update
This commit is contained in:
parent
2a633f9256
commit
8f4792ccb7
@ -38,25 +38,19 @@ type Room struct {
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}
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func (this *Room) operateTimeOut(task *timewheel.Task, args ...interface{}) {
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fmt.Printf("超时+++++%d\n", time.Now().Unix())
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if this.operatetimer != nil {
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//this.operatetimer = timewheel.Add(time.Second*time.Duration(this.MaxTime), this.operateTimeOut) // 开启新的定时器
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}
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if this.player1.Userinfo.Uid == this.curPower { // 给玩家2
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this.player1.Ps--
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if this.player1.Ps <= 0 { // 体力消耗完权限给下一个人
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this.NexPower = this.player2.Userinfo.Uid
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this.player2.Ps = MaxPs // 恢复体力
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}
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} else { // 权限给1号玩家
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this.player2.Ps--
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if this.player2.Ps <= 0 {
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this.curPower = this.player1.Userinfo.Uid
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this.player1.Ps = MaxPs // 恢复体力
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this.NexPower = this.player2.Userinfo.Uid
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this.player2.Ps = MaxPs // 恢复体力
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} else { // 权限给1号玩家
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this.curPower = this.player1.Userinfo.Uid
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this.player1.Ps = MaxPs // 恢复体力
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this.round++
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this.round++
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if this.operatetimer != nil {
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timewheel.Remove(this.operatetimer)
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} // 回合+1
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this.operatetimer = timewheel.Add(time.Second*time.Duration(this.MaxTime), this.operateTimeOut) // 开启新的定时器
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}
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}
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var szMap []*pb.MapData
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@ -87,6 +81,10 @@ func (this *Room) operateTimeOut(task *timewheel.Task, args ...interface{}) {
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}
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return
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}
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// 二号玩家是机器人
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if len(this.szSession) == 1 {
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this.AiOperator()
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}
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}
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func (this *Room) InitRoom(module *Entertainment, p1 *pb.PlayerData, p2 *pb.PlayerData) *Room {
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@ -155,6 +153,10 @@ func (this *Room) AiOperator() {
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this.NexPower = this.player1.Userinfo.Uid
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this.player1.Ps = MaxPs
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this.round++
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if this.operatetimer != nil { // 开启新的定时器
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timewheel.Remove(this.operatetimer)
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}
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//this.operatetimer = timewheel.Add(time.Second*time.Duration(this.MaxTime), this.operateTimeOut)
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}
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// 校验下次是不是消除
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if !this.chessboard.CheckAndRefreshPlat() {
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@ -372,10 +374,7 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr
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this.NexPower = this.player1.Userinfo.Uid
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this.player1.Ps = MaxPs
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this.round++
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if this.operatetimer != nil {
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timewheel.Remove(this.operatetimer)
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this.operatetimer = timewheel.Add(time.Second*time.Duration(this.MaxTime), this.operateTimeOut) // 开启新的定时器
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}
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}
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}
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for _, v := range szMap { //
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@ -416,6 +415,13 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr
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}
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return
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}
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if this.operatetimer != nil {
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timewheel.Remove(this.operatetimer)
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this.operatetimer = nil
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}
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if this.curPower != this.NexPower && len(this.szSession) > 1 {
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//this.operatetimer = timewheel.Add(time.Second*time.Duration(this.MaxTime), this.operateTimeOut) // 开启新的定时器
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}
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// 变更权限
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this.curPower = this.NexPower
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if AIOperator { // AI操作
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@ -454,6 +460,7 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr
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} else {
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this.MaxTime = this.module.ModuleTools.GetGlobalConf().ConsumePvpTime
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}
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//this.MaxTime = 5
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var weight []int32 // 权重
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// 开始随机玩法
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list := this.module.configure.GetGameConsumeIntegral()
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@ -475,7 +482,7 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr
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}, this.szSession...); err != nil {
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this.module.Errorln(err)
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}
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this.operatetimer = timewheel.Add(time.Second*time.Duration(this.MaxTime), this.operateTimeOut)
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//this.operatetimer = timewheel.Add(time.Second*time.Duration(this.MaxTime), this.operateTimeOut)
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}
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case "reconnect": // 重连
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@ -105,6 +105,13 @@ func (this *MapData) Check5X() (bEliminate bool, xiaochu []int, s map[int]int) {
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//var xiaochu []int // 即将消除的key
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s = make(map[int]int)
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for k, v := range this.Plat {
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// b := false
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// for _, e := range this.operElem {
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// if e == int32(k) {
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// b = true
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// break
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// }
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// }
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if v.Cid == 0 {
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continue
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}
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@ -158,6 +165,13 @@ func (this *MapData) Check4X() (bEliminate bool, xiaochu []int, s map[int]int) {
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//var xiaochu []int // 即将消除的key
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for k, v := range this.Plat {
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// b := false
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// for _, e := range this.operElem {
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// if e == int32(k) {
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// b = true
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// break
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// }
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// }
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if v.Cid == 0 {
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continue
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}
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@ -232,6 +246,13 @@ func (this *MapData) Check4X() (bEliminate bool, xiaochu []int, s map[int]int) {
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func (this *MapData) Check3X() (bEliminate bool, xiaochu []int) {
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//var xiaochu []int // 即将消除的key
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for k, v := range this.Plat {
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// b := false
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// for _, e := range this.operElem {
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// if e == int32(k) {
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// b = true
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// break
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// }
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// }
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if v.Cid == 0 {
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continue
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}
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@ -545,13 +566,20 @@ func (this *MapData) CheckInitPlat() {
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func (this *MapData) SetMap() {
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sz2 := []int32{
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1, 4, 2, 5, 4, 5, 2,
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3, 2, 3, 1, 2, 1, 4,
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2, 1, 5, 4, 6, 4, 1,
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3, 1, 3, 5, 2, 6, 3,
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4, 5, 4, 2, 4, 1, 1,
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5, 3, 1, 5, 3, 3, 4,
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4, 2, 4, 1, 2, 3, 4,
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5, 5, 4, 1, 1, 2, 5,
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3, 6, 3, 4, 6, 2, 1,
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3, 5, 6, 3, 1, 6, 1,
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1, 2, 6, 5, 4, 1, 3,
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4, 4, 3, 5, 4, 6, 4,
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5, 6, 1, 4, 3, 3, 6,
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5, 3, 5, 3, 6, 1, 5,
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// 1, 4, 2, 5, 4, 5, 2,
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// 3, 2, 3, 5, 2, 1, 4,
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// 2, 5, 5, 4, 5, 4, 1,
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// 3, 1, 3, 5, 2, 6, 3,
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// 4, 5, 4, 2, 4, 1, 1,
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// 5, 3, 1, 5, 3, 3, 4,
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// 4, 2, 4, 1, 2, 3, 4,
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}
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var pos int
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for index := Width - 1; index >= 0; index-- {
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@ -561,7 +589,8 @@ func (this *MapData) SetMap() {
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pos++
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}
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}
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this.SetIndelibilityPlat()
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this.CheckAndRefreshPlat()
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// this.SetIndelibilityPlat()
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}
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@ -574,12 +603,19 @@ func (this *MapData) CheckAndRefreshPlat() (bEliminate bool) {
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}
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x := int32(k % Height) // x
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y := int32(k / Height) // y
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if x+2 < Height {
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if x+2 < Height { // 上
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k1 := this.Plat[k].Color
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k2 := this.Plat[k+1].Color
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if k1 == k2 { // 校验k3 左边和右边
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if true {
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pos := k + 2
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if pos/Width-1 >= 0 { // 右
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p := this.Plat[pos-Width].Color
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if p == k1 {
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bEliminate = true
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return
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}
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}
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if pos/Width+1 < Width { // 右
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p := this.Plat[pos+Width].Color
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if p == k1 {
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@ -595,9 +631,34 @@ func (this *MapData) CheckAndRefreshPlat() (bEliminate bool) {
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}
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}
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}
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// xia
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pos := k - 1
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if pos%Height > 0 { // 左右
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if pos/Width-1 >= 0 { //左
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p := this.Plat[pos-Width].Color
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if p == k1 {
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bEliminate = true
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return
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}
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}
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if pos/Width+1 < Width { // 右
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p := this.Plat[pos+Width].Color
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if p == k1 {
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bEliminate = true
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return
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}
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}
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}
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if pos%Height-1 >= 0 {
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p := this.Plat[pos-1].Color
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if p == k1 {
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bEliminate = true
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return
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}
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}
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}
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}
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if y+2 < Height {
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if y+2 < Height { // 左
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k1 := this.Plat[k].Color
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k2 := this.Plat[k+Width].Color
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@ -618,6 +679,40 @@ func (this *MapData) CheckAndRefreshPlat() (bEliminate bool) {
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return
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}
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}
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if pos%Height-1 >= 0 {
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p := this.Plat[pos-1].Color
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if p == k1 {
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bEliminate = true
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return
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}
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}
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}
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if true {
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pos := k - Width
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if pos >= 0 {
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if pos%Height+1 < Width { // 上
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p := this.Plat[pos+1].Color
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if p == k1 {
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bEliminate = true
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return
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}
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}
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if pos%Height-1 >= 0 { // 下
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p := this.Plat[pos-1].Color
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if p == k1 {
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bEliminate = true
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return
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}
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}
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}
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if pos/Height-1 >= 0 {
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p := this.Plat[pos-Height].Color
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if p == k1 {
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bEliminate = true
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return
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}
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}
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}
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}
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}
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@ -639,6 +734,13 @@ func (this *MapData) CheckAndRefreshPlat() (bEliminate bool) {
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return
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}
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}
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if pos%Height-1 >= 0 {
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p := this.Plat[pos-1].Color
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if p == k1 {
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bEliminate = true
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return
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}
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}
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}
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}
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}
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@ -659,10 +761,21 @@ func (this *MapData) CheckAndRefreshPlat() (bEliminate bool) {
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return
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}
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}
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if pos/Height-1 >= 0 { // 右
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p := this.Plat[pos-Width].Color
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if p == k1 {
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bEliminate = true
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return
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}
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}
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}
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}
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}
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}
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if !bEliminate {
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this.Debugf()
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}
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return
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}
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@ -680,14 +793,19 @@ func (this *MapData) SetIndelibilityPlat() {
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k3 := this.Plat[k+2].Color
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if k1 == k2 && k2 == k3 {
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if this.Plat[k+2].Special == 0 {
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this.Plat[k+2].Cid = (k3+1)%5 + 1
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this.Plat[k+2].Color = (k3+1)%5 + 1
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} else if this.Plat[k+1].Special == 0 {
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this.Plat[k+1].Cid = (k3+1)%5 + 1
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this.Plat[k+1].Color = (k3+1)%5 + 1
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} else if this.Plat[k].Special == 0 {
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this.Plat[k].Cid = (k3+1)%5 + 1
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this.Plat[k].Color = (k3+1)%5 + 1
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newId := k + 2
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oldId := Total - 1
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for i := 0; i < Total; i++ {
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if this.Plat[oldId].Color == k3 { // 找到颜色不一样的
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oldId -= 1
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} else {
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break
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}
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}
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tmp := new(pb.GirdeData)
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*tmp = *this.Plat[newId]
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this.Plat[newId] = this.Plat[oldId]
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this.Plat[oldId] = tmp
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}
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}
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}
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@ -698,15 +816,20 @@ func (this *MapData) SetIndelibilityPlat() {
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k3 := this.Plat[k+2*Width].Color
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if k1 == k2 && k2 == k3 {
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if this.Plat[k+2*Width].Special == 0 {
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this.Plat[k+2*Width].Cid = (k3+1)%5 + 1
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this.Plat[k+2*Width].Color = (k3+1)%5 + 1
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} else if this.Plat[k+Width].Special == 0 {
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this.Plat[k+Width].Cid = (k3+1)%5 + 1
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this.Plat[k+Width].Color = (k3+1)%5 + 1
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} else if this.Plat[k].Special == 0 {
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this.Plat[k].Cid = (k3+1)%5 + 1
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this.Plat[k].Color = (k3+1)%5 + 1
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if this.Plat[k+2*Width].Special == 0 { // 找最后一个交换
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newId := k + 2*Width
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oldId := Total - 1
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for i := 0; i < Total; i++ {
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if this.Plat[oldId].Color == k3 { // 找到颜色不一样的
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oldId -= 1
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} else {
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break
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}
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}
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tmp := new(pb.GirdeData)
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*tmp = *this.Plat[newId]
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this.Plat[newId] = this.Plat[oldId]
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this.Plat[oldId] = tmp
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}
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}
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}
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@ -715,6 +838,7 @@ func (this *MapData) SetIndelibilityPlat() {
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// 重新洗牌
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func (this *MapData) RedsetPlatData() {
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for i := 0; i < Total-1; i++ {
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targetId := comm.GetRandNum(0, Total-1)
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if i == int(targetId) {
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@ -727,4 +851,5 @@ func (this *MapData) RedsetPlatData() {
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}
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this.SetIndelibilityPlat()
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this.Debugf()
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}
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@ -116,8 +116,8 @@ func (this *apiComp) GetAllMailAttachment(session comm.IUserSession, req *pb.Mai
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}
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this.module.modelMail.MailGetAttachmentMail(mailIds)
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session.SendMsg(string(this.module.GetType()), "getallmailattachment", &pb.MailGetAllMailAttachmentResp{
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Res: atno,
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Ids: mailIds,
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Reward: atno,
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Ids: mailIds,
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})
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return
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}
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