爬塔 先发推送英雄经验变化在推送结果数据
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@ -65,7 +65,14 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PagodaChal
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}
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}
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// 校验通过
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// 加经验
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if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
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for _, v := range req.Report.Info.Redflist[0].Team {
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if conf.Exp > 0 {
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this.module.ModuleHero.AddHeroExp(session, v.Oid, conf.Exp)
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}
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}
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}
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if !expand.CompletePagoda { // 普通塔
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pagoda.Type = req.PagodaType
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mapData["pagodaId"] = conf.LayerNum
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@ -128,14 +135,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PagodaChal
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code = this.module.ModifySeasonPagodaData(session.GetUserId(), mapData)
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session.SendMsg(string(this.module.GetType()), PagodaChallengeOverResp, &pb.PagodaChallengeOverResp{Data: pagoda})
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}
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// 加经验
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if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
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for _, v := range req.Report.Info.Redflist[0].Team {
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if conf.Exp > 0 {
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this.module.ModuleHero.AddHeroExp(session, v.Oid, conf.Exp)
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}
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}
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}
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// 任务相关
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if req.PagodaType == comm.PagodaType {
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this.module.ModuleRtask.SendToRtask(session, comm.Rtype58, 1)
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