上传月之秘境代码
This commit is contained in:
parent
e01253f69f
commit
8cf678dcf2
102
bin/json/game_dreamlandchallenge.json
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102
bin/json/game_dreamlandchallenge.json
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@ -0,0 +1,102 @@
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[
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{
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"buynum": 1,
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"need": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 10
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}
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]
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},
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{
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"buynum": 2,
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"need": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 20
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}
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]
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},
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{
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"buynum": 3,
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"need": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 30
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}
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]
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},
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{
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"buynum": 4,
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"need": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 40
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}
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]
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},
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{
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"buynum": 5,
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"need": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 50
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}
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]
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},
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{
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"buynum": 6,
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"need": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 60
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}
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]
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},
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{
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"buynum": 7,
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"need": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 70
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}
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]
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},
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{
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"buynum": 8,
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"need": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 80
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}
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]
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},
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{
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"buynum": 9,
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"need": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 90
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}
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]
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},
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{
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"buynum": 10,
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"need": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 100
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}
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]
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}
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]
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12
bin/json/game_dreamlandtrigger.json
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12
bin/json/game_dreamlandtrigger.json
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@ -0,0 +1,12 @@
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[
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{
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"id": 1,
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"dreamland_pro": 500,
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"open": true
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},
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{
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"id": 2,
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"dreamland_pro": 100,
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"open": false
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}
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]
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29
modules/moonfantasy/api_buy.go
Normal file
29
modules/moonfantasy/api_buy.go
Normal file
@ -0,0 +1,29 @@
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package moonfantasy
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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"google.golang.org/protobuf/proto"
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)
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//参数校验
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func (this *apiComp) BuyCheck(session comm.IUserSession, req *pb.MoonfantasyBuyReq) (code pb.ErrorCode) {
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if req.BuyNum == 0 {
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code = pb.ErrorCode_ReqParameterError
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}
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return
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}
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///询问怪物是否可以挑战
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func (this *apiComp) Buy(session comm.IUserSession, req *pb.MoonfantasyBuyReq) (code pb.ErrorCode, data proto.Message) {
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var ()
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defer func() {
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session.SendMsg(string(this.module.GetType()), "ask", &pb.MoonfantasyBuyResp{Issucc: true})
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}()
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if code = this.BuyCheck(session, req); code != pb.ErrorCode_Success {
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return
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}
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return
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}
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@ -11,6 +11,8 @@ import (
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const (
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game_dreamlandboos = "game_dreamlandboos.json"
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game_dreamlandchallenge = "game_dreamlandchallenge.json"
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game_dreamlandtrigger = "game_dreamlandtrigger.json"
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)
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///背包配置管理组件
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@ -76,22 +76,22 @@ func (BattleType) EnumDescriptor() ([]byte, []int) {
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type PlayType int32
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const (
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PlayType_mainline PlayType = 0 //主线玩法
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PlayType_pagoda PlayType = 1 //爬塔
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PlayType_moonfantasy PlayType = 2 //月之秘境
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PlayType_moonfantasy PlayType = 0 //月之秘境
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PlayType_mainline PlayType = 1 //主线玩法
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PlayType_pagoda PlayType = 2 //爬塔
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)
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// Enum value maps for PlayType.
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var (
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PlayType_name = map[int32]string{
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0: "mainline",
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1: "pagoda",
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2: "moonfantasy",
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0: "moonfantasy",
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1: "mainline",
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2: "pagoda",
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}
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PlayType_value = map[string]int32{
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"mainline": 0,
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"pagoda": 1,
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"moonfantasy": 2,
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"moonfantasy": 0,
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"mainline": 1,
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"pagoda": 2,
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}
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)
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@ -479,7 +479,7 @@ func (x *DBBattleRecord) GetPtype() PlayType {
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if x != nil {
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return x.Ptype
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}
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return PlayType_mainline
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return PlayType_moonfantasy
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}
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func (x *DBBattleRecord) GetPlevel() string {
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@ -604,9 +604,9 @@ var file_battle_battle_db_proto_rawDesc = []byte{
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0x65, 0x12, 0x07, 0x0a, 0x03, 0x6e, 0x69, 0x6c, 0x10, 0x00, 0x12, 0x07, 0x0a, 0x03, 0x70, 0x76,
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0x65, 0x10, 0x01, 0x12, 0x07, 0x0a, 0x03, 0x70, 0x76, 0x70, 0x10, 0x02, 0x12, 0x07, 0x0a, 0x03,
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0x70, 0x76, 0x62, 0x10, 0x03, 0x2a, 0x35, 0x0a, 0x08, 0x50, 0x6c, 0x61, 0x79, 0x54, 0x79, 0x70,
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0x65, 0x12, 0x0c, 0x0a, 0x08, 0x6d, 0x61, 0x69, 0x6e, 0x6c, 0x69, 0x6e, 0x65, 0x10, 0x00, 0x12,
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0x0a, 0x0a, 0x06, 0x70, 0x61, 0x67, 0x6f, 0x64, 0x61, 0x10, 0x01, 0x12, 0x0f, 0x0a, 0x0b, 0x6d,
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0x6f, 0x6f, 0x6e, 0x66, 0x61, 0x6e, 0x74, 0x61, 0x73, 0x79, 0x10, 0x02, 0x2a, 0x1f, 0x0a, 0x0c,
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0x10, 0x00, 0x12, 0x0c, 0x0a, 0x08, 0x6d, 0x61, 0x69, 0x6e, 0x6c, 0x69, 0x6e, 0x65, 0x10, 0x01,
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0x12, 0x0a, 0x0a, 0x06, 0x70, 0x61, 0x67, 0x6f, 0x64, 0x61, 0x10, 0x02, 0x2a, 0x1f, 0x0a, 0x0c,
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0x42, 0x42, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x53, 0x74, 0x61, 0x74, 0x65, 0x12, 0x06, 0x0a, 0x02,
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0x69, 0x6e, 0x10, 0x00, 0x12, 0x07, 0x0a, 0x03, 0x65, 0x6e, 0x64, 0x10, 0x02, 0x2a, 0x2b, 0x0a,
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0x0c, 0x44, 0x42, 0x42, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x43, 0x6f, 0x6d, 0x70, 0x12, 0x08, 0x0a,
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@ -132,7 +132,7 @@ func (x *BattlePVEReq) GetPtype() PlayType {
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if x != nil {
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return x.Ptype
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}
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return PlayType_mainline
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return PlayType_moonfantasy
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}
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func (x *BattlePVEReq) GetTitle() string {
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@ -236,7 +236,7 @@ func (x *BattleInfo) GetPtype() PlayType {
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if x != nil {
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return x.Ptype
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}
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return PlayType_mainline
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return PlayType_moonfantasy
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}
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func (x *BattleInfo) GetRedCompId() string {
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@ -151,11 +151,11 @@ type DBHero struct {
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IsOverlying bool `protobuf:"varint,23,opt,name=isOverlying,proto3" json:"isOverlying"` // go_tags(`bson:"isOverlying"`) 是否允许叠加 默认true
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EnergyProperty map[string]int32 `protobuf:"bytes,24,rep,name=energyProperty,proto3" json:"energyProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"energyProperty"` //
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JuexProperty map[string]int32 `protobuf:"bytes,25,rep,name=juexProperty,proto3" json:"juexProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"juexProperty"` ////hp
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Status HeroType `protobuf:"varint,26,opt,name=status,proto3,enum=HeroType" json:"status" bson:"heroType"` //状态 (1 练功)
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Suite1Star int32 `protobuf:"varint,27,opt,name=suite1Star,proto3" json:"suite1Star"`
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Suite2Star int32 `protobuf:"varint,28,opt,name=suite2Star,proto3" json:"suite2Star"`
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Suite1Lv int32 `protobuf:"varint,29,opt,name=suite1Lv,proto3" json:"suite1Lv"`
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Suite2Lv int32 `protobuf:"varint,30,opt,name=suite2Lv,proto3" json:"suite2Lv"`
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Status HeroType `protobuf:"varint,26,opt,name=status,proto3,enum=HeroType" json:"status" bson:"status"` //状态 (1 练功)
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Suite1Star int32 `protobuf:"varint,27,opt,name=suite1Star,proto3" json:"suite1Star" bson:"suite1Star"` //
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Suite2Star int32 `protobuf:"varint,28,opt,name=suite2Star,proto3" json:"suite2Star" bson:"suite2Star"`
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Suite1Lv int32 `protobuf:"varint,29,opt,name=suite1Lv,proto3" json:"suite1Lv" bson:"suite1Lv"`
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Suite2Lv int32 `protobuf:"varint,30,opt,name=suite2Lv,proto3" json:"suite2Lv" bson:"suite2Lv"`
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}
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func (x *DBHero) Reset() {
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@ -577,6 +577,110 @@ func (x *MoonfantasyReceiveResp) GetIssucc() bool {
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return false
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}
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///购买挑战次数
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type MoonfantasyBuyReq struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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BuyNum int32 `protobuf:"varint,1,opt,name=BuyNum,proto3" json:"BuyNum"`
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}
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func (x *MoonfantasyBuyReq) Reset() {
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*x = MoonfantasyBuyReq{}
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if protoimpl.UnsafeEnabled {
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mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[10]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *MoonfantasyBuyReq) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*MoonfantasyBuyReq) ProtoMessage() {}
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func (x *MoonfantasyBuyReq) ProtoReflect() protoreflect.Message {
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mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[10]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use MoonfantasyBuyReq.ProtoReflect.Descriptor instead.
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func (*MoonfantasyBuyReq) Descriptor() ([]byte, []int) {
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return file_moonfantasy_moonfantasy_msg_proto_rawDescGZIP(), []int{10}
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}
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func (x *MoonfantasyBuyReq) GetBuyNum() int32 {
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if x != nil {
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return x.BuyNum
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}
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return 0
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}
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///购买挑战次数 回应
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type MoonfantasyBuyResp struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Issucc bool `protobuf:"varint,1,opt,name=issucc,proto3" json:"issucc"` //是否成功
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BattleNum int32 `protobuf:"varint,2,opt,name=BattleNum,proto3" json:"BattleNum"` //当前挑战次数
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}
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func (x *MoonfantasyBuyResp) Reset() {
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*x = MoonfantasyBuyResp{}
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if protoimpl.UnsafeEnabled {
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mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[11]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *MoonfantasyBuyResp) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*MoonfantasyBuyResp) ProtoMessage() {}
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func (x *MoonfantasyBuyResp) ProtoReflect() protoreflect.Message {
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mi := &file_moonfantasy_moonfantasy_msg_proto_msgTypes[11]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use MoonfantasyBuyResp.ProtoReflect.Descriptor instead.
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func (*MoonfantasyBuyResp) Descriptor() ([]byte, []int) {
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return file_moonfantasy_moonfantasy_msg_proto_rawDescGZIP(), []int{11}
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}
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func (x *MoonfantasyBuyResp) GetIssucc() bool {
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if x != nil {
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return x.Issucc
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}
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return false
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}
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func (x *MoonfantasyBuyResp) GetBattleNum() int32 {
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if x != nil {
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return x.BattleNum
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}
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return 0
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}
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var File_moonfantasy_moonfantasy_msg_proto protoreflect.FileDescriptor
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var file_moonfantasy_moonfantasy_msg_proto_rawDesc = []byte{
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@ -634,8 +738,16 @@ var file_moonfantasy_moonfantasy_msg_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x33,
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||||
}
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||||
|
||||
var (
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@ -650,7 +762,7 @@ func file_moonfantasy_moonfantasy_msg_proto_rawDescGZIP() []byte {
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return file_moonfantasy_moonfantasy_msg_proto_rawDescData
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}
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var file_moonfantasy_moonfantasy_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 10)
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var file_moonfantasy_moonfantasy_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 12)
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var file_moonfantasy_moonfantasy_msg_proto_goTypes = []interface{}{
|
||||
(*MoonfantasyGetListReq)(nil), // 0: MoonfantasyGetListReq
|
||||
(*MoonfantasyGetListResp)(nil), // 1: MoonfantasyGetListResp
|
||||
@ -662,18 +774,20 @@ var file_moonfantasy_moonfantasy_msg_proto_goTypes = []interface{}{
|
||||
(*MoonfantasyBattleResp)(nil), // 7: MoonfantasyBattleResp
|
||||
(*MoonfantasyReceiveReq)(nil), // 8: MoonfantasyReceiveReq
|
||||
(*MoonfantasyReceiveResp)(nil), // 9: MoonfantasyReceiveResp
|
||||
(*DBMoonFantasy)(nil), // 10: DBMoonFantasy
|
||||
(ErrorCode)(0), // 11: ErrorCode
|
||||
(*BattleInfo)(nil), // 12: BattleInfo
|
||||
(*BattleReport)(nil), // 13: BattleReport
|
||||
(*MoonfantasyBuyReq)(nil), // 10: MoonfantasyBuyReq
|
||||
(*MoonfantasyBuyResp)(nil), // 11: MoonfantasyBuyResp
|
||||
(*DBMoonFantasy)(nil), // 12: DBMoonFantasy
|
||||
(ErrorCode)(0), // 13: ErrorCode
|
||||
(*BattleInfo)(nil), // 14: BattleInfo
|
||||
(*BattleReport)(nil), // 15: BattleReport
|
||||
}
|
||||
var file_moonfantasy_moonfantasy_msg_proto_depIdxs = []int32{
|
||||
10, // 0: MoonfantasyGetListResp.dfantasys:type_name -> DBMoonFantasy
|
||||
11, // 1: MoonfantasyAskResp.code:type_name -> ErrorCode
|
||||
10, // 2: MoonfantasyAskResp.info:type_name -> DBMoonFantasy
|
||||
11, // 3: MoonfantasyBattleResp.code:type_name -> ErrorCode
|
||||
12, // 4: MoonfantasyBattleResp.info:type_name -> BattleInfo
|
||||
13, // 5: MoonfantasyReceiveReq.report:type_name -> BattleReport
|
||||
12, // 0: MoonfantasyGetListResp.dfantasys:type_name -> DBMoonFantasy
|
||||
13, // 1: MoonfantasyAskResp.code:type_name -> ErrorCode
|
||||
12, // 2: MoonfantasyAskResp.info:type_name -> DBMoonFantasy
|
||||
13, // 3: MoonfantasyBattleResp.code:type_name -> ErrorCode
|
||||
14, // 4: MoonfantasyBattleResp.info:type_name -> BattleInfo
|
||||
15, // 5: MoonfantasyReceiveReq.report:type_name -> BattleReport
|
||||
6, // [6:6] is the sub-list for method output_type
|
||||
6, // [6:6] is the sub-list for method input_type
|
||||
6, // [6:6] is the sub-list for extension type_name
|
||||
@ -810,6 +924,30 @@ func file_moonfantasy_moonfantasy_msg_proto_init() {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_moonfantasy_moonfantasy_msg_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*MoonfantasyBuyReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_moonfantasy_moonfantasy_msg_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*MoonfantasyBuyResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
@ -817,7 +955,7 @@ func file_moonfantasy_moonfantasy_msg_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_moonfantasy_moonfantasy_msg_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 10,
|
||||
NumMessages: 12,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
42
sys/configure/structs/Game.DreamlandChallenge.go
Normal file
42
sys/configure/structs/Game.DreamlandChallenge.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameDreamlandChallenge struct {
|
||||
_dataMap map[int32]*GameDreamlandChallengeData
|
||||
_dataList []*GameDreamlandChallengeData
|
||||
}
|
||||
|
||||
func NewGameDreamlandChallenge(_buf []map[string]interface{}) (*GameDreamlandChallenge, error) {
|
||||
_dataList := make([]*GameDreamlandChallengeData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameDreamlandChallengeData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameDreamlandChallengeData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Buynum] = _v
|
||||
}
|
||||
}
|
||||
return &GameDreamlandChallenge{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameDreamlandChallenge) GetDataMap() map[int32]*GameDreamlandChallengeData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameDreamlandChallenge) GetDataList() []*GameDreamlandChallengeData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameDreamlandChallenge) Get(key int32) *GameDreamlandChallengeData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
50
sys/configure/structs/Game.DreamlandChallengeData.go
Normal file
50
sys/configure/structs/Game.DreamlandChallengeData.go
Normal file
@ -0,0 +1,50 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameDreamlandChallengeData struct {
|
||||
Buynum int32
|
||||
Need []*Gameatn
|
||||
}
|
||||
|
||||
const TypeId_GameDreamlandChallengeData = 1394403931
|
||||
|
||||
func (*GameDreamlandChallengeData) GetTypeId() int32 {
|
||||
return 1394403931
|
||||
}
|
||||
|
||||
func (_v *GameDreamlandChallengeData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buynum"].(float64); !_ok_ { err = errors.New("buynum error"); return }; _v.Buynum = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["need"].([]interface{}); !_ok_ { err = errors.New("need error"); return }
|
||||
|
||||
_v.Need = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Need = append(_v.Need, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameDreamlandChallengeData(_buf map[string]interface{}) (*GameDreamlandChallengeData, error) {
|
||||
v := &GameDreamlandChallengeData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
42
sys/configure/structs/Game.DreamlandTrigger.go
Normal file
42
sys/configure/structs/Game.DreamlandTrigger.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameDreamlandTrigger struct {
|
||||
_dataMap map[int32]*GameDreamlandTriggerData
|
||||
_dataList []*GameDreamlandTriggerData
|
||||
}
|
||||
|
||||
func NewGameDreamlandTrigger(_buf []map[string]interface{}) (*GameDreamlandTrigger, error) {
|
||||
_dataList := make([]*GameDreamlandTriggerData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameDreamlandTriggerData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameDreamlandTriggerData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GameDreamlandTrigger{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameDreamlandTrigger) GetDataMap() map[int32]*GameDreamlandTriggerData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameDreamlandTrigger) GetDataList() []*GameDreamlandTriggerData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameDreamlandTrigger) Get(key int32) *GameDreamlandTriggerData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
39
sys/configure/structs/Game.DreamlandTriggerData.go
Normal file
39
sys/configure/structs/Game.DreamlandTriggerData.go
Normal file
@ -0,0 +1,39 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameDreamlandTriggerData struct {
|
||||
Id int32
|
||||
DreamlandPro int32
|
||||
Open bool
|
||||
}
|
||||
|
||||
const TypeId_GameDreamlandTriggerData = -1890310992
|
||||
|
||||
func (*GameDreamlandTriggerData) GetTypeId() int32 {
|
||||
return -1890310992
|
||||
}
|
||||
|
||||
func (_v *GameDreamlandTriggerData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["dreamland_pro"].(float64); !_ok_ { err = errors.New("dreamland_pro error"); return }; _v.DreamlandPro = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Open, _ok_ = _buf["open"].(bool); !_ok_ { err = errors.New("open error"); return } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameDreamlandTriggerData(_buf map[string]interface{}) (*GameDreamlandTriggerData, error) {
|
||||
v := &GameDreamlandTriggerData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user