上传关卡编辑系统代码

This commit is contained in:
liwei1dao 2022-11-14 13:53:47 +08:00
parent 1de8195fb3
commit 8bacce8c34
19 changed files with 1230 additions and 183 deletions

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@ -74,6 +74,7 @@ const (
ModuleGrowtask core.M_Modules = "growtask" //成长任务 ModuleGrowtask core.M_Modules = "growtask" //成长任务
ModuleWorldtask core.M_Modules = "worldtask" //世界任务 ModuleWorldtask core.M_Modules = "worldtask" //世界任务
ModuleReddot core.M_Modules = "reddot" //红点 ModuleReddot core.M_Modules = "reddot" //红点
ModuleCombat core.M_Modules = "combat" //关卡编辑
) )
//数据表名定义处 //数据表名定义处

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@ -4,7 +4,6 @@ import (
"fmt" "fmt"
"go_dreamfactory/lego/core" "go_dreamfactory/lego/core"
"go_dreamfactory/modules" "go_dreamfactory/modules"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs" cfg "go_dreamfactory/sys/configure/structs"
"sync" "sync"
) )
@ -33,45 +32,45 @@ type configureComp struct {
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.MCompConfigure.Init(service, module, comp, options) this.MCompConfigure.Init(service, module, comp, options)
this.module = module.(*Battle) this.module = module.(*Battle)
this.LoadConfigure(game_equipsuit, cfg.NewGameEquipSuit) // this.LoadConfigure(game_equipsuit, cfg.NewGameEquipSuit)
this.LoadConfigure(game_monster, cfg.NewGameMonster) // this.LoadConfigure(game_monster, cfg.NewGameMonster)
configure.RegisterConfigure(game_monsterformat, cfg.NewGameMonsterFormat, func() { // configure.RegisterConfigure(game_monsterformat, cfg.NewGameMonsterFormat, func() {
this.mformatlock.Lock() // this.mformatlock.Lock()
if v, err := this.GetConfigure(game_monsterformat); err != nil { // if v, err := this.GetConfigure(game_monsterformat); err != nil {
this.module.Errorf("err:%v", err) // this.module.Errorf("err:%v", err)
return // return
} else { // } else {
this.mformat = make(map[int32][]*cfg.GameMonsterFormatData) // this.mformat = make(map[int32][]*cfg.GameMonsterFormatData)
for _, v := range v.(*cfg.GameMonsterFormat).GetDataList() { // for _, v := range v.(*cfg.GameMonsterFormat).GetDataList() {
if this.mformat[v.Id] == nil { // if this.mformat[v.Id] == nil {
this.mformat[v.Id] = make([]*cfg.GameMonsterFormatData, 5) // this.mformat[v.Id] = make([]*cfg.GameMonsterFormatData, 5)
} // }
if v.Monster != -1 { // if v.Monster != -1 {
this.mformat[v.Id][v.Pos-1] = v // this.mformat[v.Id][v.Pos-1] = v
} // }
} // }
} // }
this.mformatlock.Unlock() // this.mformatlock.Unlock()
}) // })
configure.RegisterConfigure(game_skillatk, cfg.NewGameSkillAtk, func() { // configure.RegisterConfigure(game_skillatk, cfg.NewGameSkillAtk, func() {
this.skillatklock.Lock() // this.skillatklock.Lock()
if v, err := this.GetConfigure(game_skillatk); err != nil { // if v, err := this.GetConfigure(game_skillatk); err != nil {
this.module.Errorf("err:%v", err) // this.module.Errorf("err:%v", err)
return // return
} else { // } else {
this.skillatk = make(map[int32]map[int32]*cfg.GameSkillAtkData) // this.skillatk = make(map[int32]map[int32]*cfg.GameSkillAtkData)
for _, v := range v.(*cfg.GameSkillAtk).GetDataList() { // for _, v := range v.(*cfg.GameSkillAtk).GetDataList() {
if this.skillatk[v.Id] == nil { // if this.skillatk[v.Id] == nil {
this.skillatk[v.Id] = make(map[int32]*cfg.GameSkillAtkData) // this.skillatk[v.Id] = make(map[int32]*cfg.GameSkillAtkData)
} // }
this.skillatk[v.Id][v.Level] = v // this.skillatk[v.Id][v.Level] = v
} // }
} // }
this.skillatklock.Unlock() // this.skillatklock.Unlock()
}) // })
this.LoadConfigure(game_skillafteratk, cfg.NewGameSkillAfteratk) // this.LoadConfigure(game_skillafteratk, cfg.NewGameSkillAfteratk)
this.LoadConfigure(game_skillbuff, cfg.NewGameSkillBuff) // this.LoadConfigure(game_skillbuff, cfg.NewGameSkillBuff)
this.LoadConfigure(game_skillpassive, cfg.NewGameSkillPassive) // this.LoadConfigure(game_skillpassive, cfg.NewGameSkillPassive)
return return
} }

29
modules/combat/api.go Normal file
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@ -0,0 +1,29 @@
package combat
import (
"go_dreamfactory/modules"
"go_dreamfactory/lego/core"
)
/*
装备模块 API
*/
type apiComp struct {
modules.MCompGate
service core.IService
module *Combat
}
//组件初始化接口
func (this *apiComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.MCompGate.Init(service, module, comp, options)
this.module = module.(*Combat)
this.service = service
return
}
func (this *apiComp) Start() (err error) {
err = this.MCompGate.Start()
return
}

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@ -0,0 +1,56 @@
package combat
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.CombatChallengeReq) (code pb.ErrorCode) {
return
}
///挑战
func (this *apiComp) Challenge(session comm.IUserSession, req *pb.CombatChallengeReq) (code pb.ErrorCode, data proto.Message) {
var (
manster *cfg.GameCombatMansterData
record *pb.DBBattleRecord
err error
cd pb.ErrorCode
)
defer func() {
if cd == pb.ErrorCode_Success {
session.SendMsg(string(this.module.GetType()), "challenge", &pb.CombatChallengeResp{Code: cd, Manster: req.Manster, Info: &pb.BattleInfo{
Id: record.Id,
Title: record.Title,
Btype: record.Btype,
Ptype: record.Ptype,
RedCompId: record.RedCompId,
Redflist: record.Redflist,
BlueCompId: record.BlueCompId,
Buleflist: record.Buleflist,
Tasks: nil,
}})
} else {
session.SendMsg(string(this.module.GetType()), "challenge", &pb.AcademyChallengeResp{Code: cd, Info: nil})
}
}()
if cd = this.ChallengeCheck(session, req); cd != pb.ErrorCode_Success {
return
}
if manster, err = this.module.configure.getGameCombatManster(req.Manster); err != nil {
cd = pb.ErrorCode_ConfigNoFound
return
}
cd, record = this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{
Ptype: pb.PlayType_academy,
Format: req.Battle,
Mformat: manster.FormatList,
})
return
}

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@ -0,0 +1,59 @@
package combat
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) ChallengeReceiveCheck(session comm.IUserSession, req *pb.CombatChallengeReceiveReq) (code pb.ErrorCode) {
return
}
///奖励领取
func (this *apiComp) ChallengeReceive(session comm.IUserSession, req *pb.CombatChallengeReceiveReq) (code pb.ErrorCode, data proto.Message) {
var (
iswin bool
info *pb.DBCombatUser
manster *cfg.GameCombatMansterData
// group []*cfg.GameTeachingData
err error
)
if code = this.ChallengeReceiveCheck(session, req); code != pb.ErrorCode_Success {
return
}
if code, iswin = this.module.battle.CheckBattleReport(session, req.Report); code != pb.ErrorCode_Success {
return
}
if iswin {
if info, err = this.module.modelCombat.queryInfo(session.GetUserId()); err != nil {
code = pb.ErrorCode_DBError
return
}
if manster, err = this.module.configure.getGameCombatManster(req.Manster); err != nil {
code = pb.ErrorCode_ConfigNoFound
return
}
for _, v := range info.Passmanster {
if v == req.Manster {
code = pb.ErrorCode_ReqParameterError
return
}
}
info.Passmanster = append(info.Passmanster, req.Manster)
if err = this.module.modelCombat.updateInfo(info); err != nil {
code = pb.ErrorCode_DBError
return
}
this.module.DispenseRes(session, manster.Award, true)
}
session.SendMsg(string(this.module.GetType()), "receive", &pb.CombatChallengeReceiveResp{Issucc: true})
return
}

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@ -0,0 +1,48 @@
package combat
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) DropCheck(session comm.IUserSession, req *pb.CombatDropReq) (code pb.ErrorCode) {
return
}
///奖励领取
func (this *apiComp) Drop(session comm.IUserSession, req *pb.CombatDropReq) (code pb.ErrorCode, data proto.Message) {
var (
info *pb.DBCombatUser
err error
)
if code = this.DropCheck(session, req); code != pb.ErrorCode_Success {
return
}
if info, err = this.module.modelCombat.queryInfo(session.GetUserId()); err != nil {
code = pb.ErrorCode_DBError
return
}
for _, v := range info.Passdrop {
if v == req.Drop {
code = pb.ErrorCode_ReqParameterError
return
}
}
info.Passdrop = append(info.Passmanster, req.Drop)
if err = this.module.modelCombat.updateInfo(info); err != nil {
code = pb.ErrorCode_DBError
return
}
reward := this.module.configure.GetDropReward(req.Drop)
this.module.DispenseRes(session, reward, true)
session.SendMsg(string(this.module.GetType()), "drop", &pb.CombatDropResp{Code: code})
return
}

41
modules/combat/api_in.go Normal file
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@ -0,0 +1,41 @@
package combat
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) InCheck(session comm.IUserSession, req *pb.CombatInReq) (code pb.ErrorCode) {
return
}
///获取自己的排行榜信息
func (this *apiComp) In(session comm.IUserSession, req *pb.CombatInReq) (code pb.ErrorCode, data proto.Message) {
var (
info *pb.DBCombatUser
err error
)
if code = this.InCheck(session, req); code != pb.ErrorCode_Success {
return
}
if info, err = this.module.modelCombat.queryInfo(session.GetUserId()); err != nil {
code = pb.ErrorCode_DBError
return
}
if info.Currlevel != 0 {
code = pb.ErrorCode_ReqParameterError
return
}
info.Currlevel = req.Id
if err = this.module.modelCombat.updateInfo(info); err != nil {
code = pb.ErrorCode_DBError
return
}
session.SendMsg(string(this.module.GetType()), "info", &pb.CombatInReq{Id: req.Id})
return
}

30
modules/combat/api_out.go Normal file
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@ -0,0 +1,30 @@
package combat
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) OutCheck(session comm.IUserSession, req *pb.CombatOutReq) (code pb.ErrorCode) {
return
}
///获取自己的排行榜信息
func (this *apiComp) Out(session comm.IUserSession, req *pb.CombatOutReq) (code pb.ErrorCode, data proto.Message) {
var (
err error
)
if code = this.OutCheck(session, req); code != pb.ErrorCode_Success {
return
}
if err = this.module.modelCombat.delInfo(session.GetUserId()); err != nil {
code = pb.ErrorCode_DBError
return
}
session.SendMsg(string(this.module.GetType()), "out", &pb.CombatOutResp{Id: req.Id})
return
}

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@ -0,0 +1,62 @@
package combat
import (
"fmt"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
cfg "go_dreamfactory/sys/configure/structs"
)
const (
game_combatlevel = "game_combatlevel.json"
game_combatmanster = "game_combatmanster.json"
)
///背包配置管理组件
type configureComp struct {
modules.MCompConfigure
module *Combat
}
//组件初始化接口
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.MCompConfigure.Init(service, module, comp, options)
this.module = module.(*Combat)
this.LoadConfigure(game_combatlevel, cfg.NewGameCombatLevel)
this.LoadConfigure(game_combatmanster, cfg.NewGameCombatManster)
return
}
//查询管卡表
func (this *configureComp) getCombatLevel(id int32) (result *cfg.GameCombatLevelData, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_combatlevel); err != nil {
this.module.Errorln(err)
} else {
if result, ok = v.(*cfg.GameCombatLevel).GetDataMap()[id]; !ok {
err = fmt.Errorf("on found GameMonster:%d", id)
this.module.Errorln(err)
}
}
return
}
//查询管卡表
func (this *configureComp) getGameCombatManster(mid int32) (result *cfg.GameCombatMansterData, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_combatmanster); err != nil {
this.module.Errorln(err)
} else {
if result, ok = v.(*cfg.GameCombatManster).GetDataMap()[mid]; !ok {
err = fmt.Errorf("on found GameMonster:%d", mid)
this.module.Errorln(err)
}
}
return
}

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@ -0,0 +1,69 @@
package combat
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/mgo"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
"go_dreamfactory/sys/db"
)
///论坛 数据组件
type modelCombatComp struct {
modules.MCompModel
module *Combat
}
//组件初始化接口
func (this *modelCombatComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, opt core.IModuleOptions) (err error) {
this.TableName = comm.TableAcademy
this.MCompModel.Init(service, module, comp, opt)
this.module = module.(*Combat)
//创建uid索引
// this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{
// Keys: bsonx.Doc{{Key: "heroid", Value: bsonx.Int32(1)}},
// })
return
}
//查询用户装备数据
func (this *modelCombatComp) queryInfo(uId string) (result *pb.DBCombatUser, err error) {
result = &pb.DBCombatUser{
Uid: uId,
Currlevel: 0,
Passmanster: make([]int32, 0),
Passdrop: make([]int32, 0),
}
if err = this.Get(uId, result); err != nil && err != mgo.MongodbNil {
this.module.Errorln(err)
return
}
if err == mgo.MongodbNil {
err = nil
}
return
}
///保存用户竞技场信息
func (this *modelCombatComp) updateInfo(info *pb.DBCombatUser) (err error) {
if err = this.Change(info.Uid, map[string]interface{}{
"currlevel": info.Currlevel,
"passmanster": info.Passmanster,
"passdrop": info.Passdrop,
}); err != nil {
this.module.Errorln(err)
return
}
return
}
///保存用户竞技场信息
func (this *modelCombatComp) delInfo(uid string) (err error) {
if err = this.Del(uid, db.SetDBMgoLog(false)); err != nil {
this.module.Errorln(err)
return
}
return
}

64
modules/combat/module.go Normal file
View File

@ -0,0 +1,64 @@
package combat
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/base"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/event"
"go_dreamfactory/modules"
)
/*
模块名:关卡编辑器
描述:新手训练营
开发:李伟
*/
func NewModule() core.IModule {
m := new(Combat)
return m
}
type Combat struct {
modules.ModuleBase
service base.IRPCXService
battle comm.IBattle
api_comp *apiComp
configure *configureComp
modelCombat *modelCombatComp
}
//模块名
func (this *Combat) GetType() core.M_Modules {
return comm.ModuleCombat
}
//模块初始化接口 注册用户创建角色事件
func (this *Combat) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
err = this.ModuleBase.Init(service, module, options)
this.service = service.(base.IRPCXService)
return
}
func (this *Combat) Start() (err error) {
err = this.ModuleBase.Start()
var module core.IModule
if module, err = this.service.GetModule(comm.ModuleBattle); err != nil {
return
}
this.battle = module.(comm.IBattle)
event.RegisterGO(comm.EventUserOffline, this.EventUserOffline)
return
}
//装备组件
func (this *Combat) OnInstallComp() {
this.ModuleBase.OnInstallComp()
this.api_comp = this.RegisterComp(new(apiComp)).(*apiComp)
this.modelCombat = this.RegisterComp(new(modelCombatComp)).(*modelCombatComp)
this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
}
//Event------------------------------------------------------------------------------------------------------------
func (this *Combat) EventUserOffline(session comm.IUserSession) {
this.modelCombat.delInfo(session.GetUserId())
}

View File

@ -212,8 +212,8 @@ func (this *MCompConfigure) GetMultipleDropReward(count, dropId int32, items []*
resData = append(resData, items...) resData = append(resData, items...)
return return
} }
func (this *MCompConfigure) GetDropReward(dropId int32, Items []*cfg.Gameatn) { func (this *MCompConfigure) GetDropReward(dropId int32) (result []*cfg.Gameatn) {
Items = make([]*cfg.Gameatn, 0) result = make([]*cfg.Gameatn, 0)
data := this.GetDropData(dropId) data := this.GetDropData(dropId)
szW := make([]int32, 0) szW := make([]int32, 0)
@ -221,7 +221,7 @@ func (this *MCompConfigure) GetDropReward(dropId int32, Items []*cfg.Gameatn) {
szW = append(szW, value.P) szW = append(szW, value.P)
} }
index := comm.GetRandW(szW) index := comm.GetRandW(szW)
Items = append(Items, data[index].Prize...) result = append(result, data[index].Prize...)
return return
} }

View File

@ -90,7 +90,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
mapData["challengeCount"] = hunting.ChallengeCount mapData["challengeCount"] = hunting.ChallengeCount
code = this.module.ModifyHuntingData(session.GetUserId(), mapData) code = this.module.ModifyHuntingData(session.GetUserId(), mapData)
// 发放通关随机奖励 // 发放通关随机奖励
this.module.configure.GetDropReward(cfg.Drop, reward) // 获取掉落奖励 reward = this.module.configure.GetDropReward(cfg.Drop) // 获取掉落奖励
if code = this.module.DispenseRes(session, reward, true); code != pb.ErrorCode_Success { if code = this.module.DispenseRes(session, reward, true); code != pb.ErrorCode_Success {
return return
} }

View File

@ -114,7 +114,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
}) })
} }
} else { } else {
this.module.configure.GetDropReward(cfg.Drop, reward) // 获取掉落奖励 reward = this.module.configure.GetDropReward(cfg.Drop) // 获取掉落奖励
if code = this.module.DispenseRes(session, reward, true); code != pb.ErrorCode_Success { if code = this.module.DispenseRes(session, reward, true); code != pb.ErrorCode_Success {
return return
} }

View File

@ -332,6 +332,110 @@ func (x *CombatChallengeResp) GetInfo() *BattleInfo {
return nil return nil
} }
//战斗奖励领取
type CombatChallengeReceiveReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Manster int32 `protobuf:"varint,1,opt,name=manster,proto3" json:"manster"`
Report *BattleReport `protobuf:"bytes,2,opt,name=report,proto3" json:"report"` //战报
}
func (x *CombatChallengeReceiveReq) Reset() {
*x = CombatChallengeReceiveReq{}
if protoimpl.UnsafeEnabled {
mi := &file_combat_combat_msg_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CombatChallengeReceiveReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CombatChallengeReceiveReq) ProtoMessage() {}
func (x *CombatChallengeReceiveReq) ProtoReflect() protoreflect.Message {
mi := &file_combat_combat_msg_proto_msgTypes[6]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CombatChallengeReceiveReq.ProtoReflect.Descriptor instead.
func (*CombatChallengeReceiveReq) Descriptor() ([]byte, []int) {
return file_combat_combat_msg_proto_rawDescGZIP(), []int{6}
}
func (x *CombatChallengeReceiveReq) GetManster() int32 {
if x != nil {
return x.Manster
}
return 0
}
func (x *CombatChallengeReceiveReq) GetReport() *BattleReport {
if x != nil {
return x.Report
}
return nil
}
//战斗奖励领取
type CombatChallengeReceiveResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Issucc bool `protobuf:"varint,1,opt,name=issucc,proto3" json:"issucc"`
}
func (x *CombatChallengeReceiveResp) Reset() {
*x = CombatChallengeReceiveResp{}
if protoimpl.UnsafeEnabled {
mi := &file_combat_combat_msg_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CombatChallengeReceiveResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CombatChallengeReceiveResp) ProtoMessage() {}
func (x *CombatChallengeReceiveResp) ProtoReflect() protoreflect.Message {
mi := &file_combat_combat_msg_proto_msgTypes[7]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CombatChallengeReceiveResp.ProtoReflect.Descriptor instead.
func (*CombatChallengeReceiveResp) Descriptor() ([]byte, []int) {
return file_combat_combat_msg_proto_rawDescGZIP(), []int{7}
}
func (x *CombatChallengeReceiveResp) GetIssucc() bool {
if x != nil {
return x.Issucc
}
return false
}
//宝箱获取请求 //宝箱获取请求
type CombatDropReq struct { type CombatDropReq struct {
state protoimpl.MessageState state protoimpl.MessageState
@ -344,7 +448,7 @@ type CombatDropReq struct {
func (x *CombatDropReq) Reset() { func (x *CombatDropReq) Reset() {
*x = CombatDropReq{} *x = CombatDropReq{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_combat_combat_msg_proto_msgTypes[6] mi := &file_combat_combat_msg_proto_msgTypes[8]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -357,7 +461,7 @@ func (x *CombatDropReq) String() string {
func (*CombatDropReq) ProtoMessage() {} func (*CombatDropReq) ProtoMessage() {}
func (x *CombatDropReq) ProtoReflect() protoreflect.Message { func (x *CombatDropReq) ProtoReflect() protoreflect.Message {
mi := &file_combat_combat_msg_proto_msgTypes[6] mi := &file_combat_combat_msg_proto_msgTypes[8]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -370,7 +474,7 @@ func (x *CombatDropReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use CombatDropReq.ProtoReflect.Descriptor instead. // Deprecated: Use CombatDropReq.ProtoReflect.Descriptor instead.
func (*CombatDropReq) Descriptor() ([]byte, []int) { func (*CombatDropReq) Descriptor() ([]byte, []int) {
return file_combat_combat_msg_proto_rawDescGZIP(), []int{6} return file_combat_combat_msg_proto_rawDescGZIP(), []int{8}
} }
func (x *CombatDropReq) GetDrop() int32 { func (x *CombatDropReq) GetDrop() int32 {
@ -393,7 +497,7 @@ type CombatDropResp struct {
func (x *CombatDropResp) Reset() { func (x *CombatDropResp) Reset() {
*x = CombatDropResp{} *x = CombatDropResp{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_combat_combat_msg_proto_msgTypes[7] mi := &file_combat_combat_msg_proto_msgTypes[9]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -406,7 +510,7 @@ func (x *CombatDropResp) String() string {
func (*CombatDropResp) ProtoMessage() {} func (*CombatDropResp) ProtoMessage() {}
func (x *CombatDropResp) ProtoReflect() protoreflect.Message { func (x *CombatDropResp) ProtoReflect() protoreflect.Message {
mi := &file_combat_combat_msg_proto_msgTypes[7] mi := &file_combat_combat_msg_proto_msgTypes[9]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -419,7 +523,7 @@ func (x *CombatDropResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use CombatDropResp.ProtoReflect.Descriptor instead. // Deprecated: Use CombatDropResp.ProtoReflect.Descriptor instead.
func (*CombatDropResp) Descriptor() ([]byte, []int) { func (*CombatDropResp) Descriptor() ([]byte, []int) {
return file_combat_combat_msg_proto_rawDescGZIP(), []int{7} return file_combat_combat_msg_proto_rawDescGZIP(), []int{9}
} }
func (x *CombatDropResp) GetCode() ErrorCode { func (x *CombatDropResp) GetCode() ErrorCode {
@ -464,16 +568,25 @@ var file_combat_combat_msg_proto_rawDesc = []byte{
0x12, 0x18, 0x0a, 0x07, 0x6d, 0x61, 0x6e, 0x73, 0x74, 0x65, 0x72, 0x18, 0x02, 0x20, 0x01, 0x28, 0x12, 0x18, 0x0a, 0x07, 0x6d, 0x61, 0x6e, 0x73, 0x74, 0x65, 0x72, 0x18, 0x02, 0x20, 0x01, 0x28,
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0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
} }
var ( var (
@ -488,7 +601,7 @@ func file_combat_combat_msg_proto_rawDescGZIP() []byte {
return file_combat_combat_msg_proto_rawDescData return file_combat_combat_msg_proto_rawDescData
} }
var file_combat_combat_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 8) var file_combat_combat_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 10)
var file_combat_combat_msg_proto_goTypes = []interface{}{ var file_combat_combat_msg_proto_goTypes = []interface{}{
(*CombatInReq)(nil), // 0: CombatInReq (*CombatInReq)(nil), // 0: CombatInReq
(*CombatInResp)(nil), // 1: CombatInResp (*CombatInResp)(nil), // 1: CombatInResp
@ -496,24 +609,28 @@ var file_combat_combat_msg_proto_goTypes = []interface{}{
(*CombatOutResp)(nil), // 3: CombatOutResp (*CombatOutResp)(nil), // 3: CombatOutResp
(*CombatChallengeReq)(nil), // 4: CombatChallengeReq (*CombatChallengeReq)(nil), // 4: CombatChallengeReq
(*CombatChallengeResp)(nil), // 5: CombatChallengeResp (*CombatChallengeResp)(nil), // 5: CombatChallengeResp
(*CombatDropReq)(nil), // 6: CombatDropReq (*CombatChallengeReceiveReq)(nil), // 6: CombatChallengeReceiveReq
(*CombatDropResp)(nil), // 7: CombatDropResp (*CombatChallengeReceiveResp)(nil), // 7: CombatChallengeReceiveResp
(*BattleFormation)(nil), // 8: BattleFormation (*CombatDropReq)(nil), // 8: CombatDropReq
(ErrorCode)(0), // 9: ErrorCode (*CombatDropResp)(nil), // 9: CombatDropResp
(*BattleInfo)(nil), // 10: BattleInfo (*BattleFormation)(nil), // 10: BattleFormation
(*UserAssets)(nil), // 11: UserAssets (ErrorCode)(0), // 11: ErrorCode
(*BattleInfo)(nil), // 12: BattleInfo
(*BattleReport)(nil), // 13: BattleReport
(*UserAssets)(nil), // 14: UserAssets
} }
var file_combat_combat_msg_proto_depIdxs = []int32{ var file_combat_combat_msg_proto_depIdxs = []int32{
8, // 0: CombatChallengeReq.battle:type_name -> BattleFormation 10, // 0: CombatChallengeReq.battle:type_name -> BattleFormation
9, // 1: CombatChallengeResp.code:type_name -> ErrorCode 11, // 1: CombatChallengeResp.code:type_name -> ErrorCode
10, // 2: CombatChallengeResp.info:type_name -> BattleInfo 12, // 2: CombatChallengeResp.info:type_name -> BattleInfo
9, // 3: CombatDropResp.code:type_name -> ErrorCode 13, // 3: CombatChallengeReceiveReq.report:type_name -> BattleReport
11, // 4: CombatDropResp.atns:type_name -> UserAssets 11, // 4: CombatDropResp.code:type_name -> ErrorCode
5, // [5:5] is the sub-list for method output_type 14, // 5: CombatDropResp.atns:type_name -> UserAssets
5, // [5:5] is the sub-list for method input_type 6, // [6:6] is the sub-list for method output_type
5, // [5:5] is the sub-list for extension type_name 6, // [6:6] is the sub-list for method input_type
5, // [5:5] is the sub-list for extension extendee 6, // [6:6] is the sub-list for extension type_name
0, // [0:5] is the sub-list for field type_name 6, // [6:6] is the sub-list for extension extendee
0, // [0:6] is the sub-list for field type_name
} }
func init() { file_combat_combat_msg_proto_init() } func init() { file_combat_combat_msg_proto_init() }
@ -598,7 +715,7 @@ func file_combat_combat_msg_proto_init() {
} }
} }
file_combat_combat_msg_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { file_combat_combat_msg_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CombatDropReq); i { switch v := v.(*CombatChallengeReceiveReq); i {
case 0: case 0:
return &v.state return &v.state
case 1: case 1:
@ -610,6 +727,30 @@ func file_combat_combat_msg_proto_init() {
} }
} }
file_combat_combat_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} { file_combat_combat_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CombatChallengeReceiveResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_combat_combat_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CombatDropReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_combat_combat_msg_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CombatDropResp); i { switch v := v.(*CombatDropResp); i {
case 0: case 0:
return &v.state return &v.state
@ -628,7 +769,7 @@ func file_combat_combat_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_combat_combat_msg_proto_rawDesc, RawDescriptor: file_combat_combat_msg_proto_rawDesc,
NumEnums: 0, NumEnums: 0,
NumMessages: 8, NumMessages: 10,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -488,65 +488,18 @@ func (x *WorldtaskBattleFinishResp) GetTaskId() int32 {
} }
// 当前完成的任务列表推送 // 当前完成的任务列表推送
type WorldtaskList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
TaskId []int32 `protobuf:"varint,1,rep,packed,name=taskId,proto3" json:"taskId"` //任务ID
}
func (x *WorldtaskList) Reset() {
*x = WorldtaskList{}
if protoimpl.UnsafeEnabled {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[9]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *WorldtaskList) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*WorldtaskList) ProtoMessage() {}
func (x *WorldtaskList) ProtoReflect() protoreflect.Message {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[9]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use WorldtaskList.ProtoReflect.Descriptor instead.
func (*WorldtaskList) Descriptor() ([]byte, []int) {
return file_worldtask_worldtask_msg_proto_rawDescGZIP(), []int{9}
}
func (x *WorldtaskList) GetTaskId() []int32 {
if x != nil {
return x.TaskId
}
return nil
}
type WorldtaskFinishIdsPush struct { type WorldtaskFinishIdsPush struct {
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Tasks map[int32]*WorldtaskList `protobuf:"bytes,1,rep,name=tasks,proto3" json:"tasks" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //完成的任务 key:groupId val:任务ID TaskList []*Worldtask `protobuf:"bytes,1,rep,name=taskList,proto3" json:"taskList"` //完成的任务 key:groupId val:任务ID
} }
func (x *WorldtaskFinishIdsPush) Reset() { func (x *WorldtaskFinishIdsPush) Reset() {
*x = WorldtaskFinishIdsPush{} *x = WorldtaskFinishIdsPush{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[10] mi := &file_worldtask_worldtask_msg_proto_msgTypes[9]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -559,7 +512,7 @@ func (x *WorldtaskFinishIdsPush) String() string {
func (*WorldtaskFinishIdsPush) ProtoMessage() {} func (*WorldtaskFinishIdsPush) ProtoMessage() {}
func (x *WorldtaskFinishIdsPush) ProtoReflect() protoreflect.Message { func (x *WorldtaskFinishIdsPush) ProtoReflect() protoreflect.Message {
mi := &file_worldtask_worldtask_msg_proto_msgTypes[10] mi := &file_worldtask_worldtask_msg_proto_msgTypes[9]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -572,12 +525,12 @@ func (x *WorldtaskFinishIdsPush) ProtoReflect() protoreflect.Message {
// Deprecated: Use WorldtaskFinishIdsPush.ProtoReflect.Descriptor instead. // Deprecated: Use WorldtaskFinishIdsPush.ProtoReflect.Descriptor instead.
func (*WorldtaskFinishIdsPush) Descriptor() ([]byte, []int) { func (*WorldtaskFinishIdsPush) Descriptor() ([]byte, []int) {
return file_worldtask_worldtask_msg_proto_rawDescGZIP(), []int{10} return file_worldtask_worldtask_msg_proto_rawDescGZIP(), []int{9}
} }
func (x *WorldtaskFinishIdsPush) GetTasks() map[int32]*WorldtaskList { func (x *WorldtaskFinishIdsPush) GetTaskList() []*Worldtask {
if x != nil { if x != nil {
return x.Tasks return x.TaskList
} }
return nil return nil
} }
@ -630,20 +583,12 @@ var file_worldtask_worldtask_msg_proto_rawDesc = []byte{
0x72, 0x6c, 0x64, 0x74, 0x61, 0x73, 0x6b, 0x42, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x46, 0x69, 0x6e, 0x72, 0x6c, 0x64, 0x74, 0x61, 0x73, 0x6b, 0x42, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x46, 0x69, 0x6e,
0x69, 0x73, 0x68, 0x52, 0x65, 0x73, 0x70, 0x12, 0x16, 0x0a, 0x06, 0x74, 0x61, 0x73, 0x6b, 0x49, 0x69, 0x73, 0x68, 0x52, 0x65, 0x73, 0x70, 0x12, 0x16, 0x0a, 0x06, 0x74, 0x61, 0x73, 0x6b, 0x49,
0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x74, 0x61, 0x73, 0x6b, 0x49, 0x64, 0x22, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x74, 0x61, 0x73, 0x6b, 0x49, 0x64, 0x22,
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0x12, 0x16, 0x0a, 0x06, 0x74, 0x61, 0x73, 0x6b, 0x49, 0x64, 0x18, 0x01, 0x20, 0x03, 0x28, 0x05, 0x73, 0x68, 0x49, 0x64, 0x73, 0x50, 0x75, 0x73, 0x68, 0x12, 0x26, 0x0a, 0x08, 0x74, 0x61, 0x73,
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0x6c, 0x64, 0x74, 0x61, 0x73, 0x6b, 0x46, 0x69, 0x6e, 0x69, 0x73, 0x68, 0x49, 0x64, 0x73, 0x50, 0x72, 0x6c, 0x64, 0x74, 0x61, 0x73, 0x6b, 0x52, 0x08, 0x74, 0x61, 0x73, 0x6b, 0x4c, 0x69, 0x73,
0x75, 0x73, 0x68, 0x12, 0x38, 0x0a, 0x05, 0x74, 0x61, 0x73, 0x6b, 0x73, 0x18, 0x01, 0x20, 0x03, 0x74, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f,
0x28, 0x0b, 0x32, 0x22, 0x2e, 0x57, 0x6f, 0x72, 0x6c, 0x64, 0x74, 0x61, 0x73, 0x6b, 0x46, 0x69, 0x33,
0x6e, 0x69, 0x73, 0x68, 0x49, 0x64, 0x73, 0x50, 0x75, 0x73, 0x68, 0x2e, 0x54, 0x61, 0x73, 0x6b,
0x73, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x52, 0x05, 0x74, 0x61, 0x73, 0x6b, 0x73, 0x1a, 0x48, 0x0a,
0x0a, 0x54, 0x61, 0x73, 0x6b, 0x73, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b,
0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x24, 0x0a,
0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0e, 0x2e, 0x57,
0x6f, 0x72, 0x6c, 0x64, 0x74, 0x61, 0x73, 0x6b, 0x4c, 0x69, 0x73, 0x74, 0x52, 0x05, 0x76, 0x61,
0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62,
0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
} }
var ( var (
@ -658,7 +603,7 @@ func file_worldtask_worldtask_msg_proto_rawDescGZIP() []byte {
return file_worldtask_worldtask_msg_proto_rawDescData return file_worldtask_worldtask_msg_proto_rawDescData
} }
var file_worldtask_worldtask_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 12) var file_worldtask_worldtask_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 10)
var file_worldtask_worldtask_msg_proto_goTypes = []interface{}{ var file_worldtask_worldtask_msg_proto_goTypes = []interface{}{
(*WorldtaskMineReq)(nil), // 0: WorldtaskMineReq (*WorldtaskMineReq)(nil), // 0: WorldtaskMineReq
(*WorldtaskMineResp)(nil), // 1: WorldtaskMineResp (*WorldtaskMineResp)(nil), // 1: WorldtaskMineResp
@ -669,24 +614,22 @@ var file_worldtask_worldtask_msg_proto_goTypes = []interface{}{
(*WorldtaskBattleStartResp)(nil), // 6: WorldtaskBattleStartResp (*WorldtaskBattleStartResp)(nil), // 6: WorldtaskBattleStartResp
(*WorldtaskBattleFinishReq)(nil), // 7: WorldtaskBattleFinishReq (*WorldtaskBattleFinishReq)(nil), // 7: WorldtaskBattleFinishReq
(*WorldtaskBattleFinishResp)(nil), // 8: WorldtaskBattleFinishResp (*WorldtaskBattleFinishResp)(nil), // 8: WorldtaskBattleFinishResp
(*WorldtaskList)(nil), // 9: WorldtaskList (*WorldtaskFinishIdsPush)(nil), // 9: WorldtaskFinishIdsPush
(*WorldtaskFinishIdsPush)(nil), // 10: WorldtaskFinishIdsPush (*DBWorldtask)(nil), // 10: DBWorldtask
nil, // 11: WorldtaskFinishIdsPush.TasksEntry (*BattleInfo)(nil), // 11: BattleInfo
(*DBWorldtask)(nil), // 12: DBWorldtask (*BattleReport)(nil), // 12: BattleReport
(*BattleInfo)(nil), // 13: BattleInfo (*Worldtask)(nil), // 13: Worldtask
(*BattleReport)(nil), // 14: BattleReport
} }
var file_worldtask_worldtask_msg_proto_depIdxs = []int32{ var file_worldtask_worldtask_msg_proto_depIdxs = []int32{
12, // 0: WorldtaskMineResp.task:type_name -> DBWorldtask 10, // 0: WorldtaskMineResp.task:type_name -> DBWorldtask
13, // 1: WorldtaskBattleStartResp.info:type_name -> BattleInfo 11, // 1: WorldtaskBattleStartResp.info:type_name -> BattleInfo
14, // 2: WorldtaskBattleFinishReq.report:type_name -> BattleReport 12, // 2: WorldtaskBattleFinishReq.report:type_name -> BattleReport
11, // 3: WorldtaskFinishIdsPush.tasks:type_name -> WorldtaskFinishIdsPush.TasksEntry 13, // 3: WorldtaskFinishIdsPush.taskList:type_name -> Worldtask
9, // 4: WorldtaskFinishIdsPush.TasksEntry.value:type_name -> WorldtaskList 4, // [4:4] is the sub-list for method output_type
5, // [5:5] is the sub-list for method output_type 4, // [4:4] is the sub-list for method input_type
5, // [5:5] is the sub-list for method input_type 4, // [4:4] is the sub-list for extension type_name
5, // [5:5] is the sub-list for extension type_name 4, // [4:4] is the sub-list for extension extendee
5, // [5:5] is the sub-list for extension extendee 0, // [0:4] is the sub-list for field type_name
0, // [0:5] is the sub-list for field type_name
} }
func init() { file_worldtask_worldtask_msg_proto_init() } func init() { file_worldtask_worldtask_msg_proto_init() }
@ -806,18 +749,6 @@ func file_worldtask_worldtask_msg_proto_init() {
} }
} }
file_worldtask_worldtask_msg_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} { file_worldtask_worldtask_msg_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*WorldtaskList); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_worldtask_worldtask_msg_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*WorldtaskFinishIdsPush); i { switch v := v.(*WorldtaskFinishIdsPush); i {
case 0: case 0:
return &v.state return &v.state
@ -836,7 +767,7 @@ func file_worldtask_worldtask_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_worldtask_worldtask_msg_proto_rawDesc, RawDescriptor: file_worldtask_worldtask_msg_proto_rawDesc,
NumEnums: 0, NumEnums: 0,
NumMessages: 12, NumMessages: 10,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -7,6 +7,7 @@ import (
"go_dreamfactory/modules/arena" "go_dreamfactory/modules/arena"
"go_dreamfactory/modules/battle" "go_dreamfactory/modules/battle"
"go_dreamfactory/modules/chat" "go_dreamfactory/modules/chat"
"go_dreamfactory/modules/combat"
"go_dreamfactory/modules/equipment" "go_dreamfactory/modules/equipment"
"go_dreamfactory/modules/forum" "go_dreamfactory/modules/forum"
"go_dreamfactory/modules/friend" "go_dreamfactory/modules/friend"
@ -104,6 +105,7 @@ func main() {
worldtask.NewModule(), worldtask.NewModule(),
academy.NewModule(), academy.NewModule(),
reddot.NewModule(), reddot.NewModule(),
combat.NewModule(),
) )
} }