上传pvp代码
This commit is contained in:
parent
ce86094621
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92903907ca
@ -500,7 +500,7 @@ type (
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//用户离线
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UserOffline(roomid string, uid string) (err error)
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//创建pvp战斗
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CreateRoomById(id string, ptype pb.PvpType, sessions []IUserSession, uinfos []*pb.BaseUserInfo) (err error)
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CreateRoomById(id string, ptype pb.PlayType, sessions []IUserSession, uinfos []*pb.BaseUserInfo) (err error)
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}
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ISmithy interface {
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@ -45,7 +45,7 @@ func (this *apiComp) List(session comm.IUserSession, req *pb.PvpListReq) (errdat
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list = append(list, &pb.DBPvpBattle{
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Id: v.Id,
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ServicePath: v.ServicePath,
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Ptype: v.Ptype,
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Playtype: v.Playtype,
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State: v.State,
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Red: v.Red,
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Blue: v.Blue,
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@ -10,7 +10,7 @@ import (
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///Pvp 战斗对象
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type BattleItem struct {
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Id string //战斗id
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Ptype pb.PvpType //pvp类型
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PlayType pb.PlayType //玩法类型
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State pb.PvpState //战斗状态
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Red *pb.BaseUserInfo //红方id
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RedSession comm.IUserSession //红方连接对象
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@ -121,7 +121,7 @@ func (this *Pvp) CreateRoom(sessions []comm.IUserSession, rulesStr string) (room
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roomid = primitive.NewObjectID().Hex()
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battle = &BattleItem{
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Id: roomid,
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Ptype: rules.Ptype,
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PlayType: rules.Playtype,
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State: pb.PvpState_ready,
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RedSession: sessions[0],
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BlueSession: sessions[1],
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@ -157,7 +157,7 @@ func (this *Pvp) CreateRoom(sessions []comm.IUserSession, rulesStr string) (room
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}
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// 创建Pvp
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func (this *Pvp) CreateRoomById(id string, ptype pb.PvpType, sessions []comm.IUserSession, uinfos []*pb.BaseUserInfo) (err error) {
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func (this *Pvp) CreateRoomById(id string, ptype pb.PlayType, sessions []comm.IUserSession, uinfos []*pb.BaseUserInfo) (err error) {
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this.Debug("CreatePvp", log.Field{Key: "ptype", Value: ptype}, log.Field{Key: "sessions", Value: sessions})
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var (
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battle *BattleItem
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@ -165,7 +165,7 @@ func (this *Pvp) CreateRoomById(id string, ptype pb.PvpType, sessions []comm.IUs
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battle = &BattleItem{
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Id: id,
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Ptype: ptype,
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PlayType: ptype,
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State: pb.PvpState_ready,
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RedSession: sessions[0],
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BlueSession: sessions[1],
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@ -178,15 +178,7 @@ func (this *Pvp) CreateRoomById(id string, ptype pb.PvpType, sessions []comm.IUs
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this.lock.Lock()
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this.battles[battle.Id] = battle
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this.lock.Unlock()
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if err = this.SendMsgToSession(string(comm.ModulePvp), "ready", &pb.PvpReadyPush{
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ServicePath: fmt.Sprintf("%s/%s", this.service.GetType(), this.service.GetId()),
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Battleid: battle.Id,
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Red: battle.Red,
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Blue: battle.Blue,
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Countdown: 60,
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}, battle.RedSession, battle.BlueSession); err != nil {
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this.Errorln(err)
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}
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go this.startBattle(battle)
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return
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}
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@ -267,14 +259,14 @@ func (this *Pvp) PvpFinishPush(out *pb.BattleFinishPush) {
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this.lock.RLock()
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delete(this.battles, out.Battleid)
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this.lock.RUnlock()
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switch battle.Ptype {
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case pb.PvpType_friends:
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switch battle.PlayType {
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case pb.PlayType_friendsmeet:
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go func() {
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this.gameInvite.GameInviteEnd(3, battle.Red.Uid)
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this.practice.ChallengeResults(out.Battleid, battle.Red.Uid, battle.Blue.Uid, out.WinSide)
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}()
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break
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case pb.PvpType_realarena:
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case pb.PlayType_realarena:
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go func() {
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this.realarena.ChallengeResults(out.Battleid, battle.Red.Uid, battle.Blue.Uid, out.WinSide)
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}()
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@ -318,8 +310,8 @@ func (this *Pvp) readyTimeOut(task *timewheel.Task, args ...interface{}) {
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this.Errorln(err)
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}
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switch battle.Ptype {
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case pb.PvpType_friends:
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switch battle.PlayType {
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case pb.PlayType_friendsmeet:
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var winside int32 = 0
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if battle.Redformation != nil {
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winside = 1
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@ -379,7 +371,7 @@ func (this *Pvp) startBattle(battle *BattleItem) {
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)
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if errdata, record = this.battle.CreateRtPvpBattle(&pb.BattleRTPVPReq{
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Rulesid: 111,
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Ptype: pb.PlayType_friendsmeet,
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Ptype: battle.PlayType,
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Title: "",
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RedCompId: battle.Red.Uid,
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Redformat: []*pb.BattleFormation{battle.Redformation},
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@ -421,7 +413,8 @@ func (this *Pvp) startBattle(battle *BattleItem) {
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}
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} else {
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if err = this.SendMsgToSession(string(comm.ModulePvp), "start", &pb.PvpStartPush{
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Info: info,
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ServicePath: fmt.Sprintf("%s/%s", this.service.GetType(), this.service.GetId()),
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Info: info,
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}, battle.RedSession, battle.BlueSession); err != nil {
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this.Errorln(err)
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}
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@ -429,7 +422,7 @@ func (this *Pvp) startBattle(battle *BattleItem) {
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this.modelPvpComp.addpvp(&pb.DBPvpBattle{
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Id: info.Id,
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ServicePath: fmt.Sprintf("%s/%s", this.service.GetType(), this.service.GetId()),
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Ptype: battle.Ptype,
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Playtype: battle.PlayType,
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State: battle.State,
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Red: battle.Red,
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Blue: battle.Blue,
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@ -82,7 +82,7 @@ func (this *RealArena) createroom(red, bule *pb.DBRealArenaMember) (room *Room,
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)
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room = &Room{
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Id: primitive.NewObjectID().Hex(),
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ServicePath: fmt.Sprintf("%s", this.service.GetId()),
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ServicePath: fmt.Sprintf("%s/%s", this.service.GetType(), this.service.GetId()),
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sessions: make([]comm.IUserSession, 0),
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members: make([]*pb.DBRealArenaMember, 0),
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}
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@ -141,7 +141,7 @@ func (this *Room) selectleader(uid string, index int32) (err error) {
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if finish {
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var uinfos []*pb.BaseUserInfo = make([]*pb.BaseUserInfo, 0)
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uinfos = append(uinfos, this.members[0].User, this.members[1].User)
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err = this.module.pvp.CreateRoomById(this.Id, pb.PvpType_realarena, this.sessions, uinfos)
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err = this.module.pvp.CreateRoomById(this.Id, pb.PlayType_realarena, this.sessions, uinfos)
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}
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return
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@ -109,6 +109,7 @@ const (
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PlayType_integral PlayType = 21 //积分boss
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PlayType_plunder PlayType = 22 // 掠夺
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PlayType_plunderpvp PlayType = 23 // 掠夺pvp
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PlayType_realarena PlayType = 24 //实时竞技场
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)
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// Enum value maps for PlayType.
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@ -138,6 +139,7 @@ var (
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21: "integral",
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22: "plunder",
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23: "plunderpvp",
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24: "realarena",
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}
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PlayType_value = map[string]int32{
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"null": 0,
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@ -164,6 +166,7 @@ var (
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"integral": 21,
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"plunder": 22,
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"plunderpvp": 23,
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"realarena": 24,
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}
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)
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@ -858,7 +861,7 @@ var file_battle_battle_db_proto_rawDesc = []byte{
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@ -878,13 +881,14 @@ var file_battle_battle_db_proto_rawDesc = []byte{
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}
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var (
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146
pb/pvp_db.pb.go
146
pb/pvp_db.pb.go
@ -20,53 +20,6 @@ const (
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_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
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)
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//Pvp类型
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type PvpType int32
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const (
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PvpType_friends PvpType = 0 //好友切磋
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PvpType_realarena PvpType = 1 //实时竞技场
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)
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// Enum value maps for PvpType.
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var (
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PvpType_name = map[int32]string{
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0: "friends",
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1: "realarena",
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}
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PvpType_value = map[string]int32{
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"friends": 0,
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"realarena": 1,
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}
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)
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func (x PvpType) Enum() *PvpType {
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p := new(PvpType)
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*p = x
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return p
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}
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func (x PvpType) String() string {
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return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
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}
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func (PvpType) Descriptor() protoreflect.EnumDescriptor {
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return file_pvp_pvp_db_proto_enumTypes[0].Descriptor()
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}
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func (PvpType) Type() protoreflect.EnumType {
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return &file_pvp_pvp_db_proto_enumTypes[0]
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}
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func (x PvpType) Number() protoreflect.EnumNumber {
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return protoreflect.EnumNumber(x)
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}
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// Deprecated: Use PvpType.Descriptor instead.
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func (PvpType) EnumDescriptor() ([]byte, []int) {
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return file_pvp_pvp_db_proto_rawDescGZIP(), []int{0}
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}
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type PvpState int32
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const (
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@ -106,11 +59,11 @@ func (x PvpState) String() string {
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}
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func (PvpState) Descriptor() protoreflect.EnumDescriptor {
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return file_pvp_pvp_db_proto_enumTypes[1].Descriptor()
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return file_pvp_pvp_db_proto_enumTypes[0].Descriptor()
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}
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func (PvpState) Type() protoreflect.EnumType {
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return &file_pvp_pvp_db_proto_enumTypes[1]
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return &file_pvp_pvp_db_proto_enumTypes[0]
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}
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func (x PvpState) Number() protoreflect.EnumNumber {
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@ -119,7 +72,7 @@ func (x PvpState) Number() protoreflect.EnumNumber {
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// Deprecated: Use PvpState.Descriptor instead.
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func (PvpState) EnumDescriptor() ([]byte, []int) {
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return file_pvp_pvp_db_proto_rawDescGZIP(), []int{1}
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return file_pvp_pvp_db_proto_rawDescGZIP(), []int{0}
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}
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//游戏规则
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@ -128,7 +81,7 @@ type DBPvpRules struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Ptype PvpType `protobuf:"varint,1,opt,name=ptype,proto3,enum=PvpType" json:"ptype"`
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Playtype PlayType `protobuf:"varint,1,opt,name=playtype,proto3,enum=PlayType" json:"playtype"`
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}
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func (x *DBPvpRules) Reset() {
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@ -163,11 +116,11 @@ func (*DBPvpRules) Descriptor() ([]byte, []int) {
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return file_pvp_pvp_db_proto_rawDescGZIP(), []int{0}
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}
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func (x *DBPvpRules) GetPtype() PvpType {
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func (x *DBPvpRules) GetPlaytype() PlayType {
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if x != nil {
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return x.Ptype
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return x.Playtype
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}
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return PvpType_friends
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return PlayType_null
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}
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type DBPvpBattle struct {
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@ -175,12 +128,12 @@ type DBPvpBattle struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id"` //战斗id
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ServicePath string `protobuf:"bytes,2,opt,name=servicePath,proto3" json:"servicePath"` //战斗区服地址
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Ptype PvpType `protobuf:"varint,3,opt,name=ptype,proto3,enum=PvpType" json:"ptype"` //pvp类型
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State PvpState `protobuf:"varint,4,opt,name=state,proto3,enum=PvpState" json:"state"` //战斗状态
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Red *BaseUserInfo `protobuf:"bytes,5,opt,name=red,proto3" json:"red"` //红方id
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Blue *BaseUserInfo `protobuf:"bytes,6,opt,name=blue,proto3" json:"blue"` //红方id
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Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id"` //战斗id
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ServicePath string `protobuf:"bytes,2,opt,name=servicePath,proto3" json:"servicePath"` //战斗区服地址
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Playtype PlayType `protobuf:"varint,3,opt,name=playtype,proto3,enum=PlayType" json:"playtype"` //pvp类型
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State PvpState `protobuf:"varint,4,opt,name=state,proto3,enum=PvpState" json:"state"` //战斗状态
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Red *BaseUserInfo `protobuf:"bytes,5,opt,name=red,proto3" json:"red"` //红方id
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Blue *BaseUserInfo `protobuf:"bytes,6,opt,name=blue,proto3" json:"blue"` //红方id
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}
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func (x *DBPvpBattle) Reset() {
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@ -229,11 +182,11 @@ func (x *DBPvpBattle) GetServicePath() string {
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return ""
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}
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func (x *DBPvpBattle) GetPtype() PvpType {
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func (x *DBPvpBattle) GetPlaytype() PlayType {
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if x != nil {
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return x.Ptype
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return x.Playtype
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}
|
||||
return PvpType_friends
|
||||
return PlayType_null
|
||||
}
|
||||
|
||||
func (x *DBPvpBattle) GetState() PvpState {
|
||||
@ -261,30 +214,30 @@ var File_pvp_pvp_db_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_pvp_pvp_db_proto_rawDesc = []byte{
|
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|
||||
}
|
||||
|
||||
var (
|
||||
@ -299,19 +252,19 @@ func file_pvp_pvp_db_proto_rawDescGZIP() []byte {
|
||||
return file_pvp_pvp_db_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_pvp_pvp_db_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
|
||||
var file_pvp_pvp_db_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
||||
var file_pvp_pvp_db_proto_msgTypes = make([]protoimpl.MessageInfo, 2)
|
||||
var file_pvp_pvp_db_proto_goTypes = []interface{}{
|
||||
(PvpType)(0), // 0: PvpType
|
||||
(PvpState)(0), // 1: PvpState
|
||||
(*DBPvpRules)(nil), // 2: DBPvpRules
|
||||
(*DBPvpBattle)(nil), // 3: DBPvpBattle
|
||||
(PvpState)(0), // 0: PvpState
|
||||
(*DBPvpRules)(nil), // 1: DBPvpRules
|
||||
(*DBPvpBattle)(nil), // 2: DBPvpBattle
|
||||
(PlayType)(0), // 3: PlayType
|
||||
(*BaseUserInfo)(nil), // 4: BaseUserInfo
|
||||
}
|
||||
var file_pvp_pvp_db_proto_depIdxs = []int32{
|
||||
0, // 0: DBPvpRules.ptype:type_name -> PvpType
|
||||
0, // 1: DBPvpBattle.ptype:type_name -> PvpType
|
||||
1, // 2: DBPvpBattle.state:type_name -> PvpState
|
||||
3, // 0: DBPvpRules.playtype:type_name -> PlayType
|
||||
3, // 1: DBPvpBattle.playtype:type_name -> PlayType
|
||||
0, // 2: DBPvpBattle.state:type_name -> PvpState
|
||||
4, // 3: DBPvpBattle.red:type_name -> BaseUserInfo
|
||||
4, // 4: DBPvpBattle.blue:type_name -> BaseUserInfo
|
||||
5, // [5:5] is the sub-list for method output_type
|
||||
@ -327,6 +280,7 @@ func file_pvp_pvp_db_proto_init() {
|
||||
return
|
||||
}
|
||||
file_comm_proto_init()
|
||||
file_battle_battle_db_proto_init()
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_pvp_pvp_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DBPvpRules); i {
|
||||
@ -358,7 +312,7 @@ func file_pvp_pvp_db_proto_init() {
|
||||
File: protoimpl.DescBuilder{
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_pvp_pvp_db_proto_rawDesc,
|
||||
NumEnums: 2,
|
||||
NumEnums: 1,
|
||||
NumMessages: 2,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
|
@ -719,8 +719,9 @@ type PvpStartPush struct {
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Code ErrorCode `protobuf:"varint,1,opt,name=code,proto3,enum=ErrorCode" json:"code"` //是否成功
|
||||
Info *BattleInfo `protobuf:"bytes,2,opt,name=info,proto3" json:"info"`
|
||||
Code ErrorCode `protobuf:"varint,1,opt,name=code,proto3,enum=ErrorCode" json:"code"` //是否成功
|
||||
ServicePath string `protobuf:"bytes,2,opt,name=servicePath,proto3" json:"servicePath"` //战斗区服地址
|
||||
Info *BattleInfo `protobuf:"bytes,3,opt,name=info,proto3" json:"info"`
|
||||
}
|
||||
|
||||
func (x *PvpStartPush) Reset() {
|
||||
@ -762,6 +763,13 @@ func (x *PvpStartPush) GetCode() ErrorCode {
|
||||
return ErrorCode_Success
|
||||
}
|
||||
|
||||
func (x *PvpStartPush) GetServicePath() string {
|
||||
if x != nil {
|
||||
return x.ServicePath
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *PvpStartPush) GetInfo() *BattleInfo {
|
||||
if x != nil {
|
||||
return x.Info
|
||||
@ -1153,38 +1161,40 @@ var file_pvp_pvp_msg_proto_rawDesc = []byte{
|
||||
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}
|
||||
|
||||
var (
|
||||
|
Loading…
Reference in New Issue
Block a user