Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
8741b5fecd
@ -9,6 +9,7 @@ import (
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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"math/rand"
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)
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@ -42,7 +43,7 @@ func (this *Gourmet) OnInstallComp() {
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}
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//红点查询
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func (this *Gourmet) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]bool) {
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func (this *Gourmet) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]*pb.ReddotItem) {
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return
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}
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@ -168,12 +168,15 @@ func (this *Hunting) CheckRank(uid string, boosID int32, difficulty int32, repor
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}
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//红点查询
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func (this *Hunting) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]bool) {
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reddot = make(map[comm.ReddotType]bool)
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func (this *Hunting) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]*pb.ReddotItem) {
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reddot = make(map[comm.ReddotType]*pb.ReddotItem)
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for _, v := range rid {
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switch v {
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case comm.Reddot14102:
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reddot[comm.Reddot14102] = this.modelHunting.checkReddot32(session)
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reddot[comm.Reddot14102] = &pb.ReddotItem{
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Rid: int32(comm.Reddot14102),
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Activated: this.modelHunting.checkReddot32(session),
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}
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break
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}
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}
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@ -293,21 +293,33 @@ func (this *Library) QueryFavorabilityByRace(uid string, race int32) int32 {
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}
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// 红点
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func (this *Library) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]bool) {
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reddot = make(map[comm.ReddotType]bool)
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func (this *Library) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]*pb.ReddotItem) {
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reddot = make(map[comm.ReddotType]*pb.ReddotItem)
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for _, v := range rid {
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switch v {
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case comm.Reddot19105:
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reddot[comm.Reddot19105] = this.modelLibrary.checkReddot19105(session.GetUserId())
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reddot[comm.Reddot19105] = &pb.ReddotItem{
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Rid: int32(comm.Reddot19105),
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Activated: this.modelLibrary.checkReddot19105(session.GetUserId()),
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}
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break
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case comm.Reddot19103:
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reddot[comm.Reddot19103] = this.modelFetter.checkReddot19103(session.GetUserId())
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reddot[comm.Reddot19103] = &pb.ReddotItem{
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Rid: int32(comm.Reddot19103),
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Activated: this.modelFetter.checkReddot19103(session.GetUserId()),
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}
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break
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case comm.Reddot19109:
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reddot[comm.Reddot19109] = this.modelLibrary.checkReddot19109(session.GetUserId())
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reddot[comm.Reddot19109] = &pb.ReddotItem{
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Rid: int32(comm.Reddot19109),
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Activated: this.modelLibrary.checkReddot19109(session.GetUserId()),
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}
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break
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case comm.Reddot19110:
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reddot[comm.Reddot19110] = this.modelLibrary.checkReddot19110(session.GetUserId())
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reddot[comm.Reddot19110] = &pb.ReddotItem{
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Rid: int32(comm.Reddot19110),
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Activated: this.modelLibrary.checkReddot19110(session.GetUserId()),
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}
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break
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}
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}
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@ -102,22 +102,34 @@ func (this *Mail) SendNewMail(mail *pb.DBMailData, uid ...string) bool {
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}
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//红点查询
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func (this *Mail) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]bool) {
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reddot = make(map[comm.ReddotType]bool)
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func (this *Mail) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]*pb.ReddotItem) {
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reddot = make(map[comm.ReddotType]*pb.ReddotItem)
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for _, v := range rid {
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switch v {
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case comm.Reddot12101:
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if isredot := this.modelMail.checkReddot26(session.GetUserId()); isredot {
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reddot[comm.Reddot12101] = true
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reddot[comm.Reddot12101] = &pb.ReddotItem{
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Rid: int32(comm.Reddot12101),
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Activated: true,
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}
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} else {
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reddot[comm.Reddot12101] = false
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reddot[comm.Reddot12101] = &pb.ReddotItem{
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Rid: int32(comm.Reddot12101),
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Activated: false,
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}
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}
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break
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case comm.Reddot12102:
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if isredot := this.modelMail.checkReddot30(session.GetUserId()); isredot {
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reddot[comm.Reddot12102] = true
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reddot[comm.Reddot12102] = &pb.ReddotItem{
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Rid: int32(comm.Reddot12101),
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Activated: true,
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}
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} else {
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reddot[comm.Reddot12102] = false
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reddot[comm.Reddot12102] = &pb.ReddotItem{
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Rid: int32(comm.Reddot12101),
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Activated: false,
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}
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}
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break
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}
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@ -50,11 +50,14 @@ func (this *Mline) Start() (err error) {
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}
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//红点查询
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func (this *Mline) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]bool) {
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reddot = make(map[comm.ReddotType]bool)
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func (this *Mline) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]*pb.ReddotItem) {
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reddot = make(map[comm.ReddotType]*pb.ReddotItem)
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for _, v := range rid {
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if v == comm.Reddot24100 {
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reddot[comm.Reddot24100] = this.CheckPoint(session.GetUserId())
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reddot[comm.Reddot24100] = &pb.ReddotItem{
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Rid: int32(comm.Reddot24100),
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Activated: this.CheckPoint(session.GetUserId()),
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}
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break
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}
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}
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@ -145,12 +145,15 @@ func (this *Pagoda) SetPagodaRankList(tableName string, score int64, uid string)
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}
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//红点查询
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func (this *Pagoda) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]bool) {
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reddot = make(map[comm.ReddotType]bool)
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func (this *Pagoda) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]*pb.ReddotItem) {
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reddot = make(map[comm.ReddotType]*pb.ReddotItem)
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for _, v := range rid {
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switch v {
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case comm.Reddot6:
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reddot[comm.Reddot6] = this.CheckPoint6(session.GetUserId())
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reddot[comm.Reddot6] = &pb.ReddotItem{
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Rid: int32(comm.Reddot6),
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Activated: this.CheckPoint6(session.GetUserId()),
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}
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break
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}
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@ -122,18 +122,27 @@ func (this *Smithy) CheckActivateAtlasCollect(uid string, id string) {
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return
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}
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func (this *Smithy) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]bool) {
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reddot = make(map[comm.ReddotType]bool)
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func (this *Smithy) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]*pb.ReddotItem) {
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reddot = make(map[comm.ReddotType]*pb.ReddotItem)
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for _, v := range rid {
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switch v {
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case comm.Reddot17102: // 铁匠铺手册台
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reddot[comm.Reddot17102] = this.modelAtlas.checkReddot17102(session.GetUserId())
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reddot[comm.Reddot17102] = &pb.ReddotItem{
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Rid: int32(comm.Reddot17102),
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Activated: this.modelAtlas.checkReddot17102(session.GetUserId()),
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}
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break
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case comm.Reddot17107: // 铁匠铺手册台收藏家奖励按钮上
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reddot[comm.Reddot17107] = this.modelTask.checkReddot17107(session.GetUserId())
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reddot[comm.Reddot17107] = &pb.ReddotItem{
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Rid: int32(comm.Reddot17107),
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Activated: this.modelTask.checkReddot17107(session.GetUserId()),
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}
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break
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case comm.Reddot17106: //
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reddot[comm.Reddot17106] = this.modelAtlas.checkReddot17106(session.GetUserId())
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reddot[comm.Reddot17106] = &pb.ReddotItem{
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Rid: int32(comm.Reddot17106),
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Activated: this.modelAtlas.checkReddot17106(session.GetUserId()),
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}
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break
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}
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@ -176,12 +176,15 @@ func (this *Viking) CheckRank(uid string, boosID int32, difficulty int32, report
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}
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//红点查询
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func (this *Viking) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]bool) {
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reddot = make(map[comm.ReddotType]bool)
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func (this *Viking) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]*pb.ReddotItem) {
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reddot = make(map[comm.ReddotType]*pb.ReddotItem)
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for _, v := range rid {
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switch v {
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case comm.Reddot13102:
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reddot[comm.Reddot13102] = this.modelViking.checkReddot31(session)
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reddot[comm.Reddot13102] = &pb.ReddotItem{
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Rid: int32(comm.Reddot13102),
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Activated: this.modelViking.checkReddot31(session),
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}
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break
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}
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@ -47,8 +47,8 @@ func (this *apiComp) Mine(session comm.IUserSession, req *pb.WorldtaskMineReq) (
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//查询当前所有任务组下的完成条件数据
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var condIds []int32
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condMap := make(map[int32][]int32)
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for k, v := range myWorldtask.CurrentTasks {
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// condMap := make(map[int32][]int32)
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for _, v := range myWorldtask.CurrentTasks {
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for _, t := range v.TaskMap {
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cfg, err := this.module.configure.getWorldtaskById(t.TaskId)
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if err != nil {
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@ -62,7 +62,7 @@ func (this *apiComp) Mine(session comm.IUserSession, req *pb.WorldtaskMineReq) (
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if (len(cfg.Completetask) >= 1 && cfg.Completetask[0] > 0) &&
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len(cfg.Completetask) > 0 {
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condIds = append(condIds, cfg.Completetask...)
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condMap[k] = cfg.Completetask
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// condMap[k] = cfg.Completetask
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}
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}
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@ -82,19 +82,21 @@ func (this *apiComp) Mine(session comm.IUserSession, req *pb.WorldtaskMineReq) (
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return
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}
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for k, v := range condMap {
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if mw, ok := myWorldtask.CurrentTasks[k]; ok {
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for _, task := range mw.TaskMap {
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for _, cond := range conds {
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if _, ok := utils.Findx(v, cond.Conid); ok {
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task.Conds = append(task.Conds, cond)
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}
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// for k, v := range condMap {
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for _, mw := range myWorldtask.CurrentTasks {
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for _, task := range mw.TaskMap {
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task.Conds = make([]*pb.ConIProgress, 0)
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_cfg, _ := this.module.configure.getWorldtaskById(task.TaskId)
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for _, cond := range conds {
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if _, ok := utils.Findx(_cfg.Completetask, cond.Conid); ok {
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task.Conds = append(task.Conds, cond)
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}
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}
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}
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}
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// }
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rsp := &pb.WorldtaskMineResp{
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Task: myWorldtask,
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}
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@ -20,7 +20,7 @@ const (
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type configureComp struct {
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modules.MCompConfigure
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lock sync.RWMutex
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worldtaskConf map[int32]*cfg.GameWorldTaskData //key 条件ID
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worldtaskConf map[int32]*cfg.GameWorldTaskData //key 条件ID
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}
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func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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Block a user