+ "skill_lv": 6,
+ "preconditions": 45,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "46",
+ "text": "顾客购买装备数量上限提高至{0}件"
+ },
+ "value": 0
+ },
+ {
+ "id": 47,
+ "skill_type": 5,
+ "skill_lv": 7,
+ "preconditions": 45,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "47",
+ "text": "顾客购买装备数量上限提高至{0}件"
+ },
+ "value": 0
+ },
+ {
+ "id": 48,
+ "skill_type": 5,
+ "skill_lv": 8,
+ "preconditions": 45,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "48",
+ "text": "顾客购买装备数量上限提高至{0}件"
+ },
+ "value": 0
+ },
+ {
+ "id": 49,
+ "skill_type": 5,
+ "skill_lv": 9,
+ "preconditions": 45,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "49",
+ "text": "顾客购买装备数量上限提高至{0}件"
+ },
+ "value": 0
+ },
+ {
+ "id": 50,
+ "skill_type": 5,
+ "skill_lv": 10,
+ "preconditions": 45,
+ "up_material": [],
+ "name_text": {
+ "key": "",
+ "text": ""
+ },
+ "content_text": {
+ "key": "50",
+ "text": "顾客购买装备数量上限提高至{0}件"
+ },
+ "value": 0
+ }
+]
\ No newline at end of file
diff --git a/bin/json/game_teaching.json b/bin/json/game_teaching.json
index 028808a46..41f3296d7 100644
--- a/bin/json/game_teaching.json
+++ b/bin/json/game_teaching.json
@@ -22,7 +22,7 @@
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"tips": {
- "key": "mainline_desc_10001",
+ "key": "mainline_desc_X",
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"task": [
@@ -67,7 +67,7 @@
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"tips": {
- "key": "mainline_desc_10001",
+ "key": "mainline_desc_X",
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"task": [
@@ -112,7 +112,7 @@
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"tips": {
- "key": "mainline_desc_10001",
+ "key": "mainline_desc_X",
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"task": [
@@ -157,7 +157,7 @@
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"tips": {
- "key": "mainline_desc_10001",
+ "key": "mainline_desc_X",
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"task": [
@@ -202,7 +202,7 @@
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"tips": {
- "key": "mainline_desc_10001",
+ "key": "mainline_desc_X",
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"task": [
@@ -247,7 +247,7 @@
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"tips": {
- "key": "mainline_desc_10001",
+ "key": "mainline_desc_X",
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"task": [
@@ -292,7 +292,7 @@
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"tips": {
- "key": "mainline_desc_10001",
+ "key": "mainline_desc_X",
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"task": [
@@ -337,7 +337,7 @@
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"tips": {
- "key": "mainline_desc_10001",
+ "key": "mainline_desc_X",
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"task": [
@@ -382,7 +382,7 @@
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"tips": {
- "key": "mainline_desc_10001",
+ "key": "mainline_desc_X",
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"task": [
@@ -427,7 +427,7 @@
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"tips": {
- "key": "mainline_desc_10001",
+ "key": "mainline_desc_X",
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"task": [
@@ -472,7 +472,7 @@
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"tips": {
- "key": "mainline_desc_10001",
+ "key": "mainline_desc_X",
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"task": [
@@ -517,7 +517,7 @@
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"tips": {
- "key": "mainline_desc_10001",
+ "key": "mainline_desc_X",
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"task": [
@@ -562,7 +562,7 @@
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"tips": {
- "key": "mainline_desc_10001",
+ "key": "mainline_desc_X",
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"task": [
@@ -607,7 +607,7 @@
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"tips": {
- "key": "mainline_desc_10001",
+ "key": "mainline_desc_X",
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"task": [
@@ -652,7 +652,7 @@
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"tips": {
- "key": "mainline_desc_10001",
+ "key": "mainline_desc_X",
"text": "在实战中学习能够影响攻击力和防御力的技能作用"
},
"task": [
diff --git a/bin/json/game_trollgoods.json b/bin/json/game_trollgoods.json
index 52114be33..6f54c5137 100644
--- a/bin/json/game_trollgoods.json
+++ b/bin/json/game_trollgoods.json
@@ -1,110 +1,218 @@
[
{
"id": 1,
- "goodsname": "物品1",
+ "goodsname": {
+ "key": "itemname_40002",
+ "text": "物品1"
+ },
"goodsfor": 1,
- "goodsinfor": "物品1货品信息",
+ "goodsinfor": {
+ "key": "itemname_40002",
+ "text": "物品1货品信息"
+ },
"goodsicon": "clmsg_ll_01",
"goodsprice": 2000,
"star_money": 12000,
- "uptext": "听说最近黑色峡谷的蘑菇供应不求,如果碰上,你或许可以囤积一些",
- "suptext": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!",
+ "uptext": {
+ "key": "hearsay1",
+ "text": "听说最近黑色峡谷的蘑菇供应不求,如果碰上,你或许可以囤积一些"
+ },
+ "suptext": {
+ "key": "suphearsay",
+ "text": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!"
+ },
"max": 40
},
{
"id": 2,
- "goodsname": "物品2",
+ "goodsname": {
+ "key": "itemname_40002",
+ "text": "物品2"
+ },
"goodsfor": 1,
- "goodsinfor": "物品2货品信息",
+ "goodsinfor": {
+ "key": "itemname_40002",
+ "text": "物品2货品信息"
+ },
"goodsicon": "clmsg_ll_02",
"goodsprice": 2000,
"star_money": 13000,
- "uptext": "嘿,你有听说过老人与海的故事吗,没听过也不打紧,一些贵族正在收购一批海鱼,价格都已经被炒上天了,留意这个发财的机会,兄弟。",
- "suptext": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!",
+ "uptext": {
+ "key": "hearsay2",
+ "text": "嘿,你有听说过老人与海的故事吗,没听过也不打紧,一些贵族正在收购一批海鱼,价格都已经被炒上天了,留意这个发财的机会,兄弟。"
+ },
+ "suptext": {
+ "key": "suphearsay",
+ "text": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!"
+ },
"max": 40
},
{
"id": 3,
- "goodsname": "物品3",
+ "goodsname": {
+ "key": "itemname_40002",
+ "text": "物品3"
+ },
"goodsfor": 1,
- "goodsinfor": "物品3货品信息",
+ "goodsinfor": {
+ "key": "itemname_40002",
+ "text": "物品3货品信息"
+ },
"goodsicon": "clmsg_ll_03",
"goodsprice": 2000,
"star_money": 14000,
- "uptext": "没人会拒绝寻香草的诱惑,尤其是商人,你说对吧。我有一个老主顾,他的孩子满月,现在正需要很多这个玩意,记得留心一下哦~",
- "suptext": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!",
+ "uptext": {
+ "key": "hearsay3",
+ "text": "没人会拒绝寻香草的诱惑,尤其是商人,你说对吧。我有一个老主顾,他的孩子满月,现在正需要很多这个玩意,记得留心一下哦~"
+ },
+ "suptext": {
+ "key": "suphearsay",
+ "text": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!"
+ },
"max": 40
},
{
"id": 4,
- "goodsname": "物品4",
+ "goodsname": {
+ "key": "itemname_40002",
+ "text": "物品4"
+ },
"goodsfor": 2,
- "goodsinfor": "物品4货品信息",
+ "goodsinfor": {
+ "key": "itemname_40002",
+ "text": "物品4货品信息"
+ },
"goodsicon": "clmsg_ll_04",
"goodsprice": 2000,
"star_money": 11000,
- "uptext": "好吧,你消息你运气来了,神龙大年久失修,正需要一批上好的木材,而你的下一个目的地......啧啧啧,有时候我真羡慕你的运气。",
- "suptext": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!",
+ "uptext": {
+ "key": "hearsay4",
+ "text": "好吧,你消息你运气来了,神龙大年久失修,正需要一批上好的木材,而你的下一个目的地......啧啧啧,有时候我真羡慕你的运气。"
+ },
+ "suptext": {
+ "key": "suphearsay",
+ "text": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!"
+ },
"max": 40
},
{
"id": 5,
- "goodsname": "物品5",
+ "goodsname": {
+ "key": "itemname_40002",
+ "text": "物品5"
+ },
"goodsfor": 2,
- "goodsinfor": "物品5货品信息",
+ "goodsinfor": {
+ "key": "itemname_40002",
+ "text": "物品5货品信息"
+ },
"goodsicon": "clmsg_ll_05",
"goodsprice": 2000,
"star_money": 1000,
- "uptext": "这次是我的私人消息,听说阿宝的某一个师兄越狱了,正在到处进行破坏,各地的村民都在收购铁器以备不时之需。我知道这很缺德,但咱们可是商人,赚谁的钱不是赚?",
- "suptext": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!",
+ "uptext": {
+ "key": "hearsay5",
+ "text": "这次是我的私人消息,听说阿宝的某一个师兄越狱了,正在到处进行破坏,各地的村民都在收购铁器以备不时之需。我知道这很缺德,但咱们可是商人,赚谁的钱不是赚?"
+ },
+ "suptext": {
+ "key": "suphearsay",
+ "text": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!"
+ },
"max": 30
},
{
"id": 6,
- "goodsname": "物品6",
+ "goodsname": {
+ "key": "itemname_40002",
+ "text": "物品6"
+ },
"goodsfor": 2,
- "goodsinfor": "物品6货品信息",
+ "goodsinfor": {
+ "key": "itemname_40002",
+ "text": "物品6货品信息"
+ },
"goodsicon": "wp_icon_0003",
"goodsprice": 2000,
"star_money": 2000,
- "uptext": "一根上号的雪茄,一杯威士忌,还有一把趁手的兵器,这或许就是男人最大的浪漫了。那帮维京人马上就要开始捕羊大赛了,你猜猜他们现在最需要什么?那可是场庆典,你懂得~",
- "suptext": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!",
+ "uptext": {
+ "key": "hearsay6",
+ "text": "一根上号的雪茄,一杯威士忌,还有一把趁手的兵器,这或许就是男人最大的浪漫了。那帮维京人马上就要开始捕羊大赛了,你猜猜他们现在最需要什么?那可是场庆典,你懂得~"
+ },
+ "suptext": {
+ "key": "suphearsay",
+ "text": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!"
+ },
"max": 30
},
{
"id": 7,
- "goodsname": "物品7",
+ "goodsname": {
+ "key": "itemname_40002",
+ "text": "物品7"
+ },
"goodsfor": 3,
- "goodsinfor": "物品7货品信息",
+ "goodsinfor": {
+ "key": "itemname_40002",
+ "text": "物品7货品信息"
+ },
"goodsicon": "wp_icon_10002",
"goodsprice": 2000,
"star_money": 1000,
- "uptext": "听说了吗,维京人的山谷总是会传来恐怖的怒吼,那嗓门,一听就知道肯定是一个大家伙,现在我认识的很多部落的族长都在收购武器,你知道该怎么做,不是吗?",
- "suptext": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!",
+ "uptext": {
+ "key": "hearsay7",
+ "text": "听说了吗,维京人的山谷总是会传来恐怖的怒吼,那嗓门,一听就知道肯定是一个大家伙,现在我认识的很多部落的族长都在收购武器,你知道该怎么做,不是吗?"
+ },
+ "suptext": {
+ "key": "suphearsay",
+ "text": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!"
+ },
"max": 30
},
{
"id": 8,
- "goodsname": "物品8",
+ "goodsname": {
+ "key": "itemname_40002",
+ "text": "物品8"
+ },
"goodsfor": 3,
- "goodsinfor": "物品8货品信息",
+ "goodsinfor": {
+ "key": "itemname_40002",
+ "text": "物品8货品信息"
+ },
"goodsicon": "wp_icon_10012",
"goodsprice": 2000,
"star_money": 3000,
- "uptext": "怪物史莱克你听说过吗,最近有消息他要带着他的公主一起来中轴城,并决定举办一场庆典,虽然我不知道他哪儿来的钱办庆典,但对于我们这种优良的商人来说,庆典就意味着可以赚大把的钱,你知道该准备什么了吗?",
- "suptext": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!",
+ "uptext": {
+ "key": "hearsay8",
+ "text": "怪物史莱克你听说过吗,最近有消息他要带着他的公主一起来中轴城,并决定举办一场庆典,虽然我不知道他哪儿来的钱办庆典,但对于我们这种优良的商人来说,庆典就意味着可以赚大把的钱,你知道该准备什么了吗?"
+ },
+ "suptext": {
+ "key": "suphearsay",
+ "text": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!"
+ },
"max": 30
},
{
"id": 9,
- "goodsname": "物品9",
+ "goodsname": {
+ "key": "itemname_40002",
+ "text": "物品9"
+ },
"goodsfor": 3,
- "goodsinfor": "物品9货品信息",
+ "goodsinfor": {
+ "key": "itemname_40002",
+ "text": "物品9货品信息"
+ },
"goodsicon": "wp_icon_10014",
"goodsprice": 2000,
"star_money": 4000,
- "uptext": "我很喜欢完游戏,因为我总能在里面不劳而获的得到诸多宝藏,你听说了吗,最近一个神秘的洞穴出现在丛林区,而当地的那些原始人,可是从中捞了不少宝贝,我们说不定可以从那些原始人手里捞上一笔,然后去中轴城高价卖出。",
- "suptext": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!",
+ "uptext": {
+ "key": "hearsay9",
+ "text": "我很喜欢完游戏,因为我总能在里面不劳而获的得到诸多宝藏,你听说了吗,最近一个神秘的洞穴出现在丛林区,而当地的那些原始人,可是从中捞了不少宝贝,我们说不定可以从那些原始人手里捞上一笔,然后去中轴城高价卖出。"
+ },
+ "suptext": {
+ "key": "suphearsay",
+ "text": "我有一个好消息告诉你,咱们即将赚大发了,在下一个地区!"
+ },
"max": 30
}
]
\ No newline at end of file
diff --git a/bin/json/game_worldtask.json b/bin/json/game_worldtask.json
index 6b0951aa3..f41e766d2 100644
--- a/bin/json/game_worldtask.json
+++ b/bin/json/game_worldtask.json
@@ -7,6 +7,18 @@
"group": 101,
"des": 3,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "旧时光"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "阿宝学功夫"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新剧情"
+ },
"npc": [
"scenes_boundary_01",
"旧时光1-指挥部杰克",
@@ -29,6 +41,18 @@
"group": 101,
"des": 3,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "旧时光"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "阿宝学功夫"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新剧情"
+ },
"npc": [
"display_platform_04_02",
"旧时光1-住所主角",
@@ -51,6 +75,18 @@
"group": 101,
"des": 3,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "旧时光"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "阿宝学功夫"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新剧情"
+ },
"npc": [
"display_platform_04_02",
"旧时光1-住所平先生",
@@ -73,6 +109,18 @@
"group": 101,
"des": 3,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "旧时光"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "阿宝学功夫"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新剧情"
+ },
"npc": [
"display_platform_04_02",
"旧时光1-住所平先生",
@@ -95,6 +143,18 @@
"group": 101,
"des": 3,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "旧时光"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "阿宝学功夫"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新剧情"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"旧时光1-指挥部阿宝",
@@ -117,6 +177,18 @@
"group": 101,
"des": 3,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "旧时光"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "阿宝学功夫"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新剧情"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"旧时光1-指挥部杰克",
@@ -139,6 +211,18 @@
"group": 101,
"des": 3,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "旧时光"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "阿宝学功夫"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新剧情"
+ },
"npc": [
"dreamwork_jungle_playershow_01",
"旧时光1-森林小道阿宝",
@@ -161,6 +245,18 @@
"group": 101,
"des": 3,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "旧时光"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "阿宝学功夫"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新剧情"
+ },
"npc": [
"dreamwork_jungle_playershow_01",
"旧时光1-森林小道 阿宝",
@@ -183,6 +279,18 @@
"group": 101,
"des": 3,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "旧时光"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "阿宝学功夫"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新剧情"
+ },
"npc": [
"scenesfight_03_02",
"旧时光1-竹林豺狼小怪",
@@ -205,6 +313,18 @@
"group": 101,
"des": 3,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "旧时光"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "阿宝学功夫"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新剧情"
+ },
"npc": [
"scenesfight_03_02",
"旧时光1-竹林阿宝",
@@ -227,6 +347,18 @@
"group": 101,
"des": 3,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "旧时光"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "阿宝学功夫"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新剧情"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"旧时光1-指挥部杰克",
@@ -249,6 +381,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"0新手引导-杰克-中轴城常驻待机",
@@ -271,6 +415,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"0新手引导-杰克-中轴城常驻待机",
@@ -293,6 +449,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"1.新手引导-花朵-中轴城",
@@ -315,6 +483,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"1.新手引导-花朵-中轴城",
@@ -337,6 +517,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"0新手引导-杰克-中轴城常驻待机",
@@ -359,6 +551,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"3新手引导-波比-正常待机-中轴城",
@@ -381,6 +585,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"2新手引导-邦尼兔-正常待机-中轴城",
@@ -409,6 +625,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"新手引导-波比-右屏圣树1",
@@ -431,6 +659,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_kongfupanda_01",
"新手引导-波比-右屏圣树2",
@@ -453,6 +693,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_kongfupanda_01",
"新手引导-豺狼人-右屏圣树",
@@ -481,6 +733,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_kongfupanda_01",
"新手引导-豺狼人-右屏圣树",
@@ -503,6 +767,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_kongfupanda_01",
"新手引导-圣树下的黑洞",
@@ -525,6 +801,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_kongfupanda_01",
"新手引导-波比-犀牛守卫",
@@ -547,6 +835,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_kongfupanda_01",
"新手引导-波比-右屏圣树3",
@@ -569,6 +869,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_kongfupanda_01",
"新手引导-波比-右屏圣树3",
@@ -591,6 +903,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"0新手引导-杰克-中轴城常驻待机",
@@ -613,6 +937,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"0新手引导-杰克-中轴城常驻待机",
@@ -635,6 +971,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"0新手引导-杰克-中轴城常驻待机",
@@ -657,6 +1005,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"0新手引导-杰克-中轴城常驻待机",
@@ -685,6 +1045,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_smithy_01",
"暴夫纳特铁匠铺",
@@ -707,6 +1079,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_smithy_01",
"暴夫纳特铁匠铺",
@@ -729,6 +1113,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"0新手引导-杰克-中轴城常驻待机",
@@ -751,6 +1147,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"0新手引导-杰克-中轴城常驻待机",
@@ -773,6 +1181,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"0新手引导-杰克-中轴城常驻待机",
@@ -795,6 +1215,18 @@
"group": 2,
"des": 2,
"icon": "",
+ "task_Tname": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_name": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
+ "task_display": {
+ "key": "story_80",
+ "text": "新手引导"
+ },
"npc": [
"scenes_boundary_01_recordtask",
"0新手引导-杰克-中轴城常驻待机",
diff --git a/comm/const.go b/comm/const.go
index 7428fa987..3c1c9711c 100644
--- a/comm/const.go
+++ b/comm/const.go
@@ -140,7 +140,7 @@ const (
TableSeasonRecord = "seasonRecord" // 赛季塔记录
/// 美食馆
- TableSmithy = "smithy"
+ TableSmithy = "smithy"
TableSmithyTrade = "trade"
/// 赛季塔数据表
TableSeasonPagoda = "seasonpagoda"
@@ -222,6 +222,9 @@ const (
// pvp
TablePvp = "pvp"
+
+ // 铁匠铺铸造台
+ TableStove = "stove"
)
// RPC服务接口定义处
@@ -723,3 +726,10 @@ const (
UseType1 int32 = 1 //英雄碎片
UseType8 int32 = 8 //觉醒材料合成
)
+
+const (
+ SmithyReelType1 = 1 //炉温消耗减少
+ SmithyReelType2 = 2 // 材料消耗减少
+ SmithyReelType3 = 3 // 解锁图纸【紫金雷神锤】
+ SmithyReelType4 = 4
+)
diff --git a/modules/smithy/api_forgeequip.go b/modules/smithy/api_forgeequip.go
index 2776c12f4..653e9e9ac 100644
--- a/modules/smithy/api_forgeequip.go
+++ b/modules/smithy/api_forgeequip.go
@@ -3,13 +3,14 @@ package smithy
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
+ cfg "go_dreamfactory/sys/configure/structs"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) ForgeEquipCheck(session comm.IUserSession, req *pb.SmithyForgeEquipReq) (code pb.ErrorCode) {
- if req.EquipType == 0 {
+ if req.ReelId == 0 {
code = pb.ErrorCode_ReqParameterError
return
}
@@ -18,18 +19,76 @@ func (this *apiComp) ForgeEquipCheck(session comm.IUserSession, req *pb.SmithyFo
// 打造装备
func (this *apiComp) ForgeEquip(session comm.IUserSession, req *pb.SmithyForgeEquipReq) (code pb.ErrorCode, data proto.Message) {
- var ()
+ var (
+ stove *pb.DBStove
+ err error
+ update map[string]interface{}
+ costRes []*cfg.Gameatn
+ )
+ update = make(map[string]interface{})
code = this.ForgeEquipCheck(session, req)
if code != pb.ErrorCode_Success {
return // 参数校验失败直接返回
}
- stove, err := this.module.modelSmithy.getSmithyStoveList(session.GetUserId())
+ stove, err = this.module.modelStove.getSmithyStoveList(session.GetUserId())
if err != nil {
code = pb.ErrorCode_DBError
return
}
+ reelcfg := this.module.configure.GetSmithyReelConfigData(req.ReelId)
+ if reelcfg == nil {
+ code = pb.ErrorCode_ReqParameterError // 没有找到该类型的图纸信息
+ return
+ }
+ // 校验图纸是否激活
+ if _, ok := stove.Data[req.ReelId]; !ok { // 是不是首次打造
+ if !this.module.configure.CheckSmithyFirstReelConfigData(reelcfg.Type, req.ReelId) { // 没有激活图纸
+ code = pb.ErrorCode_SmithyNoReel
+ return
+ }
+ stove.Data[req.ReelId] = &pb.Mastery{
+ Lv: 1,
+ Value: 0,
+ }
+ //update["data"] = stove.Data
+ }
+ stove.Data[req.ReelId].Value += 1
+ // 是否是精益打造
+ if req.Quality > 0 {
+ costRes = append(costRes, reelcfg.Quality)
+ }
+ costRes = append(costRes, reelcfg.Consume...)
+ if code = this.module.CheckRes(session, costRes); code != pb.ErrorCode_Success {
+ return
+ }
+ // 检查炉温 是否够
+ if stove.Temperature < reelcfg.Temperature {
+ code = pb.ErrorCode_SmithyNoTemperature // 炉温不够 直接返回
+ return
+ }
+
+ // 检查是否提升了熟练度等级
+ nextProficiency := this.module.configure.GetSmithyProficileData(req.ReelId, stove.Data[req.ReelId].Lv+1)
+ if nextProficiency != nil && nextProficiency.Proficiency >= stove.Data[req.ReelId].Value { // 提升熟练度
+ stove.Data[req.ReelId].Lv += 1
+ stove.Data[req.ReelId].Value = 0
+ // 校验是否解锁了新的图纸
+ if nextProficiency.Type == comm.SmithyReelType3 {
+ stove.Data[nextProficiency.Value1] = &pb.Mastery{
+ Lv: 1,
+ Value: 0,
+ }
+ }
+ }
+ if code = this.module.ConsumeRes(session, costRes, true); code != pb.ErrorCode_Success {
+ return
+ }
+ stove.Temperature -= reelcfg.Temperature // 消耗温度
+ update["data"] = stove.Data
+ update["temperature"] = stove.Temperature
+ this.module.modelStove.updateSmithyStove(session.GetUserId(), update)
session.SendMsg(string(this.module.GetType()), "forgeequip", &pb.SmithyForgeEquipResp{Data: stove})
return
}
diff --git a/modules/smithy/api_getstoveinfo.go b/modules/smithy/api_getstoveinfo.go
index ee80cc7da..4af360c3c 100644
--- a/modules/smithy/api_getstoveinfo.go
+++ b/modules/smithy/api_getstoveinfo.go
@@ -20,7 +20,7 @@ func (this *apiComp) GetStoveInfo(session comm.IUserSession, req *pb.SmithyGetSt
if code != pb.ErrorCode_Success {
return // 参数校验失败直接返回
}
- _smithy, err := this.module.modelSmithy.getSmithyStoveList(session.GetUserId())
+ _smithy, err := this.module.modelStove.getSmithyStoveList(session.GetUserId())
if err != nil {
code = pb.ErrorCode_DBError
return
diff --git a/modules/smithy/api_orderequip.go b/modules/smithy/api_orderequip.go
index 2077d094d..55c08b842 100644
--- a/modules/smithy/api_orderequip.go
+++ b/modules/smithy/api_orderequip.go
@@ -24,7 +24,7 @@ func (this *apiComp) OrderEquip(session comm.IUserSession, req *pb.SmithyOrderEq
if code != pb.ErrorCode_Success {
return // 参数校验失败直接返回
}
- stove, err := this.module.modelSmithy.getSmithyStoveList(session.GetUserId())
+ stove, err := this.module.modelStove.getSmithyStoveList(session.GetUserId())
if err != nil {
code = pb.ErrorCode_DBError
return
diff --git a/modules/smithy/api_rise.go b/modules/smithy/api_rise.go
index 49a203fbe..f25f4bc66 100644
--- a/modules/smithy/api_rise.go
+++ b/modules/smithy/api_rise.go
@@ -23,7 +23,7 @@ func (this *apiComp) Rise(session comm.IUserSession, req *pb.SmithyRiseReq) (cod
if code != pb.ErrorCode_Success {
return // 参数校验失败直接返回
}
- stove, err := this.module.modelSmithy.getSmithyStoveList(session.GetUserId())
+ stove, err := this.module.modelStove.getSmithyStoveList(session.GetUserId())
if err != nil {
code = pb.ErrorCode_DBError
return
diff --git a/modules/smithy/api_stoveup.go b/modules/smithy/api_stoveup.go
index 126464119..d20d150e3 100644
--- a/modules/smithy/api_stoveup.go
+++ b/modules/smithy/api_stoveup.go
@@ -8,18 +8,18 @@ import (
)
//参数校验
-func (this *apiComp) StrveUpCheck(session comm.IUserSession, req *pb.SmithyStoveUpReq) (code pb.ErrorCode) {
+func (this *apiComp) StoveUpCheck(session comm.IUserSession, req *pb.SmithyStoveUpReq) (code pb.ErrorCode) {
return
}
// 炉子升级
-func (this *apiComp) StrveUp(session comm.IUserSession, req *pb.SmithyStoveUpReq) (code pb.ErrorCode, data proto.Message) {
- code = this.StrveUpCheck(session, req)
+func (this *apiComp) StoveUp(session comm.IUserSession, req *pb.SmithyStoveUpReq) (code pb.ErrorCode, data proto.Message) {
+ code = this.StoveUpCheck(session, req)
if code != pb.ErrorCode_Success {
return // 参数校验失败直接返回
}
- stove, err := this.module.modelSmithy.getSmithyStoveList(session.GetUserId())
+ stove, err := this.module.modelStove.getSmithyStoveList(session.GetUserId())
if err != nil {
code = pb.ErrorCode_DBError
return
diff --git a/modules/smithy/api_toolsup.go b/modules/smithy/api_toolsup.go
index 685abf26c..365db72e8 100644
--- a/modules/smithy/api_toolsup.go
+++ b/modules/smithy/api_toolsup.go
@@ -19,7 +19,7 @@ func (this *apiComp) ToolsUp(session comm.IUserSession, req *pb.SmithyToolsUpReq
if code != pb.ErrorCode_Success {
return // 参数校验失败直接返回
}
- stove, err := this.module.modelSmithy.getSmithyStoveList(session.GetUserId())
+ stove, err := this.module.modelStove.getSmithyStoveList(session.GetUserId())
if err != nil {
code = pb.ErrorCode_DBError
return
diff --git a/modules/smithy/comp_configure.go b/modules/smithy/comp_configure.go
index 3487bcfb7..21089c1d1 100644
--- a/modules/smithy/comp_configure.go
+++ b/modules/smithy/comp_configure.go
@@ -10,8 +10,13 @@ import (
)
const (
- game_smithy = "game_smithy.json"
- game_smithystove = "game_smithystove.json"
+ game_smithy = "game_smithy.json"
+ game_smithystoveold = "game_smithystove.json"
+
+ game_smithyreel = "game_newsmithy.json" // 新版铁匠铺卷轴
+ game_smproficiency = "game_smithyproficiency.json" // 铁匠铺熟练度
+ game_smithystove = "game_smithystovev1.json" // 铁匠铺台子 打造配置
+ game_smithytools = "game_smithytool.json" // 铁匠铺工具台
)
///配置管理基础组件
@@ -20,13 +25,15 @@ type configureComp struct {
module *Smithy
hlock sync.RWMutex
_smithyMap map[int64]*cfg.GameSmithyData
+
+ _mapProficile map[int64]*cfg.GameSmithyProficiencyData // 熟练度 key 卷轴ID+ 等级
}
//组件初始化接口
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.MCompConfigure.Init(service, module, comp, options)
- this._smithyMap = make(map[int64]*cfg.GameSmithyData, 0)
this.module = module.(*Smithy)
+ this._smithyMap = make(map[int64]*cfg.GameSmithyData, 0)
configure.RegisterConfigure(game_smithy, cfg.NewGameSmithy, func() {
if v, err := this.GetConfigure(game_smithy); err == nil {
if configure, ok := v.(*cfg.GameSmithy); ok {
@@ -41,7 +48,14 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
log.Errorf("get game_pagoda conf err:%v", err)
return
})
- err = this.LoadConfigure(game_smithystove, cfg.NewGameSmithyStove)
+
+ this._mapProficile = make(map[int64]*cfg.GameSmithyProficiencyData, 0)
+ configure.RegisterConfigure(game_smproficiency, cfg.NewGameSmithyProficiency, this.LoadProficileData)
+ err = this.LoadConfigure(game_smithyreel, cfg.NewGameSmithyStove)
+ err = this.LoadConfigure(game_smithystove, cfg.NewGameSmithyStoveV1)
+ err = this.LoadConfigure(game_smithytools, cfg.NewGameSmithyTool)
+ err = this.LoadConfigure(game_smithystoveold, cfg.NewGameSmithyStove)
+
return
}
@@ -66,7 +80,7 @@ func (this *configureComp) GetSmithyTypeConfigData() (mapType map[int32]struct{}
// 获取炉子配置数据
func (this *configureComp) GetSmithyStoveConfigData(level int32) (data *cfg.GameSmithyStoveData) {
- if v, err := this.GetConfigure(game_smithystove); err == nil {
+ if v, err := this.GetConfigure(game_smithystoveold); err == nil {
if configure, ok := v.(*cfg.GameSmithyStove); ok {
data = configure.Get(int32(level))
return
@@ -91,3 +105,87 @@ func (this *configureComp) LoadMultiConfigure(confs map[string]interface{}) (err
func (this *configureComp) GetConfigure(name string) (v interface{}, err error) {
return configure.GetConfigure(name)
}
+
+// 获取图纸信息
+func (this *configureComp) GetSmithyReelConfigData(id int32) (data *cfg.GameNewSmithyData) {
+ if v, err := this.GetConfigure(game_smithyreel); err == nil {
+ if configure, ok := v.(*cfg.GameNewSmithy); ok {
+ data = configure.Get(int32(id))
+ return
+ }
+ }
+ return
+}
+
+func (this *configureComp) CheckSmithyFirstReelConfigData(etype int32, id int32) bool {
+ if v, err := this.GetConfigure(game_smithyreel); err == nil {
+ if configure, ok := v.(*cfg.GameNewSmithy); ok {
+ for _, v := range configure.GetDataList() {
+ if v.Type == etype {
+ if v.Id == id {
+ return true
+ } else {
+ return false
+ }
+ }
+ }
+ return true
+ }
+ }
+ return false
+}
+
+// 获取铁匠铺熟练度数据
+func (this *configureComp) GetSmithProficiencyConf(id int32) (data *cfg.GameSmithyProficiencyData) {
+ if v, err := this.GetConfigure(game_smproficiency); err == nil {
+ if configure, ok := v.(*cfg.GameSmithyProficiency); ok {
+ data = configure.Get(int32(id))
+ return
+ }
+ }
+ return
+}
+
+func (this *configureComp) LoadProficileData() {
+
+ if v, err := this.GetConfigure(game_smproficiency); err == nil {
+ if configure, ok := v.(*cfg.GameSmithyProficiency); ok {
+ this.hlock.Lock()
+ defer this.hlock.Unlock()
+ for _, value := range configure.GetDataList() {
+ this._mapProficile[int64(value.ReelId<<16)+int64(value.ProficiencyLv)] = value
+ }
+ return
+ }
+ } else {
+ log.Errorf("get game_pagoda conf err:%v", err)
+
+ }
+ return
+}
+
+func (this *configureComp) GetSmithyProficileData(reelid int32, proficile int32) *cfg.GameSmithyProficiencyData {
+ return this._mapProficile[int64(reelid<<16)+int64(proficile)]
+}
+
+// 获取铁匠铺工作台信息
+func (this *configureComp) GetSmithyStoveConf(star int32) (data *cfg.GameSmithyStoveV1Data) {
+ if v, err := this.GetConfigure(game_smithystove); err == nil {
+ if configure, ok := v.(*cfg.GameSmithyStoveV1); ok {
+ data = configure.Get(int32(star))
+ return
+ }
+ }
+ return
+}
+
+// 获取铁匠铺工作台信息
+func (this *configureComp) GetSmithyStoveConf1(id int32) (data *cfg.GameSmithyToolData) {
+ if v, err := this.GetConfigure(game_smithytools); err == nil {
+ if configure, ok := v.(*cfg.GameSmithyTool); ok {
+ data = configure.Get(int32(id))
+ return
+ }
+ }
+ return
+}
diff --git a/modules/smithy/model_smithy.go b/modules/smithy/model_smithy.go
index bee6178c8..728863f21 100644
--- a/modules/smithy/model_smithy.go
+++ b/modules/smithy/model_smithy.go
@@ -186,33 +186,3 @@ func (this *modelSmithy) CalculationStoveSkillLv(uid string, Smithy *pb.DBSmithy
mapData["orderCostTime"] = Smithy.OrderCostTime
this.module.ModifySmithyData(uid, mapData)
}
-
-// 获取铁匠铺信息
-func (this *modelSmithy) getSmithyStoveList(uid string) (result *pb.DBStove, err error) {
- result = &pb.DBStove{}
- if err = this.Get(uid, result); err != nil {
- if redis.RedisNil != err { // 没有数据直接创建新的数据
- result.Id = primitive.NewObjectID().Hex()
- result.Uid = uid
- result.Data = make(map[int32]int32, 0)
- result.Skill = make(map[int32]int32, 0)
- result.Lv = 1
- result.Temperature = 20000 // 配置
- result.RecoveTime = 0
-
- if err = this.Add(uid, result); err != nil {
- this.module.Errorf("err:%v", err)
- err = nil
- return
- }
- }
- return
- }
- err = nil
- return result, err
-}
-
-func (this *modelSmithy) updateSmithyStove(uid string, update map[string]interface{}) (err error) {
- err = this.Change(uid, update)
- return err
-}
diff --git a/modules/smithy/model_stove.go b/modules/smithy/model_stove.go
new file mode 100644
index 000000000..6697bb076
--- /dev/null
+++ b/modules/smithy/model_stove.go
@@ -0,0 +1,60 @@
+package smithy
+
+import (
+ "go_dreamfactory/comm"
+ "go_dreamfactory/lego/core"
+ "go_dreamfactory/lego/sys/redis"
+ "go_dreamfactory/modules"
+ "go_dreamfactory/pb"
+
+ "go.mongodb.org/mongo-driver/bson/primitive"
+ "go.mongodb.org/mongo-driver/mongo"
+ "go.mongodb.org/mongo-driver/x/bsonx"
+)
+
+type modelStove struct {
+ modules.MCompModel
+ module *Smithy
+}
+
+func (this *modelStove) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
+ this.TableName = string(comm.TableStove)
+ err = this.MCompModel.Init(service, module, comp, options)
+ this.module = module.(*Smithy)
+ // uid 创建索引
+ this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{
+ Keys: bsonx.Doc{{Key: "uid", Value: bsonx.Int32(1)}},
+ })
+ return
+}
+
+// 获取铁匠铺信息
+func (this *modelStove) getSmithyStoveList(uid string) (result *pb.DBStove, err error) {
+ result = &pb.DBStove{}
+ if err = this.Get(uid, result); err != nil {
+ if redis.RedisNil != err { // 没有数据直接创建新的数据
+ result.Id = primitive.NewObjectID().Hex()
+ result.Uid = uid
+ result.Data = make(map[int32]*pb.Mastery, 0)
+ result.Skill = make(map[int32]int32, 0)
+ result.Forge = make(map[int32]int32, 0)
+ result.Lv = 1
+ result.Temperature = 20000 // 配置
+ result.RecoveTime = 0
+
+ if err = this.Add(uid, result); err != nil {
+ this.module.Errorf("err:%v", err)
+ err = nil
+ return
+ }
+ }
+ return
+ }
+ err = nil
+ return result, err
+}
+
+func (this *modelStove) updateSmithyStove(uid string, update map[string]interface{}) (err error) {
+ err = this.Change(uid, update)
+ return err
+}
diff --git a/modules/smithy/module.go b/modules/smithy/module.go
index 319c74782..a1b888948 100644
--- a/modules/smithy/module.go
+++ b/modules/smithy/module.go
@@ -18,6 +18,7 @@ type Smithy struct {
modelTrade *modelTrade
api *apiComp
configure *configureComp
+ modelStove *modelStove
}
func NewModule() core.IModule {
@@ -40,6 +41,7 @@ func (this *Smithy) OnInstallComp() {
this.modelSmithy = this.RegisterComp(new(modelSmithy)).(*modelSmithy)
this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
this.modelTrade = this.RegisterComp(new(modelTrade)).(*modelTrade)
+ this.modelStove = this.RegisterComp(new(modelStove)).(*modelStove)
}
// 接口信息
diff --git a/pb/errorcode.pb.go b/pb/errorcode.pb.go
index 85d31b146..011b826e5 100644
--- a/pb/errorcode.pb.go
+++ b/pb/errorcode.pb.go
@@ -315,6 +315,9 @@ const (
// AutoBattle
ErrorCode_AutoBattleNoData ErrorCode = 4001 //没有正在自动战斗的数据
ErrorCode_AutoBattleStatesErr ErrorCode = 4002 // 自动战斗状态错误
+ // smithy
+ ErrorCode_SmithyNoReel ErrorCode = 4101 // 没有激活图纸信息
+ ErrorCode_SmithyNoTemperature ErrorCode = 4102 // 炉温不够不能打造
)
// Enum value maps for ErrorCode.
@@ -581,6 +584,8 @@ var (
3901: "AcademyTaskNoCompleteTask",
4001: "AutoBattleNoData",
4002: "AutoBattleStatesErr",
+ 4101: "SmithyNoReel",
+ 4102: "SmithyNoTemperature",
}
ErrorCode_value = map[string]int32{
"Success": 0,
@@ -844,6 +849,8 @@ var (
"AcademyTaskNoCompleteTask": 3901,
"AutoBattleNoData": 4001,
"AutoBattleStatesErr": 4002,
+ "SmithyNoReel": 4101,
+ "SmithyNoTemperature": 4102,
}
)
@@ -878,7 +885,7 @@ var File_errorcode_proto protoreflect.FileDescriptor
var file_errorcode_proto_rawDesc = []byte{
0x0a, 0x0f, 0x65, 0x72, 0x72, 0x6f, 0x72, 0x63, 0x6f, 0x64, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74,
- 0x6f, 0x2a, 0x92, 0x2f, 0x0a, 0x09, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65, 0x12,
+ 0x6f, 0x2a, 0xbf, 0x2f, 0x0a, 0x09, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65, 0x12,
0x0b, 0x0a, 0x07, 0x53, 0x75, 0x63, 0x63, 0x65, 0x73, 0x73, 0x10, 0x00, 0x12, 0x11, 0x0a, 0x0d,
0x4e, 0x6f, 0x46, 0x69, 0x6e, 0x64, 0x53, 0x65, 0x72, 0x76, 0x69, 0x63, 0x65, 0x10, 0x0a, 0x12,
0x1b, 0x0a, 0x17, 0x4e, 0x6f, 0x46, 0x69, 0x6e, 0x64, 0x53, 0x65, 0x72, 0x76, 0x69, 0x63, 0x65,
@@ -1255,8 +1262,11 @@ var file_errorcode_proto_rawDesc = []byte{
0x73, 0x6b, 0x10, 0xbd, 0x1e, 0x12, 0x15, 0x0a, 0x10, 0x41, 0x75, 0x74, 0x6f, 0x42, 0x61, 0x74,
0x74, 0x6c, 0x65, 0x4e, 0x6f, 0x44, 0x61, 0x74, 0x61, 0x10, 0xa1, 0x1f, 0x12, 0x18, 0x0a, 0x13,
0x41, 0x75, 0x74, 0x6f, 0x42, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x53, 0x74, 0x61, 0x74, 0x65, 0x73,
- 0x45, 0x72, 0x72, 0x10, 0xa2, 0x1f, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06,
- 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
+ 0x45, 0x72, 0x72, 0x10, 0xa2, 0x1f, 0x12, 0x11, 0x0a, 0x0c, 0x53, 0x6d, 0x69, 0x74, 0x68, 0x79,
+ 0x4e, 0x6f, 0x52, 0x65, 0x65, 0x6c, 0x10, 0x85, 0x20, 0x12, 0x18, 0x0a, 0x13, 0x53, 0x6d, 0x69,
+ 0x74, 0x68, 0x79, 0x4e, 0x6f, 0x54, 0x65, 0x6d, 0x70, 0x65, 0x72, 0x61, 0x74, 0x75, 0x72, 0x65,
+ 0x10, 0x86, 0x20, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f,
+ 0x74, 0x6f, 0x33,
}
var (
diff --git a/pb/smithy_db.pb.go b/pb/smithy_db.pb.go
index 7ae947142..1d360c4b2 100644
--- a/pb/smithy_db.pb.go
+++ b/pb/smithy_db.pb.go
@@ -20,26 +20,81 @@ const (
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
+type Mastery struct {
+ state protoimpl.MessageState
+ sizeCache protoimpl.SizeCache
+ unknownFields protoimpl.UnknownFields
+
+ Lv int32 `protobuf:"varint,1,opt,name=lv,proto3" json:"lv"`
+ Value int32 `protobuf:"varint,2,opt,name=value,proto3" json:"value"`
+}
+
+func (x *Mastery) Reset() {
+ *x = Mastery{}
+ if protoimpl.UnsafeEnabled {
+ mi := &file_smithy_smithy_db_proto_msgTypes[0]
+ ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
+ ms.StoreMessageInfo(mi)
+ }
+}
+
+func (x *Mastery) String() string {
+ return protoimpl.X.MessageStringOf(x)
+}
+
+func (*Mastery) ProtoMessage() {}
+
+func (x *Mastery) ProtoReflect() protoreflect.Message {
+ mi := &file_smithy_smithy_db_proto_msgTypes[0]
+ if protoimpl.UnsafeEnabled && x != nil {
+ ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
+ if ms.LoadMessageInfo() == nil {
+ ms.StoreMessageInfo(mi)
+ }
+ return ms
+ }
+ return mi.MessageOf(x)
+}
+
+// Deprecated: Use Mastery.ProtoReflect.Descriptor instead.
+func (*Mastery) Descriptor() ([]byte, []int) {
+ return file_smithy_smithy_db_proto_rawDescGZIP(), []int{0}
+}
+
+func (x *Mastery) GetLv() int32 {
+ if x != nil {
+ return x.Lv
+ }
+ return 0
+}
+
+func (x *Mastery) GetValue() int32 {
+ if x != nil {
+ return x.Value
+ }
+ return 0
+}
+
// 炉子信息
type DBStove struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
- Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
- Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
- Lv int32 `protobuf:"varint,3,opt,name=lv,proto3" json:"lv"` // 炉子等级
- Data map[int32]int32 `protobuf:"bytes,4,rep,name=data,proto3" json:"data" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 套装类型 value 熟练度
- Skill map[int32]int32 `protobuf:"bytes,5,rep,name=skill,proto3" json:"skill" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 台子技能
- Forge map[int32]int32 `protobuf:"bytes,6,rep,name=forge,proto3" json:"forge" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 套装类型 value 打造次数
- Temperature int32 `protobuf:"varint,7,opt,name=temperature,proto3" json:"temperature"` // 炉子温度
- RecoveTime int64 `protobuf:"varint,8,opt,name=recoveTime,proto3" json:"recoveTime"` // 恢复满时间
+ Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
+ Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
+ Lv int32 `protobuf:"varint,3,opt,name=lv,proto3" json:"lv"` // 炉子等级
+ Data map[int32]*Mastery `protobuf:"bytes,4,rep,name=data,proto3" json:"data" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // key 图纸ID value 熟练度
+ Skill map[int32]int32 `protobuf:"bytes,5,rep,name=skill,proto3" json:"skill" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 台子技能
+ Forge map[int32]int32 `protobuf:"bytes,6,rep,name=forge,proto3" json:"forge" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 套装类型 value 打造次数
+ Temperature int32 `protobuf:"varint,7,opt,name=temperature,proto3" json:"temperature"` // 炉子温度
+ RecoveTime int64 `protobuf:"varint,8,opt,name=recoveTime,proto3" json:"recoveTime"` // 恢复满时间
}
func (x *DBStove) Reset() {
*x = DBStove{}
if protoimpl.UnsafeEnabled {
- mi := &file_smithy_smithy_db_proto_msgTypes[0]
+ mi := &file_smithy_smithy_db_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@@ -52,7 +107,7 @@ func (x *DBStove) String() string {
func (*DBStove) ProtoMessage() {}
func (x *DBStove) ProtoReflect() protoreflect.Message {
- mi := &file_smithy_smithy_db_proto_msgTypes[0]
+ mi := &file_smithy_smithy_db_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@@ -65,7 +120,7 @@ func (x *DBStove) ProtoReflect() protoreflect.Message {
// Deprecated: Use DBStove.ProtoReflect.Descriptor instead.
func (*DBStove) Descriptor() ([]byte, []int) {
- return file_smithy_smithy_db_proto_rawDescGZIP(), []int{0}
+ return file_smithy_smithy_db_proto_rawDescGZIP(), []int{1}
}
func (x *DBStove) GetId() string {
@@ -89,7 +144,7 @@ func (x *DBStove) GetLv() int32 {
return 0
}
-func (x *DBStove) GetData() map[int32]int32 {
+func (x *DBStove) GetData() map[int32]*Mastery {
if x != nil {
return x.Data
}
@@ -124,68 +179,20 @@ func (x *DBStove) GetRecoveTime() int64 {
return 0
}
-// 商人信息
-type DBBusiness struct {
+type DBCustomer struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
- Shop map[int32]int32 `protobuf:"bytes,1,rep,name=shop,proto3" json:"shop" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"`
+ Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
+ Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //
+ CustomerIds []int32 `protobuf:"varint,3,rep,packed,name=customerIds,proto3" json:"customerIds" bson:"customerIds"` // 顾客Ids
+ Total int32 `protobuf:"varint,4,opt,name=total,proto3" json:"total" bson:"total"` //顾客累计数
+ LastRefreshTime int64 `protobuf:"varint,5,opt,name=lastRefreshTime,proto3" json:"lastRefreshTime" bson:"lastRefreshTime"` // 上次更新时间
}
-func (x *DBBusiness) Reset() {
- *x = DBBusiness{}
- if protoimpl.UnsafeEnabled {
- mi := &file_smithy_smithy_db_proto_msgTypes[1]
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- ms.StoreMessageInfo(mi)
- }
-}
-
-func (x *DBBusiness) String() string {
- return protoimpl.X.MessageStringOf(x)
-}
-
-func (*DBBusiness) ProtoMessage() {}
-
-func (x *DBBusiness) ProtoReflect() protoreflect.Message {
- mi := &file_smithy_smithy_db_proto_msgTypes[1]
- if protoimpl.UnsafeEnabled && x != nil {
- ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
- if ms.LoadMessageInfo() == nil {
- ms.StoreMessageInfo(mi)
- }
- return ms
- }
- return mi.MessageOf(x)
-}
-
-// Deprecated: Use DBBusiness.ProtoReflect.Descriptor instead.
-func (*DBBusiness) Descriptor() ([]byte, []int) {
- return file_smithy_smithy_db_proto_rawDescGZIP(), []int{1}
-}
-
-func (x *DBBusiness) GetShop() map[int32]int32 {
- if x != nil {
- return x.Shop
- }
- return nil
-}
-
-type DBBusinessData struct {
- state protoimpl.MessageState
- sizeCache protoimpl.SizeCache
- unknownFields protoimpl.UnknownFields
-
- Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
- Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
- Data []*DBBusiness `protobuf:"bytes,3,rep,name=data,proto3" json:"data"`
- Count int32 `protobuf:"varint,4,opt,name=count,proto3" json:"count"` // 刷新次数
- RefreshTime int64 `protobuf:"varint,5,opt,name=refreshTime,proto3" json:"refreshTime" bson:"refreshTime"` //刷新开始时间
-}
-
-func (x *DBBusinessData) Reset() {
- *x = DBBusinessData{}
+func (x *DBCustomer) Reset() {
+ *x = DBCustomer{}
if protoimpl.UnsafeEnabled {
mi := &file_smithy_smithy_db_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@@ -193,13 +200,13 @@ func (x *DBBusinessData) Reset() {
}
}
-func (x *DBBusinessData) String() string {
+func (x *DBCustomer) String() string {
return protoimpl.X.MessageStringOf(x)
}
-func (*DBBusinessData) ProtoMessage() {}
+func (*DBCustomer) ProtoMessage() {}
-func (x *DBBusinessData) ProtoReflect() protoreflect.Message {
+func (x *DBCustomer) ProtoReflect() protoreflect.Message {
mi := &file_smithy_smithy_db_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
@@ -211,42 +218,42 @@ func (x *DBBusinessData) ProtoReflect() protoreflect.Message {
return mi.MessageOf(x)
}
-// Deprecated: Use DBBusinessData.ProtoReflect.Descriptor instead.
-func (*DBBusinessData) Descriptor() ([]byte, []int) {
+// Deprecated: Use DBCustomer.ProtoReflect.Descriptor instead.
+func (*DBCustomer) Descriptor() ([]byte, []int) {
return file_smithy_smithy_db_proto_rawDescGZIP(), []int{2}
}
-func (x *DBBusinessData) GetId() string {
+func (x *DBCustomer) GetId() string {
if x != nil {
return x.Id
}
return ""
}
-func (x *DBBusinessData) GetUid() string {
+func (x *DBCustomer) GetUid() string {
if x != nil {
return x.Uid
}
return ""
}
-func (x *DBBusinessData) GetData() []*DBBusiness {
+func (x *DBCustomer) GetCustomerIds() []int32 {
if x != nil {
- return x.Data
+ return x.CustomerIds
}
return nil
}
-func (x *DBBusinessData) GetCount() int32 {
+func (x *DBCustomer) GetTotal() int32 {
if x != nil {
- return x.Count
+ return x.Total
}
return 0
}
-func (x *DBBusinessData) GetRefreshTime() int64 {
+func (x *DBCustomer) GetLastRefreshTime() int64 {
if x != nil {
- return x.RefreshTime
+ return x.LastRefreshTime
}
return 0
}
@@ -653,111 +660,108 @@ var File_smithy_smithy_db_proto protoreflect.FileDescriptor
var file_smithy_smithy_db_proto_rawDesc = []byte{
0x0a, 0x16, 0x73, 0x6d, 0x69, 0x74, 0x68, 0x79, 0x2f, 0x73, 0x6d, 0x69, 0x74, 0x68, 0x79, 0x5f,
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- 0x20, 0x03, 0x28, 0x0b, 0x32, 0x13, 0x2e, 0x44, 0x42, 0x53, 0x74, 0x6f, 0x76, 0x65, 0x2e, 0x46,
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+ 0x74, 0x6f, 0x33,
}
var (
@@ -772,43 +776,41 @@ func file_smithy_smithy_db_proto_rawDescGZIP() []byte {
return file_smithy_smithy_db_proto_rawDescData
}
-var file_smithy_smithy_db_proto_msgTypes = make([]protoimpl.MessageInfo, 15)
+var file_smithy_smithy_db_proto_msgTypes = make([]protoimpl.MessageInfo, 14)
var file_smithy_smithy_db_proto_goTypes = []interface{}{
- (*DBStove)(nil), // 0: DBStove
- (*DBBusiness)(nil), // 1: DBBusiness
- (*DBBusinessData)(nil), // 2: DBBusinessData
- (*DBTujian)(nil), // 3: DBTujian
- (*ForgeData)(nil), // 4: ForgeData
- (*Clang)(nil), // 5: Clang
- (*OrderClang)(nil), // 6: OrderClang
- (*DBSmithy)(nil), // 7: DBSmithy
- nil, // 8: DBStove.DataEntry
- nil, // 9: DBStove.SkillEntry
- nil, // 10: DBStove.ForgeEntry
- nil, // 11: DBBusiness.ShopEntry
- nil, // 12: DBTujian.TujianEntry
- nil, // 13: DBSmithy.SkillEntry
- nil, // 14: DBSmithy.DeskFloorEntry
- (*UserAssets)(nil), // 15: UserAssets
+ (*Mastery)(nil), // 0: Mastery
+ (*DBStove)(nil), // 1: DBStove
+ (*DBCustomer)(nil), // 2: DBCustomer
+ (*DBTujian)(nil), // 3: DBTujian
+ (*ForgeData)(nil), // 4: ForgeData
+ (*Clang)(nil), // 5: Clang
+ (*OrderClang)(nil), // 6: OrderClang
+ (*DBSmithy)(nil), // 7: DBSmithy
+ nil, // 8: DBStove.DataEntry
+ nil, // 9: DBStove.SkillEntry
+ nil, // 10: DBStove.ForgeEntry
+ nil, // 11: DBTujian.TujianEntry
+ nil, // 12: DBSmithy.SkillEntry
+ nil, // 13: DBSmithy.DeskFloorEntry
+ (*UserAssets)(nil), // 14: UserAssets
}
var file_smithy_smithy_db_proto_depIdxs = []int32{
8, // 0: DBStove.data:type_name -> DBStove.DataEntry
9, // 1: DBStove.skill:type_name -> DBStove.SkillEntry
10, // 2: DBStove.forge:type_name -> DBStove.ForgeEntry
- 11, // 3: DBBusiness.shop:type_name -> DBBusiness.ShopEntry
- 1, // 4: DBBusinessData.data:type_name -> DBBusiness
- 12, // 5: DBTujian.tujian:type_name -> DBTujian.TujianEntry
- 5, // 6: DBSmithy.clang:type_name -> Clang
- 6, // 7: DBSmithy.orders:type_name -> OrderClang
- 15, // 8: DBSmithy.items:type_name -> UserAssets
- 13, // 9: DBSmithy.skill:type_name -> DBSmithy.SkillEntry
- 14, // 10: DBSmithy.deskFloor:type_name -> DBSmithy.DeskFloorEntry
- 4, // 11: DBTujian.TujianEntry.value:type_name -> ForgeData
- 12, // [12:12] is the sub-list for method output_type
- 12, // [12:12] is the sub-list for method input_type
- 12, // [12:12] is the sub-list for extension type_name
- 12, // [12:12] is the sub-list for extension extendee
- 0, // [0:12] is the sub-list for field type_name
+ 11, // 3: DBTujian.tujian:type_name -> DBTujian.TujianEntry
+ 5, // 4: DBSmithy.clang:type_name -> Clang
+ 6, // 5: DBSmithy.orders:type_name -> OrderClang
+ 14, // 6: DBSmithy.items:type_name -> UserAssets
+ 12, // 7: DBSmithy.skill:type_name -> DBSmithy.SkillEntry
+ 13, // 8: DBSmithy.deskFloor:type_name -> DBSmithy.DeskFloorEntry
+ 0, // 9: DBStove.DataEntry.value:type_name -> Mastery
+ 4, // 10: DBTujian.TujianEntry.value:type_name -> ForgeData
+ 11, // [11:11] is the sub-list for method output_type
+ 11, // [11:11] is the sub-list for method input_type
+ 11, // [11:11] is the sub-list for extension type_name
+ 11, // [11:11] is the sub-list for extension extendee
+ 0, // [0:11] is the sub-list for field type_name
}
func init() { file_smithy_smithy_db_proto_init() }
@@ -819,7 +821,7 @@ func file_smithy_smithy_db_proto_init() {
file_comm_proto_init()
if !protoimpl.UnsafeEnabled {
file_smithy_smithy_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
- switch v := v.(*DBStove); i {
+ switch v := v.(*Mastery); i {
case 0:
return &v.state
case 1:
@@ -831,7 +833,7 @@ func file_smithy_smithy_db_proto_init() {
}
}
file_smithy_smithy_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
- switch v := v.(*DBBusiness); i {
+ switch v := v.(*DBStove); i {
case 0:
return &v.state
case 1:
@@ -843,7 +845,7 @@ func file_smithy_smithy_db_proto_init() {
}
}
file_smithy_smithy_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
- switch v := v.(*DBBusinessData); i {
+ switch v := v.(*DBCustomer); i {
case 0:
return &v.state
case 1:
@@ -921,7 +923,7 @@ func file_smithy_smithy_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_smithy_smithy_db_proto_rawDesc,
NumEnums: 0,
- NumMessages: 15,
+ NumMessages: 14,
NumExtensions: 0,
NumServices: 0,
},
diff --git a/pb/smithy_msg.pb.go b/pb/smithy_msg.pb.go
index 0fbe0ff3e..894916d5d 100644
--- a/pb/smithy_msg.pb.go
+++ b/pb/smithy_msg.pb.go
@@ -112,9 +112,9 @@ type SmithyForgeEquipReq struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
- EquipType int32 `protobuf:"varint,1,opt,name=equipType,proto3" json:"equipType"` // 装备类型
- Lava int32 `protobuf:"varint,2,opt,name=lava,proto3" json:"lava"` // 添加熔岩
- Quality int32 `protobuf:"varint,3,opt,name=quality,proto3" json:"quality"` // 精益制造
+ ReelId int32 `protobuf:"varint,1,opt,name=reelId,proto3" json:"reelId"` // 卷轴ID
+ Lava int32 `protobuf:"varint,2,opt,name=lava,proto3" json:"lava"` // 添加熔岩
+ Quality int32 `protobuf:"varint,3,opt,name=quality,proto3" json:"quality"` // 精益制造
}
func (x *SmithyForgeEquipReq) Reset() {
@@ -149,9 +149,9 @@ func (*SmithyForgeEquipReq) Descriptor() ([]byte, []int) {
return file_smithy_smithy_msg_proto_rawDescGZIP(), []int{2}
}
-func (x *SmithyForgeEquipReq) GetEquipType() int32 {
+func (x *SmithyForgeEquipReq) GetReelId() int32 {
if x != nil {
- return x.EquipType
+ return x.ReelId
}
return 0
}
@@ -680,7 +680,7 @@ type SmithyRefreshShopResp struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
- Data *DBBusiness `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
+ CustomerIds []int32 `protobuf:"varint,1,rep,packed,name=customerIds,proto3" json:"customerIds"` //顾客
}
func (x *SmithyRefreshShopResp) Reset() {
@@ -715,9 +715,9 @@ func (*SmithyRefreshShopResp) Descriptor() ([]byte, []int) {
return file_smithy_smithy_msg_proto_rawDescGZIP(), []int{13}
}
-func (x *SmithyRefreshShopResp) GetData() *DBBusiness {
+func (x *SmithyRefreshShopResp) GetCustomerIds() []int32 {
if x != nil {
- return x.Data
+ return x.CustomerIds
}
return nil
}
@@ -728,8 +728,7 @@ type SmithySellItemReq struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
- Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id"` // 装备ID
- Count int32 `protobuf:"varint,2,opt,name=count,proto3" json:"count"` // 数量
+ Ids []int32 `protobuf:"varint,1,rep,packed,name=ids,proto3" json:"ids"` // 装备ID
}
func (x *SmithySellItemReq) Reset() {
@@ -764,18 +763,11 @@ func (*SmithySellItemReq) Descriptor() ([]byte, []int) {
return file_smithy_smithy_msg_proto_rawDescGZIP(), []int{14}
}
-func (x *SmithySellItemReq) GetId() int32 {
+func (x *SmithySellItemReq) GetIds() []int32 {
if x != nil {
- return x.Id
+ return x.Ids
}
- return 0
-}
-
-func (x *SmithySellItemReq) GetCount() int32 {
- if x != nil {
- return x.Count
- }
- return 0
+ return nil
}
type SmithySellItemResp struct {
@@ -783,7 +775,8 @@ type SmithySellItemResp struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
- Data *DBBusiness `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
+ CustomerId int32 `protobuf:"varint,1,opt,name=customerId,proto3" json:"customerId"` //顾客ID
+ Ids []int32 `protobuf:"varint,2,rep,packed,name=ids,proto3" json:"ids"` //出售的装备
}
func (x *SmithySellItemResp) Reset() {
@@ -818,9 +811,16 @@ func (*SmithySellItemResp) Descriptor() ([]byte, []int) {
return file_smithy_smithy_msg_proto_rawDescGZIP(), []int{15}
}
-func (x *SmithySellItemResp) GetData() *DBBusiness {
+func (x *SmithySellItemResp) GetCustomerId() int32 {
if x != nil {
- return x.Data
+ return x.CustomerId
+ }
+ return 0
+}
+
+func (x *SmithySellItemResp) GetIds() []int32 {
+ if x != nil {
+ return x.Ids
}
return nil
}
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}
var (
@@ -1514,10 +1513,9 @@ var file_smithy_smithy_msg_proto_goTypes = []interface{}{
(*SmithyGetListReq)(nil), // 26: SmithyGetListReq
(*SmithyGetListResp)(nil), // 27: SmithyGetListResp
(*DBStove)(nil), // 28: DBStove
- (*DBBusiness)(nil), // 29: DBBusiness
- (*OrderClang)(nil), // 30: OrderClang
- (*DBSmithy)(nil), // 31: DBSmithy
- (*DBUser)(nil), // 32: DBUser
+ (*OrderClang)(nil), // 29: OrderClang
+ (*DBSmithy)(nil), // 30: DBSmithy
+ (*DBUser)(nil), // 31: DBUser
}
var file_smithy_smithy_msg_proto_depIdxs = []int32{
28, // 0: SmithyGetStoveInfoResp.data:type_name -> DBStove
@@ -1526,20 +1524,18 @@ var file_smithy_smithy_msg_proto_depIdxs = []int32{
28, // 3: SmithyStoveUpResp.data:type_name -> DBStove
28, // 4: SmithyRiseResp.data:type_name -> DBStove
28, // 5: SmithyToolsUpResp.data:type_name -> DBStove
- 29, // 6: SmithyRefreshShopResp.data:type_name -> DBBusiness
- 29, // 7: SmithySellItemResp.data:type_name -> DBBusiness
- 30, // 8: SmithyCreateOrderReq.order:type_name -> OrderClang
- 31, // 9: SmithyCreateOrderResp.data:type_name -> DBSmithy
- 31, // 10: SmithyGetRewardResp.data:type_name -> DBSmithy
- 31, // 11: SmithyDeskSkillLvResp.data:type_name -> DBSmithy
- 31, // 12: SmithyStoveSkillLvResp.data:type_name -> DBSmithy
- 32, // 13: SmithyGetRandUserResp.user:type_name -> DBUser
- 31, // 14: SmithyGetListResp.data:type_name -> DBSmithy
- 15, // [15:15] is the sub-list for method output_type
- 15, // [15:15] is the sub-list for method input_type
- 15, // [15:15] is the sub-list for extension type_name
- 15, // [15:15] is the sub-list for extension extendee
- 0, // [0:15] is the sub-list for field type_name
+ 29, // 6: SmithyCreateOrderReq.order:type_name -> OrderClang
+ 30, // 7: SmithyCreateOrderResp.data:type_name -> DBSmithy
+ 30, // 8: SmithyGetRewardResp.data:type_name -> DBSmithy
+ 30, // 9: SmithyDeskSkillLvResp.data:type_name -> DBSmithy
+ 30, // 10: SmithyStoveSkillLvResp.data:type_name -> DBSmithy
+ 31, // 11: SmithyGetRandUserResp.user:type_name -> DBUser
+ 30, // 12: SmithyGetListResp.data:type_name -> DBSmithy
+ 13, // [13:13] is the sub-list for method output_type
+ 13, // [13:13] is the sub-list for method input_type
+ 13, // [13:13] is the sub-list for extension type_name
+ 13, // [13:13] is the sub-list for extension extendee
+ 0, // [0:13] is the sub-list for field type_name
}
func init() { file_smithy_smithy_msg_proto_init() }
diff --git a/sys/configure/structs/Game.NewSmithy.go b/sys/configure/structs/Game.NewSmithy.go
new file mode 100644
index 000000000..02cb87f30
--- /dev/null
+++ b/sys/configure/structs/Game.NewSmithy.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameNewSmithy struct {
+ _dataMap map[int32]*GameNewSmithyData
+ _dataList []*GameNewSmithyData
+}
+
+func NewGameNewSmithy(_buf []map[string]interface{}) (*GameNewSmithy, error) {
+ _dataList := make([]*GameNewSmithyData, 0, len(_buf))
+ dataMap := make(map[int32]*GameNewSmithyData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameNewSmithyData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.Id] = _v
+ }
+ }
+ return &GameNewSmithy{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameNewSmithy) GetDataMap() map[int32]*GameNewSmithyData {
+ return table._dataMap
+}
+
+func (table *GameNewSmithy) GetDataList() []*GameNewSmithyData {
+ return table._dataList
+}
+
+func (table *GameNewSmithy) Get(key int32) *GameNewSmithyData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.NewSmithyData.go b/sys/configure/structs/Game.NewSmithyData.go
new file mode 100644
index 000000000..8e683c059
--- /dev/null
+++ b/sys/configure/structs/Game.NewSmithyData.go
@@ -0,0 +1,62 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+import "errors"
+
+type GameNewSmithyData struct {
+ Id int32
+ ItemId int32
+ Type int32
+ Consume []*Gameatn
+ Temperature int32
+ Quality *Gameatn
+ NDrop int32
+ QDrop int32
+}
+
+const TypeId_GameNewSmithyData = -1249020316
+
+func (*GameNewSmithyData) GetTypeId() int32 {
+ return -1249020316
+}
+
+func (_v *GameNewSmithyData)Deserialize(_buf map[string]interface{}) (err error) {
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["item_id"].(float64); !_ok_ { err = errors.New("item_id error"); return }; _v.ItemId = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["consume"].([]interface{}); !_ok_ { err = errors.New("consume error"); return }
+
+ _v.Consume = make([]*Gameatn, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ *Gameatn
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
+ _v.Consume = append(_v.Consume, _list_v_)
+ }
+ }
+
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["temperature"].(float64); !_ok_ { err = errors.New("temperature error"); return }; _v.Temperature = int32(_tempNum_) }
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["quality"].(map[string]interface{}); !_ok_ { err = errors.New("quality error"); return }; if _v.Quality, err = DeserializeGameatn(_x_); err != nil { return } }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["nDrop"].(float64); !_ok_ { err = errors.New("nDrop error"); return }; _v.NDrop = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["qDrop"].(float64); !_ok_ { err = errors.New("qDrop error"); return }; _v.QDrop = int32(_tempNum_) }
+ return
+}
+
+func DeserializeGameNewSmithyData(_buf map[string]interface{}) (*GameNewSmithyData, error) {
+ v := &GameNewSmithyData{}
+ if err := v.Deserialize(_buf); err == nil {
+ return v, nil
+ } else {
+ return nil, err
+ }
+}
diff --git a/sys/configure/structs/Game.SmithyProficiency.go b/sys/configure/structs/Game.SmithyProficiency.go
new file mode 100644
index 000000000..028d83ad8
--- /dev/null
+++ b/sys/configure/structs/Game.SmithyProficiency.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameSmithyProficiency struct {
+ _dataMap map[int32]*GameSmithyProficiencyData
+ _dataList []*GameSmithyProficiencyData
+}
+
+func NewGameSmithyProficiency(_buf []map[string]interface{}) (*GameSmithyProficiency, error) {
+ _dataList := make([]*GameSmithyProficiencyData, 0, len(_buf))
+ dataMap := make(map[int32]*GameSmithyProficiencyData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameSmithyProficiencyData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.Id] = _v
+ }
+ }
+ return &GameSmithyProficiency{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameSmithyProficiency) GetDataMap() map[int32]*GameSmithyProficiencyData {
+ return table._dataMap
+}
+
+func (table *GameSmithyProficiency) GetDataList() []*GameSmithyProficiencyData {
+ return table._dataList
+}
+
+func (table *GameSmithyProficiency) Get(key int32) *GameSmithyProficiencyData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.SmithyProficiencyData.go b/sys/configure/structs/Game.SmithyProficiencyData.go
new file mode 100644
index 000000000..996f2ef40
--- /dev/null
+++ b/sys/configure/structs/Game.SmithyProficiencyData.go
@@ -0,0 +1,51 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+import "errors"
+
+type GameSmithyProficiencyData struct {
+ Id int32
+ Proficiency int32
+ ReelId int32
+ ProficiencyLv int32
+ TitleText string
+ ContentText string
+ Type int32
+ Value1 int32
+ Value2 int32
+}
+
+const TypeId_GameSmithyProficiencyData = -1024047859
+
+func (*GameSmithyProficiencyData) GetTypeId() int32 {
+ return -1024047859
+}
+
+func (_v *GameSmithyProficiencyData)Deserialize(_buf map[string]interface{}) (err error) {
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["proficiency"].(float64); !_ok_ { err = errors.New("proficiency error"); return }; _v.Proficiency = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["reelId"].(float64); !_ok_ { err = errors.New("reelId error"); return }; _v.ReelId = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["proficiency_lv"].(float64); !_ok_ { err = errors.New("proficiency_lv error"); return }; _v.ProficiencyLv = int32(_tempNum_) }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["title_text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.TitleText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.TitleText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["content_text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.ContentText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.ContentText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["value1"].(float64); !_ok_ { err = errors.New("value1 error"); return }; _v.Value1 = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["value2"].(float64); !_ok_ { err = errors.New("value2 error"); return }; _v.Value2 = int32(_tempNum_) }
+ return
+}
+
+func DeserializeGameSmithyProficiencyData(_buf map[string]interface{}) (*GameSmithyProficiencyData, error) {
+ v := &GameSmithyProficiencyData{}
+ if err := v.Deserialize(_buf); err == nil {
+ return v, nil
+ } else {
+ return nil, err
+ }
+}
diff --git a/sys/configure/structs/Game.SmithyStoveV1.go b/sys/configure/structs/Game.SmithyStoveV1.go
new file mode 100644
index 000000000..3f017af1c
--- /dev/null
+++ b/sys/configure/structs/Game.SmithyStoveV1.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameSmithyStoveV1 struct {
+ _dataMap map[int32]*GameSmithyStoveV1Data
+ _dataList []*GameSmithyStoveV1Data
+}
+
+func NewGameSmithyStoveV1(_buf []map[string]interface{}) (*GameSmithyStoveV1, error) {
+ _dataList := make([]*GameSmithyStoveV1Data, 0, len(_buf))
+ dataMap := make(map[int32]*GameSmithyStoveV1Data)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameSmithyStoveV1Data(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.Star] = _v
+ }
+ }
+ return &GameSmithyStoveV1{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameSmithyStoveV1) GetDataMap() map[int32]*GameSmithyStoveV1Data {
+ return table._dataMap
+}
+
+func (table *GameSmithyStoveV1) GetDataList() []*GameSmithyStoveV1Data {
+ return table._dataList
+}
+
+func (table *GameSmithyStoveV1) Get(key int32) *GameSmithyStoveV1Data {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.SmithyStoveV1Data.go b/sys/configure/structs/Game.SmithyStoveV1Data.go
new file mode 100644
index 000000000..9c6272f48
--- /dev/null
+++ b/sys/configure/structs/Game.SmithyStoveV1Data.go
@@ -0,0 +1,56 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+import "errors"
+
+type GameSmithyStoveV1Data struct {
+ Star int32
+ MaxTemperature int32
+ TemperatureRecovery int32
+ UpMaterial []*Gameatn
+ TitleText string
+}
+
+const TypeId_GameSmithyStoveV1Data = -1332837680
+
+func (*GameSmithyStoveV1Data) GetTypeId() int32 {
+ return -1332837680
+}
+
+func (_v *GameSmithyStoveV1Data)Deserialize(_buf map[string]interface{}) (err error) {
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["max_temperature"].(float64); !_ok_ { err = errors.New("max_temperature error"); return }; _v.MaxTemperature = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["temperature_recovery"].(float64); !_ok_ { err = errors.New("temperature_recovery error"); return }; _v.TemperatureRecovery = int32(_tempNum_) }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["up_material"].([]interface{}); !_ok_ { err = errors.New("up_material error"); return }
+
+ _v.UpMaterial = make([]*Gameatn, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ *Gameatn
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
+ _v.UpMaterial = append(_v.UpMaterial, _list_v_)
+ }
+ }
+
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["title_text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.TitleText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.TitleText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ return
+}
+
+func DeserializeGameSmithyStoveV1Data(_buf map[string]interface{}) (*GameSmithyStoveV1Data, error) {
+ v := &GameSmithyStoveV1Data{}
+ if err := v.Deserialize(_buf); err == nil {
+ return v, nil
+ } else {
+ return nil, err
+ }
+}
diff --git a/sys/configure/structs/Game.SmithyTool.go b/sys/configure/structs/Game.SmithyTool.go
new file mode 100644
index 000000000..8aa538c9d
--- /dev/null
+++ b/sys/configure/structs/Game.SmithyTool.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameSmithyTool struct {
+ _dataMap map[int32]*GameSmithyToolData
+ _dataList []*GameSmithyToolData
+}
+
+func NewGameSmithyTool(_buf []map[string]interface{}) (*GameSmithyTool, error) {
+ _dataList := make([]*GameSmithyToolData, 0, len(_buf))
+ dataMap := make(map[int32]*GameSmithyToolData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameSmithyToolData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.Id] = _v
+ }
+ }
+ return &GameSmithyTool{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameSmithyTool) GetDataMap() map[int32]*GameSmithyToolData {
+ return table._dataMap
+}
+
+func (table *GameSmithyTool) GetDataList() []*GameSmithyToolData {
+ return table._dataList
+}
+
+func (table *GameSmithyTool) Get(key int32) *GameSmithyToolData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.SmithyToolData.go b/sys/configure/structs/Game.SmithyToolData.go
new file mode 100644
index 000000000..0449033f9
--- /dev/null
+++ b/sys/configure/structs/Game.SmithyToolData.go
@@ -0,0 +1,62 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+import "errors"
+
+type GameSmithyToolData struct {
+ Id int32
+ SkillType int32
+ SkillLv int32
+ Preconditions int32
+ UpMaterial []*Gameatn
+ NameText string
+ ContentText string
+ Value int32
+}
+
+const TypeId_GameSmithyToolData = -2056914476
+
+func (*GameSmithyToolData) GetTypeId() int32 {
+ return -2056914476
+}
+
+func (_v *GameSmithyToolData)Deserialize(_buf map[string]interface{}) (err error) {
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill_type"].(float64); !_ok_ { err = errors.New("skill_type error"); return }; _v.SkillType = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill_lv"].(float64); !_ok_ { err = errors.New("skill_lv error"); return }; _v.SkillLv = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["preconditions"].(float64); !_ok_ { err = errors.New("preconditions error"); return }; _v.Preconditions = int32(_tempNum_) }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["up_material"].([]interface{}); !_ok_ { err = errors.New("up_material error"); return }
+
+ _v.UpMaterial = make([]*Gameatn, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ *Gameatn
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
+ _v.UpMaterial = append(_v.UpMaterial, _list_v_)
+ }
+ }
+
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name_text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.NameText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.NameText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["content_text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.ContentText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.ContentText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["value"].(float64); !_ok_ { err = errors.New("value error"); return }; _v.Value = int32(_tempNum_) }
+ return
+}
+
+func DeserializeGameSmithyToolData(_buf map[string]interface{}) (*GameSmithyToolData, error) {
+ v := &GameSmithyToolData{}
+ if err := v.Deserialize(_buf); err == nil {
+ return v, nil
+ } else {
+ return nil, err
+ }
+}
diff --git a/sys/configure/structs/Game.TrollGoodsData.go b/sys/configure/structs/Game.TrollGoodsData.go
index 856d2d27a..ae3323e3e 100644
--- a/sys/configure/structs/Game.TrollGoodsData.go
+++ b/sys/configure/structs/Game.TrollGoodsData.go
@@ -31,14 +31,14 @@ func (*GameTrollGoodsData) GetTypeId() int32 {
func (_v *GameTrollGoodsData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
- { var _ok_ bool; if _v.Goodsname, _ok_ = _buf["goodsname"].(string); !_ok_ { err = errors.New("goodsname error"); return } }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["goodsname"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Goodsname error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Goodsname, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["goodsfor"].(float64); !_ok_ { err = errors.New("goodsfor error"); return }; _v.Goodsfor = int32(_tempNum_) }
- { var _ok_ bool; if _v.Goodsinfor, _ok_ = _buf["goodsinfor"].(string); !_ok_ { err = errors.New("goodsinfor error"); return } }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["goodsinfor"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Goodsinfor error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Goodsinfor, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.Goodsicon, _ok_ = _buf["goodsicon"].(string); !_ok_ { err = errors.New("goodsicon error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["goodsprice"].(float64); !_ok_ { err = errors.New("goodsprice error"); return }; _v.Goodsprice = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star_money"].(float64); !_ok_ { err = errors.New("star_money error"); return }; _v.StarMoney = int32(_tempNum_) }
- { var _ok_ bool; if _v.Uptext, _ok_ = _buf["uptext"].(string); !_ok_ { err = errors.New("uptext error"); return } }
- { var _ok_ bool; if _v.Suptext, _ok_ = _buf["suptext"].(string); !_ok_ { err = errors.New("suptext error"); return } }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["uptext"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Uptext error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Uptext, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["suptext"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Suptext error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Suptext, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["max"].(float64); !_ok_ { err = errors.New("max error"); return }; _v.Max = int32(_tempNum_) }
return
}
diff --git a/sys/configure/structs/Game.WorldTaskData.go b/sys/configure/structs/Game.WorldTaskData.go
index 5a75bbb7b..82ee4ef1a 100644
--- a/sys/configure/structs/Game.WorldTaskData.go
+++ b/sys/configure/structs/Game.WorldTaskData.go
@@ -18,6 +18,9 @@ type GameWorldTaskData struct {
Group int32
Des int32
Icon string
+ TaskTname string
+ TaskName string
+ TaskDisplay string
Npc []string
GetafterEvent []int32
Completetask int32
@@ -40,6 +43,9 @@ func (_v *GameWorldTaskData)Deserialize(_buf map[string]interface{}) (err error)
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["group"].(float64); !_ok_ { err = errors.New("group error"); return }; _v.Group = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["des"].(float64); !_ok_ { err = errors.New("des error"); return }; _v.Des = int32(_tempNum_) }
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["task_Tname"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.TaskTname error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.TaskTname, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["task_name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.TaskName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.TaskName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["task_display"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.TaskDisplay error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.TaskDisplay, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{
var _arr_ []interface{}
var _ok_ bool
diff --git a/sys/configure/structs/Game.pandsmasexp.go b/sys/configure/structs/Game.pandsmasexp.go
new file mode 100644
index 000000000..669833432
--- /dev/null
+++ b/sys/configure/structs/Game.pandsmasexp.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type Gamepandsmasexp struct {
+ _dataMap map[int32]*GamepandsmasexpData
+ _dataList []*GamepandsmasexpData
+}
+
+func NewGamepandsmasexp(_buf []map[string]interface{}) (*Gamepandsmasexp, error) {
+ _dataList := make([]*GamepandsmasexpData, 0, len(_buf))
+ dataMap := make(map[int32]*GamepandsmasexpData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGamepandsmasexpData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.Id] = _v
+ }
+ }
+ return &Gamepandsmasexp{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *Gamepandsmasexp) GetDataMap() map[int32]*GamepandsmasexpData {
+ return table._dataMap
+}
+
+func (table *Gamepandsmasexp) GetDataList() []*GamepandsmasexpData {
+ return table._dataList
+}
+
+func (table *Gamepandsmasexp) Get(key int32) *GamepandsmasexpData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.pandsmasexpData.go b/sys/configure/structs/Game.pandsmasexpData.go
new file mode 100644
index 000000000..5ad352ff6
--- /dev/null
+++ b/sys/configure/structs/Game.pandsmasexpData.go
@@ -0,0 +1,143 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+import "errors"
+
+type GamepandsmasexpData struct {
+ Id int32
+ Bossid int32
+ Name string
+ ReadyID int32
+ Difficulty int32
+ BattleReadyID int32
+ Captionrecommend []int32
+ Firstprize []*Gameatn
+ Dropshow []*Gameatn
+ Drop int32
+ Scene string
+ Bossmodel int32
+ BossSkill int32
+ Boss []int32
+ PsConsume []*Gameatn
+ PsMg []*Gameatn
+}
+
+const TypeId_GamepandsmasexpData = 192857656
+
+func (*GamepandsmasexpData) GetTypeId() int32 {
+ return 192857656
+}
+
+func (_v *GamepandsmasexpData)Deserialize(_buf map[string]interface{}) (err error) {
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["bossid"].(float64); !_ok_ { err = errors.New("bossid error"); return }; _v.Bossid = int32(_tempNum_) }
+ {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ReadyID"].(float64); !_ok_ { err = errors.New("ReadyID error"); return }; _v.ReadyID = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["difficulty"].(float64); !_ok_ { err = errors.New("difficulty error"); return }; _v.Difficulty = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BattleReadyID"].(float64); !_ok_ { err = errors.New("BattleReadyID error"); return }; _v.BattleReadyID = int32(_tempNum_) }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["captionrecommend"].([]interface{}); !_ok_ { err = errors.New("captionrecommend error"); return }
+
+ _v.Captionrecommend = make([]int32, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ int32
+ { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
+ _v.Captionrecommend = append(_v.Captionrecommend, _list_v_)
+ }
+ }
+
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["firstprize"].([]interface{}); !_ok_ { err = errors.New("firstprize error"); return }
+
+ _v.Firstprize = make([]*Gameatn, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ *Gameatn
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
+ _v.Firstprize = append(_v.Firstprize, _list_v_)
+ }
+ }
+
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["dropshow"].([]interface{}); !_ok_ { err = errors.New("dropshow error"); return }
+
+ _v.Dropshow = make([]*Gameatn, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ *Gameatn
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
+ _v.Dropshow = append(_v.Dropshow, _list_v_)
+ }
+ }
+
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["drop"].(float64); !_ok_ { err = errors.New("drop error"); return }; _v.Drop = int32(_tempNum_) }
+ { var _ok_ bool; if _v.Scene, _ok_ = _buf["scene"].(string); !_ok_ { err = errors.New("scene error"); return } }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["bossmodel"].(float64); !_ok_ { err = errors.New("bossmodel error"); return }; _v.Bossmodel = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["boss_skill"].(float64); !_ok_ { err = errors.New("boss_skill error"); return }; _v.BossSkill = int32(_tempNum_) }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["boss"].([]interface{}); !_ok_ { err = errors.New("boss error"); return }
+
+ _v.Boss = make([]int32, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ int32
+ { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
+ _v.Boss = append(_v.Boss, _list_v_)
+ }
+ }
+
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["ps_consume"].([]interface{}); !_ok_ { err = errors.New("ps_consume error"); return }
+
+ _v.PsConsume = make([]*Gameatn, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ *Gameatn
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
+ _v.PsConsume = append(_v.PsConsume, _list_v_)
+ }
+ }
+
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["ps_mg"].([]interface{}); !_ok_ { err = errors.New("ps_mg error"); return }
+
+ _v.PsMg = make([]*Gameatn, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ *Gameatn
+ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
+ _v.PsMg = append(_v.PsMg, _list_v_)
+ }
+ }
+
+ return
+}
+
+func DeserializeGamepandsmasexpData(_buf map[string]interface{}) (*GamepandsmasexpData, error) {
+ v := &GamepandsmasexpData{}
+ if err := v.Deserialize(_buf); err == nil {
+ return v, nil
+ } else {
+ return nil, err
+ }
+}
diff --git a/sys/configure/structs/Tables.go b/sys/configure/structs/Tables.go
index 08f904c55..d2557223b 100644
--- a/sys/configure/structs/Tables.go
+++ b/sys/configure/structs/Tables.go
@@ -159,6 +159,12 @@ type Tables struct {
MainStartype *GameMainStartype
Battletasktesting *GameBattletasktesting
BattleReady *GameBattleReady
+ NewSmithy *GameNewSmithy
+ SmithyProficiency *GameSmithyProficiency
+ SmithyStoveV1 *GameSmithyStoveV1
+ SmithyTool *GameSmithyTool
+ pandsmasexp *Gamepandsmasexp
+ SmithyCustomer *GameSmithyCustomer
}
func NewTables(loader JsonLoader) (*Tables, error) {
@@ -1054,5 +1060,41 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.BattleReady, err = NewGameBattleReady(buf) ; err != nil {
return nil, err
}
+ if buf, err = loader("game_newsmithy") ; err != nil {
+ return nil, err
+ }
+ if tables.NewSmithy, err = NewGameNewSmithy(buf) ; err != nil {
+ return nil, err
+ }
+ if buf, err = loader("game_smithyproficiency") ; err != nil {
+ return nil, err
+ }
+ if tables.SmithyProficiency, err = NewGameSmithyProficiency(buf) ; err != nil {
+ return nil, err
+ }
+ if buf, err = loader("game_smithystovev1") ; err != nil {
+ return nil, err
+ }
+ if tables.SmithyStoveV1, err = NewGameSmithyStoveV1(buf) ; err != nil {
+ return nil, err
+ }
+ if buf, err = loader("game_smithytool") ; err != nil {
+ return nil, err
+ }
+ if tables.SmithyTool, err = NewGameSmithyTool(buf) ; err != nil {
+ return nil, err
+ }
+ if buf, err = loader("game_pandsmasexp") ; err != nil {
+ return nil, err
+ }
+ if tables.pandsmasexp, err = NewGamepandsmasexp(buf) ; err != nil {
+ return nil, err
+ }
+ if buf, err = loader("game_smithycustomer") ; err != nil {
+ return nil, err
+ }
+ if tables.SmithyCustomer, err = NewGameSmithyCustomer(buf) ; err != nil {
+ return nil, err
+ }
return tables, nil
}