Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
8dcbf2edb0
62
bin/json/game_tdreward.json
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62
bin/json/game_tdreward.json
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@ -0,0 +1,62 @@
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[
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{
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"id": 1,
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"reward": [
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{
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"a": "attr",
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"t": "gold",
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"n": 1000
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}
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]
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},
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{
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"id": 2,
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"reward": [
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{
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"a": "attr",
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"t": "gold",
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"n": 1200
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}
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]
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},
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{
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"id": 3,
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"reward": [
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{
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"a": "attr",
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"t": "gold",
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"n": 1400
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}
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]
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},
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{
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"id": 4,
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"reward": [
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{
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"a": "attr",
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"t": "gold",
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"n": 1600
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}
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]
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},
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{
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"id": 5,
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"reward": [
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{
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"a": "attr",
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"t": "gold",
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"n": 1800
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}
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]
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},
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{
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"id": 6,
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"reward": [
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{
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"a": "attr",
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"t": "gold",
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"n": 2000
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}
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]
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}
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]
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@ -3,21 +3,37 @@ package whackamole
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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)
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// 参数校验
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func (this *apiComp) AwardCheck(session comm.IUserSession, req *pb.TreasuremapAwardReq) (errdata *pb.ErrorData) {
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func (this *apiComp) AwardCheck(session comm.IUserSession, req *pb.WhackamoleAwardReq) (errdata *pb.ErrorData) {
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return
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}
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// /获取系统公告
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func (this *apiComp) Award(session comm.IUserSession, req *pb.TreasuremapAwardReq) (errdata *pb.ErrorData) {
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var ()
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func (this *apiComp) Award(session comm.IUserSession, req *pb.WhackamoleAwardReq) (errdata *pb.ErrorData) {
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var (
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conf *cfg.GameTDRewardData
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award []*pb.UserAtno
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err error
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)
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if errdata = this.AwardCheck(session, req); errdata != nil {
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return
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}
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session.SendMsg(string(this.module.GetType()), "award", &pb.TreasuremapAwardResp{Id: req.Id})
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if conf, err = this.module.configure.getGameTDRewardData(req.Id); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Message: err.Error(),
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}
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return
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}
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if errdata, award = this.module.DispenseAtno(session, conf.Reward, true); errdata != nil {
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return
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}
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session.SendMsg(string(this.module.GetType()), "award", &pb.WhackamoleAwardResp{Id: req.Id, Award: award})
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return
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}
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@ -9,9 +9,7 @@ import (
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)
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const (
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game_gcolorgetfraction = "game_gcolorgetfraction.json"
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game_gcolorreward = "game_gcolorreward.json"
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game_gcolorttmedecay = "game_gcolorttmedecay.json"
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game_tdreward = "game_tdreward.json"
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)
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type configureComp struct {
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@ -23,21 +21,21 @@ type configureComp struct {
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func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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err = this.MCompConfigure.Init(service, module, comp, options)
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this.module = module.(*Whackamole)
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err = this.LoadConfigure(game_tdreward, cfg.NewGameTDReward)
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return
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}
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// 获取奖励列表
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func (this *configureComp) getGameGColorRewardData(id int32) (conf *cfg.GameGColorRewardData, err error) {
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func (this *configureComp) getGameTDRewardData(id int32) (conf *cfg.GameTDRewardData, err error) {
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var (
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v interface{}
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ok bool
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)
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if v, err = this.GetConfigure(game_gcolorreward); err != nil {
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if v, err = this.GetConfigure(game_tdreward); err != nil {
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return
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}
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if conf, ok = v.(*cfg.GameGColorReward).GetDataMap()[id]; !ok {
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err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_gcolorreward, id)
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if conf, ok = v.(*cfg.GameTDReward).GetDataMap()[id]; !ok {
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err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_tdreward, id)
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this.module.Errorln(err)
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return
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}
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42
sys/configure/structs/Game.TDReward.go
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42
sys/configure/structs/Game.TDReward.go
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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type GameTDReward struct {
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_dataMap map[int32]*GameTDRewardData
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_dataList []*GameTDRewardData
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}
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func NewGameTDReward(_buf []map[string]interface{}) (*GameTDReward, error) {
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_dataList := make([]*GameTDRewardData, 0, len(_buf))
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dataMap := make(map[int32]*GameTDRewardData)
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for _, _ele_ := range _buf {
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if _v, err2 := DeserializeGameTDRewardData(_ele_); err2 != nil {
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return nil, err2
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} else {
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_dataList = append(_dataList, _v)
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dataMap[_v.Id] = _v
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}
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}
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return &GameTDReward{_dataList:_dataList, _dataMap:dataMap}, nil
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}
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func (table *GameTDReward) GetDataMap() map[int32]*GameTDRewardData {
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return table._dataMap
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}
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func (table *GameTDReward) GetDataList() []*GameTDRewardData {
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return table._dataList
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}
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func (table *GameTDReward) Get(key int32) *GameTDRewardData {
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return table._dataMap[key]
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}
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50
sys/configure/structs/Game.TDRewardData.go
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50
sys/configure/structs/Game.TDRewardData.go
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@ -0,0 +1,50 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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import "errors"
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type GameTDRewardData struct {
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Id int32
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Reward []*Gameatn
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}
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const TypeId_GameTDRewardData = 8107621
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func (*GameTDRewardData) GetTypeId() int32 {
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return 8107621
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}
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func (_v *GameTDRewardData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
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{
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var _arr_ []interface{}
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var _ok_ bool
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if _arr_, _ok_ = _buf["reward"].([]interface{}); !_ok_ { err = errors.New("reward error"); return }
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_v.Reward = make([]*Gameatn, 0, len(_arr_))
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for _, _e_ := range _arr_ {
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var _list_v_ *Gameatn
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
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_v.Reward = append(_v.Reward, _list_v_)
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}
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}
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return
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}
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func DeserializeGameTDRewardData(_buf map[string]interface{}) (*GameTDRewardData, error) {
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v := &GameTDRewardData{}
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if err := v.Deserialize(_buf); err == nil {
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return v, nil
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} else {
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return nil, err
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}
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}
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