This commit is contained in:
liwei1dao 2022-08-30 13:46:28 +08:00
commit 8fd90c6c37
13 changed files with 266 additions and 155 deletions

View File

@ -4,7 +4,6 @@ import (
"fmt"
"io"
"io/ioutil"
"log"
"net"
"os"
"time"
@ -87,10 +86,10 @@ func (ss *SSHService) RunShell(shell string) {
session *ssh.Session
err error
)
//获取session这个session是用来远程执行操作的
if session, err = ss.Client.NewSession(); err != nil {
log.Fatalln("error occurred:", err)
logrus.Errorf("error newsession:%v", err)
}
// 使用 session.Shell() 模拟终端时,所建立的终端参数
modes := ssh.TerminalModes{
@ -105,7 +104,7 @@ func (ss *SSHService) RunShell(shell string) {
//执行shell
if output, err := session.CombinedOutput(shell); err != nil {
log.Fatalln("error occurred:", err)
logrus.Errorf("error CombinedOutput:%v", err)
} else {
ss.LastResult = string(output)
}

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@ -201,12 +201,75 @@ const (
// 随机任务类型
const (
RtaskTypeHeroTarget TaskType = 1 //英雄指定
RtaskTypePoltId TaskType = 2 //剧情ID
RtaskTypeTaskDay TaskType = 3 //每日任务
RtaskTypeHeroLvTarget TaskType = 4 //指定英雄的等级
RtaskTypeEquipNum TaskType = 5 //指定英雄的装备数量
RtaskTypeHeroStarTarget TaskType = 6 //指定英雄的星级
Rtype1 TaskType = 1 //英雄指定
Rtype2 TaskType = 2 //主线之内触发了剧情Id
Rtype3 TaskType = 3 //每日任务
Rtask4 TaskType = 4 //指定英雄的等级限制
Rtype5 TaskType = 5 //指定英雄的装备数量
Rtype6 TaskType = 6 //指定英雄的星级
Rtype7 TaskType = 7 //日常登录一次
Rtype8 TaskType = 8 //累计登陆xx天
Rtype9 TaskType = 9 //连续登陆xx天
Rtype10 TaskType = 10 //拥有xx个好友
Rtype11 TaskType = 11 //赠送X次友情点
Rtask12 TaskType = 12 //使用好友助战英雄xx次
Rtask13 TaskType = 13 //更换X次助战英雄
Rtype14 TaskType = 14 //累计xx次普通招募
Rtype15 TaskType = 15 //累计xx次阵营招募
Rtype16 TaskType = 16 //招募获得xx品质英雄xx个
Rtype17 TaskType = 17 //普通招募十连获得xx个以上xx星英雄
Rtype18 TaskType = 18 //xx次普通招募
Rtype19 TaskType = 19 //xx次阵营招募
Rtype20 TaskType = 20 //用户等级达到xx级
Rtype21 TaskType = 21 //英雄合成xx次
Rtype22 TaskType = 22 //合成xx英雄
Rtype23 TaskType = 23 //拥有xx个xx星级的xx等级英雄
Rtype24 TaskType = 24 //为任意英雄提升xx次等级
Rtype25 TaskType = 25 //xx名xx英雄升至xx星
Rtype26 TaskType = 26 //xx名英雄从三星升四星
Rtype27 TaskType = 27 //xx名英雄从四星升五星
Rtype28 TaskType = 28 //xx名英雄从五星升六星
Rtype29 TaskType = 29 //拥有xx个xx级及以上的【xx】英雄
Rtype30 TaskType = 30 //获得xx个品质为xx的英雄
Rtype31 TaskType = 31 //获得xx个品质为xx以上的英雄
Rtype32 TaskType = 32 //xx个品质为xx的英雄升到xx级
Rtype33 TaskType = 33 //xx个品质为xx以及以上英雄升到xx级
Rtype34 TaskType = 34 //xx个英雄觉醒达到xx阶段
Rtype35 TaskType = 35 //xx英雄觉醒达到xx阶段
Rtype36 TaskType = 36 //xx位xx品质xx职业英雄xx阵营觉醒达到xx阶段
Rtype37 TaskType = 37 //xx名xx品质英雄满共鸣、等级、觉醒
Rtype38 TaskType = 38 //xx英雄满级、共鸣、觉醒至最高状态
Rtype39 TaskType = 39 //累计英雄共鸣xx次
Rtype40 TaskType = 40 //xx个英雄共鸣满xx次
Rtype41 TaskType = 41 //xx名英雄穿戴xx件xx星级的装备
Rtype42 TaskType = 42 //xx名英雄穿戴xx件xx等级的装备
Rtype43 TaskType = 43 //将xx件装备强化至xx级
Rtype44 TaskType = 44 //任意装备强化到xx级
Rtype45 TaskType = 45 //将xx件xx星【xx】套装装备强化至xx级
Rtype46 TaskType = 46 //为xx名英雄穿戴完整xx星【xx】套装装备
Rtype47 TaskType = 47 //累计强化装备成功xx次
Rtype48 TaskType = 48 //xx次xx星的二件套装备强化至xx并穿戴
Rtype49 TaskType = 49 //xx次xx星的四件套装备强化至xx并穿戴
Rtype50 TaskType = 50 //获得xx星以上装备xx件
Rtype51 TaskType = 51 //在铁匠铺中获得xx件xx星装备
Rtype52 TaskType = 52 //xx英雄提升xx次技能等级
Rtype53 TaskType = 53 //技能升级累计xx次
Rtype54 TaskType = 54 //x名卡牌角色技能全满级
Rtype55 TaskType = 55 //xx品质英雄提升xx次技能等级
Rtype56 TaskType = 56 //拥有xx名技能升级xx次的xx职业英雄
Rtype57 TaskType = 57 //xx名英雄技能满级
Rtype58 TaskType = 58 //通关任意普通爬塔层数
Rtype59 TaskType = 59 //通关普通爬塔xx层
Rtype60 TaskType = 60 //任意主线副本通关1次
Rtype61 TaskType = 61 //通关主线关卡xx
Rtype62 TaskType = 62 //世界聊天发言xx次
Rtype63 TaskType = 63 //日常任务活跃度达到xx
Rtype64 TaskType = 64 //任意商品购买xx次
Rtype65 TaskType = 65 //在商店购买xx商品xx件
Rtype66 TaskType = 66 //xx商店购买任意商品xx次
Rtype67 TaskType = 67 //商店购物消耗xx货币xx个
Rtype68 TaskType = 68 //任意渠道消耗xx金币
Rtype69 TaskType = 69 //与其他玩家切磋xx次
)
const (

View File

@ -113,7 +113,7 @@ type (
// 随机任务
IRtask interface {
//任务触发
SendToRtask(session IUserSession, param *pb.RtaskParam) (code pb.ErrorCode)
SendToRtask(session IUserSession, rtaskType int32, params ...int32) (code pb.ErrorCode)
}
//好友

View File

@ -2,9 +2,11 @@ package modules
import (
"fmt"
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/core/cbase"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/pb"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs"
"sync"
@ -156,7 +158,55 @@ func (this *MCompConfigure) GetPlayerFigureConf() (list []*cfg.GameFacemodData)
}
return
}
func (this *MCompConfigure) GetDropData(dropId int32) (data []*cfg.GameDropData) {
data = this._dropMap[dropId]
return
}
// todo 调用drop 表 获取掉落信息
func (this *MCompConfigure) GetMultipleDropReward(count, dropId int32, Items []*pb.UserAssets) {
res := make([]*cfg.Gameatn, 0)
for i := 0; i < int(count); i++ {
data := this.GetDropData(dropId)
szW := make([]int32, 0)
for _, value := range data {
szW = append(szW, value.P)
}
if len(szW) > 0 {
index := comm.GetRandW(szW)
res = append(res, data[index].Prize...)
}
}
for _, v := range res {
bFind := false
for _, v1 := range Items {
if v.A == v1.A && v.T == v1.T {
v1.N += v.N
bFind = true
}
}
if !bFind {
Items = append(Items, &pb.UserAssets{
A: v.A,
T: v.T,
N: v.N,
})
}
}
return
}
func (this *MCompConfigure) GetDropReward(dropId int32, Items []*cfg.Gameatn) {
Items = make([]*cfg.Gameatn, 0)
data := this.GetDropData(dropId)
szW := make([]int32, 0)
for _, value := range data {
szW = append(szW, value.P)
}
index := comm.GetRandW(szW)
Items = append(Items, data[index].Prize...)
return
}

View File

@ -6,7 +6,6 @@ import (
"go_dreamfactory/lego/sys/redis"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"go_dreamfactory/utils"
"time"
@ -65,40 +64,6 @@ func (this *modelGourmet) modifyGourmetDataByObjId(uid string, data map[string]i
return this.Change(uid, data)
}
// todo 调用drop 表 获取掉落信息
func (this *modelGourmet) GetDropReward(count, dropId int32, Items []*pb.UserAssets) {
res := make([]*cfg.Gameatn, 0)
for i := 0; i < int(count); i++ {
data := this.module.configure.GetDropData(dropId)
szW := make([]int32, 0)
for _, value := range data {
szW = append(szW, value.P)
}
if len(szW) > 0 {
index := comm.GetRandW(szW)
res = append(res, data[index].Prize...)
}
}
for _, v := range res {
bFind := false
for _, v1 := range Items {
if v.A == v1.A && v.T == v1.T {
v1.N += v.N
bFind = true
}
}
if !bFind {
Items = append(Items, &pb.UserAssets{
A: v.A,
T: v.T,
N: v.N,
})
}
}
return
}
// 计算订单信息
func (this *modelGourmet) CalculationGourmet(uid string, gourmet *pb.DBGourmet) {
var (
@ -140,7 +105,7 @@ func (this *modelGourmet) CalculationGourmet(uid string, gourmet *pb.DBGourmet)
gourmet.OrderCostTime = 0 // 清空当天的订单时长
}
order.FoodCount--
this.GetDropReward(_gourmetcfg.Using, _gourmetcfg.Propsgroup, gourmet.Items) // 获取掉落奖励
this.module.configure.GetMultipleDropReward(_gourmetcfg.Using, _gourmetcfg.Propsgroup, gourmet.Items) // 获取掉落奖励
if curTime > costTime {
gourmet.OrderCostTime += int32(curTime - costTime)

View File

@ -61,13 +61,13 @@ func (this *apiComp) Choose(session comm.IUserSession, req *pb.RtaskChooseReq) (
frtaskArr = &pb.FrtaskIds{}
}
// 更新完成的任务
//验证该任务是否已完成
if _, ok := utils.Findx(frtaskArr.RtaskIds, req.RtaskId); ok {
code = pb.ErrorCode_RtaskFinished
return
}
// 更新完成的任务
frtaskArr.RtaskIds = append(frtaskArr.RtaskIds, req.RtaskId)
if rtask.FrtaskIds == nil {
rtask.FrtaskIds = make(map[int32]*pb.FrtaskIds)
@ -80,9 +80,6 @@ func (this *apiComp) Choose(session comm.IUserSession, req *pb.RtaskChooseReq) (
code = pb.ErrorCode_SystemError
}
//发奖励
code = this.moduleRtask.DispenseRes(session, sideConf.Reward, true)
rsp := &pb.RtaskChooseResp{
RtaskId: req.RtaskId,
ChooseId: req.ChooseId,

View File

@ -81,6 +81,11 @@ func (this *ModelRtask) checkCondi(uid string, condiId int32) (ok bool) {
return false
}
// 任务记录
func (this *ModelRtask) record(uid string,rtypeId int32, val... int32) {
}
// 英雄指定
func (this *ModelRtask) HeroTarget(uid string, cfg *cfg.GameRdtaskCondiData) (ok bool) {
heroModule, err := this.service.GetModule(comm.ModuleHero)

View File

@ -6,6 +6,7 @@ import (
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
@ -72,35 +73,35 @@ func (this *ModuleRtask) initRtaskHandle() {
if typeCfg, err := this.configure.getRtaskTypeById(v.Id); err == nil {
if typeCfg != nil {
switch comm.TaskType(typeCfg.Type) {
case comm.RtaskTypeHeroTarget:
case comm.Rtype1:
this.register(v.Id, &rtaskCondi{
cfg: typeCfg,
fn: this.modelRtask.HeroTarget,
})
case comm.RtaskTypeHeroLvTarget:
case comm.Rtask4:
this.register(v.Id, &rtaskCondi{
cfg: typeCfg,
fn: this.modelRtask.HeroLvTarget,
})
case comm.RtaskTypeHeroStarTarget:
case comm.Rtype6:
this.register(v.Id, &rtaskCondi{
cfg: typeCfg,
fn: this.modelRtask.HeroStarTarget,
})
case comm.RtaskTypeEquipNum:
case comm.Rtype5:
this.register(v.Id, &rtaskCondi{
cfg: typeCfg,
fn: this.modelRtask.EquipNum,
})
case comm.RtaskTypePoltId:
case comm.Rtype2:
this.register(v.Id, &rtaskCondi{
cfg: typeCfg,
fn: this.modelRtask.PoltId,
})
case comm.RtaskTypeTaskDay:
case comm.Rtype3:
this.register(v.Id, &rtaskCondi{
cfg: typeCfg,
fn: this.modelRtask.TaskDay,
@ -112,3 +113,7 @@ func (this *ModuleRtask) initRtaskHandle() {
}
}
}
func SendToRtask(session comm.IUserSession, rtaskType int32, params ...int32) (code pb.ErrorCode) {
return
}

View File

@ -6,7 +6,6 @@ import (
"go_dreamfactory/lego/sys/redis"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"go_dreamfactory/utils"
"time"
@ -61,38 +60,6 @@ func (this *modelSmithy) modifySmithyDataByObjId(uid string, data map[string]int
return this.Change(uid, data)
}
// todo 调用drop 表 获取掉落信息
func (this *modelSmithy) GetDropReward(count, dropId int32, Items []*pb.UserAssets) {
res := make([]*cfg.Gameatn, 0)
for i := 0; i < int(count); i++ {
data := this.module.configure.GetDropData(dropId)
szW := make([]int32, 0)
for _, value := range data {
szW = append(szW, value.P)
}
index := comm.GetRandW(szW)
res = append(res, data[index].Prize...)
}
for _, v := range res {
bFind := false
for _, v1 := range Items {
if v.A == v1.A && v.T == v1.T {
v1.N += v.N
bFind = true
}
}
if !bFind {
Items = append(Items, &pb.UserAssets{
A: v.A,
T: v.T,
N: v.N,
})
}
}
return
}
// 计算订单信息
func (this *modelSmithy) CalculationSmithy(uid string, Smithy *pb.DBSmithy) {
var (
@ -134,7 +101,7 @@ func (this *modelSmithy) CalculationSmithy(uid string, Smithy *pb.DBSmithy) {
Smithy.OrderCostTime = 0 // 清空当天的订单时长
}
order.Count--
this.GetDropReward(1, _Smithycfg.Drop, Smithy.Items) // 获取掉落奖励
this.module.configure.GetMultipleDropReward(1, _Smithycfg.Drop, Smithy.Items) // 获取掉落奖励
if curTime > costTime {
Smithy.OrderCostTime += int32(curTime - costTime)

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@ -70,7 +70,7 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.VikingChalleng
viking.ChallengeTime[req.BossType<<16+req.Difficulty] = 0
code = this.module.ModifyVikingData(session.GetUserId(), mapData)
// 发放通关随机奖励
this.module.GetDropReward(cfg.Drop, reward) // 获取掉落奖励
this.module.configure.GetDropReward(cfg.Drop, reward) // 获取掉落奖励
if code = this.module.DispenseRes(session, reward, true); code != pb.ErrorCode_Success {
return
}

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@ -6,7 +6,6 @@ import (
"go_dreamfactory/lego/sys/redis"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"go.mongodb.org/mongo-driver/mongo"
"go.mongodb.org/mongo-driver/x/bsonx"
@ -40,37 +39,3 @@ func (this *modelViking) getVikingList(uid string) (result *pb.DBViking, err err
func (this *modelViking) modifyVikingDataByObjId(uid string, data map[string]interface{}) error {
return this.Change(uid, data)
}
// todo 调用drop 表 获取掉落信息
func (this *modelViking) GetDropReward(count, dropId int32, Items []*pb.UserAssets) {
res := make([]*cfg.Gameatn, 0)
for i := 0; i < int(count); i++ {
data := this.module.configure.GetDropData(dropId)
szW := make([]int32, 0)
for _, value := range data {
szW = append(szW, value.P)
}
if len(szW) > 0 {
index := comm.GetRandW(szW)
res = append(res, data[index].Prize...)
}
}
for _, v := range res {
bFind := false
for _, v1 := range Items {
if v.A == v1.A && v.T == v1.T {
v1.N += v.N
bFind = true
}
}
if !bFind {
Items = append(Items, &pb.UserAssets{
A: v.A,
T: v.T,
N: v.N,
})
}
}
return
}

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@ -10,7 +10,6 @@ import (
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
type Viking struct {
@ -51,16 +50,3 @@ func (this *Viking) ModifyVikingData(uid string, data map[string]interface{}) (c
}
return
}
func (this *Viking) GetDropReward(dropId int32, Items []*cfg.Gameatn) {
Items = make([]*cfg.Gameatn, 0)
data := this.configure.GetDropData(dropId)
szW := make([]int32, 0)
for _, value := range data {
szW = append(szW, value.P)
}
index := comm.GetRandW(szW)
Items = append(Items, data[index].Prize...)
return
}

View File

@ -67,6 +67,7 @@ func (x *FrtaskIds) GetRtaskIds() []int32 {
return nil
}
// 玩家任务状态
type DBRtask struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -146,6 +147,86 @@ func (x *DBRtask) GetIsReward() bool {
return false
}
// 玩家任务记录
type DBRtaskRecord struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
RType int32 `protobuf:"varint,3,opt,name=rType,proto3" json:"rType" bson:"rType"` //任务类型
Vals map[int32]int32 `protobuf:"bytes,4,rep,name=vals,proto3" json:"vals" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"vals"` //任务记录值
Timestamp int64 `protobuf:"varint,5,opt,name=timestamp,proto3" json:"timestamp"` //@go_tasg(`bson:"timestamp"`) 时间戳
}
func (x *DBRtaskRecord) Reset() {
*x = DBRtaskRecord{}
if protoimpl.UnsafeEnabled {
mi := &file_rtask_rtask_db_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *DBRtaskRecord) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*DBRtaskRecord) ProtoMessage() {}
func (x *DBRtaskRecord) ProtoReflect() protoreflect.Message {
mi := &file_rtask_rtask_db_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use DBRtaskRecord.ProtoReflect.Descriptor instead.
func (*DBRtaskRecord) Descriptor() ([]byte, []int) {
return file_rtask_rtask_db_proto_rawDescGZIP(), []int{2}
}
func (x *DBRtaskRecord) GetId() string {
if x != nil {
return x.Id
}
return ""
}
func (x *DBRtaskRecord) GetUid() string {
if x != nil {
return x.Uid
}
return ""
}
func (x *DBRtaskRecord) GetRType() int32 {
if x != nil {
return x.RType
}
return 0
}
func (x *DBRtaskRecord) GetVals() map[int32]int32 {
if x != nil {
return x.Vals
}
return nil
}
func (x *DBRtaskRecord) GetTimestamp() int64 {
if x != nil {
return x.Timestamp
}
return 0
}
var File_rtask_rtask_db_proto protoreflect.FileDescriptor
var file_rtask_rtask_db_proto_rawDesc = []byte{
@ -167,8 +248,21 @@ var file_rtask_rtask_db_proto_rawDesc = []byte{
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}
var (
@ -183,20 +277,23 @@ func file_rtask_rtask_db_proto_rawDescGZIP() []byte {
return file_rtask_rtask_db_proto_rawDescData
}
var file_rtask_rtask_db_proto_msgTypes = make([]protoimpl.MessageInfo, 3)
var file_rtask_rtask_db_proto_msgTypes = make([]protoimpl.MessageInfo, 5)
var file_rtask_rtask_db_proto_goTypes = []interface{}{
(*FrtaskIds)(nil), // 0: frtaskIds
(*DBRtask)(nil), // 1: DBRtask
nil, // 2: DBRtask.FrtaskIdsEntry
(*FrtaskIds)(nil), // 0: frtaskIds
(*DBRtask)(nil), // 1: DBRtask
(*DBRtaskRecord)(nil), // 2: DBRtaskRecord
nil, // 3: DBRtask.FrtaskIdsEntry
nil, // 4: DBRtaskRecord.ValsEntry
}
var file_rtask_rtask_db_proto_depIdxs = []int32{
2, // 0: DBRtask.frtaskIds:type_name -> DBRtask.FrtaskIdsEntry
0, // 1: DBRtask.FrtaskIdsEntry.value:type_name -> frtaskIds
2, // [2:2] is the sub-list for method output_type
2, // [2:2] is the sub-list for method input_type
2, // [2:2] is the sub-list for extension type_name
2, // [2:2] is the sub-list for extension extendee
0, // [0:2] is the sub-list for field type_name
3, // 0: DBRtask.frtaskIds:type_name -> DBRtask.FrtaskIdsEntry
4, // 1: DBRtaskRecord.vals:type_name -> DBRtaskRecord.ValsEntry
0, // 2: DBRtask.FrtaskIdsEntry.value:type_name -> frtaskIds
3, // [3:3] is the sub-list for method output_type
3, // [3:3] is the sub-list for method input_type
3, // [3:3] is the sub-list for extension type_name
3, // [3:3] is the sub-list for extension extendee
0, // [0:3] is the sub-list for field type_name
}
func init() { file_rtask_rtask_db_proto_init() }
@ -229,6 +326,18 @@ func file_rtask_rtask_db_proto_init() {
return nil
}
}
file_rtask_rtask_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DBRtaskRecord); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
@ -236,7 +345,7 @@ func file_rtask_rtask_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_rtask_rtask_db_proto_rawDesc,
NumEnums: 0,
NumMessages: 3,
NumMessages: 5,
NumExtensions: 0,
NumServices: 0,
},