update
This commit is contained in:
parent
a8158f0d1d
commit
8d43d46416
11
bin/json/game_heroupstory.json
Normal file
11
bin/json/game_heroupstory.json
Normal file
@ -0,0 +1,11 @@
|
||||
[
|
||||
{
|
||||
"heroid": 25001,
|
||||
"opentime": [
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"newheroday": 2
|
||||
}
|
||||
]
|
282
bin/json/game_heroupstorybattle.json
Normal file
282
bin/json/game_heroupstorybattle.json
Normal file
@ -0,0 +1,282 @@
|
||||
[
|
||||
{
|
||||
"id": 101,
|
||||
"FormatList": [
|
||||
700011
|
||||
],
|
||||
"BattleReadyID": 127,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 102,
|
||||
"FormatList": [
|
||||
700012
|
||||
],
|
||||
"BattleReadyID": 127,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 103,
|
||||
"FormatList": [
|
||||
700013
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 104,
|
||||
"FormatList": [
|
||||
700014
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 105,
|
||||
"FormatList": [
|
||||
700015
|
||||
],
|
||||
"BattleReadyID": 117,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 106,
|
||||
"FormatList": [
|
||||
700016
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 107,
|
||||
"FormatList": [
|
||||
700017
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 108,
|
||||
"FormatList": [
|
||||
700018
|
||||
],
|
||||
"BattleReadyID": 117,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 109,
|
||||
"FormatList": [
|
||||
700019
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 110,
|
||||
"FormatList": [
|
||||
700020
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 111,
|
||||
"FormatList": [
|
||||
700021
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 112,
|
||||
"FormatList": [
|
||||
700022
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 113,
|
||||
"FormatList": [
|
||||
700023
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 114,
|
||||
"FormatList": [
|
||||
700024
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 115,
|
||||
"FormatList": [
|
||||
700025
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 116,
|
||||
"FormatList": [
|
||||
700026
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 117,
|
||||
"FormatList": [
|
||||
700027
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 118,
|
||||
"FormatList": [
|
||||
700028
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 119,
|
||||
"FormatList": [
|
||||
700029
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 120,
|
||||
"FormatList": [
|
||||
700030
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
}
|
||||
]
|
490
bin/json/game_heroupstorychapter.json
Normal file
490
bin/json/game_heroupstorychapter.json
Normal file
@ -0,0 +1,490 @@
|
||||
[
|
||||
{
|
||||
"key": 1,
|
||||
"hero": 25001,
|
||||
"chapter": 1001,
|
||||
"level": 101,
|
||||
"levellink": [
|
||||
102
|
||||
],
|
||||
"leveltype": 1,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3000
|
||||
}
|
||||
],
|
||||
"clearance": 0,
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"hero": 25001,
|
||||
"chapter": 1001,
|
||||
"level": 102,
|
||||
"levellink": [
|
||||
101,
|
||||
103,
|
||||
104
|
||||
],
|
||||
"leveltype": 2,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3010
|
||||
}
|
||||
],
|
||||
"clearance": 0,
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 3,
|
||||
"hero": 25001,
|
||||
"chapter": 1001,
|
||||
"level": 103,
|
||||
"levellink": [
|
||||
102,
|
||||
104
|
||||
],
|
||||
"leveltype": 3,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3020
|
||||
}
|
||||
],
|
||||
"clearance": 0,
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 4,
|
||||
"hero": 25001,
|
||||
"chapter": 1001,
|
||||
"level": 104,
|
||||
"levellink": [
|
||||
102,
|
||||
103
|
||||
],
|
||||
"leveltype": 4,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3030
|
||||
}
|
||||
],
|
||||
"clearance": 0,
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 5,
|
||||
"hero": 25001,
|
||||
"chapter": 1001,
|
||||
"level": 105,
|
||||
"levellink": [
|
||||
104
|
||||
],
|
||||
"leveltype": 5,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3040
|
||||
}
|
||||
],
|
||||
"clearance": 0,
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 6,
|
||||
"hero": 25001,
|
||||
"chapter": 1002,
|
||||
"level": 101,
|
||||
"levellink": [
|
||||
102
|
||||
],
|
||||
"leveltype": 1,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3050
|
||||
}
|
||||
],
|
||||
"clearance": 0,
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 7,
|
||||
"hero": 25001,
|
||||
"chapter": 1002,
|
||||
"level": 102,
|
||||
"levellink": [
|
||||
101,
|
||||
103,
|
||||
104
|
||||
],
|
||||
"leveltype": 2,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3060
|
||||
}
|
||||
],
|
||||
"clearance": 0,
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 8,
|
||||
"hero": 25001,
|
||||
"chapter": 1002,
|
||||
"level": 103,
|
||||
"levellink": [
|
||||
102,
|
||||
104
|
||||
],
|
||||
"leveltype": 3,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3070
|
||||
}
|
||||
],
|
||||
"clearance": 0,
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 9,
|
||||
"hero": 25001,
|
||||
"chapter": 1002,
|
||||
"level": 104,
|
||||
"levellink": [
|
||||
102,
|
||||
103
|
||||
],
|
||||
"leveltype": 4,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3080
|
||||
}
|
||||
],
|
||||
"clearance": 0,
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 10,
|
||||
"hero": 25001,
|
||||
"chapter": 1002,
|
||||
"level": 105,
|
||||
"levellink": [
|
||||
104
|
||||
],
|
||||
"leveltype": 5,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3090
|
||||
}
|
||||
],
|
||||
"clearance": 0,
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 11,
|
||||
"hero": 25001,
|
||||
"chapter": 1003,
|
||||
"level": 101,
|
||||
"levellink": [
|
||||
102
|
||||
],
|
||||
"leveltype": 1,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3100
|
||||
}
|
||||
],
|
||||
"clearance": 0,
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 12,
|
||||
"hero": 25001,
|
||||
"chapter": 1003,
|
||||
"level": 102,
|
||||
"levellink": [
|
||||
101,
|
||||
103,
|
||||
104
|
||||
],
|
||||
"leveltype": 2,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3110
|
||||
}
|
||||
],
|
||||
"clearance": 0,
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 13,
|
||||
"hero": 25001,
|
||||
"chapter": 1003,
|
||||
"level": 103,
|
||||
"levellink": [
|
||||
102,
|
||||
104
|
||||
],
|
||||
"leveltype": 3,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3120
|
||||
}
|
||||
],
|
||||
"clearance": 0,
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 14,
|
||||
"hero": 25001,
|
||||
"chapter": 1003,
|
||||
"level": 104,
|
||||
"levellink": [
|
||||
102,
|
||||
103
|
||||
],
|
||||
"leveltype": 4,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3130
|
||||
}
|
||||
],
|
||||
"clearance": 0,
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 15,
|
||||
"hero": 25001,
|
||||
"chapter": 1003,
|
||||
"level": 105,
|
||||
"levellink": [
|
||||
104
|
||||
],
|
||||
"leveltype": 5,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3140
|
||||
}
|
||||
],
|
||||
"clearance": 0,
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 16,
|
||||
"hero": 25001,
|
||||
"chapter": 1004,
|
||||
"level": 101,
|
||||
"levellink": [
|
||||
102
|
||||
],
|
||||
"leveltype": 1,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3150
|
||||
}
|
||||
],
|
||||
"clearance": 0,
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 17,
|
||||
"hero": 25001,
|
||||
"chapter": 1004,
|
||||
"level": 102,
|
||||
"levellink": [
|
||||
101
|
||||
],
|
||||
"leveltype": 4,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3160
|
||||
}
|
||||
],
|
||||
"clearance": 0,
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
}
|
||||
]
|
@ -340,5 +340,26 @@
|
||||
},
|
||||
"reword": [],
|
||||
"duration": 720
|
||||
},
|
||||
{
|
||||
"id": "Venturegifts",
|
||||
"title": {
|
||||
"key": "mail_mail_title_16",
|
||||
"text": "转盘活动奖励转换"
|
||||
},
|
||||
"recipient": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"content": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"sender": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"reword": [],
|
||||
"duration": 0
|
||||
}
|
||||
]
|
@ -238,725 +238,5 @@
|
||||
},
|
||||
"starreward": 11012,
|
||||
"exploreward": 11012
|
||||
},
|
||||
{
|
||||
"id": 12001,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_13",
|
||||
"text": "智取邀请函"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_13",
|
||||
"text": "13"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_13",
|
||||
"text": "故事发生在很久以前的古代中国,而且要从一只喜欢滚来滚去、滚来滚去的大熊猫身上说起。话说熊猫阿宝是一家面条店的学徒,虽然笨手笨脚,也勉强算是谋到了一份职业。"
|
||||
},
|
||||
"starreward": 12001,
|
||||
"exploreward": 12001
|
||||
},
|
||||
{
|
||||
"id": 12002,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_14",
|
||||
"text": "黑市风波"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_14",
|
||||
"text": "14"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_14",
|
||||
"text": "别看阿宝所在的“和平谷”一派欣欣向荣的安详景象,其实是一个卧虎藏龙的风水宝地,先不说五大功夫高手皆坐镇于此,更有一大师级别的宗师在这里隐居。"
|
||||
},
|
||||
"starreward": 12002,
|
||||
"exploreward": 12002
|
||||
},
|
||||
{
|
||||
"id": 12003,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_15",
|
||||
"text": "小马王 · 一路向北"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_15",
|
||||
"text": "15"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_15",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 12003,
|
||||
"exploreward": 12003
|
||||
},
|
||||
{
|
||||
"id": 12004,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_16",
|
||||
"text": "海洋之歌"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_16",
|
||||
"text": "16"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_16",
|
||||
"text": "自负的毒蛇大师虽然给人的感觉稍显轻浮,但对这件事的态度就有如她善变的性格,不太明朗;螳螂大师算是几位高手中最聪明的一个,对阿宝的现状很是无奈,总是暗中帮忙。"
|
||||
},
|
||||
"starreward": 12004,
|
||||
"exploreward": 12004
|
||||
},
|
||||
{
|
||||
"id": 12005,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_17",
|
||||
"text": "布兰奇的逃亡"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_17",
|
||||
"text": "17"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_17",
|
||||
"text": "最后要将阿宝调教成“功夫高手”的一代宗师“师父”华丽丽地出场了,然而有着一身好功夫并不意味着就是完美的,“师父”因为过去犯下的一个错误,一直纠结着没办法释然。"
|
||||
},
|
||||
"starreward": 12005,
|
||||
"exploreward": 12005
|
||||
},
|
||||
{
|
||||
"id": 12006,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_18",
|
||||
"text": "配方奶工厂"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_18",
|
||||
"text": "18"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_18",
|
||||
"text": "至于那个让人人都如临大敌的太郎,则是一只非常自恋的雪豹,他等待复仇的这一天,已经整整等了20年了,可是他做梦也没想到,自己等来的竟然是一只大熊猫。"
|
||||
},
|
||||
"starreward": 12006,
|
||||
"exploreward": 12006
|
||||
},
|
||||
{
|
||||
"id": 12007,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_19",
|
||||
"text": "预言之声"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_19",
|
||||
"text": "19"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_19",
|
||||
"text": "激烈的战斗后,阿宝以自己对武功的悟性和师父传授的武术,战胜了太郎,拯救了山谷,为山谷带来了和平。"
|
||||
},
|
||||
"starreward": 12007,
|
||||
"exploreward": 12007
|
||||
},
|
||||
{
|
||||
"id": 12008,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_20",
|
||||
"text": "大龙复仇记"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_20",
|
||||
"text": "20"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_20",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 12008,
|
||||
"exploreward": 12008
|
||||
},
|
||||
{
|
||||
"id": 12009,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_21",
|
||||
"text": "小偷与大盗"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_21",
|
||||
"text": "21"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_21",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 12009,
|
||||
"exploreward": 12009
|
||||
},
|
||||
{
|
||||
"id": 12010,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_22",
|
||||
"text": "智取邀请函"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_22",
|
||||
"text": "22"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_22",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 12010,
|
||||
"exploreward": 12010
|
||||
},
|
||||
{
|
||||
"id": 12011,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_23",
|
||||
"text": "黑市风波"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_23",
|
||||
"text": "23"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_23",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 12011,
|
||||
"exploreward": 12011
|
||||
},
|
||||
{
|
||||
"id": 12012,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_24",
|
||||
"text": "小马王 · 一路向北"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_24",
|
||||
"text": "24"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_24",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 12012,
|
||||
"exploreward": 12012
|
||||
},
|
||||
{
|
||||
"id": 13001,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_25",
|
||||
"text": "海洋之歌"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_13",
|
||||
"text": "25"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_13",
|
||||
"text": "故事发生在很久以前的古代中国,而且要从一只喜欢滚来滚去、滚来滚去的大熊猫身上说起。话说熊猫阿宝是一家面条店的学徒,虽然笨手笨脚,也勉强算是谋到了一份职业。"
|
||||
},
|
||||
"starreward": 13001,
|
||||
"exploreward": 13001
|
||||
},
|
||||
{
|
||||
"id": 13002,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_26",
|
||||
"text": "布兰奇的逃亡"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_14",
|
||||
"text": "26"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_14",
|
||||
"text": "别看阿宝所在的“和平谷”一派欣欣向荣的安详景象,其实是一个卧虎藏龙的风水宝地,先不说五大功夫高手皆坐镇于此,更有一大师级别的宗师在这里隐居。"
|
||||
},
|
||||
"starreward": 13002,
|
||||
"exploreward": 13002
|
||||
},
|
||||
{
|
||||
"id": 13003,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_27",
|
||||
"text": "配方奶工厂"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_15",
|
||||
"text": "27"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_15",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 13003,
|
||||
"exploreward": 13003
|
||||
},
|
||||
{
|
||||
"id": 13004,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_28",
|
||||
"text": "预言之声"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_16",
|
||||
"text": "28"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_16",
|
||||
"text": "自负的毒蛇大师虽然给人的感觉稍显轻浮,但对这件事的态度就有如她善变的性格,不太明朗;螳螂大师算是几位高手中最聪明的一个,对阿宝的现状很是无奈,总是暗中帮忙。"
|
||||
},
|
||||
"starreward": 13004,
|
||||
"exploreward": 13004
|
||||
},
|
||||
{
|
||||
"id": 13005,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_29",
|
||||
"text": "大龙复仇记"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_17",
|
||||
"text": "29"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_17",
|
||||
"text": "最后要将阿宝调教成“功夫高手”的一代宗师“师父”华丽丽地出场了,然而有着一身好功夫并不意味着就是完美的,“师父”因为过去犯下的一个错误,一直纠结着没办法释然。"
|
||||
},
|
||||
"starreward": 13005,
|
||||
"exploreward": 13005
|
||||
},
|
||||
{
|
||||
"id": 13006,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_30",
|
||||
"text": "小偷与大盗"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_18",
|
||||
"text": "30"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_18",
|
||||
"text": "至于那个让人人都如临大敌的太郎,则是一只非常自恋的雪豹,他等待复仇的这一天,已经整整等了20年了,可是他做梦也没想到,自己等来的竟然是一只大熊猫。"
|
||||
},
|
||||
"starreward": 13006,
|
||||
"exploreward": 13006
|
||||
},
|
||||
{
|
||||
"id": 13007,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_31",
|
||||
"text": "智取邀请函"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_19",
|
||||
"text": "31"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_19",
|
||||
"text": "激烈的战斗后,阿宝以自己对武功的悟性和师父传授的武术,战胜了太郎,拯救了山谷,为山谷带来了和平。"
|
||||
},
|
||||
"starreward": 13007,
|
||||
"exploreward": 13007
|
||||
},
|
||||
{
|
||||
"id": 13008,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_32",
|
||||
"text": "黑市风波"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_20",
|
||||
"text": "32"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_20",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 13008,
|
||||
"exploreward": 13008
|
||||
},
|
||||
{
|
||||
"id": 13009,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_33",
|
||||
"text": "小马王 · 一路向北"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_21",
|
||||
"text": "33"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_21",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 13009,
|
||||
"exploreward": 13009
|
||||
},
|
||||
{
|
||||
"id": 13010,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_34",
|
||||
"text": "海洋之歌"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_22",
|
||||
"text": "34"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_22",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 13010,
|
||||
"exploreward": 13010
|
||||
},
|
||||
{
|
||||
"id": 13011,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_35",
|
||||
"text": "布兰奇的逃亡"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_23",
|
||||
"text": "35"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_23",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 13011,
|
||||
"exploreward": 13011
|
||||
},
|
||||
{
|
||||
"id": 13012,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_36",
|
||||
"text": "配方奶工厂"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_24",
|
||||
"text": "36"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_24",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 13012,
|
||||
"exploreward": 13012
|
||||
},
|
||||
{
|
||||
"id": 14001,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_37",
|
||||
"text": "预言之声"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_13",
|
||||
"text": "37"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_13",
|
||||
"text": "故事发生在很久以前的古代中国,而且要从一只喜欢滚来滚去、滚来滚去的大熊猫身上说起。话说熊猫阿宝是一家面条店的学徒,虽然笨手笨脚,也勉强算是谋到了一份职业。"
|
||||
},
|
||||
"starreward": 14001,
|
||||
"exploreward": 14001
|
||||
},
|
||||
{
|
||||
"id": 14002,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_38",
|
||||
"text": "大龙复仇记"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_14",
|
||||
"text": "38"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_14",
|
||||
"text": "别看阿宝所在的“和平谷”一派欣欣向荣的安详景象,其实是一个卧虎藏龙的风水宝地,先不说五大功夫高手皆坐镇于此,更有一大师级别的宗师在这里隐居。"
|
||||
},
|
||||
"starreward": 14002,
|
||||
"exploreward": 14002
|
||||
},
|
||||
{
|
||||
"id": 14003,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_39",
|
||||
"text": "小偷与大盗"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_15",
|
||||
"text": "39"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_15",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 14003,
|
||||
"exploreward": 14003
|
||||
},
|
||||
{
|
||||
"id": 14004,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_40",
|
||||
"text": "智取邀请函"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_16",
|
||||
"text": "40"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_16",
|
||||
"text": "自负的毒蛇大师虽然给人的感觉稍显轻浮,但对这件事的态度就有如她善变的性格,不太明朗;螳螂大师算是几位高手中最聪明的一个,对阿宝的现状很是无奈,总是暗中帮忙。"
|
||||
},
|
||||
"starreward": 14004,
|
||||
"exploreward": 14004
|
||||
},
|
||||
{
|
||||
"id": 14005,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_41",
|
||||
"text": "黑市风波"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_17",
|
||||
"text": "41"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_17",
|
||||
"text": "最后要将阿宝调教成“功夫高手”的一代宗师“师父”华丽丽地出场了,然而有着一身好功夫并不意味着就是完美的,“师父”因为过去犯下的一个错误,一直纠结着没办法释然。"
|
||||
},
|
||||
"starreward": 14005,
|
||||
"exploreward": 14005
|
||||
},
|
||||
{
|
||||
"id": 14006,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_42",
|
||||
"text": "小马王 · 一路向北"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_18",
|
||||
"text": "42"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_18",
|
||||
"text": "至于那个让人人都如临大敌的太郎,则是一只非常自恋的雪豹,他等待复仇的这一天,已经整整等了20年了,可是他做梦也没想到,自己等来的竟然是一只大熊猫。"
|
||||
},
|
||||
"starreward": 14006,
|
||||
"exploreward": 14006
|
||||
},
|
||||
{
|
||||
"id": 14007,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_43",
|
||||
"text": "海洋之歌"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_19",
|
||||
"text": "43"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_19",
|
||||
"text": "激烈的战斗后,阿宝以自己对武功的悟性和师父传授的武术,战胜了太郎,拯救了山谷,为山谷带来了和平。"
|
||||
},
|
||||
"starreward": 14007,
|
||||
"exploreward": 14007
|
||||
},
|
||||
{
|
||||
"id": 14008,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_44",
|
||||
"text": "布兰奇的逃亡"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_20",
|
||||
"text": "44"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_20",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 14008,
|
||||
"exploreward": 14008
|
||||
},
|
||||
{
|
||||
"id": 14009,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_45",
|
||||
"text": "配方奶工厂"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_21",
|
||||
"text": "45"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_21",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 14009,
|
||||
"exploreward": 14009
|
||||
},
|
||||
{
|
||||
"id": 14010,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_46",
|
||||
"text": "预言之声"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_22",
|
||||
"text": "46"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_22",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 14010,
|
||||
"exploreward": 14010
|
||||
},
|
||||
{
|
||||
"id": 14011,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_47",
|
||||
"text": "大龙复仇记"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_23",
|
||||
"text": "47"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_23",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 14011,
|
||||
"exploreward": 14011
|
||||
},
|
||||
{
|
||||
"id": 14012,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_48",
|
||||
"text": "小偷与大盗"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_24",
|
||||
"text": "48"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_24",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 14012,
|
||||
"exploreward": 14012
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
115
bin/json/game_stonestory.json
Normal file
115
bin/json/game_stonestory.json
Normal file
@ -0,0 +1,115 @@
|
||||
[
|
||||
{
|
||||
"Id": 1,
|
||||
"StoryGroupId": 10001,
|
||||
"StepId": 1,
|
||||
"StoryDesc": {
|
||||
"key": "text_1",
|
||||
"text": "测试文本1"
|
||||
},
|
||||
"OptionEventIdGroup1": [],
|
||||
"EndEventId1": 0,
|
||||
"OptionDesc1": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"OptionEventIdGroup2": [],
|
||||
"EndEventId2": 0,
|
||||
"OptionDesc2": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"OptionEventIdGroup3": [
|
||||
"-1"
|
||||
],
|
||||
"EndEventId3": -1,
|
||||
"OptionDesc3": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"Id": 2,
|
||||
"StoryGroupId": 10001,
|
||||
"StepId": 2,
|
||||
"StoryDesc": {
|
||||
"key": "text_2",
|
||||
"text": "测试文本1"
|
||||
},
|
||||
"OptionEventIdGroup1": [
|
||||
"25100001,50,3",
|
||||
"25100002,70,3"
|
||||
],
|
||||
"EndEventId1": 0,
|
||||
"OptionDesc1": {
|
||||
"key": "text_2",
|
||||
"text": "测试文本1"
|
||||
},
|
||||
"OptionEventIdGroup2": [],
|
||||
"EndEventId2": 0,
|
||||
"OptionDesc2": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"OptionEventIdGroup3": [],
|
||||
"EndEventId3": 0,
|
||||
"OptionDesc3": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"Id": 3,
|
||||
"StoryGroupId": 10001,
|
||||
"StepId": 3,
|
||||
"StoryDesc": {
|
||||
"key": "text_3",
|
||||
"text": "测试文本1"
|
||||
},
|
||||
"OptionEventIdGroup1": [],
|
||||
"EndEventId1": 0,
|
||||
"OptionDesc1": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"OptionEventIdGroup2": [],
|
||||
"EndEventId2": 0,
|
||||
"OptionDesc2": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"OptionEventIdGroup3": [],
|
||||
"EndEventId3": 0,
|
||||
"OptionDesc3": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"Id": 4,
|
||||
"StoryGroupId": 10001,
|
||||
"StepId": 4,
|
||||
"StoryDesc": {
|
||||
"key": "text_4",
|
||||
"text": "测试文本1"
|
||||
},
|
||||
"OptionEventIdGroup1": [],
|
||||
"EndEventId1": -1,
|
||||
"OptionDesc1": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"OptionEventIdGroup2": [],
|
||||
"EndEventId2": 0,
|
||||
"OptionDesc2": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"OptionEventIdGroup3": [],
|
||||
"EndEventId3": 0,
|
||||
"OptionDesc3": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
}
|
||||
}
|
||||
]
|
@ -10,90 +10,76 @@ package cfg
|
||||
|
||||
const (
|
||||
GameBuffType_NONE = 0
|
||||
GameBuffType_ATKUP = 1
|
||||
GameBuffType_DEFUP = 2
|
||||
GameBuffType_SPDUP = 3
|
||||
GameBuffType_CRATEUP = 4
|
||||
GameBuffType_CRITRESIST = 5
|
||||
GameBuffType_ATKDOWN = 6
|
||||
GameBuffType_DEFDOWN = 7
|
||||
GameBuffType_SPDDOWN = 8
|
||||
GameBuffType_CRATEDOWN = 9
|
||||
GameBuffType_SEAR = 10
|
||||
GameBuffType_MISSRATEUP = 11
|
||||
GameBuffType_INVINCIBILITY = 12
|
||||
GameBuffType_STANDOFF = 13
|
||||
GameBuffType_STUN = 14
|
||||
GameBuffType_FREEZE = 15
|
||||
GameBuffType_DISEASED = 16
|
||||
GameBuffType_PETRIFICATION = 17
|
||||
GameBuffType_SILENCE = 18
|
||||
GameBuffType_TAUNT = 19
|
||||
GameBuffType_IMMUNITY = 20
|
||||
GameBuffType_SHIELD = 21
|
||||
GameBuffType_NOTSPEED = 22
|
||||
GameBuffType_DAMREUP = 23
|
||||
GameBuffType_HPUP = 24
|
||||
GameBuffType_EFFHITUP = 25
|
||||
GameBuffType_EFFREUP = 26
|
||||
GameBuffType_HPDOWN = 27
|
||||
GameBuffType_EFFHITDOWN = 28
|
||||
GameBuffType_EFFREDOWN = 29
|
||||
GameBuffType_CAUSEDAMUP = 30
|
||||
GameBuffType_POISON = 31
|
||||
GameBuffType_ATTRTRANS = 32
|
||||
GameBuffType_UNDEAD = 33
|
||||
GameBuffType_DEVOUR = 34
|
||||
GameBuffType_DONTMISS = 35
|
||||
GameBuffType_NOTGAIN = 36
|
||||
GameBuffType_NOTCONTROL = 37
|
||||
GameBuffType_SLEEP = 38
|
||||
GameBuffType_XUANYU = 39
|
||||
GameBuffType_HPDOWN_PRO = 40
|
||||
GameBuffType_LOSTPERHPCAUSEDAMUP = 41
|
||||
GameBuffType_MATH = 42
|
||||
GameBuffType_NOTSKILLCD = 43
|
||||
GameBuffType_MODIFYBUFFDURATION = 44
|
||||
GameBuffType_SIGHPOWER = 45
|
||||
GameBuffType_CHIEFWRATH = 46
|
||||
GameBuffType_RECOVERY = 47
|
||||
GameBuffType_GAINNUMADDDMG = 48
|
||||
GameBuffType_SINGLEDMGLIMIT = 49
|
||||
GameBuffType_IMMUNEACTVALUEDOWN = 50
|
||||
GameBuffType_LOSEHPADDCAUSEDAM_UP = 51
|
||||
GameBuffType_TARGETLOSTHPCAUSEDAM_UP = 52
|
||||
GameBuffType_LOSTPERHPADDTRE = 53
|
||||
GameBuffType_CHAIN = 54
|
||||
GameBuffType_DISASTER_ICE_FIELD = 55
|
||||
GameBuffType_HORUS_EYE = 56
|
||||
GameBuffType_LIFE_DEATH_BOOK = 57
|
||||
GameBuffType_BUFF_COUNT_ADD_DMG = 58
|
||||
GameBuffType_CRIT_ADD_THIS_TIME_DMG = 59
|
||||
GameBuffType_POISON_ADD_THIS_TIME_DMG = 60
|
||||
GameBuffType_HUNT = 61
|
||||
GameBuffType_NIGHTINGALE_KISS = 62
|
||||
GameBuffType_STRONG_WIND = 63
|
||||
GameBuffType_FINAL_DMG_DOWN = 64
|
||||
GameBuffType_TIGER_ROAR = 65
|
||||
GameBuffType_FORGET = 66
|
||||
GameBuffType_RAMPAGE = 67
|
||||
GameBuffType_DISABLE_REVIVE = 68
|
||||
GameBuffType_INNOCENCE = 69
|
||||
GameBuffType_FANGS = 70
|
||||
GameBuffType_HACKER_FORESIGHT = 71
|
||||
GameBuffType_FROST_STONE = 72
|
||||
GameBuffType_BLEED = 73
|
||||
GameBuffType_LOSEHPADDPRO = 74
|
||||
GameBuffType_RESISTBUFF = 75
|
||||
GameBuffType_NODEF = 76
|
||||
GameBuffType_TREUP = 77
|
||||
GameBuffType_SEAL = 78
|
||||
GameBuffType_FIXED_DEF = 79
|
||||
GameBuffType_FIXED_DEF_PRO = 80
|
||||
GameBuffType_IMMDOT = 81
|
||||
GameBuffType_NO_BUFFEFFECT_ADD_DMG = 82
|
||||
GameBuffType_BE_CRIT_ADD_THIS_TIME_DMG = 83
|
||||
GameBuffType_EFFMUSTHIT = 84
|
||||
GameBuffType_PROPERTY_LOW_ADD_DMG = 85
|
||||
GameBuffType_REPLACE_BUFF = 86
|
||||
GameBuffType_ADJUST_PRO = 20
|
||||
GameBuffType_SEAR = 21
|
||||
GameBuffType_INVINCIBILITY = 22
|
||||
GameBuffType_STANDOFF = 23
|
||||
GameBuffType_STUN = 24
|
||||
GameBuffType_FREEZE = 25
|
||||
GameBuffType_DISEASED = 26
|
||||
GameBuffType_PETRIFICATION = 27
|
||||
GameBuffType_SILENCE = 28
|
||||
GameBuffType_TAUNT = 29
|
||||
GameBuffType_IMMUNITY = 30
|
||||
GameBuffType_SHIELD = 31
|
||||
GameBuffType_NOTSPEED = 32
|
||||
GameBuffType_CAUSEDAMUP = 33
|
||||
GameBuffType_POISON = 34
|
||||
GameBuffType_ATTRTRANS = 35
|
||||
GameBuffType_UNDEAD = 36
|
||||
GameBuffType_DEVOUR = 37
|
||||
GameBuffType_DONTMISS = 38
|
||||
GameBuffType_NOTGAIN = 39
|
||||
GameBuffType_NOTCONTROL = 40
|
||||
GameBuffType_SLEEP = 41
|
||||
GameBuffType_XUANYU = 42
|
||||
GameBuffType_LOSTPERHPCAUSEDAMUP = 43
|
||||
GameBuffType_MATH = 44
|
||||
GameBuffType_NOTSKILLCD = 45
|
||||
GameBuffType_MODIFYBUFFDURATION = 46
|
||||
GameBuffType_SIGHPOWER = 47
|
||||
GameBuffType_CHIEFWRATH = 48
|
||||
GameBuffType_RECOVERY = 49
|
||||
GameBuffType_GAINNUMADDDMG = 50
|
||||
GameBuffType_SINGLEDMGLIMIT = 51
|
||||
GameBuffType_IMMUNEACTVALUEDOWN = 52
|
||||
GameBuffType_LOSEHPADDCAUSEDAM_UP = 53
|
||||
GameBuffType_TARGETLOSTHPCAUSEDAM_UP = 54
|
||||
GameBuffType_LOSTPERHPADDTRE = 55
|
||||
GameBuffType_CHAIN = 56
|
||||
GameBuffType_DISASTER_ICE_FIELD = 57
|
||||
GameBuffType_HORUS_EYE = 58
|
||||
GameBuffType_LIFE_DEATH_BOOK = 59
|
||||
GameBuffType_BUFF_COUNT_ADD_DMG = 60
|
||||
GameBuffType_CRIT_ADD_THIS_TIME_DMG = 61
|
||||
GameBuffType_POISON_ADD_THIS_TIME_DMG = 62
|
||||
GameBuffType_HUNT = 63
|
||||
GameBuffType_NIGHTINGALE_KISS = 64
|
||||
GameBuffType_STRONG_WIND = 65
|
||||
GameBuffType_FINAL_DMG_DOWN = 66
|
||||
GameBuffType_TIGER_ROAR = 67
|
||||
GameBuffType_FORGET = 68
|
||||
GameBuffType_RAMPAGE = 69
|
||||
GameBuffType_DISABLE_REVIVE = 70
|
||||
GameBuffType_INNOCENCE = 71
|
||||
GameBuffType_FANGS = 72
|
||||
GameBuffType_HACKER_FORESIGHT = 73
|
||||
GameBuffType_FROST_STONE = 74
|
||||
GameBuffType_BLEED = 75
|
||||
GameBuffType_LOSEHPADDPRO = 76
|
||||
GameBuffType_RESISTBUFF = 77
|
||||
GameBuffType_NODEF = 78
|
||||
GameBuffType_TREUP = 79
|
||||
GameBuffType_SEAL = 80
|
||||
GameBuffType_FIXED_DEF = 81
|
||||
GameBuffType_FIXED_DEF_PRO = 82
|
||||
GameBuffType_IMMDOT = 83
|
||||
GameBuffType_NO_BUFFEFFECT_ADD_DMG = 84
|
||||
GameBuffType_BE_CRIT_ADD_THIS_TIME_DMG = 85
|
||||
GameBuffType_EFFMUSTHIT = 86
|
||||
GameBuffType_PROPERTY_LOW_ADD_DMG = 87
|
||||
GameBuffType_REPLACE_BUFF = 88
|
||||
GameBuffType_SPEED_SET_MIN_ROLE = 89
|
||||
GameBuffType_HAS_BUFF_ADD_DMG = 90
|
||||
GameBuffType_BUFF_DOT_ADD_DMG = 91
|
||||
)
|
||||
|
42
sys/configure/structs/Game.Heroupstory.go
Normal file
42
sys/configure/structs/Game.Heroupstory.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameHeroupstory struct {
|
||||
_dataMap map[int32]*GameHeroupstoryData
|
||||
_dataList []*GameHeroupstoryData
|
||||
}
|
||||
|
||||
func NewGameHeroupstory(_buf []map[string]interface{}) (*GameHeroupstory, error) {
|
||||
_dataList := make([]*GameHeroupstoryData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameHeroupstoryData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameHeroupstoryData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Heroid] = _v
|
||||
}
|
||||
}
|
||||
return &GameHeroupstory{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameHeroupstory) GetDataMap() map[int32]*GameHeroupstoryData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameHeroupstory) GetDataList() []*GameHeroupstoryData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameHeroupstory) Get(key int32) *GameHeroupstoryData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
42
sys/configure/structs/Game.HeroupstoryBattle.go
Normal file
42
sys/configure/structs/Game.HeroupstoryBattle.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameHeroupstoryBattle struct {
|
||||
_dataMap map[int32]*GameHeroupstoryBattleData
|
||||
_dataList []*GameHeroupstoryBattleData
|
||||
}
|
||||
|
||||
func NewGameHeroupstoryBattle(_buf []map[string]interface{}) (*GameHeroupstoryBattle, error) {
|
||||
_dataList := make([]*GameHeroupstoryBattleData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameHeroupstoryBattleData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameHeroupstoryBattleData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GameHeroupstoryBattle{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameHeroupstoryBattle) GetDataMap() map[int32]*GameHeroupstoryBattleData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameHeroupstoryBattle) GetDataList() []*GameHeroupstoryBattleData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameHeroupstoryBattle) Get(key int32) *GameHeroupstoryBattleData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
71
sys/configure/structs/Game.HeroupstoryBattleData.go
Normal file
71
sys/configure/structs/Game.HeroupstoryBattleData.go
Normal file
@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameHeroupstoryBattleData struct {
|
||||
Id int32
|
||||
FormatList []int32
|
||||
BattleReadyID int32
|
||||
EventList []int32
|
||||
Playexp *Gameatn
|
||||
Carexe int32
|
||||
}
|
||||
|
||||
const TypeId_GameHeroupstoryBattleData = -2087695962
|
||||
|
||||
func (*GameHeroupstoryBattleData) GetTypeId() int32 {
|
||||
return -2087695962
|
||||
}
|
||||
|
||||
func (_v *GameHeroupstoryBattleData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["FormatList"].([]interface{}); !_ok_ { err = errors.New("FormatList error"); return }
|
||||
|
||||
_v.FormatList = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.FormatList = append(_v.FormatList, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BattleReadyID"].(float64); !_ok_ { err = errors.New("BattleReadyID error"); return }; _v.BattleReadyID = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["EventList"].([]interface{}); !_ok_ { err = errors.New("EventList error"); return }
|
||||
|
||||
_v.EventList = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.EventList = append(_v.EventList, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["playexp"].(map[string]interface{}); !_ok_ { err = errors.New("playexp error"); return }; if _v.Playexp, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["carexe"].(float64); !_ok_ { err = errors.New("carexe error"); return }; _v.Carexe = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameHeroupstoryBattleData(_buf map[string]interface{}) (*GameHeroupstoryBattleData, error) {
|
||||
v := &GameHeroupstoryBattleData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
42
sys/configure/structs/Game.HeroupstoryChapter.go
Normal file
42
sys/configure/structs/Game.HeroupstoryChapter.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameHeroupstoryChapter struct {
|
||||
_dataMap map[int32]*GameHeroupstoryChapterData
|
||||
_dataList []*GameHeroupstoryChapterData
|
||||
}
|
||||
|
||||
func NewGameHeroupstoryChapter(_buf []map[string]interface{}) (*GameHeroupstoryChapter, error) {
|
||||
_dataList := make([]*GameHeroupstoryChapterData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameHeroupstoryChapterData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameHeroupstoryChapterData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Key] = _v
|
||||
}
|
||||
}
|
||||
return &GameHeroupstoryChapter{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameHeroupstoryChapter) GetDataMap() map[int32]*GameHeroupstoryChapterData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameHeroupstoryChapter) GetDataList() []*GameHeroupstoryChapterData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameHeroupstoryChapter) Get(key int32) *GameHeroupstoryChapterData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
89
sys/configure/structs/Game.HeroupstoryChapterData.go
Normal file
89
sys/configure/structs/Game.HeroupstoryChapterData.go
Normal file
@ -0,0 +1,89 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameHeroupstoryChapterData struct {
|
||||
Key int32
|
||||
Hero int32
|
||||
Chapter int32
|
||||
Level int32
|
||||
Levellink []int32
|
||||
Leveltype int32
|
||||
Startstory int32
|
||||
Battle int32
|
||||
Reward []*Gameatn
|
||||
Clearance int32
|
||||
Txt string
|
||||
Circle string
|
||||
Qq int32
|
||||
Icon string
|
||||
Head string
|
||||
}
|
||||
|
||||
const TypeId_GameHeroupstoryChapterData = 980641011
|
||||
|
||||
func (*GameHeroupstoryChapterData) GetTypeId() int32 {
|
||||
return 980641011
|
||||
}
|
||||
|
||||
func (_v *GameHeroupstoryChapterData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hero"].(float64); !_ok_ { err = errors.New("hero error"); return }; _v.Hero = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["chapter"].(float64); !_ok_ { err = errors.New("chapter error"); return }; _v.Chapter = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["level"].(float64); !_ok_ { err = errors.New("level error"); return }; _v.Level = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["levellink"].([]interface{}); !_ok_ { err = errors.New("levellink error"); return }
|
||||
|
||||
_v.Levellink = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Levellink = append(_v.Levellink, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["leveltype"].(float64); !_ok_ { err = errors.New("leveltype error"); return }; _v.Leveltype = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["startstory"].(float64); !_ok_ { err = errors.New("startstory error"); return }; _v.Startstory = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["battle"].(float64); !_ok_ { err = errors.New("battle error"); return }; _v.Battle = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["reward"].([]interface{}); !_ok_ { err = errors.New("reward error"); return }
|
||||
|
||||
_v.Reward = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Reward = append(_v.Reward, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["clearance"].(float64); !_ok_ { err = errors.New("clearance error"); return }; _v.Clearance = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["txt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Txt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Txt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; if _v.Circle, _ok_ = _buf["circle"].(string); !_ok_ { err = errors.New("circle error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["qq"].(float64); !_ok_ { err = errors.New("qq error"); return }; _v.Qq = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
|
||||
{ var _ok_ bool; if _v.Head, _ok_ = _buf["head"].(string); !_ok_ { err = errors.New("head error"); return } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameHeroupstoryChapterData(_buf map[string]interface{}) (*GameHeroupstoryChapterData, error) {
|
||||
v := &GameHeroupstoryChapterData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
52
sys/configure/structs/Game.HeroupstoryData.go
Normal file
52
sys/configure/structs/Game.HeroupstoryData.go
Normal file
@ -0,0 +1,52 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameHeroupstoryData struct {
|
||||
Heroid int32
|
||||
Opentime []int32
|
||||
Newheroday int32
|
||||
}
|
||||
|
||||
const TypeId_GameHeroupstoryData = 2045922254
|
||||
|
||||
func (*GameHeroupstoryData) GetTypeId() int32 {
|
||||
return 2045922254
|
||||
}
|
||||
|
||||
func (_v *GameHeroupstoryData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["heroid"].(float64); !_ok_ { err = errors.New("heroid error"); return }; _v.Heroid = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["opentime"].([]interface{}); !_ok_ { err = errors.New("opentime error"); return }
|
||||
|
||||
_v.Opentime = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Opentime = append(_v.Opentime, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["newheroday"].(float64); !_ok_ { err = errors.New("newheroday error"); return }; _v.Newheroday = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameHeroupstoryData(_buf map[string]interface{}) (*GameHeroupstoryData, error) {
|
||||
v := &GameHeroupstoryData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
34
sys/configure/structs/Game.StoneStory.go
Normal file
34
sys/configure/structs/Game.StoneStory.go
Normal file
@ -0,0 +1,34 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameStoneStory struct {
|
||||
_dataList []*GameStoneStoryData
|
||||
}
|
||||
|
||||
func NewGameStoneStory(_buf []map[string]interface{}) (*GameStoneStory, error) {
|
||||
_dataList := make([]*GameStoneStoryData, 0, len(_buf))
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameStoneStoryData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
}
|
||||
}
|
||||
return &GameStoneStory{_dataList:_dataList}, nil
|
||||
}
|
||||
|
||||
func (table *GameStoneStory) GetDataList() []*GameStoneStoryData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameStoneStory) Get(index int) *GameStoneStoryData {
|
||||
return table._dataList[index]
|
||||
}
|
||||
|
98
sys/configure/structs/Game.StoneStoryData.go
Normal file
98
sys/configure/structs/Game.StoneStoryData.go
Normal file
@ -0,0 +1,98 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameStoneStoryData struct {
|
||||
Id int32
|
||||
StoryGroupId int32
|
||||
StepId int32
|
||||
StoryDesc string
|
||||
OptionEventIdGroup1 []string
|
||||
EndEventId1 int32
|
||||
OptionDesc1 string
|
||||
OptionEventIdGroup2 []string
|
||||
EndEventId2 int32
|
||||
OptionDesc2 string
|
||||
OptionEventIdGroup3 []string
|
||||
EndEventId3 int32
|
||||
OptionDesc3 string
|
||||
}
|
||||
|
||||
const TypeId_GameStoneStoryData = -557883178
|
||||
|
||||
func (*GameStoneStoryData) GetTypeId() int32 {
|
||||
return -557883178
|
||||
}
|
||||
|
||||
func (_v *GameStoneStoryData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["StoryGroupId"].(float64); !_ok_ { err = errors.New("StoryGroupId error"); return }; _v.StoryGroupId = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["StepId"].(float64); !_ok_ { err = errors.New("StepId error"); return }; _v.StepId = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["StoryDesc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.StoryDesc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.StoryDesc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["OptionEventIdGroup1"].([]interface{}); !_ok_ { err = errors.New("OptionEventIdGroup1 error"); return }
|
||||
|
||||
_v.OptionEventIdGroup1 = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.OptionEventIdGroup1 = append(_v.OptionEventIdGroup1, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EndEventId1"].(float64); !_ok_ { err = errors.New("EndEventId1 error"); return }; _v.EndEventId1 = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["OptionDesc1"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionDesc1 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionDesc1, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["OptionEventIdGroup2"].([]interface{}); !_ok_ { err = errors.New("OptionEventIdGroup2 error"); return }
|
||||
|
||||
_v.OptionEventIdGroup2 = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.OptionEventIdGroup2 = append(_v.OptionEventIdGroup2, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EndEventId2"].(float64); !_ok_ { err = errors.New("EndEventId2 error"); return }; _v.EndEventId2 = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["OptionDesc2"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionDesc2 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionDesc2, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["OptionEventIdGroup3"].([]interface{}); !_ok_ { err = errors.New("OptionEventIdGroup3 error"); return }
|
||||
|
||||
_v.OptionEventIdGroup3 = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.OptionEventIdGroup3 = append(_v.OptionEventIdGroup3, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EndEventId3"].(float64); !_ok_ { err = errors.New("EndEventId3 error"); return }; _v.EndEventId3 = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["OptionDesc3"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionDesc3 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionDesc3, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameStoneStoryData(_buf map[string]interface{}) (*GameStoneStoryData, error) {
|
||||
v := &GameStoneStoryData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -213,6 +213,7 @@ type Tables struct {
|
||||
StoneEvent *GameStoneEvent
|
||||
StoneBattle *GameStoneBattle
|
||||
StoneStore *GameStoneStore
|
||||
StoneStory *GameStoneStory
|
||||
GameSummaryTab *GameGameSummaryTab
|
||||
GameSummary *GameGameSummary
|
||||
CompositeAll *GameCompositeAll
|
||||
@ -229,6 +230,9 @@ type Tables struct {
|
||||
ShopCenterFund *GameShopCenterFund
|
||||
Accumulate *GameAccumulate
|
||||
Celebration *GameCelebration
|
||||
Heroupstory *GameHeroupstory
|
||||
HeroupstoryChapter *GameHeroupstoryChapter
|
||||
HeroupstoryBattle *GameHeroupstoryBattle
|
||||
}
|
||||
|
||||
func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
@ -1448,6 +1452,12 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
if tables.StoneStore, err = NewGameStoneStore(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_stonestory") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.StoneStory, err = NewGameStoneStory(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_gamesummarytab") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@ -1544,5 +1554,23 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
if tables.Celebration, err = NewGameCelebration(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_heroupstory") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.Heroupstory, err = NewGameHeroupstory(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_heroupstorychapter") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.HeroupstoryChapter, err = NewGameHeroupstoryChapter(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_heroupstorybattle") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.HeroupstoryBattle, err = NewGameHeroupstoryBattle(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return tables, nil
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user