上传月之秘境代码

This commit is contained in:
liwei1dao 2022-10-12 11:30:36 +08:00
parent e01253f69f
commit 8cf678dcf2
12 changed files with 491 additions and 35 deletions

View File

@ -0,0 +1,102 @@
[
{
"buynum": 1,
"need": [
{
"a": "attr",
"t": "diamond",
"n": 10
}
]
},
{
"buynum": 2,
"need": [
{
"a": "attr",
"t": "diamond",
"n": 20
}
]
},
{
"buynum": 3,
"need": [
{
"a": "attr",
"t": "diamond",
"n": 30
}
]
},
{
"buynum": 4,
"need": [
{
"a": "attr",
"t": "diamond",
"n": 40
}
]
},
{
"buynum": 5,
"need": [
{
"a": "attr",
"t": "diamond",
"n": 50
}
]
},
{
"buynum": 6,
"need": [
{
"a": "attr",
"t": "diamond",
"n": 60
}
]
},
{
"buynum": 7,
"need": [
{
"a": "attr",
"t": "diamond",
"n": 70
}
]
},
{
"buynum": 8,
"need": [
{
"a": "attr",
"t": "diamond",
"n": 80
}
]
},
{
"buynum": 9,
"need": [
{
"a": "attr",
"t": "diamond",
"n": 90
}
]
},
{
"buynum": 10,
"need": [
{
"a": "attr",
"t": "diamond",
"n": 100
}
]
}
]

View File

@ -0,0 +1,12 @@
[
{
"id": 1,
"dreamland_pro": 500,
"open": true
},
{
"id": 2,
"dreamland_pro": 100,
"open": false
}
]

View File

@ -0,0 +1,29 @@
package moonfantasy
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) BuyCheck(session comm.IUserSession, req *pb.MoonfantasyBuyReq) (code pb.ErrorCode) {
if req.BuyNum == 0 {
code = pb.ErrorCode_ReqParameterError
}
return
}
///询问怪物是否可以挑战
func (this *apiComp) Buy(session comm.IUserSession, req *pb.MoonfantasyBuyReq) (code pb.ErrorCode, data proto.Message) {
var ()
defer func() {
session.SendMsg(string(this.module.GetType()), "ask", &pb.MoonfantasyBuyResp{Issucc: true})
}()
if code = this.BuyCheck(session, req); code != pb.ErrorCode_Success {
return
}
return
}

View File

@ -11,6 +11,8 @@ import (
const (
game_dreamlandboos = "game_dreamlandboos.json"
game_dreamlandchallenge = "game_dreamlandchallenge.json"
game_dreamlandtrigger = "game_dreamlandtrigger.json"
)
///背包配置管理组件

View File

@ -76,22 +76,22 @@ func (BattleType) EnumDescriptor() ([]byte, []int) {
type PlayType int32
const (
PlayType_mainline PlayType = 0 //主线玩法
PlayType_pagoda PlayType = 1 //爬塔
PlayType_moonfantasy PlayType = 2 //月之秘境
PlayType_moonfantasy PlayType = 0 //月之秘境
PlayType_mainline PlayType = 1 //主线玩法
PlayType_pagoda PlayType = 2 //爬塔
)
// Enum value maps for PlayType.
var (
PlayType_name = map[int32]string{
0: "mainline",
1: "pagoda",
2: "moonfantasy",
0: "moonfantasy",
1: "mainline",
2: "pagoda",
}
PlayType_value = map[string]int32{
"mainline": 0,
"pagoda": 1,
"moonfantasy": 2,
"moonfantasy": 0,
"mainline": 1,
"pagoda": 2,
}
)
@ -479,7 +479,7 @@ func (x *DBBattleRecord) GetPtype() PlayType {
if x != nil {
return x.Ptype
}
return PlayType_mainline
return PlayType_moonfantasy
}
func (x *DBBattleRecord) GetPlevel() string {
@ -604,9 +604,9 @@ var file_battle_battle_db_proto_rawDesc = []byte{
0x65, 0x12, 0x07, 0x0a, 0x03, 0x6e, 0x69, 0x6c, 0x10, 0x00, 0x12, 0x07, 0x0a, 0x03, 0x70, 0x76,
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View File

@ -132,7 +132,7 @@ func (x *BattlePVEReq) GetPtype() PlayType {
if x != nil {
return x.Ptype
}
return PlayType_mainline
return PlayType_moonfantasy
}
func (x *BattlePVEReq) GetTitle() string {
@ -236,7 +236,7 @@ func (x *BattleInfo) GetPtype() PlayType {
if x != nil {
return x.Ptype
}
return PlayType_mainline
return PlayType_moonfantasy
}
func (x *BattleInfo) GetRedCompId() string {

View File

@ -151,11 +151,11 @@ type DBHero struct {
IsOverlying bool `protobuf:"varint,23,opt,name=isOverlying,proto3" json:"isOverlying"` // go_tags(`bson:"isOverlying"`) 是否允许叠加 默认true
EnergyProperty map[string]int32 `protobuf:"bytes,24,rep,name=energyProperty,proto3" json:"energyProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"energyProperty"` //
JuexProperty map[string]int32 `protobuf:"bytes,25,rep,name=juexProperty,proto3" json:"juexProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"juexProperty"` ////hp
Status HeroType `protobuf:"varint,26,opt,name=status,proto3,enum=HeroType" json:"status" bson:"heroType"` //状态 (1 练功)
Suite1Star int32 `protobuf:"varint,27,opt,name=suite1Star,proto3" json:"suite1Star"`
Suite2Star int32 `protobuf:"varint,28,opt,name=suite2Star,proto3" json:"suite2Star"`
Suite1Lv int32 `protobuf:"varint,29,opt,name=suite1Lv,proto3" json:"suite1Lv"`
Suite2Lv int32 `protobuf:"varint,30,opt,name=suite2Lv,proto3" json:"suite2Lv"`
Status HeroType `protobuf:"varint,26,opt,name=status,proto3,enum=HeroType" json:"status" bson:"status"` //状态 (1 练功)
Suite1Star int32 `protobuf:"varint,27,opt,name=suite1Star,proto3" json:"suite1Star" bson:"suite1Star"` //
Suite2Star int32 `protobuf:"varint,28,opt,name=suite2Star,proto3" json:"suite2Star" bson:"suite2Star"`
Suite1Lv int32 `protobuf:"varint,29,opt,name=suite1Lv,proto3" json:"suite1Lv" bson:"suite1Lv"`
Suite2Lv int32 `protobuf:"varint,30,opt,name=suite2Lv,proto3" json:"suite2Lv" bson:"suite2Lv"`
}
func (x *DBHero) Reset() {

View File

@ -577,6 +577,110 @@ func (x *MoonfantasyReceiveResp) GetIssucc() bool {
return false
}
///购买挑战次数
type MoonfantasyBuyReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
BuyNum int32 `protobuf:"varint,1,opt,name=BuyNum,proto3" json:"BuyNum"`
}
func (x *MoonfantasyBuyReq) Reset() {
*x = MoonfantasyBuyReq{}
if protoimpl.UnsafeEnabled {
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[10]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *MoonfantasyBuyReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*MoonfantasyBuyReq) ProtoMessage() {}
func (x *MoonfantasyBuyReq) ProtoReflect() protoreflect.Message {
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[10]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use MoonfantasyBuyReq.ProtoReflect.Descriptor instead.
func (*MoonfantasyBuyReq) Descriptor() ([]byte, []int) {
return file_moonfantasy_moonfantasy_msg_proto_rawDescGZIP(), []int{10}
}
func (x *MoonfantasyBuyReq) GetBuyNum() int32 {
if x != nil {
return x.BuyNum
}
return 0
}
///购买挑战次数 回应
type MoonfantasyBuyResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Issucc bool `protobuf:"varint,1,opt,name=issucc,proto3" json:"issucc"` //是否成功
BattleNum int32 `protobuf:"varint,2,opt,name=BattleNum,proto3" json:"BattleNum"` //当前挑战次数
}
func (x *MoonfantasyBuyResp) Reset() {
*x = MoonfantasyBuyResp{}
if protoimpl.UnsafeEnabled {
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[11]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *MoonfantasyBuyResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*MoonfantasyBuyResp) ProtoMessage() {}
func (x *MoonfantasyBuyResp) ProtoReflect() protoreflect.Message {
mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[11]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use MoonfantasyBuyResp.ProtoReflect.Descriptor instead.
func (*MoonfantasyBuyResp) Descriptor() ([]byte, []int) {
return file_moonfantasy_moonfantasy_msg_proto_rawDescGZIP(), []int{11}
}
func (x *MoonfantasyBuyResp) GetIssucc() bool {
if x != nil {
return x.Issucc
}
return false
}
func (x *MoonfantasyBuyResp) GetBattleNum() int32 {
if x != nil {
return x.BattleNum
}
return 0
}
var File_moonfantasy_moonfantasy_msg_proto protoreflect.FileDescriptor
var file_moonfantasy_moonfantasy_msg_proto_rawDesc = []byte{
@ -634,8 +738,16 @@ var file_moonfantasy_moonfantasy_msg_proto_rawDesc = []byte{
0x72, 0x65, 0x70, 0x6f, 0x72, 0x74, 0x22, 0x30, 0x0a, 0x16, 0x4d, 0x6f, 0x6f, 0x6e, 0x66, 0x61,
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}
var (
@ -650,7 +762,7 @@ func file_moonfantasy_moonfantasy_msg_proto_rawDescGZIP() []byte {
return file_moonfantasy_moonfantasy_msg_proto_rawDescData
}
var file_moonfantasy_moonfantasy_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 10)
var file_moonfantasy_moonfantasy_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 12)
var file_moonfantasy_moonfantasy_msg_proto_goTypes = []interface{}{
(*MoonfantasyGetListReq)(nil), // 0: MoonfantasyGetListReq
(*MoonfantasyGetListResp)(nil), // 1: MoonfantasyGetListResp
@ -662,18 +774,20 @@ var file_moonfantasy_moonfantasy_msg_proto_goTypes = []interface{}{
(*MoonfantasyBattleResp)(nil), // 7: MoonfantasyBattleResp
(*MoonfantasyReceiveReq)(nil), // 8: MoonfantasyReceiveReq
(*MoonfantasyReceiveResp)(nil), // 9: MoonfantasyReceiveResp
(*DBMoonFantasy)(nil), // 10: DBMoonFantasy
(ErrorCode)(0), // 11: ErrorCode
(*BattleInfo)(nil), // 12: BattleInfo
(*BattleReport)(nil), // 13: BattleReport
(*MoonfantasyBuyReq)(nil), // 10: MoonfantasyBuyReq
(*MoonfantasyBuyResp)(nil), // 11: MoonfantasyBuyResp
(*DBMoonFantasy)(nil), // 12: DBMoonFantasy
(ErrorCode)(0), // 13: ErrorCode
(*BattleInfo)(nil), // 14: BattleInfo
(*BattleReport)(nil), // 15: BattleReport
}
var file_moonfantasy_moonfantasy_msg_proto_depIdxs = []int32{
10, // 0: MoonfantasyGetListResp.dfantasys:type_name -> DBMoonFantasy
11, // 1: MoonfantasyAskResp.code:type_name -> ErrorCode
10, // 2: MoonfantasyAskResp.info:type_name -> DBMoonFantasy
11, // 3: MoonfantasyBattleResp.code:type_name -> ErrorCode
12, // 4: MoonfantasyBattleResp.info:type_name -> BattleInfo
13, // 5: MoonfantasyReceiveReq.report:type_name -> BattleReport
12, // 0: MoonfantasyGetListResp.dfantasys:type_name -> DBMoonFantasy
13, // 1: MoonfantasyAskResp.code:type_name -> ErrorCode
12, // 2: MoonfantasyAskResp.info:type_name -> DBMoonFantasy
13, // 3: MoonfantasyBattleResp.code:type_name -> ErrorCode
14, // 4: MoonfantasyBattleResp.info:type_name -> BattleInfo
15, // 5: MoonfantasyReceiveReq.report:type_name -> BattleReport
6, // [6:6] is the sub-list for method output_type
6, // [6:6] is the sub-list for method input_type
6, // [6:6] is the sub-list for extension type_name
@ -810,6 +924,30 @@ func file_moonfantasy_moonfantasy_msg_proto_init() {
return nil
}
}
file_moonfantasy_moonfantasy_msg_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*MoonfantasyBuyReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_moonfantasy_moonfantasy_msg_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*MoonfantasyBuyResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
@ -817,7 +955,7 @@ func file_moonfantasy_moonfantasy_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_moonfantasy_moonfantasy_msg_proto_rawDesc,
NumEnums: 0,
NumMessages: 10,
NumMessages: 12,
NumExtensions: 0,
NumServices: 0,
},

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@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameDreamlandChallenge struct {
_dataMap map[int32]*GameDreamlandChallengeData
_dataList []*GameDreamlandChallengeData
}
func NewGameDreamlandChallenge(_buf []map[string]interface{}) (*GameDreamlandChallenge, error) {
_dataList := make([]*GameDreamlandChallengeData, 0, len(_buf))
dataMap := make(map[int32]*GameDreamlandChallengeData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameDreamlandChallengeData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Buynum] = _v
}
}
return &GameDreamlandChallenge{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameDreamlandChallenge) GetDataMap() map[int32]*GameDreamlandChallengeData {
return table._dataMap
}
func (table *GameDreamlandChallenge) GetDataList() []*GameDreamlandChallengeData {
return table._dataList
}
func (table *GameDreamlandChallenge) Get(key int32) *GameDreamlandChallengeData {
return table._dataMap[key]
}

View File

@ -0,0 +1,50 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameDreamlandChallengeData struct {
Buynum int32
Need []*Gameatn
}
const TypeId_GameDreamlandChallengeData = 1394403931
func (*GameDreamlandChallengeData) GetTypeId() int32 {
return 1394403931
}
func (_v *GameDreamlandChallengeData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buynum"].(float64); !_ok_ { err = errors.New("buynum error"); return }; _v.Buynum = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["need"].([]interface{}); !_ok_ { err = errors.New("need error"); return }
_v.Need = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.Need = append(_v.Need, _list_v_)
}
}
return
}
func DeserializeGameDreamlandChallengeData(_buf map[string]interface{}) (*GameDreamlandChallengeData, error) {
v := &GameDreamlandChallengeData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameDreamlandTrigger struct {
_dataMap map[int32]*GameDreamlandTriggerData
_dataList []*GameDreamlandTriggerData
}
func NewGameDreamlandTrigger(_buf []map[string]interface{}) (*GameDreamlandTrigger, error) {
_dataList := make([]*GameDreamlandTriggerData, 0, len(_buf))
dataMap := make(map[int32]*GameDreamlandTriggerData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameDreamlandTriggerData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
return &GameDreamlandTrigger{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameDreamlandTrigger) GetDataMap() map[int32]*GameDreamlandTriggerData {
return table._dataMap
}
func (table *GameDreamlandTrigger) GetDataList() []*GameDreamlandTriggerData {
return table._dataList
}
func (table *GameDreamlandTrigger) Get(key int32) *GameDreamlandTriggerData {
return table._dataMap[key]
}

View File

@ -0,0 +1,39 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameDreamlandTriggerData struct {
Id int32
DreamlandPro int32
Open bool
}
const TypeId_GameDreamlandTriggerData = -1890310992
func (*GameDreamlandTriggerData) GetTypeId() int32 {
return -1890310992
}
func (_v *GameDreamlandTriggerData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["dreamland_pro"].(float64); !_ok_ { err = errors.New("dreamland_pro error"); return }; _v.DreamlandPro = int32(_tempNum_) }
{ var _ok_ bool; if _v.Open, _ok_ = _buf["open"].(bool); !_ok_ { err = errors.New("open error"); return } }
return
}
func DeserializeGameDreamlandTriggerData(_buf map[string]interface{}) (*GameDreamlandTriggerData, error) {
v := &GameDreamlandTriggerData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}