上传埋点中心

This commit is contained in:
liwei1dao 2023-05-29 16:22:06 +08:00
parent f4a376ad10
commit 8ed57d862c
8 changed files with 79 additions and 43 deletions

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@ -462,7 +462,8 @@ type TaskParam struct {
}
type BuriedParam struct {
Btype TaskType
Value int32
Value int32 //累加或者覆盖参数
Statistics string //统计类型 传递参数
Filter []int32
}

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@ -501,4 +501,13 @@ type (
ITaskComplete
TestFunc(session IUserSession)
}
//埋点中心
IBuried interface {
//埋点中心触发
TriggerBuried(uid string, burieds ...*BuriedParam)
//校验条件是否达成
CheckCondition(uid string, condiIds ...int32) (condIds []int32)
//激活条件
ActiveCondition(uid string, condiIds ...int32)
}
)

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@ -19,7 +19,7 @@ const (
//累加
overlay = 2
//统计
stats = 3
statistics = 3
)
const (

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@ -58,11 +58,16 @@ func (this *Buried) OnInstallComp() {
}
//激活数据采集点
func (this *Buried) ActivationBuried(uid string, conids ...int32) (err error) {
func (this *Buried) ActiveCondition(uid string, condiIds ...int32) {
return
}
//激活数据采集点
func (this *Buried) CheckCondition(uid string, condiIds ...int32) (condIds []int32) {
return
}
//触发埋点
func (this *Buried) TriggerBuried(uid string, burieds ...*comm.BuriedParam) {
var (
@ -154,7 +159,7 @@ func (this *Buried) updateAndCheckBuried(bconf *cfg.GameBuriedTypeData, bdata *p
Conid: cond.Id,
State: pb.BuriedItemState_Activated,
Value: 0,
Stats: make([]string, 0),
Statistics: make([]string, 0),
Timestamp: time.Now().Unix(),
}
} else {
@ -171,9 +176,17 @@ func (this *Buried) updateAndCheckBuried(bconf *cfg.GameBuriedTypeData, bdata *p
bitem.Value += collec.Value
case cover:
bitem.Value = collec.Value
case stats:
bitem.Stats = append(bitem.Stats, "")
bitem.Value = int32(len(bitem.Stats))
case statistics:
ok = true
for _, v := range bitem.Statistics {
if v == collec.Statistics { //已统计过
ok = false
}
}
if ok {
bitem.Statistics = append(bitem.Statistics, "")
bitem.Value = int32(len(bitem.Statistics))
}
default:
err = fmt.Errorf("未知的埋点数据处理类型:%d", bconf.Insert)
return

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@ -42,6 +42,7 @@ type ModuleBase struct {
ModulePractice comm.IPractice //练功房
ModuleParkour comm.IParkour //捕羊大赛
ModuleTools comm.ITools //工具类 获取一些通用配置
ModuleBuried comm.IBuried //触发埋点中心
}
// 重构模块配置对象
@ -135,6 +136,10 @@ func (this *ModuleBase) Start() (err error) {
return
}
this.ModuleTools = module.(comm.ITools)
if module, err = this.service.GetModule(comm.ModuleBuried); err != nil {
return
}
this.ModuleBuried = module.(comm.IBuried)
return
}

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@ -4,6 +4,7 @@ import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/base"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/event"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
@ -45,6 +46,7 @@ func (this *Worldtask) GetType() core.M_Modules {
func (this *Worldtask) Start() (err error) {
err = this.ModuleBase.Start()
event.RegisterGO(comm.EventBuriedComplete, this.ConditionFinishNotify)
if this.worldtaskConf, err = this.configure.getWorldtaskCfg(); err != nil {
return err
}
@ -331,3 +333,7 @@ func (this *Worldtask) UpdateTaskStatus(uid string, taskId int32) {
}
}
func (this *Worldtask) ConditionFinishNotify(uid string, condIds []int32) {
}

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@ -82,7 +82,7 @@ type DBBuriedItem struct {
Conid int32 `protobuf:"varint,1,opt,name=conid,proto3" json:"conid" bson:"conid"` //条件id
State BuriedItemState `protobuf:"varint,2,opt,name=state,proto3,enum=BuriedItemState" json:"state" bson:"state"` //状态
Value int32 `protobuf:"varint,3,opt,name=value,proto3" json:"value" bson:"value"` //条件值
Stats []string `protobuf:"bytes,4,rep,name=stats,proto3" json:"stats" bson:"stats"` //统计值
Statistics []string `protobuf:"bytes,4,rep,name=statistics,proto3" json:"statistics" bson:"stats"` //统计值
Timestamp int64 `protobuf:"varint,5,opt,name=timestamp,proto3" json:"timestamp" bson:"timestamp"` //最后一次操作时间
}
@ -139,9 +139,9 @@ func (x *DBBuriedItem) GetValue() int32 {
return 0
}
func (x *DBBuriedItem) GetStats() []string {
func (x *DBBuriedItem) GetStatistics() []string {
if x != nil {
return x.Stats
return x.Statistics
}
return nil
}
@ -229,34 +229,34 @@ var File_buried_buried_db_proto protoreflect.FileDescriptor
var file_buried_buried_db_proto_rawDesc = []byte{
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}
var (

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@ -7,6 +7,7 @@ import (
"go_dreamfactory/modules/arena"
"go_dreamfactory/modules/atlas"
"go_dreamfactory/modules/battle"
"go_dreamfactory/modules/buried"
"go_dreamfactory/modules/caravan"
"go_dreamfactory/modules/chat"
"go_dreamfactory/modules/combat"
@ -122,6 +123,7 @@ func main() {
reputation.NewModule(),
oldtimes.NewModule(),
caravan.NewModule(),
buried.NewModule(),
)
}