上传支付系统

This commit is contained in:
liwei1dao 2022-11-04 11:35:21 +08:00
parent 2d1f2c5a77
commit 8e11e250b8
12 changed files with 477 additions and 215 deletions

View File

@ -1,6 +1,6 @@
[
{
"id": 1,
"id": "1",
"editionid": "debug",
"recharge_type": 1,
"monetaryunit": "¥",
@ -15,7 +15,7 @@
"image": ""
},
{
"id": 2,
"id": "2",
"editionid": "debug",
"recharge_type": 1,
"monetaryunit": "¥",
@ -30,7 +30,7 @@
"image": ""
},
{
"id": 3,
"id": "3",
"editionid": "debug",
"recharge_type": 1,
"monetaryunit": "¥",
@ -45,7 +45,7 @@
"image": ""
},
{
"id": 4,
"id": "4",
"editionid": "debug",
"recharge_type": 1,
"monetaryunit": "¥",
@ -60,7 +60,7 @@
"image": ""
},
{
"id": 5,
"id": "5",
"editionid": "debug",
"recharge_type": 1,
"monetaryunit": "¥",
@ -75,7 +75,7 @@
"image": ""
},
{
"id": 6,
"id": "6",
"editionid": "debug",
"recharge_type": 1,
"monetaryunit": "¥",
@ -90,7 +90,7 @@
"image": ""
},
{
"id": 7,
"id": "7",
"editionid": "debug",
"recharge_type": 1,
"monetaryunit": "¥",
@ -105,7 +105,7 @@
"image": ""
},
{
"id": 8,
"id": "8",
"editionid": "debug",
"recharge_type": 1,
"monetaryunit": "¥",
@ -120,7 +120,7 @@
"image": ""
},
{
"id": 9,
"id": "9",
"editionid": "debug",
"recharge_type": 2,
"monetaryunit": "¥",
@ -135,7 +135,7 @@
"image": ""
},
{
"id": 10,
"id": "10",
"editionid": "debug",
"recharge_type": 2,
"monetaryunit": "¥",
@ -150,7 +150,7 @@
"image": ""
},
{
"id": 11,
"id": "11",
"editionid": "debug",
"recharge_type": 2,
"monetaryunit": "¥",
@ -165,7 +165,7 @@
"image": ""
},
{
"id": 12,
"id": "12",
"editionid": "debug",
"recharge_type": 2,
"monetaryunit": "¥",
@ -180,7 +180,7 @@
"image": ""
},
{
"id": 13,
"id": "13",
"editionid": "debug",
"recharge_type": 2,
"monetaryunit": "¥",
@ -195,7 +195,7 @@
"image": ""
},
{
"id": 14,
"id": "14",
"editionid": "debug",
"recharge_type": 2,
"monetaryunit": "¥",
@ -210,7 +210,7 @@
"image": ""
},
{
"id": 15,
"id": "15",
"editionid": "debug",
"recharge_type": 2,
"monetaryunit": "¥",
@ -225,7 +225,7 @@
"image": ""
},
{
"id": 16,
"id": "16",
"editionid": "debug",
"recharge_type": 2,
"monetaryunit": "¥",
@ -240,7 +240,7 @@
"image": ""
},
{
"id": 17,
"id": "17",
"editionid": "debug",
"recharge_type": 2,
"monetaryunit": "¥",
@ -255,7 +255,7 @@
"image": ""
},
{
"id": 18,
"id": "18",
"editionid": "debug",
"recharge_type": 2,
"monetaryunit": "¥",
@ -270,7 +270,7 @@
"image": ""
},
{
"id": 19,
"id": "19",
"editionid": "debug",
"recharge_type": 2,
"monetaryunit": "¥",

View File

@ -178,8 +178,9 @@ const (
TableSociatyLog = "sociatylog"
///充值数据表
TablePay = "pay"
TablePay = "payorder"
///充值数据表
TablePayUser = "payuser"
// 巨怪列车收益记录
TableTrollRecord = "trollrecord"
)
@ -262,11 +263,12 @@ const (
const (
ResGold = "gold" //金币
ResExp = "exp" //经验
VipExp = "vipexp" //经验
ResDiamond = "diamond" //钻石
ResTaskActive = "taskActive" //任务活跃度
ResFriend = "friendPoint" //友情点
StarCoin = "starcoin" //星座币
)
const (
Gold int32 = 1 //金币
Diamond int32 = 2 //钻石

View File

@ -1,11 +1,15 @@
package pay
import (
"fmt"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
cfg "go_dreamfactory/sys/configure/structs"
)
const ()
const (
game_recharge = "game_recharge.json"
)
///背包配置管理组件
type configureComp struct {
@ -17,6 +21,25 @@ type configureComp struct {
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.MCompConfigure.Init(service, module, comp, options)
this.module = module.(*Pay)
this.LoadConfigure(game_recharge, cfg.NewGameRecharge)
return
}
//获取手动加入频道 任务限制
func (this *configureComp) getGameRecharge(id string) (result *cfg.GameRechargeData, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_recharge); err != nil {
this.module.Errorf("err:%v", err)
return
} else {
if result, ok = v.(*cfg.GameRecharge).GetDataMap()[id]; !ok {
err = fmt.Errorf("getGameRecharge on found %d", id)
this.module.Errorf("err:%v", err)
return
}
}
return
}

View File

@ -12,13 +12,13 @@ import (
)
///论坛 数据组件
type modelShopComp struct {
type modelPayComp struct {
modules.MCompModel
module *Pay
}
//组件初始化接口
func (this *modelShopComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, opt core.IModuleOptions) (err error) {
func (this *modelPayComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, opt core.IModuleOptions) (err error) {
this.MCompModel.Init(service, module, comp, opt)
this.module = module.(*Pay)
this.TableName = comm.TablePay
@ -29,12 +29,14 @@ func (this *modelShopComp) Init(service core.IService, module core.IModule, comp
return
}
//查询用户装备数据
func (this *modelShopComp) QueryUserShopData(uId string) (data *pb.DBShop, err error) {
data = &pb.DBShop{}
if err = this.Get(uId, data); err != nil && err != mgo.MongodbNil {
//查询用户重置数据
func (this *modelPayComp) queryUserShopData(uId string) (result []*pb.DBPayOrder, err error) {
result = make([]*pb.DBPayOrder, 0)
if err = this.GetList(uId, &result); err != nil && err != mgo.MongodbNil {
this.module.Errorf("err:%v", err)
}
err = nil
if err == mgo.MongodbNil {
err = nil
}
return
}

42
modules/pay/modelUser.go Normal file
View File

@ -0,0 +1,42 @@
package pay
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/mgo"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
"go.mongodb.org/mongo-driver/mongo"
"go.mongodb.org/mongo-driver/x/bsonx"
)
///论坛 数据组件
type modelUserComp struct {
modules.MCompModel
module *Pay
}
//组件初始化接口
func (this *modelUserComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, opt core.IModuleOptions) (err error) {
this.MCompModel.Init(service, module, comp, opt)
this.module = module.(*Pay)
this.TableName = comm.TablePayUser
//创建uid索引
this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{
Keys: bsonx.Doc{{Key: "uid", Value: bsonx.Int32(1)}},
})
return
}
//查询用户重置数据
func (this *modelUserComp) queryUserData(uId string) (result *pb.DBPayUser, err error) {
result = &pb.DBPayUser{}
if err = this.Get(uId, result); err != nil && err != mgo.MongodbNil {
this.module.Errorf("err:%v", err)
}
if err == mgo.MongodbNil {
err = nil
}
return
}

View File

@ -8,6 +8,7 @@ import (
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
/*
@ -23,6 +24,7 @@ func NewModule() core.IModule {
type Pay struct {
modules.ModuleBase
service base.IRPCXService
modelUser *modelUserComp
configure *configureComp
}
@ -46,13 +48,50 @@ func (this *Pay) Start() (err error) {
//装备组件
func (this *Pay) OnInstallComp() {
this.ModuleBase.OnInstallComp()
this.modelUser = this.RegisterComp(new(modelUserComp)).(*modelUserComp)
this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
}
//RPC-----------------------------------------------------------------------------------------------------------------------
func (this *Pay) Rpc_ModulePayDelivery(ctx context.Context, args *pb.PayDeliveryReq, reply *pb.PayDeliveryResp) (err error) {
this.Debug("Rpc_ModulePayDelivery", log.Field{Key: "args", Value: args.String()})
var (
conf *cfg.GameRechargeData
user *pb.DBPayUser
res []*cfg.Gameatn
session comm.IUserSession
online bool
)
if conf, err = this.configure.getGameRecharge(args.Productid); err != nil {
reply.Code = pb.ErrorCode_ConfigNoFound
return
}
if user, err = this.modelUser.queryUserData(args.Uid); err != nil {
reply.Code = pb.ErrorCode_DBError
return
}
if user.Goods[args.Productid] > 0 {
res = conf.Vipexp
} else {
res = conf.DiamondNumDouble
}
if session, online = this.GetUserSession(args.Uid); online {
if reply.Code = this.DispenseRes(session, res, true); reply.Code != pb.ErrorCode_Success {
return
}
if err = session.Push(); err != nil {
this.Errorln(err)
return
}
} else {
session = comm.NewUserSessionByPools(this.service)
session.SetSession("", "", "", "", args.Uid)
if reply.Code = this.DispenseRes(session, res, false); reply.Code != pb.ErrorCode_Success {
return
}
}
return
}

View File

@ -288,6 +288,14 @@ func (this *User) change(session comm.IUserSession, attr string, add int32) (cha
}
}
change.Exp += int64(add)
case comm.VipExp:
if add < 0 {
if user.Vipexp+int64(add) < 0 {
code = pb.ErrorCode_UserExpNoEnough
return
}
}
change.Vipexp += int64(add)
case comm.ResDiamond:
if add < 0 {
if user.Diamond+int64(add) < 0 {
@ -304,6 +312,14 @@ func (this *User) change(session comm.IUserSession, attr string, add int32) (cha
}
}
change.Friend += add
case comm.StarCoin:
if add < 0 {
if user.Starcoin+int64(add) < 0 {
code = pb.ErrorCode_UserFriendNoEnough
return
}
}
change.Starcoin += int64(add)
default:
err = errors.New(fmt.Sprintf("%s no supported", attr))
return

View File

@ -92,6 +92,62 @@ func (x *DBPayOrder) GetCtime() int64 {
return 0
}
//用户重置数据表
type DBPayUser struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Uid string `protobuf:"bytes,1,opt,name=uid,proto3" json:"uid"` //用户id
Goods map[string]int32 `protobuf:"bytes,2,rep,name=goods,proto3" json:"goods" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //商品购买次数
}
func (x *DBPayUser) Reset() {
*x = DBPayUser{}
if protoimpl.UnsafeEnabled {
mi := &file_pay_pay_db_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *DBPayUser) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*DBPayUser) ProtoMessage() {}
func (x *DBPayUser) ProtoReflect() protoreflect.Message {
mi := &file_pay_pay_db_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use DBPayUser.ProtoReflect.Descriptor instead.
func (*DBPayUser) Descriptor() ([]byte, []int) {
return file_pay_pay_db_proto_rawDescGZIP(), []int{1}
}
func (x *DBPayUser) GetUid() string {
if x != nil {
return x.Uid
}
return ""
}
func (x *DBPayUser) GetGoods() map[string]int32 {
if x != nil {
return x.Goods
}
return nil
}
var File_pay_pay_db_proto protoreflect.FileDescriptor
var file_pay_pay_db_proto_rawDesc = []byte{
@ -103,7 +159,16 @@ var file_pay_pay_db_proto_rawDesc = []byte{
0x70, 0x72, 0x6f, 0x64, 0x75, 0x63, 0x74, 0x69, 0x64, 0x18, 0x03, 0x20, 0x01, 0x28, 0x09, 0x52,
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0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
}
var (
@ -118,16 +183,19 @@ func file_pay_pay_db_proto_rawDescGZIP() []byte {
return file_pay_pay_db_proto_rawDescData
}
var file_pay_pay_db_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
var file_pay_pay_db_proto_msgTypes = make([]protoimpl.MessageInfo, 3)
var file_pay_pay_db_proto_goTypes = []interface{}{
(*DBPayOrder)(nil), // 0: DBPayOrder
(*DBPayUser)(nil), // 1: DBPayUser
nil, // 2: DBPayUser.GoodsEntry
}
var file_pay_pay_db_proto_depIdxs = []int32{
0, // [0:0] is the sub-list for method output_type
0, // [0:0] is the sub-list for method input_type
0, // [0:0] is the sub-list for extension type_name
0, // [0:0] is the sub-list for extension extendee
0, // [0:0] is the sub-list for field type_name
2, // 0: DBPayUser.goods:type_name -> DBPayUser.GoodsEntry
1, // [1:1] is the sub-list for method output_type
1, // [1:1] is the sub-list for method input_type
1, // [1:1] is the sub-list for extension type_name
1, // [1:1] is the sub-list for extension extendee
0, // [0:1] is the sub-list for field type_name
}
func init() { file_pay_pay_db_proto_init() }
@ -148,6 +216,18 @@ func file_pay_pay_db_proto_init() {
return nil
}
}
file_pay_pay_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DBPayUser); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
@ -155,7 +235,7 @@ func file_pay_pay_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_pay_pay_db_proto_rawDesc,
NumEnums: 0,
NumMessages: 1,
NumMessages: 3,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -117,14 +117,16 @@ type DBUser struct {
Avatar string `protobuf:"bytes,12,opt,name=avatar,proto3" json:"avatar" bson:"avatar"` //头像
Gold int64 `protobuf:"varint,13,opt,name=gold,proto3" json:"gold" bson:"gold"` //金币
Exp int64 `protobuf:"varint,14,opt,name=exp,proto3" json:"exp" bson:"exp"` //经验
Created bool `protobuf:"varint,15,opt,name=created,proto3" json:"created" bson:"created"` //创角
Lv int32 `protobuf:"varint,16,opt,name=lv,proto3" json:"lv" bson:"lv"` //等级
Vip int32 `protobuf:"varint,17,opt,name=vip,proto3" json:"vip" bson:"vip"` // vip
Diamond int64 `protobuf:"varint,18,opt,name=diamond,proto3" json:"diamond" bson:"diamond"` // 钻石
Title int32 `protobuf:"varint,19,opt,name=title,proto3" json:"title"` //@go_tags(`bson:"title"`)头衔
Offlinetime int64 `protobuf:"varint,11,opt,name=offlinetime,proto3" json:"offlinetime" bson:"offlinetime"` //离线时间
Figure int32 `protobuf:"varint,20,opt,name=figure,proto3" json:"figure" bson:"figure"` //主角形象
Bgp string `protobuf:"bytes,21,opt,name=bgp,proto3" json:"bgp" bson:"bgp"` //背景
Vipexp int64 `protobuf:"varint,15,opt,name=vipexp,proto3" json:"vipexp" bson:"vipexp"` //vip经验
Starcoin int64 `protobuf:"varint,16,opt,name=starcoin,proto3" json:"starcoin" bson:"starcoin"` //星座图币
Created bool `protobuf:"varint,17,opt,name=created,proto3" json:"created" bson:"created"` //创角
Lv int32 `protobuf:"varint,18,opt,name=lv,proto3" json:"lv" bson:"lv"` //等级
Vip int32 `protobuf:"varint,19,opt,name=vip,proto3" json:"vip" bson:"vip"` // vip
Diamond int64 `protobuf:"varint,20,opt,name=diamond,proto3" json:"diamond" bson:"diamond"` // 钻石
Title int32 `protobuf:"varint,21,opt,name=title,proto3" json:"title"` //@go_tags(`bson:"title"`)头衔
Offlinetime int64 `protobuf:"varint,22,opt,name=offlinetime,proto3" json:"offlinetime" bson:"offlinetime"` //离线时间
Figure int32 `protobuf:"varint,23,opt,name=figure,proto3" json:"figure" bson:"figure"` //主角形象
Bgp string `protobuf:"bytes,24,opt,name=bgp,proto3" json:"bgp" bson:"bgp"` //背景
}
func (x *DBUser) Reset() {
@ -250,6 +252,20 @@ func (x *DBUser) GetExp() int64 {
return 0
}
func (x *DBUser) GetVipexp() int64 {
if x != nil {
return x.Vipexp
}
return 0
}
func (x *DBUser) GetStarcoin() int64 {
if x != nil {
return x.Starcoin
}
return 0
}
func (x *DBUser) GetCreated() bool {
if x != nil {
return x.Created
@ -462,8 +478,8 @@ var file_user_user_db_proto_rawDesc = []byte{
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@ -482,40 +498,43 @@ var file_user_user_db_proto_rawDesc = []byte{
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}
var (

View File

@ -577,10 +577,12 @@ type UserResChangedPush struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Gold int64 `protobuf:"varint,1,opt,name=gold,proto3" json:"gold" bson:"gold"` //金币
Exp int64 `protobuf:"varint,2,opt,name=exp,proto3" json:"exp" bson:"exp"` //经验
Diamond int64 `protobuf:"varint,5,opt,name=diamond,proto3" json:"diamond" bson:"diamond"` // 钻石
Friend int32 `protobuf:"varint,6,opt,name=friend,proto3" json:"friend" bson:"frined"` //友情点
Gold int64 `protobuf:"varint,1,opt,name=gold,proto3" json:"gold" bson:"gold"` //金币
Exp int64 `protobuf:"varint,2,opt,name=exp,proto3" json:"exp" bson:"exp"` //经验
Vipexp int64 `protobuf:"varint,3,opt,name=vipexp,proto3" json:"vipexp" bson:"vipexp"` //经验
Diamond int64 `protobuf:"varint,4,opt,name=diamond,proto3" json:"diamond" bson:"diamond"` // 钻石
Friend int32 `protobuf:"varint,5,opt,name=friend,proto3" json:"friend" bson:"frined"` //友情点
Starcoin int64 `protobuf:"varint,6,opt,name=starcoin,proto3" json:"starcoin" bson:"starcoin"` //星座币
}
func (x *UserResChangedPush) Reset() {
@ -629,6 +631,13 @@ func (x *UserResChangedPush) GetExp() int64 {
return 0
}
func (x *UserResChangedPush) GetVipexp() int64 {
if x != nil {
return x.Vipexp
}
return 0
}
func (x *UserResChangedPush) GetDiamond() int64 {
if x != nil {
return x.Diamond
@ -643,6 +652,13 @@ func (x *UserResChangedPush) GetFriend() int32 {
return 0
}
func (x *UserResChangedPush) GetStarcoin() int64 {
if x != nil {
return x.Starcoin
}
return 0
}
//用户设置获取
type UserGetSettingReq struct {
state protoimpl.MessageState
@ -2209,118 +2225,121 @@ var file_user_user_msg_proto_rawDesc = []byte{
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}
var (

View File

@ -9,13 +9,13 @@
package cfg
type GameRecharge struct {
_dataMap map[int32]*GameRechargeData
_dataMap map[string]*GameRechargeData
_dataList []*GameRechargeData
}
func NewGameRecharge(_buf []map[string]interface{}) (*GameRecharge, error) {
_dataList := make([]*GameRechargeData, 0, len(_buf))
dataMap := make(map[int32]*GameRechargeData)
dataMap := make(map[string]*GameRechargeData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameRechargeData(_ele_); err2 != nil {
return nil, err2
@ -27,7 +27,7 @@ func NewGameRecharge(_buf []map[string]interface{}) (*GameRecharge, error) {
return &GameRecharge{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameRecharge) GetDataMap() map[int32]*GameRechargeData {
func (table *GameRecharge) GetDataMap() map[string]*GameRechargeData {
return table._dataMap
}
@ -35,7 +35,7 @@ func (table *GameRecharge) GetDataList() []*GameRechargeData {
return table._dataList
}
func (table *GameRecharge) Get(key int32) *GameRechargeData {
func (table *GameRecharge) Get(key string) *GameRechargeData {
return table._dataMap[key]
}

View File

@ -11,16 +11,13 @@ package cfg
import "errors"
type GameRechargeData struct {
Id int32
Id string
Editionid string
RechargeType int32
Monetaryunit string
Amount string
Vipexp string
VipexpNum int32
Diamond string
DiamondNum int32
DiamondNumDouble int32
Vipexp []*Gameatn
DiamondNumDouble []*Gameatn
Channel string
Text string
Image string
@ -33,16 +30,39 @@ func (*GameRechargeData) GetTypeId() int32 {
}
func (_v *GameRechargeData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
{ var _ok_ bool; if _v.Editionid, _ok_ = _buf["editionid"].(string); !_ok_ { err = errors.New("editionid error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["recharge_type"].(float64); !_ok_ { err = errors.New("recharge_type error"); return }; _v.RechargeType = int32(_tempNum_) }
{ var _ok_ bool; if _v.Monetaryunit, _ok_ = _buf["monetaryunit"].(string); !_ok_ { err = errors.New("monetaryunit error"); return } }
{ var _ok_ bool; if _v.Amount, _ok_ = _buf["amount"].(string); !_ok_ { err = errors.New("amount error"); return } }
{ var _ok_ bool; if _v.Vipexp, _ok_ = _buf["vipexp"].(string); !_ok_ { err = errors.New("vipexp error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["vipexp_num"].(float64); !_ok_ { err = errors.New("vipexp_num error"); return }; _v.VipexpNum = int32(_tempNum_) }
{ var _ok_ bool; if _v.Diamond, _ok_ = _buf["diamond"].(string); !_ok_ { err = errors.New("diamond error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["diamond_num"].(float64); !_ok_ { err = errors.New("diamond_num error"); return }; _v.DiamondNum = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["diamond_num_double"].(float64); !_ok_ { err = errors.New("diamond_num_double error"); return }; _v.DiamondNumDouble = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["vipexp"].([]interface{}); !_ok_ { err = errors.New("vipexp error"); return }
_v.Vipexp = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.Vipexp = append(_v.Vipexp, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["diamond_num_double"].([]interface{}); !_ok_ { err = errors.New("diamond_num_double error"); return }
_v.DiamondNumDouble = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.DiamondNumDouble = append(_v.DiamondNumDouble, _list_v_)
}
}
{ var _ok_ bool; if _v.Channel, _ok_ = _buf["channel"].(string); !_ok_ { err = errors.New("channel error"); return } }
{ var _ok_ bool; if _v.Text, _ok_ = _buf["text"].(string); !_ok_ { err = errors.New("text error"); return } }
{ var _ok_ bool; if _v.Image, _ok_ = _buf["image"].(string); !_ok_ { err = errors.New("image error"); return } }